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Support for different ground levels #4

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Eusth opened this issue May 25, 2016 · 0 comments
Open

Support for different ground levels #4

Eusth opened this issue May 25, 2016 · 0 comments

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@Eusth
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Eusth commented May 25, 2016

The ground is currently defined as y=0, but this causes problems with games like セクロスフィア and mostly the "open world" of SBPR.

Also, the VR camera should be placed approx. where the game camera is placed.

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