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Auto-Populate Components reference properties option.  #98

@NotGaylien

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@NotGaylien

Lets say i have a component on my "player" game object for example.
This is my player controller to deal with inputs and such.

I want to reference some components as properties in it.

these components i want to reference might exist within the same game object.
(for example character controller and citizen animation components)
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I reckon an shortcut or setting to search for the First or default matching component.
image

image

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Sorry i cant think of a good way to word this,
i hope this explains what i mean.

It is super minor thing, just think its an interesting idea,
could be a possible idea, but there might be a much much much better approach to it than this.

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