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Would like to have a way to place bridges - which can be stretched and rotated into the right (compass) direction. Two possible solutions:
Add heading, height and scale as options in geojson properties, affecting placement in Unity. Disadvantage: heading has to be typed in (instead of graphically placed) in GIS programs like QGIS.
Support placement of prefoab based on a single line (heading + scale) or 4 -sided polygon (heading, + 2D scale). [not convinced yet that this would work, but would be great to be able to simply 'draw' how you expect the prefab to appear).
The text was updated successfully, but these errors were encountered:
ElmarJ
changed the title
Allow placement of bridges (objects with scale and rotation) through geojson
Allow of objects with scale (e.g. bridges)
Jan 9, 2022
Would like to have a way to place bridges - which can be stretched and rotated into the right (compass) direction. Two possible solutions:
Add heading, height and scale as options in geojson properties, affecting placement in Unity. Disadvantage: heading has to be typed in (instead of graphically placed) in GIS programs like QGIS.
Support placement of prefoab based on a single line (heading + scale) or 4 -sided polygon (heading, + 2D scale). [not convinced yet that this would work, but would be great to be able to simply 'draw' how you expect the prefab to appear).
The text was updated successfully, but these errors were encountered: