Smoothing of texture observed when [com.jed.actor.Player#draw()](https://github.com/Hornswaggler/fuzzy-octo-shame/blob/develop/src/main/java/com/jed/actor/Player.java#L222-225) is called, but only when [com.jed.state.MenuState](https://github.com/Hornswaggler/fuzzy-octo-shame/blob/develop/src/main/java/com/jed/state/MenuState.java) is pushed to [GameStateManager](com.jed.state.GameStateManager.GameStateManager%28%29).  See: [com.jed.state.MenuState#draw()](https://github.com/Hornswaggler/fuzzy-octo-shame/blob/develop/src/main/java/com/jed/state/MenuState.java#L81-106)