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Rebuild sensors. #5

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4 tasks
DaloLorn opened this issue Apr 24, 2016 · 5 comments
Open
4 tasks

Rebuild sensors. #5

DaloLorn opened this issue Apr 24, 2016 · 5 comments

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@DaloLorn
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DaloLorn commented Apr 24, 2016

As stated above.

  • Restore sensor-related subsystems, techs and buildings.
  • Add more content?
  • Perform balancing.
  • Make the AI "not useless" with their use of sensors.
@DaloLorn DaloLorn added this to the Re-release milestone Apr 28, 2016
@Alarcarr Alarcarr modified the milestones: First Steam Version, 1.1 Version May 11, 2016
@DaloLorn
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Uhh, we already have all the required code - it's just a matter of restoring the sensor-related subsystems, techs and buildings, and balancing them as necessary.

@Alarcarr
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I think its better we leave this for post release .SInce it gonna give u huge headache , and lots of designs rework.Susbystems etc.

@DaloLorn
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No, I mean this is best assigned to you because you're the balance guy. :P

I can alter your designs to add sensors, and restore the content, but the balancing is probably better left in your hands.

@Alarcarr
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Ah ok in anycase we leave this for next version.

@Alarcarr
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First thing we need to discuss is what role sensor should fill , and what effect we want them to have in battles or other interactions.

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