-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathapp.js
222 lines (189 loc) · 5.44 KB
/
app.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
require("dotenv").config();
const playdl = require("play-dl");
/* playdl.getFreeClientID().then((clientID) => {
playdl.setToken({
soundcloud: process.env.SOUNDCLOUD_CLIENT_ID,
});
}); */
const { Client, Intents } = require("discord.js");
const clientDiscord = new Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MEMBERS,
Intents.FLAGS.GUILD_BANS,
Intents.FLAGS.GUILD_EMOJIS_AND_STICKERS,
Intents.FLAGS.GUILD_INTEGRATIONS,
Intents.FLAGS.GUILD_WEBHOOKS,
Intents.FLAGS.GUILD_INVITES,
Intents.FLAGS.GUILD_VOICE_STATES,
Intents.FLAGS.GUILD_PRESENCES,
Intents.FLAGS.GUILD_MESSAGES,
Intents.FLAGS.GUILD_MESSAGE_REACTIONS,
Intents.FLAGS.GUILD_MESSAGE_TYPING,
Intents.FLAGS.DIRECT_MESSAGES,
Intents.FLAGS.DIRECT_MESSAGE_REACTIONS,
Intents.FLAGS.DIRECT_MESSAGE_TYPING,
Intents.FLAGS.GUILD_SCHEDULED_EVENTS,
],
});
const PREFIX = process.env.TRIGGER_PREFIX;
const queue = new Map();
const actions = require("./components/action_function");
const queue_handler = require("./components/queue_constructor");
//When the bot connect for the first time
clientDiscord.once("ready", () => {
console.log(`Logged in as ${clientDiscord.user.tag}!`);
});
//When the bot reconnect
clientDiscord.once("reconnecting", () => {
console.log("Reconnecting!");
});
//When the bot disconnect
clientDiscord.on("disconnect", (message) => {
const serverQueue = queue.get(message.guild.id);
if (!serverQueue)
return message.channel.send({
content: "Je ne suis pas connecté dans un salon vocal !",
});
serverQueue.songs = [];
serverQueue.connection.dispatcher.end();
console.log("Disconnect!");
});
//Error handler - ex : ECONNRESET
clientDiscord.on("uncaughtException", (err) => {
console.log(err);
});
clientDiscord.on("error", (error) => {
console.log("Error occured :", error);
});
//Main chat listener
clientDiscord.on("messageCreate", (message) => {
if (message.author.bot || !message.content.startsWith(PREFIX)) return;
const serverQueue = queue.get(message.guild.id);
let messageArray = message.content.split(" ");
const command = messageArray[0].slice(PREFIX.length);
switch (command) {
case "play":
case "p":
getURL(message, serverQueue);
break;
case "skip":
case "s":
actions.skip(message, serverQueue, queue);
break;
case "fuckoff":
case "fo":
actions.stop(message, serverQueue, queue);
break;
case "pause":
case "pa":
actions.pause(message, serverQueue);
break;
case "resume":
case "re":
actions.resume(message, serverQueue);
break;
case "queue":
case "q":
actions.queue(message, queue);
break;
default:
message.channel.send({
content: "La commande n'existe pas !",
});
break;
}
setTimeout(() => {
message.delete();
}, 1000);
});
/*
JE Reviens case
clientDiscord.on('voiceStateUpdate', (oldMember, newMember) => {
let newUserChannel = newMember.channelID;
let oldUserChannel = oldMember.channelID;
const channel = clientDiscord.channels.cache.get(process.env.CHANNEL_ID);
var leaversUsername = oldMember.member.user.id;
let channelId = String(process.env.VOICE_CHANNEL_ID);
if (newUserChannel === channelId) {
return;
} else if (leaversUsername === process.env.USER_ID) {
let msgToSend = "Je reviens !";
channel.send(msgToSend);
}
});
*/
async function getURL(message) {
var arg = message.content.split(" ").slice(1);
const voiceChannel = message.member.voice.channel;
if (!voiceChannel) {
return message.channel.send({
content:
"Vous avez besoin d'etre dans un salon vocal pour jouer une musique !",
});
}
const permissions = voiceChannel.permissionsFor(message.client.user);
if (!permissions.has("CONNECT") || !permissions.has("SPEAK")) {
return message.channel.send({
content:
"Le bot a besoin de la permission d'acceder et de parler dans le salon vocal !",
});
}
if (arg[0] === undefined) {
return message.channel.send({
content: "Erreur dans la commande !",
});
}
const test_type = playdl.yt_validate(arg[0]);
if (test_type === "search") {
arg = await message.content.replace(PREFIX + "p", "");
let searchedVideo = await playdl.search(arg, { limit: 1 });
let embed_infos = [message, PREFIX];
await queue_handler.queue_create(
message,
searchedVideo[0],
voiceChannel,
0,
embed_infos,
test_type,
queue,
PREFIX
);
} else {
if (test_type === "playlist") {
let playlistData = await playdl.playlist_info(arg[0], {
incomplete: true,
});
let embed_infos = [message, playlistData];
for (const [index, video] of playlistData.videos.entries()) {
if (index === 30) break;
let response = null;
response = await queue_handler.queue_create(
message,
video,
voiceChannel,
index,
embed_infos,
test_type,
queue,
PREFIX
);
if (response === "ERR") break;
}
} else {
let embed_infos = [message, PREFIX];
await queue_handler.queue_create(
message,
{ url: arg[0] },
voiceChannel,
0,
embed_infos,
test_type,
queue,
PREFIX
);
}
}
}
require("./components/bases").dependencies_reports();
clientDiscord.login(process.env.BOT_TOKEN);