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We need to have a physics engine, so that all movable assets(player, barrel, bullet...) will be effected by gravity and any other forces. -> Being shot, exploded, run into by player...
The text was updated successfully, but these errors were encountered:
We need to have a physics engine, so that all movable assets(player, barrel, bullet...) will be effected by gravity and any other forces. -> Being shot, exploded, run into by player...
The text was updated successfully, but these errors were encountered: