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Use ECS for Time Machine functionality #36

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ElmarJ opened this issue May 25, 2022 · 0 comments
Open

Use ECS for Time Machine functionality #36

ElmarJ opened this issue May 25, 2022 · 0 comments
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enhancement New feature or request
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@ElmarJ
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ElmarJ commented May 25, 2022

Migrate to an Entity Component System (DOTS) approach for filtering GameObjects for time machine functionality. This approach is very similar to what we're already doing here, but than using a formally supported approach (that might also come with some perfomrance benefits).

Probably not before migrating to 2022 LTS (by the time that gets released)

@ElmarJ ElmarJ added this to the v0.6.0 milestone May 18, 2023
@ElmarJ ElmarJ added the enhancement New feature or request label May 21, 2023
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