diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml index 4c48ec1f20a..70787116df8 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml @@ -7,7 +7,7 @@ components: - type: Sprite - type: Clothing - sprite: Objects/Weapons/Guns/Launchers/china_lake.rsi + sprite: DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi # DeltaV Chinalake resprite quickEquip: false slots: - Back @@ -27,12 +27,12 @@ description: PLOOP. components: - type: Sprite - sprite: Objects/Weapons/Guns/Launchers/china_lake.rsi + sprite: DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi # DeltaV Chinalake resprite layers: - state: icon map: ["enum.GunVisualLayers.Base"] - type: Clothing - sprite: Objects/Weapons/Guns/Launchers/china_lake.rsi + sprite: DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi # DeltaV Chinalake resprite slots: - Back - suitStorage diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/bolt-open.png b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/bolt-open.png new file mode 100644 index 00000000000..72fc4af09a8 Binary files /dev/null and b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/bolt-open.png differ diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/equipped-BACKPACK.png b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/equipped-BACKPACK.png new file mode 100644 index 00000000000..b6b23aa63c3 Binary files /dev/null and b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/equipped-BACKPACK.png differ diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/equipped-SUITSTORAGE.png b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/equipped-SUITSTORAGE.png new file mode 100644 index 00000000000..b6b23aa63c3 Binary files /dev/null and b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/equipped-SUITSTORAGE.png differ diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/icon.png b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/icon.png new file mode 100644 index 00000000000..21e90b99f6d Binary files /dev/null and b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/icon.png differ diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/inhand-left.png b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/inhand-left.png new file mode 100644 index 00000000000..0752f2fcfc7 Binary files /dev/null and b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/inhand-left.png differ diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/inhand-right.png b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/inhand-right.png new file mode 100644 index 00000000000..05083c0f96c Binary files /dev/null and b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/inhand-right.png differ diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/meta.json b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/meta.json new file mode 100644 index 00000000000..fd0423abc5b --- /dev/null +++ b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/meta.json @@ -0,0 +1,41 @@ +{ + "version": 1, + "license": "CC-BY-SA-4.0", + "copyright": "Taken/modified from cev-eris at https://github.com/discordia-space/CEV-Eris/pull/6042/commits/64916c98f4847acc4adf3a2416bf78c005fd7dd7, https://github.com/discordia-space/CEV-Eris/blob/master/icons/obj/guns/launcher/grenadelauncher.dmi, backpack sprite by Peptide, backpack sling sprite edited by Boaz1111, wield sprites by RiceMar1244, modified by JustanOrange", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "bolt-open" + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "directions": 4 + }, + { + "name": "wielded-inhand-left", + "directions": 4 + }, + { + "name": "wielded-inhand-right", + "directions": 4 + }, + { + "name": "equipped-BACKPACK", + "directions": 4 + }, + { + "name": "equipped-SUITSTORAGE", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/wielded-inhand-left.png b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/wielded-inhand-left.png new file mode 100644 index 00000000000..fc19dee0666 Binary files /dev/null and b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/wielded-inhand-left.png differ diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/wielded-inhand-right.png b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/wielded-inhand-right.png new file mode 100644 index 00000000000..b7f1f75786c Binary files /dev/null and b/Resources/Textures/DeltaV/Objects/Weapons/Guns/Launchers/china_lake.rsi/wielded-inhand-right.png differ