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build.py
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build.py
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#!/usr/bin/env python3
import argparse
import os
import shutil
import sys
import htmlmin
from jsmin import jsmin
def get_parser() -> argparse.ArgumentParser:
parser = argparse.ArgumentParser(
description="App Builder",
)
parser.add_argument(
"-n",
"--name",
default=os.path.basename(os.path.dirname(os.path.abspath(__file__))),
help="App package's base name",
)
parser.add_argument(
"-d",
"--debug",
action="store_true",
help="Bundle webxdc package with debugging tools included",
)
return parser
def size_fmt(num: float) -> str:
suffix = "B"
for unit in ["", "Ki", "Mi", "Gi", "Ti", "Pi", "Ei", "Zi"]:
if abs(num) < 1024.0:
return "%3.1f%s%s" % (num, unit, suffix) # noqa
num /= 1024.0
return "%.1f%s%s" % (num, "Yi", suffix) # noqa
def minify_js() -> None:
if os.path.exists("js"):
os.makedirs("build/js")
bundle = False
with open("index.html", encoding="utf-8") as src:
if "js/bundle.js" in src.read():
bundle = True
if bundle:
with open(f"build/js/bundle.js", "w", encoding="utf-8") as dest:
for filename in sorted(os.listdir("js")):
if not filename.endswith(".js"):
continue
with open(f"js/{filename}", encoding="utf-8") as src:
if filename.endswith(".min.js"):
text = src.read()
else:
text = jsmin(src.read())
dest.write(text)
if not text.endswith(";"):
dest.write(";")
else:
files.extend(
[f"js/{name}" for name in os.listdir("js") if name.endswith(".min.js")]
)
for filename in os.listdir("js"):
if not filename.endswith(".min.js"):
with open(f"js/{filename}", encoding="utf-8") as src:
with open(
f"build/js/{filename}", "w", encoding="utf-8"
) as dest:
dest.write(jsmin(src.read()))
def minify_css() -> None:
if os.path.exists("css"):
os.makedirs("build/css")
bundle = False
with open("index.html", encoding="utf-8") as src:
if "css/bundle.css" in src.read():
bundle = True
if bundle:
with open("build/css/bundle.css", "w", encoding="utf-8") as dest:
for filename in sorted(os.listdir("css")):
if not filename.endswith(".css"):
continue
with open(f"css/{filename}", encoding="utf-8") as src:
dest.write(src.read())
else:
files.extend(
[
f"css/{name}"
for name in os.listdir("css")
if name.endswith(".min.css")
]
)
for filename in os.listdir("css"):
if not filename.endswith(".min.css"):
with open(f"css/{filename}", encoding="utf-8") as src:
with open(
f"build/css/{filename}", "w", encoding="utf-8"
) as dest:
dest.write(src.read())
def minify_html() -> None:
for filename in os.listdir():
if filename.endswith(".html"):
with open(filename, encoding="utf-8") as src:
with open(f"build/{filename}", "w", encoding="utf-8") as dest:
dest.write(htmlmin.minify(src.read()))
if __name__ == "__main__":
args = get_parser().parse_args()
app_archive = args.name if args.name.endswith(".xdc") else f"{args.name}.xdc"
files = []
# CLEAN
shutil.rmtree("build", ignore_errors=True)
for name in os.listdir():
if os.path.isfile(name) and name.endswith(".xdc"):
os.remove(name)
if args.debug:
files.append("eruda.min.js")
if os.path.exists("assets"):
shutil.copytree("assets", "build/assets")
# TRANSCRYPT
if os.path.exists("app.py"):
from transcrypt.__main__ import main as transcrypt
sys.argv = ["transcrypt"]
if args.debug:
sys.argv.append("-n")
sys.argv.append("app.py")
transcrypt()
shutil.copytree("__target__", "build/__target__")
os.remove("build/__target__/app.project")
minify_js()
minify_css()
minify_html()
# ADD METADATA
for name in ("manifest.toml", "icon.png", "icon.jpg"):
if os.path.exists(name):
files.append(name)
for path in files:
shutil.copyfile(f"{path}", f"build/{path}")
project_root = os.path.abspath(".")
os.chdir("build")
shutil.make_archive(f"{project_root}/{app_archive}", "zip")
os.chdir(project_root)
os.rename(f"{app_archive}.zip", app_archive)
# for testing:
if os.path.exists("webxdc.js"):
shutil.copyfile("webxdc.js", "build/webxdc.js")
with open(app_archive, "rb") as file:
size = len(file.read())
print(f"App saved as: {app_archive} ({size_fmt(size)})")