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.gitignore
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.gitignore
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# Extended version of: https://github.com/github/gitignore/blob/master/Unity.gitignore
# Unity
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Uu][Ww][Pp]/
[Uu]nity[Pp]ackage[Mm]anager/
[Ll]ogs/
[Uu]ser[Ss]ettings/
**/[Aa]ssets/[Aa]sset[Ss]tore[Tt]ools*
# Asset meta data should only be ignored when the corresponding asset is also ignored
!**/[Aa]ssets/**/*.meta
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
[Mm]emoryCaptures/
# Recordings can get excessive in size
[Rr]ecordings/
# Visual Studio
.vs/
# JetBrains
**/[Aa]ssets/Plugins/Editor/JetBrains*
.idea
# Visual Studio Code
*.vscode/
.vsconfig
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D Generated File On Crash Reports
sysinfo.txt
# Builds
*.apk
*.aab
*.unitypackage
*.app
*.exe
*.x86_64
*.x86
# Crashlytics generated file
crashlytics-build.properties
# TextMeshPro
com.unity.textmeshpro
**/[Aa]ssets/TextMesh Pro*
# NuGet
**/[Aa]ssets/[Pp]ackages*
# Packed Addressables
**/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
**/[Aa]ssets/[Ss]treamingAssets/aa.meta
**/[Aa]ssets/[Ss]treamingAssets/aa/*