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Keep the mod's logo up-to-date. #16
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Have you considered reworking something from Game-Icons.net? That's where I got most of mine from. I was fairly lazy with the art, but you can do a lot more from there if you put more time into it, it's pretty good for logos. |
I'd rather have something on par with Firgof's old logo. (The one that vehemently insists that we're in version 0.120, and uses an outdated Remnant model. :P) So far, neither one of us has managed to accomplish that. |
I can try and make something like that, if you get me a few nice glamor-shots of the appropriate ships ingame, with nice lighting. Saying that... which logo was Firgof's exactly? The one with big construction stripes at top and bottom, and a ship in the middle? |
Yep. Hmmm... |
How about something like this? XCF also attached: I'm still not sure the lineburst nova in the star template is a good idea, but it looked a bit plain as JUST a star |
Yikes, the textbox is nearly a dozen layers with no layergroup... took me a moment to figure out how to move them without tearing the whole thing apart. (And I have no idea how to edit that text correctly...) What do you think about this one? I picked a random(ish) piece of the skybox texture as a background because it looks a lot nicer, more alive than the black-and-white background you had. |
Yeah, I like that one. And indeed, I should have layergrouped the text :) Rushing a bit towards the end, I don't really think the text is all that nice, and it's just using Sans, but it functions pretty well. It's a happy accident really. I've made a much more coherent copy of the XCF if you'd like to see what I consider a well ordered file, but yes, I think yours looks nicer in full rez. However, it lacks the iconic logo look that the other one had. I'm not sure which would look better shrunk to a steam workshop icon. I was attempting to also suggest a literal star that is rising up on a tapered swoosh as the logo part of the mod :) |
As for editing the text, it's really mostly just like so: |
Heh, if it's not a bunch of precise instructions I've got a decent chance of messing it all up outright. :P As for the 'logo look', I'm a bit less... minimalistic than you are. That's why the old logo appealed to me the way it did - not so much because of the overall content (I wasn't too fond of the 'construction stripes', as you called them), but because there was plenty of detail and stuff. |
Maybe with better graphics quality, though. ;P Also, I suggested this in the IRC, but I don't know if you caught it: It might not hurt to give it a bit more horizontal room. Even your own mods have wider logos than this. |
Of course with better graphics quality, yeah, it's just an example (although saying that these are usually downsampled pretty heavily to fit on mod portals and things). I agree about the horizontal spacing - these are all just quick snippets I grabbed from here and there and bodged together to try and use as examples and suggestions. |
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