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Like issue #658 only on 1.18.2, rending issues using rubidium #813

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Lozf opened this issue Oct 6, 2023 · 5 comments
Open

Like issue #658 only on 1.18.2, rending issues using rubidium #813

Lozf opened this issue Oct 6, 2023 · 5 comments
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bug mod incompatibility Most likely being caused by another mod

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@Lozf
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Lozf commented Oct 6, 2023

Hello,
Sometimes when I just load in, or; if I reload resource packs(and it happens every time I reload resource packs), trees will render like below. Also, breaking trees or branches, when they fall are rendered correctly.

2023-10-05_20 56 39

image

2023-10-05_21 46 05

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modlist

I tried forge 4.2.4 and 4.2.10

@Lozf Lozf added the bug label Oct 6, 2023
@Lozf
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Lozf commented Oct 6, 2023

Further testing seems to only happen when the connectedness mod is installed.

@Lozf
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Lozf commented Nov 9, 2023

Interestingly, the trees in compats like dynamic trees for Biomes of Plenty and Traverse- those that don't use vanilla wood- work just fine.

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github-actions bot commented Feb 8, 2024

This issue has gone stale due to inactivity. Please comment again if it is still an issue.

@Lozf
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Lozf commented Feb 8, 2024

This issue also occurs with Patrix wood- more specifically both only occur with the variants of the wood types that are in the optifine folders in the resource packs.

@supermassimo supermassimo added the mod incompatibility Most likely being caused by another mod label Jun 28, 2024
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github-actions bot commented Dec 9, 2024

This issue has gone stale due to inactivity. Please comment again if it is still an issue.

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Labels
bug mod incompatibility Most likely being caused by another mod
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