You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The instructions on the wiki for compiling wxWidgets won't work on the macOS 10.14 (Mojave), as the 32 bit headers have all been removed, and the SDK for the default minimum macOS version that wxWidgets expects is also no longer present.
I suspect this is only a problem on a fresh install of 10.14, as an upgraded system will probably have all of the legacy libraries/SDK (?). Not sure, but this bit me working on a laptop that came with Mojave installed.
Two things need to be changed in the configure command in order to compile on macOS 10.14 for a 64 bit architecture:
change -arch i386 to -arch x86_64
add flag --with-macosx-version-min=10.14 (or whatever the minimum supported SDK is on your platform
@lpugin
re: https://github.com/DDMAL/aruspix/wiki/03-%E2%80%93-Aruspix-Command-line
The instructions on the wiki for compiling wxWidgets won't work on the macOS 10.14 (Mojave), as the 32 bit headers have all been removed, and the SDK for the default minimum macOS version that wxWidgets expects is also no longer present.
I suspect this is only a problem on a fresh install of 10.14, as an upgraded system will probably have all of the legacy libraries/SDK (?). Not sure, but this bit me working on a laptop that came with Mojave installed.
Two things need to be changed in the
configure
command in order to compile on macOS 10.14 for a 64 bit architecture:-arch i386
to-arch x86_64
--with-macosx-version-min=10.14
(or whatever the minimum supported SDK is on your platformThe following works fine for me:
Perhaps this could be presented in the wiki as an alternate command for newer systems?
The text was updated successfully, but these errors were encountered: