From 4ccf4cb943865f733825fee7b2fb30007902bf07 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Massimo=20Cant=C3=BA?= Date: Sat, 1 Jun 2024 21:30:48 -0300 Subject: [PATCH] set chance on unhandled biomes to 1 (for addons) --- gradle.properties | 4 ++-- src/main/resources/trees/dynamictrees/world_gen/default.json | 3 ++- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/gradle.properties b/gradle.properties index aa33b762a..4e480125c 100644 --- a/gradle.properties +++ b/gradle.properties @@ -1,6 +1,6 @@ modName=DynamicTrees modId=dynamictrees -modVersion=1.2.0-BETA2 +modVersion=1.2.0 group=com.ferreusveritas.dynamictrees mcVersion=1.19.2 @@ -13,7 +13,7 @@ suggestionProviderFixVersion=1.0.0 ccVersion=1.101.2 ssVersion=4037228 -versionType=beta +versionType=release # Path of update checker relative to version info file updateCheckerPath=DynamicTrees.json diff --git a/src/main/resources/trees/dynamictrees/world_gen/default.json b/src/main/resources/trees/dynamictrees/world_gen/default.json index 69f74e750..eada32787 100644 --- a/src/main/resources/trees/dynamictrees/world_gen/default.json +++ b/src/main/resources/trees/dynamictrees/world_gen/default.json @@ -3,8 +3,9 @@ "_comment" : "Rivers and oceans have no trees but we set a default density and chance for addons to use.", "select": { "tag": "#minecraft:(is_river)|(is_ocean)|(is_beach)" }, "apply": { + "species" : "null", "density": [ 1.0 ], - "chance": 0.02 + "chance": 1.0 } }, {