diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml
index 5a9360e652d..25098e61d49 100644
--- a/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml
+++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml
@@ -20,7 +20,7 @@
     - AnomalyLiquid
     - AnomalyFlora
     - AnomalyShadow
-    - AnomalyTech
+#    - AnomalyTech # DeltaV - remove until it stops being an epileptic hazard
     chance: 1
     offset: 0.15 # not to put it higher. The anomaly sychnronizer looks for anomalies within this radius, and if the radius is higher, the anomaly can be attracted from a neighboring tile.