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XAudioPlay.cpp
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XAudioPlay.cpp
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#include "XAudioPlay.h"
#include <QAudioFormat>
#include <QAudioOutput>
#include <mutex>
class CXAudioPlay : public XAudioPlay {
public:
QAudioOutput *output = NULL;
QIODevice *io = NULL;
std::mutex mux;
// 打开音频播放
virtual bool open() {
close();
QAudioFormat fmt;
fmt.setSampleRate(sampleRate);
fmt.setSampleSize(sampleSize);
fmt.setChannelCount(channels);
fmt.setCodec("audio/pcm");
fmt.setByteOrder(QAudioFormat::LittleEndian);
fmt.setSampleType(QAudioFormat::UnSignedInt);
mux.lock();
output = new QAudioOutput(fmt);
io = output->start(); // 开始播放
mux.unlock();
if ( io ) {
return true;
}
return false;
}
// 播放音频
virtual bool write(const unsigned char *data, int datasize) {
if ( !data || datasize <= 0 ) {
return false;
}
mux.lock();
if ( !output || !io ) {
mux.unlock();
return false;
}
int size = io->write((char *)data, datasize);
mux.unlock();
if ( datasize != size ) {
return false;
}
return true;
}
void setPause(bool isPause) {
mux.lock();
if ( !output ) {
mux.unlock();
return;
}
if ( isPause ) {
output->suspend();
} else {
output->resume();
}
mux.unlock();
}
virtual int getFree() {
mux.lock();
if ( !output ) {
mux.unlock();
return 0;
}
int free = output->bytesFree();
mux.unlock();
return free;
}
// 返回缓冲中还没有播放的时间 毫秒
virtual long long getNoPlayMs() {
mux.lock();
if ( !output ) {
mux.unlock();
return 0;
}
long long pts = 0;
// 还未播放的字节数
double size = output->bufferSize() - output->bytesFree();
// 一秒音频字节大小
double secSize = sampleRate * (sampleSize / 8) * channels;
if ( secSize <= 0 ) {
pts = 0;
} else {
pts = size / secSize * 1000;
}
mux.unlock();
return pts;
}
virtual void clear() {
mux.lock();
if ( io ) io->reset();
mux.unlock();
}
virtual void close() {
mux.lock();
if ( io ) {
io->close();
delete io;
io = NULL;
}
if ( output ) {
output->stop();
delete output;
output = NULL;
}
mux.unlock();
}
};
XAudioPlay::XAudioPlay()
{
}
XAudioPlay::~XAudioPlay() {
}
XAudioPlay * XAudioPlay::get() {
static CXAudioPlay play;
return &play;
}