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bump to 50.11-r6
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CMakeLists.txt

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# set up versioning.
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set(DF_VERSION "50.11")
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set(DFHACK_RELEASE "r5")
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set(DFHACK_RELEASE "r6")
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set(DFHACK_PRERELEASE FALSE)
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set(DFHACK_VERSION "${DF_VERSION}-${DFHACK_RELEASE}")

docs/changelog.txt

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## New Features
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## Fixes
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- `dig-now`: now properly removes ramps rendered unusable by digging and changes newly exposed areas to light/outside when digging around the surface.
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## Misc Improvements
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## Documentation
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## New Tools
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## New Features
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## Fixes
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## Misc Improvements
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## Documentation
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## API
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## Lua
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## Removed
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# 50.11-r6
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## New Features
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- `zone`: Add overlay for toggling butchering/gelding/adoption/taming options in animal "Overview" tabs
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## Fixes
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- `sort`: fix potential crash when switching between info tabs
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- `dig-now`: remove diagonal ramps rendered unusable by digging
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- `dig-now`: fix error propagating "light" and "outside" properties to newly exposed tiles when piercing the surface
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- `sort`: fix potential crash when switching between certain info tabs
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- `suspendmanager`: overlays for suspended building info panels no longer disappear when another window has focus
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## Misc Improvements
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- `reveal`: automatically reset saved map state when a new save is loaded
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- `autonestbox`: don't automatically assign partially trained egg-layers to nestboxes if they don't have an ongoing trainer assigned since they might revert to wild
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- `buildingplan`: replace ``[edit filters]`` button in planner overlay with abbreviated filter information
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## Documentation
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## API
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- ``Units::assignTrainer``: assign a trainer to a trainable animal
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- ``Units::unassignTrainer``: unassign a trainer from an animal

library/xml

Submodule xml updated 1 file

scripts

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