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Instuctor's Guide

TODO Write an actual guide. This is just notes at this point.

Programming learning objectives:

  • State - Values, types, and their access with variables and lists
  • Iteration - repeated operations on similar state
  • Branching - altering operations on different state
  • State over time - trace and expect values changing over execution time
  • Abstraction - create functions and classes to build upon over project time

Library learning objectives:

  • Documenation - Find, use, and evaluate primary and secondary documentation sources
  • Date/Time - Work with existing abstractions for calendaring utilities
  • Input/Output - Flags & Environment variables, standard input and output, file reading and writing
  • Data structures - lists and maps as a user
  • HTTP Server - expose functionality as request/response over a network interface
  • GUI Application - provide a clickable interface for users to interact with
  • Math & Data Science - Polars, https://github.com/pola-rs/polars

Engineering learning objectives:

  • Execution - Run programs with various inputs
  • Source Control - create repositories, commits, and branches; compare and merge revisions
  • Exceptions & Errors - Read and troubleshoot error messages from the programming environment
  • Testing - write and execute automated programs to test & verify implemenations
  • Debugging - Use environment tooling to inspect state and step through execution of a program
  • Team - Collaborate on a project, in a single repository and reviewing other's changes