forked from jeffythedragonslayer/lipton-tarjan
-
Notifications
You must be signed in to change notification settings - Fork 1
/
old-lipton-tarjan.cpp
660 lines (571 loc) · 27.6 KB
/
old-lipton-tarjan.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
#include "lipton-tarjan.h"
#include <iostream>
#include <vector>
#include <algorithm>
#include <utility>
#include <csignal>
#include <boost/graph/properties.hpp>
#include <boost/graph/graph_traits.hpp>
#include <boost/property_map/property_map.hpp>
#include <boost/graph/planar_canonical_ordering.hpp>
#include <boost/graph/is_straight_line_drawing.hpp>
#include <boost/graph/chrobak_payne_drawing.hpp>
#include <boost/graph/boyer_myrvold_planar_test.hpp>
#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/make_biconnected_planar.hpp>
#include <boost/graph/make_maximal_planar.hpp>
#include <boost/graph/connected_components.hpp>
#include <boost/config.hpp>
#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/breadth_first_search.hpp>
#include <boost/pending/indirect_cmp.hpp>
#include <boost/range/irange.hpp>
using namespace std;
using namespace boost;
/*
int levi_civita(uint i, uint j, uint k)
{
if( i == j || j == k || k == i ) return 0;
if( i == 1 && j == 2 && k == 3 ) return 1;
if( i == 2 && j == 3 && k == 1 ) return 1;
if( i == 3 && j == 1 && k == 2 ) return 1;
return -1;
}
struct BFSVertData
{
VertDescriptor parent;
int level;
};
struct BFSVertData2
{
VertDescriptor parent;
uint cost;
};
map<VertDescriptor, vector<VertDescriptor>> children, children2;
map<VertDescriptor, BFSVertData> bfs_vertex_data; // why can't this be inside bfs_visitor_buildtree
map<VertDescriptor, BFSVertData2> bfs_vertex_data2;
int num_levels = 1;
struct bfs_visitor_buildtree : public default_bfs_visitor
{
template<typename Edge, typename Graph> void tree_edge(Edge e, Graph const& g)
{
cout << " tree edge " << e << '\n';
auto parent = source(e, g);
auto child = target(e, g);
bfs_vertex_data[child].parent = parent;
bfs_vertex_data[child].level = bfs_vertex_data[parent].level+1;
cout << "level of " << child << " = " << bfs_vertex_data[child].level << '\n';
num_levels = max(num_levels, bfs_vertex_data[child].level+1);
children[parent].push_back(child);
}
};
bool is_tree_edge(EdgeDescriptor e, Graph const& g)
{
auto src = source(e, g);
auto tar = target(e, g);
return bfs_vertex_data[src].parent == tar ||
bfs_vertex_data[tar].parent == src;
}
bool is_tree_edge2(EdgeDescriptor e, Graph const& g)
{
auto src = source(e, g);
auto tar = target(e, g);
return bfs_vertex_data2[src].parent == tar ||
bfs_vertex_data2[tar].parent == src;
}
bool on_cycle(EdgeDescriptor e, vector<VertDescriptor> const& cycle_verts, Graph const& g)
{
auto src = source(e, g);
auto tar = target(e, g);
return find(cycle_verts.begin(), cycle_verts.end(), src) != cycle_verts.end() &&
find(cycle_verts.begin(), cycle_verts.end(), tar) != cycle_verts.end();
}
bool edge_inside(EdgeDescriptor e, VertDescriptor v, vector<VertDescriptor> const& cycle_verts, Graph const& g, Embedding& em)
{
cout << " testing if edge " << e << " is inside the cycle\n";
auto it = find(cycle_verts.begin(), cycle_verts.end(), v);
auto before = it == cycle_verts.begin() ?
cycle_verts.end()-1 :
it-1;
auto after = it+1 == cycle_verts.end() ?
cycle_verts.begin() :
it+1;
cout << " v: " << v << '\n';
cout << " before: " << *before << '\n';
cout << " after: " << *after << '\n';
auto other = (source(e, g) == v) ?
target(e, g) :
source(e, g);
cout << " other: " << other << '\n';
vector<uint> perm;
for( auto& tar_it : em[*it] ){
assert(source(tar_it, g) == v);
if( target(tar_it, g) == other ) perm.push_back(1);
if( target(tar_it, g) == *before ) perm.push_back(2);
if( target(tar_it, g) == *after ) perm.push_back(3);
}
assert(perm.size() == 3);
cout << " levi civita symbol: " << perm[0] << ' ' << perm[1] << ' ' << perm[2] << '\n';
return levi_civita(perm[0], perm[1], perm[2]) == 1;
}
vector<pair<VertDescriptor, VertDescriptor>> edges_to_delete;
vector<pair<VertDescriptor, VertDescriptor>> edges_to_add;
struct Lambda
{
map<VertDescriptor, bool>* table;
Graph* g;
VertDescriptor x;
int l0;
Lambda(map<VertDescriptor, bool>* table, Graph* g, VertDescriptor x, int l0) : table(table), g(g), x(x), l0(l0) {}
void doit(VertDescriptor V, EdgeDescriptor e)
{
auto v = source(e, *g);
auto w = target(e, *g);
if( V != v ) swap(v, w);
assert(V == v);
if ( !(*table)[w] ){
(*table)[w] = true;
assert(x != w);
cout << "connecting " << w << " with x\n";
edges_to_add.push_back(make_pair(x, w));
}
edges_to_delete.push_back(make_pair(v, w));
}
void finish()
{
for( auto& p : edges_to_add ){
cout << "adding edge " << p.first << ", " << p.second << '\n';
assert(p.first != p.second);
add_edge(p.first, p.second, *g);
}
cout << "mid finish\n";
print_graph(*g);
for( auto& p : edges_to_delete ){
cout << "deleting edge " << p.first << ", " << p.second << '\n';
remove_edge(p.first, p.second, *g);
}
}
};
void scan_nonsubtree_edges(VertDescriptor v, Graph const& g, Embedding& em, Lambda lambda)
{
if( bfs_vertex_data[v].level > lambda.l0 ) return;
for( auto e : em[v] ){
if( !is_tree_edge(e, g) ){
lambda.doit(v, e);
continue;
}
auto src = source(e, g);
auto tar = target(e, g);
if( src != v ) swap(src, tar);
assert(src == v);
if( bfs_vertex_data[tar].level > lambda.l0 ) lambda.doit(v, e);
}
for( auto c : children[v] ) scan_nonsubtree_edges(c, g, em, lambda);
}
set<EdgeDescriptor> tree_edges;
struct bfs_visitor_shrinktree : public default_bfs_visitor
{
template<typename Edge, typename Graph> void tree_edge(Edge e, Graph const& g)
{
cout << "shrinktree edge " << e << '\n';
auto parent = source(e, g);
auto child = target(e, g);
bfs_vertex_data2[child].parent = parent;
tree_edges.insert(e);
auto v = child;
while( true ){ // TODO make this faster
++bfs_vertex_data2[v].cost;
if( v == bfs_vertex_data2[v].parent ) break;
v = bfs_vertex_data2[v].parent;
}
children2[parent].push_back(child);
}
};
*/
uint theorem4(uint partition, Graph const& g)
{
/*
Assume G is connected.
Partition the vertices into levels according to their distance from some vertex v.
L[l] = # of vertices on level l
If r is the maximum distance of any vertex from v, define additional levels -1 and r+1 containing no vertices
l1 = the level such that the sum of costs in levels 0 thru l1-1 < 1/2, but the sum of costs in levels 0 thru l1 is >= 1/2
(If no such l1 exists, the total cost of all vertices < 1/2, and B = C = {} and return true)
k = # of vertices on levels 0 thru l1.
Find a level l0 such that l0 <= l1 and |L[l0]| + 2(l1-l0) <= 2sqrt(k)
Find a level l2 such that l1+1 <= l2 and |L[l2] + 2(l2-l1-1) <= 2sqrt(n-k)
If 2 such levels exist, then by Lemma 3 the vertices of G can be partitioned into three sets A, B, C such that no edge joins a vertex in A with a vertex in B,
neither A or C has cost > 2/3, and C contains no more than 2(sqrt(k) + sqrt(n-k)) vertices.
But 2(sqrt(k) + sqrt(n-k) <= 2(sqrt(n/2) + sqrt(n/2)) = 2sqrt(2)sqrt(n)
Thus the theorem holds if suitable levels l0 and l2 exist
Suppose a suitable level l0 does not exist. Then, for i <= l1, L[i] >= 2sqrt(k) - 2(l1-i)
Since L[0] = 1, this means 1 >= 2sqrt(k) - 2l1 and l1 + 1/2 >= sqrt(k). Thus l1 = floor(l1 + 1/2) >
Contradiction
Now suppose G is not connected
Let G1, G2, ... , Gk be the connected components of G, with vertex sets V1, V2, ... , Vk respectively.
If no connected component has total vertex cost > 1/3, let i be the minimum index such that the total cost of V1 U V2 U ... U Vi > 1/3
A = V1 U V2 U ... U Vi
B = Vi+1 U Vi+2 U ... U Vk
C = {}
Since i is minimum and the cost of Vi <= 1/3, the cost of A <= 2/3. return true;
If some connected component (say Gi) has total vertex cost between 1/3 and 2/3,
A = Vi
B = V1 U ... U Vi-1 U Vi+1 U ... U Vk
C = {}
return true
Finally, if some connected component (say Gi) has total vertex cost exceeding 2/3,
apply the above argument to Gi
Let A*, B*, C* be the resulting partition.
A = set among A* and B* with greater cost
C = C*
B = remanining vertices of G
Then A and B have cost <= 2/3
return true;
In all cases the separator C is either empty or contained in only one connected component of G
*/
return partition;
}
void lemma2()
{
/*
Embed G in the plane
Make each face a triangle by adding a suitable # of additional edges
Any nontree edge (including each of the added edges) forms a simple cycle with some of the tree edges
This cycle is of length at most 2r + 1 if it contains the root of the tree, at most 2r-1 otherwise
The cycle divides the plane (and the graph) into two parts, the inside and outside
We claim that at least one such cycle separates the graph so that neither the inside nor the outside contains vertices whose total cost > 2/3
Let (x, z) be the nontree edge whose cycle minimizes the maximum cost either inside or outside the cycle.
Break ties by choosing the nontree edge whose cycle has the smallest # of faces on the same side as the maximum cost.
If ties remain, choose arbitrarily
Suppose wihtout loss of generality that the graph is embedded so that the cost inside the (x, z) cycle is at least as great as the cost outside the cycle.
If the vertices inside the cycle have total cost <= 2/3, return true
Suppose that the vertices inside the cycle have total cost > 2/3. Contradiction.
*/
}
uint lemma3(vector<VertDescriptor> const& cycle_verts, int* l, Graph const& g)
{
/*
if( l[1] > l[2] ){
cout << "A = all verts on levels 0 thru l1-1";
cout << "B = all verts on levels l1+1 thru r";
cout << "C = all verts on llevel l1";
}
if( l[1] < l[2] ){
cout << "don't know\n";
vector<VertDescriptor> zero_one, middle_part, one_two;
VertIterator vei, vend;
for( tie(vei, vend) = vertices(g); vei != vend; ++vei ){
auto v = *vei;
if( bfs_vertex_data[v].level <= l[1] ){
cout << "first part: " << v << '\n';
zero_one.push_back(v);
continue;
}
if( bfs_vertex_data[v].level >= l[1]+1 &&
bfs_vertex_data[v].level <= l[2]-1 ){
cout << "middle part: " << v << '\n';
middle_part.push_back(v);
continue;
}
if( bfs_vertex_data[v].level >= l[2] ){
cout << "last part: " << v << '\n';
one_two.push_back(v);
continue;
}
cout << "level: " << bfs_vertex_data[v].level << '\n';
assert(0);
}
//delete verts in levels l1 and l2
this separates remaining vertices into 3 parts: (all of which may be empty)
verts on levels 0 thru l1-1
verts on level l1+1 thru l2-1
verts on levels l2+1 and above
the only part which can have cost > 2/3 is the middle part
if( middle_part.size() <= 2*num_vertices(g)/3 ){
cout << "A = most costly part of the 3\n";
cout << "B = remaining 2 parts\n";
cout << "C = "; for( auto& v : one_two ) cout << v << ' '; cout << '\n';
} else {
delete all verts on level l2 and above
shrink all verts on levels l1 and belowe to a single vertex of cost zero
The new graph has a spanning tree radius of l2 - l1 -1 whose root corresponds to vertices on levels l1 and below in the original graph
Apply Lemma 2 to the new graph, A* B* C*
cout << "A = set among A* and B* with greater cost\n";
cout << "C = verts on levels l1 and l2 in the original graph plus verts in C* minus the root\n";
cout << "B = remaining verts\n";
By Lemma 2, A has total cost <= 2/3
But A U C* has total cost >= 1/3, so B also has total cost <= 2/3
Futhermore, C contains no more than L[l1] + L[l2] + 2(l2 - l1 - 1)
}
}
*/
return 0;
}
void print_canonical_ordering(Graph const& g, vector<VertDescriptor> const& ordering, Embedding const& em)
{
for( auto& v : ordering ){
cout << "vertex " << v << "\n";
for( auto& e : em[v] ){
cout << " has incident edge " << e << '\n';
}
}
}
void print_bfs_tree(vector<uint> const& L)
{
/*
for( auto it = bfs_vertex_data.begin(); it != bfs_vertex_data.end(); ++it ){
auto v = it->second;
cout << "parent of " << it->first << ": " << v.parent << ", level: " << v.level << '\n';
}
for( uint i = 0; i < L.size(); ++i ) cout << "L[" << i << "] = " << L[i] << '\n';
*/
}
void makemaxplanar(Graph& g)
{
/*
auto e_index = get(edge_index, g);
EdgesSizeType num_edges = 0;
EdgeIterator ei, ei_end;
for( tie(ei, ei_end) = edges(g); ei != ei_end; ++ei ) put(e_index, *ei, num_edges++);
vector<vector<EdgeDescriptor>> em(num_vertices(g));
boyer_myrvold_planarity_test(g, &em[0]);
make_biconnected_planar(g, &em[0]);
num_edges = 0;
for( tie(ei, ei_end) = edges(g); ei != ei_end; ++ei ) put(e_index, *ei, num_edges++);
boyer_myrvold_planarity_test(g, &em[0]);
make_maximal_planar(g, &em[0]);
num_edges = 0;
for( tie(ei, ei_end) = edges(g); ei != ei_end; ++ei ) put(e_index, *ei, num_edges++);
bool planar = boyer_myrvold_planarity_test(g, &em[0]);
assert(planar);
*/
}
/*
uint edge_cost(EdgeDescriptor e, Graph const& g)
{
assert(is_tree_edge2(e, g));
auto v = source(e, g); // assert on the cycle
auto w = target(e, g); // assert not on the cycle
return bfs_vertex_data2[w].parent == w ?
bfs_vertex_data2[w].cost :
num_vertices(g) - bfs_vertex_data2[v].cost;
}
*/
Partition lipton_tarjan(Graph const& gin)
{
Graph g = gin;
/*
cout << "\n---------------------------- Step 1 --------------------------\n";
EmbeddingStorage storage(num_vertices(g));
Embedding em(storage.begin());
bool planar = boyer_myrvold_planarity_test(g, em);
assert(planar);
print_graph(g);
cout << "\n---------------------------- Step 2 --------------------------\n";
vector<uint> vertid_to_component(num_vertices(g));
uint components = connected_components(g, &vertid_to_component[0]);
assert(components == 1);
vector<uint> verts_per_comp(components, 0);
for( uint i = 0; i < num_vertices(g); ++i ) ++verts_per_comp[vertid_to_component[i]];
bool too_big = false;
for( uint i = 0; i < components; ++i ) if( 3*verts_per_comp[i] > 2*num_vertices(g) ){
too_big = true;
break;
}
if( !too_big ){
theorem4(0, g);
Partition p;
return p;
}
cout << "\n---------------------------- Step 3 --------------------------\n";
bfs_visitor_buildtree vis;
bfs_vertex_data[0].parent = 0;
bfs_vertex_data[0].level = 0;
breadth_first_search(g, vertex(0, g), visitor(vis));
for( auto& c : children ) sort(c.second.begin(), c.second.end());
vector<uint> L(num_levels+1);
for( auto& d : bfs_vertex_data ) ++L[d.second.level];
cout << "\n---------------------------- Step 4 --------------------------\n";
uint k = L[0];
int l[3];
l[1] = 0;
while( k <= num_vertices(g)/2 ) k += L[++l[1]];
cout << "l1: " << l[1] << '\n';
cout << "k: " << k << '\n';
cout << "\n---------------------------- Step 5 --------------------------\n";
float sq = 2 * sqrt(k);
float snk = 2 * sqrt(num_vertices(g) - k);
l[0] = l[1]; for( ;; ){ if( L.at(l[0]) + 2*(l[1] - l[0]) <= sq ) break; --l[0]; }
l[2] = l[1] + 1; for( ;; ){ if( L.at(l[2]) + 2*(l[2] - l[1] - 1) <= snk ) break; ++l[2]; }
cout << "l0: " << l[0] << '\n';
cout << "l2: " << l[2] << '\n';
print_graph(g);
for( auto& it : bfs_vertex_data ) cout << "Level of " << it.first << " = " << it.second.level << '\n';
cout << "\n---------------------------- Step 6 --------------------------\n";
vector<VertDescriptor> verts_to_be_removed;
VertIterator vei, vi_end, next;
{
tie(vei, vi_end) = vertices(g);
for( next = vei; vei != vi_end; vei = next ){
++next;
auto v = *vei;
if( bfs_vertex_data[v].level <= l[0] ){
cout << "going to shrink vertex " << v << '\n';
cout << " level[v]: " << bfs_vertex_data[v].level << '\n';
cout << " cutoff: " << l[0] << '\n';
verts_to_be_removed.push_back(v);
}
if( bfs_vertex_data[v].level >= l[2] ){
cout << "removing vertex " << v << "because too high\n";
clear_vertex(v, g);
remove_vertex(v, g);
verts_to_be_removed.push_back(v);
bfs_vertex_data.erase(bfs_vertex_data.find(v));
}
}
}
auto x = add_vertex(g); // represents all verts on level 0 thru l0.
cout << "adding vertex x" << x << "\n";
map<VertDescriptor, bool> table;
for( auto& v : bfs_vertex_data ){
table[v.first] = v.second.level <= l[0];
if( table[v.first] ) cout << "table[" << v.first << "] = TRUE";
else cout << "table[" << v.first << "] = FALSE";
cout << "level: " << v.second.level << '\n';
}
// Scan the edges incident to this tree clockwise around the tree. When scanning an edge(v,w) with v in the tree...
Lambda lambda(&table, &g, x, l[0]);
scan_nonsubtree_edges(0, g, em, lambda);
cout << "before lambda finishes\n";
print_graph(g);
lambda.finish();
cout << "after lambda finishes\n";
print_graph(g);
for( auto& v : verts_to_be_removed ){
cout << "removing vertex " << v << '\n';
clear_vertex(v, g);
remove_vertex(v, g);
}
lemma2();
print_graph(g);
cout << "\n---------------------------- Step 7 --------------------------\n";
//if( degree(x, g) == 0 ){
//cout << "!!!! vertex x (" << x << ") has no inbound vertices! Deleting!!!!!\n";
//remove_vertex(x, g);
//x = 0;
//}
cout << "# verts: " << num_vertices(g) << '\n';
cout << "# edges: " << num_edges (g) << '\n';
cout << "x = " << x << '\n';
bfs_visitor_shrinktree vis2;
bfs_vertex_data2[x].parent = x;
breadth_first_search(g, x, visitor(vis2));
for( auto& c : children2 ) sort(c.second.begin(), c.second.end());
makemaxplanar(g);
cout << "make maximal planar - should have " << 3*num_vertices(g) - 6 << " edges\n";
cout << "# verts: " << num_vertices(g) << '\n';
cout << "# edges: " << num_edges (g) << '\n';
uint e = num_edges(g);
assert(e == 3*num_vertices(g) - 6);
cout << "\n---------------------------- Step 8 --------------------------\n";
print_graph(g);
EdgeIterator ei, ei_end;
for( tie(ei, ei_end) = edges(g); ei != ei_end; ++ei ) if( !is_tree_edge2(*ei, g) ) break;
assert(!is_tree_edge2(*ei, g));
EdgeDescriptor chosen_edge = *ei;
cout << "arbitrarily choosing nontree edge: " << chosen_edge << '\n';
auto v1 = source(chosen_edge, g);
auto w1 = target(chosen_edge, g);
vector<VertDescriptor> parents_v, parents_w;
auto p_v = v1; do { p_v = bfs_vertex_data2[p_v].parent; parents_v.push_back(p_v); } while( p_v );
auto p_w = w1; do {p_w = bfs_vertex_data2[p_w].parent; parents_w.push_back(p_w); } while( p_w );
uint i, j;
for( i = 0; i < parents_v.size(); ++i ) for( j = 0; j < parents_w.size(); ++j ) if( parents_v[i] == parents_w[j] ) goto done;
done:
assert(parents_v[i] == parents_w[j]);
auto ancestor = parents_v[i];
cout << "common ancestor: " << ancestor << '\n';
vector<VertDescriptor> cycle_verts, tmp;
VertDescriptor v;
v = v1; while( v != ancestor ){ cycle_verts.push_back(v); v = bfs_vertex_data2[v].parent; }
cycle_verts.push_back(ancestor);
v = w1; while( v != ancestor ){ tmp.push_back(v); v = bfs_vertex_data2[v].parent; }
reverse(tmp.begin(), tmp.end());
cycle_verts.insert(cycle_verts.end(), tmp.begin(), tmp.end());
cout << "cycle verts: ";
for( auto& v : cycle_verts ) cout << v << ' ';
cout << '\n';
EmbeddingStorage storage2(num_vertices(g));
Embedding em2(storage2.begin());
planar = boyer_myrvold_planarity_test(g, em2);
assert(planar);
uint cost_inside = 0;
uint cost_outside = 0;
bool cost_swapped = false;
for( auto& v : cycle_verts ){
cout << " scanning cycle vert " << v << '\n';
auto pai = out_edges(v, g);
while( pai.first != pai.second ){
if( is_tree_edge2(*pai.first, g) && !on_cycle(*pai.first, cycle_verts, g) ){
uint cost = edge_cost(*pai.first, g);
cout << " scanning incident tree edge " << *pai.first << " cost: " << cost << '\n';
bool inside = edge_inside(*pai.first, v, cycle_verts, g, em2);
inside ? cost_inside : cost_outside += cost;
cout << (inside ? "inside\n" : "outside\n");
}
++pai.first;
}
}
if( cost_outside > cost_inside ){
swap(cost_outside, cost_inside);
cost_swapped = true;
cout << "cost swapped\n";
}
cout << "total inside cost: " << cost_inside << '\n';
cout << "\n---------------------------- Step 9 --------------------------\n";
auto vi = source(chosen_edge, g);
auto wi = target(chosen_edge, g);
assert(!is_tree_edge2(chosen_edge, g));
EdgeDescriptor next_edge;
while( cost_inside > num_vertices(g)*2./3 ){
cout << "looking for a better cycle\n";
// Locate the triangle (vi, y, wi) which has (vi, wi) as a boundary edge and lies inside the (vi, wi) cycle.
set<VertDescriptor> verts_v, verts_w;
auto pai = out_edges(vi, g);
while( pai.first != pai.second ){
auto vv = target(*pai.first, g);
verts_v.insert(vv);
cout << "vertex " << vi << "has neighbor " << vv << '\n';
++pai.first;
}
pai = out_edges(wi, g);
while( pai.first != pai.second ){
auto vv = target(*pai.first, g);
verts_w.insert(vv);
cout << "vertex " << wi << "has neighbor " << vv << '\n';
++pai.first;
}
// there are 2 triangles with edge (vi, wi), one inside and one outside
EdgeDescriptor viy, ywi;
if ( is_tree_edge2(viy, g) || is_tree_edge2(ywi, g) ){
next_edge = is_tree_edge2(viy, g) ? ywi : viy;
assert(!is_tree_edge2(next_edge, g));
// Compute the cost inside the (vi+1, wi+1) cycle from the cost inside the (vi, wi) cycle and the cost of vi, y, and wi.
} else {
// Determine the tree path from y to the (vi, wi) cycle by following parent pointers from y.
VertDescriptor z; // the (vi, wi) cycle reached during this search.
// Compute the total cost of all vertices except z on this tree path.
// Scan the tree edges inside the (y, wi) cycle, alternately scanning an edge in one cycle and an edge in the other cycle.
// Stop scanning when all edges inside one of the cycles have been scanned.
// Compute the cost inside this cycle by summing the associated costs of all scanned edges.
// Use this cost, the cost inside the (vi, wi) cycle, and the cost on the tree path from y to zy to compute the cost inside the other cycle.
// Let (vi+1, w+1) be the edge among (vi, y) and (y, wi) whose cycle has more cost inside it.
}
}
cout << "\n---------------------------- Step 10 --------------------------\n";
uint partition = lemma3(cycle_verts, &l[0], g);
partition = theorem4(partition, g);
*/
Partition p;
return p;
}