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Could you confirm if it should work in single pass?
Hey,
I will try to get an oculus to test it on my side, asap i promise.
I may just have to rebuild shader for the new LTS version (it have been a long time since the last update), i will try asap too
Are you using the new XR plugin in Unity?
Hi,
In this post https://forum.unity.com/threads/selective-outline-with-rendererer-features-render-objects.896420/#post-5939438
You said this works for single pass VR. I tried it on unity 2019.4.21f1 with an Oculus Rift in Single pass, but it just makes everything Grey across the full screen.
Could you confirm if it should work in single pass?
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