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Currently, the position sent by the TransformTreePublisher.cs is always 100% accurate.
A similar system to the inaccuracies used in UnityMode SLAM should be implemented in the TransformTreePublisher.
The text was updated successfully, but these errors were encountered:
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Currently, the position sent by the TransformTreePublisher.cs is always 100% accurate.
A similar system to the inaccuracies used in UnityMode SLAM should be implemented in the TransformTreePublisher.
The text was updated successfully, but these errors were encountered: