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OgreLogfile.log
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OgreLogfile.log
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00:20:37: Creating resource group General
00:20:37: Creating resource group Internal
00:20:37: Creating resource group Autodetect
00:20:37: SceneManagerFactory for type 'DefaultSceneManager' registered.
00:20:37: Registering ResourceManager for type Material
00:20:37: Registering ResourceManager for type Mesh
00:20:37: Registering ResourceManager for type Skeleton
00:20:37: MovableObjectFactory for type 'ParticleSystem' registered.
00:20:37: OverlayElementFactory for type Panel registered.
00:20:37: OverlayElementFactory for type BorderPanel registered.
00:20:37: OverlayElementFactory for type TextArea registered.
00:20:37: Registering ResourceManager for type Font
00:20:37: ArchiveFactory for archive type FileSystem registered.
00:20:37: ArchiveFactory for archive type Zip registered.
00:20:37: DDS codec registering
00:20:37: FreeImage version: 3.14.1
00:20:37: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
00:20:37: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
00:20:37: Registering ResourceManager for type HighLevelGpuProgram
00:20:37: Registering ResourceManager for type Compositor
00:20:37: MovableObjectFactory for type 'Entity' registered.
00:20:37: MovableObjectFactory for type 'Light' registered.
00:20:37: MovableObjectFactory for type 'BillboardSet' registered.
00:20:37: MovableObjectFactory for type 'ManualObject' registered.
00:20:37: MovableObjectFactory for type 'BillboardChain' registered.
00:20:37: MovableObjectFactory for type 'RibbonTrail' registered.
00:20:37: Loading library /usr/local/lib/OGRE/RenderSystem_GL
00:20:37: Installing plugin: GL RenderSystem
00:20:37: OpenGL Rendering Subsystem created.
00:20:37: Plugin successfully installed
00:20:37: Loading library /usr/local/lib/OGRE/Plugin_ParticleFX
00:20:37: Installing plugin: ParticleFX
00:20:37: Particle Emitter Type 'Point' registered
00:20:37: Particle Emitter Type 'Box' registered
00:20:37: Particle Emitter Type 'Ellipsoid' registered
00:20:37: Particle Emitter Type 'Cylinder' registered
00:20:37: Particle Emitter Type 'Ring' registered
00:20:37: Particle Emitter Type 'HollowEllipsoid' registered
00:20:37: Particle Affector Type 'LinearForce' registered
00:20:37: Particle Affector Type 'ColourFader' registered
00:20:37: Particle Affector Type 'ColourFader2' registered
00:20:37: Particle Affector Type 'ColourImage' registered
00:20:37: Particle Affector Type 'ColourInterpolator' registered
00:20:37: Particle Affector Type 'Scaler' registered
00:20:37: Particle Affector Type 'Rotator' registered
00:20:37: Particle Affector Type 'DirectionRandomiser' registered
00:20:37: Particle Affector Type 'DeflectorPlane' registered
00:20:37: Plugin successfully installed
00:20:37: Loading library /usr/local/lib/OGRE/Plugin_BSPSceneManager
00:20:37: Installing plugin: BSP Scene Manager
00:20:37: Plugin successfully installed
00:20:37: Loading library /usr/local/lib/OGRE/Plugin_CgProgramManager
00:20:37: Installing plugin: Cg Program Manager
00:20:37: Plugin successfully installed
00:20:37: Loading library /usr/local/lib/OGRE/Plugin_PCZSceneManager
00:20:37: Installing plugin: Portal Connected Zone Scene Manager
00:20:37: PCZone Factory Type 'ZoneType_Default' registered
00:20:37: Plugin successfully installed
00:20:37: Loading library /usr/local/lib/OGRE/Plugin_OctreeZone
00:20:37: Installing plugin: Octree Zone Factory
00:20:37: Plugin successfully installed
00:20:37: Loading library /usr/local/lib/OGRE/Plugin_OctreeSceneManager
00:20:37: Installing plugin: Octree & Terrain Scene Manager
00:20:37: Plugin successfully installed
00:20:37: *-*-* OGRE Initialising
00:20:37: *-*-* Version 1.7.2 (Cthugha)
00:20:38: CPU Identifier & Features
00:20:38: -------------------------
00:20:38: * CPU ID: GenuineIntel: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz
00:20:38: * SSE: yes
00:20:38: * SSE2: yes
00:20:38: * SSE3: yes
00:20:38: * MMX: yes
00:20:38: * MMXEXT: yes
00:20:38: * 3DNOW: no
00:20:38: * 3DNOWEXT: no
00:20:38: * CMOV: yes
00:20:38: * TSC: yes
00:20:38: * FPU: yes
00:20:38: * PRO: yes
00:20:38: * HT: no
00:20:38: -------------------------
00:20:38: ******************************
*** Starting GLX Subsystem ***
******************************
00:20:38: GLRenderSystem::_createRenderWindow "AdvancedOgreFramework", 1600x1200 windowed miscParams: FSAA=0 displayFrequency=50 MHz gamma=No vsync=No
00:20:38: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource GLX_icon.png in resource group General or any other group. in ResourceGroupManager::openResource at /build/src/ogre_src_v1-7-2/OgreMain/src/OgreResourceGroupManager.cpp (line 753)
00:20:38: GLXWindow::create used FBConfigID = 117
00:20:38: GL_VERSION = 3.3.0 NVIDIA 260.19.21
00:20:38: GL_VENDOR = NVIDIA Corporation
00:20:38: GL_RENDERER = GeForce 9800 GTX/9800 GTX+/PCI/SSE2
00:20:38: GL_EXTENSIONS = GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
00:20:38: Supported GLX extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_texture_from_pixmap GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_ARB_get_proc_address
00:20:38: ***************************
00:20:38: *** GL Renderer Started ***
00:20:38: ***************************
00:20:38: Registering ResourceManager for type GpuProgram
00:20:38: GLSL support detected
00:20:38: GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
00:20:38: FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0 Packed-D24S8
00:20:38: FBO PF_L8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:38: FBO PF_A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:38: FBO PF_A4L4 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:38: FBO PF_BYTE_LA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:38: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:38: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:38: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:38: FBO PF_R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:38: FBO PF_B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:38: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:38: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:38: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:38: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:38: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:38: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:38: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:39: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:39: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:39: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:39: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:39: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:39: FBO PF_FLOAT16_R depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:39: FBO PF_FLOAT32_R depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:39: FBO PF_FLOAT16_GR depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:39: FBO PF_FLOAT32_GR depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:39: FBO PF_SHORT_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
00:20:39: [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_A8 PF_A4L4 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB
00:20:39: RenderSystem capabilities
00:20:39: -------------------------
00:20:39: RenderSystem Name: OpenGL Rendering Subsystem
00:20:39: GPU Vendor: nvidia
00:20:39: Device Name: GeForce 9800 GTX/9800 GTX+/PCI/SSE2
00:20:39: Driver Version: 3.3.0.0
00:20:39: * Fixed function pipeline: yes
00:20:39: * Hardware generation of mipmaps: yes
00:20:39: * Texture blending: yes
00:20:39: * Anisotropic texture filtering: yes
00:20:39: * Dot product texture operation: yes
00:20:39: * Cube mapping: yes
00:20:39: * Hardware stencil buffer: yes
00:20:39: - Stencil depth: 8
00:20:39: - Two sided stencil support: yes
00:20:39: - Wrap stencil values: yes
00:20:39: * Hardware vertex / index buffers: yes
00:20:39: * Vertex programs: yes
00:20:39: * Number of floating-point constants for vertex programs: 1024
00:20:39: * Number of integer constants for vertex programs: 0
00:20:39: * Number of boolean constants for vertex programs: 0
00:20:39: * Fragment programs: yes
00:20:39: * Number of floating-point constants for fragment programs: 512
00:20:39: * Number of integer constants for fragment programs: 0
00:20:39: * Number of boolean constants for fragment programs: 0
00:20:39: * Geometry programs: yes
00:20:39: * Number of floating-point constants for geometry programs: 512
00:20:39: * Number of integer constants for geometry programs: 0
00:20:39: * Number of boolean constants for geometry programs: 0
00:20:39: * Supported Shader Profiles: arbfp1 arbvp1 fp20 fp30 fp40 glsl gp4gp gpu_gp nvgp4 vp30 vp40
00:20:39: * Texture Compression: yes
00:20:39: - DXT: yes
00:20:39: - VTC: yes
00:20:39: - PVRTC: no
00:20:39: * Scissor Rectangle: yes
00:20:39: * Hardware Occlusion Query: yes
00:20:39: * User clip planes: yes
00:20:39: * VET_UBYTE4 vertex element type: yes
00:20:39: * Infinite far plane projection: yes
00:20:39: * Hardware render-to-texture: yes
00:20:39: * Floating point textures: yes
00:20:39: * Non-power-of-two textures: yes
00:20:39: * Volume textures: yes
00:20:39: * Multiple Render Targets: 8
00:20:39: - With different bit depths: yes
00:20:39: * Point Sprites: yes
00:20:39: * Extended point parameters: yes
00:20:39: * Max Point Size: 63.375
00:20:39: * Vertex texture fetch: yes
00:20:39: * Number of world matrices: 0
00:20:39: * Number of texture units: 32
00:20:39: * Stencil buffer depth: 8
00:20:39: * Number of vertex blend matrices: 0
00:20:39: - Max vertex textures: 32
00:20:39: - Vertex textures shared: yes
00:20:39: * Render to Vertex Buffer : yes
00:20:39: * GL 1.5 without VBO workaround: no
00:20:39: * Frame Buffer objects: yes
00:20:39: * Frame Buffer objects (ARB extension): no
00:20:39: * Frame Buffer objects (ATI extension): no
00:20:39: * PBuffer support: yes
00:20:39: * GL 1.5 without HW-occlusion workaround: no
00:20:39: Registering ResourceManager for type Texture
00:20:39: DefaultWorkQueue('Root') initialising on thread 0x912450.
00:20:39: Particle Renderer Type 'billboard' registered
00:20:39: SceneManagerFactory for type 'BspSceneManager' registered.
00:20:39: Registering ResourceManager for type BspLevel
00:20:39: SceneManagerFactory for type 'PCZSceneManager' registered.
00:20:39: MovableObjectFactory for type 'PCZLight' registered.
00:20:39: MovableObjectFactory for type 'Portal' registered.
00:20:39: MovableObjectFactory for type 'AntiPortal' registered.
00:20:39: PCZone Factory Type 'ZoneType_Octree' registered
00:20:39: PCZone Factory Type 'ZoneType_Terrain' registered
00:20:39: SceneManagerFactory for type 'OctreeSceneManager' registered.
00:20:39: SceneManagerFactory for type 'TerrainSceneManager' registered.
00:20:39: DefaultWorkQueue('Root')::WorkerFunc - thread 0xa0a2a0 starting.
00:20:39: DefaultWorkQueue('Root')::WorkerFunc - thread 0xbe0800 starting.
00:20:39: Creating resource group Bullet
00:20:39: Added resource location '/home/dahoc/projects/ogrefps/media/bulletgui' of type 'FileSystem' to resource group 'Bullet'
00:20:39: Creating resource group Essential
00:20:39: Added resource location '/usr/local/share/OGRE/media/thumbnails' of type 'FileSystem' to resource group 'Essential'
00:20:39: Added resource location '/usr/local/share/OGRE/media/packs/SdkTrays.zip' of type 'Zip' to resource group 'Essential'
00:20:39: Added resource location '/home/dahoc/projects/ogrefps/media/cube_scene' of type 'FileSystem' to resource group 'General'
00:20:39: Added resource location '/usr/local/share/OGRE/media/models' of type 'FileSystem' to resource group 'General'
00:20:39: Added resource location '/usr/local/share/OGRE/media/materials/scripts' of type 'FileSystem' to resource group 'General'
00:20:39: Added resource location '/usr/local/share/OGRE/media/materials/textures' of type 'FileSystem' to resource group 'General'
00:20:39: Added resource location '/usr/local/share/OGRE/media' of type 'FileSystem' to resource group 'General'
00:20:39: Added resource location '/usr/local/share/OGRE/media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'
00:20:39: Creating resource group Popular
00:20:39: Added resource location '/usr/local/share/OGRE/media/fonts' of type 'FileSystem' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/materials/programs' of type 'FileSystem' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/materials/scripts' of type 'FileSystem' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/materials/textures' of type 'FileSystem' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/materials/textures/nvidia' of type 'FileSystem' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/models' of type 'FileSystem' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/particle' of type 'FileSystem' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/DeferredShadingMedia' of type 'FileSystem' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/PCZAppMedia' of type 'FileSystem' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/RTShaderLib' of type 'FileSystem' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/RTShaderLib/materials' of type 'FileSystem' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/packs/cubemap.zip' of type 'Zip' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/packs/dragon.zip' of type 'Zip' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/packs/fresneldemo.zip' of type 'Zip' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/packs/ogretestmap.zip' of type 'Zip' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/packs/ogredance.zip' of type 'Zip' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/packs/Sinbad.zip' of type 'Zip' to resource group 'Popular'
00:20:39: Added resource location '/usr/local/share/OGRE/media/packs/skybox.zip' of type 'Zip' to resource group 'Popular'
00:20:39: Creating resource group testLevel
00:20:39: Added resource location '/home/dahoc/projects/ogrefps/media/skyboxes' of type 'FileSystem' to resource group 'testLevel'
00:20:39: Added resource location '/home/dahoc/projects/ogrefps/media/testLevel' of type 'FileSystem' to resource group 'testLevel'
00:20:39: Added resource location '/home/dahoc/projects/ogrefps/media/skyboxes/darkSea.zip' of type 'Zip' to resource group 'testLevel'
00:20:39: Parsing scripts for resource group Autodetect
00:20:39: Finished parsing scripts for resource group Autodetect
00:20:39: Parsing scripts for resource group Bullet
00:20:39: Parsing script bgui.material
00:20:39: Finished parsing scripts for resource group Bullet
00:20:39: Parsing scripts for resource group Essential
00:20:39: Parsing script SdkTrays.material
00:20:39: Parsing script SdkTrays.fontdef
00:20:39: Parsing script SdkTrays.overlay
00:20:39: Bad element attribute line: '# you can offset the image to change the cursor "hotspot"' for element SdkTrays/Cursor in overlay
00:20:39: Texture: sdk_cursor.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
00:20:39: Texture: sdk_tray.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
00:20:39: Texture: sdk_button_up.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
00:20:39: Texture: sdk_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
00:20:39: Texture: sdk_mini_tray.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
00:20:39: Texture: sdk_track.png: Loading 1 faces(PF_A8R8G8B8,16x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x32x1.
00:20:39: Texture: sdk_handle.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 4 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
00:20:39: Texture: sdk_mini_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
00:20:39: Texture: sdk_label.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
00:20:39: Texture: sdk_separator.png: Loading 1 faces(PF_A8R8G8B8,64x16x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x16x1.
00:20:39: Texture: sdk_logo.png: Loading 1 faces(PF_A8R8G8B8,128x64x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x64x1.
00:20:39: Texture: sdk_shade.png: Loading 1 faces(PF_A8R8G8B8,64x48x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x48x1.
00:20:39: Texture: sdk_frame.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
00:20:39: Texture: sdk_mini_text_box_over.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
00:20:39: Texture: sdk_pulse.png: Loading 1 faces(PF_R8G8B8,8x1x1) with 3 generated mipmaps from Image. Internal format is PF_X8R8G8B8,8x1x1.
00:20:39: Finished parsing scripts for resource group Essential
00:20:39: Parsing scripts for resource group General
00:20:39: Parsing script Examples.program
00:20:39: GLSL compiling: Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
00:20:39: GLSL compiled : Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
00:20:39: GLSL compiling: Ogre/HardwareSkinningTwoWeightsGLSL
00:20:39: GLSL compiled : Ogre/HardwareSkinningTwoWeightsGLSL
00:20:39: OGRE EXCEPTION(2:InvalidParametersException): Parameter called ambient does not exist. in GpuProgramParameters::_findNamedConstantDefinition at /build/src/ogre_src_v1-7-2/OgreMain/src/OgreGpuProgramParams.cpp (line 1433)
00:20:39: Compiler error: invalid parameters in Examples.program(214): setting of constant failed
00:20:39: Parsing script StdQuad_vp.program
00:20:39: Parsing script Scene.material
00:20:39: Parsing script Invert.material
00:20:39: Parsing script Laplace.material
00:20:39: Parsing script RadialBlur.material
00:20:39: Parsing script BlackAndWhite.material
00:20:39: Parsing script InstancingMisc.material
00:20:39: Compiler error: reference to a non existing object in InstancingMisc.material(59)
00:20:39: Parsing script Penguin.material
00:20:39: Parsing script VarianceShadowmap.material
00:20:39: Parsing script Glass.material
00:20:39: Parsing script OldMovie.material
00:20:39: Parsing script DepthShadowmap.material
00:20:39: GLSL compiling: Ogre/DepthShadowmap/CasterVP_GLSL
00:20:39: GLSL compiled : Ogre/DepthShadowmap/CasterVP_GLSL
00:20:39: GLSL compiling: Ogre/DepthShadowmap/CasterFP_GLSL
00:20:39: GLSL compiled : Ogre/DepthShadowmap/CasterFP_GLSL
00:20:39: GLSL compiling: Ogre/DepthShadowmap/ReceiverVP_GLSL
00:20:39: GLSL compiled : Ogre/DepthShadowmap/ReceiverVP_GLSL
00:20:39: GLSL compiling: Ogre/DepthShadowmap/ReceiverFP_GLSL
00:20:39: GLSL compiled : Ogre/DepthShadowmap/ReceiverFP_GLSL
00:20:39: GLSL compiling: Ogre/DepthShadowmap/ReceiverFPPCF_GLSL
00:20:39: GLSL compiled : Ogre/DepthShadowmap/ReceiverFPPCF_GLSL
00:20:39: GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverVP_GLSL
00:20:39: GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverVP_GLSL
00:20:39: GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverFP_GLSL
00:20:39: GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverFP_GLSL
00:20:39: GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverFPPCF_GLSL
00:20:39: GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverFPPCF_GLSL
00:20:39: Parsing script CGSwizzle.material
00:20:39: Parsing script smoke.material
00:20:39: Parsing script Example-Water.material
00:20:39: Parsing script Tiling.material
00:20:39: Parsing script SharpenEdges.material
00:20:39: Parsing script Examples.material
00:20:39: GLSL compiling: Ogre/HardwareSkinningTwoWeightsShadowCasterGLSL
00:20:39: GLSL compiled : Ogre/HardwareSkinningTwoWeightsShadowCasterGLSL
00:20:39: Compiler error: unknown error in Examples.material(1830): token "shadow_caster_fragment_program_ref" is not recognized
00:20:39: Parsing script Ogre.material
00:20:39: Parsing script VTFInstancing.material
00:20:39: GLSL compiling: Ogre/Instancing/VTF_glsl_vs
00:20:39: GLSL compiled : Ogre/Instancing/VTF_glsl_vs
00:20:39: GLSL compiling: Ogre/Instancing/VTF/shadow_caster_glsl_vs
00:20:39: GLSL compiled : Ogre/Instancing/VTF/shadow_caster_glsl_vs
00:20:39: Compiler error: reference to a non existing object in VTFInstancing.material(100)
00:20:39: Compiler error: reference to a non existing object in VTFInstancing.material(126)
00:20:39: Parsing script hdr.material
00:20:39: GLSL compiling: Ogre/Compositor/HDR/downscale2x2LuminenceGLSL_fp
00:20:39: GLSL compiled : Ogre/Compositor/HDR/downscale2x2LuminenceGLSL_fp
00:20:39: GLSL compiling: Ogre/Compositor/HDR/downscale3x3GLSL_fp
00:20:39: GLSL compiled : Ogre/Compositor/HDR/downscale3x3GLSL_fp
00:20:39: GLSL compiling: Ogre/Compositor/HDR/utils_fp
00:20:39: GLSL compiled : Ogre/Compositor/HDR/utils_fp
00:20:39: GLSL compiling: Ogre/Compositor/HDR/downscale3x3brightpassGLSL_fp
00:20:39: GLSL compiled : Ogre/Compositor/HDR/downscale3x3brightpassGLSL_fp
00:20:39: GLSL compiling: Ogre/Compositor/HDR/bloomGLSL_fp
00:20:39: GLSL compiled : Ogre/Compositor/HDR/bloomGLSL_fp
00:20:39: GLSL compiling: Ogre/Compositor/HDR/utils_fp
00:20:39: GLSL compiled : Ogre/Compositor/HDR/utils_fp
00:20:39: GLSL compiling: Ogre/Compositor/HDR/finaltonemappingGLSL_fp
00:20:39: GLSL compiled : Ogre/Compositor/HDR/finaltonemappingGLSL_fp
00:20:39: Parsing script pssm.material
00:20:39: Parsing script Dither.material
00:20:39: Parsing script sibenik.material
00:20:39: Parsing script ShaderInstancing.material
00:20:39: Compiler error: reference to a non existing object in ShaderInstancing.material(92)
00:20:39: Compiler error: reference to a non existing object in ShaderInstancing.material(112)
00:20:39: Parsing script ASMSwizzle.material
00:20:39: Parsing script Examples-DynTex.material
00:20:39: Parsing script OldTV.material
00:20:39: Parsing script shadows.material
00:20:39: Parsing script Embossed.material
00:20:39: Parsing script Hurt.material
00:20:39: Parsing script OffsetMapping.material
00:20:39: Compiler error: object unsupported by render system in OffsetMapping.material(35)
00:20:39: GLSL compiling: Examples/OffsetMappingIntegratedShadowsFPglsl
00:20:39: GLSL compiled : Examples/OffsetMappingIntegratedShadowsFPglsl
00:20:39: GLSL compiling: Examples/OffsetMappingIntegratedShadowsVPglsl
00:20:39: GLSL compiled : Examples/OffsetMappingIntegratedShadowsVPglsl
00:20:39: Parsing script HeatVision.material
00:20:39: Parsing script Posterize.material
00:20:39: Parsing script MotionBlur.material
00:20:39: Parsing script IsoSurf.material
00:20:39: Problem parsing the following Cg Uniform: '@TMP0' in file Ogre/IsoSurf/TessellateTetrahedraGS_CG
00:20:39: Parsing script NightVision.material
00:20:39: Parsing script DOF.material
00:20:39: OGRE EXCEPTION(7:InternalErrorException): Unable to find CG profile enum for program DOF_Blend_ps: The parameter used is invalid. in CgProgram::selectProfile at /build/src/ogre_src_v1-7-2/PlugIns/CgProgramManager/src/OgreCgProgramManagerDll.cpp (line 67)
00:20:39: High-level program DOF_Blend_ps encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to find CG profile enum for program DOF_Blend_ps: The parameter used is invalid. in CgProgram::selectProfile at /build/src/ogre_src_v1-7-2/PlugIns/CgProgramManager/src/OgreCgProgramManagerDll.cpp (line 67)
00:20:39: Parsing script CompositorDemo.material
00:20:39: Parsing script facial.material
00:20:39: Parsing script Bloom2.material
00:20:39: GLSL compiling: Bloom2_ps20_glsl
00:20:39: GLSL compiled : Bloom2_ps20_glsl
00:20:39: Parsing script MRTtest.material
00:20:39: GLSL compiling: Ogre/MRTtest/scenefp/GLSL
00:20:39: GLSL compiled : Ogre/MRTtest/scenefp/GLSL
00:20:39: GLSL compiling: Ogre/MRTtest/quadfp/GLSL
00:20:39: GLSL compiled : Ogre/MRTtest/quadfp/GLSL
00:20:39: Parsing script Ocean.material
00:20:39: GLSL compiling: GLSL/OceanVS
00:20:39: GLSL compiled : GLSL/OceanVS
00:20:39: GLSL compiling: GLSL/OceanFS
00:20:39: GLSL compiled : GLSL/OceanFS
00:20:39: GLSL compiling: GLSL/Ocean2VS
00:20:39: GLSL compiled : GLSL/Ocean2VS
00:20:39: GLSL compiling: GLSL/Ocean2FS
00:20:39: GLSL compiled : GLSL/Ocean2FS
00:20:39: Parsing script instancing.material
00:20:39: GLSL compiling: InstancingGLSL
00:20:39: GLSL compiled : InstancingGLSL
00:20:39: GLSL compiling: InstancingShadowCasterGLSL
00:20:39: GLSL compiled : InstancingShadowCasterGLSL
00:20:39: GLSL compiling: CrowdGLSL
00:20:39: GLSL compiled : CrowdGLSL
00:20:39: GLSL compiling: CrowdShadowCasterGLSL
00:20:39: GLSL compiled : CrowdShadowCasterGLSL
00:20:39: Parsing script RZR-002.material
00:20:39: Parsing script ASCII.material
00:20:39: Parsing script Halftone.material
00:20:39: Parsing script ShaderSystem.material
00:20:39: Parsing script Examples-Water.material
00:20:39: Parsing script Bloom.material
00:20:39: GLSL compiling: Blur_ps_glsl
00:20:39: GLSL compiled : Blur_ps_glsl
00:20:39: GLSL compiling: Blur0_vs_glsl
00:20:39: GLSL compiled : Blur0_vs_glsl
00:20:39: GLSL compiling: Blur1_vs_glsl
00:20:39: GLSL compiled : Blur1_vs_glsl
00:20:39: Parsing script ParticleGS.material
00:20:39: Parsing script GLSLSwizzle.material
00:20:39: GLSL compiling: Ogre/GPTest/Swizzle_GP_GLSL
00:20:39: GLSL compiled : Ogre/GPTest/Swizzle_GP_GLSL
00:20:39: GLSL compiling: Ogre/GPTest/Passthrough_VP_GLSL
00:20:39: GLSL compiled : Ogre/GPTest/Passthrough_VP_GLSL
00:20:39: Parsing script Examples-Advanced.material
00:20:39: Compiler error: object unsupported by render system in Examples-Advanced.material(526)
00:20:39: Parsing script Examples.compositor
00:20:39: Finished parsing scripts for resource group General
00:20:39: Parsing scripts for resource group Internal
00:20:39: Finished parsing scripts for resource group Internal
00:20:39: Parsing scripts for resource group Popular
00:20:39: Parsing script Instancing.program
00:20:39: GLSL compiling: Ogre/Shadow/Utils
00:20:39: GLSL compiled : Ogre/Shadow/Utils
00:20:39: GLSL compiling: Ogre/Instancing_glsl_ps
00:20:39: GLSL compiled : Ogre/Instancing_glsl_ps
00:20:39: Parsing script Examples.program
00:20:39: GLSL compiling: Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
00:20:39: GLSL compiled : Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
00:20:39: OGRE EXCEPTION(2:InvalidParametersException): Parameter called ambient does not exist. in GpuProgramParameters::_findNamedConstantDefinition at /build/src/ogre_src_v1-7-2/OgreMain/src/OgreGpuProgramParams.cpp (line 1433)
00:20:39: Compiler error: invalid parameters in Examples.program(214): setting of constant failed
00:20:39: Parsing script StdQuad_vp.program
00:20:39: Parsing script deferred_post.program
00:20:39: Parsing script ShadowCaster.program
00:20:39: Parsing script Invert.material
00:20:39: Parsing script Laplace.material
00:20:39: Parsing script RadialBlur.material
00:20:39: Parsing script BlackAndWhite.material
00:20:39: Parsing script InstancingMisc.material
00:20:39: Parsing script Penguin.material
00:20:39: Parsing script VarianceShadowmap.material
00:20:39: Parsing script Glass.material
00:20:39: Parsing script OldMovie.material
00:20:39: Parsing script DepthShadowmap.material
00:20:39: GLSL compiling: Ogre/DepthShadowmap/CasterVP_GLSL
00:20:39: GLSL compiled : Ogre/DepthShadowmap/CasterVP_GLSL
00:20:39: GLSL compiling: Ogre/DepthShadowmap/CasterFP_GLSL
00:20:39: GLSL compiled : Ogre/DepthShadowmap/CasterFP_GLSL
00:20:39: GLSL compiling: Ogre/DepthShadowmap/ReceiverVP_GLSL
00:20:39: GLSL compiled : Ogre/DepthShadowmap/ReceiverVP_GLSL
00:20:39: GLSL compiling: Ogre/DepthShadowmap/ReceiverFP_GLSL
00:20:39: GLSL compiled : Ogre/DepthShadowmap/ReceiverFP_GLSL
00:20:39: GLSL compiling: Ogre/DepthShadowmap/ReceiverFPPCF_GLSL
00:20:39: GLSL compiled : Ogre/DepthShadowmap/ReceiverFPPCF_GLSL
00:20:39: GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverVP_GLSL
00:20:39: GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverVP_GLSL
00:20:39: GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverFP_GLSL
00:20:39: GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverFP_GLSL
00:20:39: GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverFPPCF_GLSL
00:20:39: GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverFPPCF_GLSL
00:20:39: Parsing script CGSwizzle.material
00:20:39: Parsing script smoke.material
00:20:39: Parsing script Example-Water.material
00:20:39: Parsing script Tiling.material
00:20:39: Parsing script SharpenEdges.material
00:20:39: Parsing script Examples.material
00:20:39: Compiler error: unknown error in Examples.material(1830): token "shadow_caster_fragment_program_ref" is not recognized
00:20:39: Parsing script Ogre.material
00:20:39: Parsing script VTFInstancing.material
00:20:39: GLSL compiling: Ogre/Instancing/VTF_glsl_vs
00:20:39: GLSL compiled : Ogre/Instancing/VTF_glsl_vs
00:20:39: GLSL compiling: Ogre/Instancing/VTF/shadow_caster_glsl_vs
00:20:39: GLSL compiled : Ogre/Instancing/VTF/shadow_caster_glsl_vs
00:20:39: Parsing script hdr.material
00:20:39: GLSL compiling: Ogre/Compositor/HDR/downscale2x2LuminenceGLSL_fp
00:20:39: GLSL compiled : Ogre/Compositor/HDR/downscale2x2LuminenceGLSL_fp
00:20:39: GLSL compiling: Ogre/Compositor/HDR/downscale3x3GLSL_fp
00:20:39: GLSL compiled : Ogre/Compositor/HDR/downscale3x3GLSL_fp
00:20:39: GLSL compiling: Ogre/Compositor/HDR/utils_fp
00:20:39: GLSL compiled : Ogre/Compositor/HDR/utils_fp
00:20:39: GLSL compiling: Ogre/Compositor/HDR/downscale3x3brightpassGLSL_fp
00:20:39: GLSL compiled : Ogre/Compositor/HDR/downscale3x3brightpassGLSL_fp
00:20:39: GLSL compiling: Ogre/Compositor/HDR/bloomGLSL_fp
00:20:39: GLSL compiled : Ogre/Compositor/HDR/bloomGLSL_fp
00:20:39: GLSL compiling: Ogre/Compositor/HDR/utils_fp
00:20:39: GLSL compiled : Ogre/Compositor/HDR/utils_fp
00:20:39: GLSL compiling: Ogre/Compositor/HDR/finaltonemappingGLSL_fp
00:20:39: GLSL compiled : Ogre/Compositor/HDR/finaltonemappingGLSL_fp
00:20:39: Parsing script pssm.material
00:20:39: Parsing script Dither.material
00:20:39: Parsing script sibenik.material
00:20:39: Parsing script ShaderInstancing.material
00:20:39: Parsing script ASMSwizzle.material
00:20:39: Parsing script Examples-DynTex.material
00:20:39: Parsing script OldTV.material
00:20:39: Parsing script shadows.material
00:20:39: Parsing script Embossed.material
00:20:39: Parsing script Hurt.material
00:20:39: Parsing script OffsetMapping.material
00:20:39: Compiler error: object unsupported by render system in OffsetMapping.material(35)
00:20:39: GLSL compiling: Examples/OffsetMappingIntegratedShadowsFPglsl
00:20:39: GLSL compiled : Examples/OffsetMappingIntegratedShadowsFPglsl
00:20:39: Parsing script HeatVision.material
00:20:39: Parsing script Posterize.material
00:20:39: Parsing script MotionBlur.material
00:20:39: Parsing script IsoSurf.material
00:20:39: Problem parsing the following Cg Uniform: '@TMP0' in file Ogre/IsoSurf/TessellateTetrahedraGS_CG
00:20:39: Parsing script NightVision.material
00:20:39: Parsing script DOF.material
00:20:39: Parsing script CompositorDemo.material
00:20:39: Parsing script facial.material
00:20:39: Parsing script Bloom2.material
00:20:39: GLSL compiling: Bloom2_ps20_glsl
00:20:39: GLSL compiled : Bloom2_ps20_glsl
00:20:39: Parsing script MRTtest.material
00:20:39: GLSL compiling: Ogre/MRTtest/quadfp/GLSL
00:20:39: GLSL compiled : Ogre/MRTtest/quadfp/GLSL
00:20:39: Parsing script Ocean.material
00:20:39: GLSL compiling: GLSL/OceanVS
00:20:39: GLSL compiled : GLSL/OceanVS
00:20:39: GLSL compiling: GLSL/OceanFS
00:20:39: GLSL compiled : GLSL/OceanFS
00:20:39: Parsing script instancing.material
00:20:39: GLSL compiling: InstancingGLSL
00:20:39: GLSL compiled : InstancingGLSL
00:20:39: GLSL compiling: InstancingShadowCasterGLSL
00:20:39: GLSL compiled : InstancingShadowCasterGLSL
00:20:39: GLSL compiling: CrowdGLSL
00:20:39: GLSL compiled : CrowdGLSL
00:20:39: GLSL compiling: CrowdShadowCasterGLSL
00:20:39: GLSL compiled : CrowdShadowCasterGLSL
00:20:39: Parsing script RZR-002.material
00:20:39: Parsing script ASCII.material
00:20:39: Parsing script Halftone.material
00:20:39: Parsing script ShaderSystem.material
00:20:39: Parsing script Examples-Water.material
00:20:39: Parsing script Bloom.material
00:20:39: GLSL compiling: Blur_ps_glsl
00:20:39: GLSL compiled : Blur_ps_glsl
00:20:39: Parsing script ParticleGS.material
00:20:39: Parsing script GLSLSwizzle.material
00:20:39: GLSL compiling: Ogre/GPTest/Swizzle_GP_GLSL
00:20:39: GLSL compiled : Ogre/GPTest/Swizzle_GP_GLSL
00:20:39: Parsing script Examples-Advanced.material
00:20:39: Compiler error: object unsupported by render system in Examples-Advanced.material(526)
00:20:39: Parsing script deferreddemo.material
00:20:39: Parsing script ssao.material
00:20:39: Parsing script deferred_post.material
00:20:39: Parsing script deferred_post_minilight.material
00:20:39: Parsing script ShadowCaster.material
00:20:39: Parsing script ROOM.material
00:20:39: Parsing script RTShaderSystem.material
00:20:39: Compiler error: unknown error in RTShaderSystem.material(23): token "rtshader_system" is not recognized
00:20:39: Compiler error: unknown error in RTShaderSystem.material(52): token "rtshader_system" is not recognized
00:20:39: Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_system" is not recognized
00:20:39: Compiler error: unknown error in RTShaderSystem.material(110): token "rtshader_system" is not recognized
00:20:39: Compiler error: unknown error in RTShaderSystem.material(146): token "rtshader_system" is not recognized
00:20:39: Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_system" is not recognized
00:20:39: Compiler error: unknown error in RTShaderSystem.material(162): token "rtshader_system" is not recognized
00:20:39: Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_system" is not recognized
00:20:39: Compiler error: unknown error in RTShaderSystem.material(110): token "rtshader_system" is not recognized
00:20:39: Compiler error: unknown error in RTShaderSystem.material(211): token "rtshader_system" is not recognized
00:20:39: Parsing script RomanBath.material
00:20:39: Parsing script Sinbad.material
00:20:39: Parsing script smoke.particle
00:20:39: Parsing script Examples-Water.particle
00:20:39: Parsing script emitted_emitter.particle
00:20:39: Parsing script Examples.particle
00:20:39: Parsing script Examples.compositor
00:20:39: Parsing script ssao.compositor
00:20:39: Parsing script deferred.compositor
00:20:39: Parsing script sample.fontdef
00:20:39: Finished parsing scripts for resource group Popular
00:20:39: Parsing scripts for resource group testLevel
00:20:39: Parsing script darkSea.material
00:20:39: Parsing script Scene.material
00:20:39: Finished parsing scripts for resource group testLevel
00:20:39: Demo initialized!
00:20:40: Creating resource group OgreBulletCollisions
00:20:40: Texture: BumpyMetal.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
00:20:40: Entering GameState...
00:20:40: Texture: darkSea_fr.jpg: Loading 1 faces(PF_R8G8B8,2048x2048x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2048x2048x1.
00:20:40: Texture: darkSea_bk.jpg: Loading 1 faces(PF_R8G8B8,2048x2048x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2048x2048x1.
00:20:40: Texture: darkSea_lf.jpg: Loading 1 faces(PF_R8G8B8,2048x2048x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2048x2048x1.
00:20:40: Texture: darkSea_rt.jpg: Loading 1 faces(PF_R8G8B8,2048x2048x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2048x2048x1.
00:20:40: Texture: darkSea_up.jpg: Loading 1 faces(PF_R8G8B8,2048x2048x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2048x2048x1.
00:20:41: Texture: darkSea_dn.jpg: Loading 1 faces(PF_R8G8B8,2048x2048x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2048x2048x1.
00:20:41: [DotSceneLoader] Parsing dotScene file with version 1.0.0
00:20:41: Mesh: Loading Cube.002.mesh.
00:20:41: OGRE EXCEPTION(7:InternalErrorException): Cannot find serializer implementation for current version [MeshSerializer_v1.8] in MeshSerializer::importMesh at /build/src/ogre_src_v1-7-2/OgreMain/src/OgreMeshSerializer.cpp (line 118)
00:20:41: [DotSceneLoader] Error loading an entity!
00:20:41: Mesh: Loading Circle.008.mesh.
00:20:41: OGRE EXCEPTION(7:InternalErrorException): Cannot find serializer implementation for current version [MeshSerializer_v1.8] in MeshSerializer::importMesh at /build/src/ogre_src_v1-7-2/OgreMain/src/OgreMeshSerializer.cpp (line 118)
00:20:41: [DotSceneLoader] Error loading an entity!
00:20:41: Mesh: Loading Cube.004.mesh.
00:20:41: OGRE EXCEPTION(7:InternalErrorException): Cannot find serializer implementation for current version [MeshSerializer_v1.8] in MeshSerializer::importMesh at /build/src/ogre_src_v1-7-2/OgreMain/src/OgreMeshSerializer.cpp (line 118)
00:20:41: [DotSceneLoader] Error loading an entity!
00:20:41: Mesh: Loading Cube.006.mesh.
00:20:41: OGRE EXCEPTION(7:InternalErrorException): Cannot find serializer implementation for current version [MeshSerializer_v1.8] in MeshSerializer::importMesh at /build/src/ogre_src_v1-7-2/OgreMain/src/OgreMeshSerializer.cpp (line 118)
00:20:41: [DotSceneLoader] Error loading an entity!
00:20:41: Mesh: Loading Circle.007.mesh.
00:20:41: OGRE EXCEPTION(7:InternalErrorException): Cannot find serializer implementation for current version [MeshSerializer_v1.8] in MeshSerializer::importMesh at /build/src/ogre_src_v1-7-2/OgreMain/src/OgreMeshSerializer.cpp (line 118)
00:20:41: [DotSceneLoader] Error loading an entity!
00:20:41: Mesh: Loading Circle.002.mesh.
00:20:41: OGRE EXCEPTION(7:InternalErrorException): Cannot find serializer implementation for current version [MeshSerializer_v1.8] in MeshSerializer::importMesh at /build/src/ogre_src_v1-7-2/OgreMain/src/OgreMeshSerializer.cpp (line 118)
00:20:41: [DotSceneLoader] Error loading an entity!
00:20:41: Mesh: Loading Circle.003.mesh.
00:20:41: OGRE EXCEPTION(7:InternalErrorException): Cannot find serializer implementation for current version [MeshSerializer_v1.8] in MeshSerializer::importMesh at /build/src/ogre_src_v1-7-2/OgreMain/src/OgreMeshSerializer.cpp (line 118)
00:20:41: [DotSceneLoader] Error loading an entity!
00:20:41: Mesh: Loading Cube.mesh.
00:20:41: OGRE EXCEPTION(7:InternalErrorException): Cannot find serializer implementation for current version [MeshSerializer_v1.8] in MeshSerializer::importMesh at /build/src/ogre_src_v1-7-2/OgreMain/src/OgreMeshSerializer.cpp (line 118)
00:20:41: [DotSceneLoader] Error loading an entity!
00:20:41: Mesh: Loading Cube.001.mesh.
00:20:41: OGRE EXCEPTION(7:InternalErrorException): Cannot find serializer implementation for current version [MeshSerializer_v1.8] in MeshSerializer::importMesh at /build/src/ogre_src_v1-7-2/OgreMain/src/OgreMeshSerializer.cpp (line 118)
00:20:41: [DotSceneLoader] Error loading an entity!
00:20:41: Mesh: Loading Cube.003.mesh.
00:20:41: OGRE EXCEPTION(7:InternalErrorException): Cannot find serializer implementation for current version [MeshSerializer_v1.8] in MeshSerializer::importMesh at /build/src/ogre_src_v1-7-2/OgreMain/src/OgreMeshSerializer.cpp (line 118)
00:20:41: [DotSceneLoader] Error loading an entity!
00:20:41: Mesh: Loading Cube.005.mesh.
00:20:41: OGRE EXCEPTION(7:InternalErrorException): Cannot find serializer implementation for current version [MeshSerializer_v1.8] in MeshSerializer::importMesh at /build/src/ogre_src_v1-7-2/OgreMain/src/OgreMeshSerializer.cpp (line 118)
00:20:41: [DotSceneLoader] Error loading an entity!
00:20:41: Mesh: Loading Circle.005.mesh.
00:20:41: OGRE EXCEPTION(7:InternalErrorException): Cannot find serializer implementation for current version [MeshSerializer_v1.8] in MeshSerializer::importMesh at /build/src/ogre_src_v1-7-2/OgreMain/src/OgreMeshSerializer.cpp (line 118)
00:20:41: [DotSceneLoader] Error loading an entity!
00:20:41: SoundManager Initialized
00:20:41: SoundManager::CreateSound could not find sound '/home/dahoc/projects/ogrefps/media/sounds/Octopus.wav'
00:20:41: Font SdkTrays/Valueusing texture size 512x256
00:20:41: Info: Freetype returned null for character 127 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 128 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 129 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 130 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 131 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 132 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 133 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 134 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 135 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 136 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 137 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 138 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 139 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 140 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 141 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 142 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 143 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 144 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 145 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 146 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 147 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 148 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 149 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 150 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 151 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 152 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 153 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 154 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 155 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 156 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 157 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 158 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 159 in font SdkTrays/Value
00:20:41: Info: Freetype returned null for character 160 in font SdkTrays/Value
00:20:41: Texture: SdkTrays/ValueTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
00:20:41: Font SdkTrays/Captionusing texture size 512x256
00:20:41: Info: Freetype returned null for character 160 in font SdkTrays/Caption
00:20:41: Texture: SdkTrays/CaptionTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
00:21:48: Pausing GameState...
00:21:48: Entering PauseState...
00:21:48: Texture: sdk_button_over.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
00:21:49: Texture: sdk_button_down.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
00:21:50: Main loop quit
00:21:50: Leaving PauseState...
00:21:50: Leaving GameState...
00:21:50: Shutdown OGRE...
00:21:50: DefaultWorkQueue('Root') shutting down on thread 0x912450.
00:21:50: DefaultWorkQueue('Root')::WorkerFunc - thread 0xbe0800 stopped.
00:21:50: DefaultWorkQueue('Root')::WorkerFunc - thread 0xa0a2a0 stopped.
00:21:50: PCZone Factory Type 'ZoneType_Octree' unregistered
00:21:50: PCZone Factory Type 'ZoneType_Terrain' unregistered
00:21:50: Unregistering ResourceManager for type BspLevel
00:21:50: *-*-* OGRE Shutdown
00:21:50: Unregistering ResourceManager for type Compositor
00:21:50: Unregistering ResourceManager for type Font
00:21:50: Unregistering ResourceManager for type Skeleton
00:21:50: Unregistering ResourceManager for type Mesh
00:21:50: Unregistering ResourceManager for type HighLevelGpuProgram
00:21:50: Uninstalling plugin: Octree & Terrain Scene Manager
00:21:50: Plugin successfully uninstalled
00:21:50: Unloading library /usr/local/lib/OGRE/Plugin_OctreeSceneManager
00:21:50: Uninstalling plugin: Octree Zone Factory
00:21:50: Plugin successfully uninstalled
00:21:50: Unloading library /usr/local/lib/OGRE/Plugin_OctreeZone
00:21:50: Uninstalling plugin: Portal Connected Zone Scene Manager
00:21:50: Plugin successfully uninstalled
00:21:50: Unloading library /usr/local/lib/OGRE/Plugin_PCZSceneManager
00:21:50: Uninstalling plugin: Cg Program Manager
00:21:50: Plugin successfully uninstalled
00:21:50: Unloading library /usr/local/lib/OGRE/Plugin_CgProgramManager
00:21:50: Uninstalling plugin: BSP Scene Manager
00:21:50: Plugin successfully uninstalled
00:21:50: Unloading library /usr/local/lib/OGRE/Plugin_BSPSceneManager
00:21:50: Uninstalling plugin: ParticleFX
00:21:50: Plugin successfully uninstalled
00:21:50: Unloading library /usr/local/lib/OGRE/Plugin_ParticleFX
00:21:50: Uninstalling plugin: GL RenderSystem
00:21:50: Unregistering ResourceManager for type GpuProgram
00:21:50: ******************************
*** Stopping GLX Subsystem ***
******************************
00:21:50: Unregistering ResourceManager for type Texture
00:21:50: Plugin successfully uninstalled
00:21:50: Unloading library /usr/local/lib/OGRE/RenderSystem_GL
00:21:50: Unregistering ResourceManager for type Material