Releases: DimensionalDevelopment/DimDoors
Releases · DimensionalDevelopment/DimDoors
untagged-c362cf9656c0f5dfa8da: Rift appearance and closing improvements
* Made rifts emit light * Improved rift edges * Made rifts jitter * Rift removal tool slowly closes rift
untagged-c1f8544c3c9c5a848d79
Add SchematicProcessor tool
untagged-b348b88004e9ed01e463
Remove initializer from ` @SideOnly(Side.CLIENT)` fields
untagged-b1199e7de554ec8ce7fe
Merge multiline lang keys
untagged-6626b6f6d8b0035ef11b
Make local/relative destinations when possible
untagged-841a9aeaf8c34bfe29c6
Fix null pointer
untagged-99ff1b213ae0fb693cf4: Fix duplicate config defaults
* Remove defaults from config strings, forge adds these automatically * Inline default options constatns to make changing the defaults easier * Reformat config
untagged-6cf399f6b19ecf048836: Make items set up the rifts
* Finish renaming all the door blocks in the code to their material (iron, oak, quartz, gold) * Have the item set up the rift * Remove the chaos door block * Remove rotation from entrance rift, and add rotation (teleportTargetPitch/Yaw) to floating rifts (fixes relative rotation in dungeons) * Add get(Source/Destination)(Pitch/Yaw) abstract methods to the base rift class * Move tpOffset into a config option rather than a per-rift setting * Simplify the rift tile entity fields * Remove unused imports
untagged-696f54a9ec5e46b55b2b
Config localization and tile entity simplification
untagged-c01946d17d73de241b20
Lang file improvements and more French localization