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We have enabled the depth camera on the simulator, but the depth values are given as integer and are not precise. For example, in this image, the yellow cone on the right is given a depth of "5", the blue one is "6" and the yellow one in the distance is "15". This seems wrong as the cones are very close to the car's wheel and it's strange to see a depth of 5(meters?) from the camera.
The RGB image that I sent corresponds to the depth one, we set the two cameras to be in the same position in the settings.json
The text was updated successfully, but these errors were encountered:
Hi @federicochiesa, from what I can remember, these depth sensors were implemented in a short timeframe very close to the start date of the FS Online competition. They also were pretty overpowered compared to teams not using them, so it could be that they were nerfed by making them less accurate. @SijmenHuizenga Please correct me if I am wrong.
We have enabled the depth camera on the simulator, but the depth values are given as integer and are not precise. For example, in this image, the yellow cone on the right is given a depth of "5", the blue one is "6" and the yellow one in the distance is "15". This seems wrong as the cones are very close to the car's wheel and it's strange to see a depth of 5(meters?) from the camera.
The RGB image that I sent corresponds to the depth one, we set the two cameras to be in the same position in the settings.json
The text was updated successfully, but these errors were encountered: