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Request a general version of RigLogic SDK #43

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ysysimon opened this issue Feb 1, 2024 · 3 comments
Open

Request a general version of RigLogic SDK #43

ysysimon opened this issue Feb 1, 2024 · 3 comments

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@ysysimon
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ysysimon commented Feb 1, 2024

Request a general version of RigLogic SDK, now that the plug-in has been released for maya, there is no reason not to bring it into other DCC

@mzjorxd
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mzjorxd commented Feb 28, 2024

Hopefully, DNA modification will also be possible in Houdini!

@ysysimon
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ysysimon commented Mar 8, 2024

Hopefully, DNA modification will also be possible in Houdini!

This is of course possible, the API of the DNAcalibration library is exposed, you can implement it yourself, like me: https://youtu.be/J3zytwEi5tc?si=nOsFWRaMf3sxCMdW
But riglogic only has plugins compiled for maya, that's why We hereby petition Epic to provide a common SDK so that we can implement it in other dccs

@n0phx
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n0phx commented Apr 15, 2024

The RigLogic C++ source code was released with the Unreal Engine source code itself some time ago, but it does not include the Python wrappers unfortunately. Rest assured, there are plans to release RigLogic with it's Python wrapper as well at some point in the future.

@EpicGames EpicGames deleted a comment from kalebzaki4 Oct 10, 2024
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