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As the canvas API is written into the browser it is (for all major browsers at least) more efficient than any interpreted JS. This means that pixel-by-pixel actions (especially in for loops) should not be necessary anywhere. Increased Canvas API usage should increase performance.
The text was updated successfully, but these errors were encountered:
As the canvas API is written into the browser it is (for all major browsers at least) more efficient than any interpreted JS. This means that pixel-by-pixel actions (especially in for loops) should not be necessary anywhere. Increased Canvas API usage should increase performance.
The text was updated successfully, but these errors were encountered: