Pongball v0.1.0 (e1a81bd)
Pre-release
Pre-release
Description
This build features paddle control improvements and many bug fixes and tweaks from @lightsoda @fragmental @osse101 @bobsayshilol @KGuNN45 and @Cheeseness!
How to play
Deflect the ball with your paddle and attempt to score goals by getting the ball past your oppenents' paddles. Hitting bumpers and rollover targets (lightpads) increases the point value of goals.
Players can use special powers to affect play such as obscure, obstruct and slow. Powers are single use and randomly given every 20 seconds.
Starting a game
If online play is selected
- Create a host or join a waiting host's game as a client.
- The game host should choose desired model variants, table layout and paddle type, and then click
Play
.
If offline play is selected
- Select the desired number of local players.
- Choose desired model variants, table layout and paddle type, and then click
Play
.
Controls
Right player:
Up
move upDown
move downRight Shift
hit animation and flippersRight Ctrl
activate power
Left player:
W
orE
move upS
move downLeft Shift
hit animation and flippersLeft Ctrl
activate power
Gamepad controls (optimised for XBox 360 gamepads on Windows):
Left Stick
move up and downB
hit animationX
activate powerLeft Bumper
left flipperRight Bumper
right flipper
Known Issues
Please note that this is still a very early build - the game is still missing many important mechanics!
- Network sync of ball and paddle location is not reliable
- Exiting to menu and starting a new game may cause the ball to not be reset after goals
- Spinner in Speedster can end up in a state where it can't be hit
- Ceiling collision in Table_kednar creates unexpected ball movement
- Ramps are difficult to hit the ball into
- Table layouts and obstacle behaviours are not final