1414
1515        Internals 
1616        Lua 
17-         New [Internal Commands | Plugins | Scripts | Features] 
17+         New [Internal Commands | Plugins | Scripts | Tweaks |  Features] 
1818        Fixes 
1919        Misc Improvements 
2020        Removed 
@@ -46,6 +46,7 @@ Internals
4646- Several structure fixes to match 64-bit DF's memory layout
4747- Added ``DFHack::Job::removeJob() `` function
4848- Updated TinyXML from 2.5.3 to 2.6.2
49+ - Added the ability to download files manually before building
4950
5051Lua
5152--- 
5657- ``df.new() `` supports more types: ``char ``, ``intptr_t ``, ``uintptr_t ``, ``long ``, ``unsigned long ``
5758- String representations of vectors and a few other containers now include their lengths
5859- Added a ``tile-material `` module
60+ - Added a ``Painter:key_string() `` method
5961
6062Ruby
6163---- 
@@ -71,33 +73,46 @@ New Plugins
7173
7274New Scripts
7375----------- 
76+ - `adv-rumors `: improves the "Bring up specific incident or rumor" menu in adventure mode
7477- `fix/tile-occupancy `: Clears bad occupancy flags on the selected tile.
78+ - `install-info `: Logs basic troubleshooting information about the current DFHack installation
7579- `load-save `: loads a save non-interactively
7680- `modtools/change-build-menu `: Edit the build mode sidebar menus
7781- `modtools/if-entity `: Run a command if the current entity matches a given ID
7882- `season-palette `: Swap color palettes with the changes of the seasons
7983
84+ New Tweaks
85+ ---------- 
86+ - `tweak condition-material <tweak> `: fixes a crash in the work order condition material list
87+ - `tweak hotkey-clear <tweak> `: adds an option to clear bindings from DF hotkeys
88+ 
8089Fixes
8190----- 
8291- The DF path on OS X can now contain spaces and ``: `` characters
8392- Buildings::setOwner() changes now persist properly when saved
8493- ``ls `` now lists scripts in folders other than ``hack/scripts ``, when applicable
94+ - Fixed ``plug `` output alignment for plugins with long names
8595- `add-thought `: fixed support for emotion names
86- - `autofarm `: Made surface farms detect local biome
8796- `devel/find-offsets `: fixed a crash when vtables used by globals aren't available
8897- `manipulator `:
8998
9099    - Fixed crash when selecting a profession from an empty list
91100    - Custom professions are now sorted alphabetically more reliably
92101
93- - `modtools/create-unit `: stopped permanently overwriting the creature creation
94-   menu in arena mode
102+ - `modtools/create-unit `:
103+ 
104+     - stopped permanently overwriting the creature creation menu in arena mode
105+     - now uses non-English names
106+ 
107+ - `modtools/item-trigger `: fixed errors with plant growths
108+ - `remotefortressreader `: fixed a crash when serializing the local map
95109- `title-version `: now hidden when loading an arena
96110
97111Misc Improvements
98112----------------- 
99113- Documented all default keybindings (from :file: `dfhack.init-example `) in the
100114  docs for the relevant commands; updates enforced by build system.
115+ - `gui/extended-status `: added a feature to queue beds
101116- `lua ` and `gui/gm-editor ` now support the same aliases (``scr ``, ``unit ``, etc.)
102117- `remotefortressreader `: Added support for
103118
@@ -106,6 +121,8 @@ Misc Improvements
106121    - wall info
107122    - site towers, world buildings
108123    - surface material
124+     - building items
125+     - DF version info
109126
110127- `title-version `: Added a prerelease indicator
111128
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