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project.lua
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local project = {}
project.release = false
project.name = 'Hypercube Warrior'
project.initstate = 'intro'
--project.frameadvance = true
project.doprofile = true
project.res = {}
project.res.x = 352
project.res.y = 198
project.res.s = 3
-- project.res.x = 352 * 3
-- project.res.y = 198 * 3
-- project.res.s = 1
project.ctrls = {
left = {"key:a", "axis:leftx-", "button:dpleft"},
right = {"key:d", "axis:leftx+", "button:dpright"},
up = {"key:w", "axis:lefty-", "button:dpup"},
down = {"key:s", "axis:lefty+", "button:dpdown"},
shootleft = {"key:left", "axis:rightx-", "button:dpleft"},
shootright = {"key:right", "axis:rightx+", "button:dpright"},
shootup = {"key:up", "axis:righty-", "button:dpup"},
shootdown = {"key:down", "axis:righty+", "button:dpdown"},
accept = {"key:space", "key:return", "button:a", "button:rightshoulder", "axis:triggerright+"},
block = {"key:lshift", "key:rshift", "button:b", "button:leftshoulder", "axis:triggerleft+"},
back = {"key:escape", "button:b"},
f5 = {"key:f5"},
k1 = {"key:1"},
k2 = {"key:2"},
k3 = {"key:3"},
k4 = {"key:4"},
mouse1 = {"mouse:1"},
mouse2 = {"mouse:2"},
mouse3 = {"mouse:3"}
}
project.acdelt = true
return project