diff --git a/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/hud.yml b/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/hud.yml index c67895cb625..a959b64a381 100644 --- a/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/hud.yml +++ b/Resources/Prototypes/DeltaV/Entities/Clothing/Eyes/hud.yml @@ -1,42 +1,58 @@ -- type: entity - parent: ClothingEyesBase - id: ClothingEyesPrescriptionMedHud - name: prescription medical hud - description: A poorly done and rushed mix between half of a pair of prescription glasses and a medical HUD allowing you to see clearly out of one eye and view the health of people out of the other! - components: - - type: Sprite - sprite: DeltaV/Clothing/Eyes/Hud/prescmedhud.rsi - - type: Clothing - sprite: DeltaV/Clothing/Eyes/Hud/prescmedhud.rsi - - type: Construction - graph: PrescriptionMedHud - node: prescmedhud - - type: ShowHealthBars - damageContainers: - - Biological - - type: ShowHealthIcons - damageContainers: - - Biological - - type: Tag - tags: - - HudMedical - - GlassesNearsight - -- type: entity - parent: ClothingEyesBase - id: ClothingEyesPrescriptionHudSecurity - name: prescription security hud - description: A poorly done and rushed mix between half of a pair of prescription glasses and a security HUD allowing you to see clearly out of one eye and inspect the employee's ID and warning status in the other! - components: - - type: Sprite - sprite: DeltaV/Clothing/Eyes/Hud/prescsechud.rsi - - type: Clothing - sprite: DeltaV/Clothing/Eyes/Hud/prescsechud.rsi - - type: ShowSecurityIcons - - type: Construction - graph: PrescriptionSecHud - node: prescsechud - - type: Tag - tags: - - HudSecurity - - GlassesNearsight +- type: entity + parent: ClothingEyesBase + id: ClothingEyesPrescriptionMedHud + name: prescription medical hud + description: A poorly done and rushed mix between half of a pair of prescription glasses and a medical HUD allowing you to see clearly out of one eye and view the health of people out of the other! + components: + - type: Sprite + sprite: DeltaV/Clothing/Eyes/Hud/prescmedhud.rsi + - type: Clothing + sprite: DeltaV/Clothing/Eyes/Hud/prescmedhud.rsi + - type: Construction + graph: PrescriptionMedHud + node: prescmedhud + - type: ShowHealthBars + damageContainers: + - Biological + - type: ShowHealthIcons + damageContainers: + - Biological + - type: Tag + tags: + - HudMedical + - GlassesNearsight + +- type: entity + parent: ClothingEyesBase + id: ClothingEyesPrescriptionHudSecurity + name: prescription security hud + description: A poorly done and rushed mix between half of a pair of prescription glasses and a security HUD allowing you to see clearly out of one eye and inspect the employee's ID and warning status in the other! + components: + - type: Sprite + sprite: DeltaV/Clothing/Eyes/Hud/prescsechud.rsi + - type: Clothing + sprite: DeltaV/Clothing/Eyes/Hud/prescsechud.rsi + - type: ShowSecurityIcons + - type: Construction + graph: PrescriptionSecHud + node: prescsechud + - type: Tag + tags: + - HudSecurity + - GlassesNearsight + +- type: entity + parent: ClothingEyesBase + id: ClothingEyesHudSyndicateMed + name: syndicate medical visor + description: An upgraded syndicate visor with automatic health readings, designed for better detection of humanoids and their subsequent elimination. + components: + - type: Sprite + sprite: DeltaV/Clothing/Eyes/Hud/syndmed.rsi + - type: Clothing + sprite: DeltaV/Clothing/Eyes/Hud/syndmed.rsi + - type: ShowSyndicateIcons + - type: ShowSecurityIcons + - type: ShowHealthBars + damageContainers: + - Biological diff --git a/Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml b/Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml index c421ee8c5d0..06e79d72eeb 100644 --- a/Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml +++ b/Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml @@ -143,7 +143,7 @@ jumpsuit: ClothingUniformJumpsuitOperative back: ClothingBackpackDuffelSyndicateOperativeMedic mask: ClothingMaskGasSyndicate - eyes: ClothingEyesHudSyndicate + eyes: ClothingEyesHudSyndicateMed # - Delta-V ears: ClothingHeadsetAltSyndicate gloves: ClothingHandsGlovesCombat outerClothing: ClothingOuterHardsuitSyndieMedic diff --git a/Resources/Textures/DeltaV/Clothing/Eyes/Hud/syndmed.rsi/equipped-EYES.png b/Resources/Textures/DeltaV/Clothing/Eyes/Hud/syndmed.rsi/equipped-EYES.png new file mode 100644 index 00000000000..2c77698051d Binary files /dev/null and b/Resources/Textures/DeltaV/Clothing/Eyes/Hud/syndmed.rsi/equipped-EYES.png differ diff --git a/Resources/Textures/DeltaV/Clothing/Eyes/Hud/syndmed.rsi/icon.png b/Resources/Textures/DeltaV/Clothing/Eyes/Hud/syndmed.rsi/icon.png new file mode 100644 index 00000000000..e4f902d2b6c Binary files /dev/null and b/Resources/Textures/DeltaV/Clothing/Eyes/Hud/syndmed.rsi/icon.png differ diff --git a/Resources/Textures/DeltaV/Clothing/Eyes/Hud/syndmed.rsi/inhand-left.png b/Resources/Textures/DeltaV/Clothing/Eyes/Hud/syndmed.rsi/inhand-left.png new file mode 100644 index 00000000000..863c127f6a2 Binary files /dev/null and b/Resources/Textures/DeltaV/Clothing/Eyes/Hud/syndmed.rsi/inhand-left.png differ diff --git a/Resources/Textures/DeltaV/Clothing/Eyes/Hud/syndmed.rsi/inhand-right.png b/Resources/Textures/DeltaV/Clothing/Eyes/Hud/syndmed.rsi/inhand-right.png new file mode 100644 index 00000000000..fbffadd8e8b Binary files /dev/null and b/Resources/Textures/DeltaV/Clothing/Eyes/Hud/syndmed.rsi/inhand-right.png differ diff --git a/Resources/Textures/DeltaV/Clothing/Eyes/Hud/syndmed.rsi/meta.json b/Resources/Textures/DeltaV/Clothing/Eyes/Hud/syndmed.rsi/meta.json new file mode 100644 index 00000000000..dda2a1b1b69 --- /dev/null +++ b/Resources/Textures/DeltaV/Clothing/Eyes/Hud/syndmed.rsi/meta.json @@ -0,0 +1,26 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Made by IntegerTempest, medicalised by JoeHammad1844 (github)", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-EYES", + "directions": 4 + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "directions": 4 + } + ] +}