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// This function in c++ must return the player's link, in eluna there is no function for this.
std::string playerLink = ChatHandler(player->GetSession()).playerLink(player->GetName());
Something proposed would be like this for use
localplayerLink=GetPlayerLink(player:GetName())
The text was updated successfully, but these errors were encountered:
Need support for GetPlayerLink
Something proposed would be like this for use
The text was updated successfully, but these errors were encountered: