From 6a4eafb5850acae56e065f63e87a7c8fd5ca3ff7 Mon Sep 17 00:00:00 2001 From: Fatherless1Xx Date: Wed, 17 Dec 2025 14:02:21 +0000 Subject: [PATCH 1/2] Content patch #1 Karma is earned via rp rather than encounters Sex feeding changed Society changes Doom removed --- area/help.are | 367 ++-- area/limbo.are | 46 +- bin/startup | 27 +- data/back2/clans.txt | 1349 ++++++++++++++ data/back2/locations.txt | 2053 +++++++++++++++++++++ data/back2/operations.txt | 85 + data/back2/properties.txt | 3546 +++++++++++++++++++++++++++++++++++++ data/clans.txt | 1160 +++++++----- data/commands.txt | 20 - data/locations.txt | 182 +- src/abominations.c | 23 +- src/act_comm.c | 14 +- src/act_info.c | 54 +- src/act_move.c | 8 - src/act_obj.c | 34 +- src/act_wiz.c | 56 - src/clans.c | 62 +- src/comm.c | 17 +- src/const.h | 2 +- src/functions.h | 1 - src/lookup.c | 44 - src/map.c | 2 +- src/mem.o | Bin 0 -> 364552 bytes src/recycle.c | 8 +- src/run_ai_engine.py | 32 - src/save.c | 23 +- src/skills.c | 111 +- src/stories.c | 74 +- src/structs.h | 8 +- src/tables.c | 4 +- src/travel.c | 6 - src/update.c | 110 +- src/world.c | 58 +- 33 files changed, 8287 insertions(+), 1299 deletions(-) create mode 100644 data/back2/clans.txt create mode 100644 data/back2/locations.txt create mode 100644 data/back2/operations.txt create mode 100644 data/back2/properties.txt create mode 100644 src/mem.o diff --git a/area/help.are b/area/help.are index 74eef03..2b012f4 100644 --- a/area/help.are +++ b/area/help.are @@ -214,23 +214,6 @@ Blessings generally last for 24 hours. ~ End -Keyword Doom~ -SeeAlso ~ -Level 0 -Online 0 -Type 0 -Text If you see a date next to 'Dies' in your score sheet that means your character has been prophesied to die -on that date. You can avoid this fate either by rerolling or otherwise finishing your character's story -before then. Alternatively your character can go into hiding to change their fate and avoid their doom. -To do this you will have to not log that character into the game for one month from the date of their -doom. You can stasis the character, reroll them, make a guest, play an alt or just take a break from the -game. Regardless of what you choose if and when you return to the game you will have successfully have -avoided that doom, but that doesn't mean a new one one be waiting for you. - -Higher tier characters and those with more invested karma have shorter spans until their doom. -~ -End - Keyword Eidolon Commands~ SeeAlso Eidolon Lore, Storyrunner commands ~ @@ -272,9 +255,6 @@ by characters in the dark. `cMake Patrol`x -Used by a member of an Eidolon's cult to enter an editor to set up a custom patrol. -`cMake Encounter`x --Used by a member of an Eidolon's cult to enter an editor to set up a custom encounter. - `gAlso see help Storyrunner commands`x ~ End @@ -1279,63 +1259,63 @@ SeeAlso ~ Level 0 Online 0 Type 0 -Text The Temple has three subfactions: the Temple Strike Force, who are the Temple's military and the most elite military group in the world; the Temple Demolishers, an even more destructive group consisting of chipped supernaturals and experimental weapons; and Temple Intelligence, who handle technological development and espionage. +Text The Temple cannot be joined. It was wiped out hundreds of years ago, and what remains are bunkers, stolen archives, and occasional copycats. The divisions below are historical archetypes used for stories. `c[`WTemple Strike Force`c]`g:`x - The most elite military group in the world, armed with weaponry most countries have never even heard of and occasionally even featuring a rare supernatural member, the Temple's strike team is feared by supernaturals the world over for their ruthless efficiency. - `cCommon Allies`g :`x Other Temple groups, the Keepers, FBI - `cCommon Enemies`g:`x Order/Hand, the Vampire Court of New York, the Redwood Pack, the Coven, the Chosen, the Syndicate - `yPrefers`g :`x Higher ranked Temple members - `yTypical Tasks`g :`x The elimination or capture of the Temple's enemies, sabotage, assassination. + In its final centuries, the Temple's Strike Force were elite hunter cadres armed with cutting-edge doctrine and ruthless efficiency. + `cCommon Allies`g :`x None (defunct) + `cCommon Enemies`g:`x Historically: Illuminati/Anarchists + `yPrefers`g :`x N/A (defunct) + `yTypical Tasks`g :`x Recovering bunkers, relics, and suppressed research `c[`WTemple Demolishers`c]`g:`x - If the strike team is the Temple's surgical sledgehammer, the Demolishers are their wrecking ball. An almost experimental group containing most of the Temple's supernaturals as well as those wielding experimental weaponry, the Demolishers are deployed in situations where bystander casualties or stealth are not a concern; wherever they go they'll leave only rubble behind. - `cCommon Allies`g :`x Other Temple groups, the Keepers - `cCommon Enemies`g:`x Order/Hand, the Vampire Court of New York, the Redwood Pack, the Coven, the Chosen, the Syndicate - `yPrefers`g :`x Higher ranked Temple members - `yTypical Tasks`g :`x Blowing shit up, killing the Temple's enemies via blowing shit up + The Demolishers were the Temple's last-resort shock troops and experimental weapon programs, deployed when stealth and collateral damage stopped mattering. + `cCommon Allies`g :`x None (defunct) + `cCommon Enemies`g:`x Historically: Illuminati/Anarchists + `yPrefers`g :`x N/A (defunct) + `yTypical Tasks`g :`x Breaching ruins, burning evidence, desperate stand-offs `c[`WTemple Intelligence`c]`g:`x - The eyes, ears, and brain of the Temple. Consisting largely of ex-intelligence agents and military intelligence officers, Temple intelligence agents are the reason the Temple knows so much and always has the latest in weaponry and anti-supernatural technology. - `cCommon Allies`g :`x Other Temple groups, the Keepers, CIA - `cCommon Enemies`g:`x Order/Hand, the Vampire Court of New York, the Redwood Pack, the Coven, the Chosen, the Syndicate - `yPrefers`g :`x Higher ranked Temple members - `yTypical Tasks`g :`x Research, infiltration, espionage, spying + The eyes, ears, and brain of the old Temple: informants, surveillance cells, and infiltration teams that weaponized bureaucracy and fear. + `cCommon Allies`g :`x None (defunct) + `cCommon Enemies`g:`x Historically: Illuminati/Anarchists + `yPrefers`g :`x N/A (defunct) + `yTypical Tasks`g :`x Tracking bunkers, decoding dossiers, hunting copycats `c[`WLast edited May 17, 2022`c]`x ~ End -Keyword hand subfactions~ +Keyword Illuminati Subfactions Hand Subfactions~ SeeAlso ~ Level 0 Online 0 Type 0 -Text The Hand has three subfactions: the Peacekeeping Hand, who form the bulk of the Hand's brutal, largely-supernatural military strength; the Whispering Hand, who are the Hand's covert operatives; and the Whispering Hand, who deal with politicians and the public in general. +Text The Illuminati has three subfactions: the Peacekeeping Illuminati, who form the bulk of the Illuminati's brutal, largely-supernatural military strength; the Shadow Illuminati, who are the Illuminati's covert operatives; and the Whispering Illuminati, who deal with politicians and the public in general. -`c[`WPeacekeeping Hand`c]`g:`x - The Peacekeepers are the Hand's soldiers, guards and police, called upon whenever martial might is required. They are structured similarly to a Roman legion and are the division in which humans are the least likely to be found. The Hand doesn't rely on martial force as much as the other factions, but when they do their policy is to ensure their opponent never wants to fight them again - as such the Peacekeepers usually display extreme brutality when deployed in battle. - `cCommon Allies`g :`x Other Hand groups, the Vampire Court of New York - `cCommon Enemies`g:`x Order/Temple/Keepers, occasionally other Hand groups - `yPrefers`g :`x Higher ranked Hand members, supernaturals - `yTypical Tasks`g :`x Protecting important members of the Hand, protecting important locations or objects of the Hand, investigating supernatural crime, destroying or hurting the Hand's enemies +`c[`WPeacekeeping Illuminati`c]`g:`x + The Peacekeepers are the Illuminati's soldiers, guards and police, called upon whenever martial might is required. They are structured similarly to a Roman legion and are the division in which humans are the least likely to be found. The Illuminati doesn't rely on martial force as much as the other factions, but when they do their policy is to ensure their opponent never wants to fight them again - as such the Peacekeepers usually display extreme brutality when deployed in battle. + `cCommon Allies`g :`x Other Illuminati groups, the Vampire Court of New York + `cCommon Enemies`g:`x Anarchists/Keepers/Temple remnants, occasionally other Illuminati groups + `yPrefers`g :`x Higher ranked Illuminati members, supernaturals + `yTypical Tasks`g :`x Protecting important members of the Illuminati, protecting important locations or objects of the Illuminati, investigating supernatural crime, destroying or hurting the Illuminati's enemies -`c[`WShadow Hand`c]`g:`x - The Shadows are the Hand's covert operatives; they handle assassinations, espionage, spying, and researching as well as R&D for technological and magical creations. Their exact numbers aren't well known, and they pride themselves on being able to reach anyone anywhere and knowing every secret that's worth knowing. An extremely technologically-advanced group, the Shadows are believed to have the world's most powerful supercomputer in one of their hidden facilities. - `cCommon Allies`g :`x Other Hand groups, criminal subfactions, CIA - `cCommon Enemies`g:`x FBI, Order/Temple/Keepers - `yPrefers`g :`x Higher ranked Hand members +`c[`WShadow Illuminati`c]`g:`x + The Shadows are the Illuminati's covert operatives; they handle assassinations, espionage, spying, and researching as well as R&D for technological and magical creations. Their exact numbers aren't well known, and they pride themselves on being able to reach anyone anywhere and knowing every secret that's worth knowing. An extremely technologically-advanced group, the Shadows are believed to have the world's most powerful supercomputer in one of their hidden facilities. + `cCommon Allies`g :`x Other Illuminati groups, criminal subfactions, CIA + `cCommon Enemies`g:`x FBI, Anarchists/Keepers/Temple remnants + `yPrefers`g :`x Higher ranked Illuminati members `yTypical Tasks`g :`x Spying on a target, acquiring intelligence, planting evidence, assassination, theft, research, weapons development -`c[`WWhispering Hand`c]`g:`x - The Whisperers are the Hand's public face; they are its diplomats, PR agents, advertising executives, and politicians. They are dedicated to influencing the world at large to serve the agenda of the Hand, as well as handling relations with other groups. Those groups might be supernatural ones, or natural ones relating to the Hand through one of their many corporate fronts, the largest and most well-known of which is Coretech Industries. - `cCommon Allies`g :`x Other Hand groups, FBI, Rushell Industries, Tyrell Corp - `cCommon Enemies`g:`x Order/Temple/Keepers, the Aquarian Guard, the New World Movement - `yPrefers`g :`x Higher ranked Hand members +`c[`WWhispering Illuminati`c]`g:`x + The Whisperers are the Illuminati's public face; they are its diplomats, PR agents, advertising executives, and politicians. They are dedicated to influencing the world at large to serve the agenda of the Illuminati, as well as handling relations with other groups. Those groups might be supernatural ones, or natural ones relating to the Illuminati through one of their many corporate fronts, the largest and most well-known of which is Coretech Industries. + `cCommon Allies`g :`x Other Illuminati groups, FBI, Rushell Industries, Tyrell Corp + `cCommon Enemies`g:`x Anarchists/Keepers/Temple remnants, the Aquarian Guard, the New World Movement + `yPrefers`g :`x Higher ranked Illuminati members `yTypical Tasks`g :`x Influencing elections, influencing politicians, influencing business, hosting parties, charity work, acquiring business, making a profit, diplomacy `c[`WLast edited November 20, 2022`c]`x @@ -2613,35 +2593,35 @@ Text Powers are one of the things that set supernatural bloodlines apart from me ~ End -Keyword Order Subfactions~ +Keyword Anarchists Subfactions Order Subfactions~ SeeAlso ~ Level 0 Online 0 Type 0 -Text The Order has three subfactions: the Shieldbearers, who form the bulk of the Order's military strength; the Swordbearers, who act as supernatural peacekeepers; and the Librarians, who often handle investigations. +Text The Anarchists have three loose crews: the Rioters, the Raiders, and the Firebrands. -`c[`WOrder Shieldbearers`c]`g:`x - The largest military group within the Order, the Shieldbearers are responsible for the protection of others. They may protect humans from supernatural threats, or supernaturals from humans or other supers. Sometimes their work is overt, other times less so. It's common for many important humans to have covert Shieldbearers placed in their staff to combat any attempts to kill or manipulate them with supernatural means. - `cCommon Allies`g :`x Other Order groups - `cCommon Enemies`g:`x Hand/Temple - `yPrefers`g :`x Higher ranked Order members - `yTypical Tasks`g :`x Protecting people, items or locations from possible or expectant threats +`c[`WAnarchist Rioters`c]`g:`x + The Anarchists' shock troops: the ones who turn arguments into brawls and brawls into riots. + `cCommon Allies`g :`x Other Anarchist crews + `cCommon Enemies`g:`x Illuminati/Keepers + `yPrefers`g :`x Supernaturals, fighters + `yTypical Tasks`g :`x Starting fights, intimidation, street violence -`c[`WOrder Swordbearers`c]`g:`x - The right arm of the Order, less numerous than the Shieldbearers in accordance with the Order's more reactive philosophy the Swordbearers are none the less powerful and well trained combatants, ready at a moment's notice to destroy the Order's enemies. - `cCommon Allies`g :`x Other Order groups - `cCommon Enemies`g:`x Hand/Temple - `yPrefers`g :`x Higher ranked Order members - `yTypical Tasks`g :`x Destroying or capturing criminal supernaturals, destroying the Order's enemies +`c[`WAnarchist Raiders`c]`g:`x + Mobile crews: scouts, thieves, and skirmishers who hit fast, hit hard, and vanish before anyone can organize. + `cCommon Allies`g :`x Other Anarchist crews + `cCommon Enemies`g:`x Illuminati/Keepers + `yPrefers`g :`x Opportunists, thrill-seekers + `yTypical Tasks`g :`x Raids, theft, ambushes, intimidation -`c[`WOrder Librarians`c]`g:`x - The investigative branch of the Order, these members are less focused on conflict and more on discovering the true nature of the supernatural world. - `cCommon Allies`g :`x Other Order groups, the Hidden Council - `cCommon Enemies`g:`x Hand/Temple, the Coven, the Redwood Pack - `yPrefers`g :`x Higher ranked Order members - `yTypical Tasks`g :`x Seeking artifacts and tomes, going on scouting missions offworld, doing research +`c[`WAnarchist Firebrands`c]`g:`x + Instigators and social predators who spread chaos, sabotage authority, and recruit by making the world feel smaller and more dangerous. + `cCommon Allies`g :`x Other Anarchist crews + `cCommon Enemies`g:`x Illuminati/Keepers, Temple remnants + `yPrefers`g :`x Social sharks, recruiters + `yTypical Tasks`g :`x Sabotage, recruitment, escalation, provocation `c[`WLast edited May 17, 2022`c]`x ~ @@ -2699,11 +2679,11 @@ Text Conflicting loyalties is part of the world of Haven by design. There's litt These conflicting loyalties can come from many places, your character's friendships, relationships, or family might conflict with their organization or they might be part of two organizations which often don't see eye to eye or even are overt enemies. -There will never be a one-size fits all solution to these conflicts as every one is likely to be unique. It could be a generally virtuous individual joining a corrupt but pro-environment society because of their staunch environmentalism and willingness to overlook the bad parts of that group because of it, it could be an individual sentenced in an Order trial to serve the Order for a year even though they'd rather not, or someone blackmailed into working for a corrupt group. +There will never be a one-size fits all solution to these conflicts as every one is likely to be unique. It could be a generally virtuous individual joining a corrupt but pro-environment society because of their staunch environmentalism and willingness to overlook the bad parts of that group because of it, it could be an individual compelled by an Anarchist crew to serve them for a year even though they'd rather not, or someone blackmailed into working for a corrupt group. Every situation is going to be different as to why the character has a conflicting loyalty and what it means for how trustworthy or suspicious they are likely to be considered or treated. -Characters with conflicting loyalties are obligated to find ways to RP them in line with good RP practices. It would be nothing but irritation for a corrupt individual to join the Order out of a temporary oath only to do nothing useful for the Order and complain constantly on comms about hating them for example. Similarly those interacting with characters with conflicting loyalties are obligated to find ways to RP with them in line with good RP practices. It would be very appropriate to treat an individual only working for your organization because of an oath or blackmail or a particular shared goal with a great deal more suspicion for instance, it would be overtly terrible to ban them from society activities or lock them out of RP or try and force them to give up the source of the conflict however. +Characters with conflicting loyalties are obligated to find ways to RP them in line with good RP practices. It would be nothing but irritation for a corrupt individual to join the Anarchists out of a temporary oath only to do nothing useful for the Anarchists and complain constantly on comms about hating them for example. Similarly those interacting with characters with conflicting loyalties are obligated to find ways to RP with them in line with good RP practices. It would be very appropriate to treat an individual only working for your organization because of an oath or blackmail or a particular shared goal with a great deal more suspicion for instance, it would be overtly terrible to ban them from society activities or lock them out of RP or try and force them to give up the source of the conflict however. ~ End @@ -2846,7 +2826,7 @@ SeeAlso Founding Family Applications Level 0 Online 0 Type 0 -Text `DThe Arkwrights`x: The Arkwright family typically finds themselves in medical professions, but other Arkwrights have the misfortune of finding themselves victims of Haven's nightlife. `DJames Arkwright`x is actually one of the original founders of the town, but tends to be off politicking for the Hand throughout the US. `W(`xRather than doing scenes with James, Arkwrights, please assume he visits semi-regularly to torture you`W)`x +Text `DThe Arkwrights`x: The Arkwright family typically finds themselves in medical professions, but other Arkwrights have the misfortune of finding themselves victims of Haven's nightlife. `DJames Arkwright`x is actually one of the original founders of the town, but tends to be off politicking for the Illuminati throughout the US. `W(`xRather than doing scenes with James, Arkwrights, please assume he visits semi-regularly to torture you`W)`x `DTheme`x: James Arkwright occasionally visits his family members, and tends to abuse them in many horrific ways. The Arkwrights tend to be wistful and broken. For humans, Sensitive is almost a must have stat. @@ -5886,7 +5866,7 @@ Level 0 Online 0 Type 0 Text `gOverview`w: An angelborn support group, while of limited power the group works to improve the lives of angelborn everywhere, who have a tendency to end up in bad situations. -`DCommon Allies`w: The Order, The Beastmasters. +`DCommon Allies`w: The Anarchists, The Beastmasters. `DCommon Enemies`w: The Syndicate. `GPrefers`w: Angelborn. `gTypical Tasks`w: Saving angelborn. @@ -5914,7 +5894,7 @@ Level 0 Online 0 Type 0 Text `gOverview`w: Wildings who live in the Fae, with their own set of problems and issues to deal with. -`DCommon Allies`w: The Order, The Lost. +`DCommon Allies`w: The Anarchists, The Lost. `DCommon Enemies`w: None. `GPrefers`w: Faeborn. `gTypical Tasks`w: Dealing with monsters and other fae threats. @@ -5936,7 +5916,7 @@ highly stealth oriented assassins who use modern weapons as well as biomancy to augment their strength, speed and durability, but are otherwise human. Those who anger them and are caught by their agents are never heard of again. `DCommon Allies`w: Chinese Intelligence -`DCommon Enemies`w: The Hand, The Order, The Temple. +`DCommon Enemies`w: The Illuminati, The Anarchists, Temple remnants. `GPrefers`w: Asians `gTypical Tasks`w: None ~ @@ -5950,7 +5930,7 @@ Online 0 Type 0 Text `gOverview`w: A group of all female magical practitioners that formed during a time in which most knowledge, including magical knowledge was largely forbidden to women. While all three circles now accept female members the Coven continues as an independent organization. Their attitudes towards magical ethics are as varied as their attitudes towards the circles themselves although they have always traditionally been more closely allied with the black and red circles than the white. `DCommon Allies`w: The Red Circle, The Black Circle, The White Circle -`DCommon Enemies`w: The Temple, The Order, The Witch Hunters +`DCommon Enemies`w: Temple remnants, The Anarchists, The Witch Hunters `GPrefers`w: Women, magical practitioners `gTypical Tasks`w: Research, experimentation, obtaining artifacts and relics, recruitment. ~ @@ -5991,8 +5971,8 @@ Level 0 Online 0 Type 0 Text `gOverview`w: A council of magical practitioners devoted to the pursuit of individual power above all else. They tend to perceive non-magically adept supernaturals as only slightly better than humans and judge everyone by their arcane skill and knowledge. They frequently traffic with demons and other higher powers and are famed for the dark magical experiments they conduct on humans and animals alike. -`DCommon Allies`w: The Hand, The Red Circle, The Syndicate -`DCommon Enemies`w: The Temple, The White Circle, The Order +`DCommon Allies`w: The Illuminati, The Red Circle, The Syndicate +`DCommon Enemies`w: Temple remnants, The White Circle, The Anarchists `GPrefers`w: Magical practitioners, ruthless individuals. `gTypical Tasks`w: Experimentation, Research, obtaining artifacts and relics, arranging deals, recruitment. ~ @@ -6005,7 +5985,7 @@ Level 0 Online 0 Type 0 Text `gOverview`w: A support group for those who've been fleshformed at some point in their life by Fae, Gods or Demons and now have to live with their altered forms. -`DCommon Allies`w: The Order, Redwood Pack, The Lost. +`DCommon Allies`w: The Anarchists, Redwood Pack, The Lost. `DCommon Enemies`w: The Circus, The Chosen, The Gamemasters, The God houses. `GPrefers`w: Supernaturals, homeless contacts. `gTypical Tasks`w: Protecting their members, rescuing them, settling them. @@ -6062,7 +6042,7 @@ Online 0 Type 0 Text `gOverview`w: The Witch Hunters are a loose assemblage of people dedicated to the elimination of supernatural threats. Their central leadership and history are fairly religious but today anyone who wants to go after dangerous supernaturals and black magic can be endorsed as a member and given assistance with weapons and training to do so and most of their members are those who've previously suffered at the hands of supernatural forces. While they target all types of dangerous supernaturals they have a strong historical enmity to black magic in particular and have a fierce rivalry with the Coven owing to a long history of grievances from both sides. `DCommon Allies`w: The Temple, The Hunters -`DCommon Enemies`w: The Coven, The Black Circle, The Hand +`DCommon Enemies`w: The Coven, The Black Circle, The Illuminati `GPrefers`w: Humans, Religious Individuals, those seeking vengeance `gTypical Tasks`w: Identifying, tracking and eliminating supernaturals and magical practitioners ~ @@ -6075,30 +6055,30 @@ Level 0 Online 0 Type 0 Text `gOverview`w: A council of magical practitioners devoted to using their magic to better humanity. They follow a strict code of rules governing legal and illegal use of magic mostly derived from do no harm principles. They spend a lot of time in research, but also in carrying out aid missions. -`DCommon Allies`w: The Order, The Watchers, The Red Circle -`DCommon Enemies`w: The Hand, the Black Circle +`DCommon Allies`w: The Anarchists, The Watchers, The Red Circle +`DCommon Enemies`w: The Illuminati, the Black Circle `GPrefers`w: Magical practitioners, selfless individuals `gTypical Tasks`w: Research, aid missions, obtaining artifacts and relics, protection, recruitment ~ End -Keyword Whispering Hand~ -SeeAlso Hand Subfactions, Subfactions, The Hand +Keyword Whispering Illuminati~ +SeeAlso Illuminati Subfactions, Subfactions, The Illuminati ~ Level 0 Online 0 Type 0 -Text `gOverview`w: The Whisperers are the Hand's public face, they are it's +Text `gOverview`w: The Whisperers are the Illuminati's public face, they are it's diplomats, PR agents, advertising executives, and politicians. Dedicated to -influencing the world at large to serve the agenda of the Hand as well as +influencing the world at large to serve the agenda of the Illuminati as well as handling relations with other groups. Those groups might be supernaturals -ones, or natural ones relating to the Hand through one of their many +ones, or natural ones relating to the Illuminati through one of their many corporate fronts, the largest and well known of which is Coretech Industries. -`DCommon Allies`w: Other Hand groups, FBI, Rushell Industries, Tyrell Corp +`DCommon Allies`w: Other Illuminati groups, FBI, Rushell Industries, Tyrell Corp `DCommon Enemies`w: Order/Temple/Keepers, the Aquarian Guard, the New World Movement -`GPrefers`w: Higher Ranked Hand Memebers. +`GPrefers`w: Higher Ranked Illuminati Memebers. `gTypical Tasks`w: Influencing elections, influencing politicians, influencing business, hosting parties, charity work, acquiring business, making a profit, diplomacy. @@ -6126,7 +6106,7 @@ Level 0 Online 0 Type 0 Text `gOverview`w: The Empire is an alliance of Vampire courts from many different countries and cities, dedicated to the promotion of vampire rights and powers throughout the world. While theoretically ruled by an emperor or empress the last empress was slain 250 years ago and has yet to be replaced. In theory the vampire empire is one of the most powerful organizations in the supernatural world but in practice they tend to spend most of their time politicking amongst themselves for greater status and power or even for a shot at the coveted Throne of Bones. If something is a large enough threat to the Vampire community overall though for them to come together they can do so with terrifying speed and ferocity. -`DCommon Allies`w: The Vampire Court of New York, The Hand +`DCommon Allies`w: The Vampire Court of New York, The Illuminati `DCommon Enemies`w: The Temple, The Hunters `GPrefers`w: Vampires, virgins `gTypical Tasks`w: Obtain new bloodstock, protect members, recruitment, eliminate threats @@ -6189,22 +6169,22 @@ Text `gOverview`w: A mostly human organization that specializes in the capture a ~ End -Keyword Shadow Hand~ -SeeAlso Hand Subfactions, Subfactions, The Hand +Keyword Shadow Illuminati~ +SeeAlso Illuminati Subfactions, Subfactions, The Illuminati ~ Level 0 Online 0 Type 0 -Text `gOverview`w: The Shadows are the Hand's covert operatives, they handle +Text `gOverview`w: The Shadows are the Illuminati's covert operatives, they handle assassinations, espionage, spying, researching as well as R&D for technological and magical creations. Their exact numbers aren't well known, they pride themselves on being able to reach anyone anywhere and knowing every secret that's worth knowing. An extremely technologically advanced group, the shadows are believed to have the world's most powerful supercomputer in one of their hidden facilities. -`DCommon Allies`w: Other Hand groups, criminal subfactions, CIA. +`DCommon Allies`w: Other Illuminati groups, criminal subfactions, CIA. `DCommon Enemies`w: FBI, Order/Temple/Keepers. -`GPrefers`w: Higher Ranked Hand Members. +`GPrefers`w: Higher Ranked Illuminati Members. `gTypical Tasks`w: Spying on a target, acquiring intelligence, planting evidence, assassination, theft, research, weapons development. ~ @@ -6294,25 +6274,25 @@ Text `gOverview`w: A large, nomadic tribe that lives in the wild, the people are ~ End -Keyword Peacekeeping Hand~ -SeeAlso Hand Subfactions, Subfactions, The Hand +Keyword Peacekeeping Illuminati~ +SeeAlso Illuminati Subfactions, Subfactions, The Illuminati ~ Level 0 Online 0 Type 0 -Text `gOverview`w: The Peacekeepers are the Hand's soldiers, guards and police. +Text `gOverview`w: The Peacekeepers are the Illuminati's soldiers, guards and police. Called upon whenever martial might is required. They are structured similarly to a Roman legion and are the division in which humans are the -least likely to be found. The Hand doesn't rely on martial force as much as +least likely to be found. The Illuminati doesn't rely on martial force as much as the other factions, but when they do their police is to ensure their opponent never wants to fight them again, as such the peacekeepers usually display extreme brutality when deployed in battle. -`DCommon Allies`w: Other Hand Groups, The Vampire Court of New York -`DCommon Enemies`w: Order/Temple/Keepers, occasionally other Hand groups. -`GPrefers`w: Higher ranked Hand members, supernaturals. -`gTypical Tasks`w: Protecting important members of the Hand, protecting -important locations or objects of the Hand, investigating supernatural -crime, destroying or hurting the Hand's enemies. +`DCommon Allies`w: Other Illuminati Groups, The Vampire Court of New York +`DCommon Enemies`w: Order/Temple/Keepers, occasionally other Illuminati groups. +`GPrefers`w: Higher ranked Illuminati members, supernaturals. +`gTypical Tasks`w: Protecting important members of the Illuminati, protecting +important locations or objects of the Illuminati, investigating supernatural +crime, destroying or hurting the Illuminati's enemies. ~ End @@ -6355,7 +6335,7 @@ countries have never even heard of and even with the odd supernatural member the Temple's strike team is feared by supernaturals world over for their ruthless efficiency. `DCommon Allies`w: Other Temple Groups, The Keepers, FBI. -`DCommon Enemies`w: Order/Hand, The Vampire Court of New York, The Redwood Pack, +`DCommon Enemies`w: Order/Illuminati, The Vampire Court of New York, The Redwood Pack, The Coven, The Chosen, The Syndicate. `GPrefers`w: Higher ranked Temple members. `gTypical Tasks`w: The elimination or capture of the Temple's enemies, sabotage, @@ -6374,7 +6354,7 @@ ex intelligence agents and military intelligence officers, Temple intelligence agents are the reason the Temple knows so much and always has the latest in weaponry and anti-supernatural technology. `DCommon Allies`w: Other Temple Groups, The Keepers, CIA -`DCommon Enemies`w: Order/Hand, The Vampire Court of New York, The Redwood Pack, +`DCommon Enemies`w: Order/Illuminati, The Vampire Court of New York, The Redwood Pack, The Coven, The Chosen, The Syndicate. `GPrefers`w: Higher ranked Temple members. `gTypical Tasks`w: Research, infiltration, espionage, spying. @@ -6393,7 +6373,7 @@ most of the Temple's supernaturals as well as those wielding experimental weaponry. The demolishers are deployed in situations where bystander casualties or stealth are not a concern. Where they go they'll leave only rubble behind. `DCommon Allies`w: Other Temple Groups, The Keepers. -`DCommon Enemies`w: Order/Hand, The Vampire Court of New York, The Redwood Pack, +`DCommon Enemies`w: Order/Illuminati, The Vampire Court of New York, The Redwood Pack, The Coven, The Chosen, The Syndicate. `GPrefers`w: Higher ranked Temple members. `gTypical Tasks`w: Blowing shit up, killing the Temple's enemies via blowing shit @@ -6429,58 +6409,48 @@ Text `gOverview`w: Rockfield bounties is a bounty hunting company based out of B ~ End -Keyword Order Swordbearers~ -SeeAlso Order Subfactions, Subfactions, The Order +Keyword Anarchist Raiders Order Swordbearers~ +SeeAlso Anarchists Subfactions, Subfactions, The Anarchists ~ Level 0 Online 0 Type 0 -Text `gOverview`w: The right arm of the Order, less numerous than the shieldbearers in -accordance with the Order's more reactive philosophy the swordbearers are none -the less powerful and well trained combatants, ready at a moment's notice to -destroy the Order's enemies. -`DCommon Allies`w: Other Order Groups. -`DCommon Enemies`w: Hand/Temple. -`GPrefers`w: Higher ranked Order members. -`gTypical Tasks`w: Destroying or capturing criminal supernaturals, destroying -the order's enemies. +Text `gOverview`w: Raiders are the Anarchists' mobile crews: scouts, thieves, and skirmishers who +hit fast, hit hard, and vanish before anyone can organize. +`DCommon Allies`w: Other Anarchist crews. +`DCommon Enemies`w: Illuminati/Keepers, Temple remnants. +`GPrefers`w: Opportunists, thrill-seekers. +`gTypical Tasks`w: Raids, theft, ambushes, intimidation. ~ End -Keyword Order Shieldbearers~ -SeeAlso Order Subfactions, Subfactions, The Order +Keyword Anarchist Rioters Order Shieldbearers~ +SeeAlso Anarchists Subfactions, Subfactions, The Anarchists ~ Level 0 Online 0 Type 0 -Text `gOverview`w: The largest military group within the order, the shield bearers are -responsible for the protection of others. They may protect humans from -supernatural threats, or supernaturals from humans or other supers. Sometimes -their work is overt, other times less so. It's common for many important humans -to have covert shieldbearers placed in their staff to combat any attempts to -kill or manipulate them with supernatural means. -`DCommon Allies`w: Other Order Groups. -`DDCommon Enemies`w: Hand/Temple. -`GPrefers`w: Higher ranked Order members. -`gTypical Tasks`w: Protecting people or items or locations from possible or -expectant threats. +Text `gOverview`w: Rioters are the Anarchists' shock troops: the ones who turn arguments into brawls +and brawls into riots. +`DCommon Allies`w: Other Anarchist crews. +`DDCommon Enemies`w: Illuminati/Keepers, Temple remnants. +`GPrefers`w: Supernaturals, fighters. +`gTypical Tasks`w: Starting fights, intimidation, street violence. ~ End -Keyword Order Librarians~ -SeeAlso Order Subfactions, Subfactions, The Order +Keyword Anarchist Firebrands Order Librarians~ +SeeAlso Anarchists Subfactions, Subfactions, The Anarchists ~ Level 0 Online 0 Type 0 -Text `gOverview`w: The investigative branch of the Order, these members are less -focused on conflict and more on discovering the true nature of the -supernatural world. -`DCommon Allies`w: Other Order Groups, The Hidden Council -`DCommon Enemies`w: Hand/Temple, The Coven, The Redwood Pack -`GPrefers`w: Higher ranked Order members. -`gTypical Tasks`w: Seeking artifacts and tomes, going on scouting missions -offworld, doing research. +Text `gOverview`w: Firebrands are the Anarchists' instigators and social predators. They spread chaos, +sabotage authority, and recruit by making the world feel smaller and more dangerous. +`DCommon Allies`w: Other Anarchist crews. +`DCommon Enemies`w: Illuminati/Keepers, Temple remnants, The Coven, The Redwood Pack +`GPrefers`w: Recruiters, social sharks. +`gTypical Tasks`w: Sabotage, recruitment, escalation, provocation. ~ End @@ -8801,9 +8771,7 @@ A finale plot of any other type will have crisis approval, and will allow for a `cSyntax `g:`W storyidea finale`x Nominate a storyidea being a finale. -`cSyntax `g:`W encounter storyline `g(`xtitle`g)`x -`cExample `g:`W encounter storyline A Frolic of Faeborn`x - Sets the storyline your current encounter will be part of. +`cNote `g:`x Encounters have been removed, so `Wencounter storyline`x is no longer available. `cSyntax `g:`W operation storyline `g(`xtitle`g)`x `cExample `g:`W operation storyline A Dearth of Demigods`x @@ -9739,7 +9707,7 @@ subfaction to make use of this stat, see help associate. ~ End -Keyword Order Contacts~ +Keyword Anarchists Contacts Order Contacts~ SeeAlso Contacts ~ Level 0 @@ -9749,7 +9717,7 @@ Text `WLevels`x:`c 0, 1, 2, 3, 4, 5`x `WRequirements`x: Ranks 2-5 requires Professional Focus 1-4. -This stat represents contacts you have in the Order, with higher levels +This stat represents contacts you have among the Anarchists, with higher levels indicating more important relationships. ~ End @@ -9764,12 +9732,12 @@ Text `WLevels`x:`c 0, 1, 2, 3, 4, 5`x `WRequirements`x: Ranks 2-5 requires Professional Focus 1-4. -This stat represents contacts you have in the Temple, with higher levels -indicating more important relationships. +This stat represents contacts you have to Temple ruins, copycats, and suppressed files, with higher levels +indicating deeper access and more dangerous knowledge. ~ End -Keyword Hand Contacts~ +Keyword Illuminati Contacts~ SeeAlso Contacts ~ Level 0 @@ -9779,7 +9747,7 @@ Text `WLevels`x:`c 0, 1, 2, 3, 4, 5`x `WRequirements`x: Ranks 2-5 requires Professional Focus 1-4. -This stat represents contacts you have in the Hand, with higher levels +This stat represents contacts you have in the Illuminati, with higher levels indicating more important relationships. ~ End @@ -13136,53 +13104,6 @@ and if combatvisible will appear to others when you enter a fight. ~ End -Keyword Encounter~ -SeeAlso ~ -Level 0 -Online 0 -Type 0 -Text `cSyntax:`W encounter launch`x -`cSyntax:`W encounter bringin (message)/stop`x -`cSyntax:`W encounter join (SR Name)`x -`cSyntax:`W encounter storyline (storyline name) -`cSyntax:`W encounter mastermine (character name)`x - -Encounters are random IC events run by storyrunners that occur in an -instanced version of Haven. - -SRs first use encounter launch, this command will find a player and pick -from a list of 50+ possible encounters, prompting the player with the option -to join an encounter and giving the name of the SR running it. The player -has two minutes to respond, if they accept both they and the SR are moved -into an instanced copy of the room they were just in, and the SR is given a -short one to two sentence description of the encounter. - -The SR will then use this writing prompt to create a small RP scene for the -participants, they will earn enhanced karma for this much like they would -for running an adventure, but not as much. During the adventure they can of -course summon in new people if there's a reason to single them out in -particular, but they can also make use of the encounter bringin command. - -This command puts the encounter onto the where list with the string the SR -specifies, appearing as (string) is happening in (room) and also the name of -the SR and person first recruited. It also sends an echo to those most -likely to notice the encounter going on. From there players can use -encounter join (SR name) to join the encounter up to a maximum of five. - -SRs can edit encounter rooms with the decorate command. - -There is a `Wweek cooldown`w on running encounters. - -Every 6 weeks an SR can use encounter launch (name) to launch an encounter with a particular target. - -Once the SR sees the encounter they can add it to an existing storyline if they think it fits. - -Once added to a storyline they can also assign it a mastermind if it makes sense. - -Be advised that encounters are not private affairs; they show up on `Wsociety view`x for society members. -~ -End - Keyword Makepotion~ SeeAlso alchemy, brainwash, stab, society assets, society commands, society resources ~ @@ -16671,20 +16592,20 @@ Meanwhile the Israelites slowly began to pick themselves back up leading eventua In 33 AD the new religion of Christianity was formed out of that of Judaism, and although nobody noticed much at first it's influence started to rapidly spread, almost as if it was being supernaturally aided. In 64 AD The council of Rome had noticed this disturbing upswing in the influence of the descendants of Israel and Emperor Nero blamed Christians for the great Fire of Rome that year, creating a massive wave of persecution against Christians throughout the Empire. In spite of this however, the new religion continue to flourish and many of it's supplicants in secret began working against the supernatural. More and more ties to the other realms became broken and the Gods finally decided to leave Earth to make their primary residence in another plane, many of the lesser councilmembers who hadn't attained full godhood broke away into their own faction and founded a Golden city in yet another realm in this period leading up to around 300AD, a few remaining on earth and instead heading north away from civilization. These lesser members are now known as the Fae. -When Christianity was finally adopted by the Roman Empire officially it was considered a great victory against the council of Rome and ever since the supernatural have been pushed into hiding. It was around this time when the council of Rome started to be known as Manus, or The Hand. While the anti-supernatural faction within Christianity and Judaism was called The Temple. In 150 AD what was left of the Viking council fell to a growing faction of werewolves in Scandinavia. +When Christianity was finally adopted by the Roman Empire officially it was considered a great victory against the council of Rome and ever since the supernatural have been pushed into hiding. It was around this time when the council of Rome started to be known as Manus, or The Illuminati. The anti-supernatural faction within Christianity and Judaism came to be known as The Temple, a movement that would persist for centuries before finally being wiped out and erased. In 150 AD what was left of the Viking council fell to a growing faction of werewolves in Scandinavia. The Druidic council, long forgotten to the northwest grew strong under the influence of the Fae who traveled there instead of to the Golden City, far removed from the area in which the struggles between the supernatural and natural occurred, from Babylon and the old gates to hell much greater trust existed between the Druids and their people, and they practiced magic openly. -While the Hand and Temple fought for control of Rome, the long forgotten and newly powerful druidic council, or as it came to be known, the Order, and it's barbarian tribes began to push south, culminating in the collapse of the Western Roman Empire. At the same time, the Dynasty were being heavily punished by the Mongols and their shamans. +While the Illuminati fought for control of Rome and the early Temple waged its hidden war, the long forgotten and newly powerful druidic council, ancestor of the modern Anarchists, and its barbarian tribes began to push south, culminating in the collapse of the Western Roman Empire. At the same time, the Dynasty were being heavily punished by the Mongols and their shamans. -During most of the Medieval period control of Europe was divided between the Hand, the Order and the Temple. The Temple had control of Spain, and Russia, as well as influence in the middle east, whereas the Hand still controlled Italy and England, with the Order retaining control of most of the rest of Europe. The Temple's influence through Christianity however exerted a heavy hand and they were the most powerful faction for most of this time, all supernaturals needing to exist in secret. The Viking lands to the north remained largely uncontrolled by the factions, instead being the home to several powerful packs of werewolves. +During most of the Medieval period control of Europe was divided between the Illuminati and the Anarchists, with regional powers rising and falling at their margins. The Temple's influence survived mostly as underground cells and religious pressure, but it steadily lost ground and was ultimately destroyed hundreds of years ago. In its absence, the surviving societies enforced a world where most humans remain unaware of the supernatural, and those who learn too much are recruited, erased, or exploited. The Viking lands to the north remained largely uncontrolled by the factions, instead being the home to several powerful packs of werewolves. -The factions and their agent empires continued to wage war throughout Europe, until the Industrial revolution. The rise of science diminished the powers of the supernaturals comparatively, while the declining power of religion damaged the Temple. The factions continued to compete however through attempts to out expand each other, with The Hand locking down territory in Australia and North America, the Order also found some purchase in north America while the Temple claimed much of central and South America. +The factions and their agent empires continued to wage war throughout Europe, until the Industrial revolution. The rise of science diminished the powers of the supernaturals comparatively, and forced the surviving societies to become more covert and sophisticated. The Illuminati locked down territory in Australia and North America, while the Anarchists also found purchase in North America and consolidated influence across Europe. -At around 1900 the power structure was as follows: The Order controlled most of Canada, and southeastern US. They also controlled most of Central Europe, and Ireland. The Hand controlled the economic centers of the US, Italy, Egypt, England and Australiasia, The Temple controlled Mexico, Peru and Brazil, Russia and some parts of the US, particularly central and southern US. They also controlled Russia, and had a fair hand in the middle east. Another group, calling themselves the Dynasty held most of Asia, while central south America, and Africa were controlled by regional shamans with little progress being made by the factions into those areas. Scandinavia continued to be werewolf territory. The Hand managed to take control of France from The Order, and this kicked off world war one, beginning with a coup in Italy organized by the Order and then their backing of the powers of Germany to try to reclaim France and then England, pushing The Hand entirely out of Europe. The Temple originally stayed out of the conflict, but then eventually joined on the side of The Hand when it seemed like the Order might be too successful. The Order was eventually defeated and went into a period of remission, with the Hand reclaiming Italy. +At around 1900 the power structure was as follows: The Anarchists controlled most of Canada, and southeastern US. They also controlled most of Central Europe, and Ireland. The Illuminati controlled the economic centers of the US, Italy, Egypt, England and Australiasia. Another group, calling themselves the Dynasty held most of Asia, while central south America, and Africa were controlled by regional shamans with little progress being made by the factions into those areas. Scandinavia continued to be werewolf territory. The Illuminati managed to take control of France from The Anarchists, and this kicked off world war one, beginning with a coup in Italy organized by the Anarchists and then their backing of the powers of Germany to try to reclaim France and then England, pushing The Illuminati entirely out of Europe. The Anarchists were eventually defeated and went into a period of remission, with the Illuminati reclaiming Italy. -The supernatural group responsible for world war two is unclear, but the effect upon the supernatural world was massive. All three of the great supernatural factions at the time were broken, most of their members dead or fled they splintered into hundreds of different groups. +The supernatural group responsible for world war two is unclear, but the effect upon the supernatural world was massive. The surviving great societies at the time were broken, most of their members dead or fled and they splintered into hundreds of different groups. The cold war between Russia and the United States exacerbated affairs with numberous secrective groups forming and dissolving every few years as supernaturals fought for influence in the shadows. @@ -17569,7 +17490,7 @@ Text The Fae touch many lives in pursuit of their entertainment. The Circus comp `YThe Faelings `gOverview`w: Wildings who live in the Fae, with their own set of problems and issues to deal with. -`DCommon Allies`w: The Order, The Lost. +`DCommon Allies`w: The Anarchists, The Lost. `DCommon Enemies`w: None. `GPrefers`w: Faeborn. `gTypical Tasks`w: Dealing with monsters and other fae threats. @@ -17605,8 +17526,8 @@ Text `YThe Watchers `YThe Black Circle`x `gOverview`x: A council of magical practitioners devoted to the pursuit of individual power above all else. They tend to perceive non-magically adept supernaturals as only slightly better than humans and judge everyone by their arcane skill and knowledge. They frequently traffic with demons and other higher powers and are famed for the dark magical experiments they conduct on humans and animals alike. -`DCommon Allies`x: The Hand, The Red Circle, The Syndicate -`DCommon Enemies`x: The Temple, The White Circle, The Order +`DCommon Allies`x: The Illuminati, The Red Circle, The Syndicate +`DCommon Enemies`x: Temple remnants, The White Circle, The Anarchists `GPrefers`x: Magical practitioners, ruthless individuals. `gTypical Tasks`x: Experimentation, Research, obtaining artifacts and relics, arranging deals, recruitment. @@ -17619,15 +17540,15 @@ Text `YThe Watchers `YThe White Circle`x `gOverview`x: A council of magical practitioners devoted to using their magic to better humanity. They follow a strict code of rules governing legal and illegal use of magic mostly derived from do no harm principles. They spend a lot of time in research, but also in carrying out aid missions. -`DCommon Allies`x: The Order, The Watchers, The Red Circle -`DCommon Enemies`x: The Hand, the Black Circle +`DCommon Allies`x: The Anarchists, The Watchers, The Red Circle +`DCommon Enemies`x: The Illuminati, the Black Circle `GPrefers`x: Magical practitioners, selfless individuals `gTypical Tasks`x: Research, aid missions, obtaining artifacts and relics, protection, recruitment `YThe Coven`x `gOverview`x: A group of all female magical practitioners that formed during a time in which most knowledge, including magical knowledge was largely forbidden to women. While all three circles now accept female members the Coven continues as an independent organization. Their attitudes towards magical ethics are as varied as their attitudes towards the circles themselves although they have always traditionally been more closely allied with the black and red circles than the white. `DCommon Allies`x: The Red Circle, The Black Circle, The White Circle -`DCommon Enemies`x: The Temple, The Order, The Witch Hunters +`DCommon Enemies`x: Temple remnants, The Anarchists, The Witch Hunters `GPrefers`x: Women, magical practitioners `gTypical Tasks`x: Research, experimentation, obtaining artifacts and relics, recruitment. ~ @@ -17665,14 +17586,14 @@ highly stealth oriented assassins who use modern weapons as well as biomancy to augment their strength, speed and durability, but are otherwise human. Those who anger them and are caught by their agents are never heard of again. `DCommon Allies`x: Chinese Intelligence -`DCommon Enemies`x: The Hand, The Order, The Temple. +`DCommon Enemies`x: The Illuminati, The Anarchists, Temple remnants. `GPrefers`x: Asians `gTypical Tasks`x: None `YThe Witch Hunters`x `gOverview`x: The Witch Hunters are a loose assemblage of people dedicated to the elimination of supernatural threats. Their central leadership and history are fairly religious but today anyone who wants to go after dangerous supernaturals and black magic can be endorsed as a member and given assistance with weapons and training to do so and most of their members are those who've previously suffered at the hands of supernatural forces. While they target all types of dangerous supernaturals they have a strong historical enmity to black magic in particular and have a fierce rivalry with the Coven owing to a long history of grievances from both sides. `DCommon Allies`x: The Temple, The Hunters -`DCommon Enemies`x: The Coven, The Black Circle, The Hand +`DCommon Enemies`x: The Coven, The Black Circle, The Illuminati `GPrefers`x: Humans, Religious Individuals, those seeking vengeance `gTypical Tasks`x: Identifying, tracking and eliminating supernaturals and magical practitioners ~ @@ -17687,7 +17608,7 @@ Text Demonic and angelic scions often find brotherhood amongst their own. The Fr `YThe Free `gOverview`w: An angelborn support group, while of limited power the group works to improve the lives of angelborn everywhere, who have a tendency to end up in bad situations. -`DCommon Allies`w: The Order, The Beastmasters. +`DCommon Allies`w: The Anarchists, The Beastmasters. `DCommon Enemies`w: The Syndicate. `GPrefers`w: Angelborn. `gTypical Tasks`w: Saving angelborn. @@ -17715,7 +17636,7 @@ Text Demonic and angelic scions often find brotherhood amongst their own. The Fr `YThe Vampire Empire`x `gOverview`x: The Empire is an alliance of Vampire courts from many different countries and cities, dedicated to the promotion of vampire rights and powers throughout the world. While theoretically ruled by an emperor or empress the last empress was slain 250 years ago and has yet to be replaced. In theory the vampire empire is one of the most powerful organizations in the supernatural world but in practice they tend to spend most of their time politicking amongst themselves for greater status and power or even for a shot at the coveted Throne of Bones. If something is a large enough threat to the Vampire community overall though for them to come together they can do so with terrifying speed and ferocity. -`DCommon Allies`x: The Vampire Court of New York, The Hand +`DCommon Allies`x: The Vampire Court of New York, The Illuminati `DCommon Enemies`x: The Temple, The Hunters `GPrefers`x: Vampires, virgins `gTypical Tasks`x: Obtain new bloodstock, protect members, recruitment, eliminate threats @@ -17752,7 +17673,7 @@ Text There are numerous groups and alliances working constantly to keep the worl `YThe Beastmasters `gOverview`w: A support group for those who've been fleshformed at some point in their life by Fae, Gods or Demons and now have to live with their altered forms. -`DCommon Allies`w: The Order, Redwood Pack, The Lost. +`DCommon Allies`w: The Anarchists, Redwood Pack, The Lost. `DCommon Enemies`w: The Circus, The Chosen, The Gamemasters, The God houses. `GPrefers`w: Supernaturals, homeless contacts. `gTypical Tasks`w: Protecting their members, rescuing them, settling them. @@ -21413,7 +21334,7 @@ Text `c[`WMental Schemes`c]`g:`x `y Aegis`g:`x `c `c Cost`g `g `g `g `g `g `g `g `g :`W 100`g,`W000`c `c `c Average Duration`g:`W 1 `xweek. `c `c Valid Targets`g:`x Automatic; worldwide - `x `x `x Prevents all violence between supernaturals and naturals worldwide and increases the influence of The Order and their allies. + `x `x `x Prevents all violence between supernaturals and naturals worldwide and increases the influence of The Anarchists and their allies. `y Cleanse`g:`x `c `c Cost`g `g `g `g `g `g `g `g `g :`W 100`g,`W000`c `c `c Average Duration`g:`W 1 `xweek. @@ -21423,7 +21344,7 @@ Text `c[`WMental Schemes`c]`g:`x `y Dominance`g:`x `c `c Cost`g `g `g `g `g `g `g `g `g :`W 100`g,`W000`c `c `c Average Duration`g:`W 7 `xdays. `c `c Valid Targets`g:`x Automatic; Naturals worldwide - `x `x `x A scheme which makes all naturals influenced by the desires of supernaturals much like angelborn and increases the power of all mind control on natural humans worldwide. It also increases the influence of the Hand and their allies. + `x `x `x A scheme which makes all naturals influenced by the desires of supernaturals much like angelborn and increases the power of all mind control on natural humans worldwide. It also increases the influence of the Illuminati and their allies. `c[`WOther Schemes`c]`g:`x `y Catastrophe`g:`x @@ -27866,7 +27787,7 @@ It is also where any threats from outside earth would first arrive, making it an important fortress and beachhead should earth ever be attacked. For these reasons it drew the interest of the three most powerful -supernatural organizations in the world, The Hand, The Order and The Temple. +supernatural organizations in the world, The Illuminati, The Anarchists and the long-dead Temple. These organizations all shared a common goal in holding Haven as a defensive bastion, but also are all in competition over the resources that can be obtained from it. Many attempts to strike an accord between them failed, diff --git a/area/limbo.are b/area/limbo.are index fd676bc..6f02064 100644 --- a/area/limbo.are +++ b/area/limbo.are @@ -1087,12 +1087,12 @@ normal~ #100 handsoldier man dark sturdy clothes soldier~ -`DHand soldier in dark, study clothes`x~ -A Hand soldier in dark, sturdy clothes +`DIlluminati soldier in dark, sturdy clothes`x~ +An Illuminati soldier in dark, sturdy clothes ~ -This man is dressed in dark, sturdy clothes. Jeans and combat boots with -a heavy coat that mostly conceals a short black pump action shotgun. A ring -on his right hand features a symbol of a fist. +This person is dressed in dark, sturdy clothes: jeans and combat boots with +a heavy coat that mostly conceals a short black pump action shotgun. A ring +on their right hand features an Eye of Providence. ~ soldier~ ~ @@ -1111,13 +1111,13 @@ D 25 30 #101 handlieutenant black armored soldier modern lieutenant~ -`DHand lieutenant in black modern armor`x~ -A Hand lieutenant in black modern armor +`DIlluminati lieutenant in black modern armor`x~ +An Illuminati lieutenant in black modern armor ~ This figure is dressed in modern black ballistic armor not very well -covered by bulky street clothes, their face is hidden behind a helmet but a -heavy combat knife is visible on their thigh, as is a symbol of a fist on -their shoulder. +covered by bulky street clothes, their face hidden behind a helmet. A heavy +combat knife is visible on their thigh, as is an Eye of Providence on their +shoulder. ~ soldier~ ~ @@ -1137,13 +1137,12 @@ D 41 75 #102 ordersoldier brown coat soldier~ -`WOrder soldier in a long brown coat`x~ -An Order soldier in a long brown coat +`WAnarchist raider in a battered coat`x~ +An Anarchist raider in a battered coat ~ -This figure is dressed in practical street clothes and a heavy long brown -suede coat which just barely fails to conceal the shiny metal of ringmail on -their torso and the sword at their hip. The crossguard of the sword -features a symbol of a scroll crossed with a sword. +This figure is dressed in practical street clothes and a heavy long coat +that just barely conceals scavenged armor plates and a blade at their hip. +A crude circled A is painted across their jacket like a warning. ~ civilian~ ~ @@ -1162,13 +1161,12 @@ D 26 20 #103 orderlieutenant well-armored armored sword sawn-off shotgun lieutenant~ -`Warmored Order lieutenant with a sword and sawn-off`x~ -An armored Order lieutenant with a sword and sawn-off +`Warmed Anarchist lieutenant with a blade and sawn-off`x~ +An armed Anarchist lieutenant with a blade and sawn-off ~ -This man is dressed entirely in modernized plate mail armor, with a long -brown coat doing a bad job of attempting to conceal it. A large broadsword -is held in one hand while a double barrel sawn off shotgun is in the other. -A symbol of a sword crossed with a scroll is emblazoned on his armor. +This fighter is dressed in scavenged armor plates under a long coat. A +large blade is held in one hand while a double barrel sawn off shotgun is in +the other. A crude circled A is scrawled across their gear. ~ civilian~ ~ @@ -1188,8 +1186,8 @@ D 41 75 #104 handbunker bunker~ -`DHand Bunker`x~ -A Hand Bunker +`DIlluminati Bunker`x~ +An Illuminati Bunker ~ ~ civilian~ diff --git a/bin/startup b/bin/startup index f797751..4461f19 100644 --- a/bin/startup +++ b/bin/startup @@ -1,13 +1,23 @@ #!/bin/sh -f +set -eu + # Enable core dumps ulimit -c unlimited # Set the port number -port=3000 +port=${1:-2350} + +SCRIPT_DIR=$(CDPATH= cd -- "$(dirname -- "$0")" && pwd) +HAVEN_ROOT=$(CDPATH= cd -- "$SCRIPT_DIR/.." && pwd) +AREA_DIR="$HAVEN_ROOT/area" +LOG_DIR="$HAVEN_ROOT/log" +HAVEN_BIN="$HAVEN_ROOT/src/haven" + +mkdir -p "$LOG_DIR" -# Change to area directory -cd ../area +# Change to area directory (boot expects this) +cd "$AREA_DIR" if [ -r shutdown.txt ]; then rm -f shutdown.txt @@ -16,7 +26,7 @@ fi while true; do index=1000 while true; do - logfile=../log/$index.log + logfile="$LOG_DIR/$index.log" if [ -r "$logfile" ]; then index=$((index+1)) else @@ -26,12 +36,13 @@ while true; do # Enable core dumps and run the game ulimit -c unlimited - ../src/haven "$port" >"$logfile" 2>&1 + "$HAVEN_BIN" "$port" >"$logfile" 2>&1 # Check for the core file and move it if it exists - if [ -r ../area/core* ]; then - mv ../area/core* ../log/core.$(date +%s) - fi + for corefile in "$AREA_DIR"/core*; do + [ -e "$corefile" ] || break + mv "$corefile" "$LOG_DIR/core.$(date +%s)" + done if [ -r shutdown.txt ]; then rm -f shutdown.txt diff --git a/data/back2/clans.txt b/data/back2/clans.txt new file mode 100644 index 0000000..31ff906 --- /dev/null +++ b/data/back2/clans.txt @@ -0,0 +1,1349 @@ +#FACTION +Vnum 6 +Type 1 +Name The Anarchists~ +Eidilon ~ +EidilonType 0 +EidilonPlayers ~ +Description This society is made up almost entirely of supernaturals who believe that +life is measured in experiences: the rush of danger, the sting of loss, the +taste of victory, and the stories that survive you. + +They reject law, hierarchy, and "civilization" as cages. To the Anarchists, +power is the only truth that lasts, and "right" is whatever you can take, +keep, and defend. + +Humans are usually treated as background, entertainment, or resources unless +they prove they can survive the same world the Anarchists celebrate. + +~ +Outcast 0 +Manifesto The Anarchists advocate lawlessness. No courts, no councils, no +paperwork, no compromises. + +Their territories are held by crews and warlords. "Protection" is bought +with loyalty and fear, and disputes are settled by challenge, intimidation, +or violence. If you can't enforce your will, you don't deserve it. + +To outsiders it looks like chaos. To the Anarchists it is honesty: the world +as it really is, stripped of comforting lies. +~ +Missions Using Preastes rituals to protect innocents or other likely targets. + + +Argue morality with those who disagree with The Anarchists' philosophy. + + +Argue morality with others inside the Order. + + +Seduce or befriend enemies in order to try and redeem them and bring them + +around to Order-like morality. + + +Take the place of would-be victims to save them. + + +Extract Venetian Oaths from villains to at least temporarily limit their + +ability to do evil. + + +Curse evil doers. + + +Use magic or drugs to try and rehabilitate evil doers. + + +Punish evil doers. + + +Promote love, equality and peace socially or supernaturally. + + +Bargain or charm evil doers away from their current evil ambitions. + +~ +History After the Gods and Fae left earth behind, some of their former students + +and acolytes formed several supernatural councils. A druidic council in the + +northwest of Europe was initially a small time player in the supernatural + +world but eventually grew into a powerful player called The Anarchists who saw to + +the destruction of the Western Roman Empire. + + +Throughout the medieval period they controlled most of Central Europe. The + +Industrial revolution led to the decline of the power of the supernatural + +and after World War Two the Order was left shattered, broken up into a dozen + +smaller fragments which rose and fell over the following decades. One year + +after the supposed defeat of Et-Aral however several in the supernatural + +community started advocating for greater cohesion, the need to return to + +larger, more powerful groups to safeguard the world and The Anarchists began to + +regather its strength. + +~ +Roles Shieldbearers are the largest military group with The Anarchists and are + +responsible for the protection of others. + + +The Shieldbearers are tasked with handling all the Order's defense and siege + +work. Usually deploying in practical street wear, but with a signature coat + +or jacket to identify themselves(typically brown) they tend to use heavy + +armor and favor emplaced heavy weaponry. They tend to prefer to pick areas + +of high value or impact and then set up defenses and emplaced weaponry in + +that area to ensure it stays with the Order. They are vulnerable however to + +being caught while moving locations. They often take round ballistic + +shields with them into battle, using them to cover each other when needed, + +or placing them along walls to help fortify an area against weapons fire, + +they are usually called 'girls' by the other factions. + + +Swordbearers are a smaller group with the Order, dedicated to proactive + +efforts to deal with threats before the shieldbearers may be needed. + + +The Swordbearers are the most mobile of the divisions, they tend to favor + +fairly light armor and weapons such as pistols and submachine guns. Usually + +deploying in practical street wear, but with a signature coat or jacket to + +identify themselves(typically brown) they are also the most melee focused of + +the divisions and generally try to use their mobility to close and or flank + +the enemies before tearing into them in close quarters combat. Swordbearers + +are often called 'dogs' by the other factions. + + +Librarians are the support and investigative arm of the Order, and those + +who're less focused on conflict than on research and finding ways to improve + +the world through the occult. + +~ +Scenes Argue morality with Order members. + + +Corrupt Order members to work against their principles. + + +Punish Order members for interfering. + + +Manipulate Order members with threats against innocents. + +~ +OOC ~ +AllianceNumber 6 +AllianceName ~ +SecretDays 2 +StasisTime 0 +StasisAccount ~ +PositionTime 1521366571 +RestrictTime 1521366592 +Cardinal 0 +Staff 0 +Subtype 0 +NoPart 0 +LastOperation 1703181600 +LastIntel 1645404019 +LastDeploy 1704859200 +OperationWins 283 +StealMult 0 +LifeEarned 2567 +WeeklyResources 857 +LastHighIntel 1704585312 +Axes 0 4 4 4 4 1 1 0 0 0 +Attr 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Restrictions 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Crystals 0 0 0 0 0 +BattleHour 0 +BattleDay 0 +BattleTerritory 0 +BattleClimate 0 +BattleWins 0 +AntagSoloWins 0 +AntagGroupWins 0 +BattleOps 0 +CanAlt 0 +PrisonEmotes 0 +Stasis 0 +Closed 0 +Alchemy 0 +LastIncite 1683846001 +DayResources 0 +Parent 0 +College 0 +Resources 15904 +Research 0 +Support 0 +SoftRestrict 1 +Manpower 2 +Symbol a circled A~ +Update 2 +SoldierDeploy 0 +SoldierName an Anarchist raider~ +SoldierDesc This figure is dressed in patched street clothes layered with scavenged +armor plates and a battered leather jacket. Their face is half-hidden behind +a mask and a bandana, and their gear looks stolen, traded, or taken as a +trophy. + +Painted on their jacket is a crude circled A, a warning as much as a symbol. + +~ +SoldierReinforce 0 +Type 1 +Awards 0 +AwardProgress 1610 +Patrolling 0 +Guarding 0 +Report ~ +OpHourRan 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +OpSecondPlace 0 0 0 0 0 +Rank 0 Initiate~ 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 1 Penitent~ 1 1 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 2 Acolyte~ 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 3 Sword~ 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 4 Shield~ 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 5 Scroll~ 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 6 M.Sword~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 +Rank 7 M.Scroll~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 +Rank 8 M.Shield~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 +Rank 9 Warden~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 +ReportTwoTitle ~ +ReportTwoTime 0 +ReportTwoText ~ +ReportThreeTitle ~ +ReportThreeTime 0 +ReportThreeText ~ +ReportOneSent 0 +ReportTwoSent 0 +ReportThreeSent 0 +ReportOnePSent 0 +ReportTwoPSent 0 +ReportThreePSent 0 +End + +#FACTION +Vnum 5 +Type 1 +Name The Illuminati~ +Eidilon ~ +EidilonType 0 +EidilonPlayers ~ +Description This group is made up almost entirely of supernaturals, they believe that + +humankind has proven to be weak, unreliable, short sighted and stupid and + +that the world would be a better place if they ran it. To this end the + +group has many political connections and is a powerful force behind the + +scenes, manipulating governments and companies using their supernatural + +gifts to their own ends. They tend to see supernaturals as superior because + +of their gifts, and wiser because of their longer life spans and thus more + +suited to rule, while humans are considered a lesser class. + +~ +Outcast 0 +Manifesto The Illuminati wishes to implement corporate like meritocracies in which the + +superior rule over the inferior, with the superior almost always being those +who are supernatural and also card-carrying members of the Illuminati. In such a + +society the use of supernatural abilities is never a crime, simply a natural + +expression of an individual's merits. + +Illuminati governments tend to use corporate guises, with the leader being the CEO + +of some cover company and their advisors being the board of directors. They + +are usually located within some unusually well guarded corporate building +near the center of the city. Illuminati governments are very relaxed in general + +and encourage their people to deal with their own problems. They only + +intervene in the case of serious crimes, such as serious assaults and + +murders. They typically don't police crimes against humans unless the crime + +could call attention to the supernatural world, or is otherwise bad for + +their interests. A crime against a human who belongs to another super is + +considered a crime against that super however, but the government would only + +get involved if it was of the serious assault or murder level. They are + +generally easy to get permission to do things from, but difficult to obtain + +help from. + + +If someone is accused of breaking the law, an investigation is carried out + +by an inquisitor with some mind control abilities. If found guilty their + +punishments usually involve brainwashing the guilty into being some new, + +productive member of society. You can be found innocent of any crime in a +Illuminati court if you can successful argue that what you did was for the greater + +good. In theory this is the greater good of the world, but in practice +often blurs more into the greater good of the Illuminati. + +~ +Missions Creating and cultivating human assets for The Illuminati. + + +Using Mind Control, drugs, addiction, financial or social pressure, +coercion, blackmail or bribery to turn individuals into assets for The Illuminati + +willing to spy on their neighbours, provide intelligence, provide blood, or + +help to blackmail/coerce new assets, or provide assistance through their + +workplace, or through laundering resources or helping in social + +manipulation. + +Manipulating conversations and social environments to promote Illuminati friendly + +positions, such as meritocratic over democratic ideals, individual freedoms + +and in supernaturally aware society, the inability of humans to self-govern + +and the natural right of supernaturals to use their abilities whenever they + +wish. + + +Spreading domination of the financial world by controlling business owners + +or other financially significant individuals, owning businesses and banks. + + + +Spreading domination of the political world by controlling voters, + +government officials and politicians. + + +Spreading domination of the media by controlling bloggers, social media + +accounts, journalists and media companies. + +Convincing enemies to defect to the Illuminati. + + +Using punishment/reward incentives to train humans or low esteem co-workers +into being better, more obedient and more useful to The Illuminati. + +Punishing those who try to stand up to The Illuminati or otherwise resist its + +inevitable world domination. + +~ +History When the Gods left earth, the resulting power vacuum was filled by their + +former servants forming independent and competing councils. One of the + +earliest and strongest of these was known as the Council of Rome. This was + +where the first vampires developed as a way to extend the lives and power of + +the council members. They waged war against the Israelites and then the + +Christians until Christianity was adopted by the Roman State, at which point + +the group became more covert and started to call themselves Manus, or The + +Illuminati. + +Through most of the Medieval era The Illuminati controlled primarily Italy and + +England as well as some Eastern European states and warred with the Temple + +and The Anarchists. The industrial revolution began a decline in the power of +supernaturals but the Illuminati was still able to exert significant control over + +much of the new world including Australia and many of the economic + +powerhouses of the US. + +World War Two broke the power of the Illuminati, the increasing complexity and + +secrecy of global conflict with the rise of the Cold War was an anathema to + +the large organizations and they splintered apart into several smaller + +groups. One year after the supposed defeat of Et-Aral however several in + +the supernatural community started advocating for greater cohesion, the need + +to return to larger, more powerful groups to safeguard the world and The +Illuminati began to regather its strength. + +~ +Roles The Peacekeepers are the Illuminati's soldiers, guards and police. Called upon + +whenever martial might is required. + + +The Peacekeepers tend to deploy in modern black military gear and are + +usually well armored. One of their favorite tactics is to use slightly + +curved, rectangular shields and deploy into what they call the phalanx. + +This involves a squad of troops, the first line crouching and planting + +shields, the second line placing their shields on top and firearms and + +sometimes the occasional flamethrower being pushed through special slots in + +the shield to allow the peacekeepers to fire. It presents a front that is + +effectively immune to small arms fire, but is somewhat slow to move or + +maneuver and can be vulnerable to flanking attacks. The defense can also be + +penetrated by heavy weaponry, amongst other societies they are often called + +'turtles' for their use of this tactic. + +The Shadows are the Illuminati's covert operatives, responsible for + +assassinations, espionage, spying, research, R&D and arcane support. + + +The Shadows tend to deploy in lightly armed and armored black military gear, + +or enemy/civilian outfits. They are particularly fond of espionage and + +assassination in open conflict, but also fulfill much of the sniping, +scouting or support roles for the Illuminati. Due to their dark garb and the high + +number of vampires normally found in them, they are often called 'Bats' by + +other societies. + +The Whisperers are the Illuminati's public face, they are it's diplomats, PR + +agents, advertising executives, and politicians. Dedicated to influencing +the world at large to serve the agenda of the Illuminati as well as handling + +relations with other groups. Those groups might be supernaturals ones, or +natural ones relating to the Illuminati through one of their many corporate + +fronts, the largest and well known of which is Coretech Industries. + +~ +Scenes Discovering the identity of Illuminati assets. + +Trying to free Illuminati assets from the control of the Illuminati. + +Trying to convince Illuminati operatives to defect. + +Arguing against the Illuminati's moral codes. + +Offering yourself as an Illuminati asset for personal benefit or to save someone + +else. + +Seducing or befriending an Illuminati operative to attempt to spy on them and + +discover useful intelligence. + +~ +OOC ~ +AllianceNumber 5 +AllianceName ~ +SecretDays 2 +StasisTime 0 +StasisAccount ~ +PositionTime 1521365868 +RestrictTime 0 +Cardinal 0 +Staff 0 +Subtype 0 +NoPart 0 +LastOperation 1704585600 +LastIntel 1702165470 +LastDeploy 1704585600 +OperationWins 368 +StealMult 0 +LifeEarned 3491 +WeeklyResources 1440 +LastHighIntel 1705123863 +Axes 0 4 4 4 4 2 7 0 0 0 +Attr 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Restrictions 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Crystals 0 0 0 0 0 +BattleHour 0 +BattleDay 0 +BattleTerritory 0 +BattleClimate 0 +BattleWins 0 +AntagSoloWins 0 +AntagGroupWins 0 +BattleOps 0 +CanAlt 0 +PrisonEmotes 0 +Stasis 0 +Closed 0 +Alchemy 0 +LastIncite 1681257600 +DayResources 0 +Parent 0 +College 0 +Resources 15180 +Research 0 +Support 0 +SoftRestrict 0 +Manpower 8 +Symbol the Eye of Providence~ +Update 2 +SoldierDeploy 0 +SoldierName `242an Illuminati Peacekeeper in full tactical gear`x~ +SoldierDesc `240This Illuminati Peacekeeper is wearing a set of full tactical gear in a deep black color, a symbol of the `088Eye of Providence`240 displayed proudly on the front of their helmet, their face covered by a mask not dissimilar from what would be expected by a SWAT officer. Armed to the teeth with a rifle, melee weapons and the shields they are famous for using in phalanx formations, these soldiers are a force to be reckoned with, even if lacking so much as an ounce of individuality.`x + +~ +SoldierReinforce 9 +Type 1 +Awards 2 +AwardProgress 1903 +Patrolling 0 +Guarding 0 +Report ~ +OpHourRan 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +OpSecondPlace 0 0 0 0 0 +Rank 0 Intake~ 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 1 Food~ 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 2 Intern~ 1 1 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 3 Keeper~ 1 1 1 0 1 0 1 0 0 1 0 1 0 0 0 0 0 0 0 0 +Rank 4 Shadow~ 1 1 1 0 1 0 1 0 0 0 0 1 0 0 0 0 0 0 0 0 +Rank 5 Whisper~ 1 1 1 0 1 0 1 0 0 0 0 1 0 0 0 0 0 0 0 0 +Rank 6 CSO~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 +Rank 7 CIO~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 +Rank 8 CFO~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 +Rank 9 CEO~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 +ReportTwoTitle ~ +ReportTwoTime 0 +ReportTwoText ~ +ReportThreeTitle ~ +ReportThreeTime 0 +ReportThreeText ~ +ReportOneSent 0 +ReportTwoSent 0 +ReportThreeSent 0 +ReportOnePSent 0 +ReportTwoPSent 0 +ReportThreePSent 0 +End + +#FACTION +Vnum 7 +Type 1 +Name The Temple~ +Eidilon ~ +EidilonType 0 +EidilonPlayers ~ +Description This group is made of mostly non supernaturals, they believe that magic + +and supernatural forces are inherently damaging and should be removed + +entirely from the world. Most of their members are essentially supernatural + +hunters or soldiers, religiosity is also very common. Some of their members + +are extremely prejudiced, going so far as to hate all supernaturals, + +believing they are evil abominations who must all be destroyed. Some + +however are very compassionate, believing that being supernatural is not + +that person's fault, they deserve all the respect and kindness of anyone + +else, but still thinking that the world would be better served if + +supernaturals and their influence could be grandfathered out. + +~ +Outcast 0 +Manifesto The Temple works to minimize or eliminate supernatural power on Earth. + +They oppose anyone becoming supernatural or growing in supernatural strength + +and try to limit when and how people can use supernatural power, + +particularly when using it for ill-ends. In the mainstream Temple killing + +of supernaturals is reserved only for those who do great harm and can't + +otherwise be stopped, but there are more radical subgroups. + + +Temple governments operate out of bunkers that they build under some house + +or other building that they own, warehouses are popular choices. They have + +a strict chain of command, with a Commanding Officer who makes the decisions + +and others after that. Their laws with regards to supernaturals are + +reasonable lax, only getting involved in more serious offenses, such as + +serious theft, assault, murder and so on. They are however significantly + +more diligent about crimes against humans by supernaturals, and almost any + +use of supernatural abilities against a human in a way that's negative for + +the human is likely an offense. They sit somewhere between the other two + +with regards to how willing they are to give permission or help, usually + +operating from a ruthlessly pragmatic perspective. + + +If someone is accused of breaking the law, they are subjected to a tribunal + +of three Temple officers to decide their case. They usually prefer corporal + +punishment, whippings, sometimes the loss of a hand or executions in serious + +matters. + +~ +Missions Obtain and develop intelligence assets out of locals and members of other + +supernatural organizations. + + +Train and arm local humans, forming militias and other combat capable units. + + +Punish supernaturals for the open or flagrant use of their abilities. + +Interrogate supernaturals for actionable intelligence. + + +Use neutralizers, Venetian oaths or other methods to temporarily deprive + +supernaturals of their supernatural abilities. + + +Seduce or befriend supernaturals to obtain intelligence. + + +Charm, bargain or coerce supernaturals into not using their abilities. + + +Convince individuals to not become supernatural, or try to become + +supernatural. + + +Convince supernaturals to not progress in their development of supernatural + +abilities. + + +Convince supernaturals to take permanent neutralizers. + + +Convince, bribe, coerce or blackmail supernaturals into not having children. + + +Convince, coerce or blackmail supernaturals into becoming demolishers and + +fighting against other supernaturals. + + +Investigate potential abusive use of supernatural abilities. Li 4 + +~ +History The Temple first formed out of Israelite warriors in Canaan around 1400 + +BCE as a group dedicated to fighting against supernatural evils. While + +constantly persecuted and often seemingly crushed throughout history they + +always managed to spring back and reform growing in strength as they started + +to join with the newly burgeoning religion of Christianity and finally +pushing the Illuminati back when Christianity was adopted as the state religion of + +Rome. + + +The Temple's influence grew slowly over time, being accelerated by + +technological and industrial developments but they were pulled into the + +great conflict of World War Two and were shattered into countless smaller + +groups in the aftermath. One year after the supposed defeat of Et-Aral + +however several in the supernatural community started advocating for greater + +cohesion, the need to return to larger, more powerful groups to safeguard + +the world and The Temple began to regather its strength. + +~ +Roles The Strike Force is one of the most elite military groups in the world, + +and they have to be in order to contend with supernatural threats without + +supernatural powers of their own. + + +The Strike force prefers ambushes and sniping to open conflict, they are + +almost always looking to take the high ground and hold their shots for the + +right opportunity to make the biggest impact, usually targeting officers + +first. They most often deploy in modern military camouflage. When sniping + +isn't a viable option they prefer to set ambushes with land mines or razor + +wire. They are usually called 'mosquitos' by the other factions. + + +Intelligence are the eyes, ears and brain of the Temple, consisting largely + +of ex-intelligence agents and military intelligence officers. + + +Temple Intelligence tend to deploy in slightly modified civilian garb and + +provide support, scouting, and espionage during times of conflict. They + +particularly like to sneak in to place remote detonated explosives on key + +enemy assets, and detonate them right when the enemy most wanted to use +them. They have a pronounced rivalry with the Illuminati's Shadows. They are + +usually called 'geeks' by the other factions. + + +Demolishers are known as the Temple's wrecking ball for when all subtly has + +gone out the window. Consisting of most of the Temple's supernatural + +members as well as others wielding dangerous experimental weaponry. + + +The Demolishers usually deploy with the heaviest weaponry and in stripped + +down military gear, with men often going topless. They aren't usually that + +well armored and carry such heavy weaponry as to render their mobility + +limited. In a direct firefire they rarely lose, but tend to perform poorly + +in confined areas. Amongst other factions they are generally known as + +'freaks. ' + +~ +Scenes Tempt Temple members to take up or use their supernatural abilities. + + +Corrupt or enslave Temple assets or militia members. + + +Seduce or befriend Temple members to obtain intelligence. + + +Tempt Temple members to develop their supernatural power further and grow + +stronger. + +~ +OOC ~ +AllianceNumber 7 +AllianceName ~ +SecretDays 8 +StasisTime 0 +StasisAccount ~ +PositionTime 1521367147 +RestrictTime 1521367303 +Cardinal 0 +Staff 0 +Subtype 0 +NoPart 0 +LastOperation 1702990800 +LastIntel 1672792666 +LastDeploy 1704639601 +OperationWins 112 +StealMult 0 +LifeEarned 1993 +WeeklyResources 265 +LastHighIntel 1705428863 +Axes 0 6 1 6 6 7 6 0 0 0 +Attr 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Restrictions 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Crystals 0 0 0 0 0 +BattleHour 0 +BattleDay 0 +BattleTerritory 0 +BattleClimate 0 +BattleWins 0 +AntagSoloWins 0 +AntagGroupWins 0 +BattleOps 0 +CanAlt 0 +PrisonEmotes 0 +Stasis 0 +Closed 0 +Alchemy 0 +LastIncite 1701547679 +DayResources 0 +Parent 0 +College 0 +Resources 15393 +Research 0 +Support 0 +SoftRestrict 1 +Manpower 15 +Symbol a stylized sun~ +Update 0 +SoldierDeploy 0 +SoldierName a kevlar-clad Templar operative~ +SoldierDesc Cloaked in a full black Kevlar suit that provides a formidable blend of protection and mobility, this Templar operative is armed and ready. The identity of the wearer remains mostly concealed, thanks to the protective gear and a concealed helmet that shields their face. Adorning their equipment is the distinct emblem of a stylized sun, a prominent symbol of their allegiance to the Temple's cause. At their disposal, this operative carries a highly customized variant of an AR-15, the sleek design of which hinting at cutting-edge technology. The rifle is finely tuned for precision and lethality, boasting features like a modular rail system and a holographic sight for quick target acquisition. Holstered at their side is a high-caliber Desert Eagle sidearm, a reliable and compact companion for close-quarter engagements against supernatural threats. For melee encounters, the operative wields a retractable baton with a reinforced polymer construction. With a combination of advanced weaponry and stealthy armor, this Kevlar-clad Templar is a force to be reckoned with in the shadows of their operations, be they overt or covert. + +~ +SoldierReinforce 0 +Type 1 +Awards 2 +AwardProgress 1349 +Patrolling 0 +Guarding 0 +Report ~ +OpHourRan 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +OpSecondPlace 0 0 0 0 0 +Rank 0 Recruit~ 1 1 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 1 Demolisher~ 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 2 Assistant~ 1 1 1 0 1 1 1 0 0 0 0 1 0 0 0 0 0 0 0 0 +Rank 3 Private~ 1 1 1 0 1 1 1 0 0 0 0 1 0 0 0 0 0 0 0 0 +Rank 4 Grenadier~ 1 1 1 0 1 1 1 0 1 1 0 1 0 0 0 0 0 0 0 0 +Rank 5 Agent~ 1 1 1 0 1 1 1 0 1 1 0 1 0 0 0 0 0 0 0 0 +Rank 6 Sergeant~ 1 1 1 0 1 1 1 0 1 1 0 1 0 0 0 0 0 0 0 0 +Rank 7 Captain~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 +Rank 8 Director~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 +Rank 9 Commander~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 +ReportTwoTitle ~ +ReportTwoTime 0 +ReportTwoText ~ +ReportThreeTitle ~ +ReportThreeTime 0 +ReportThreeText ~ +ReportOneSent 0 +ReportTwoSent 0 +ReportThreeSent 0 +ReportOnePSent 0 +ReportTwoPSent 0 +ReportThreePSent 0 +End + +#FACTION +Vnum 28 +Type 0 +Name The Sapphire Martyrs~ +Eidilon ~ +EidilonType 0 +EidilonPlayers ~ +Description The Sapphire Martyrs believe that nothing can be done to prevent the destruction + +of Earth but if the other worlds are still connected to it when its end comes, + +they too will perish. As such they are trying to achieve enough domination over + +the world to destroy it before its destined demise so as to sever those + +connections and save the other worlds. + + +Their ranks are filled with individuals who have lost hope in salvation and are + +ready to embrace oblivion, believing in the purity of their cause. Their ideology + +is steeped in a profound sense of martyrdom, and they view their mission as a + +tragic but necessary act of love. Despite the horror of their objective, they + +carry themselves with a chilling serenity, seeing beauty in the sacrifice + +they are prepared to make.~ +Outcast 0 +Manifesto ~ +Missions ~ +History ~ +Roles ~ +Scenes ~ +OOC ~ +AllianceNumber 9 +AllianceName ~ +SecretDays 13311 +StasisTime 0 +StasisAccount ~ +PositionTime 0 +RestrictTime 0 +Cardinal 0 +Staff 0 +Subtype 0 +NoPart 0 +LastOperation 1704859200 +LastIntel 1608732000 +LastDeploy 0 +OperationWins 19 +StealMult 475 +LifeEarned -2400 +WeeklyResources 0 +LastHighIntel 0 +Axes 0 0 0 0 0 0 0 0 0 0 +Attr 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Restrictions 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Crystals 0 0 0 0 0 +BattleHour 0 +BattleDay 0 +BattleTerritory 0 +BattleClimate 0 +BattleWins 0 +AntagSoloWins 2 +AntagGroupWins 1 +BattleOps 0 +CanAlt 0 +PrisonEmotes 0 +Stasis 0 +Closed 0 +Alchemy 0 +LastIncite 1501149931 +DayResources 0 +Parent 0 +College 0 +Resources 10000 +Research 0 +Support 0 +SoftRestrict 0 +Manpower 15 +Symbol A fractured, tear-shaped blue sapphire~ +Update 6 +SoldierDeploy 0 +SoldierName a figure in urban combat gear with a dark blue beret~ +SoldierDesc ~ +SoldierReinforce 0 +Type 0 +Awards 0 +AwardProgress 0 +Patrolling 0 +Guarding 0 +Adversary 0 +Antagonist 1 +Report ~ +OpHourRan 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +OpSecondPlace 0 0 0 0 0 +Rank 0 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 1 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 2 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 3 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 4 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 5 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 6 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 7 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 8 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 9 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +ReportTwoTitle ~ +ReportTwoTime 0 +ReportTwoText ~ +ReportThreeTitle ~ +ReportThreeTime 0 +ReportThreeText ~ +ReportOneSent 0 +ReportTwoSent 0 +ReportThreeSent 0 +ReportOnePSent 0 +ReportTwoPSent 0 +ReportThreePSent 0 +End + +#FACTION +Vnum 26 +Type 0 +Name The Golden Shadow~ +Eidilon ~ +EidilonType 0 +EidilonPlayers ~ +Description The Golden Shadow is a mercenary group that has chosen to profit + +from the world's impending destruction rather than try to prevent it. They + +are opportunists, working with whoever offers the most gain, be it dark + +forces or desperate individuals. Their ideology is one of ruthless pragmatism; + +they believe that in a world destined for destruction, the only sensible + +course of action is to amass as much wealth and power as possible while they + +can. They are skilled fighters and negotiators, using their talents to + +exploit the fear and chaos that the approaching apocalypse has caused.~ +Outcast 0 +Manifesto ~ +Missions ~ +History ~ +Roles ~ +Scenes ~ +OOC ~ +AllianceNumber 9 +AllianceName ~ +SecretDays 13311 +StasisTime 0 +StasisAccount ~ +PositionTime 0 +RestrictTime 0 +Cardinal 0 +Staff 0 +Subtype 0 +NoPart 0 +LastOperation 1704639601 +LastIntel 1608732000 +LastDeploy 0 +OperationWins 96 +StealMult 475 +LifeEarned -2400 +WeeklyResources 0 +LastHighIntel 0 +Axes 0 0 0 0 0 0 0 0 0 0 +Attr 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Restrictions 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Crystals 0 0 0 0 0 +BattleHour 0 +BattleDay 0 +BattleTerritory 0 +BattleClimate 0 +BattleWins 0 +AntagSoloWins 1 +AntagGroupWins -2 +BattleOps 0 +CanAlt 0 +PrisonEmotes 0 +Stasis 0 +Closed 0 +Alchemy 0 +LastIncite 1501149584 +DayResources 0 +Parent 0 +College 0 +Resources 10000 +Research 0 +Support 0 +SoftRestrict 0 +Manpower 15 +Symbol A golden dagger plunged through a shadowy globe~ +Update 6 +SoldierDeploy 0 +SoldierName a figure in sleek, black tactical gear, with a golden emblem on their shoulder~ +SoldierDesc ~ +SoldierReinforce 0 +Type 0 +Awards 0 +AwardProgress 0 +Patrolling 0 +Guarding 0 +Adversary 0 +Antagonist 1 +Report ~ +OpHourRan 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +OpSecondPlace 0 0 0 0 0 +Rank 0 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 1 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 2 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 3 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 4 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 5 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 6 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 7 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 8 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 9 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +ReportTwoTitle ~ +ReportTwoTime 0 +ReportTwoText ~ +ReportThreeTitle ~ +ReportThreeTime 0 +ReportThreeText ~ +ReportOneSent 0 +ReportTwoSent 0 +ReportThreeSent 0 +ReportOnePSent 0 +ReportTwoPSent 0 +ReportThreePSent 0 +End + +#FACTION +Vnum 29 +Type 0 +Name The Destined Host~ +Eidilon ~ +EidilonType 0 +EidilonPlayers ~ +Description The Destined Host is a faction that believes in the power and supremacy + +of demons, viewing them as the world's only hope against impending doom. They have + +made pacts with these otherworldly entities, gaining power and influence in exchange + +for their loyalty and service. They work tirelessly to strengthen the demons' hold + +on the world, conducting dark rituals and seeking out ancient artifacts that could + +help to bring more of their benefactors into this realm. Despite their seemingly + +malevolent alliances, they see themselves as the world's protectors, believing that + +only by embracing the power of demons can the world be saved.~ +Outcast 0 +Manifesto ~ +Missions ~ +History ~ +Roles ~ +Scenes ~ +OOC ~ +AllianceNumber 9 +AllianceName ~ +SecretDays 13311 +StasisTime 0 +StasisAccount ~ +PositionTime 0 +RestrictTime 0 +Cardinal 0 +Staff 0 +Subtype 0 +NoPart 0 +LastOperation 1705327200 +LastIntel 1608732000 +LastDeploy 0 +OperationWins 22 +StealMult 475 +LifeEarned -2400 +WeeklyResources 0 +LastHighIntel 0 +Axes 0 0 0 0 0 0 0 0 0 0 +Attr 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Restrictions 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Crystals 0 0 0 0 0 +BattleHour 0 +BattleDay 0 +BattleTerritory 0 +BattleClimate 0 +BattleWins 0 +AntagSoloWins 2 +AntagGroupWins 0 +BattleOps 0 +CanAlt 0 +PrisonEmotes 0 +Stasis 0 +Closed 0 +Alchemy 0 +LastIncite 1501150006 +DayResources 0 +Parent 0 +College 0 +Resources 10000 +Research 0 +Support 0 +SoftRestrict 0 +Manpower 15 +Symbol A crimson hand holding a blackened, thorned crown~ +Update 6 +SoldierDeploy 0 +SoldierName a figure clad in red and black camo with demonic sigils etched into their weapons~ +SoldierDesc ~ +SoldierReinforce 0 +Type 0 +Awards 0 +AwardProgress 0 +Patrolling 0 +Guarding 0 +Adversary 0 +Antagonist 1 +Report ~ +OpHourRan 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +OpSecondPlace 0 0 0 0 0 +Rank 0 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 1 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 2 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 3 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 4 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 5 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 6 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 7 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 8 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 9 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +ReportTwoTitle ~ +ReportTwoTime 0 +ReportTwoText ~ +ReportThreeTitle ~ +ReportThreeTime 0 +ReportThreeText ~ +ReportOneSent 0 +ReportTwoSent 0 +ReportThreeSent 0 +ReportOnePSent 0 +ReportTwoPSent 0 +ReportThreePSent 0 +End + +#FACTION +Vnum 27 +Type 0 +Name The Black Flame~ +Eidilon ~ +EidilonType 0 +EidilonPlayers ~ +Description The Black Flame is a cult that worships the eldritch horrors of the + +void, seeing them not as bringing about a necessary end. They believe that the + +world's destruction is not only inevitable, but desirable, a cleansing fire + +that will pave the way for whatever comes next. Their members are drawn from + +all walks of life, united by a shared fascination with the unknown and a desire + +to prepare the world for its impending end. They conduct rituals designed to + +hasten the arrival of the eldritch horrors, and work to spread their beliefs, + +hoping to convert others to their cause. Despite their dark and seemingly + +nihilistic ideology, they see themselves as the world's saviors, guiding it + +towards its ultimate destiny.~ +Outcast 0 +Manifesto ~ +Missions ~ +History ~ +Roles ~ +Scenes ~ +OOC ~ +AllianceNumber 9 +AllianceName ~ +SecretDays 13311 +StasisTime 0 +StasisAccount ~ +PositionTime 0 +RestrictTime 0 +Cardinal 0 +Staff 0 +Subtype 0 +NoPart 0 +LastOperation 1705446001 +LastIntel 1608732000 +LastDeploy 0 +OperationWins 29 +StealMult 475 +LifeEarned -2400 +WeeklyResources 0 +LastHighIntel 0 +Axes 0 0 0 0 0 0 0 0 0 0 +Attr 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Restrictions 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Crystals 0 0 0 0 0 +BattleHour 0 +BattleDay 0 +BattleTerritory 0 +BattleClimate 0 +BattleWins 0 +AntagSoloWins 3 +AntagGroupWins 3 +BattleOps 1 +CanAlt 0 +PrisonEmotes 0 +Stasis 0 +Closed 0 +Alchemy 0 +LastIncite 1501149833 +DayResources 0 +Parent 0 +College 0 +Resources 10000 +Research 0 +Support 0 +SoftRestrict 0 +Manpower 15 +Symbol An obsidian flame-wreathed globe~ +Update 6 +SoldierDeploy 0 +SoldierName a figure in dark robes, with an impassive white mask~ +SoldierDesc ~ +SoldierReinforce 0 +Type 0 +Awards 0 +AwardProgress 0 +Patrolling 0 +Guarding 0 +Adversary 0 +Antagonist 1 +Report ~ +OpHourRan 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +OpSecondPlace 0 0 0 0 0 +Rank 0 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 1 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 2 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 3 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 4 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 5 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 6 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 7 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 8 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Rank 9 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +ReportTwoTitle ~ +ReportTwoTime 0 +ReportTwoText ~ +ReportThreeTitle ~ +ReportThreeTime 0 +ReportThreeText ~ +ReportOneSent 0 +ReportTwoSent 0 +ReportThreeSent 0 +ReportOnePSent 0 +ReportTwoPSent 0 +ReportThreePSent 0 +End + +#END diff --git a/data/back2/locations.txt b/data/back2/locations.txt new file mode 100644 index 0000000..e8120e8 --- /dev/null +++ b/data/back2/locations.txt @@ -0,0 +1,2053 @@ +#LOCATION +Name Montreal, Canada~ +Continent 1 +Status 2 +Notes ~ +Illuminati 12 +Order 31 +Temple 21 +Lockout 1570445412 +XCoord 422 +YCoord 389 +BattleClimate 0 +Timezone 0 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 5275 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 0 +End + +#LOCATION +Name Toronto, Canada~ +Continent 1 +Status 3 +Notes ~ +Illuminati 2 +Order 7 +Temple 37 +Lockout 1570445412 +XCoord 394 +YCoord 402 +BattleClimate 4 +Timezone 0 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 5 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 4 +End + +#LOCATION +Name Vancouver, Canada~ +Continent 1 +Status 1 +Notes ~ +Illuminati 38 +Order 15 +Temple 9 +Lockout 1570445412 +XCoord 200 +YCoord 363 +BattleClimate 5 +Timezone -3 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 11 +BaseType 0 +Phil 0 2 0 0 0 62 42 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 5 +End + +#LOCATION +Name New York, New York~ +Continent 1 +Status 1 +Notes ~ +Illuminati 34 +Order 7 +Temple 12 +Lockout 1570445412 +XCoord 427 +YCoord 416 +BattleClimate 4 +Timezone 0 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline Fri Nov 10 2023: Conspiracy theorist blogs are filled with scattered reports emerging from New York, indicating that unidentified, kevlar-clad operatives arriving in black vans are methodically apprehending and "black-bagging" individuals suspected of affiliations with the Vampire Court. Across the boroughs, there are accounts of individuals, ranging from local politicians to members of the homeless community, having been abducted by these assailants. With the uncertainty surrounding the Vampire Court's influence in the financial and political realms of the city, New York's supernatural community finds itself in a precarious atmosphere, with many acknowledging that the city has become a focal point of contention. + Tue Nov 14 2023: Under the coercive influence of the Templars, bolstered by manipulated and potentially fabricated photographs depicting New York politicians in compromising situations, the state legislature has reluctantly approved the expansion of Bellevue Hospital's cancer wing. Regrettably, this seemingly benevolent initiative masks a more dubious agenda, as the new cancer ward has been repurposed by Templar operatives for the chipping and processing of local supernaturals, facilitating their tracking and control. This development poses a significant threat to the supernatural community in New York. + Mon Nov 27 2023: The Temple confronts the remnants of the desperate Vampire Court of New York, disparate supernatural elements, and reinforcements from the formidable Vampire Empire. They strategically demolish the abandoned building that served as a coordination hub for these rebellious forces. Exploiting the ensuing chaos as a diversion, the Temple successfully establishes a strategic presence on Floor 56 of the Tyrell Corporation's skyscraper. Simultaneously, they eliminate the final stronghold of supernatural resistance. With these actions, the Temple asserts its control over the city, commanding the local government, its first responders, and influential figures on Wall Street.~ +StatusTimer 59 +BaseType 0 +Phil 0 0 100 0 0 100 1 0 0 0 0 0 0 0 0 0 0 0 0 60 +BattleClimate 4 +Basecore 7 Tyrell Corporation, Floor 52 "Skunkworks" - Floor 52, also known in Templar channels as the "Skunkworks", is a dedicated Templar command-and-control center in New York + ~ +End + +#LOCATION +Name New York~ +Continent 0 +Status 1 +Notes ~ +Illuminati 0 +Order 0 +Temple 0 +Lockout 1570445412 +XCoord 0 +YCoord 0 +BattleClimate 3 +Timezone 0 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 731 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 3 +End + +#LOCATION +Name Boston, Massachusetts~ +Continent 1 +Status 1 +Notes ~ +Illuminati 18 +Order 13 +Temple 15 +Lockout 1655433805 +XCoord 0 +YCoord 0 +BattleClimate 4 +Timezone 0 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline Sat Dec 2 2023: Negotiations unfolded within the walls of Haven's town hall as the Temple orchestrated a strategic agreement with the Witch Hunters. The exchange involved a nuanced barter encompassing critical information, clandestine trading routes of the black market, sources of aftermarket weapons smugglers, and various other clandestine transactions. In return for this trove of invaluable resources, a pact was forged between the Templars and the Witch Hunters. In the aftermath of this accord, the Templars pledged their support to the Witch Hunters in their relentless pursuit of a common adversary: the Coven. Executing a meticulously planned operation in the sprawling Sherrin Woods, a reported haven for the Coven's routine rituals, the Temple successfully absconded with a pivotal Coven grimoire. This artifact, held in high esteem by the Coven, was promptly delivered into the hands of the Witch Hunters. Having fulfilled the terms of the agreement, the Witch Hunters reciprocated by furnishing the Temple with valuable local contacts and an initial staging area within the region. However, an unintended consequence emerged from the zealous nature of the Witch Hunters. Their fervent pursuit of magic practitioners in Boston has cast a shadow of uncertainty in the city, leaving every arcanist in the region apprehensive about an impending visit from these fervently magic-averse enforcers. Consequently, supernatural tensions in the area have been heightened, further complicating the delicate balance of power.~ +StatusTimer 5 +BaseType 0 +Phil 0 0 0 1 0 45 6 27 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 4 +End + +#LOCATION +Name London, England~ +Continent 3 +Status 1 +Notes ~ +Illuminati 47 +Order 19 +Temple 11 +Lockout 1570445412 +XCoord 748 +YCoord 352 +BattleClimate 4 +Timezone 5 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 1055 +BaseType 0 +Phil 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 4 +End + +#LOCATION +Name Edinburgh, Scotland~ +Continent 3 +Status 1 +Notes ~ +Illuminati 25 +Order 21 +Temple 11 +Lockout 1570445412 +XCoord 736 +YCoord 318 +BattleClimate 1 +Timezone 5 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 1397 +BaseType 0 +Phil 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name Miami, Florida~ +Continent 1 +Status 1 +Notes ~ +Illuminati 20 +Order 33 +Temple 2 +Lockout 1570445412 +XCoord 389 +YCoord 497 +BattleClimate 1 +Timezone 0 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 88 +BaseType 0 +Phil 0 0 0 0 0 18 1 34 0 0 0 20 0 0 0 0 0 0 0 60 +BattleClimate 1 +End + +#LOCATION +Name Belfast, Ireland~ +Continent 3 +Status 1 +Notes ~ +Illuminati 31 +Order 25 +Temple 11 +Lockout 1581170674 +XCoord 723 +YCoord 328 +BattleClimate 1 +Timezone 5 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 492 +BaseType 0 +Phil 0 0 0 2 0 3 4 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name New Orleans, Louisiana~ +Continent 1 +Status 1 +Notes ~ +Illuminati 0 +Order 0 +Temple 0 +Lockout 1570445412 +XCoord 347 +YCoord 478 +BattleClimate 0 +Timezone -1 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 434 +BaseType 0 +Phil 0 0 0 4 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 0 +End + +#LOCATION +Name Richmond, Virginia~ +Continent 1 +Status 1 +Notes ~ +Illuminati 14 +Order 24 +Temple 15 +Lockout 1570445412 +XCoord 401 +YCoord 438 +BattleClimate 1 +Timezone 0 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 285 +BaseType 0 +Phil 0 0 9 0 0 46 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name Yellowstone, Wyoming~ +Continent 1 +Status 1 +Notes ~ +Illuminati 16 +Order 35 +Temple 2 +Lockout 1570445412 +XCoord 314 +YCoord 477 +BattleClimate 2 +Timezone -2 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 184 +BaseType 0 +Phil 0 0 0 0 0 0 39 0 0 0 0 0 0 0 0 0 0 0 0 0 +Other 11 The Heralds~ +BattleClimate 2 +End + +#LOCATION +Name Austin, Texas~ +Continent 1 +Status 1 +Notes ~ +Illuminati 15 +Order 10 +Temple 57 +Lockout 1570445412 +XCoord 237 +YCoord 439 +BattleClimate 2 +Timezone -2 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 477 +BaseType 0 +Phil 0 0 0 4 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 2 +End + +#LOCATION +Name Las Vegas, Nevada~ +Continent 1 +Status 1 +Notes ~ +Illuminati 20 +Order 10 +Temple 10 +Lockout 1570445412 +XCoord 222 +YCoord 457 +BattleClimate 4 +Timezone -3 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 728 +BaseType 0 +Phil 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 4 +End + +#LOCATION +Name Los Angeles, California~ +Continent 1 +Status 1 +Notes ~ +Illuminati 50 +Order 10 +Temple 5 +Lockout 1671670501 +XCoord 303 +YCoord 526 +BattleClimate 2 +Timezone -3 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 458 +BaseType 0 +Phil 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 2 +End + +#LOCATION +Name Mexico City, Mexico~ +Continent 1 +Status 1 +Notes ~ +Illuminati 16 +Order 10 +Temple 38 +Lockout 1570445412 +XCoord 352 +YCoord 523 +BattleClimate 0 +Timezone -1 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 650 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 0 +End + +#LOCATION +Name Bogota, Columbia~ +Continent 2 +Status 1 +Notes ~ +Illuminati 10 +Order 10 +Temple 9 +Lockout 1570445412 +XCoord 419 +YCoord 600 +BattleClimate 0 +Timezone 0 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 997 +BaseType 0 +Phil 0 0 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 0 +End + +#LOCATION +Name Brasilia, Brazil~ +Continent 2 +Status 1 +Notes ~ +Illuminati 15 +Order 11 +Temple 50 +Lockout 1583898038 +XCoord 537 +YCoord 692 +BattleClimate 0 +Timezone 2 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 1332 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 0 +End + +#LOCATION +Name Lima, Peru~ +Continent 2 +Status 1 +Notes ~ +Illuminati 10 +Order 16 +Temple 46 +Lockout 1570445412 +XCoord 409 +YCoord 673 +BattleClimate 5 +Timezone 0 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 590 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 5 +End + +#LOCATION +Name Cordoba, Argentina~ +Continent 2 +Status 5 +Notes ~ +Illuminati 10 +Order 10 +Temple 14 +Lockout 1570445412 +XCoord 464 +YCoord 766 +BattleClimate 0 +Timezone 2 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 5131 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 0 +End + +#LOCATION +Name Dublin, Ireland~ +Continent 3 +Status 3 +Notes ~ +Illuminati 14 +Order 59 +Temple 10 +Lockout 1570445412 +XCoord 720 +YCoord 343 +BattleClimate 1 +Timezone 5 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 12 +BaseType 0 +Phil 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name Paris, France~ +Continent 3 +Status 1 +Notes ~ +Illuminati 8 +Order 69 +Temple 10 +Lockout 1570445412 +XCoord 758 +YCoord 376 +BattleClimate 4 +Timezone 6 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 808 +BaseType 0 +Phil 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 4 +End + +#LOCATION +Name Madrid, Spain~ +Continent 3 +Status 1 +Notes ~ +Illuminati 9 +Order 12 +Temple 57 +Lockout 1570445412 +XCoord 732 +YCoord 423 +BattleClimate 1 +Timezone 6 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 427 +BaseType 0 +Phil 0 0 0 0 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name Paris, France~ +Continent 0 +Status 1 +Notes ~ +Illuminati 0 +Order 0 +Temple 0 +Lockout 1570445412 +XCoord 0 +YCoord 0 +BattleClimate 3 +Timezone 0 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 751 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 3 +End + +#LOCATION +Name Berlin, Germany~ +Continent 3 +Status 1 +Notes ~ +Illuminati 9 +Order 50 +Temple 10 +Lockout 1570445412 +XCoord 804 +YCoord 347 +BattleClimate 4 +Timezone 6 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 360 +BaseType 0 +Phil 0 0 0 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 4 +End + +#LOCATION +Name Milan, Italy~ +Continent 3 +Status 1 +Notes ~ +Illuminati 48 +Order 36 +Temple 8 +Lockout 1570445412 +XCoord 790 +YCoord 391 +BattleClimate 1 +Timezone 6 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 251 +BaseType 0 +Phil 0 1 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name Rome, Italy~ +Continent 3 +Status 1 +Notes ~ +Illuminati 77 +Order 25 +Temple 9 +Lockout 1658714767 +XCoord 801 +YCoord 413 +BattleClimate 4 +Timezone 6 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 348 +BaseType 0 +Phil 0 3 0 0 0 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 4 +End + +#LOCATION +Name Athens, Greece~ +Continent 3 +Status 1 +Notes ~ +Illuminati 28 +Order 23 +Temple 23 +Lockout 1570445412 +XCoord 852 +YCoord 437 +BattleClimate 1 +Timezone 7 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 1332 +BaseType 0 +Phil 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name Warsaw, Poland~ +Continent 3 +Status 1 +Notes ~ +Illuminati 19 +Order 71 +Temple 16 +Lockout 1570445412 +XCoord 841 +YCoord 347 +BattleClimate 0 +Timezone 6 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 314 +BaseType 0 +Phil 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 0 +End + +#LOCATION +Name Stockholm, Sweden~ +Continent 3 +Status 1 +Notes ~ +Illuminati 13 +Order 37 +Temple 0 +Lockout 1679149100 +XCoord 823 +YCoord 292 +BattleClimate 1 +Timezone 6 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 1130 +BaseType 0 +Phil 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name Oslo, Norway~ +Continent 3 +Status 1 +Notes ~ +Illuminati 18 +Order 22 +Temple 7 +Lockout 1570445412 +XCoord 794 +YCoord 286 +BattleClimate 1 +Timezone 6 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 561 +BaseType 0 +Phil 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name Helsinki, Finland~ +Continent 3 +Status 1 +Notes ~ +Illuminati 10 +Order 13 +Temple 14 +Lockout 1570445412 +XCoord 862 +YCoord 283 +BattleClimate 1 +Timezone 7 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 758 +BaseType 0 +Phil 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name Bucharest, Romania~ +Continent 3 +Status 1 +Notes ~ +Illuminati 9 +Order 7 +Temple 4 +Lockout 1570445412 +XCoord 862 +YCoord 395 +BattleClimate 5 +Timezone 7 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 1220 +BaseType 0 +Phil 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 5 +End + +#LOCATION +Name Kiev, Ukraine~ +Continent 3 +Status 1 +Notes ~ +Illuminati 23 +Order 40 +Temple 14 +Lockout 1570445412 +XCoord 885 +YCoord 357 +BattleClimate 1 +Timezone 7 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 999 +BaseType 0 +Phil 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name Minsk, Belarus~ +Continent 3 +Status 1 +Notes ~ +Illuminati 34 +Order 34 +Temple 11 +Lockout 1570445412 +XCoord 873 +YCoord 335 +BattleClimate 1 +Timezone 8 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline Thu Dec 21 2023: `189Minsk, once a battleground for the forces of instability (not a small, semiaquatic carnivore whose fur is often used to make fancy coats. There seems to have been some confusion among some. See: mink.), now stands as a testament to `229The Order's `189indomitable spirit and dedication. The recent string of victories has showcased their commitment, and with each autonomist cell they dismantled, they inched closer until finally freeing the capital after eradicating the last vestiges of the militias and their psychic hold over the city.`w ~ +StatusTimer 62 +BaseType 0 +Phil 0 0 0 0 0 1 20 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +Basecore 6 Nestled within a nondescript apartment building in the heart of Minsk, the Anarchists have established a discreet haven. It is an apartment that conceals its supernatural secrets behind an unassuming facade. This clandestine dwelling serves as the perfect covert base amid the bustling urban landscape. Blending in seamlessly with its neighbors, the unremarkable hideout is guarded by an inconspicuous door, and offers no indication of the enclave concealed beyond. Inside, there is an armory full of weaponry and stolen relics, a cramped space for planning raids, and a library of contraband books and scrolls for those who value knowledge as another kind of power. + ~ +End + +#LOCATION +Name Moscow, Russia~ +Continent 3 +Status 1 +Notes ~ +Illuminati 59 +Order 22 +Temple 8 +Lockout 1570445412 +XCoord 928 +YCoord 330 +BattleClimate 4 +Timezone 8 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 808 +BaseType 0 +Phil 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 4 +End + +#LOCATION +Name Saint Petersburg, Russia~ +Continent 3 +Status 1 +Notes ~ +Illuminati 32 +Order 33 +Temple 10 +Lockout 1570445412 +XCoord 883 +YCoord 289 +BattleClimate 4 +Timezone 8 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 1393 +BaseType 0 +Phil 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 4 +End + +#LOCATION +Name Istanbul, Turkey~ +Continent 3 +Status 1 +Notes ~ +Illuminati 24 +Order 20 +Temple 17 +Lockout 1570445412 +XCoord 881 +YCoord 420 +BattleClimate 4 +Timezone 7 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 249 +BaseType 0 +Phil 0 18 1 0 0 0 0 37 0 0 0 0 0 0 0 0 0 0 0 0 +Other 14 The Heralds~ +BattleClimate 4 +End + +#LOCATION +Name Jerusalem, Israel~ +Continent 4 +Status 1 +Notes ~ +Illuminati 15 +Order 14 +Temple 56 +Lockout 1570445412 +XCoord 903 +YCoord 476 +BattleClimate 2 +Timezone 7 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 905 +BaseType 0 +Phil 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 2 +End + +#LOCATION +Name Damascus, Syria~ +Continent 4 +Status 1 +Notes ~ +Illuminati 6 +Order 30 +Temple 36 +Lockout 1622933009 +XCoord 914 +YCoord 458 +BattleClimate 2 +Timezone 7 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 22 +BaseType 0 +Phil 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 2 +End + +#LOCATION +Name Baghdad, Iraq~ +Continent 4 +Status 1 +Notes ~ +Illuminati 16 +Order 11 +Temple 18 +Lockout 1570445412 +XCoord 942 +YCoord 461 +BattleClimate 2 +Timezone 8 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 385 +BaseType 0 +Phil 0 0 0 0 0 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 2 +End + +#LOCATION +Name Astana, Kazakhstan~ +Continent 4 +Status 1 +Notes ~ +Illuminati 18 +Order 4 +Temple 3 +Lockout 1570445412 +XCoord 1065 +YCoord 349 +BattleClimate 1 +Timezone 11 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 720 +BaseType 0 +Phil 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name Ulaanbaatar, Mongolia~ +Continent 4 +Status 1 +Notes ~ +Illuminati 8 +Order 3 +Temple 4 +Lockout 1570445412 +XCoord 1232 +YCoord 375 +BattleClimate 5 +Timezone 13 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 1105 +BaseType 0 +Phil 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 5 +End + +#LOCATION +Name Novosibirsk, Russia~ +Continent 4 +Status 1 +Notes ~ +Illuminati 17 +Order 3 +Temple 4 +Lockout 1570445412 +XCoord 1122 +YCoord 316 +BattleClimate 1 +Timezone 11 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 1043 +BaseType 0 +Phil 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name Beijing, China~ +Continent 4 +Status 1 +Notes ~ +Illuminati 8 +Order 3 +Temple 4 +Lockout 1615065225 +XCoord 1265 +YCoord 427 +BattleClimate 4 +Timezone 13 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 104 +BaseType 0 +Phil 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 4 +End + +#LOCATION +Name Shanghai, China~ +Continent 4 +Status 1 +Notes ~ +Illuminati 12 +Order 5 +Temple 4 +Lockout 1570445412 +XCoord 1281 +YCoord 473 +BattleClimate 4 +Timezone 13 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 1351 +BaseType 0 +Phil 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 4 +End + +#LOCATION +Name Mumbai, India~ +Continent 4 +Status 1 +Notes ~ +Illuminati 24 +Order 9 +Temple 9 +Lockout 1570445412 +XCoord 1075 +YCoord 536 +BattleClimate 4 +Timezone 10 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 201 +BaseType 0 +Phil 0 4 10 0 0 30 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Other 17 The Heralds~ +BattleClimate 4 +End + +#LOCATION +Name Bangkok, Thailand~ +Continent 4 +Status 1 +Notes ~ +Illuminati 52 +Order 16 +Temple 16 +Lockout 1570445412 +XCoord 1196 +YCoord 556 +BattleClimate 3 +Timezone 12 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 1432 +BaseType 0 +Phil 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 3 +End + +#LOCATION +Name Seoul, South Korea~ +Continent 4 +Status 4 +Notes ~ +Illuminati 40 +Order 14 +Temple 15 +Lockout 1570445412 +XCoord 1313 +YCoord 446 +BattleClimate 4 +Timezone 14 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 6 +BaseType 0 +Phil 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 4 +End + +#LOCATION +Name Kyoto, Japan~ +Continent 4 +Status 1 +Notes ~ +Illuminati 59 +Order 23 +Temple 22 +Lockout 1570445412 +XCoord 1352 +YCoord 453 +BattleClimate 5 +Timezone 14 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 654 +BaseType 0 +Phil 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 5 +End + +#LOCATION +Name Tokyo, Japan~ +Continent 4 +Status 1 +Notes ~ +Illuminati 58 +Order 11 +Temple 13 +Lockout 1570445412 +XCoord 1369 +YCoord 450 +BattleClimate 4 +Timezone 14 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 609 +BaseType 0 +Phil 0 0 0 2 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 4 +End + +#LOCATION +Name Jakarta, Indonesia~ +Continent 6 +Status 1 +Notes ~ +Illuminati 19 +Order 10 +Temple 48 +Lockout 1570445412 +XCoord 1224 +YCoord 645 +BattleClimate 3 +Timezone 12 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 353 +BaseType 0 +Phil 0 0 0 0 0 0 5 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 3 +End + +#LOCATION +Name Sydney, Australia~ +Continent 6 +Status 1 +Notes ~ +Illuminati 10 +Order 17 +Temple 38 +Lockout 1570445412 +XCoord 1418 +YCoord 777 +BattleClimate 4 +Timezone 15 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 139 +BaseType 0 +Phil 0 5 28 5 0 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 4 +End + +#LOCATION +Name Melbourne, Australia~ +Continent 6 +Status 1 +Notes ~ +Illuminati 19 +Order 18 +Temple 48 +Lockout 1570445412 +XCoord 1391 +YCoord 797 +BattleClimate 1 +Timezone 15 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 1002 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name Perth, Australia~ +Continent 6 +Status 1 +Notes ~ +Illuminati 10 +Order 14 +Temple 49 +Lockout 1570445412 +XCoord 1262 +YCoord 762 +BattleClimate 1 +Timezone 13 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 1257 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name Alice Springs, Australia~ +Continent 6 +Status 5 +Notes ~ +Illuminati 11 +Order 11 +Temple 18 +Lockout 1570445412 +XCoord 1341 +YCoord 723 +BattleClimate 2 +Timezone 14 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 5188 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 2 +End + +#LOCATION +Name Auckland, New Zealand~ +Continent 6 +Status 1 +Notes ~ +Illuminati 12 +Order 19 +Temple 42 +Lockout 1570445412 +XCoord 1525 +YCoord 796 +BattleClimate 0 +Timezone 18 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 1069 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 0 +End + +#LOCATION +Name Christchurch, New Zealand~ +Continent 6 +Status 1 +Notes ~ +Illuminati 5 +Order 5 +Temple 70 +Lockout 1570445412 +XCoord 1513 +YCoord 831 +BattleClimate 5 +Timezone 18 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 636 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 5 +End + +#LOCATION +Name Cairo, Egypt~ +Continent 5 +Status 1 +Notes ~ +Illuminati 54 +Order 19 +Temple 18 +Lockout 1626648523 +XCoord 882 +YCoord 482 +BattleClimate 2 +Timezone 7 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 648 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 2 +End + +#LOCATION +Name Marrakesh, Morocco~ +Continent 5 +Status 1 +Notes ~ +Illuminati 10 +Order 10 +Temple 39 +Lockout 1570445412 +XCoord 714 +YCoord 471 +BattleClimate 2 +Timezone 5 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 128 +BaseType 0 +Phil 0 0 0 0 0 0 0 78 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 2 +End + +#LOCATION +Name Niamey, Niger~ +Continent 5 +Status 5 +Notes ~ +Illuminati 10 +Order 6 +Temple 12 +Lockout 1570445412 +XCoord 760 +YCoord 556 +BattleClimate 0 +Timezone 6 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 5187 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 0 +End + +#LOCATION +Name Khartoum, Sudan~ +Continent 5 +Status 5 +Notes ~ +Illuminati 11 +Order 9 +Temple 10 +Lockout 1570445412 +XCoord 886 +YCoord 546 +BattleClimate 0 +Timezone 8 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 5216 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 0 +End + +#LOCATION +Name Lusaka, Zambia~ +Continent 5 +Status 5 +Notes ~ +Illuminati 11 +Order 10 +Temple 9 +Lockout 1570445412 +XCoord 862 +YCoord 677 +BattleClimate 0 +Timezone 7 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 5170 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 0 +End + +#LOCATION +Name Gaborone, Botswana~ +Continent 5 +Status 5 +Notes ~ +Illuminati 11 +Order 11 +Temple 10 +Lockout 1570445412 +XCoord 864 +YCoord 729 +BattleClimate 0 +Timezone 7 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 5264 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 0 +End + +#LOCATION +Name Cape Town, South Africa~ +Continent 5 +Status 1 +Notes ~ +Illuminati 35 +Order 10 +Temple 14 +Lockout 1570445412 +XCoord 832 +YCoord 776 +BattleClimate 1 +Timezone 7 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 900 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name Dynasty, China~ +Continent 0 +Status 1 +Notes ~ +Illuminati 0 +Order 0 +Temple 0 +Lockout 1570445412 +XCoord 1104 +YCoord 434 +BattleClimate 3 +Timezone 0 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 566 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 3 +End + +#LOCATION +Name Illuminati, Russia~ +Continent 0 +Status 3 +Notes ~ +Illuminati 78 +Order 0 +Temple 0 +Lockout 1570445412 +XCoord 998 +YCoord 238 +BattleClimate 3 +Timezone 0 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 12 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 3 +End + +#LOCATION +Name Yerevan, Armenia~ +Continent 4 +Status 1 +Notes ~ +Illuminati 41 +Order 33 +Temple 19 +Lockout 1570445412 +XCoord 952 +YCoord 437 +BattleClimate 2 +Timezone 9 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 209 +BaseType 0 +Phil 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 2 +End + +#LOCATION +Name Merida, Mexico~ +Continent 1 +Status 5 +Notes ~ +Illuminati 10 +Order 15 +Temple 22 +Lockout 1570445412 +XCoord 242 +YCoord 402 +BattleClimate 0 +Timezone -1 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 5196 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 0 +End + +#LOCATION +Name Westrend~ +Continent 7 +Status 1 +Notes A large continent to the west of Navorost, mostly temperate in climate. + Filled with castles and mountains, Westrend people are very similar to the + vikings of our world. Their soldiers typically employ axes and shields, + swords being used for honor duels or to signify great skill or rank. + Westrend horses tend to be very fast, smart and brave, but moody and hard to + tame. + ~ +Illuminati 0 +Order 4 +Temple 1 +Lockout 1570445412 +XCoord 380 +YCoord 300 +BattleClimate 1 +Timezone 3 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 262 +BaseType 0 +Phil 0 0 0 0 0 35 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name Navorost~ +Continent 7 +Status 1 +Notes Slightly smaller than Westrend, Navorost has a temperate to tropical climate, and many fertile coastal regions, with rivers that travel deep inland. The Kingdom of Nar controls a great deal of the continent, and the People have settled here in many different nomadic tribes as well. There are rumors that the Illarin Empire plans to expand their borders into Navorost. + ~ +Illuminati 3 +Order 0 +Temple 3 +Lockout 1653579090 +XCoord 370 +YCoord 350 +BattleClimate 3 +Timezone 10 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 13 +BaseType 0 +Phil 0 11 99 13 0 52 53 0 0 0 0 60 0 0 0 0 0 0 0 100 +BattleClimate 3 +End + +#LOCATION +Name Gharrek~ +Continent 7 +Status 1 +Notes Known for it's wide open plains and tundra as well as rocky scrublands further to the east, Gharrek is a difficult place for the inexperienced to survive. The Kingdom of Nar's borders stretch to the southern parts of Gharrek, but are cut short by the expanse of the Empire, which rules the rest of the territory. The People have a few tribes here and there, but many of them are relocated to camps and other places, out of the Imperial Dynasty's sight and mind. + ~ +Illuminati 4 +Order 1 +Temple 2 +Lockout 1570445412 +XCoord 380 +YCoord 360 +BattleClimate 1 +Timezone 8 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 710 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 1 +End + +#LOCATION +Name Navvere~ +Continent 7 +Status 5 +Notes A fairly small island-country about the size of Japan. It's generally ungoverned and a haven for criminals and pirates. The climate is tropical. The pirates of Navvere are generally hunted by the Imperial Fleet, though they have a lot of luck raiding Nar's ships. Some sailors tell of a continent further east, one with a kingdom that rivals the Illarin Empire in power; Imperial officials see this as propoganda and generally silence these rumors where-ever they can. + ~ +Illuminati 1 +Order 1 +Temple 4 +Lockout 1570445412 +XCoord 360 +YCoord 200 +BattleClimate 0 +Timezone 17 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 5210 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 0 +End + +#LOCATION +Name Northgard~ +Continent 9 +Status 1 +Notes Located in the northern reaches of the godrealms, Northgard is a place of + sweeping icy plains and massive sculptures and buildings of ice. Some + natives still manage to survive, mostly from hunting the giant game that + roams the continent. But the inhospitable nature of the land makes + successful escape from the Gods who reside there difficult. + ~ +Illuminati 0 +Order 3 +Temple 4 +Lockout 1570445412 +XCoord 400 +YCoord 440 +BattleClimate 5 +Timezone 7 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 264 +BaseType 0 +Phil 0 0 0 0 0 30 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 5 +End + +#LOCATION +Name Anupharis~ +Continent 9 +Status 1 +Notes Located far to the south Anupharis is largely a land of sweeping sands + and deserts. The rich ores beneath have been used by the gods to shape + great monuments and cities amongst the sands and locals survive by visiting + the land's many oasises. Wild creatures and huge lizards roam the sands + above and below, and an impressive mountain range to the west is full of + caves and the homes of many undergods. + ~ +Illuminati 2 +Order 1 +Temple 5 +Lockout 1570445412 +XCoord 350 +YCoord 300 +BattleClimate 2 +Timezone -1 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 1377 +BaseType 0 +Phil 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 2 +End + +#LOCATION +Name Rhagost~ +Continent 9 +Status 1 +Notes The largest of the continents in the godrealm and also the most temperate + and hospitable. Rhagost has many lush fields and dense forests as well as + the largest population of humans living outside the godly houses. + ~ +Illuminati 2 +Order 2 +Temple 3 +Lockout 1683293926 +XCoord 400 +YCoord 400 +BattleClimate 1 +Timezone 4 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 13 +BaseType 0 +Phil 0 2 12 85 0 0 11 0 0 0 0 0 0 0 0 0 0 0 0 60 +BattleClimate 1 +End + +#LOCATION +Name Lauriea~ +Continent 8 +Status 1 +Notes Lauriea is the central-most land in the Other and the home of the golden + city which sits almost perfectly in the center of it. Primarily a land of + dense forests the smooth paved roads from the golden city radiate out in all + directions until they reach the coast. + ~ +Illuminati 1 +Order 3 +Temple 1 +Lockout 1679667329 +XCoord 400 +YCoord 400 +BattleClimate 0 +Timezone -3 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline Wed Dec 13 2023: `240After successfully capturing the watchtowers in the forests near the `yCrossroads`240, facing `202Th`208e `214Go`220ld`221en`228 C`229ity`240, `088The Illuminati`240 has installed `088Citris Starcreek`240, a cruel loanshark once driven out of these lands by the locals as their Supreme Commander, establishing a reign of terror on behalf of the Eye of Providence. Refugees are found in all directions, trying to escape the violence, some of which even making their way into Haven in their desperation to escape. Whispers speak of plans for the Illuminati to establish complete control over the region, something that would be a humanitarian disaster for the locals.`x +Thu Dec 21 2023: `088The Illuminati`240 has successfully fought off a final, desperate attempt from the local Fae of `yThe Crossroads`240 to stop them from building their `238O`240b`242s`244i`247d`248i`249a`249n`248 `247T`244o`242w`240e`238r`240. Now it looms over the region, cementing `088Starkcreek`240's reign of terror and standing as a symbol of the coming age of oppression. Locals have been arrested left and right for even the smallest crimes, a crackdown of all enemies of the Illuminati and the tyrannical loanshark-gone-commander both. Whispers between collaborators suggest regret with the increasingly oppressive decrees - now, however, far too late.~ +StatusTimer 13 +BaseType 0 +Phil 0 6 91 12 0 76 1 1 0 0 0 96 0 0 0 0 0 0 0 60 +BattleClimate 0 +Basecore 5 `244Looming over `yThe Crossroads`244, the `238O`240b`242s`244i`247d`248i`249a`249n`248 `247T`244o`242w`240e`238r`244 stands tall in the forest overlooking the major arteries to the Courts, seeming to suck in all the light in a dark mockery of `202Th`208e `214Go`220ld`221en`228 C`229ity`244 of the Fae. Pillars of ferromagnetic iron, like spikes facing outwards around the Tower, serve to encourage the Fae to give a wide berth. An affront to the realms of mirth and games, a single glance is all it takes to remind one of the oppressive terror that comes with the regime of `088The Illuminati`244. + ~ +Plant `088Cytris Starcreek`240 was never quite a 'good' egg. A brutal loanshark guarded by notoriously sadistic goons, she would bail residents of the Crossroads out of debt at humongous rates of interest. When inevitably they would be unable to pay their weekly toll to her, an offer would be made. A single game of chance, a game of Cytris' choice, where victory would earn them a stay from their debt, whilst a loss would doom them to a life as her slave. Refusal meant physical violence until acceptance - or until they died from their wounds.`x + +`240Even for the Fae, her games were not within the realm of acceptance. Insidious and cruel, they often boiled down to torturing their own loved ones, the winner being whomever would cause them to pass out from shock, pain and stress. In some cases, there were hunts instead, the targets tied down and made to crawl like dogs through the forest, away from the cruel Fae. Hideously stacked in Cytris' favor, the locals tired of her cruelty, her extortion and the accruing debts of dubious consent (or, had it been earth, legality). She was chased out of the Crossroads, forced to hide on Earth. Here, she found an employer in `088the Illuminati`240, who used her ruthless demeanor to intimidate and extort hostile businesses and inconvenient academics.`x + +`240Now, she has returned, backed by muscles augmented and trained by Illuminati Peacekeepers, under the firm control of the shadowy organization. Declared `088Supreme Commander`240 of the local watch, her reign of terror and intimidation strikes fear into the hearts of the local Fae. It is said she will not cease until all are in her iron grasp, ever fearful of her choosing them next for her callous games, heart pounding at every knock on their doors, secret codes and knocks invented by some in a futile attempt to hide from her, pretend they're not home for any others. Each decree sent to her by the Illuminati, finds itself executed with sadistic glee.`x + ~ +Plant `062Undertown is a small community that lives in the caves deep below the forests of Lauriea. Lit by bioluminescent plants the community is home to all manner of individuals and creatures as well as frequently used by smugglers and those on the run from the Fae.`x + ~ +End + +#LOCATION +Name Nissenia~ +Continent 8 +Status 1 +Notes A large continent to the east of Lauriea, Nissenia is very varied both + in terrain and inhabitants and the land with the most human residents not + direct slaves of the Fae. It is a place of deep forests, rolling hills and + snowpeaked mountains, but one that is also plagued by the various monsters + the Fae have created and then forgotten about. + ~ +Illuminati 2 +Order 3 +Temple 3 +Lockout 1570445412 +XCoord 300 +YCoord 400 +BattleClimate 0 +Timezone 4 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 568 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 0 +End + +#LOCATION +Name Celestriana~ +Continent 8 +Status 1 +Notes A rocky, mountainous land to the west of Lauriea Celestriana is known for + being difficult to survive in particularly at night when its worst predators + emerge. Only the hardiest of communities survive there, and it's a place + sought by those looking for solitude. + ~ +Illuminati 1 +Order 4 +Temple 6 +Lockout 1570445412 +XCoord 500 +YCoord 430 +BattleClimate 0 +Timezone 9 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 175 +BaseType 0 +Phil 0 0 3 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 0 +End + +#LOCATION +Name Hong Kong, China~ +Continent 4 +Status 1 +Notes ~ +Illuminati 5 +Order 0 +Temple 0 +Lockout 1570445412 +XCoord 0 +YCoord 0 +BattleClimate 4 +Timezone 13 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 586 +BaseType 0 +Phil 0 1 0 1 0 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 4 +End + +#LOCATION +Name District 82~ +Continent 10 +Status 1 +Notes District 82 is a long distance from the main urban districts from hell + and from the eternal hell wars. Only notable for the large black forest, + most of the residents are minor demons who've deserted their armies, runaway + humans and fleshforming mistakes. + ~ +Illuminati 0 +Order 0 +Temple 0 +Lockout 1632352300 +XCoord 300 +YCoord 300 +BattleClimate 0 +Timezone -9 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 13 +BaseType 0 +Phil 0 0 1 40 0 100 0 0 0 0 0 60 0 0 0 0 0 0 0 0 +BattleClimate 0 +End + +#LOCATION +Name Haven~ +Continent 0 +Status 1 +Notes ~ +Illuminati 0 +Order 0 +Temple 0 +Lockout 1570445412 +XCoord 0 +YCoord 0 +BattleClimate 3 +Timezone 5 +Government ~ +Fixtures ~ +People ~ +Place ~ +Timeline ~ +StatusTimer 841 +BaseType 0 +Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +BattleClimate 3 +End + +#END diff --git a/data/back2/operations.txt b/data/back2/operations.txt new file mode 100644 index 0000000..724243f --- /dev/null +++ b/data/back2/operations.txt @@ -0,0 +1,85 @@ +#OPERATION +Author Tyr~ +Territory 74 +AdversaryType 1 +AdversaryName a figure in urban combat gear with a dark blue beret~ +Elitestring ~ +Storyrunners ~ +Atmosphere ~ +RoomName in a village near Lauriea~ +Description ~ +Preferred ~ +BagName ~ +Timeshift 0 +UploadName securing the area~ +Type 2 +InitDays 0 +Spam 0 +MaxPCs 5 +Speed 4 +Terrain 8 +Size 1000 +Hour 10 +Day 4 +Faction 28 +Bonus 0 +Storyline ~ +Timer 0 +Competition 0 +Timeline ~ +Challenge 2 +HomeSoldiers 0 +Goal 11 +Target ~ +Soldiers 0 0 0 0 0 0 0 0 0 0 +Enrolled 0 0 0 0 0 0 0 0 0 0 +FacTimers 0 0 0 0 0 0 0 0 0 0 +POIX 0 0 0 0 0 0 0 0 0 0 +POIY 0 0 0 0 0 0 0 0 0 0 +POIType 0 0 0 0 0 0 0 0 0 0 +POIFaction 0 0 0 0 0 0 0 0 0 0 +End + +#OPERATION +Author Tyr~ +Territory 68 +AdversaryType 1 +AdversaryName a figure in sleek, black tactical gear, with a golden emblem on their shoulder~ +Elitestring ~ +Storyrunners ~ +Atmosphere ~ +RoomName in a field near Navorost~ +Description ~ +Preferred ~ +BagName ~ +Timeshift 0 +UploadName securing the area~ +Type 2 +InitDays 0 +Spam 0 +MaxPCs 3 +Speed 4 +Terrain 1 +Size 1000 +Hour 16 +Day 6 +Faction 26 +Bonus 0 +Storyline ~ +Timer 0 +Competition 0 +Timeline ~ +Challenge 2 +HomeSoldiers 0 +Goal 11 +Target ~ +Soldiers 0 0 0 0 0 0 0 0 0 0 +Enrolled 0 0 0 0 0 0 0 0 0 0 +FacTimers 0 0 0 0 0 0 0 0 0 0 +POIX 0 0 0 0 0 0 0 0 0 0 +POIY 0 0 0 0 0 0 0 0 0 0 +POIType 0 0 0 0 0 0 0 0 0 0 +POIFaction 0 0 0 0 0 0 0 0 0 0 +End + +#END diff --git a/data/back2/properties.txt b/data/back2/properties.txt new file mode 100644 index 0000000..8073266 --- /dev/null +++ b/data/back2/properties.txt @@ -0,0 +1,3546 @@ +#PROPERTY +Vnum 1 +Name 53 Lynch Avenue~ +Type 1 +Industry 0 +Electric 109 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 53 Lynch Avenue~ +SalePrice 467 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 985 +ADate 16 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 49 19 1 51 21 2 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 2 +TypeSpecial 4 +FirstRoom 18279 +RoadRoom 14841 +Included 15113 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 1 +Name `247T`248h`249e`250 `251H`252a`253v`254e`255n`231 `231H`231is`231t`255o`254r`253y`252 `251M`250u`249s`248e`247um`w~ +Type 2 +Industry 12 +Electric 19181 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 16 Court Street~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 14817 +MarketDir 2 +Faction 0 +Price 770 +ADate 28 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 56 13 -3 58 15 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 14811 +RoadRoom 14829 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 2 +Name `d23 Main Street`x~ +Type 1 +Industry 0 +Electric 28 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 1 +Renovate 0 +Address 23 Main Street~ +SalePrice 757 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1595 +ADate 12 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 45 19 1 47 21 2 +TimeWeather 0 0 0 65 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 4 +FirstRoom 18312 +RoadRoom 14844 +Included 14881 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 2 +Name `#35d8d5`#3fcad4O`#4abcd3h`#54aed2,`#5fa1d1`#6a93d0 `#7485cfF`#7f78ceo`#896acdr`#945ccc`#9f4fcb `#a941caH`#b433c9e`#bf26c9`#bf26c9a`#b433c9v`#a941cae`#9f4fcbn`#945ccc`#896acd'`#7f78ces`#7485cf `#6a93d0C`#5fa1d1`#54aed2a`#4abcd3k`#3fcad4e`#35d8d5!`q`w`x~ +Type 2 +Industry 21 +Electric 11496 +Profit 900 +CreditProfit 54784 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 20 Court Street~ +SalePrice 267 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 14808 +MarketDir 0 +Faction 0 +Price 535 +ADate 28 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 56 16 -3 58 18 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 14807 +RoadRoom 14832 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1822 1856 1955 1993 1995 2010 2012 2017 2020 2023 2024 2027 2028 2029 2117 2121 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2168 2169 2170 2171 1105 2608 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 3 +Name `#facdfcY`#f7d0fco`#f3d4fcu`#f0d7fb `#ecdafbW`#e9ddfbi`#e5e1fbs`#e2e4fah`#dfe7fa `#dbebfaB`#d8eefae`#d4f1faa`#d1f4f9u`#cdf8f9t`#cafbf9y`q`x~ +Type 2 +Industry 5 +Electric 6321 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 53 Lynch Avenue~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 15116 +MarketDir 2 +Faction 0 +Price 370 +ADate 26 0 +Owner ~ +Advertisement `#c2f7f5Celebrate a Beautiful New Year with Sparkle & St`#c6ecf3yle! Say hello to 2024 with a touch of glamour `#cbe1f2and a dash of charm! Our New Year Special at You`#cfd7f1 Wish Beauty is here to make you shine brighter `#d4ccf0than ever. Treat yourself to a fabulous makeover`#d8c2ef! Our skilled stylists are ready to create a hai`#ddb7eerstyle that screams confidence and radiance. And `#e2acecmost importantly, you can't forget the nails; wh`#e6a2ebether it's subtle sophistication or bold brillia`#eb97eance, our nail artists have you covered. + + Limited`#ef8de9 Availability: Book your appointment now to secu`#f482e8re a spot in our dazzling New Year celebration. `#f978e7Let's make this year your most beautiful one yet!`q + ~ +PropState 0 +Autoclear 0 +NoChange 1 +Utilities 0 +Range 49 19 0 51 21 0 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 2 +TypeSpecial 3 +FirstRoom 15121 +RoadRoom 14841 +Included 0 0 0 0 0 +Excluded 15113 0 0 0 0 +Objects 2522 2551 2523 2552 2553 2555 2556 2461 2462 2469 2470 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 3 +Name 21 Main Street~ +Type 1 +Industry 0 +Electric 30 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 21 Main Street~ +SalePrice 771 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1542 +ADate 5 2 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 45 16 1 47 18 2 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 4 +FirstRoom 18344 +RoadRoom 14845 +Included 14896 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 4 +Name 20 Main Street~ +Type 1 +Industry 0 +Electric 12058 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 20 Main Street~ +SalePrice 682 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1437 +ADate 27 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 49 16 1 51 18 2 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 4 +FirstRoom 18239 +RoadRoom 14845 +Included 3564 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 4 +Name `235L`238i`241t`244t`247l`250e `052N`088i`196s`166h`208i`214k`220i`w~ +Type 2 +Industry 21 +Electric 12450 +Profit 0 +CreditProfit 36412 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 21 Main Street~ +SalePrice 205 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 2982 +MarketDir 7 +Faction 0 +Price 410 +ADate 22 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 45 16 0 47 18 0 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 3 +FirstRoom 2983 +RoadRoom 14845 +Included 0 0 0 0 0 +Excluded 14896 0 0 0 0 +Objects 1225 1999 2003 2620 2467 2204 2286 2352 2353 2372 2385 2390 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 5 +Name `#610099`#740093L`#83008d'`#900086A`#9c0080n`#a60079g`#af0072e`#b6006cl`#bd0066o`#c20060 `#c20060`#bd0066n`#b6006ce`#af0072l`#a60079 `#9c0080M`#900086a`#83008dr`#740093m`#610099o`q~ +Type 2 +Industry 21 +Electric 20 +Profit 4194 +CreditProfit 20664 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 16 Main Street~ +SalePrice 207 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 15104 +MarketDir 2 +Faction 0 +Price 415 +ADate 5 2 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 49 13 0 51 15 0 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 3 +FirstRoom 15103 +RoadRoom 14848 +Included 0 0 0 0 0 +Excluded 15100 0 0 0 0 +Objects 1024 1026 1176 1229 1237 1239 1277 1008 1079 1081 1082 1223 1289 1296 1308 1464 1467 1470 1554 1556 1587 1636 1643 1652 1723 1728 1736 1737 1743 1744 1781 1787 1791 1801 1804 1820 1210 1257 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 5 +Name 17 Main Street~ +Type 1 +Industry 0 +Electric 18384 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 17 Main Street~ +SalePrice 787 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1658 +ADate 24 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 45 13 1 47 15 2 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 4 +FirstRoom 18375 +RoadRoom 14848 +Included 2987 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 6 +Name `RRosie's Diner`w~ +Type 2 +Industry 21 +Electric 20426 +Profit 10762 +CreditProfit 65732 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 42 Hart Avenue~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 14930 +MarketDir 3 +Faction 0 +Price 525 +ADate 24 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 39 8 -3 41 10 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 2 +FirstRoom 14931 +RoadRoom 2633 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1916 1923 1924 1925 1926 1927 2022 2034 2099 2100 2102 2122 2140 2101 2176 2177 2178 2129 2184 2185 2187 2188 2181 2193 2194 2422 2424 2427 2191 2464 2139 2465 2466 1334 1466 1651 1262 1287 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 6 +Name a downtown apartment~ +Type 1 +Industry 0 +Electric 2044 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 15 Main Street~ +SalePrice 1396 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 2 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 2941 +ADate 14 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 45 10 1 47 12 2 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 4 +FirstRoom 18412 +RoadRoom 14851 +Included 14912 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 7 +Name `192Fe`186r`180t`174i`168le Va`174ll`180ey F`186lo`192rists`x~ +Type 2 +Industry 12 +Electric 60 +Profit 4011 +CreditProfit 22603 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 40 Hart Avenue~ +SalePrice 305 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 18119 +MarketDir 5 +Faction 0 +Price 610 +ADate 6 2 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 36 8 -3 38 10 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 2 +FirstRoom 18124 +RoadRoom 2639 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1032 1189 1197 1198 1285 1202 1366 1447 1433 1574 1585 1586 2676 2675 2727 2731 1912 1676 2474 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 7 +Name 31 Magnolia Row~ +Type 1 +Industry 0 +Electric 9240 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 31 Magnolia Row~ +SalePrice 517 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1090 +ADate 9 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 27 2 -3 29 4 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 2 +TypeSpecial 9 +FirstRoom 14298 +RoadRoom 14313 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 8 +Name Nick's Nook~ +Type 1 +Industry 0 +Electric 9074 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 1 +Renovate 0 +Address 27 Magnolia Row~ +SalePrice 408 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 860 +ADate 26 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 23 2 -3 25 4 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 2 +TypeSpecial 9 +FirstRoom 14332 +RoadRoom 14316 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 8 +Name `025`026F`027a`025l`032a`039f`032e`039l`074`074 `039&`074 `074C`074h`039i`117l`074`117l`080 `117M`117e`080d`117i`074t`117`039e`074r`074r`074a`039n`074e`074a`039`032n`039 `032G`025r`027i`026l`025l`w~ +Type 2 +Industry 22 +Electric 42889 +Profit 6292 +CreditProfit 4275 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 39 Hart Avenue~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 14975 +MarketDir 2 +Faction 0 +Price 570 +ADate 20 0 +Owner ~ +Advertisement `117Fa`080la`117fe`074l &`117 C`039hi`074ll`074 Me`074di`039te`074rra`074ne`039an`032 G`039ril`032l `025- `027Ta`026keo`025ut`117 M`080edi`117te`074rr`117an`039ean`074 C`074ui`074si`039ne `074in`074 t`039he `032He`039ar`032t `025of `027Ha`026ve`025n! `w + + `117Immerse yourself in the rich flavors of our mouthwatering falafel, gyro, and shawarma wraps, meticulously crafted to perfection. Served`117 in decadent buttery garlic naan bread, each bite is a symphony of taste that transports you straight to the heart of the Mediterranean.`w + + `117Dive into the vibrant colors and freshness of our Lebanese-inspired tabbouleh bowls. Packed with cr`117isp greens and fragrant parsley, these bowls are customizable with your choice of delectable meats.`w + + `117Complement your main course with our tantalizing array of side dishes and appetizers. From crispy f`117alafel bites to savory surprises, each dish is a testament to our commitment to quality and flavor.`w + + `117Indulge your sweet tooth with our creamy varieties of malabi, a delightfu`117l treat that marks the perfect end to your culinary adventure here at F&C!`w + + `117Our takeout service ensures that you can savor the flavors of the Mediterranean in the co`117mfort of your own space. Enjoy the convenience of bringing the magic of F&C to your table.`w + + `117Embark on a journey of culinary delights with Falafel & Chill, a veteran-owned and operated establish`117ment. Order now and experience the true taste of the Mediterranean brought right to your dinner table!`w + ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 35 4 -3 37 6 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 2 +TypeSpecial 2 +FirstRoom 14977 +RoadRoom 2641 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1415 1402 1416 1417 1418 1473 1545 1350 1474 1019 1020 1446 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 9 +Name `#f0f6b9T`#e8eeb4h`#e0e5afe`#d8ddaa `#d0d4a6T`#c8cca1r`#c0c39co`#b8bb97v`#b0b392e`#a7aa8d `#9fa288B`#979983a`#8f917fr`#87887ac`#7f8075a`#777770d`#6f6f6be`x~ +Type 2 +Industry 16 +Electric 22722 +Profit 2021 +CreditProfit 3107 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 8 Prospect Street~ +SalePrice 285 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 9588 +MarketDir 3 +Faction 0 +Price 570 +ADate 26 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 1 +Utilities 0 +Range 32 4 -3 34 6 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 3243 +RoadRoom 2161 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1027 1104 1107 1109 1110 1133 1134 1140 1363 1364 1365 2015 2016 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 9 +Name a double-wide in renovation~ +Type 1 +Industry 0 +Electric 45 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 11 Dandelion Parkway~ +SalePrice 595 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1190 +ADate 1 2 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 23 6 -3 25 8 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 9 +FirstRoom 14321 +RoadRoom 14278 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 10 +Name 17 Dandelion Parkway~ +Type 1 +Industry 0 +Electric 2025 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 17 Dandelion Parkway~ +SalePrice 565 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1190 +ADate 10 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 23 12 -3 25 14 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 9 +FirstRoom 14327 +RoadRoom 14262 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 10 +Name `YLaw Offices of Inigo & Wilson`w~ +Type 2 +Industry 12 +Electric 20 +Profit 0 +CreditProfit 2568 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 4 Prospect Street~ +SalePrice 310 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 1687 +MarketDir 0 +Faction 0 +Price 620 +ADate 7 2 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 32 1 -3 34 3 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 1675 +RoadRoom 2379 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1821 2320 2337 2341 2342 2343 2347 2349 2357 2358 2359 2362 2496 2497 2513 2126 2533 2535 2538 2539 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 11 +Name `242D`x`243i`x`244o`x`244n`x`245y`x`246s`x`247u`x`247s`x `247L`x`246i`x`245q`x`244u`x`243o`x`242r`x~ +Type 2 +Industry 3 +Electric 6075 +Profit 0 +CreditProfit 56672 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 44 Badwater Quay~ +SalePrice 412 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 1690 +MarketDir 6 +Faction 0 +Price 825 +ADate 10 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 21 41 -3 25 43 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 6 +FirstRoom 16383 +RoadRoom 1689 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1658 1661 1659 1698 1715 1719 1748 1761 1762 1763 1768 1769 1789 1795 2068 2106 2081 2114 2223 2230 2231 2232 2233 2236 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 11 +Name 27 Rose Lane~ +Type 1 +Industry 0 +Electric 22992 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 1 +Renovate 0 +Address 26 Rose Lane~ +SalePrice 605 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1274 +ADate 28 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 23 16 -3 25 18 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 9 +FirstRoom 11607 +RoadRoom 11623 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 12 +Name 62 Ash Street~ +Type 1 +Industry 0 +Electric 2387 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 62 Ash Street~ +SalePrice 1181 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 2488 +ADate 23 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 48 58 -3 53 60 1 +TimeWeather 0 0 70 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 5 +FirstRoom 2089 +RoadRoom 15224 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 12 +Name `160R`124u`088de `160D`124o`088gg`052's Smoke Shack`w~ +Type 2 +Industry 30 +Electric 45 +Profit 0 +CreditProfit 18000 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 42 Badwater Quay~ +SalePrice 435 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 16387 +MarketDir 8 +Faction 0 +Price 870 +ADate 2 2 +Owner ~ +Advertisement `237- `160R`124u`088de `160D`124o`088gg`052's Smoke Shop`w + + `238This run-down concrete construction on Badwater, opposite`w + `238of the local strip club, is as much a hang-out spot for a`w + `238few of Haven's less-friendly ilk as it is an actual joint`w + `238where transactions do take place. The store itself offers`w + `238only cannabis-related products, but its parking lot is an`w + `238undeniably dubious spot where hoodied, masked roadmen are`w + `238likely dealing in more. It comes with a lounge, though it`w + `238has little more going for it than some tables to sit at.`w + + `237As well as a notorious and infamous set of slot machines,`w + `237and a cigarette machine mostly used by Nymph's visitors.`w + + `052Shoot inquiries at: 710-7159.`w + ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 21 38 -3 25 40 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 6 +FirstRoom 16380 +RoadRoom 16377 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1009 1062 1063 1067 1096 1100 1101 1177 1191 1207 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 13 +Name `YB`ye`wa`yc`Yh`ys`wi`yd`Ye M`ya`wn`yo`Yr`w~ +Type 1 +Industry 0 +Electric 20146 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 53 Sidney Way~ +SalePrice 1473 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 5 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 3103 +ADate 24 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 48 61 -3 50 63 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 2 +TypeSpecial 1 +FirstRoom 16815 +RoadRoom 15229 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 13 +Name `125The Nymph's Rest Gentleman's Club`w~ +Type 2 +Industry 24 +Electric 2588 +Profit 8325 +CreditProfit 38325 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 43 Badwater Quay~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 18153 +MarketDir 0 +Faction 0 +Price 885 +ADate 15 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 15 38 -3 19 40 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 6 +FirstRoom 18112 +RoadRoom 16377 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1209 2075 2076 2077 2078 2083 2084 1654 1794 1061 1160 1159 1161 1578 1579 1621 1622 2004 2018 2021 2069 2130 2131 2262 2322 2323 2324 2325 2326 2327 2329 2330 2331 2332 2333 2221 2328 2344 2345 2346 2348 2334 2335 2339 2338 2351 2617 2615 1705 2271 1660 2423 2007 2001 1004 1423 1056 1421 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 14 +Name `238The `202S`208t`212r`220i`226p`207T`213e`219a`225s`231e `238Bo`239ut`240iq`241ue`w~ +Type 2 +Industry 3 +Electric 4275 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 20 Devilwood Drive~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 9358 +MarketDir 2 +Faction 0 +Price 550 +ADate 13 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 16 45 -3 18 47 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 2 +FirstRoom 2303 +RoadRoom 1200 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1835 1837 1843 1885 1886 1887 1888 1889 1890 1891 1900 1901 1902 1903 1836 1904 1910 1972 2147 2175 2381 2382 2383 2384 2389 2401 2174 2402 2403 2404 2406 2408 2411 2413 2414 2405 1218 1017 1438 1439 1442 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 14 +Name `021S`027e`033a`039s`045ide Cot`039t`033a`027g`021e`x~ +Type 1 +Industry 0 +Electric 600 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 1 +Renovate 0 +Address 55 Sidney Way~ +SalePrice 881 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1857 +ADate 14 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 51 61 -3 53 63 1 +TimeWeather 0 0 0 0 0 +ShroudShield 122 +Orientation 2 +TypeSpecial 1 +FirstRoom 16834 +RoadRoom 15232 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 15 +Name Apartment 101~ +Type 1 +Industry 0 +Electric 1357 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address Apt 101, Elm Street~ +SalePrice 650 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1370 +ADate 10 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 26 70 0 27 71 0 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 10 +FirstRoom 16696 +RoadRoom 16695 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 15 +Name `018S`021id`026es`033ho`039w `018S`021ab`026ba`033ti`039cal `018S`021k`026i`033n `018S`021ty`026li`039ng`w `238+ `190F`193e`249l`243on`237ious `190F`193r`249e`242qu`237encies`w~ +Type 2 +Industry 5 +Electric 4071 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 16 Devilwood Drive~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 10304 +MarketDir 5 +Faction 0 +Price 520 +ADate 10 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 13 45 -3 15 47 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 2 +FirstRoom 16090 +RoadRoom 15271 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1129 1135 1142 1154 1156 1171 1175 1180 1181 1182 1187 1188 1190 1194 1195 1233 1234 1236 1238 1256 1258 1260 1261 1270 1272 1284 1309 1320 1353 1354 1355 1404 1432 1434 1475 1476 1495 1543 1553 1567 1594 1618 1424 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 16 +Name `RThe Succubus Club`w~ +Type 2 +Industry 7 +Electric 4268 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 14 Devilwood Drive~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 595 +ADate 13 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 10 45 -3 12 47 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 2 +FirstRoom 16084 +RoadRoom 15274 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1671 1689 1690 1691 1692 1693 1695 1241 1682 1683 1687 1770 1771 1672 1675 1678 1680 1772 1673 1674 1677 1679 1681 1773 1774 1775 1776 1777 1779 1784 1786 1854 2133 2134 2135 1861 1863 1569 1573 2412 1005 1664 2283 2285 2284 1205 1215 1220 1694 1720 1111 1666 1667 1668 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 16 +Name Home~ +Type 1 +Industry 0 +Electric 879 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 1 +Renovate 0 +Address Apt 102, Elm Street~ +SalePrice 498 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1050 +ADate 14 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 26 67 0 27 68 0 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 10 +FirstRoom 16693 +RoadRoom 16672 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 17 +Name `131T`242he `131A`242lley`w~ +Type 2 +Industry 6 +Electric 25284 +Profit 300 +CreditProfit 10500 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 10 Devilwood Drive~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 16075 +MarketDir 3 +Faction 0 +Price 570 +ADate 26 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 7 45 -3 9 47 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 2 +FirstRoom 16077 +RoadRoom 15276 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1943 1944 1945 1946 1153 1155 1166 1167 2678 2679 2680 1430 1741 1816 2173 2179 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 17 +Name Apt 103, Elm Street~ +Type 1 +Industry 0 +Electric 5748 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address Apt 103, Elm Street~ +SalePrice 567 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1194 +ADate 28 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 28 70 0 29 71 0 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 10 +FirstRoom 16698 +RoadRoom 16708 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 18 +Name Apt 104, Elm Street~ +Type 1 +Industry 0 +Electric 21 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address Apt 104, Elm Street~ +SalePrice 261 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 550 +ADate 14 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 28 67 0 29 68 0 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 10 +FirstRoom 2467 +RoadRoom 16670 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 18 +Name Somewhere Interesting~ +Type 2 +Industry 19 +Electric 3132 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 8 Devilwood Drive~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 16069 +MarketDir 1 +Faction 0 +Price 580 +ADate 13 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 4 45 -3 6 47 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 2 +FirstRoom 2258 +RoadRoom 15278 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1174 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 19 +Name `097Home Sweet Home`x~ +Type 1 +Industry 0 +Electric 1357 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address Apt 106, Elm Street~ +SalePrice 318 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 670 +ADate 10 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 31 70 0 32 71 0 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 10 +FirstRoom 16701 +RoadRoom 16711 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 19 +Name `117Fa`123nt`159asi`195es`194 Ad`193ul`192t B`155oo`156ks `191an`227d A`228rc`229ade`w~ +Type 2 +Industry 24 +Electric 918 +Profit 0 +CreditProfit 12825 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 48 Fleet Street~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 10372 +MarketDir 9 +Faction 0 +Price 550 +ADate 16 1 +Owner ~ +Advertisement `d`117Fa`123nt`159asi`195es`194 Ad`193ul`192t B`155oo`156ks `191an`227d A`228rc`229ade`d has reopened, with a stock of adult magazines and videos, toys, and lingerie. The store gets new shipments regularly, with its last restocking in November 2023. + + Downstairs, the bookstore boasts an adult arcade, with both video booths and a live peepshow featuring fully nude dancers. + + OOC: Characters are welcome to take jobs as dancers or sex workers working the arcade area downstairs.`w + ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 1 45 -3 3 47 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 2212 +RoadRoom 15288 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1874 1875 1877 1878 1881 1883 1884 1895 1896 1894 1897 1898 1899 1905 1906 1913 1935 1929 1915 1938 1940 1941 1942 1947 1948 1951 1954 1956 1971 1992 1994 1996 2000 2002 2005 2006 2008 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 20 +Name `rThe Corner Shoppe`x~ +Type 2 +Industry 7 +Electric 84 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 44 Fleet Street~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 9338 +MarketDir 8 +Faction 0 +Price 532 +ADate 15 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 1 41 -3 3 43 1 +TimeWeather 0 0 0 0 4 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 15386 +RoadRoom 15308 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 20 +Name Apt 107, Elm Street~ +Type 1 +Industry 0 +Electric 28 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address Apt 107, Elm Street~ +SalePrice 515 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1086 +ADate 23 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 31 67 0 32 68 0 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 10 +FirstRoom 16690 +RoadRoom 16667 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 21 +Name `124H`160o`009u`160s`124e `052R`124e`160d`x~ +Type 2 +Industry 6 +Electric 38747 +Profit 0 +CreditProfit 750 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 42 Fleet Street~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 3 +MarketRoom 9352 +MarketDir 0 +Faction 0 +Price 753 +ADate 21 0 +Owner ~ +Advertisement `001Recently redecorated, House Red claims to be the finest - or at least, the oldest - wine bar in Haven. From the lovely bottles in the Bodega, the wonderful tea in the book nook or the tasty bites in the dining room, there is something for everyone in this sophisticated, oversized bar-with-a-view.`x + + + [`240Occult Knowledge`x] + `240There is a VIP Lounge underneath House Red, accessible by nightmare.`x + + [`240Underworld`x] + `240Drugs are sold in the basement and said to be produced and spread throughout Haven from a laboratory nearby. With enough money, it is said you can find specialized treatment and medicine here.`x + ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 1 38 -3 3 40 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 15381 +RoadRoom 1310 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1114 1145 1149 1169 1303 1306 1307 1310 1311 1317 1318 1360 1367 1368 1370 1371 1372 1373 1374 1375 1377 1378 1379 1400 1403 1405 1406 1407 1408 1409 1410 1411 1427 1429 2045 2046 2047 2048 1196 1893 1823 1839 1085 1084 1086 1115 1092 1093 1127 1428 2270 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 21 +Name Apt 108, Elm Street~ +Type 1 +Industry 0 +Electric 0 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address Apt 108, Elm Street~ +SalePrice 565 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1190 +ADate 8 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 33 70 0 34 71 0 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 10 +FirstRoom 16686 +RoadRoom 16687 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 22 +Name Apt 109, Elm Street~ +Type 1 +Industry 0 +Electric 2310 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address Apt 109, Elm Street~ +SalePrice 323 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 680 +ADate 9 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 33 67 0 34 68 0 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 10 +FirstRoom 2463 +RoadRoom 16665 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 22 +Name `159Pi`x`153gm`x`147ent`x`141 a`x`183nd`x `159Pa`x`153pe`x`147r S`x`141tu`x`105dio`x~ +Type 2 +Industry 3 +Electric 32213 +Profit 525 +CreditProfit 3830 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 54 Elm Street~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 16517 +MarketDir 1 +Faction 0 +Price 705 +ADate 27 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 25 50 -3 27 52 3 +TimeWeather 0 0 65 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 16493 +RoadRoom 15258 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1014 1468 1477 1555 1557 1590 1599 1600 1603 1604 1605 1606 1607 1612 1614 1616 1619 1626 1629 1630 1631 1632 1639 1656 1108 1143 1269 1290 1601 1602 1608 1610 1611 1613 1615 1623 1624 1075 2364 2460 2304 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 23 +Name `DBlack `RR`ros`Re`D Book Store`w~ +Type 2 +Industry 3 +Electric 52290 +Profit 165 +CreditProfit 4561 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 56 Elm Street~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 16520 +MarketDir 1 +Faction 0 +Price 675 +ADate 22 0 +Owner ~ +Advertisement Escape to a world of literature at Black Rose bookstore, your neighbourhood literary Cafe! + Discover a rich selection of classical, sci-fi, fantasy, and other fiction books, browse our extensive collection of self-help and scholarly publications, or set out on a path of mystory, spirituality and mystique in our occult section. + Whether you're looking to unwind with a hot cup of Joe, meet in spiritted debates with fellow scholars or just share your favorite stories, our cafe is the perfect place to relax, engage with the written word and take a break from the everyday. + Don't forget to check out our book club too! + [Black Rose now has a contact number to call for custom orders, tools, talks and job applications at 7107414. + Ask for Janette Munro or Magnus Kron.] + ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 25 53 -3 27 55 3 +TimeWeather 0 0 77 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 16495 +RoadRoom 15256 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1125 1144 1211 1216 1217 1222 1286 1362 1627 1782 2124 2125 2127 2128 2090 1478 1496 1497 1501 1503 1506 1514 1549 1550 1568 1361 1633 1634 1637 1702 1703 1704 1727 1729 1730 1731 1733 1734 1745 1746 1170 1707 1029 2049 2058 2059 2060 1869 1871 1872 2269 2519 2520 2540 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 23 +Name Apt 201, Elm Street~ +Type 1 +Industry 0 +Electric 25 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address Apt 201, Elm Street~ +SalePrice 796 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1592 +ADate 3 2 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 26 67 1 29 68 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 11 +FirstRoom 16693 +RoadRoom 16672 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 24 +Name `RHogar `Wdel`B Mundo`w~ +Type 2 +Industry 3 +Electric 4356 +Profit 0 +CreditProfit 27075 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 62 Elm Street and Warden's Way~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 18142 +MarketDir 1 +Faction 0 +Price 747 +ADate 15 1 +Owner ~ +Advertisement Situated at the intersection of Warden and Elm, Hogar Del Mundo is the ideal one-stop shop for all your daily needs. + Our general store is equipped to the teeth with any essensials from toiletries, to accessories, to electronics and school supplies, sitting beside a souvenir section with trinkets from all around the world. + Sharing the central courtyard is our sit-in restaurant offering a multi-cultural quizine, each dish lovingly prepared by our expert kitchen staff and served with pride to bring you the very best The world has to offer. + Whether dining alone, visiting with friends, or swinging by for an evening booz, our English-style pub with its welcoming atmosphere and friendly staff and regular patrons is the perfect place to be. Kick back with a familiar classic, or explore your adventurous side with one of our seasonal or festive cocktails while they last. + Hogar Del Mundo: + Where home, is here. + ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 25 59 -3 27 61 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 18133 +RoadRoom 1188 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1120 1121 2475 1076 1077 1123 1124 1078 1146 1221 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2498 2499 2503 2504 2505 2506 2507 2508 2509 2510 2511 2500 2502 2501 1116 1113 1118 1119 1122 1117 1214 1097 1098 1700 1701 1617 1640 1847 1870 1873 1930 2148 1765 2688 2689 2690 2691 2692 2693 2536 2537 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 24 +Name myapartment~ +Type 1 +Industry 0 +Electric 42 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address Apt 202, Elm Street~ +SalePrice 775 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 2 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1632 +ADate 9 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 26 70 1 29 71 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 11 +FirstRoom 16696 +RoadRoom 16695 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 25 +Name Apt 203, Elm Street~ +Type 1 +Industry 0 +Electric 28 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address Apt 203, Elm Street~ +SalePrice 511 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 5 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1077 +ADate 25 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 31 67 1 34 68 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 11 +FirstRoom 16690 +RoadRoom 16667 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 25 +Name `245Coll`246at`249er`252a`248l `245Da`246m`248ag`249e`x `179- `178Gu`214n `220a`221n`222d `214P`178aw`179n`x~ +Type 2 +Industry 3 +Electric 45 +Profit 60971 +CreditProfit 884075 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 66 Elm Street~ +SalePrice 310 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 16527 +MarketDir 1 +Faction 0 +Price 620 +ADate 1 2 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 25 62 -3 27 64 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 16503 +RoadRoom 15251 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1879 1880 2463 2468 2472 2489 2490 2491 2492 2512 1278 1280 1281 1445 1454 1460 1459 1461 1462 1463 1465 1481 1591 1592 1598 1638 1645 1716 2146 2145 2150 2149 2151 2182 2211 2303 2225 2340 2336 2350 2354 2355 2356 2360 2361 2365 2368 2199 2369 2391 2407 2417 1185 1186 1595 1596 2576 1431 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 26 +Name `cPaine Performance Complex`x~ +Type 2 +Industry 27 +Electric 85 +Profit 300 +CreditProfit 637 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 33 Paine Avenue~ +SalePrice 367 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 16544 +MarketDir 0 +Faction 0 +Price 735 +ADate 3 2 +Owner ~ +Advertisement `w `w + `w `w + `w`032Pain`032`031e Pe`031`030rfom`030`029ance`029`028 Com`028`034plex`034`082 and`082`083 Sav`083`084age `084`121Tale`121`122nt S`122`123tudi`123`117os, `117`111owne`111`105d an`105`099d ma`099`098nage`098`097d by`097`096 Vet`096`102ra S`102`108tark!!`108`w + `w`032Want`032`031 to `031`030stay`030`029 fit`029`028? Yo`028`034u've`034`082 com`082`083e to`083`084 the`084`121 rig`121`122ht p`122`123lace`123`117! Th`117`111ink `111`105you'`105`099ve g`099`098ot w`098`097hat `097`096it t`096`102akes`102`108 to be`108`w + `w`032Amer`032`031ica'`031`030s ne`030`029xt h`029`028ot m`028`034usic`034`082al t`082`083alen`083`084t? W`084`121e've`121`122 got`122`123 you`123`117 cov`117`111ered`111`105 dro`105`099p on`099`098 by `098`097the `097`096comp`096`102lex `102`108at 33`108`w + `w`032Pain`032`031e Av`031`030enue`030`029 and`029`028 giv`028`034e -u`034`082s- a`082`083 sho`083`084t at`084`121 rep`121`122rese`122`123ntin`123`117g -y`117`111our-`111`105 tal`105`099ents`099`098, gi`098`097ve -`097`096us- `096`102a sh`102`108ot at`108`w + `w`032fulf`032`031illi`031`030ng -`030`029your`029`028- fi`028`034tnes`034`082s ne`082`083eds!`083`084 Our`084`121 com`121`122pany`122`123 Pre`123`117side`117`111nt a`111`105nd C`105`099.E.O`099`098. ma`098`097y be`097`096 Flo`096`102rida`102`108 born`108`w + `w`032but `032`031she'`031`030s le`030`029ft a`029`028ll t`028`034hat `034`082behi`082`083nd t`083`084o br`084`121ing `121`122-you`122`123- th`123`117e sa`117`111tisf`111`105acti`105`099on y`099`098ou d`098`097eser`097`096ve! `096`102Are `102`108you a`108`w + `w`032Mass`032`031achu`031`030sett`030`029s na`029`028tive`028`034 loo`034`082king`082`083 to `083`084bran`084`121ch o`121`122ut i`122`123n th`123`117e mu`117`111sic `111`105indu`105`099stry`099`098 and`098`097 bec`097`096ome `096`102a na`102`108tion-`108`w + `w`032wide`032`031 sen`031`030sati`030`029on? `029`028Are `028`034you `034`082tire`082`083d of`083`084 goi`084`121ng t`121`122o gy`122`123ms t`123`117hat `117`111leav`111`105e yo`105`099u fe`099`098elin`098`097g th`097`096e wr`096`102ong `102`108kind of`108`w + `w`032exha`032`031uste`031`030d, h`030`029avin`029`028g to`028`034 dea`034`082l wi`082`083th t`083`084hose`084`121 lee`121`122ring`122`123 eye`123`117s of`117`111 thi`111`105rsty`105`099 peo`099`098ple?`098`097 Loo`097`096k no`096`102 fur`102`108ther!`108`w + `w`032Beca`032`031use `031`030here`030`029 at `029`028Pain`028`034e Pe`034`082rfor`082`083manc`083`084e Co`084`121mple`121`122x, w`122`123e'll`123`117 giv`117`111e th`111`105ose `105`099pain`099`098e's `098`097in y`097`096our `096`102ass `102`108a real`108`w + `w`032unde`032`031rcon`031`030fide`030`029nce `029`028comp`028`034lex,`034`082 and`082`083 you`083`084 wil`084`121l to`121`122o! W`122`123e ca`123`117re a`117`111bout`111`105 our`105`099 cus`099`098tome`098`097rs a`097`096nd V`096`102etra`102`108's even`108`w + `w`032will`032`031ing `031`030to p`030`029ut h`029`028er r`028`034eput`034`082atio`082`083n on`083`084 the`084`121 lin`121`122e to`122`123 mak`123`117e su`117`111re -`111`105you-`105`099 get`099`098 tha`098`097t qu`097`096alit`096`102y se`102`108rvice!!`108`w + + `w`032Seek`032`031ing `031`030empl`030`029oyme`029`028nt w`028`034ith `034`082us? `082`083Stop`083`084 on `084`121by a`121`122nd b`122`123ecom`123`117e a `117`111memb`111`105er o`105`099f ou`099`098r gy`098`097m st`097`096aff!`096`102 Or `102`108if you`108`w + `w`032happ`032`031en t`031`030o be`030`029 the`029`028 dar`028`034ing `034`082type`082`083 and`083`084 wan`084`121t a `121`122job `122`123in t`123`117he s`117`111tudi`111`105o, c`105`099onta`099`098ct V`098`097etra`097`096 at `096`102710-`102`1087169!!`108`w + ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 28 62 -3 30 64 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 2 +TypeSpecial 2 +FirstRoom 16530 +RoadRoom 15241 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1025 1064 1065 1066 1080 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 26 +Name Apt 204, Elm Street~ +Type 1 +Industry 0 +Electric 25 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address Apt 204, Elm Street~ +SalePrice 603 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1206 +ADate 1 2 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 31 70 1 34 71 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 11 +FirstRoom 16701 +RoadRoom 16711 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 27 +Name Apt 301, Elm Street~ +Type 1 +Industry 0 +Electric 9615 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address Apt 301, Elm Street~ +SalePrice 1087 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 2290 +ADate 23 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 26 67 2 29 71 2 +TimeWeather 0 0 0 0 0 +ShroudShield 19 +Orientation 0 +TypeSpecial 12 +FirstRoom 16693 +RoadRoom 16672 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 27 +Name `DH`ro`Dwl at the Mo`ro`Dn`w~ +Type 2 +Industry 6 +Electric 45 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 63 Deadwood Street~ +SalePrice 368 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 16546 +MarketDir 0 +Faction 0 +Price 736 +ADate 7 2 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 28 59 -3 30 61 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 2 +FirstRoom 1882 +RoadRoom 16553 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1099 1012 1058 1094 1095 1128 1132 1136 1137 1148 1150 1158 1302 1489 1490 1697 1747 1492 1805 1649 1826 2517 1828 2518 2521 2524 1291 1003 1007 1011 1388 1389 1390 1391 1395 1392 1393 1396 1398 1401 1414 1422 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 28 +Name `CT`Ghe `CR`Getreat`w~ +Type 2 +Industry 29 +Electric 70 +Profit 5478 +CreditProfit 69376 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 62 Deadwood Street~ +SalePrice 512 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 7390 +MarketDir 3 +Faction 0 +Price 1024 +ADate 4 2 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 32 59 -3 34 61 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 16561 +RoadRoom 16553 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1315 1322 1333 1351 1435 1479 1560 1561 1565 1566 1570 1571 1572 1575 1576 1577 1580 1582 1581 1584 1588 2035 2036 2038 2661 2662 2663 2664 1436 1563 1562 1023 1559 2665 2681 1932 2712 2682 2713 2714 2715 2716 2717 2718 2719 2720 2721 2723 2722 2724 2725 2726 1312 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 28 +Name Apt 302, Elm Street~ +Type 1 +Industry 0 +Electric 1900 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address Apt 302, Elm Street~ +SalePrice 1014 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 2136 +ADate 25 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 31 67 2 34 71 2 +TimeWeather 0 0 0 0 4 +ShroudShield 0 +Orientation 0 +TypeSpecial 12 +FirstRoom 16690 +RoadRoom 16667 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 29 +Name `yM`coore `023for `yL`cess `023Pharmacy`x~ +Type 2 +Industry 13 +Electric 30 +Profit 0 +CreditProfit 2025 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 61 Deadwood Street~ +SalePrice 517 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 16536 +MarketDir 2 +Faction 0 +Price 1035 +ADate 1 2 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 28 56 -3 30 58 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 2 +FirstRoom 1886 +RoadRoom 1996 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1002 1151 1090 1152 1165 1073 1193 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 29 +Name 39 Willow Close~ +Type 1 +Industry 0 +Electric 5555 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 39 Willow Close~ +SalePrice 213 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 3 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 450 +ADate 21 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 47 34 -3 49 36 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 1 +FirstRoom 2848 +RoadRoom 17663 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 30 +Name `228Gr`229eat`230 Ne`231ws`231 Co`231mmu`231ni`230ty `229Cen`228ter`w~ +Type 2 +Industry 12 +Electric 32537 +Profit 210000 +CreditProfit 5361 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 60 Deadwood Street~ +SalePrice 302 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 16563 +MarketDir 2 +Faction 0 +Price 605 +ADate 28 0 +Owner ~ +Advertisement `220The Great News Community Center provide`229s services to the whole community, incl`221uding: + + * A small chapel + * A soup kitch`221en for the unfortunate + * Seminars, grou`222p therapy, and community space + * A reli`221gious bookstore + * A small television st`221udio for rent by community groups + + Peop`222le of all faiths are welcome to get a c`220up of coffee and find a higher purpose. `w + ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 32 56 -3 34 58 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 16564 +RoadRoom 1996 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1298 1168 1226 1469 1471 1472 1788 1755 1803 1824 1825 1833 1834 1840 1848 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 30 +Name 35 Willow Close~ +Type 1 +Industry 0 +Electric 0 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 35 Willow Close~ +SalePrice 213 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 450 +ADate 8 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 43 30 -3 45 32 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 1 +FirstRoom 17655 +RoadRoom 17659 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 31 +Name `WStudio Splendente`x~ +Type 2 +Industry 3 +Electric 45 +Profit 0 +CreditProfit 447675 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 41 Paine Avenue~ +SalePrice 307 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 2168 +MarketDir 2 +Faction 0 +Price 615 +ADate 4 2 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 36 62 -3 38 64 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 2 +TypeSpecial 2 +FirstRoom 16603 +RoadRoom 15234 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1655 1688 1812 1814 2096 2098 2103 2108 2085 2219 2226 2080 2110 2229 2235 2409 2410 2418 2586 2623 2626 2627 2628 2629 2630 2632 2633 2648 2686 2687 2728 2729 2730 2740 2741 2097 2742 2743 1130 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 32 +Name `156`156`155`192`193`194G`231`231`231`231`231`231`194e`193`192`155`156`156n`156`156`155`192`193`194T`231`231`231`231`231`231e`194`193`192`155`156`156k`w~ +Type 2 +Industry 13 +Electric 33312 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 40 Paine Avenue~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 2449 +MarketDir 6 +Faction 0 +Price 570 +ADate 19 0 +Owner ~ +Advertisement `156`156`155G`192`193`194`231e`231`231n`231`231`231T`194`193`192`155e`156`156k`w proudly announces its Haven branch! From pharmaceuticals to upcoming various GenTek merchandise, you'll find it all at your local store. Please contact Sr. Geneticist Cailyn Summers if you'd like to schedule any appointment. + ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 36 66 -3 38 68 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 2 +FirstRoom 16641 +RoadRoom 15234 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1647 1653 1662 1663 1684 1717 1722 1724 1725 1757 1760 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 33 +Name `065Haven Hardware`w~ +Type 2 +Industry 3 +Electric 75 +Profit 0 +CreditProfit 18750 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 73 Beech Street~ +SalePrice 410 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 16645 +MarketDir 7 +Faction 0 +Price 821 +ADate 2 2 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 36 69 -3 38 71 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 2 +FirstRoom 2447 +RoadRoom 15197 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1937 1939 1279 1088 1785 1106 1855 1860 1907 1908 2067 2189 2222 2241 1646 2115 2116 2118 2119 2201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 34 +Name `WSTARBUCKS`w Coffee~ +Type 2 +Industry 21 +Electric 60 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 72 Beech Street~ +SalePrice 272 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 2479 +MarketDir 1 +Faction 0 +Price 545 +ADate 1 2 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 1 +Utilities 0 +Range 40 69 -3 42 71 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 16716 +RoadRoom 15197 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1546 1547 1548 1564 1597 1641 1642 1650 1657 1669 1670 1699 1708 1732 1230 1321 1227 1726 1006 1249 1319 1792 1864 1866 1868 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 35 +Name `GThe Fragrant Tree`w~ +Type 2 +Industry 3 +Electric 9 +Profit 51075 +CreditProfit 161400 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 63 Beech Street~ +SalePrice 260 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 16600 +MarketDir 3 +Faction 0 +Price 520 +ADate 2 2 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 36 59 -3 38 61 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 2 +FirstRoom 16608 +RoadRoom 15187 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 2434 2435 2436 2437 2438 1057 1059 1060 1072 1178 1493 1494 1498 1499 1500 1502 1504 1505 1507 1544 1635 1648 1179 1199 1200 1348 1232 1813 1931 2014 2037 2064 2065 2073 2104 2105 2107 2264 2266 2267 1013 1038 1039 1040 1042 1041 1043 1044 1045 1046 1047 1048 1162 1192 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 36 +Name `062Starlight Lounge`x~ +Type 2 +Industry 17 +Electric 48258 +Profit 0 +CreditProfit 6000 +LastEncroach 0 +Bankrupt 1 +Renovate 0 +Address 62 Beech Street~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 16799 +MarketDir 0 +Faction 0 +Price 941 +ADate 20 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 40 59 -3 42 61 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 16785 +RoadRoom 15187 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1644 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 37 +Name `RD`Wa`wv`de`RD`Wa`ws`dh `RC`Wonv`weni`dence`w~ +Type 2 +Industry 22 +Electric 11550 +Profit 2300 +CreditProfit 16698 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 61 Beech Street~ +SalePrice 305 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 16610 +MarketDir 1 +Faction 0 +Price 610 +ADate 9 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 36 56 -3 38 58 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 2 +FirstRoom 16611 +RoadRoom 1151 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1485 1487 1486 1919 1958 1920 1959 1961 1962 1963 1964 1957 1965 1966 1967 1968 1969 1970 1917 2288 1918 2289 2079 2082 2109 2113 2123 2293 2294 2295 2296 2297 2298 2300 2301 2302 2375 2387 2388 2242 1793 2281 2280 2282 2392 2393 2394 2396 1484 1960 2299 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 38 +Name `043Petite Cuisine`w~ +Type 2 +Industry 4 +Electric 55 +Profit 9111 +CreditProfit 16012 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 60 Beech Street~ +SalePrice 324 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 16803 +MarketDir 1 +Faction 0 +Price 649 +ADate 4 2 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 40 56 -3 42 58 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 16782 +RoadRoom 1151 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 2030 2031 2032 2052 2089 2111 2112 1141 1034 1807 1806 1010 1254 1808 1809 1271 1323 1751 1754 1810 1811 1827 1832 1844 1851 1332 1756 1852 1853 1862 1000 1001 1183 1184 1665 1909 1911 1914 1934 1973 2009 2013 1780 2025 2026 1953 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 39 +Name `yS`Ya`wv`Wage St`wy`Cl`ce`w~ +Type 2 +Industry 5 +Electric 26457 +Profit 0 +CreditProfit 13867 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 44 Paine Avenue~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 16721 +MarketDir 0 +Faction 0 +Price 610 +ADate 25 0 +Owner ~ +Advertisement `d `w + `W================================================================================`w + `W================================================================================`w + `y _________ _________ __ .__ `w + `Y / __________ ___ ______ ____ ____ / ______/ |_ ___.__| | ____`w + `W \_____ \\__ \\ \/ \__ \ / ___\_/ __ \ \_____ \\ __< | | | _/ __ \`w + `C / \/ __ \\ / / __ \/ /_/ \ ___/ / \| | \___ | |_\ ___/`w + `c/_______ (____ /\_/ (____ \___ / \___ > /_______ /|__| / ____|____/\___ |`w + `Y \/ \/ \/_____/ \/ \/ \/ \/`w + `W================================================================================`w + `W================================================================================`w + `#cea400 `#d1a600 `#d4a700 `#d7a900 `#daab00 `#ddac00 `#e0ae00 `#e3b000 `#e7b200 `#eab300 `#edb500 `#f0b700 `#f3b800 `#f6ba00 `#f9bc00 `#fcbd00 `#ffbf00 `#ffc106 `#ffc40c `#ffc611 `#ffc817 `#feca1d `#fecd23 `#fecf28 `#fed12e `#fed334 `#fed63a `#fed83f `#feda45 `#fddc4bW`#fddf51e`#fde156l`#fde35cc`#fadf56o`#f7db50m`#f4d64ae`#f0d243 `#edce3dt`#eaca37o`#e7c631 `#e4c12bS`#e1bd25a`#deb91fv`#dbb519a`#d7b112g`#d4ac0ce`#d1a806 `#cea400S`#d1a600t`#d4a700y`#d7a900l`#daab00e`#ddac00!`#e0ae00 `#e3b000 `#e7b200 `#eab300 `#edb500 `#f0b700 `#f3b800 `#f6ba00 `#f9bc00 `#fcbd00 `#ffbf00 `#ffc106 `#ffc40c `#ffc611 `#ffc817 `#feca1d `#fecd23 `#fecf28 `#fed12e `#fed334 `#fed63a `#fed83f `#feda45 `#fddc4b `#fddf51 `#fde156 `#fde35c + `#d7a900 `#daab00 `#ddac00 `#e0ae00 `#e3b000 `#e7b200 `#eab300 `#edb500 `#f0b700 `#f3b800 `#f6ba00 `#f9bc00 `#fcbd00 `#ffbf00 `#ffc106 `#ffc40c `#ffc611 `#ffc817 `#feca1d `#fecd23 `#fecf28 `#fed12e `#fed334 `#fed63a `#fed83f `#feda45 `#fddc4b `#fddf51 `#fde156 `#fde35c `#fadf56 `#f7db50 `#f4d64a `#f0d243 `#edce3d `#eaca37 `#e7c631 `#e4c12b `#e1bd25 `#deb91f `#dbb519 `#d7b112 `#d4ac0c `#d1a806 `#cea400 `#d1a600 `#d4a700 `#d7a900 `#daab00 `#ddac00 `#e0ae00 `#e3b000 `#e7b200 `#eab300 `#edb500 `#f0b700 `#f3b800 `#f6ba00 `#f9bc00 `#fcbd00 `#ffbf00 `#ffc106 `#ffc40c `#ffc611 `#ffc817 `#feca1d `#fecd23 `#fecf28 `#fed12e `#fed334 `#fed63a `#fed83f `#feda45 `#fddc4b `#fddf51 `#fde156 `#fde35c `#fadf56 `#f7db50 `#f4d64a + `#e0ae00H`#e3b000o`#e7b200m`#eab300e`#edb500 `#f0b700t`#f3b800o`#f6ba00 `#f9bc00g`#fcbd00r`#ffbf00e`#ffc106a`#ffc40ct`#ffc611 `#ffc817s`#feca1de`#fecd23l`#fecf28e`#fed12ec`#fed334t`#fed63ai`#fed83fo`#feda45n`#fddc4bs`#fddf51 `#fde156a`#fde35cn`#fadf56d`#f7db50 `#f4d64ac`#f0d243o`#edce3dm`#eaca37p`#e7c631e`#e4c12bt`#e1bd25i`#deb91ft`#dbb519i`#d7b112v`#d4ac0ce`#d1a806 `#cea400p`#d1a600r`#d4a700i`#d7a900c`#daab00e`#ddac00s`#e0ae00,`#e3b000 `#e7b200w`#eab300e`#edb500 `#f0b700o`#f3b800f`#f6ba00f`#f9bc00e`#fcbd00r`#ffbf00 `#ffc106n`#ffc40co`#ffc611t`#ffc817h`#feca1di`#fecd23n`#fecf28g`#fed12e `#fed334b`#fed63au`#fed83ft`#feda45 `#fddc4bt`#fddf51h`#fde156e`#fde35c `#fadf56b`#f7db50e`#f4d64as`#f0d243t`#edce3d `#eaca37 + `#eab300 `#edb500 `#f0b700i`#f3b800n`#f6ba00 `#f9bc00o`#fcbd00v`#ffbf00e`#ffc106r`#ffc40ca`#ffc611l`#ffc817l`#feca1d `#fecd23s`#fecf28t`#fed12ey`#fed334l`#fed63ae`#fed83f `#feda45f`#fddc4bo`#fddf51r`#fde156 `#fde35ct`#fadf56h`#f7db50e`#f4d64a `#f0d243d`#edce3di`#eaca37s`#e7c631c`#e4c12be`#e1bd25r`#deb91fn`#dbb519i`#d7b112n`#d4ac0cg`#d1a806 `#cea400c`#d1a600u`#d4a700s`#d7a900t`#daab00o`#ddac00m`#e0ae00e`#e3b000r`#e7b200.`#eab300 `#edb500W`#f0b700i`#f3b800t`#f6ba00h`#f9bc00 `#fcbd00s`#ffbf00t`#ffc106y`#ffc40cl`#ffc611e`#ffc817s`#feca1d `#fecd23r`#fecf28a`#fed12en`#fed334g`#fed63ai`#fed83fn`#feda45g`#fddc4b `#fddf51f`#fde156r`#fde35co`#fadf56m`#f7db50 `#f4d64aF`#f0d243r`#edce3di`#eaca37d`#e7c631a`#e4c12by`#e1bd25 + `#f3b800 `#f6ba00 `#f9bc00c`#fcbd00a`#ffbf00s`#ffc106u`#ffc40ca`#ffc611l`#ffc817 `#feca1dt`#fecd23o`#fecf28 `#fed12eb`#fed334l`#fed63aa`#fed83fc`#feda45k`#fddc4b-`#fddf51t`#fde156i`#fde35ce`#fadf56 `#f7db50a`#f4d64an`#f0d243d`#edce3d `#eaca37o`#e7c631t`#e4c12bh`#e1bd25e`#deb91fr`#dbb519 `#d7b112p`#d4ac0cr`#d1a806o`#cea400f`#d1a600e`#d4a700s`#d7a900s`#daab00i`#ddac00o`#e0ae00n`#e3b000a`#e7b200l`#eab300 `#edb500n`#f0b700e`#f3b800e`#f6ba00d`#f9bc00s`#fcbd00,`#ffbf00 `#ffc106w`#ffc40ce`#ffc611 `#ffc817c`#feca1da`#fecd23r`#fecf28r`#fed12ey`#fed334 `#fed63at`#fed83fh`#feda45e`#fddc4b `#fddf51r`#fde156i`#fde35cg`#fadf56h`#f7db50t`#f4d64a `#f0d243i`#edce3dt`#eaca37e`#e7c631m`#e4c12b `#e1bd25f`#deb91fo`#dbb519r`#d7b112 + `#fcbd00 `#ffbf00 `#ffc106t`#ffc40ch`#ffc611e`#ffc817 `#feca1dr`#fecd23i`#fecf28g`#fed12eh`#fed334t`#fed63a `#fed83fo`#feda45c`#fddc4bc`#fddf51a`#fde156s`#fde35ci`#fadf56o`#f7db50n`#f4d64a!`#f0d243 `#edce3dO`#eaca37u`#e7c631r`#e4c12b `#e1bd25c`#deb91fu`#dbb519s`#d7b112t`#d4ac0co`#d1a806m`#cea400e`#d1a600r`#d4a700s`#d7a900 `#daab00c`#ddac00a`#e0ae00n`#e3b000 `#e7b200a`#eab300l`#edb500s`#f0b700o`#f3b800 `#f6ba00r`#f9bc00e`#fcbd00a`#ffbf00p`#ffc106 `#ffc40ct`#ffc611h`#ffc817e`#feca1d `#fecd23b`#fecf28e`#fed12en`#fed334e`#fed63af`#fed83fi`#feda45t`#fddc4b `#fddf51o`#fde156f`#fde35c `#fadf56o`#f7db50u`#f4d64ar`#f0d243 `#edce3di`#eaca37n`#e7c631-`#e4c12bh`#e1bd25o`#deb91fu`#dbb519s`#d7b112e`#d4ac0c `#d1a806 `#cea400 + `#ffc40c `#ffc611 `#ffc817 `#feca1d `#fecd23 `#fecf28 `#fed12e `#fed334 `#fed63a `#fed83f `#feda45 `#fddc4bt`#fddf51a`#fde156i`#fde35cl`#fadf56o`#f7db50r`#f4d64a `#f0d243f`#edce3do`#eaca37r`#e7c631 `#e4c12bt`#e1bd25h`#deb91fo`#dbb519s`#d7b112e`#d4ac0c `#d1a806w`#cea400h`#d1a600o`#d4a700 `#d7a900p`#daab00r`#ddac00e`#e0ae00f`#e3b000e`#e7b200r`#eab300 `#edb500a`#f0b700 `#f3b800m`#f6ba00o`#f9bc00r`#fcbd00e`#ffbf00 `#ffc106b`#ffc40ce`#ffc611s`#ffc817p`#feca1do`#fecd23k`#fecf28e`#fed12e `#fed334c`#fed63al`#fed83fo`#feda45t`#fddc4bh`#fddf51i`#fde156n`#fde35cg`#fadf56 `#f7db50e`#f4d64ax`#f0d243p`#edce3de`#eaca37r`#e7c631i`#e4c12be`#e1bd25n`#deb91fc`#dbb519e`#d7b112!`#d4ac0c `#d1a806 `#cea400 `#d1a600 `#d4a700 `#d7a900 + `#feca1d `#fecd23 `#fecf28 `#fed12e `#fed334 `#fed63a `#fed83f `#feda45 `#fddc4b `#fddf51 `#fde156 `#fde35c `#fadf56 `#f7db50 `#f4d64a `#f0d243 `#edce3d `#eaca37 `#e7c631 `#e4c12b `#e1bd25 `#deb91f `#dbb519 `#d7b112 `#d4ac0c `#d1a806 `#cea400 `#d1a600 `#d4a700 `#d7a900 `#daab00F`#ddac00i`#e0ae00n`#e3b000d`#e7b200 `#eab300Y`#edb500o`#f0b700u`#f3b800r`#f6ba00 `#f9bc00N`#fcbd00e`#ffbf00x`#ffc106t`#ffc40c `#ffc611'`#ffc817F`#feca1di`#fecd23t`#fecf28!`#fed12e `#fed334 `#fed63a `#fed83f `#feda45 `#fddc4b `#fddf51 `#fde156 `#fde35c `#fadf56 `#f7db50 `#f4d64a `#f0d243 `#edce3d `#eaca37 `#e7c631 `#e4c12b `#e1bd25 `#deb91f `#dbb519 `#d7b112 `#d4ac0c `#d1a806 `#cea400 `#d1a600 `#d4a700 `#d7a900 `#daab00 `#ddac00 `#e0ae00`q`w + ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 40 66 -3 42 68 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 2 +FirstRoom 2475 +RoadRoom 15209 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1103 1359 1369 1376 1380 1383 1384 1385 1386 1387 1021 1443 1071 1444 1449 1450 1451 1452 1453 1456 1457 1458 1625 1696 1799 1892 1933 2141 2142 2143 2144 2152 2166 2167 2172 2200 2203 2205 2206 2208 2209 2210 2248 2207 2240 2247 2277 2279 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 40 +Name `050H`086a`122r`158p`194er's B`194a`158z`122a`086a`050r`x~ +Type 2 +Industry 5 +Electric 26149 +Profit 87825 +CreditProfit 235200 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 45 Paine Avenue~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 16792 +MarketDir 2 +Faction 0 +Price 610 +ADate 27 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 40 62 -3 42 64 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 2 +TypeSpecial 2 +FirstRoom 16789 +RoadRoom 15209 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1324 1068 1325 1326 1327 1328 1329 1330 1331 1335 1336 1337 1338 1340 1341 1344 1345 1346 1347 1299 1288 1292 1295 1305 1313 1316 1357 1358 1412 1070 1420 1426 1437 1440 1593 1798 1983 1274 1491 1551 1552 1558 1583 1589 1800 2587 1213 1352 1382 1849 1850 1858 1859 1867 1997 1998 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 41 +Name `YMa`Gn`gda`bla`B J`Yewelr`By `bDe`gsi`Gg`Yns`w~ +Type 2 +Industry 5 +Electric 19827 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 73 Ash Street~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 2491 +MarketDir 3 +Faction 0 +Price 615 +ADate 25 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 44 69 -3 46 71 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 2 +FirstRoom 16742 +RoadRoom 1174 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1243 1242 1244 1245 1246 1247 1248 1251 1250 1349 1796 1797 1928 1974 1976 1975 1977 1978 1979 1980 1981 1984 1922 1985 1986 1987 1988 1989 1990 1102 1138 1112 1139 1147 1172 1628 2040 2041 2042 2043 1131 2044 2572 2573 2575 2579 2580 1069 1685 1686 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 42 +Name `DTemple of `rOpen Heart`x~ +Type 2 +Industry 12 +Electric 212 +Profit 0 +CreditProfit 150 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 71 Ash Street~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 16737 +MarketDir 3 +Faction 0 +Price 515 +ADate 15 1 +Owner ~ +Advertisement Opened to the public in Fall 2023, the `DTemple of `rOpen Heart`x is said to be a "Drikkist Temple", whatever that might mean. + ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 44 66 -3 46 68 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 2 +FirstRoom 2493 +RoadRoom 15216 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1764 1783 1790 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 43 +Name `027H`033o`039o`045k`255, `027L`033i`039n`045e `255& `027S`033i`032n`039k`045e`051r`w~ +Type 2 +Industry 26 +Electric 918 +Profit 0 +CreditProfit 18243 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 67 Ash Street~ +SalePrice 265 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 2499 +MarketDir 3 +Faction 0 +Price 530 +ADate 16 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 1 +Utilities 0 +Range 44 62 -3 46 64 1 +TimeWeather 0 0 0 -20 2 +ShroudShield 0 +Orientation 3 +TypeSpecial 2 +FirstRoom 16748 +RoadRoom 15220 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1037 1049 1050 1051 1052 1053 1054 1055 1164 1201 1204 1208 1212 1224 1228 1253 1255 1263 1264 1265 1266 1273 1074 1173 1203 1206 1275 1276 1297 1300 1304 1339 1342 1343 1356 1425 1268 1157 2747 2748 2749 2602 2516 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 44 +Name `#6a141dHa`#642128ven`#5e2f33's`#583d3e Mu`#534b49seu`#534b49m `#583d3eof `#5e2f33Od`#642128dit`#6a141dies`q~ +Type 2 +Industry 26 +Electric 25326 +Profit 0 +CreditProfit 27896 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 63 Ash Street~ +SalePrice 323 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 2509 +MarketDir 3 +Faction 0 +Price 646 +ADate 24 0 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 1 +Utilities 0 +Range 44 59 -3 46 61 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 2 +FirstRoom 2505 +RoadRoom 15223 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 2050 2053 2525 2526 2527 2529 2530 2531 2528 2532 2534 2649 2650 2651 2652 2653 2667 2701 2704 2705 2706 2707 2708 2674 2711 2709 2710 2732 2733 2685 1016 1126 1235 1259 1293 1301 1314 1381 1817 1818 1028 1030 1031 1033 1035 1089 1091 1083 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 45 +Name `#009f1aG`#10a528i`#20ab37o`#30b145v`#40b753a`#50bd62n`#60c370n`#70c97ei`#80cf8d'`#8fd59bs`#9fdba9 `#afe1b7R`#bfe7c6i`#cfedd4s`#dff3e2t`#eff9f1o`#ffffffr`#ffeeeea`#ffddddn`#ffcccct`#ffbbbbe`#ffaaaa `#ff9999e`#ff8888 `#ff7777P`#ff6666i`#ff5555z`#ff4444z`#ff3333e`#ff2222r`#ff1111i`#ff0000a`q`x~ +Type 2 +Industry 4 +Electric 30828 +Profit 0 +CreditProfit 12662 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 61 Ash Street~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 16764 +MarketDir 9 +Faction 0 +Price 647 +ADate 25 0 +Owner ~ +Advertisement `#ff2e2e `#ff1717G`#ff0000i`#e80e02o`#d11d05v`#b92b07a`#a23a09n`#8b480cn`#74570ei`#5d6511'`#467413s`#2e8215 `#179118R`#009f1ai`#17a82fs`#2eb044t`#46b958o`#5dc26dr`#74cb82a`#8bd397n`#a2dcact`#b9e5c1e`#d1eed5 `#e8f6eae`#ffffff `#ffe6e6P`#ffcccci`#ffb3b3z`#ff9999z`#ff8080e`#ff6666r`#ff4d4di`#ff3333a`#ff1a1a:`#ff0000 `#e80e02A`#d11d05 `#b92b07T`#a23a09a`#8b480cs`#74570et`#5d6511e`#467413 `#2e8215o`#179118f`#009f1a `#17a82fI`#2eb044t`#46b958a`#5dc26dl`#74cb82y`#8bd397 `#a2dcaci`#b9e5c1n`#d1eed5 `#e8f6eaE`#ffffffv`#ffe8e8e`#ffd1d1r`#ffb9b9y`#ffa2a2 `#ff8b8bB`#ff7474i`#ff5d5dt`#ff4646e`#ff2e2e!`q`x + + `230Get ready for a culinary journey that's amore from the start! We're thrilled to announce the grand re-opening of `#009f1aG`#33b248i`#66c576o`#99d9a3v`#ccecd1a`#ffffffn`#ffbfbfn`#ff8080i`#ff4040'`#ff0000s`x`q`230, a Haven favorite, reinvented. This family-owned Italian restaurant and pizzeria is nestled on quaint Ash Street in the northern sector of town, with delightful views and even better food! we invite you to join us for an unforgettable dining experience where tradition meets innovation. + + Why Choose Giovanni's? + + `gArtisanal Pizzas: `230 + Our wood-fired oven crafts mouthwatering pizzas with a perfect + crust, fresh toppings, and a sprinkle of amore. + + `WHomemade Pasta: `230 + Dive into a world of flavors with our authentic, handmade pasta + dishes, prepared with love using time-honored family recipes. + + `rFine Italian Wines: `230 + Explore our carefully curated selection of wines to complement + your meal and elevate your dining experience. + + `WFamily-Friendly Atmosphere:`230 + At Bella Famiglia, we believe in the power of family. Our warm + and welcoming ambiance is perfect for gatherings, celebrations, + or a cozy dinner with your loved ones. + + `gDolce Delights: `230 + Indulge your sweet tooth with our delectable desserts, from + tiramisu to cannoli, ensuring a sweet ending to your Italian + feast or a delectable any-time purchase from our bakery. + + Join us at Giovanni's, where every dish tells a story, and every bite is a journey to the heart of Italy. We can't wait to share our passion for food and family with you! + + `#009f1aB`#24ad3bu`#49ba5bo`#6dc87cn`#92d69d `#b6e4beA`#dbf1dep`#ffffffp`#ffd5d5e`#ffaaaat`#ff8080i`#ff5555t`#ff2b2bo`#ff0000!`x`q + + `027#Giovannis #ItalianCuisine #Pizza`x + ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 44 56 -3 46 58 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 3 +TypeSpecial 2 +FirstRoom 16758 +RoadRoom 15226 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 2011 2251 1267 1163 1252 2019 2051 2039 2033 2054 2056 2057 2062 2063 2066 2070 2071 2072 2132 2055 1015 2061 2074 2091 1282 2120 2137 2136 2138 1022 1036 2250 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 46 +Name `210`221T`220h`220e `149L`114o`079v`080i`080n`109g `180K`210i`215tch`220en`x~ +Type 2 +Industry 4 +Electric 6153 +Profit 23400 +CreditProfit 48525 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 72 Ash Street~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 1360 +ADate 14 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 1 +Utilities 0 +Range 48 68 -3 54 70 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 6 +FirstRoom 16844 +RoadRoom 1172 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 2426 2428 2429 2431 2433 2432 2642 1441 1455 1482 1488 1620 1219 1718 1721 1749 1750 1752 1753 1759 1766 1767 2493 2557 1865 1876 2558 1936 2559 2562 2563 2581 2582 2583 1758 1802 1815 1819 1882 2202 2584 2585 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 47 +Name `WO`wld `WW`world `WJ`wewelers~ +Type 2 +Industry 5 +Electric 3492 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 52 Sidney Way~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 16853 +MarketDir 1 +Faction 0 +Price 589 +ADate 13 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 48 65 -3 50 67 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 2 +FirstRoom 16852 +RoadRoom 15229 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1018 1231 1240 1283 1706 1709 1710 1711 1712 1713 1714 1735 1738 1739 1740 1742 1778 1829 1830 1831 1838 1841 1842 1857 1921 1949 1952 1950 1982 1991 2086 2087 2088 2092 2093 2094 2095 2243 2244 2245 2246 2275 2276 2278 2447 2449 2228 1087 2395 2448 2451 1845 1846 2214 2476 2477 2478 2514 1294 1480 1609 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 48 +Name `rT`yh`re `rH`yo`rm`ye`rT`yo`rw`yn `rD`yi`rn`ye`rr`x~ +Type 2 +Industry 4 +Electric 2598 +Profit 651 +CreditProfit 4425 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 54 Sidney Way~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 1 +MarketRoom 16862 +MarketDir 2 +Faction 0 +Price 530 +ADate 8 1 +Owner ~ +Advertisement ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 51 65 -3 53 67 1 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 0 +TypeSpecial 2 +FirstRoom 16864 +RoadRoom 15232 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 1483 1508 1509 1510 1511 1512 1513 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2321 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 49 +Name `#447294T`#4c799bh`#5381a2e`#5b88a9 `#6290b0F`#6a97b7r`#719ebfe`#79a6c6s`#80adcdh`#88b5d4 `#8fbcdbC`#9abfd8a`#a5c2d4t`#b1c5d1c`#bcc8cdh`#c7caca `#d2cdc6C`#ded0c3a`#e9d3bff`#f4d6bce`x`q~ +Type 2 +Industry 21 +Electric 0 +Profit 0 +CreditProfit 0 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 34 Willow Close~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 450 +ADate 25 0 +Owner ~ +Advertisement Newly renovated and soon to reopen! `#447294T`#4c799bh`#5381a2e`#5b88a9 `#6290b0F`#6a97b7r`#719ebfe`#79a6c6s`#80adcdh`#88b5d4 `#8fbcdbC`#9abfd8a`#a5c2d4t`#b1c5d1c`#bcc8cdh`#c7caca `#d2cdc6C`#ded0c3a`#e9d3bff`#f4d6bce`q`x, will once more be Haven's seafood oasis by the shore!`x + + Nestled against the picturesque beachfront of `022Willow Cove`153, `#447294T`#4c799bh`#5381a2e`#5b88a9 `#6290b0F`#6a97b7r`#719ebfe`#79a6c6s`#80adcdh`#88b5d4 `#8fbcdbC`#9abfd8a`#a5c2d4t`#b1c5d1c`#bcc8cdh`#c7caca `#d2cdc6C`#ded0c3a`#e9d3bff`#f4d6bce`q`x, invites you to celebrate the bounty of the ocean, fresh caught each day in Haven's longstanding tradition and prepared by our talented chefs. Winter, Spring, Summer or Fall, our commitment to serving the freshest seafood in a warm and inviting atmosphere makes us the go-to destination for local seafood enthusiasts and visiting beachgoers alike. `x + + `#447294What sets `#447294T`#4c799bh`#5381a2e`#5b88a9 `#6290b0F`#6a97b7r`#719ebfe`#79a6c6s`#80adcdh`#88b5d4 `#8fbcdbC`#9abfd8a`#a5c2d4t`#b1c5d1c`#bcc8cdh`#c7caca `#d2cdc6C`#ded0c3a`#e9d3bff`#f4d6bce`q `#447294apart?`q`x + + `224**Breathtaking Views:**`x + Indulge in a sensory feast as you dine against the backdrop of the sun setting over the Atlantic Ocean. Our beachfront location offers panoramic views that enhance the dining experience. + + `224**Ocean-to-Table Freshness:**`x`q + Our seafood is sourced directly from local fishermen, ensuring that every dish is a celebration of the sea's finest offerings. Taste the freshness in every bite! + + `224**Casual Elegance:**`x + Whether you're in beach attire or dressed for a special occasion, Fresh Catch Cafe welcomes you with a casual yet elegant ambiance. Perfect for family gatherings, romantic dinners, or a casual catch-up with friends. + + `#447294A`#517ea0t`#5d8bac `#6a97b8T`#76a3c3h`#83b0cfe`#8fbcdb `#97c2dfF`#9fc8e3r`#a7cee7e`#b0d3ecs`#b8d9f0h`#c0dff4 `#c5e1f4C`#cae3f4a`#cfe5f4t`#d4e7f4c`#d9e9f4h`#c0d5e4 `#a7c1d4C`#8eadc4a`#769ab4f`#5d86a4e`#447294,`#517ea0 `#5d8bacw`#6a97b8e`#76a3c3'`#83b0cfr`#8fbcdbe`#97c2df `#9fc8e3m`#a7cee7o`#b0d3ecr`#b8d9f0e`#c0dff4 `#c4e1f4t`#c8e2f4h`#cce4f4a`#d1e6f4n`#d5e7f4 `#d9e9f4a`#bbd1e1 `#9db9cer`#80a2bae`#628aa7s`#447294t`#517ea0a`#5d8bacu`#6a97b8r`#76a3c3a`#83b0cfn`#8fbcdbt`#97c2df `#9fc8e3-`#a7cee7 `#b0d3ecw`#b8d9f0e`#c0dff4'`#c4e1f4r`#c8e2f4e`#cce4f4 `#d1e6f4a`#d5e7f4n`#d9e9f4 `#bbd1e1e`#9db9cex`#80a2bap`#628aa7e`#447294r`#517ea0i`#5d8bace`#6a97b8n`#76a3c3c`#83b0cfe`#8fbcdb.`#97c2df `#9fc8e3C`#a7cee7o`#b0d3ecm`#b8d9f0e`#c0dff4 `#447294s`#517ea0a`#5d8bacv`#6a97b8o`#76a3c3r`#83b0cf `#8fbcdbt`#99c3e0h`#a3cae5e`#acd1ea `#b6d8eff`#c0dff4l`#c4e1f4a`#c8e2f4v`#cce4f4o`#d1e6f4r`#d5e7f4s`#d9e9f4 `#bbd1e1o`#9db9cef`#80a2ba `#628aa7t`#447294h`#517ea0e`#5d8bac `#6a97b8s`#76a3c3e`#83b0cfa`#8fbcdb `#99c3e0i`#a3cae5n`#acd1ea `#b6d8efa`#c0dff4 `#c4e1f4s`#c8e2f4e`#cce4f4t`#d1e6f4t`#d5e7f4i`#d9e9f4n`#c0d5e4g`#a7c1d4 `#8eadc4t`#769ab4h`#5d86a4a`#447294t`#5381a2 `#6290b0c`#719ebfa`#80adcdp`#8fbcdbt`#97c2dfu`#9fc8e3r`#a7cee7e`#b0d3ecs`#b8d9f0 `#c0dff4t`#c5e1f4h`#cae3f4e`#cfe5f4 `#d4e7f4e`#d9e9f4s`#c0d5e4s`#a7c1d4e`#8eadc4n`#769ab4c`#5d86a4e`#447294 `#5381a2o`#6290b0f`#719ebf `#80adcdc`#8fbcdbo`#97c2dfa`#9fc8e3s`#a7cee7t`#b0d3eca`#b8d9f0l`#c0dff4 `#447294l`#5d8baci`#76a3c3v`#8fbcdbi`#9fc8e3n`#b0d3ecg`#c0dff4.`#c8e2f4 `#d1e6f4Y`#d9e9f4o`#a7c1d4u`#769ab4r`#447294 `#5d8bacc`#76a3c3u`#8fbcdbl`#9fc8e3i`#b0d3ecn`#c0dff4a`#c6e2f4r`#cde4f4y`#d3e7f4 `#d9e9f4a`#a7c1d4d`#769ab4v`#447294e`#5d8bacn`#76a3c3t`#8fbcdbu`#9fc8e3r`#b0d3ece`#c0dff4 `#c8e2f4b`#d1e6f4e`#d9e9f4g`#a7c1d4i`#769ab4n`#447294s`#5d8bac `#76a3c3h`#8fbcdbe`#9fc8e3r`#b0d3ece`#c0dff4!`x`q + + `#447294F`#457395o`#467496l`#487697l`#497799o`#4a789aw`#4b799b `#4c7a9cu`#4e7c9ds`#4f7d9e `#507e9fo`#517fa1n`#5380a2 `#5482a3s`#5583a4o`#5684a5c`#5785a6i`#5986a7a`#5a87a9l`#5b89aa `#5c8aabm`#5d8bace`#5f8cadd`#608daei`#618fafa`#6290b1 `#6391b2f`#6592b3o`#6693b4r`#6795b5 `#6896b6u`#6997b8p`#6b98b9d`#6c99baa`#6d9bbbt`#6e9cbce`#709dbds`#719ebe `#729fc0o`#73a1c1n`#74a2c2 `#76a3c3e`#77a4c4v`#78a5c5e`#79a7c6n`#7aa8c8t`#7ca9c9s`#7daaca `#7eabcba`#7facccn`#80aecdd`#82afce `#83b0d0p`#84b1d1r`#85b2d2o`#87b4d3m`#88b5d4o`#89b6d5t`#8ab7d6i`#8bb8d8o`#8dbad9n`#8ebbdas`#8fbcdb! + `#447294I`#477597n`#4a789as`#4d7b9dt`#507e9fa`#5381a2g`#5684a5r`#5987a8a`#5c8aabm`#5f8dae:`#6290b0 `#6593b3@`#6896b6F`#6b98b9r`#6e9bbce`#719ebfs`#74a1c1h`#77a4c4C`#7aa7c7a`#7daacat`#80adcdc`#83b0d0h`#86b3d2C`#89b6d5a`#8cb9d8f`#8fbcdbe + `#447294F`#477597a`#4a789ac`#4d7b9de`#517ea0b`#5481a3o`#5785a6o`#5a88a9k`#5d8bac:`#608eaf `#6391b2/`#6694b5F`#6a97b8r`#6d9abae`#709dbds`#73a0c0h`#76a3c3C`#79a6c6a`#7caac9t`#7fadccc`#83b0cfh`#86b3d2C`#89b6d5a`#8cb9d8f`#8fbcdbe`x`q. + ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 55 30 -3 57 32 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 17859 +RoadRoom 17831 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 2183 2186 2190 2192 2195 2196 1394 1399 1397 1419 1413 1448 2180 2197 2198 2212 2213 2215 2216 2217 2218 2220 2227 2237 2238 2239 2249 2252 2253 2257 2258 2255 2256 2259 2260 2261 2224 2234 2254 2263 2265 2268 2515 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#PROPERTY +Vnum 50 +Name `043`#44cbc9S`x`050`#72d1d5i`x`152`#a1d7e2r`x`188`#cfdceee`x`224`#fde2fan`x~ +Type 2 +Industry 7 +Electric 6872 +Profit 12000 +CreditProfit 8625 +LastEncroach 0 +Bankrupt 0 +Renovate 0 +Address 38 Willow Close~ +SalePrice 0 +Blackout 0 +Warded 0 +Decay 0 +Cloaked 0 +Logoffs 0 +MarketRoom 0 +MarketDir 0 +Faction 0 +Price 450 +ADate 8 1 +Owner ~ +Advertisement `x + `#e8f2ad-`#e6f3ae-`#e4f3af-`#e1f4b0-`#dff4b1-`#ddf5b2-`#dbf5b3-`#d9f6b4-`#d6f6b5-`#d4f7b6-`#d2f7b7-`#d0f8b8-`#cef8b9-`#ccf9b9-`#c9f9ba-`#c7fabb-`#c5fabc-`#c3fbbdD`#c1fbbei`#befcbfv`#bcfcc0e`#bafdc1 `#b8fdc2i`#b6fec3n`#b3fec4t`#b1ffc5o`#afffc6 `#acfec7t`#a8fcc8h`#a5fbc9e`#a2faca `#9ff8cbA`#9bf7ccl`#98f5ccl`#95f4cdu`#91f3cer`#8ef1cfe`#8bf0d0 `#87efd1o`#84edd2f`#81ecd3 `#7eead4S`#7ae9d5i`#77e8d6r`#74e6d7e`#70e5d8n`#6de4d9 `#6ae2d9N`#66e1dai`#63dfdbg`#60dedch`#5dddddt`#59dbdec`#56dadfl`#5cd9e0u`#63d8e1b`#69d8e2!`#6fd7e3-`#76d6e4-`#7cd5e5-`#82d5e6-`#89d4e7-`#8fd3e8-`#95d2e9-`#9cd2ea-`#a2d1eb-`#a8d0ed-`#afcfee-`#b5ceef-`#bccef0-`#c2cdf1-`#c8ccf2-`#cfcbf3-`#d5cbf4-`#dbcaf5-`#e2c9f6-`#e8c8f7-`#eec8f8-`#f5c7f9-`#fbc6fa- + `#eaedb6 `#e9efb3 `#e9f0b0 `#e8f2ad `#e6f3ae `#e4f3af `#e1f4b0 `#dff4b1 `#ddf5b2 `#dbf5b3 `#d9f6b4 `#d6f6b5 `#d4f7b6 `#d2f7b7 `#d0f8b8 `#cef8b9 `#ccf9b9 `#c9f9ba `#c7fabb `#c5fabc `#c3fbbd `#c1fbbe `#befcbf `#bcfcc0 `#bafdc1 `#b8fdc2 `#b6fec3 `#b3fec4 `#b1ffc5 `#afffc6 `#acfec7 `#a8fcc8 `#a5fbc9 `#a2faca `#9ff8cb `#9bf7cc `#98f5cc `#95f4cd `#91f3ce `#8ef1cf `#8bf0d0 `#87efd1 `#84edd2 `#81ecd3 `#7eead4 `#7ae9d5 `#77e8d6 `#74e6d7 `#70e5d8 `#6de4d9 `#6ae2d9 `#66e1da `#63dfdb `#60dedc `#5ddddd `#59dbde `#56dadf `#5cd9e0 `#63d8e1 `#69d8e2 `#6fd7e3 `#76d6e4 `#7cd5e5 `#82d5e6 `#89d4e7 `#8fd3e8 `#95d2e9 `#9cd2ea `#a2d1eb `#a8d0ed `#afcfee `#b5ceef `#bccef0 `#c2cdf1 `#c8ccf2 `#cfcbf3 `#d5cbf4 `#dbcaf5 `#e2c9f6 `#e8c8f7 + `#ece8bfS`#eceabci`#ebebb9r`#eaedb6e`#e9efb3n`#e9f0b0,`#e8f2ad `#e6f3aey`#e4f3afo`#e1f4b0u`#dff4b1r`#ddf5b2 `#dbf5b3p`#d9f6b4r`#d6f6b5e`#d4f7b6m`#d2f7b7i`#d0f8b8e`#cef8b9r`#ccf9b9 `#c9f9bal`#c7fabbu`#c5fabcx`#c3fbbdu`#c1fbber`#befcbfy`#bcfcc0 `#bafdc1n`#b8fdc2i`#b6fec3g`#b3fec4h`#b1ffc5t`#afffc6l`#acfec7i`#a8fcc8f`#a5fbc9e`#a2faca `#9ff8cbd`#9bf7cce`#98f5ccs`#95f4cdt`#91f3cei`#8ef1cfn`#8bf0d0a`#87efd1t`#84edd2i`#81ecd3o`#7eead4n`#7ae9d5,`#77e8d6 `#74e6d7b`#70e5d8e`#6de4d9c`#6ae2d9k`#66e1dao`#63dfdbn`#60dedcs`#5ddddd `#59dbdet`#56dadfo`#5cd9e0 `#63d8e1a`#69d8e2l`#6fd7e3l`#76d6e4 `#7cd5e5t`#82d5e6h`#89d4e7o`#8fd3e8s`#95d2e9e`#9cd2ea `#a2d1ebw`#a8d0edh`#afcfeeo`#b5ceef `#bccef0s`#c2cdf1e`#c8ccf2e`#cfcbf3k`#d5cbf4 + `#efe3c8a`#eee4c5n`#ede6c2 `#ece8bfu`#eceabcn`#ebebb9p`#eaedb6a`#e9efb3r`#e9f0b0a`#e8f2adl`#e6f3ael`#e4f3afe`#e1f4b0l`#dff4b1e`#ddf5b2d`#dbf5b3 `#d9f6b4e`#d6f6b5x`#d4f7b6p`#d2f7b7e`#d0f8b8r`#cef8b9i`#ccf9b9e`#c9f9ban`#c7fabbc`#c5fabce`#c3fbbd `#c1fbbeb`#befcbfy`#bcfcc0 `#bafdc1t`#b8fdc2h`#b6fec3e`#b3fec4 `#b1ffc5b`#afffc6e`#acfec7a`#a8fcc8c`#a5fbc9h`#a2faca.`#9ff8cb `#9bf7ccN`#98f5cce`#95f4cds`#91f3cet`#8ef1cfl`#8bf0d0e`#87efd1d`#84edd2 `#81ecd3i`#7eead4n`#7ae9d5 `#77e8d6a`#74e6d7 `#70e5d8p`#6de4d9i`#6ae2d9c`#66e1dat`#63dfdbu`#60dedcr`#5ddddde`#59dbdes`#56dadfq`#5cd9e0u`#63d8e1e`#69d8e2 `#6fd7e3c`#76d6e4o`#7cd5e5r`#82d5e6n`#89d4e7e`#8fd3e8r`#95d2e9 `#9cd2eao`#a2d1ebf`#a8d0ed `#afcfeet`#b5ceefh`#bccef0e`#c2cdf1 + `#f1ded1b`#f0dfcee`#efe1cba`#efe3c8c`#eee4c5h`#ede6c2,`#ece8bf `#eceabco`#ebebb9u`#eaedb6r`#e9efb3 `#e9f0b0u`#e8f2adp`#e6f3aes`#e4f3afc`#e1f4b0a`#dff4b1l`#ddf5b2e`#dbf5b3 `#d9f6b4v`#d6f6b5e`#d4f7b6n`#d2f7b7u`#d0f8b8e`#cef8b9 `#ccf9b9t`#c9f9baa`#c7fabbp`#c5fabcs`#c3fbbd `#c1fbbei`#befcbfn`#bcfcc0t`#bafdc1o`#b8fdc2 `#b6fec3t`#b3fec4h`#b1ffc5e`#afffc6 `#acfec7h`#a8fcc8e`#a5fbc9a`#a2facar`#9ff8cbt`#9bf7cc `#98f5cco`#95f4cdf`#91f3ce `#8ef1cfn`#8bf0d0o`#87efd1c`#84edd2t`#81ecd3u`#7eead4r`#7ae9d5n`#77e8d6a`#74e6d7l`#70e5d8 `#6de4d9e`#6ae2d9n`#66e1dac`#63dfdbh`#60dedca`#5dddddn`#59dbdet`#56dadfm`#5cd9e0e`#63d8e1n`#69d8e2t`#6fd7e3,`#76d6e4 `#7cd5e5b`#82d5e6l`#89d4e7e`#8fd3e8n`#95d2e9d`#9cd2eai`#a2d1ebn`#a8d0edg`#afcfee + `#f3d9d9t`#f2dad6h`#f2dcd4e`#f1ded1 `#f0dfcev`#efe1cbi`#efe3c8b`#eee4c5r`#ede6c2a`#ece8bfn`#eceabcc`#ebebb9y`#eaedb6 `#e9efb3o`#e9f0b0f`#e8f2ad `#e6f3aep`#e4f3afa`#e1f4b0r`#dff4b1t`#ddf5b2y`#dbf5b3 `#d9f6b4c`#d6f6b5u`#d4f7b6l`#d2f7b7t`#d0f8b8u`#cef8b9r`#ccf9b9e`#c9f9ba `#c7fabbw`#c5fabci`#c3fbbdt`#c1fbbeh`#befcbf `#bcfcc0t`#bafdc1h`#b8fdc2e`#b6fec3 `#b3fec4s`#b1ffc5e`#afffc6r`#acfec7e`#a8fcc8n`#a5fbc9e`#a2faca `#9ff8cbb`#9bf7cce`#98f5cca`#95f4cdu`#91f3cet`#8ef1cfy`#8bf0d0 `#87efd1o`#84edd2f`#81ecd3 `#7eead4t`#7ae9d5h`#77e8d6e`#74e6d7 `#70e5d8c`#6de4d9o`#6ae2d9a`#66e1das`#63dfdbt`#60dedca`#5dddddl`#59dbde `#56dadfa`#5cd9e0m`#63d8e1b`#69d8e2i`#6fd7e3a`#76d6e4n`#7cd5e5c`#82d5e6e`#89d4e7.`#8fd3e8 `#95d2e9 `#9cd2ea + `#f5d4e2 `#f4d5df `#f4d7dc `#f3d9d9 `#f2dad6 `#f2dcd4 `#f1ded1 `#f0dfce `#efe1cb `#efe3c8 `#eee4c5 `#ede6c2 `#ece8bf `#eceabc `#ebebb9 `#eaedb6 `#e9efb3 `#e9f0b0 `#e8f2ad `#e6f3ae `#e4f3af `#e1f4b0 `#dff4b1 `#ddf5b2 `#dbf5b3 `#d9f6b4 `#d6f6b5 `#d4f7b6 `#d2f7b7 `#d0f8b8 `#cef8b9 `#ccf9b9 `#c9f9ba `#c7fabb `#c5fabc `#c3fbbd `#c1fbbe `#befcbf `#bcfcc0 `#bafdc1 `#b8fdc2 `#b6fec3 `#b3fec4 `#b1ffc5 `#afffc6 `#acfec7 `#a8fcc8 `#a5fbc9 `#a2faca `#9ff8cb `#9bf7cc `#98f5cc `#95f4cd `#91f3ce `#8ef1cf `#8bf0d0 `#87efd1 `#84edd2 `#81ecd3 `#7eead4 `#7ae9d5 `#77e8d6 `#74e6d7 `#70e5d8 `#6de4d9 `#6ae2d9 `#66e1da `#63dfdb `#60dedc `#5ddddd `#59dbde `#56dadf `#5cd9e0 `#63d8e1 `#69d8e2 `#6fd7e3 `#76d6e4 `#7cd5e5 `#82d5e6 `#89d4e7 + `#f7ceeb-`#f7d0e8-`#f6d2e5-`#f5d4e2-`#f4d5df-`#f4d7dc-`#f3d9d9-`#f2dad6-`#f2dcd4-`#f1ded1-`#f0dfce-`#efe1cb-`#efe3c8-`#eee4c5-`#ede6c2-`#ece8bf-`#eceabc-`#ebebb9-`#eaedb6-`#e9efb3G`#e9f0b0l`#e8f2adi`#e6f3aed`#e4f3afe`#e1f4b0 `#dff4b1o`#ddf5b2n`#dbf5b3t`#d9f6b4o`#d6f6b5 `#d4f7b6o`#d2f7b7u`#d0f8b8r`#cef8b9 `#ccf9b9O`#c9f9bap`#c7fabbe`#c5fabcn`#c3fbbd `#c1fbbeB`#befcbfe`#bcfcc0a`#bafdc1c`#b8fdc2h`#b6fec3 `#b3fec4D`#b1ffc5a`#afffc6n`#acfec7c`#a8fcc8e`#a5fbc9f`#a2facal`#9ff8cbo`#9bf7cco`#98f5ccr`#95f4cd-`#91f3ce-`#8ef1cf-`#8bf0d0-`#87efd1-`#84edd2-`#81ecd3-`#7eead4-`#7ae9d5-`#77e8d6-`#74e6d7-`#70e5d8-`#6de4d9-`#6ae2d9-`#66e1da-`#63dfdb-`#60dedc-`#5ddddd-`#59dbde-`#56dadf-`#5cd9e0-`#63d8e1-`#69d8e2-`#6fd7e3-`#76d6e4 + + `#fac9f4I`#f9cbf1m`#f8cdeem`#f7ceebe`#f7d0e8r`#f6d2e5s`#f5d4e2e`#f4d5df `#f4d7dcy`#f3d9d9o`#f2dad6u`#f2dcd4r`#f1ded1s`#f0dfcee`#efe1cbl`#efe3c8f`#eee4c5 `#ede6c2i`#ece8bfn`#eceabc `#ebebb9a`#eaedb6 `#e9efb3p`#e9f0b0u`#e8f2adl`#e6f3aes`#e4f3afa`#e1f4b0t`#dff4b1i`#ddf5b2n`#dbf5b3g`#d9f6b4 `#d6f6b5e`#d4f7b6n`#d2f7b7v`#d0f8b8i`#cef8b9r`#ccf9b9o`#c9f9ban`#c7fabbm`#c5fabce`#c3fbbdn`#c1fbbet`#befcbf `#bcfcc0w`#bafdc1h`#b8fdc2e`#b6fec3r`#b3fec4e`#b1ffc5 `#afffc6o`#acfec7n`#a8fcc8l`#a5fbc9y`#a2faca `#9ff8cbt`#9bf7cch`#98f5cce`#95f4cd `#91f3ceb`#8ef1cfe`#8bf0d0s`#87efd1t`#84edd2 `#81ecd3b`#7eead4e`#7ae9d5a`#77e8d6t`#74e6d7s`#70e5d8 `#6de4d9r`#6ae2d9u`#66e1dal`#63dfdbe`#60dedc!`#5ddddd `#59dbdeO`#56dadfu`#5cd9e0r`#63d8e1 + `#f5c7f9d`#fbc6faa`#fac8f7n`#fac9f4c`#f9cbf1e`#f8cdeef`#f7ceebl`#f7d0e8o`#f6d2e5o`#f5d4e2r`#f4d5df `#f4d7dcs`#f3d9d9e`#f2dad6a`#f2dcd4m`#f1ded1l`#f0dfcee`#efe1cbs`#efe3c8s`#eee4c5l`#ede6c2y`#ece8bf `#eceabco`#ebebb9p`#eaedb6e`#e9efb3n`#e9f0b0s`#e8f2ad `#e6f3aeo`#e4f3afn`#e1f4b0t`#dff4b1o`#ddf5b2 `#dbf5b3t`#d9f6b4h`#d6f6b5e`#d4f7b6 `#d2f7b7s`#d0f8b8a`#cef8b9n`#ccf9b9d`#c9f9bay`#c7fabb `#c5fabcb`#c3fbbde`#c1fbbea`#befcbfc`#bcfcc0h`#bafdc1,`#b8fdc2 `#b6fec3p`#b3fec4r`#b1ffc5o`#afffc6v`#acfec7i`#a8fcc8d`#a5fbc9i`#a2facan`#9ff8cbg`#9bf7cc `#98f5cca`#95f4cdn`#91f3ce `#8ef1cfe`#8bf0d0c`#87efd1s`#84edd2t`#81ecd3a`#7eead4t`#7ae9d5i`#77e8d6c`#74e6d7 `#70e5d8d`#6de4d9a`#6ae2d9n`#66e1dac`#63dfdbe`#60dedc `#5ddddd `#59dbde + `#e2c9f6e`#e8c8f7x`#eec8f8p`#f5c7f9e`#fbc6far`#fac8f7i`#fac9f4e`#f9cbf1n`#f8cdeec`#f7ceebe`#f7d0e8 `#f6d2e5m`#f5d4e2a`#f4d5dft`#f4d7dcc`#f3d9d9h`#f2dad6e`#f2dcd4d`#f1ded1 `#f0dfceo`#efe1cbn`#efe3c8l`#eee4c5y`#ede6c2 `#ece8bfb`#eceabcy`#ebebb9 `#eaedb6t`#e9efb3h`#e9f0b0e`#e8f2ad `#e6f3aee`#e4f3afu`#e1f4b0p`#dff4b1h`#ddf5b2o`#dbf5b3r`#d9f6b4i`#d6f6b5a`#d4f7b6 `#d2f7b7o`#d0f8b8f`#cef8b9 `#ccf9b9t`#c9f9bah`#c7fabbe`#c5fabc `#c3fbbdb`#c1fbbee`#befcbfc`#bcfcc0k`#bafdc1o`#b8fdc2n`#b6fec3i`#b3fec4n`#b1ffc5g`#afffc6 `#acfec7o`#a8fcc8c`#a5fbc9e`#a2facaa`#9ff8cbn`#9bf7cc `#98f5ccw`#95f4cda`#91f3cev`#8ef1cfe`#8bf0d0s`#87efd1.`#84edd2 `#81ecd3 `#7eead4 `#7ae9d5 `#77e8d6 `#74e6d7 `#70e5d8 `#6de4d9 `#6ae2d9 `#66e1da `#63dfdb + `#cfcbf3 `#d5cbf4 `#dbcaf5 `#e2c9f6 `#e8c8f7 `#eec8f8 `#f5c7f9 `#fbc6fa `#fac8f7 `#fac9f4 `#f9cbf1 `#f8cdee `#f7ceeb `#f7d0e8 `#f6d2e5 `#f5d4e2 `#f4d5df `#f4d7dc `#f3d9d9 `#f2dad6 `#f2dcd4 `#f1ded1 `#f0dfce `#efe1cb `#efe3c8 `#eee4c5 `#ede6c2 `#ece8bf `#eceabc `#ebebb9 `#eaedb6 `#e9efb3 `#e9f0b0 `#e8f2ad `#e6f3ae `#e4f3af `#e1f4b0 `#dff4b1 `#ddf5b2 `#dbf5b3 `#d9f6b4 `#d6f6b5 `#d4f7b6 `#d2f7b7 `#d0f8b8 `#cef8b9 `#ccf9b9 `#c9f9ba `#c7fabb `#c5fabc `#c3fbbd `#c1fbbe `#befcbf `#bcfcc0 `#bafdc1 `#b8fdc2 `#b6fec3 `#b3fec4 `#b1ffc5 `#afffc6 `#acfec7 `#a8fcc8 `#a5fbc9 `#a2faca `#9ff8cb `#9bf7cc `#98f5cc `#95f4cd `#91f3ce `#8ef1cf `#8bf0d0 `#87efd1 `#84edd2 `#81ecd3 `#7eead4 `#7ae9d5 `#77e8d6 `#74e6d7 `#70e5d8 `#6de4d9 + `#bccef0-`#c2cdf1-`#c8ccf2-`#cfcbf3-`#d5cbf4-`#dbcaf5-`#e2c9f6-`#e8c8f7-`#eec8f8-`#f5c7f9-`#fbc6fa-`#fac8f7-`#fac9f4-`#f9cbf1P`#f8cdeer`#f7ceebi`#f7d0e8v`#f6d2e5a`#f5d4e2t`#f4d5dfe`#f4d7dc `#f3d9d9P`#f2dad6a`#f2dcd4r`#f1ded1t`#f0dfcey`#efe1cb `#efe3c8R`#eee4c5o`#ede6c2o`#ece8bfm`#eceabcs`#ebebb9 `#eaedb6`#e9efb3 `#e9f0b0D`#e8f2ado`#e6f3aew`#e4f3afn`#e1f4b0s`#dff4b1t`#ddf5b2a`#dbf5b3i`#d9f6b4r`#d6f6b5s`#d4f7b6 `#d2f7b7E`#d0f8b8x`#cef8b9t`#ccf9b9r`#c9f9baa`#c7fabbv`#c5fabca`#c3fbbdg`#c1fbbea`#befcbfn`#bcfcc0z`#bafdc1a`#b8fdc2-`#b6fec3-`#b3fec4-`#b1ffc5-`#afffc6-`#acfec7-`#a8fcc8-`#a5fbc9-`#a2faca-`#9ff8cb-`#9bf7cc-`#98f5cc-`#95f4cd-`#91f3ce-`#8ef1cf-`#8bf0d0-`#87efd1-`#84edd2-`#81ecd3-`#7eead4-`#7ae9d5-`#77e8d6 + `#a8d0ed `#afcfee `#b5ceef `#bccef0 `#c2cdf1 `#c8ccf2 `#cfcbf3 `#d5cbf4 `#dbcaf5 `#e2c9f6 `#e8c8f7 `#eec8f8 `#f5c7f9 `#fbc6fa `#fac8f7 `#fac9f4 `#f9cbf1 `#f8cdee `#f7ceeb `#f7d0e8 `#f6d2e5 `#f5d4e2 `#f4d5df `#f4d7dc `#f3d9d9 `#f2dad6 `#f2dcd4 `#f1ded1 `#f0dfce `#efe1cb `#efe3c8 `#eee4c5 `#ede6c2 `#ece8bf `#eceabc `#ebebb9 `#eaedb6 `#e9efb3 `#e9f0b0 `#e8f2ad `#e6f3ae `#e4f3af `#e1f4b0 `#dff4b1 `#ddf5b2 `#dbf5b3 `#d9f6b4 `#d6f6b5 `#d4f7b6 `#d2f7b7 `#d0f8b8 `#cef8b9 `#ccf9b9 `#c9f9ba `#c7fabb `#c5fabc `#c3fbbd `#c1fbbe `#befcbf `#bcfcc0 `#bafdc1 `#b8fdc2 `#b6fec3 `#b3fec4 `#b1ffc5 `#afffc6 `#acfec7 `#a8fcc8 `#a5fbc9 `#a2faca `#9ff8cb `#9bf7cc `#98f5cc `#95f4cd `#91f3ce `#8ef1cf `#8bf0d0 `#87efd1 `#84edd2 `#81ecd3 + `#95d2e9D`#9cd2eae`#a2d1ebs`#a8d0edc`#afcfeee`#b5ceefn`#bccef0d`#c2cdf1 `#c8ccf2i`#cfcbf3n`#d5cbf4t`#dbcaf5o`#e2c9f6 `#e8c8f7t`#eec8f8h`#f5c7f9e`#fbc6fa `#fac8f7d`#fac9f4e`#f9cbf1p`#f8cdeet`#f7ceebh`#f7d0e8s`#f6d2e5 `#f5d4e2o`#f4d5dff`#f4d7dc `#f3d9d9e`#f2dad6x`#f2dcd4c`#f1ded1i`#f0dfcet`#efe1cbe`#efe3c8m`#eee4c5e`#ede6c2n`#ece8bft`#eceabc `#ebebb9w`#eaedb6i`#e9efb3t`#e9f0b0h`#e8f2ad `#e6f3aeo`#e4f3afu`#e1f4b0r`#dff4b1 `#ddf5b2p`#dbf5b3r`#d9f6b4i`#d6f6b5v`#d4f7b6a`#d2f7b7t`#d0f8b8e`#cef8b9 `#ccf9b9p`#c9f9baa`#c7fabbr`#c5fabct`#c3fbbdy`#c1fbbe `#befcbfr`#bcfcc0o`#bafdc1o`#b8fdc2m`#b6fec3s`#b3fec4 `#b1ffc5d`#afffc6o`#acfec7w`#a8fcc8n`#a5fbc9s`#a2facat`#9ff8cba`#9bf7cci`#98f5ccr`#95f4cds`#91f3ce,`#8ef1cf `#8bf0d0 + `#82d5e6p`#89d4e7e`#8fd3e8r`#95d2e9f`#9cd2eae`#a2d1ebc`#a8d0edt`#afcfeel`#b5ceefy`#bccef0 `#c2cdf1d`#c8ccf2e`#cfcbf3s`#d5cbf4i`#dbcaf5g`#e2c9f6n`#e8c8f7e`#eec8f8d`#f5c7f9 `#fbc6fat`#fac8f7o`#fac9f4 `#f9cbf1h`#f8cdeeo`#f7ceebs`#f7d0e8t`#f6d2e5 `#f5d4e2i`#f4d5dfn`#f4d7dct`#f3d9d9i`#f2dad6m`#f2dcd4a`#f1ded1t`#f0dfcee`#efe1cb `#efe3c8g`#eee4c5a`#ede6c2t`#ece8bfh`#eceabce`#ebebb9r`#eaedb6i`#e9efb3n`#e9f0b0g`#e8f2ads`#e6f3ae `#e4f3afo`#e1f4b0r`#dff4b1 `#ddf5b2w`#dbf5b3i`#d9f6b4l`#d6f6b5d`#d4f7b6 `#d2f7b7p`#d0f8b8a`#cef8b9r`#ccf9b9t`#c9f9bai`#c7fabbe`#c5fabcs`#c3fbbd.`#c1fbbe `#befcbf `#bcfcc0 `#bafdc1 `#b8fdc2 `#b6fec3 `#b3fec4 `#b1ffc5 `#afffc6 `#acfec7 `#a8fcc8 `#a5fbc9 `#a2faca `#9ff8cb `#9bf7cc `#98f5cc `#95f4cd + `#6fd7e3 `#76d6e4 `#7cd5e5 `#82d5e6 `#89d4e7 `#8fd3e8 `#95d2e9 `#9cd2ea `#a2d1eb `#a8d0ed `#afcfee `#b5ceef `#bccef0 `#c2cdf1 `#c8ccf2 `#cfcbf3 `#d5cbf4 `#dbcaf5 `#e2c9f6 `#e8c8f7 `#eec8f8 `#f5c7f9 `#fbc6fa `#fac8f7 `#fac9f4 `#f9cbf1 `#f8cdee `#f7ceeb `#f7d0e8 `#f6d2e5 `#f5d4e2 `#f4d5df `#f4d7dc `#f3d9d9 `#f2dad6 `#f2dcd4 `#f1ded1 `#f0dfce `#efe1cb `#efe3c8 `#eee4c5 `#ede6c2 `#ece8bf `#eceabc `#ebebb9 `#eaedb6 `#e9efb3 `#e9f0b0 `#e8f2ad `#e6f3ae `#e4f3af `#e1f4b0 `#dff4b1 `#ddf5b2 `#dbf5b3 `#d9f6b4 `#d6f6b5 `#d4f7b6 `#d2f7b7 `#d0f8b8 `#cef8b9 `#ccf9b9 `#c9f9ba `#c7fabb `#c5fabc `#c3fbbd `#c1fbbe `#befcbf `#bcfcc0 `#bafdc1 `#b8fdc2 `#b6fec3 `#b3fec4 `#b1ffc5 `#afffc6 `#acfec7 `#a8fcc8 `#a5fbc9 `#a2faca `#9ff8cb + + `#5cd9e0T`#63d8e1a`#69d8e2k`#6fd7e3e`#76d6e4 `#7cd5e5y`#82d5e6o`#89d4e7u`#8fd3e8r`#95d2e9 `#9cd2ean`#a2d1ebi`#a8d0edg`#afcfeeh`#b5ceeft`#bccef0s`#c2cdf1 `#c8ccf2f`#cfcbf3r`#d5cbf4o`#dbcaf5m`#e2c9f6 `#e8c8f7o`#eec8f8r`#f5c7f9d`#fbc6fai`#fac8f7n`#fac9f4a`#f9cbf1r`#f8cdeey`#f7ceeb `#f7d0e8t`#f6d2e5o`#f5d4e2 `#f4d5dfe`#f4d7dcx`#f3d9d9t`#f2dad6r`#f2dcd4a`#f1ded1o`#f0dfcer`#efe1cbd`#efe3c8i`#eee4c5n`#ede6c2a`#ece8bfr`#eceabcy`#ebebb9 `#eaedb6a`#e9efb3t`#e9f0b0 `#e8f2adS`#e6f3aei`#e4f3afr`#e1f4b0e`#dff4b1n`#ddf5b2,`#dbf5b3 `#d9f6b4w`#d6f6b5h`#d4f7b6e`#d2f7b7r`#d0f8b8e`#cef8b9 `#ccf9b9n`#c9f9bao`#c7fabbc`#c5fabct`#c3fbbdu`#c1fbber`#befcbfn`#bcfcc0a`#bafdc1l`#b8fdc2 `#b6fec3 `#b3fec4 `#b1ffc5 `#afffc6 `#acfec7 `#a8fcc8 + `#5dddddp`#59dbdea`#56dadfr`#5cd9e0a`#63d8e1d`#69d8e2i`#6fd7e3s`#76d6e4e`#7cd5e5 `#82d5e6a`#89d4e7w`#8fd3e8a`#95d2e9i`#9cd2eat`#a2d1ebs`#a8d0ed.`#afcfee `#b5ceefI`#bccef0m`#c2cdf1m`#c8ccf2e`#cfcbf3r`#d5cbf4s`#dbcaf5e`#e2c9f6 `#e8c8f7y`#eec8f8o`#f5c7f9u`#fbc6far`#fac8f7s`#fac9f4e`#f9cbf1l`#f8cdeef`#f7ceeb `#f7d0e8i`#f6d2e5n`#f5d4e2 `#f4d5dft`#f4d7dch`#f3d9d9e`#f2dad6 `#f2dcd4r`#f1ded1h`#f0dfcey`#efe1cbt`#efe3c8h`#eee4c5m`#ede6c2 `#ece8bfo`#eceabcf`#ebebb9 `#eaedb6t`#e9efb3h`#e9f0b0e`#e8f2ad `#e6f3aen`#e4f3afi`#e1f4b0g`#dff4b1h`#ddf5b2t`#dbf5b3 `#d9f6b4a`#d6f6b5n`#d4f7b6d`#d2f7b7 `#d0f8b8l`#cef8b9e`#ccf9b9t`#c9f9ba `#c7fabbu`#c5fabcs`#c3fbbd `#c1fbbe `#befcbf `#bcfcc0 `#bafdc1 `#b8fdc2 `#b6fec3 `#b3fec4 `#b1ffc5 + `#66e1dar`#63dfdbe`#60dedcd`#5ddddde`#59dbdef`#56dadfi`#5cd9e0n`#63d8e1e`#69d8e2 `#6fd7e3y`#76d6e4o`#7cd5e5u`#82d5e6r`#89d4e7 `#8fd3e8n`#95d2e9i`#9cd2eag`#a2d1ebh`#a8d0edt`#afcfeel`#b5ceefi`#bccef0f`#c2cdf1e`#c8ccf2 `#cfcbf3e`#d5cbf4x`#dbcaf5p`#e2c9f6e`#e8c8f7r`#eec8f8i`#f5c7f9e`#fbc6fan`#fac8f7c`#fac9f4e`#f9cbf1.`#f8cdee `#f7ceeb `#f7d0e8 `#f6d2e5 `#f5d4e2 `#f4d5df `#f4d7dc `#f3d9d9 `#f2dad6 `#f2dcd4 `#f1ded1 `#f0dfce `#efe1cb `#efe3c8 `#eee4c5 `#ede6c2 `#ece8bf `#eceabc `#ebebb9 `#eaedb6 `#e9efb3 `#e9f0b0 `#e8f2ad `#e6f3ae `#e4f3af `#e1f4b0 `#dff4b1 `#ddf5b2 `#dbf5b3 `#d9f6b4 `#d6f6b5 `#d4f7b6 `#d2f7b7 `#d0f8b8 `#cef8b9 `#ccf9b9 `#c9f9ba `#c7fabb `#c5fabc `#c3fbbd `#c1fbbe `#befcbf `#bcfcc0 `#bafdc1 `#b8fdc2 + + `#7ae9d5S`#77e8d6i`#74e6d7r`#70e5d8e`#6de4d9n`#6ae2d9 `#66e1da-`#63dfdb `#60dedcw`#5dddddh`#59dbdee`#56dadfr`#5cd9e0e`#63d8e1 `#69d8e2t`#6fd7e3h`#76d6e4e`#7cd5e5 `#82d5e6s`#89d4e7e`#8fd3e8a`#95d2e9 `#9cd2eam`#a2d1ebe`#a8d0ede`#afcfeet`#b5ceefs`#bccef0 `#c2cdf1t`#c8ccf2h`#cfcbf3e`#d5cbf4 `#dbcaf5s`#e2c9f6t`#e8c8f7a`#eec8f8r`#f5c7f9s`#fbc6fa,`#fac8f7 `#fac9f4a`#f9cbf1n`#f8cdeed`#f7ceeb `#f7d0e8t`#f6d2e5h`#f5d4e2e`#f4d5df `#f4d7dcn`#f3d9d9i`#f2dad6g`#f2dcd4h`#f1ded1t`#f0dfces`#efe1cb `#efe3c8a`#eee4c5r`#ede6c2e`#ece8bf `#eceabca`#ebebb9s`#eaedb6 `#e9efb3e`#e9f0b0n`#e8f2add`#e6f3ael`#e4f3afe`#e1f4b0s`#dff4b1s`#ddf5b2 `#dbf5b3a`#d9f6b4s`#d6f6b5 `#d4f7b6t`#d2f7b7h`#d0f8b8e`#cef8b9 `#ccf9b9 `#c9f9ba `#c7fabb `#c5fabc + `#84edd2o`#81ecd3c`#7eead4e`#7ae9d5a`#77e8d6n`#74e6d7.`#70e5d8 `#6de4d9 `#6ae2d9 `#66e1da `#63dfdb `#60dedc `#5ddddd `#59dbde `#56dadf `#5cd9e0 `#63d8e1 `#69d8e2 `#6fd7e3 `#76d6e4 `#7cd5e5 `#82d5e6 `#89d4e7 `#8fd3e8 `#95d2e9 `#9cd2ea `#a2d1eb `#a8d0ed `#afcfee `#b5ceef `#bccef0 `#c2cdf1 `#c8ccf2 `#cfcbf3 `#d5cbf4 `#dbcaf5 `#e2c9f6 `#e8c8f7 `#eec8f8 `#f5c7f9 `#fbc6fa `#fac8f7 `#fac9f4 `#f9cbf1 `#f8cdee `#f7ceeb `#f7d0e8 `#f6d2e5 `#f5d4e2 `#f4d5df `#f4d7dc `#f3d9d9 `#f2dad6 `#f2dcd4 `#f1ded1 `#f0dfce `#efe1cb `#efe3c8 `#eee4c5 `#ede6c2 `#ece8bf `#eceabc `#ebebb9 `#eaedb6 `#e9efb3 `#e9f0b0 `#e8f2ad `#e6f3ae `#e4f3af `#e1f4b0 `#dff4b1 `#ddf5b2 `#dbf5b3 `#d9f6b4 `#d6f6b5 `#d4f7b6 `#d2f7b7 `#d0f8b8 `#cef8b9 `#ccf9b9`x + + `146MyHaven Influencers drink for free.*`x + `D*Max one drink per hour.`x + ~ +PropState 0 +Autoclear 0 +NoChange 0 +Utilities 0 +Range 55 34 -3 57 36 3 +TimeWeather 0 0 0 0 0 +ShroudShield 0 +Orientation 1 +TypeSpecial 2 +FirstRoom 17788 +RoadRoom 17759 +Included 0 0 0 0 0 +Excluded 0 0 0 0 0 +Objects 2287 2290 2291 2363 2366 2367 2370 2371 2373 2374 2376 2377 2378 2379 2380 2386 2397 2398 2399 2400 2415 2416 2419 2420 2421 2425 2443 2444 2445 2446 2450 2452 2453 2454 2455 2430 2439 2456 2457 2458 2459 2441 2440 2442 2471 2473 2494 2495 2272 2273 2274 2292 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +Roomlist 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +End + +#END diff --git a/data/clans.txt b/data/clans.txt index 9340fc4..d380f59 100644 --- a/data/clans.txt +++ b/data/clans.txt @@ -1,122 +1,131 @@ #FACTION Vnum 6 Type 1 -Name The Order~ +Name The Anarchists~ Eidilon ~ EidilonType 0 EidilonPlayers ~ -Description This group is made up of a blend of supernaturals and naturals who - believe that supernatural abilities are a gift that should be used to help - others. While simple in theory in practice debates about the best way to - help others plague the Order and can cause some to believe they have little - direction or impact. - - Members of the Order however are unified in their desire to help people and - make the world a better place. Many of them are true and selfless heroes, - although it must be said that glory hounds are often found in their ranks - too. Most of the supernaturals in their number are either new to their - power or possess incredible mental discipline to over the slide into - corruption. - ~ +Description This society is made up almost entirely of supernaturals who believe that +life is measured in experiences: the rush of danger, the sting of loss, the +taste of victory, and the stories that survive you. + +They reject law, hierarchy, and "civilization" as cages. To the Anarchists, +power is the only truth that lasts, and "right" is whatever you can take, +keep, and defend. + +Humans are usually treated as background, entertainment, or resources unless +they prove they can survive the same world the Anarchists celebrate. + +~ Outcast 0 -Manifesto The Order simply wants to make the world a better and more equal place - with less poverty, disease, death, misery, inequality and pain. They try - and prevent others from causing these problems by rehabilitation or finding - ways to weaken or impair their ability to do so, detainment, Venetian oaths, - weakening curses etc. - - Order governments tend to operate out of houses, changing which one they use - semi-regularly. They are formed of a small council of elder who make their - decisions. Order governments are very strict with long law books formed for - governing their areas. Generally speaking if something is illegal in the - mundane world, it's supernatural equivalent is illegal as well, using - supernatural abilities to gamble, or get favourable deals and so on are even - crimes, although relatively mild ones. While the most officious of the - factions, they're also often the most willing to be of aid if you have a - good cause. - - If someone is accused of breaking the law, they are given a full trial with - an Order judge and a jury of random supernaturals. Putting this trial - together however can sometimes take months and it's not uncommon for people - to be detained longer awaiting trial, than they would have if found guilty. - Their punishments are typically fines or time in specially designed prisons. - ~ -Missions Using Preastes rituals to protect innocents or other likely targets. - - Argue morality with those who disagree with The Order's philosophy. - - Argue morality with others inside the Order. - - Seduce or befriend enemies in order to try and redeem them and bring them - around to Order-like morality. - - Take the place of would-be victims to save them. - - Extract Venetian Oaths from villains to at least temporarily limit their - ability to do evil. - - Curse evil doers. - - Use magic or drugs to try and rehabilitate evil doers. - - Punish evil doers. - - Promote love, equality and peace socially or supernaturally. - - Bargain or charm evil doers away from their current evil ambitions. - ~ +Manifesto The Anarchists advocate lawlessness. No courts, no councils, no +paperwork, no compromises. + +Their territories are held by crews and warlords. "Protection" is bought +with loyalty and fear, and disputes are settled by challenge, intimidation, +or violence. If you can't enforce your will, you don't deserve it. + +To outsiders it looks like chaos. To the Anarchists it is honesty: the world +as it really is. +~ +Missions + +Oppose any form of permnant governing. + +~ History After the Gods and Fae left earth behind, some of their former students - and acolytes formed several supernatural councils. A druidic council in the - northwest of Europe was initially a small time player in the supernatural - world but eventually grew into a powerful player called The Order who saw to - the destruction of the Western Roman Empire. - - Throughout the medieval period they controlled most of Central Europe. The - Industrial revolution led to the decline of the power of the supernatural - and after World War Two the Order was left shattered, broken up into a dozen - smaller fragments which rose and fell over the following decades. One year - after the supposed defeat of Et-Aral however several in the supernatural - community started advocating for greater cohesion, the need to return to - larger, more powerful groups to safeguard the world and The Order began to - regather its strength. - ~ -Roles Shieldbearers are the largest military group with The Order and are - responsible for the protection of others. - - The Shieldbearers are tasked with handling all the Order's defense and siege - work. Usually deploying in practical street wear, but with a signature coat - or jacket to identify themselves(typically brown) they tend to use heavy - armor and favor emplaced heavy weaponry. They tend to prefer to pick areas - of high value or impact and then set up defenses and emplaced weaponry in - that area to ensure it stays with the Order. They are vulnerable however to - being caught while moving locations. They often take round ballistic - shields with them into battle, using them to cover each other when needed, - or placing them along walls to help fortify an area against weapons fire, - they are usually called 'girls' by the other factions. - - Swordbearers are a smaller group with the Order, dedicated to proactive - efforts to deal with threats before the shieldbearers may be needed. - - The Swordbearers are the most mobile of the divisions, they tend to favor - fairly light armor and weapons such as pistols and submachine guns. Usually - deploying in practical street wear, but with a signature coat or jacket to - identify themselves(typically brown) they are also the most melee focused of - the divisions and generally try to use their mobility to close and or flank - the enemies before tearing into them in close quarters combat. Swordbearers - are often called 'dogs' by the other factions. - - Librarians are the support and investigative arm of the Order, and those - who're less focused on conflict than on research and finding ways to improve - the world through the occult. - ~ + +and acolytes formed several supernatural councils. A druidic council in the + +northwest of Europe was initially a small time player in the supernatural + +world but eventually grew into a powerful player called The Anarchists who saw to + +the destruction of the Western Roman Empire. + + +Throughout the medieval period they controlled most of Central Europe. The + +Industrial revolution led to the decline of the power of the supernatural + +and after World War Two the Order was left shattered, broken up into a dozen + +smaller fragments which rose and fell over the following decades. One year + +after the supposed defeat of Et-Aral however several in the supernatural + +community started advocating for greater cohesion, the need to return to + +larger, more powerful groups to safeguard the world and The Anarchists began to + +regather its strength. + +~ +Roles Shieldbearers are the largest military group with The Anarchists and are + +responsible for the protection of others. + + +The Shieldbearers are tasked with handling all the Order's defense and siege + +work. Usually deploying in practical street wear, but with a signature coat + +or jacket to identify themselves(typically brown) they tend to use heavy + +armor and favor emplaced heavy weaponry. They tend to prefer to pick areas + +of high value or impact and then set up defenses and emplaced weaponry in + +that area to ensure it stays with the Order. They are vulnerable however to + +being caught while moving locations. They often take round ballistic + +shields with them into battle, using them to cover each other when needed, + +or placing them along walls to help fortify an area against weapons fire, + +they are usually called 'girls' by the other factions. + + +Swordbearers are a smaller group with the Order, dedicated to proactive + +efforts to deal with threats before the shieldbearers may be needed. + + +The Swordbearers are the most mobile of the divisions, they tend to favor + +fairly light armor and weapons such as pistols and submachine guns. Usually + +deploying in practical street wear, but with a signature coat or jacket to + +identify themselves(typically brown) they are also the most melee focused of + +the divisions and generally try to use their mobility to close and or flank + +the enemies before tearing into them in close quarters combat. Swordbearers + +are often called 'dogs' by the other factions. + + +Librarians are the support and investigative arm of the Order, and those + +who're less focused on conflict than on research and finding ways to improve + +the world through the occult. + +~ Scenes Argue morality with Order members. - - Corrupt Order members to work against their principles. - - Punish Order members for interfering. - - Manipulate Order members with threats against innocents. - ~ + + +Corrupt Order members to work against their principles. + + +Punish Order members for interfering. + + +Manipulate Order members with threats against innocents. + +~ OOC ~ AllianceNumber 6 AllianceName ~ @@ -137,9 +146,9 @@ StealMult 0 LifeEarned 2567 WeeklyResources 857 LastHighIntel 1704585312 -Axes 0 1 3 7 7 4 3 0 0 0 +Axes 0 4 4 4 4 1 1 0 0 0 Attr 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -Restrictions 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 +Restrictions 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Crystals 0 0 0 0 0 BattleHour 0 BattleDay 0 @@ -163,21 +172,27 @@ Research 0 Support 0 SoftRestrict 1 Manpower 2 -Symbol a sword crossed with a scroll~ +Symbol a circled A~ Update 2 SoldierDeploy 0 -SoldierName order Swordbearer~ -SoldierDesc This figure is dressed in practical street clothes and a heavy long brown - suede coat which just barely fails to conceal the shiny metal of ringmail on - their torso and the sword at their hip. The crossguard of the sword - features a symbol of a scroll crossed with a sword. - ~ +SoldierName an Anarchist raider~ +SoldierDesc This figure is dressed in patched street clothes layered with scavenged +armor plates and a battered leather jacket. Their face is half-hidden behind +a mask and a bandana, and their gear looks stolen, traded, or taken as a +trophy. + +Painted on their jacket is a crude circled A, a warning as much as a symbol. + +~ SoldierReinforce 0 Type 1 Awards 0 AwardProgress 1610 Patrolling 0 Guarding 0 +Report ~ +OpHourRan 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +OpSecondPlace 0 0 0 0 0 Rank 0 Initiate~ 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 1 Penitent~ 1 1 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 2 Acolyte~ 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 @@ -188,156 +203,256 @@ Rank 6 M.Sword~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 Rank 7 M.Scroll~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 Rank 8 M.Shield~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 Rank 9 Warden~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 +ReportTwoTitle ~ +ReportTwoTime 0 +ReportTwoText ~ +ReportThreeTitle ~ +ReportThreeTime 0 +ReportThreeText ~ +ReportOneSent 0 +ReportTwoSent 0 +ReportThreeSent 0 +ReportOnePSent 0 +ReportTwoPSent 0 +ReportThreePSent 0 End #FACTION Vnum 5 Type 1 -Name The Hand~ +Name The Illuminati~ Eidilon ~ EidilonType 0 EidilonPlayers ~ Description This group is made up almost entirely of supernaturals, they believe that - humankind has proven to be weak, unreliable, short sighted and stupid and - that the world would be a better place if they ran it. To this end the - group has many political connections and is a powerful force behind the - scenes, manipulating governments and companies using their supernatural - gifts to their own ends. They tend to see supernaturals as superior because - of their gifts, and wiser because of their longer life spans and thus more - suited to rule, while humans are considered a lesser class. - ~ + +humankind has proven to be weak, unreliable, short sighted and stupid and + +that the world would be a better place if they ran it. To this end the + +group has many political connections and is a powerful force behind the + +scenes, manipulating governments and companies using their supernatural + +gifts to their own ends. They tend to see supernaturals as superior because + +of their gifts, and wiser because of their longer life spans and thus more + +suited to rule, while humans are considered a lesser class. + +~ Outcast 0 -Manifesto The Hand wishes to implement corporate like meritocracies in which the - superior rule over the inferior, with the superior almost always being those - who are supernatural and also card-carrying members of the Hand. In such a - society the use of supernatural abilities is never a crime, simply a natural - expression of an individual's merits. - - Hand governments tend to use corporate guises, with the leader being the CEO - of some cover company and their advisors being the board of directors. They - are usually located within some unusually well guarded corporate building - near the center of the city. Hand governments are very relaxed in general - and encourage their people to deal with their own problems. They only - intervene in the case of serious crimes, such as serious assaults and - murders. They typically don't police crimes against humans unless the crime - could call attention to the supernatural world, or is otherwise bad for - their interests. A crime against a human who belongs to another super is - considered a crime against that super however, but the government would only - get involved if it was of the serious assault or murder level. They are - generally easy to get permission to do things from, but difficult to obtain - help from. - - If someone is accused of breaking the law, an investigation is carried out - by an inquisitor with some mind control abilities. If found guilty their - punishments usually involve brainwashing the guilty into being some new, - productive member of society. You can be found innocent of any crime in a - Hand court if you can successful argue that what you did was for the greater - good. In theory this is the greater good of the world, but in practice - often blurs more into the greater good of the Hand. - ~ -Missions Creating and cultivating human assets for The Hand. - - Using Mind Control, drugs, addiction, financial or social pressure, - coercion, blackmail or bribery to turn individuals into assets for The Hand - willing to spy on their neighbours, provide intelligence, provide blood, or - help to blackmail/coerce new assets, or provide assistance through their - workplace, or through laundering resources or helping in social - manipulation. - - Manipulating conversations and social environments to promote Hand friendly - positions, such as meritocratic over democratic ideals, individual freedoms - and in supernaturally aware society, the inability of humans to self-govern - and the natural right of supernaturals to use their abilities whenever they - wish. - - Spreading domination of the financial world by controlling business owners - or other financially significant individuals, owning businesses and banks. - - - Spreading domination of the political world by controlling voters, - government officials and politicians. - - Spreading domination of the media by controlling bloggers, social media - accounts, journalists and media companies. - - Convincing enemies to defect to the Hand. - - Using punishment/reward incentives to train humans or low esteem co-workers - into being better, more obedient and more useful to The Hand. - - Punishing those who try to stand up to The Hand or otherwise resist its - inevitable world domination. - ~ +Manifesto The Illuminati wishes to implement corporate like meritocracies in which the + +superior rule over the inferior, with the superior almost always being those +who are supernatural and also card-carrying members of the Illuminati. In such a + +society the use of supernatural abilities is never a crime, simply a natural + +expression of an individual's merits. + +Illuminati governments tend to use corporate guises, with the leader being the CEO + +of some cover company and their advisors being the board of directors. They + +are usually located within some unusually well guarded corporate building +near the center of the city. Illuminati governments are very relaxed in general + +and encourage their people to deal with their own problems. They only + +intervene in the case of serious crimes, such as serious assaults and + +murders. They typically don't police crimes against humans unless the crime + +could call attention to the supernatural world, or is otherwise bad for + +their interests. A crime against a human who belongs to another super is + +considered a crime against that super however, but the government would only + +get involved if it was of the serious assault or murder level. They are + +generally easy to get permission to do things from, but difficult to obtain + +help from. + + +If someone is accused of breaking the law, an investigation is carried out + +by an inquisitor with some mind control abilities. If found guilty their + +punishments usually involve brainwashing the guilty into being some new, + +productive member of society. You can be found innocent of any crime in a +Illuminati court if you can successful argue that what you did was for the greater + +good. In theory this is the greater good of the world, but in practice +often blurs more into the greater good of the Illuminati. + +~ +Missions Creating and cultivating human assets for The Illuminati. + + +Using Mind Control, drugs, addiction, financial or social pressure, +coercion, blackmail or bribery to turn individuals into assets for The Illuminati + +willing to spy on their neighbours, provide intelligence, provide blood, or + +help to blackmail/coerce new assets, or provide assistance through their + +workplace, or through laundering resources or helping in social + +manipulation. + +Manipulating conversations and social environments to promote Illuminati friendly + +positions, such as meritocratic over democratic ideals, individual freedoms + +and in supernaturally aware society, the inability of humans to self-govern + +and the natural right of supernaturals to use their abilities whenever they + +wish. + + +Spreading domination of the financial world by controlling business owners + +or other financially significant individuals, owning businesses and banks. + + + +Spreading domination of the political world by controlling voters, + +government officials and politicians. + + +Spreading domination of the media by controlling bloggers, social media + +accounts, journalists and media companies. + +Convincing enemies to defect to the Illuminati. + + +Using punishment/reward incentives to train humans or low esteem co-workers +into being better, more obedient and more useful to The Illuminati. + +Punishing those who try to stand up to The Illuminati or otherwise resist its + +inevitable world domination. + +~ History When the Gods left earth, the resulting power vacuum was filled by their - former servants forming independent and competing councils. One of the - earliest and strongest of these was known as the Council of Rome. This was - where the first vampires developed as a way to extend the lives and power of - the council members. They waged war against the Israelites and then the - Christians until Christianity was adopted by the Roman State, at which point - the group became more covert and started to call themselves Manus, or The - Hand. - - Through most of the Medieval era The Hand controlled primarily Italy and - England as well as some Eastern European states and warred with the Temple - and The Order. The industrial revolution began a decline in the power of - supernaturals but the Hand was still able to exert significant control over - much of the new world including Australia and many of the economic - powerhouses of the US. - - World War Two broke the power of the Hand, the increasing complexity and - secrecy of global conflict with the rise of the Cold War was an anathema to - the large organizations and they splintered apart into several smaller - groups. One year after the supposed defeat of Et-Aral however several in - the supernatural community started advocating for greater cohesion, the need - to return to larger, more powerful groups to safeguard the world and The - Hand began to regather its strength. - ~ -Roles The Peacekeepers are the Hand's soldiers, guards and police. Called upon - whenever martial might is required. - - The Peacekeepers tend to deploy in modern black military gear and are - usually well armored. One of their favorite tactics is to use slightly - curved, rectangular shields and deploy into what they call the phalanx. - This involves a squad of troops, the first line crouching and planting - shields, the second line placing their shields on top and firearms and - sometimes the occasional flamethrower being pushed through special slots in - the shield to allow the peacekeepers to fire. It presents a front that is - effectively immune to small arms fire, but is somewhat slow to move or - maneuver and can be vulnerable to flanking attacks. The defense can also be - penetrated by heavy weaponry, amongst other societies they are often called - 'turtles' for their use of this tactic. - - The Shadows are the Hand's covert operatives, responsible for - assassinations, espionage, spying, research, R&D and arcane support. - - The Shadows tend to deploy in lightly armed and armored black military gear, - or enemy/civilian outfits. They are particularly fond of espionage and - assassination in open conflict, but also fulfill much of the sniping, - scouting or support roles for the Hand. Due to their dark garb and the high - number of vampires normally found in them, they are often called 'Bats' by - other societies. - - The Whisperers are the Hand's public face, they are it's diplomats, PR - agents, advertising executives, and politicians. Dedicated to influencing - the world at large to serve the agenda of the Hand as well as handling - relations with other groups. Those groups might be supernaturals ones, or - natural ones relating to the Hand through one of their many corporate - fronts, the largest and well known of which is Coretech Industries. - ~ -Scenes Discovering the identity of Hand assets. - - Trying to free Hand assets from the control of the Hand. - - Trying to convince Hand operatives to defect. - - Arguing against the Hand's moral codes. - - Offering yourself as a Hand asset for personal benefit or to save someone - else. - - Seducing or befriending a Hand operative to attempt to spy on them and - discover useful intelligence. - ~ + +former servants forming independent and competing councils. One of the + +earliest and strongest of these was known as the Council of Rome. This was + +where the first vampires developed as a way to extend the lives and power of + +the council members. They waged war against the Israelites and then the + +Christians until Christianity was adopted by the Roman State, at which point + +the group became more covert and started to call themselves Manus, or The + +Illuminati. + +Through most of the Medieval era The Illuminati controlled primarily Italy and + +England as well as some Eastern European states and warred with the Temple + +and The Anarchists. The industrial revolution began a decline in the power of +supernaturals but the Illuminati was still able to exert significant control over + +much of the new world including Australia and many of the economic + +powerhouses of the US. + +World War Two broke the power of the Illuminati, the increasing complexity and + +secrecy of global conflict with the rise of the Cold War was an anathema to + +the large organizations and they splintered apart into several smaller + +groups. One year after the supposed defeat of Et-Aral however several in + +the supernatural community started advocating for greater cohesion, the need + +to return to larger, more powerful groups to safeguard the world and The +Illuminati began to regather its strength. + +~ +Roles The Peacekeepers are the Illuminati's soldiers, guards and police. Called upon + +whenever martial might is required. + + +The Peacekeepers tend to deploy in modern black military gear and are + +usually well armored. One of their favorite tactics is to use slightly + +curved, rectangular shields and deploy into what they call the phalanx. + +This involves a squad of troops, the first line crouching and planting + +shields, the second line placing their shields on top and firearms and + +sometimes the occasional flamethrower being pushed through special slots in + +the shield to allow the peacekeepers to fire. It presents a front that is + +effectively immune to small arms fire, but is somewhat slow to move or + +maneuver and can be vulnerable to flanking attacks. The defense can also be + +penetrated by heavy weaponry, amongst other societies they are often called + +'turtles' for their use of this tactic. + +The Shadows are the Illuminati's covert operatives, responsible for + +assassinations, espionage, spying, research, R&D and arcane support. + + +The Shadows tend to deploy in lightly armed and armored black military gear, + +or enemy/civilian outfits. They are particularly fond of espionage and + +assassination in open conflict, but also fulfill much of the sniping, +scouting or support roles for the Illuminati. Due to their dark garb and the high + +number of vampires normally found in them, they are often called 'Bats' by + +other societies. + +The Whisperers are the Illuminati's public face, they are it's diplomats, PR + +agents, advertising executives, and politicians. Dedicated to influencing +the world at large to serve the agenda of the Illuminati as well as handling + +relations with other groups. Those groups might be supernaturals ones, or +natural ones relating to the Illuminati through one of their many corporate + +fronts, the largest and well known of which is Coretech Industries. + +~ +Scenes Discovering the identity of Illuminati assets. + +Trying to free Illuminati assets from the control of the Illuminati. + +Trying to convince Illuminati operatives to defect. + +Arguing against the Illuminati's moral codes. + +Offering yourself as an Illuminati asset for personal benefit or to save someone + +else. + +Seducing or befriending an Illuminati operative to attempt to spy on them and + +discover useful intelligence. + +~ OOC ~ AllianceNumber 5 AllianceName ~ @@ -358,7 +473,7 @@ StealMult 0 LifeEarned 3491 WeeklyResources 1440 LastHighIntel 1705123863 -Axes 0 7 6 2 1 2 7 0 0 0 +Axes 0 4 4 4 4 2 7 0 0 0 Attr 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Restrictions 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Crystals 0 0 0 0 0 @@ -384,18 +499,22 @@ Research 0 Support 0 SoftRestrict 0 Manpower 8 -Symbol a clenched fist~ +Symbol the Eye of Providence~ Update 2 SoldierDeploy 0 -SoldierName `242a Hand Peacekeeper in full tactical gear`x~ -SoldierDesc `240This Hand Peacekeeper is wearing a set of full tactical gear in a deep black color, a symbol of the `088clenched fist`240 displayed proudly on the front of their helmet, their face covered by a mask not dissimilar from what would be expected by a SWAT officer. Armed to the teeth with a rifle, melee weapons and the shields they are famous for using in phalanx formations, these soldiers are a force to be reckoned with, even if lacking so much as an ounce of individuality.`x - ~ +SoldierName `242an Illuminati Peacekeeper in full tactical gear`x~ +SoldierDesc `240This Illuminati Peacekeeper is wearing a set of full tactical gear in a deep black color, a symbol of the `088Eye of Providence`240 displayed proudly on the front of their helmet, their face covered by a mask not dissimilar from what would be expected by a SWAT officer. Armed to the teeth with a rifle, melee weapons and the shields they are famous for using in phalanx formations, these soldiers are a force to be reckoned with, even if lacking so much as an ounce of individuality.`x + +~ SoldierReinforce 9 Type 1 Awards 2 AwardProgress 1903 Patrolling 0 Guarding 0 +Report ~ +OpHourRan 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +OpSecondPlace 0 0 0 0 0 Rank 0 Intake~ 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 1 Food~ 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 2 Intern~ 1 1 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 @@ -406,6 +525,18 @@ Rank 6 CSO~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 Rank 7 CIO~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 Rank 8 CFO~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 Rank 9 CEO~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 +ReportTwoTitle ~ +ReportTwoTime 0 +ReportTwoText ~ +ReportThreeTitle ~ +ReportThreeTime 0 +ReportThreeText ~ +ReportOneSent 0 +ReportTwoSent 0 +ReportThreeSent 0 +ReportOnePSent 0 +ReportTwoPSent 0 +ReportThreePSent 0 End #FACTION @@ -416,128 +547,220 @@ Eidilon ~ EidilonType 0 EidilonPlayers ~ Description This group is made of mostly non supernaturals, they believe that magic - and supernatural forces are inherently damaging and should be removed - entirely from the world. Most of their members are essentially supernatural - hunters or soldiers, religiosity is also very common. Some of their members - are extremely prejudiced, going so far as to hate all supernaturals, - believing they are evil abominations who must all be destroyed. Some - however are very compassionate, believing that being supernatural is not - that person's fault, they deserve all the respect and kindness of anyone - else, but still thinking that the world would be better served if - supernaturals and their influence could be grandfathered out. - ~ + +and supernatural forces are inherently damaging and should be removed + +entirely from the world. Most of their members are essentially supernatural + +hunters or soldiers, religiosity is also very common. Some of their members + +are extremely prejudiced, going so far as to hate all supernaturals, + +believing they are evil abominations who must all be destroyed. Some + +however are very compassionate, believing that being supernatural is not + +that person's fault, they deserve all the respect and kindness of anyone + +else, but still thinking that the world would be better served if + +supernaturals and their influence could be grandfathered out. + +~ Outcast 0 Manifesto The Temple works to minimize or eliminate supernatural power on Earth. - They oppose anyone becoming supernatural or growing in supernatural strength - and try to limit when and how people can use supernatural power, - particularly when using it for ill-ends. In the mainstream Temple killing - of supernaturals is reserved only for those who do great harm and can't - otherwise be stopped, but there are more radical subgroups. - - Temple governments operate out of bunkers that they build under some house - or other building that they own, warehouses are popular choices. They have - a strict chain of command, with a Commanding Officer who makes the decisions - and others after that. Their laws with regards to supernaturals are - reasonable lax, only getting involved in more serious offenses, such as - serious theft, assault, murder and so on. They are however significantly - more diligent about crimes against humans by supernaturals, and almost any - use of supernatural abilities against a human in a way that's negative for - the human is likely an offense. They sit somewhere between the other two - with regards to how willing they are to give permission or help, usually - operating from a ruthlessly pragmatic perspective. - - If someone is accused of breaking the law, they are subjected to a tribunal - of three Temple officers to decide their case. They usually prefer corporal - punishment, whippings, sometimes the loss of a hand or executions in serious - matters. - ~ + +They oppose anyone becoming supernatural or growing in supernatural strength + +and try to limit when and how people can use supernatural power, + +particularly when using it for ill-ends. In the mainstream Temple killing + +of supernaturals is reserved only for those who do great harm and can't + +otherwise be stopped, but there are more radical subgroups. + + +Temple governments operate out of bunkers that they build under some house + +or other building that they own, warehouses are popular choices. They have + +a strict chain of command, with a Commanding Officer who makes the decisions + +and others after that. Their laws with regards to supernaturals are + +reasonable lax, only getting involved in more serious offenses, such as + +serious theft, assault, murder and so on. They are however significantly + +more diligent about crimes against humans by supernaturals, and almost any + +use of supernatural abilities against a human in a way that's negative for + +the human is likely an offense. They sit somewhere between the other two + +with regards to how willing they are to give permission or help, usually + +operating from a ruthlessly pragmatic perspective. + + +If someone is accused of breaking the law, they are subjected to a tribunal + +of three Temple officers to decide their case. They usually prefer corporal + +punishment, whippings, sometimes the loss of a hand or executions in serious + +matters. + +~ Missions Obtain and develop intelligence assets out of locals and members of other - supernatural organizations. - - Train and arm local humans, forming militias and other combat capable units. - - Punish supernaturals for the open or flagrant use of their abilities. - Interrogate supernaturals for actionable intelligence. - - Use neutralizers, Venetian oaths or other methods to temporarily deprive - supernaturals of their supernatural abilities. - - Seduce or befriend supernaturals to obtain intelligence. - - Charm, bargain or coerce supernaturals into not using their abilities. - - Convince individuals to not become supernatural, or try to become - supernatural. - - Convince supernaturals to not progress in their development of supernatural - abilities. - - Convince supernaturals to take permanent neutralizers. - - Convince, bribe, coerce or blackmail supernaturals into not having children. - - Convince, coerce or blackmail supernaturals into becoming demolishers and - fighting against other supernaturals. - - Investigate potential abusive use of supernatural abilities. Li 4 - ~ + +supernatural organizations. + + +Train and arm local humans, forming militias and other combat capable units. + + +Punish supernaturals for the open or flagrant use of their abilities. + +Interrogate supernaturals for actionable intelligence. + + +Use neutralizers, Venetian oaths or other methods to temporarily deprive + +supernaturals of their supernatural abilities. + + +Seduce or befriend supernaturals to obtain intelligence. + + +Charm, bargain or coerce supernaturals into not using their abilities. + + +Convince individuals to not become supernatural, or try to become + +supernatural. + + +Convince supernaturals to not progress in their development of supernatural + +abilities. + + +Convince supernaturals to take permanent neutralizers. + + +Convince, bribe, coerce or blackmail supernaturals into not having children. + + +Convince, coerce or blackmail supernaturals into becoming demolishers and + +fighting against other supernaturals. + + +Investigate potential abusive use of supernatural abilities. Li 4 + +~ History The Temple first formed out of Israelite warriors in Canaan around 1400 - BCE as a group dedicated to fighting against supernatural evils. While - constantly persecuted and often seemingly crushed throughout history they - always managed to spring back and reform growing in strength as they started - to join with the newly burgeoning religion of Christianity and finally - pushing the Hand back when Christianity was adopted as the state religion of - Rome. - - The Temple's influence grew slowly over time, being accelerated by - technological and industrial developments but they were pulled into the - great conflict of World War Two and were shattered into countless smaller - groups in the aftermath. One year after the supposed defeat of Et-Aral - however several in the supernatural community started advocating for greater - cohesion, the need to return to larger, more powerful groups to safeguard - the world and The Temple began to regather its strength. - ~ + +BCE as a group dedicated to fighting against supernatural evils. While + +constantly persecuted and often seemingly crushed throughout history they + +always managed to spring back and reform growing in strength as they started + +to join with the newly burgeoning religion of Christianity and finally +pushing the Illuminati back when Christianity was adopted as the state religion of + +Rome. + + +The Temple's influence grew slowly over time, being accelerated by + +technological and industrial developments but they were pulled into the + +great conflict of World War Two and were shattered into countless smaller + +groups in the aftermath. One year after the supposed defeat of Et-Aral + +however several in the supernatural community started advocating for greater + +cohesion, the need to return to larger, more powerful groups to safeguard + +the world and The Temple began to regather its strength. + +~ Roles The Strike Force is one of the most elite military groups in the world, - and they have to be in order to contend with supernatural threats without - supernatural powers of their own. - - The Strike force prefers ambushes and sniping to open conflict, they are - almost always looking to take the high ground and hold their shots for the - right opportunity to make the biggest impact, usually targeting officers - first. They most often deploy in modern military camouflage. When sniping - isn't a viable option they prefer to set ambushes with land mines or razor - wire. They are usually called 'mosquitos' by the other factions. - - Intelligence are the eyes, ears and brain of the Temple, consisting largely - of ex-intelligence agents and military intelligence officers. - - Temple Intelligence tend to deploy in slightly modified civilian garb and - provide support, scouting, and espionage during times of conflict. They - particularly like to sneak in to place remote detonated explosives on key - enemy assets, and detonate them right when the enemy most wanted to use - them. They have a pronounced rivalry with the Hand's Shadows. They are - usually called 'geeks' by the other factions. - - Demolishers are known as the Temple's wrecking ball for when all subtly has - gone out the window. Consisting of most of the Temple's supernatural - members as well as others wielding dangerous experimental weaponry. - - The Demolishers usually deploy with the heaviest weaponry and in stripped - down military gear, with men often going topless. They aren't usually that - well armored and carry such heavy weaponry as to render their mobility - limited. In a direct firefire they rarely lose, but tend to perform poorly - in confined areas. Amongst other factions they are generally known as - 'freaks. ' - ~ + +and they have to be in order to contend with supernatural threats without + +supernatural powers of their own. + + +The Strike force prefers ambushes and sniping to open conflict, they are + +almost always looking to take the high ground and hold their shots for the + +right opportunity to make the biggest impact, usually targeting officers + +first. They most often deploy in modern military camouflage. When sniping + +isn't a viable option they prefer to set ambushes with land mines or razor + +wire. They are usually called 'mosquitos' by the other factions. + + +Intelligence are the eyes, ears and brain of the Temple, consisting largely + +of ex-intelligence agents and military intelligence officers. + + +Temple Intelligence tend to deploy in slightly modified civilian garb and + +provide support, scouting, and espionage during times of conflict. They + +particularly like to sneak in to place remote detonated explosives on key + +enemy assets, and detonate them right when the enemy most wanted to use +them. They have a pronounced rivalry with the Illuminati's Shadows. They are + +usually called 'geeks' by the other factions. + + +Demolishers are known as the Temple's wrecking ball for when all subtly has + +gone out the window. Consisting of most of the Temple's supernatural + +members as well as others wielding dangerous experimental weaponry. + + +The Demolishers usually deploy with the heaviest weaponry and in stripped + +down military gear, with men often going topless. They aren't usually that + +well armored and carry such heavy weaponry as to render their mobility + +limited. In a direct firefire they rarely lose, but tend to perform poorly + +in confined areas. Amongst other factions they are generally known as + +'freaks. ' + +~ Scenes Tempt Temple members to take up or use their supernatural abilities. - - Corrupt or enslave Temple assets or militia members. - - Seduce or befriend Temple members to obtain intelligence. - - Tempt Temple members to develop their supernatural power further and grow - stronger. - ~ + + +Corrupt or enslave Temple assets or militia members. + + +Seduce or befriend Temple members to obtain intelligence. + + +Tempt Temple members to develop their supernatural power further and grow + +stronger. + +~ OOC ~ AllianceNumber 7 AllianceName ~ @@ -589,13 +812,17 @@ Update 0 SoldierDeploy 0 SoldierName a kevlar-clad Templar operative~ SoldierDesc Cloaked in a full black Kevlar suit that provides a formidable blend of protection and mobility, this Templar operative is armed and ready. The identity of the wearer remains mostly concealed, thanks to the protective gear and a concealed helmet that shields their face. Adorning their equipment is the distinct emblem of a stylized sun, a prominent symbol of their allegiance to the Temple's cause. At their disposal, this operative carries a highly customized variant of an AR-15, the sleek design of which hinting at cutting-edge technology. The rifle is finely tuned for precision and lethality, boasting features like a modular rail system and a holographic sight for quick target acquisition. Holstered at their side is a high-caliber Desert Eagle sidearm, a reliable and compact companion for close-quarter engagements against supernatural threats. For melee encounters, the operative wields a retractable baton with a reinforced polymer construction. With a combination of advanced weaponry and stealthy armor, this Kevlar-clad Templar is a force to be reckoned with in the shadows of their operations, be they overt or covert. - ~ + +~ SoldierReinforce 0 Type 1 Awards 2 AwardProgress 1349 Patrolling 0 Guarding 0 +Report ~ +OpHourRan 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +OpSecondPlace 0 0 0 0 0 Rank 0 Recruit~ 1 1 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 1 Demolisher~ 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 2 Assistant~ 1 1 1 0 1 1 1 0 0 0 0 1 0 0 0 0 0 0 0 0 @@ -606,6 +833,18 @@ Rank 6 Sergeant~ 1 1 1 0 1 1 1 0 1 1 0 1 0 0 0 0 0 0 0 0 Rank 7 Captain~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 Rank 8 Director~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 Rank 9 Commander~ 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 +ReportTwoTitle ~ +ReportTwoTime 0 +ReportTwoText ~ +ReportThreeTitle ~ +ReportThreeTime 0 +ReportThreeText ~ +ReportOneSent 0 +ReportTwoSent 0 +ReportThreeSent 0 +ReportOnePSent 0 +ReportTwoPSent 0 +ReportThreePSent 0 End #FACTION @@ -616,17 +855,27 @@ Eidilon ~ EidilonType 0 EidilonPlayers ~ Description The Sapphire Martyrs believe that nothing can be done to prevent the destruction - of Earth but if the other worlds are still connected to it when its end comes, - they too will perish. As such they are trying to achieve enough domination over - the world to destroy it before its destined demise so as to sever those - connections and save the other worlds. - - Their ranks are filled with individuals who have lost hope in salvation and are - ready to embrace oblivion, believing in the purity of their cause. Their ideology - is steeped in a profound sense of martyrdom, and they view their mission as a - tragic but necessary act of love. Despite the horror of their objective, they - carry themselves with a chilling serenity, seeing beauty in the sacrifice - they are prepared to make.~ + +of Earth but if the other worlds are still connected to it when its end comes, + +they too will perish. As such they are trying to achieve enough domination over + +the world to destroy it before its destined demise so as to sever those + +connections and save the other worlds. + + +Their ranks are filled with individuals who have lost hope in salvation and are + +ready to embrace oblivion, believing in the purity of their cause. Their ideology + +is steeped in a profound sense of martyrdom, and they view their mission as a + +tragic but necessary act of love. Despite the horror of their objective, they + +carry themselves with a chilling serenity, seeing beauty in the sacrifice + +they are prepared to make.~ Outcast 0 Manifesto ~ Missions ~ @@ -692,6 +941,9 @@ Patrolling 0 Guarding 0 Adversary 0 Antagonist 1 +Report ~ +OpHourRan 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +OpSecondPlace 0 0 0 0 0 Rank 0 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 1 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 2 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 @@ -702,6 +954,18 @@ Rank 6 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 7 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 8 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 9 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +ReportTwoTitle ~ +ReportTwoTime 0 +ReportTwoText ~ +ReportThreeTitle ~ +ReportThreeTime 0 +ReportThreeText ~ +ReportOneSent 0 +ReportTwoSent 0 +ReportThreeSent 0 +ReportOnePSent 0 +ReportTwoPSent 0 +ReportThreePSent 0 End #FACTION @@ -712,13 +976,20 @@ Eidilon ~ EidilonType 0 EidilonPlayers ~ Description The Golden Shadow is a mercenary group that has chosen to profit - from the world's impending destruction rather than try to prevent it. They - are opportunists, working with whoever offers the most gain, be it dark - forces or desperate individuals. Their ideology is one of ruthless pragmatism; - they believe that in a world destined for destruction, the only sensible - course of action is to amass as much wealth and power as possible while they - can. They are skilled fighters and negotiators, using their talents to - exploit the fear and chaos that the approaching apocalypse has caused.~ + +from the world's impending destruction rather than try to prevent it. They + +are opportunists, working with whoever offers the most gain, be it dark + +forces or desperate individuals. Their ideology is one of ruthless pragmatism; + +they believe that in a world destined for destruction, the only sensible + +course of action is to amass as much wealth and power as possible while they + +can. They are skilled fighters and negotiators, using their talents to + +exploit the fear and chaos that the approaching apocalypse has caused.~ Outcast 0 Manifesto ~ Missions ~ @@ -784,6 +1055,9 @@ Patrolling 0 Guarding 0 Adversary 0 Antagonist 1 +Report ~ +OpHourRan 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +OpSecondPlace 0 0 0 0 0 Rank 0 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 1 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 2 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 @@ -794,6 +1068,18 @@ Rank 6 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 7 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 8 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 9 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +ReportTwoTitle ~ +ReportTwoTime 0 +ReportTwoText ~ +ReportThreeTitle ~ +ReportThreeTime 0 +ReportThreeText ~ +ReportOneSent 0 +ReportTwoSent 0 +ReportThreeSent 0 +ReportOnePSent 0 +ReportTwoPSent 0 +ReportThreePSent 0 End #FACTION @@ -804,13 +1090,20 @@ Eidilon ~ EidilonType 0 EidilonPlayers ~ Description The Destined Host is a faction that believes in the power and supremacy - of demons, viewing them as the world's only hope against impending doom. They have - made pacts with these otherworldly entities, gaining power and influence in exchange - for their loyalty and service. They work tirelessly to strengthen the demons' hold - on the world, conducting dark rituals and seeking out ancient artifacts that could - help to bring more of their benefactors into this realm. Despite their seemingly - malevolent alliances, they see themselves as the world's protectors, believing that - only by embracing the power of demons can the world be saved.~ + +of demons, viewing them as the world's only hope against impending doom. They have + +made pacts with these otherworldly entities, gaining power and influence in exchange + +for their loyalty and service. They work tirelessly to strengthen the demons' hold + +on the world, conducting dark rituals and seeking out ancient artifacts that could + +help to bring more of their benefactors into this realm. Despite their seemingly + +malevolent alliances, they see themselves as the world's protectors, believing that + +only by embracing the power of demons can the world be saved.~ Outcast 0 Manifesto ~ Missions ~ @@ -876,6 +1169,9 @@ Patrolling 0 Guarding 0 Adversary 0 Antagonist 1 +Report ~ +OpHourRan 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +OpSecondPlace 0 0 0 0 0 Rank 0 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 1 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 2 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 @@ -886,6 +1182,18 @@ Rank 6 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 7 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 8 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 9 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +ReportTwoTitle ~ +ReportTwoTime 0 +ReportTwoText ~ +ReportThreeTitle ~ +ReportThreeTime 0 +ReportThreeText ~ +ReportOneSent 0 +ReportTwoSent 0 +ReportThreeSent 0 +ReportOnePSent 0 +ReportTwoPSent 0 +ReportThreePSent 0 End #FACTION @@ -896,15 +1204,24 @@ Eidilon ~ EidilonType 0 EidilonPlayers ~ Description The Black Flame is a cult that worships the eldritch horrors of the - void, seeing them not as bringing about a necessary end. They believe that the - world's destruction is not only inevitable, but desirable, a cleansing fire - that will pave the way for whatever comes next. Their members are drawn from - all walks of life, united by a shared fascination with the unknown and a desire - to prepare the world for its impending end. They conduct rituals designed to - hasten the arrival of the eldritch horrors, and work to spread their beliefs, - hoping to convert others to their cause. Despite their dark and seemingly - nihilistic ideology, they see themselves as the world's saviors, guiding it - towards its ultimate destiny.~ + +void, seeing them not as bringing about a necessary end. They believe that the + +world's destruction is not only inevitable, but desirable, a cleansing fire + +that will pave the way for whatever comes next. Their members are drawn from + +all walks of life, united by a shared fascination with the unknown and a desire + +to prepare the world for its impending end. They conduct rituals designed to + +hasten the arrival of the eldritch horrors, and work to spread their beliefs, + +hoping to convert others to their cause. Despite their dark and seemingly + +nihilistic ideology, they see themselves as the world's saviors, guiding it + +towards its ultimate destiny.~ Outcast 0 Manifesto ~ Missions ~ @@ -970,6 +1287,9 @@ Patrolling 0 Guarding 0 Adversary 0 Antagonist 1 +Report ~ +OpHourRan 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +OpSecondPlace 0 0 0 0 0 Rank 0 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 1 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 2 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 @@ -980,6 +1300,18 @@ Rank 6 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 7 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 8 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Rank 9 ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 +ReportTwoTitle ~ +ReportTwoTime 0 +ReportTwoText ~ +ReportThreeTitle ~ +ReportThreeTime 0 +ReportThreeText ~ +ReportOneSent 0 +ReportTwoSent 0 +ReportThreeSent 0 +ReportOnePSent 0 +ReportTwoPSent 0 +ReportThreePSent 0 End #END diff --git a/data/commands.txt b/data/commands.txt index 51cf08f..1d25dee 100644 --- a/data/commands.txt +++ b/data/commands.txt @@ -2508,16 +2508,6 @@ Show 0 Flags 0 End -#COMMAND -Name encounter~ -Code do_encounter -Position 0 -Level 1 -Log 0 -Show 1 -Flags 0 -End - #COMMAND Name exsanguinate~ Code do_exsanguinate @@ -8228,16 +8218,6 @@ Show 0 Flags 0 End -#COMMAND -Name setdoom~ -Code do_setdoom -Position 0 -Level 100 -Log 0 -Show 0 -Flags 0 -End - #COMMAND Name shadowwalk~ Code do_shadowwalk diff --git a/data/locations.txt b/data/locations.txt index 3c61cc3..136000d 100644 --- a/data/locations.txt +++ b/data/locations.txt @@ -4,7 +4,7 @@ Continent 1 Lockout 1570445412 Status 2 Notes ~ -Hand 12 +Illuminati 12 Order 31 Temple 21 XCoord 422 @@ -27,7 +27,7 @@ Continent 1 Lockout 1570445412 Status 3 Notes ~ -Hand 2 +Illuminati 2 Order 7 Temple 37 XCoord 394 @@ -50,7 +50,7 @@ Continent 1 Lockout 1570445412 Status 1 Notes ~ -Hand 38 +Illuminati 38 Order 15 Temple 9 XCoord 200 @@ -73,7 +73,7 @@ Continent 1 Lockout 1570445412 Status 1 Notes ~ -Hand 34 +Illuminati 34 Order 7 Temple 12 XCoord 427 @@ -100,7 +100,7 @@ Continent 0 Lockout 1570445412 Status 1 Notes ~ -Hand 0 +Illuminati 0 Order 0 Temple 0 XCoord 0 @@ -123,7 +123,7 @@ Continent 1 Lockout 1655433805 Status 1 Notes ~ -Hand 18 +Illuminati 18 Order 13 Temple 15 XCoord 0 @@ -146,7 +146,7 @@ Continent 3 Lockout 1570445412 Status 1 Notes ~ -Hand 47 +Illuminati 47 Order 19 Temple 11 XCoord 748 @@ -169,7 +169,7 @@ Continent 3 Lockout 1570445412 Status 1 Notes ~ -Hand 25 +Illuminati 25 Order 21 Temple 11 XCoord 736 @@ -192,7 +192,7 @@ Continent 1 Lockout 1570445412 Status 1 Notes ~ -Hand 20 +Illuminati 20 Order 33 Temple 2 XCoord 389 @@ -213,7 +213,7 @@ Basesect 166 `033High Anchor Outpost is a small community located on one of the `043fairly bohemian community made up of a large number of surfers, and local`x `036fisher people as well as several indigenous people who can trace their ancestry`x `031back to the Tequesta tribe.`x - + `032It is rumored that there is a cave network in the coral island beneath the`x `033Outpost and that at night strange people come and go discreetly from the island.`x ~ @@ -225,7 +225,7 @@ Continent 3 Lockout 1581170674 Status 1 Notes ~ -Hand 31 +Illuminati 31 Order 25 Temple 11 XCoord 723 @@ -248,7 +248,7 @@ Continent 1 Lockout 1570445412 Status 1 Notes ~ -Hand 0 +Illuminati 0 Order 0 Temple 0 XCoord 347 @@ -271,7 +271,7 @@ Continent 1 Lockout 1570445412 Status 1 Notes ~ -Hand 14 +Illuminati 14 Order 24 Temple 15 XCoord 401 @@ -294,7 +294,7 @@ Continent 1 Lockout 1570445412 Status 1 Notes ~ -Hand 16 +Illuminati 16 Order 35 Temple 2 XCoord 314 @@ -318,7 +318,7 @@ Continent 1 Lockout 1570445412 Status 1 Notes ~ -Hand 15 +Illuminati 15 Order 10 Temple 57 XCoord 237 @@ -341,7 +341,7 @@ Continent 1 Lockout 1570445412 Status 1 Notes ~ -Hand 20 +Illuminati 20 Order 10 Temple 10 XCoord 222 @@ -364,7 +364,7 @@ Continent 1 Lockout 1671670501 Status 1 Notes ~ -Hand 50 +Illuminati 50 Order 10 Temple 5 XCoord 303 @@ -387,7 +387,7 @@ Continent 1 Lockout 1570445412 Status 1 Notes ~ -Hand 16 +Illuminati 16 Order 10 Temple 38 XCoord 352 @@ -410,7 +410,7 @@ Continent 2 Lockout 1570445412 Status 1 Notes ~ -Hand 10 +Illuminati 10 Order 10 Temple 9 XCoord 419 @@ -433,7 +433,7 @@ Continent 2 Lockout 1583898038 Status 1 Notes ~ -Hand 15 +Illuminati 15 Order 11 Temple 50 XCoord 537 @@ -456,7 +456,7 @@ Continent 2 Lockout 1570445412 Status 1 Notes ~ -Hand 10 +Illuminati 10 Order 16 Temple 46 XCoord 409 @@ -479,7 +479,7 @@ Continent 2 Lockout 1570445412 Status 5 Notes ~ -Hand 10 +Illuminati 10 Order 10 Temple 14 XCoord 464 @@ -502,7 +502,7 @@ Continent 3 Lockout 1570445412 Status 3 Notes ~ -Hand 14 +Illuminati 14 Order 59 Temple 10 XCoord 720 @@ -525,7 +525,7 @@ Continent 3 Lockout 1570445412 Status 1 Notes ~ -Hand 8 +Illuminati 8 Order 69 Temple 10 XCoord 758 @@ -548,7 +548,7 @@ Continent 3 Lockout 1570445412 Status 1 Notes ~ -Hand 9 +Illuminati 9 Order 12 Temple 57 XCoord 732 @@ -571,7 +571,7 @@ Continent 0 Lockout 1570445412 Status 1 Notes ~ -Hand 0 +Illuminati 0 Order 0 Temple 0 XCoord 0 @@ -594,7 +594,7 @@ Continent 3 Lockout 1570445412 Status 1 Notes ~ -Hand 9 +Illuminati 9 Order 50 Temple 10 XCoord 804 @@ -617,7 +617,7 @@ Continent 3 Lockout 1570445412 Status 1 Notes ~ -Hand 48 +Illuminati 48 Order 36 Temple 8 XCoord 790 @@ -640,7 +640,7 @@ Continent 3 Lockout 1658714767 Status 1 Notes ~ -Hand 77 +Illuminati 77 Order 25 Temple 9 XCoord 801 @@ -663,7 +663,7 @@ Continent 3 Lockout 1570445412 Status 1 Notes ~ -Hand 28 +Illuminati 28 Order 23 Temple 23 XCoord 852 @@ -686,7 +686,7 @@ Continent 3 Lockout 1570445412 Status 1 Notes ~ -Hand 19 +Illuminati 19 Order 71 Temple 16 XCoord 841 @@ -709,7 +709,7 @@ Continent 3 Lockout 1679149100 Status 1 Notes ~ -Hand 13 +Illuminati 13 Order 37 Temple 0 XCoord 823 @@ -732,7 +732,7 @@ Continent 3 Lockout 1570445412 Status 1 Notes ~ -Hand 18 +Illuminati 18 Order 22 Temple 7 XCoord 794 @@ -755,7 +755,7 @@ Continent 3 Lockout 1570445412 Status 1 Notes ~ -Hand 10 +Illuminati 10 Order 13 Temple 14 XCoord 862 @@ -778,7 +778,7 @@ Continent 3 Lockout 1570445412 Status 1 Notes ~ -Hand 9 +Illuminati 9 Order 7 Temple 4 XCoord 862 @@ -801,7 +801,7 @@ Continent 3 Lockout 1570445412 Status 1 Notes ~ -Hand 23 +Illuminati 23 Order 40 Temple 14 XCoord 885 @@ -824,7 +824,7 @@ Continent 3 Lockout 1570445412 Status 1 Notes ~ -Hand 34 +Illuminati 34 Order 34 Temple 11 XCoord 873 @@ -839,7 +839,7 @@ Timeline Thu Dec 21 2023: `189Minsk, once a battleground for the forces of insta StatusTimer 62 BaseType 0 Phil 0 0 0 0 0 1 20 0 0 0 0 0 0 0 0 0 0 0 0 0 -Basecore 6 Nestled within a nondescript apartment building in the heart of Minsk, The Order has established a discreet haven. It is an apartment that conceals its supernatural secrets behind an unassuming facade. This clandestine dwelling serves as the perfect covert base and is a sanctuary of secrecy amid the bustling urban landscape. Blending in seamlessly with its neighbors, the unremarkable hideout is guarded by an inconspicuous door, and offers no indication of the mystical enclave concealed beyond. Inside, there is an armory that holds weaponry and protected relics, a meditation nook, and a library full of books and scrolls in an invaluable repository for knowledge. +Basecore 6 Nestled within a nondescript apartment building in the heart of Minsk, the Anarchists have established a discreet haven. It is an apartment that conceals its supernatural secrets behind an unassuming facade. This clandestine dwelling serves as the perfect covert base amid the bustling urban landscape. Blending in seamlessly with its neighbors, the unremarkable hideout is guarded by an inconspicuous door, and offers no indication of the enclave concealed beyond. Inside, there is an armory full of weaponry and stolen relics, a cramped space for planning raids, and a library of contraband books and scrolls for those who value knowledge as another kind of power. ~ End @@ -849,7 +849,7 @@ Continent 3 Lockout 1570445412 Status 1 Notes ~ -Hand 59 +Illuminati 59 Order 22 Temple 8 XCoord 928 @@ -872,7 +872,7 @@ Continent 3 Lockout 1570445412 Status 1 Notes ~ -Hand 32 +Illuminati 32 Order 33 Temple 10 XCoord 883 @@ -895,7 +895,7 @@ Continent 3 Lockout 1570445412 Status 1 Notes ~ -Hand 24 +Illuminati 24 Order 20 Temple 17 XCoord 881 @@ -919,7 +919,7 @@ Continent 4 Lockout 1570445412 Status 1 Notes ~ -Hand 15 +Illuminati 15 Order 14 Temple 56 XCoord 903 @@ -942,7 +942,7 @@ Continent 4 Lockout 1622933009 Status 1 Notes ~ -Hand 6 +Illuminati 6 Order 30 Temple 36 XCoord 914 @@ -965,7 +965,7 @@ Continent 4 Lockout 1570445412 Status 1 Notes ~ -Hand 16 +Illuminati 16 Order 11 Temple 18 XCoord 942 @@ -988,7 +988,7 @@ Continent 4 Lockout 1570445412 Status 1 Notes ~ -Hand 18 +Illuminati 18 Order 4 Temple 3 XCoord 1065 @@ -1011,7 +1011,7 @@ Continent 4 Lockout 1570445412 Status 1 Notes ~ -Hand 8 +Illuminati 8 Order 3 Temple 4 XCoord 1232 @@ -1034,7 +1034,7 @@ Continent 4 Lockout 1570445412 Status 1 Notes ~ -Hand 17 +Illuminati 17 Order 3 Temple 4 XCoord 1122 @@ -1057,7 +1057,7 @@ Continent 4 Lockout 1615065225 Status 1 Notes ~ -Hand 8 +Illuminati 8 Order 3 Temple 4 XCoord 1265 @@ -1080,7 +1080,7 @@ Continent 4 Lockout 1570445412 Status 1 Notes ~ -Hand 12 +Illuminati 12 Order 5 Temple 4 XCoord 1281 @@ -1103,7 +1103,7 @@ Continent 4 Lockout 1570445412 Status 1 Notes ~ -Hand 24 +Illuminati 24 Order 9 Temple 9 XCoord 1075 @@ -1127,7 +1127,7 @@ Continent 4 Lockout 1570445412 Status 1 Notes ~ -Hand 52 +Illuminati 52 Order 16 Temple 16 XCoord 1196 @@ -1150,7 +1150,7 @@ Continent 4 Lockout 1570445412 Status 4 Notes ~ -Hand 40 +Illuminati 40 Order 14 Temple 15 XCoord 1313 @@ -1173,7 +1173,7 @@ Continent 4 Lockout 1570445412 Status 1 Notes ~ -Hand 59 +Illuminati 59 Order 23 Temple 22 XCoord 1352 @@ -1196,7 +1196,7 @@ Continent 4 Lockout 1570445412 Status 1 Notes ~ -Hand 58 +Illuminati 58 Order 11 Temple 13 XCoord 1369 @@ -1219,7 +1219,7 @@ Continent 6 Lockout 1570445412 Status 1 Notes ~ -Hand 19 +Illuminati 19 Order 10 Temple 48 XCoord 1224 @@ -1242,7 +1242,7 @@ Continent 6 Lockout 1570445412 Status 1 Notes ~ -Hand 10 +Illuminati 10 Order 17 Temple 38 XCoord 1418 @@ -1265,7 +1265,7 @@ Continent 6 Lockout 1570445412 Status 1 Notes ~ -Hand 19 +Illuminati 19 Order 18 Temple 48 XCoord 1391 @@ -1288,7 +1288,7 @@ Continent 6 Lockout 1570445412 Status 1 Notes ~ -Hand 10 +Illuminati 10 Order 14 Temple 49 XCoord 1262 @@ -1311,7 +1311,7 @@ Continent 6 Lockout 1570445412 Status 5 Notes ~ -Hand 11 +Illuminati 11 Order 11 Temple 18 XCoord 1341 @@ -1334,7 +1334,7 @@ Continent 6 Lockout 1570445412 Status 1 Notes ~ -Hand 12 +Illuminati 12 Order 19 Temple 42 XCoord 1525 @@ -1357,7 +1357,7 @@ Continent 6 Lockout 1570445412 Status 1 Notes ~ -Hand 5 +Illuminati 5 Order 5 Temple 70 XCoord 1513 @@ -1380,7 +1380,7 @@ Continent 5 Lockout 1626648523 Status 1 Notes ~ -Hand 54 +Illuminati 54 Order 19 Temple 18 XCoord 882 @@ -1403,7 +1403,7 @@ Continent 5 Lockout 1570445412 Status 1 Notes ~ -Hand 10 +Illuminati 10 Order 10 Temple 39 XCoord 714 @@ -1426,7 +1426,7 @@ Continent 5 Lockout 1570445412 Status 5 Notes ~ -Hand 10 +Illuminati 10 Order 6 Temple 12 XCoord 760 @@ -1449,7 +1449,7 @@ Continent 5 Lockout 1570445412 Status 5 Notes ~ -Hand 11 +Illuminati 11 Order 9 Temple 10 XCoord 886 @@ -1472,7 +1472,7 @@ Continent 5 Lockout 1570445412 Status 5 Notes ~ -Hand 11 +Illuminati 11 Order 10 Temple 9 XCoord 862 @@ -1495,7 +1495,7 @@ Continent 5 Lockout 1570445412 Status 5 Notes ~ -Hand 11 +Illuminati 11 Order 11 Temple 10 XCoord 864 @@ -1518,7 +1518,7 @@ Continent 5 Lockout 1570445412 Status 1 Notes ~ -Hand 35 +Illuminati 35 Order 10 Temple 14 XCoord 832 @@ -1541,7 +1541,7 @@ Continent 0 Lockout 1570445412 Status 1 Notes ~ -Hand 0 +Illuminati 0 Order 0 Temple 0 XCoord 1104 @@ -1559,12 +1559,12 @@ Phil 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 End #LOCATION -Name Hand, Russia~ +Name Illuminati, Russia~ Continent 0 Lockout 1570445412 Status 3 Notes ~ -Hand 78 +Illuminati 78 Order 0 Temple 0 XCoord 998 @@ -1587,7 +1587,7 @@ Continent 4 Lockout 1570445412 Status 1 Notes ~ -Hand 41 +Illuminati 41 Order 33 Temple 19 XCoord 952 @@ -1610,7 +1610,7 @@ Continent 1 Lockout 1570445412 Status 5 Notes ~ -Hand 10 +Illuminati 10 Order 15 Temple 22 XCoord 242 @@ -1639,7 +1639,7 @@ Notes A large continent to the west of Navorost, mostly temperate in climate. Westrend horses tend to be very fast, smart and brave, but moody and hard to tame. ~ -Hand 0 +Illuminati 0 Order 4 Temple 1 XCoord 380 @@ -1663,7 +1663,7 @@ Lockout 1653579090 Status 1 Notes Slightly smaller than Westrend, Navorost has a temperate to tropical climate, and many fertile coastal regions, with rivers that travel deep inland. The Kingdom of Nar controls a great deal of the continent, and the People have settled here in many different nomadic tribes as well. There are rumors that the Illarin Empire plans to expand their borders into Navorost. ~ -Hand 3 +Illuminati 3 Order 0 Temple 3 XCoord 370 @@ -1687,7 +1687,7 @@ Lockout 1570445412 Status 1 Notes Known for it's wide open plains and tundra as well as rocky scrublands further to the east, Gharrek is a difficult place for the inexperienced to survive. The Kingdom of Nar's borders stretch to the southern parts of Gharrek, but are cut short by the expanse of the Empire, which rules the rest of the territory. The People have a few tribes here and there, but many of them are relocated to camps and other places, out of the Imperial Dynasty's sight and mind. ~ -Hand 4 +Illuminati 4 Order 1 Temple 2 XCoord 380 @@ -1711,7 +1711,7 @@ Lockout 1570445412 Status 5 Notes A fairly small island-country about the size of Japan. It's generally ungoverned and a haven for criminals and pirates. The climate is tropical. The pirates of Navvere are generally hunted by the Imperial Fleet, though they have a lot of luck raiding Nar's ships. Some sailors tell of a continent further east, one with a kingdom that rivals the Illarin Empire in power; Imperial officials see this as propoganda and generally silence these rumors where-ever they can. ~ -Hand 1 +Illuminati 1 Order 1 Temple 4 XCoord 360 @@ -1739,7 +1739,7 @@ Notes Located in the northern reaches of the godrealms, Northgard is a place of roams the continent. But the inhospitable nature of the land makes successful escape from the Gods who reside there difficult. ~ -Hand 0 +Illuminati 0 Order 3 Temple 4 XCoord 400 @@ -1768,7 +1768,7 @@ Notes Located far to the south Anupharis is largely a land of sweeping sands above and below, and an impressive mountain range to the west is full of caves and the homes of many undergods. ~ -Hand 2 +Illuminati 2 Order 1 Temple 5 XCoord 350 @@ -1794,7 +1794,7 @@ Notes The largest of the continents in the godrealm and also the most temperate and hospitable. Rhagost has many lush fields and dense forests as well as the largest population of humans living outside the godly houses. ~ -Hand 2 +Illuminati 2 Order 2 Temple 3 XCoord 400 @@ -1821,7 +1821,7 @@ Notes Lauriea is the central-most land in the Other and the home of the golden dense forests the smooth paved roads from the golden city radiate out in all directions until they reach the coast. ~ -Hand 1 +Illuminati 1 Order 3 Temple 1 XCoord 400 @@ -1832,18 +1832,18 @@ Government ~ Fixtures ~ People ~ Place ~ -Timeline Wed Dec 13 2023: `240After successfully capturing the watchtowers in the forests near the `yCrossroads`240, facing `202Th`208e `214Go`220ld`221en`228 C`229ity`240, `088The Hand`240 has installed `088Citris Starcreek`240, a cruel loanshark once driven out of these lands by the locals as their Supreme Commander, establishing a reign of terror on behalf of the clenched fist. Refugees are found in all directions, trying to escape the violence, some of which even making their way into Haven in their desperation to escape. Whispers speak of plans for the Hand to establish complete control over the region, something that would be a humanitarian disaster for the locals.`x - Thu Dec 21 2023: `088The Hand`240 has successfully fought off a final, desperate attempt from the local Fae of `yThe Crossroads`240 to stop them from building their `238O`240b`242s`244i`247d`248i`249a`249n`248 `247T`244o`242w`240e`238r`240. Now it looms over the region, cementing `088Starkcreek`240's reign of terror and standing as a symbol of the coming age of oppression. Locals have been arrested left and right for even the smallest crimes, a crackdown of all enemies of the Hand and the tyrannical loanshark-gone-commander both. Whispers between collaborators suggest regret with the increasingly oppressive decrees - now, however, far too late.~ +Timeline Wed Dec 13 2023: `240After successfully capturing the watchtowers in the forests near the `yCrossroads`240, facing `202Th`208e `214Go`220ld`221en`228 C`229ity`240, `088The Illuminati`240 has installed `088Citris Starcreek`240, a cruel loanshark once driven out of these lands by the locals as their Supreme Commander, establishing a reign of terror on behalf of the Eye of Providence. Refugees are found in all directions, trying to escape the violence, some of which even making their way into Haven in their desperation to escape. Whispers speak of plans for the Illuminati to establish complete control over the region, something that would be a humanitarian disaster for the locals.`x +Thu Dec 21 2023: `088The Illuminati`240 has successfully fought off a final, desperate attempt from the local Fae of `yThe Crossroads`240 to stop them from building their `238O`240b`242s`244i`247d`248i`249a`249n`248 `247T`244o`242w`240e`238r`240. Now it looms over the region, cementing `088Starkcreek`240's reign of terror and standing as a symbol of the coming age of oppression. Locals have been arrested left and right for even the smallest crimes, a crackdown of all enemies of the Illuminati and the tyrannical loanshark-gone-commander both. Whispers between collaborators suggest regret with the increasingly oppressive decrees - now, however, far too late.~ StatusTimer 13 BaseType 0 Phil 0 6 91 12 0 76 1 1 0 0 0 96 0 0 0 0 0 0 0 60 -Basecore 5 `244Looming over `yThe Crossroads`244, the `238O`240b`242s`244i`247d`248i`249a`249n`248 `247T`244o`242w`240e`238r`244 stands tall in the forest overlooking the major arteries to the Courts, seeming to suck in all the light in a dark mockery of `202Th`208e `214Go`220ld`221en`228 C`229ity`244 of the Fae. Pillars of ferromagnetic iron, like spikes facing outwards around the Tower, serve to encourage the Fae to give a wide berth. An affront to the realms of mirth and games, a single glance is all it takes to remind one of the oppressive terror that comes with the regime of `088The Hand`244. +Basecore 5 `244Looming over `yThe Crossroads`244, the `238O`240b`242s`244i`247d`248i`249a`249n`248 `247T`244o`242w`240e`238r`244 stands tall in the forest overlooking the major arteries to the Courts, seeming to suck in all the light in a dark mockery of `202Th`208e `214Go`220ld`221en`228 C`229ity`244 of the Fae. Pillars of ferromagnetic iron, like spikes facing outwards around the Tower, serve to encourage the Fae to give a wide berth. An affront to the realms of mirth and games, a single glance is all it takes to remind one of the oppressive terror that comes with the regime of `088The Illuminati`244. ~ Plant `088Cytris Starcreek`240 was never quite a 'good' egg. A brutal loanshark guarded by notoriously sadistic goons, she would bail residents of the Crossroads out of debt at humongous rates of interest. When inevitably they would be unable to pay their weekly toll to her, an offer would be made. A single game of chance, a game of Cytris' choice, where victory would earn them a stay from their debt, whilst a loss would doom them to a life as her slave. Refusal meant physical violence until acceptance - or until they died from their wounds.`x - `240Even for the Fae, her games were not within the realm of acceptance. Insidious and cruel, they often boiled down to torturing their own loved ones, the winner being whomever would cause them to pass out from shock, pain and stress. In some cases, there were hunts instead, the targets tied down and made to crawl like dogs through the forest, away from the cruel Fae. Hideously stacked in Cytris' favor, the locals tired of her cruelty, her extortion and the accruing debts of dubious consent (or, had it been earth, legality). She was chased out of the Crossroads, forced to hide on Earth. Here, she found an employer in `088the Hand`240, who used her ruthless demeanor to intimidate and extort hostile businesses and inconvenient academics.`x + `240Even for the Fae, her games were not within the realm of acceptance. Insidious and cruel, they often boiled down to torturing their own loved ones, the winner being whomever would cause them to pass out from shock, pain and stress. In some cases, there were hunts instead, the targets tied down and made to crawl like dogs through the forest, away from the cruel Fae. Hideously stacked in Cytris' favor, the locals tired of her cruelty, her extortion and the accruing debts of dubious consent (or, had it been earth, legality). She was chased out of the Crossroads, forced to hide on Earth. Here, she found an employer in `088the Illuminati`240, who used her ruthless demeanor to intimidate and extort hostile businesses and inconvenient academics.`x - `240Now, she has returned, backed by muscles augmented and trained by Hand Peacekeepers, under the firm control of the shadowy organization. Declared `088Supreme Commander`240 of the local watch, her reign of terror and intimidation strikes fear into the hearts of the local Fae. It is said she will not cease until all are in her iron grasp, ever fearful of her choosing them next for her callous games, heart pounding at every knock on their doors, secret codes and knocks invented by some in a futile attempt to hide from her, pretend they're not home for any others. Each decree sent to her by the Hand, finds itself executed with sadistic glee.`x +`240Now, she has returned, backed by muscles augmented and trained by Illuminati Peacekeepers, under the firm control of the shadowy organization. Declared `088Supreme Commander`240 of the local watch, her reign of terror and intimidation strikes fear into the hearts of the local Fae. It is said she will not cease until all are in her iron grasp, ever fearful of her choosing them next for her callous games, heart pounding at every knock on their doors, secret codes and knocks invented by some in a futile attempt to hide from her, pretend they're not home for any others. Each decree sent to her by the Illuminati, finds itself executed with sadistic glee.`x ~ Plant `062Undertown is a small community that lives in the caves deep below the forests of Lauriea. Lit by bioluminescent plants the community is home to all manner of individuals and creatures as well as frequently used by smugglers and those on the run from the Fae.`x ~ @@ -1860,7 +1860,7 @@ Notes A large continent to the east of Lauriea, Nissenia is very varied both snowpeaked mountains, but one that is also plagued by the various monsters the Fae have created and then forgotten about. ~ -Hand 2 +Illuminati 2 Order 3 Temple 3 XCoord 300 @@ -1887,7 +1887,7 @@ Notes A rocky, mountainous land to the west of Lauriea Celestriana is known for emerge. Only the hardiest of communities survive there, and it's a place sought by those looking for solitude. ~ -Hand 1 +Illuminati 1 Order 4 Temple 6 XCoord 500 @@ -1910,7 +1910,7 @@ Continent 4 Lockout 1570445412 Status 1 Notes ~ -Hand 5 +Illuminati 5 Order 0 Temple 0 XCoord 0 @@ -1937,7 +1937,7 @@ Notes District 82 is a long distance from the main urban districts from hell most of the residents are minor demons who've deserted their armies, runaway humans and fleshforming mistakes. ~ -Hand 0 +Illuminati 0 Order 0 Temple 0 XCoord 300 @@ -1960,7 +1960,7 @@ Continent 0 Lockout 1570445412 Status 1 Notes ~ -Hand 0 +Illuminati 0 Order 0 Temple 0 XCoord 0 diff --git a/src/abominations.c b/src/abominations.c index 48dfc7a..8edeb23 100644 --- a/src/abominations.c +++ b/src/abominations.c @@ -2426,17 +2426,22 @@ extern "C" { } } - sprintf(buf, "FEEDING LUST: %s(%d) feeds %s(%d): %d taken, %d given, %d cap, %d pop, %d base", ch->name, get_tier(ch), victim->name, get_tier(victim), amount, amount / 3, UMIN(cap - base_lifeforce(victim), amount / 3), pc_pop(ch->in_room), base_lifeforce(ch)); - log_string(buf); + if (str_cmp(ch->pcdata->last_sexed[0], victim->name) && str_cmp(ch->pcdata->last_sexed[1], victim->name) && str_cmp(ch->pcdata->last_sexed[2], victim->name)) + amount = amount * 3 / 2; + + int caploss = UMAX(0, base_lifeforce(ch) - 5000); + amount = UMIN(amount, caploss); + amount = UMIN(amount, 100); if (amount <= 0) return; - give_lifeforce(victim, UMAX(0, UMIN(cap - base_lifeforce(victim), amount / 4)), "Lust feeding"); - if (str_cmp(ch->pcdata->last_sexed[0], victim->name) && str_cmp(ch->pcdata->last_sexed[1], victim->name) && str_cmp(ch->pcdata->last_sexed[2], victim->name)) - amount = amount * 3 / 2; - amount = UMIN(amount, 3800); - if (get_tier(ch) > 1) - amount = UMIN(amount, 3000); + int given = amount * 4 / 5; + + sprintf(buf, "FEEDING LUST: %s(%d) feeds %s(%d): %d taken, %d given, %d cap, %d pop, %d base", ch->name, get_tier(ch), victim->name, get_tier(victim), amount, given, UMIN(cap - base_lifeforce(victim), given), pc_pop(ch->in_room), base_lifeforce(ch)); + log_string(buf); + + + give_lifeforce(victim, UMAX(0, UMIN(cap - base_lifeforce(victim), given)), "Lust feeding"); take_lifeforce(ch, amount, "Lust feeding"); if (IS_FLAG(victim->comm, COMM_FEEDING)) { @@ -2446,7 +2451,7 @@ extern "C" { victim->pcdata->monster_fed += amount / 3; } - ch->pcdata->ill_count += amount; + ch->pcdata->ill_count += UMAX(1, amount / 10); if (base_lifeforce(ch) < 6000 && number_percent() % 3 == 0 && ch->pcdata->sleeping <= 0) { free_string(ch->pcdata->deathcause); ch->pcdata->deathcause = str_dup("a stroke."); diff --git a/src/act_comm.c b/src/act_comm.c index cbe212a..b8576fd 100644 --- a/src/act_comm.c +++ b/src/act_comm.c @@ -8941,8 +8941,8 @@ extern "C" { OBJ_DATA *find_phone(CHAR_DATA *ch, int number) { OBJ_DATA *phone; - if(ch == NULL || number == NULL) - return NULL; + if (ch == NULL || number <= 0) + return NULL; if (is_animal(ch) && get_animal_genus(ch, ANIMAL_ACTIVE) != GENUS_HYBRID && (ch->shape != SHAPE_WOLF || get_skill(ch, SKILL_HYBRIDSHIFTING) < 1)) return NULL; @@ -10235,12 +10235,6 @@ extern "C" { sprintf(buf, "\n\n\nCharacter History:\n%s\n\r", victim->pcdata->history); strcat(string, buf); - if(strlen(victim->pcdata->doom_desc) > 3) - { - sprintf(buf, "\n\n\nProphecy:\n%s\n\r", victim->pcdata->doom_desc); - strcat(string, buf); - } - for (int i = 0; i < 10; i++) { switch (victim->pcdata->relationship_type[i]) { case REL_CHILD: @@ -12918,6 +12912,10 @@ extern "C" { rpgain = rpgain * 3 / 4; gain_rpexp(ch, rpgain); + if (!is_gm(ch) && !(is_dreaming(ch) && running_calendar(ch))) { + int rpkarmagain = UMAX(1, rpgain / 10); + give_karma(ch, rpkarmagain, KARMA_RP); + } if (ch->fcore != 0) { if (has_other_symbol(ch)) { diff --git a/src/act_info.c b/src/act_info.c index 4bb76ad..99cc036 100644 --- a/src/act_info.c +++ b/src/act_info.c @@ -82,7 +82,7 @@ extern "C" { // Commented out for spacing and new styling - Discordance // if ( IS_OBJ_STAT(obj, ITEM_HAND) ) - // strcat( buf, "(`rHand`x) "); + // strcat( buf, "(`rIlluminati`x) "); // if ( IS_OBJ_STAT(obj, ITEM_ORDER) ) // strcat( buf, "(`rOrder`x) "); // if ( IS_OBJ_STAT(obj, ITEM_TEMPLE) ) @@ -4724,14 +4724,6 @@ extern "C" { _DOFUN(do_prompt) { char buf[MAX_STRING_LENGTH]; - if (ch->pcdata->ci_editing == 18) { - ch->pcdata->ci_absorb = 1; - string_append(ch, &ch->pcdata->ci_desc); - send_to_char("Write the alternative encounter prompt.\n\r", ch); - return; - } - - if (argument[0] == '\0') { if (IS_FLAG(ch->comm, COMM_PROMPT)) { send_to_char("You will no longer see prompts.\n\r", ch); @@ -6874,27 +6866,7 @@ extern "C" { printf_to_char(ch, "%s| |`x\n\r", border); // Line 8 - Border printf_to_char(ch, "%s| ", border); - if (target->pcdata->doom_date > 1) { - time_t doomtime; - doomtime = target->pcdata->doom_date; - - struct tm *timeinfo; - timeinfo = localtime(&doomtime); - - char month[20]; - strftime(month, sizeof(month), "%B", timeinfo); - - int day = timeinfo->tm_mday; - int year = 1900 + timeinfo->tm_year; - - sprintf(string, "%s Dies%s:`x %s %d%s, %d", fields, border, month, day, get_day_suffix(day), year); - - printf_to_char(ch, "%s", string); - spacing = 52 - safe_strlen_color(string); - } - else { - spacing = 52; - } + spacing = 52; printf_to_char(ch, "%*s", spacing, spacer); sprintf(string, "%s'----------------------'", border); @@ -14647,28 +14619,6 @@ extern "C" { // where title output display_where_char(ch); - - bool isencounter = FALSE; - for (DescList::iterator it = descriptor_list.begin(); - it != descriptor_list.end(); ++it) { - DESCRIPTOR_DATA *d = *it; - - if (d->character != NULL && d->connected == CON_PLAYING) { - victim = d->character; - if (!is_gm(victim) || encounter_victim(victim) == NULL || safe_strlen(victim->pcdata->encounter_bringin) < 2 || pc_pop(victim->in_room) >= 5) { - continue; - } - - remove_color(room_name, roomtitle(victim->in_room, FALSE)); - if (isencounter == FALSE) { - outbuf2.strcat("\n\r `cEncounters`g:`x\n\r"); - } - - isencounter = TRUE; - sprintf(buf, "%s is happening %s.\n%s with %s and %d others.\n\r", victim->pcdata->encounter_bringin, room_name, victim->name, PERS(encounter_victim(victim), ch), pc_pop(victim->in_room) - 1); - outbuf2.strcat(buf); - } - } bool donefirst = FALSE; if(can_super_lure(ch, NULL)) { diff --git a/src/act_move.c b/src/act_move.c index 6504811..0fecd74 100644 --- a/src/act_move.c +++ b/src/act_move.c @@ -4050,14 +4050,6 @@ extern "C" { _DOFUN(do_basement) { ROOM_INDEX_DATA *newroom; - if (ch->pcdata->ci_editing == 18) { - ch->pcdata->ci_absorb = 1; - ch->pcdata->ci_discipline = number_range(ENCOUNTER_ONE, ENCOUNTER_MAX); - printf_to_char(ch, "New Base encounter: %s\n\r", encounter_prompt(ch, ch->pcdata->ci_discipline)); - return; - } - - if (ch->position < 7) { send_to_char("Stand up first.\n\r", ch); return; diff --git a/src/act_obj.c b/src/act_obj.c index f09d2cf..ae3587c 100644 --- a/src/act_obj.c +++ b/src/act_obj.c @@ -8935,32 +8935,8 @@ extern "C" { } else if (ch->pcdata->ci_editing == 18) { - if(strlen(ch->pcdata->ci_short) < 2) - { - send_to_char("You have to specify the Eidolon that the encounter will be caused by.\n\r", ch); - return; - } - if(strlen(ch->pcdata->ci_desc) < 100) - { - send_to_char("You have to specify the encounter text.\n\r", ch); - return; - } - FACTION_TYPE *cult = clan_lookup(ch->fcult); - FACTION_TYPE *sect = clan_lookup(ch->fsect); - int fpoint = 0; - if(cult != NULL && !str_cmp(cult->eidilon, ch->pcdata->ci_short)) - fpoint = cult->vnum; - else if(sect != NULL && !str_cmp(sect->eidilon, ch->pcdata->ci_short)) - fpoint = sect->vnum; - else - { - send_to_char("You aren't in a cult or sect with that Eidolon.\n\r", ch); - return; - } - - add_encounter(2, ch->pcdata->ci_discipline, ch->pcdata->ci_desc, fpoint); ch->pcdata->ci_editing = 0; - send_to_char("Done.\n\r", ch); + send_to_char("Encounters have been removed.\n\r", ch); return; } else if (ch->pcdata->ci_editing == 19) { @@ -9543,16 +9519,16 @@ extern "C" { return; } if (clan_lookup(ch->faction)->parent == FACTION_HAND) { - if (str_cmp("The Hand", first_dom_terr(loc))) { - if (str_cmp("The Hand", second_dom_terr(loc)) || loc->status != STATUS_SHARED) { + if (str_cmp("The Illuminati", first_dom_terr(loc))) { + if (str_cmp("The Illuminati", second_dom_terr(loc)) || loc->status != STATUS_SHARED) { send_to_char("You're not close enough with the government of that territory for that.\n\r", ch); return; } } } if (clan_lookup(ch->faction)->parent == FACTION_ORDER) { - if (str_cmp("The Order", first_dom_terr(loc))) { - if (str_cmp("The Order", second_dom_terr(loc)) || loc->status != STATUS_SHARED) { + if (str_cmp("The Anarchists", first_dom_terr(loc))) { + if (str_cmp("The Anarchists", second_dom_terr(loc)) || loc->status != STATUS_SHARED) { send_to_char("You're not close enough with the government of that territory for that.\n\r", ch); return; } diff --git a/src/act_wiz.c b/src/act_wiz.c index cece918..cf507f3 100644 --- a/src/act_wiz.c +++ b/src/act_wiz.c @@ -9271,62 +9271,6 @@ extern "C" { return; } - _DOFUN(do_setdoom) { - CHAR_DATA *victim; - DESCRIPTOR_DATA d; - bool online = FALSE; - char arg1[MSL]; - char buf[MSL]; - - if (argument[0] == '\0') { - send_to_char("Nonote whom?\n\r", ch); - return; - } - - argument = one_argument_nouncap(argument, arg1); - - d.original = NULL; - if ((victim = get_char_world(ch, arg1)) != NULL) // Victim is online. - online = TRUE; - else { - if ((victim = get_char_world_pc(arg1)) != NULL) // Victim is online. - online = TRUE; - else { - log_string("DESCRIPTOR: nonote"); - - if (!load_char_obj(&d, arg1)) { - printf_to_char(ch, "\n\r%s is not a character!\n\r", capitalize(arg1)); - return; - } - victim = d.character; - } - } - if (IS_NPC(victim)) { - if (!online) - free_char(victim); - - send_to_char("\n\rYou can't target mobiles!\n\r", ch); - return; - } - if (IS_NPC(victim)) { - if (!online) - free_char(victim); - - send_to_char("\n\rYou can't target mobiles!\n\r", ch); - return; - } - free_string(victim->pcdata->doom_custom); - victim->pcdata->doom_custom = str_dup(argument); - save_char_obj(victim, FALSE, FALSE); - - if (!online) - free_char(victim); - - send_to_char("Done.\n\r", ch); - return; - } - - _DOFUN(do_tempcommand) { time_info.sect_alliance_issue = time_info.cult_alliance_issue; diff --git a/src/clans.c b/src/clans.c index 2c6ca06..0dd3ce9 100644 --- a/src/clans.c +++ b/src/clans.c @@ -104,8 +104,8 @@ extern "C" { bool check_antag_win args((int number)); int phil_amount args( (FACTION_TYPE *fac, LOCATION_TYPE *loc) ); - char *const hand_divisions[] = {"None", "The Peacekeeping Hand", "The Shadow Hand", "The Whispering Hand", "None", "None"}; - char *const order_divisions[] = {"None", "Order ShieldBearers", "Order SwordBearers", "Order Librarians", "None", "None"}; + char *const hand_divisions[] = {"None", "The Peacekeeping Illuminati", "The Shadow Illuminati", "The Whispering Illuminati", "None", "None"}; + char *const order_divisions[] = {"None", "Anarchist Rioters", "Anarchist Raiders", "Anarchist Firebrands", "None", "None"}; char *const temple_divisions[] = {"None", "Temple Strike Force", "Temple Intelligence", "Temple Demolishers", "None", "None"}; const char *terrain_names[11] = {"Forest", "Field", "Desert", "Town", "City", "Mountains", "Warehouse", "Caves", "Village", "Tundra", "Lake"}; @@ -1236,7 +1236,7 @@ extern "C" { } const char *fac_names[4] = { - "", "The Hand", "The Order", "The Temple", }; + "", "The Illuminati", "The Anarchists", "The Temple", }; int rank_requirement(int rank) { rank++; @@ -1561,6 +1561,10 @@ extern "C" { FACTION_TYPE *fac = clan_lookup(vnum); if (fac->antagonist != 0) return; + if (vnum == FACTION_TEMPLE) { + send_to_char("The Temple cannot be joined.\n\r", ch); + return; + } int i; @@ -2018,7 +2022,7 @@ extern "C" { member->esteem_sect = fac->member_esteem[i]; else if (member->fcult == fac->vnum) member->esteem_cult = fac->member_esteem[i]; - sprintf(buf, "CLAN DEMOTION COMBAT HAND %s:%s.", fac->name, member->name); + sprintf(buf, "CLAN DEMOTION COMBAT ILLUMINATI %s:%s.", fac->name, member->name); log_string(buf); } if (fac->vnum == FACTION_ORDER && prof_focus(member) > 1 && prof_focus(member) > arcane_focus(member) && prof_focus(member) > combat_focus(member) && fac->member_esteem[i] > @@ -2767,6 +2771,11 @@ member->esteem = fac->member_esteem[i]; printf_to_char(ch, "%s join (group name).\n\r", ctype); return; } + if(clan_vnum_by_name(argument) == FACTION_TEMPLE) + { + send_to_char("The Temple was wiped out hundreds of years ago and cannot be joined.\n\r", ch); + return; + } if (ch->faction == 0 && ch->pcdata->lastidentity != 0 && ch->played / 3600 < 10) { @@ -2815,6 +2824,7 @@ return; } } join_to_clan(ch, clan_vnum_by_name(argument)); + if (ch->faction == clan_vnum_by_name(argument)) printf_to_char(ch, "You join %s.\n\r", clan_lookup(clan_vnum_by_name(argument))->name); @@ -3119,7 +3129,7 @@ return; return; } - if (!str_cmp(arg2, "Hand")) { + if (!str_cmp(arg2, "Illuminati")) { fac->parent = FACTION_HAND; } } @@ -3209,10 +3219,10 @@ return; return; } - if (!str_cmp(arg2, "Hand")) { + if (!str_cmp(arg2, "Illuminati") || !str_cmp(arg2, "Hand")) { fac->parent = FACTION_HAND; } - else if (!str_cmp(arg2, "Order")) { + else if (!str_cmp(arg2, "Anarchists") || !str_cmp(arg2, "Anarchist") || !str_cmp(arg2, "Order")) { fac->parent = FACTION_ORDER; } else if (!str_cmp(arg2, "Temple")) { @@ -3295,7 +3305,7 @@ return; } if (!str_cmp(arg, "list")) { - send_to_char("`WThe Order\n\r`DThe Hand\n\r`gThe Temple`x\n\n\r", ch); + send_to_char("`WThe Anarchists\n\r`DThe Illuminati\n\r`gThe Temple`x\n\n\r", ch); send_to_char("`044 Sects`x\n\r", ch); @@ -3445,7 +3455,10 @@ return; printf_to_char(ch, "This %s can be joined by alts.\n\r", ctype); else printf_to_char(ch, "This %s cannot be joined by alts.\n\r", ctype); - if (disp->closed == 0) + if (disp->vnum == FACTION_TEMPLE) { + printf_to_char(ch, "This %s is defunct and cannot be joined.\n\r", ctype); + } + else if (disp->closed == 0) printf_to_char( ch, "This %s is open to being joined with %s join.\n\r", ctype, ctype); else @@ -5476,23 +5489,28 @@ taken by anyone who obtains high\nenough standing, it cannot fall below send_to_char("You're not trusted with that yet.\n\r", ch); return; } - if (!str_cmp(argument, "Hand")) { + const char *parent_name = "None"; + if (!str_cmp(argument, "Illuminati") || !str_cmp(argument, "Hand")) { fac->parent = FACTION_HAND; + parent_name = "Illuminati"; } - else if (!str_cmp(argument, "Order")) { + else if (!str_cmp(argument, "Anarchists") || !str_cmp(argument, "Anarchist") || !str_cmp(argument, "Order")) { fac->parent = FACTION_ORDER; + parent_name = "The Anarchists"; } else if (!str_cmp(argument, "Temple")) { fac->parent = FACTION_TEMPLE; + parent_name = "The Temple"; } else if (!str_cmp(argument, "None")) { fac->parent = 0; + parent_name = "None"; } else { - send_to_char("Syntax: Faction ally Hand/Order/Temple/None\n\r", ch); + send_to_char("Syntax: Faction ally Illuminati/Anarchists/Temple/None\n\r", ch); return; } - printf_to_char(ch, "Your group allies with the %s\n\r", argument); + printf_to_char(ch, "Your group allies with %s.\n\r", parent_name); } else if (!str_cmp(arg, "ranktrust")) { if (!has_trust(ch, TRUST_PROMOTIONS, fac->vnum)) { @@ -6404,6 +6422,10 @@ taken by anyone who obtains high\nenough standing, it cannot fall below send_to_char("You're not trusted with that yet.\n\r", ch); return; } + if (fac->vnum == FACTION_TEMPLE) { + send_to_char("The Temple was wiped out hundreds of years ago and cannot be joined.\n\r", ch); + return; + } CHAR_DATA *victim = get_char_room(ch, NULL, argument); if (victim == NULL || !can_join_faction(victim, fac->vnum, TRUE)) { @@ -6432,8 +6454,10 @@ taken by anyone who obtains high\nenough standing, it cannot fall below sprintf(lbuf, "%s recruits %s.", ch->name, victim->name); send_log(fac->vnum, lbuf); join_to_clan(victim, fac->vnum); - printf_to_char(ch, "You join them to your %s!\n\r'", ctype); - printf_to_char(victim, "You join %s.\n\r", fac->name); + if (victim->faction == fac->vnum) { + printf_to_char(ch, "You join them to your %s!\n\r'", ctype); + printf_to_char(victim, "You join %s.\n\r", fac->name); + } } else if (!str_cmp(arg, "leave")) { @@ -8910,7 +8934,7 @@ library.\n\r", ch); return; if (faction == FACTION_HAND) { mob->faction = FACTION_HAND; free_string(mob->protecting); - mob->protecting = str_dup("The Hand"); + mob->protecting = str_dup("The Illuminati"); } else if (faction == FACTION_TEMPLE) { mob->faction = FACTION_TEMPLE; @@ -8920,7 +8944,7 @@ library.\n\r", ch); return; else if (faction == FACTION_ORDER) { mob->faction = FACTION_ORDER; free_string(mob->protecting); - mob->protecting = str_dup("The Order"); + mob->protecting = str_dup("The Anarchists"); } mob->in_fight = TRUE; if (activeoperation != NULL) @@ -8990,7 +9014,7 @@ if(faction == FACTION_HAND) { mob->faction = FACTION_HAND; free_string(mob->protecting); -mob->protecting = str_dup("The Hand"); +mob->protecting = str_dup("The Illuminati"); } else if(faction == FACTION_TEMPLE) { @@ -9002,7 +9026,7 @@ else if(faction == FACTION_ORDER) { mob->faction = FACTION_ORDER; free_string(mob->protecting); -mob->protecting = str_dup("The Order"); +mob->protecting = str_dup("The Anarchists"); } */ } diff --git a/src/comm.c b/src/comm.c index f64a2d4..ebb7f70 100644 --- a/src/comm.c +++ b/src/comm.c @@ -1896,7 +1896,7 @@ void create_ident( DESCRIPTOR_DATA *d, long ip ) } const char *fac_names_3[4] = { - "", "Hand", "Order", "Temple" + "", "Illuminati", "Order", "Temple" }; const char *petition_types[4] = { @@ -2556,13 +2556,6 @@ void create_ident( DESCRIPTOR_DATA *d, long ip ) printf_to_char(ch, "Curse: %s\n\r", curse_names[ch->pcdata->ci_zips]); printf_to_char(ch, "Cost: $%d\n\r", blessing_cost(ch, ch->pcdata->ci_disclevel, ch->pcdata->ci_zips)); } - else if(ch->pcdata->ci_editing == 18) { - send_to_char("`CEidolon Encounter`x\n\r", ch); - printf_to_char(ch, "Eidolon: %s\n\r", ch->pcdata->ci_short); - printf_to_char(ch, "Base: %s\n\r", encounter_prompt(ch, ch->pcdata->ci_discipline).c_str()); - printf_to_char(ch, "Prompt: %s\n\r", ch->pcdata->ci_desc); - - } else if(ch->pcdata->ci_editing == 19) { send_to_char("`CEidolon Patrol`x\n\r", ch); printf_to_char(ch, "Eidolon: %s\n\r", ch->pcdata->ci_short); @@ -8089,6 +8082,10 @@ void create_ident( DESCRIPTOR_DATA *d, long ip ) KEY("VillainScore", account->villain_score, fread_number(fp)); KEY("VillainMod", account->villain_mod, fread_number(fp)); break; + case 'W': + KEY("WeeklyRpKarma", account->weekly_rp_karma, fread_number(fp)); + KEY("WeeklyRpKarmaWeek", account->weekly_rp_karma_week, fread_number(fp)); + break; case 'X': KEY("Xp", account->xp, fread_number(fp)); break; @@ -8253,6 +8250,10 @@ void create_ident( DESCRIPTOR_DATA *d, long ip ) fprintf(fp, "Karma %d\n", account->karma); if (account->karmaearned != 0) fprintf(fp, "KarmaEarned %d\n", account->karmaearned); + if (account->weekly_rp_karma != 0) { + fprintf(fp, "WeeklyRpKarma %d\n", account->weekly_rp_karma); + fprintf(fp, "WeeklyRpKarmaWeek %d\n", account->weekly_rp_karma_week); + } if (account->pkarma != 0) fprintf(fp, "PKarma %d\n", account->pkarma); if (account->encounter_karma != 0) diff --git a/src/const.h b/src/const.h index 089251f..11ec0bb 100644 --- a/src/const.h +++ b/src/const.h @@ -4044,6 +4044,7 @@ typedef enum #define KARMA_MONSTER 5 #define KARMA_OTHER 6 #define KARMA_SCHEME 7 +#define KARMA_RP 8 #define KARMA_DREAM 9 #define PROPERTY_TOWNHOUSE 1 @@ -4502,4 +4503,3 @@ typedef enum #endif #endif - diff --git a/src/functions.h b/src/functions.h index 7600f6b..20d9dc0 100644 --- a/src/functions.h +++ b/src/functions.h @@ -2258,7 +2258,6 @@ std::string encounter_prompt args( (CHAR_DATA *ch, int type) ); int giftobjval args( (OBJ_DATA *obj) ); void init_char args( (CHAR_DATA *ch) ); void add_encounter args( (int etype, int ebase, char * text, int clan_id) ); -void set_doom args( ( CHAR_DATA *ch) ); int remote_power_level args( (CHAR_DATA *ch, CHAR_DATA *victim) ); bool norp_match args( (CHAR_DATA *ch, CHAR_DATA *victim) ); bool are_allies args( (CHAR_DATA *ch, CHAR_DATA *victim) ); diff --git a/src/lookup.c b/src/lookup.c index 3a58425..a0a2372 100644 --- a/src/lookup.c +++ b/src/lookup.c @@ -5101,10 +5101,6 @@ extern "C" { return 0; if (!str_cmp(ch->name, fac->leader)) { - if (fac->axes[AXES_SUPERNATURAL] == AXES_FARLEFT && !seems_super(ch) && event_cleanse == 0) - val -= 10; - if (fac->axes[AXES_SUPERNATURAL] == AXES_FARRIGHT && seems_super(ch) && event_cleanse == 0) - val -= 10; if (fac->axes[AXES_CORRUPT] <= AXES_FARLEFT && get_tier(ch) <= 2 && fac->axes[AXES_CORRUPT] > 0) val -= 10; if (fac->axes[AXES_CORRUPT] <= AXES_NEARLEFT && get_tier(ch) <= 1 && fac->axes[AXES_CORRUPT] > 0) @@ -5119,46 +5115,6 @@ extern "C" { printf_to_char(view, "Leader effect: %d\n\r", val); } - if (fac->axes[AXES_SUPERNATURAL] == AXES_FARLEFT) { - if (seems_super(ch)) - bonus += 4; - else - bonus -= 4; - } - if (fac->axes[AXES_SUPERNATURAL] == AXES_MIDLEFT) { - if (seems_super(ch)) - bonus += 3; - else - bonus -= 3; - } - if (fac->axes[AXES_SUPERNATURAL] == AXES_NEARLEFT) { - if (seems_super(ch)) - bonus += 1; - else - bonus -= 1; - } - if (fac->axes[AXES_SUPERNATURAL] == AXES_FARRIGHT) { - if (seems_super(ch)) - bonus -= 4; - else - bonus += 4; - } - if (fac->axes[AXES_SUPERNATURAL] == AXES_MIDRIGHT) { - if (seems_super(ch)) - bonus -= 3; - else - bonus += 3; - } - if (fac->axes[AXES_SUPERNATURAL] == AXES_NEARRIGHT) { - if (seems_super(ch)) - bonus -= 1; - else - bonus += 1; - } - - if (view != NULL && bonus != 0) - printf_to_char(view, "Supernatural Position: %d ", bonus); - if (fac->axes[AXES_CORRUPT] == AXES_FARLEFT) { if (get_tier(ch) >= 3) bonus += 6; diff --git a/src/map.c b/src/map.c index b93cb9d..8cea6e2 100644 --- a/src/map.c +++ b/src/map.c @@ -195,7 +195,7 @@ if(!str_prefix("Niamey", (*it)->name)) (*it)->radius = (*it)->radius*3/2; if(!str_prefix("Cordoba", (*it)->name)) (*it)->radius = (*it)->radius*3/2; -if(!str_prefix("Hand", (*it)->name)) +if(!str_prefix("Illuminati", (*it)->name)) (*it)->radius = (*it)->radius*13/3; if(!str_prefix("Dynasty", (*it)->name)) (*it)->radius = (*it)->radius*3; diff --git a/src/mem.o b/src/mem.o new file mode 100644 index 0000000000000000000000000000000000000000..3e1e2796a5a0729573b5384338043ae6f5778cd4 GIT binary patch literal 364552 zcmeFa3!GJB-#)(9+D$XF_nw(O9jAku=rE-;n#x2nrNgFTP(-1qL{X^ZP=@koBqbq- z$l;*~Igdw3Vu~%Oo1y1w`M z@ZD>#nYpsxp#GlgI`*II^m0 zUWV{06TceaOcS4l@EQ~U3&Lwnd^W;z6Q6_ddJ~_E@CFl~hj6}$--vL5iQj~9p^4v& z@D>xl72zTizYXE-CVmIPJ578s!n;iTZiGur{2mkDi|{@ZzaQaWP5c3b51RN=gv(6) zA%qW`_;M3Ig78rje+=OY6Mr1x6DIy7!lz99X@t+1__HRgK=_=A{|({uCcYBk3nu=e z3133E%EVtb;cA4hnD`omubTL42rEr|Ey8ss{yM@pOng1UH%zjB36E;NH$iy2X%ro&O2%DOCGlb1e`~VZSK-kj6^AWZ(@dFVaWa6z6wlVRx zCTwTI0)*{Nyn_i3M%dBBJDKnh6Lv;eXyS*Ou!{+c5Oy{3ZYJ!G@GuiEM%cr|4@Y=} ziT6Z!q>1-Jc$A5kAnc9n`FInHoEQ=zh33jQ9?sY zB+F4tWY3c3pPtfPwZlQC$(ixiPV%Z9W$B2|Wp&CcwH>ooO>X&8DKh%QR<)^Nk(4H( zuy8&#;hdqUP9LpSWl2X51+cZvZJjGi@@;f%WeM6SJYr25d#$9kD=BkI3zBoMDXZSM zFF7|$4a(n2mRD9tlvOsYX-|>`XK-xhmhO{G%8?0z%93JRWMxUuRJ0@&?VE}wQ_(>- z8W;hY89E9w)+LCuKcyVt3?I*xae1vq_sp-6QE-Y)Lt%e77zfyS6`W!v1<6|HSTfMZ zh!@yapqDfJ{*E#RUS@%gLUQJ+VSfFkJ##tJ%1b%Te3-{xEwqOJ>JENMs_gfLcC9VD zMolt8BY`@6cfW@!+C!Fj1YF!|CU=-@M36WgS?(oStS7 z1DTzK{RcBQu>UNLq&lSfPxhZ`YZcsos?GlM5>}h-)>o3{AG3$&^s7#m50j3BP8Otg zoy7A4aTyVrB$BSZ!46}m*SVySdQ2l1n-w;ZM(4Y`14WS_+G%SQhgwV(k8XZ7rP2XVm^amKtnVa$j z(DmZsRK(bt6szWJ$!z6^!D>EOOOdSIn+##YuTl?{A1#&CDqjOT?-O+7k4fkTWZ^8PNUI7(q( zQGHH1kpHl)|4E+{6{1IN8`?0{0@EZ@{W>!~7Yd$FwyrRVCHz=DHXUgV8fzyY*2qu8 z(AH?W_5J?KzTMhCYxIBR;{#4#drsg}Me2hC;xZF!IpFrd9fvC&a{h7dNpfNB$#TxZ zXD-qF*m;vOv@0r0Cfmfyl4&-I?W|1VrU%Qe_CaOYERFwBy^>~ZW{mcytn4ag%3?0& zW7=wa{n@ycCS^;IF+LkeP0Qpwlz&94G;YxvpwWg4OyZe4u$@e=h6OJ1qy3FhaA6Hx z9L8l!CBv`@e8qk{bqm=UV0Ll~*@-P=C$|vEJ_Fi4s>LYy1@EyRux3u*qguPhs=1jU z;ARqP238-3RzIe$#RslxX}^^4CvGCjqE*mM41P@glX;e}`PVw3iff-xCAB9fWxP_K zF-mp#QlC~T%jh<6B(X9JZLDmsRKZTSMLyW?^UIu)Vab_m-DLS{Evme9n1(Y~P4oLb z+ztxImd}@mH>$1FQ_>cf4ERG~OD?Ia#UV0wOSE2oHTM8=6=A)|b0Y%eC~m9#vzu9X z2_)^#ZI-~<;!(?a?`&@-CCwSSlLvDHD67n3*@>-tXXcELMNnh9q&}krXEi27Nr~Sn zGA?sUk~MH?4V+g4V+q*FY^N^fcj$PiQI~KR>hX|3!~Spv|5uNP+UH%ypY{qCr)kB1 zYM1{%rwRY()Fd^<{)?UY|Hv@hZhy#E`>~o2VSK`lGq*yleVf()H!K3r`>MbBec!&* zUr9Z`l%6b~g5#&(&cIVa>%YkQHnSX09l}=P8Yo|?>m)hHgk~WdpCeEF~>LEtzSOw7Mv)cIqa0z@tzH}Rs$ z`J=~NeD+1>PMUn~#0%PM@_q>uCSGt(NEXdPJ{O%oY62eryZ)2h|K8T5#`J%-SA+Ga zWtQ~YIe$K88(bT%#n5c5rRJQOwQB!6bGNg04iB>)t8*5v3a+-$Seji$R)U@GPn zo1=>@k(_V+^l-7CS#ZwS`3Dg`-|9ezrH^cS+t5yBqJ*q+9ZRVR5%M;os{wK?pR#`7iPPXzy z@RL%A#dpL9%c*IfP3@<|{+Q|=ITOaAdln&k?9%-Z+RatB{~*S3tKGB}TlSKGX9%l14XuDicO|^u@RB@lGLLH{zZEGPoL3PX z@2J6x&;Xh0&N*F95>(4pA4f&_%n9|9ex<)N>DJmy{~qaokF%VV53C+iUuj&7d zYufA)fm0*6;%j5`)d$s$4W|bll=IZ!iSajXM1S^4d5`Yi<+6PSKGEpcWge2mVa1+V znt=l+@Fb^D&n-E#+7OL03dm}hX z|9AC9ZTq40KwyT;RIW<8tCDV2^5v}&x*|IRpT~lq1phVp`HRNSF7*l0Px3|lRQ+G8 zv2W~W_rJ4*nLA`JK)?E*f)U5IQ8ASN(vnB?+nTdrRn9Z3uutUNyb51>HBDAL#D7s? zFHTd3ie8nvWuY;m+qD1w^M6B`37xXmDGzRQ&cPB5f=;`LU9QCAhgpx1?!GcW+CHm%AD1@>3g~SdFN}HP85{ z+yyqC6|E;(X?pgi#wCd7<8l%?85#2GzP@ywlN}e40XeyHf@Yw~+RDa~ue?pK)rr`a zq{|PKG(H%&Q!SV7T<2aqd9;(;#f?2R(G=t+dc~`t&>AFqcM_r*tenKrxe`nUw+Po= zxFQ=bLkiiXyg{VwGhkNwY~suzlN`z9vNO+|su9 z-mh7ju&u##@Y(%K!{ELP84DPiDe?MJa&A|*X$iv11+0i_P&amkpn6@h=0N5+=@})s zyQgN;`ov7BH?51^1G>N_t^VP$a}ZwdPCEZ0=df?cx&vh8ZL^h)bO_0It_1+eXHRe zv4&SlK6l0r)o^iagoby;rfIk&Hc!KQV~=ZiUu=Vh_s71`@PSx^GO=G4>!IQD*qItW z8k?ozir5kjpNOr}@X6RG8a@@dh3pS7L`~xF&X-hOfph*6_91A`L5J6&kLM zy{+N8*iH>!kLAu1`!`};G+ZA$Ny9f|<28IMcC85?(D3cpt0vs0VO1=0jo4Sk4%G1P zvEC*eso{p$l_tC&Vao4JX8&*6{q;CJir)?b7g~Sl(R8Z*r`M zhErmvX*e}@xrWnX3pBhmwoJnrv1c@#8C$2}tk}mIUK9I8!)s$%H%NZ7V{J5?6C0@E z+}JP;=fy5SIM;RXFL$Wh`>4K-bBus#-r;yDvZXi8i)}g5L^kv?ktb}V{!u37d!+Q* z*b_g{cC1)$@Z^3x?!(fN=HHyAl75@lal~2JNl%cYcmndWj@hbQi#`D@@g$r8AQ=Pz<=v&q$q8Gca?Ob3QH-B zU|8~SvAHSX(IRBI!%ew|K-McP)pB*(p6UE zX(y@3yN3m-=nf=3;ES}cD0(s=T7{%He3A5*sq(9)%AbJz&KLNDX;j}BReBU>GA{Ok zW&;~^*=`DCQn?)==prJWtUBu!d2KI2nPz7HPO)g*Q*k>}#5#eQSq6PYSsm`B;I0&2 zGaEGKg3(UBI#Q%q--7E-A=OyP=1Pj`lOUcGGF6Q`yhE=@RiiD75skYQw=YDjIcc45 z_qtz|5*Jb|8aFEj-vbwOW}OcYWY!5>k??^w^$pk$26s{o`{T)Lo6iS#aSi^|06!Pp zO*Qzl1NlD!?#UYb`2qe-aPQRMFCj1Pq5Czs?`!bW$;-rWv*Kt!u3-CT2KY|kihMpt zMyu`@I;-6zl1~y!x<>a5hx{(`18$aNTiw%`&>uGUR&J8G!fNEe^sT&6i zpOPwkG(?w%g{ggr>RVFk1yC*yskwoA*>$xewU*C9P#F?wqfEE9rqcZoifUgao2n5M z8^P}&>tLR8MzG5V8LlbPJ6Mig7C5iYG^!FPO2eu^ITMX)EEJcAReH`y_nIo*W~4Vl z_CQ!F83voT+(=hKwka(2a}DZ0GWs3R*2QbafuZ%Y4(RI+)|qx*Z6`!r;Rp(J3!uJ1t#}TOzzJj{e>{+-AX&} z9i)F|xs>~2`gw^_{R~ANeB5Sd$b2*#);l^Cy(ZvVhk2bJb=$BC-r*pR4GDq^ca14# zBotG8mCRkwznL0+Xryx>yCozwg0GEWIml;yfqD&GJ&$RXb*)x`|3Ead2YN-RDgU#{ z0^N6mvG$T)90i)Vo=u;q? z5H=Zrasqa6p-1hM!bHZ-w=VQTq}=Tr5AvHu7y1b>FZk>U!qVKj(C>i!%ojX{USqLT zSr__eC^9j9*eEH)J6ZAyy3hxJ@8WBuD9veq7rH-0!)p=N;zC~t*;Qewma79t7kVM+ zyR9TL7L^LS(8Ey?_c;jGSdpil#JOQyXcc_~!I!>B`-&ptLaQi(pV`R9#h#G+`T`w)8BC+HF7&Zb4E0r-4a+hvv`i{@A_P-Jq?6UU(66RuwsE0F1nEvv&_32wFUnpwbw7VGzMeJrFJ2V7_|{Sm}oAyd_W3*GueWXfWU3oRP=ApBrp zdtA)Py3p-YV&g)K#x2F|WD#r5%*?pZn%N|9Q-u$-$+*yJKOfvJHSCQGt!-Wb?wK0A zaiNv30=KCKZ(L~2eL_8x)5CV8oY6#Wn#Fc;7+c=8y8yn zN#LgXJPu?`BjZBPLGmp^N!RE$6Lz5=2KRi3_jDTSh`@!8U+52?aiK-+eu`VQHS=BQ zyp-6u(4uj3^6*d_SFriUh1SeEgX<=IVEBv+t@g)*8|vG0$FVN-c%)CYwyZh@)`h+v z3+8TJ=&wNj;0pq|TNgUk1doJpv2EBjFf??b zbv1SXb-1N@JZblHjvE(Rl|!H!9ad^_R2mmrl{28aA*|GmgN4(DR^fvXtqcoO`w-Q1 zp;i4Zlv_jUunVoCUm%EL?r^%v;?YK#ZnZ9SJ`@N0D%mfMz`D@AK@PA2!&w*lbflke zId)m#ys|FzOek&&s{-X%7kU{KFNRfmAW6kdvDSs&2-%lmsbm;zo^_%3LDr;Ms1y8L zgL>;icZT+uu-?x)p!Z$qGod}t*QZVm--Rv%`4=l-JA4=VPNY9*IWN$2)`flne*|)y6`0(u3;heyo#uABb0u0Ax)IXbT8Y)p*tDrud z*cP~S5A?>Qro45byMpX10^O)}zSQDEp9aNwVU@Z=m~r?ud)`6sABTo;OIYK1lK2LG z!I`%NCJ*B(kQ4#!FN2$C%F-x@>Ya2v+e8jkkZiSj0YSa?lNzbxE)M7EVkK^_6Fmw` z=NN(0yyfkUn|@<&6S=mJiJW62Yi(pHBE8B>Pupg=ir}z;S;Bi4~Uc3WU|(#Ix`Aqftgw$bjSiA>h}(USa{G+8y^q zOZ*-;Tw1oLCY?}Dzz&Z4pxsiK$T$|(aUYD7VZLz}zgcwL$Ag*bvxf;wbL+TY5Asf5 z&`h)5@^&N@8%J}fn}jpHsF zcPMVdMXVE;nHk4jR);$U+~vY+W&y`ttQX)~B%~S#9CtB&48+qyrm6wQ{g&~_l*Jgw zT{P|%+&&et=A?DTv+p}nV&k}r#?3qs4?u7+XJ%#`cg?IlxX!`{+GHGewLb>j@ipv? z`eym8!>F9$cT25%g9&3_rV$7=A#aaVpFxVLNYLC5_|aNpM8jpHs8!_7Ph z?Z*{tzj54^Zx61s&xaiMzDPb^DCrvAGs2GhXmFE5yeE4K_bxc@XH4~n&p7U)cJILL z9&1K1o_(K}5*x=|H11m5-V(7+3=W@h+%>amaNh_Y7(U~;t9=Hxk8E7D=Z<3?_tr@7 zES$Dat4@J+-1~tn^#%Q@|X&z7726mEh+*O&?#&Hh7#fHkX^t3oCjpMG$!=M@vR_ewPblg=q z5~3+#VQL==I_|2z0m|D#>agRkq9-AEB_z^DnQpa?`}v+b=+?Sx!4L!?$&XC66w!{Ise)B+erV|aw+%4^s{x`e}F<9%>6bj^X$7J zxco3*7Z#51xOWHHKO_h)TC1palaO_1tF;sSjT-S$R~Y)dJRFx zUDxV*@b8I6_CRl7YRX&3{cDiF`I+c^sl{=x-yTDci@l?&kmEjZ9CGKDU>x^*(%`tC z3X{>ekUw4kM5O%~xQQkgjcOly)^RU~R6$)7u?xA_p8{BEQ*`Gi*vPM0&OCf$ASC)~P4%Ssjq(-+ae?&8hyu6m;CXLVY-{ z$nCq3OTcj-jKq_KxL*i$#QDU1ED|rYg!ibh>W;v1|NBWOBPyio`NaJezz2N2!~#aO zJMQZs`Y3GjB+3cc!ExV!4|8r*WE>0YxYs=xkA84z#k~r@S#;c6gX!$EF9=I>>$vv= zIn)=dL$9$|s;uKa9*WC-l@#Kwmb`E@`7f=^1Ao7-k)kxG{T=rTh~BJ4Sc~KS8D!sw zrCM&laj)AE?Z>6{T7f9_yQe&8BC+Hj{8a|Dt(n^!?KLyE|bdr1cHBxNGGe#Iymkhr)IWs z+(qMNcf!XZT%5qn%sB3{I^09RbroJS3pnm#JrKkRzHz{D7t?VdF7Pe28gSfu4M(Od z#yIYxac{=$4iW1*QZXF&qf=tzxQoVJjoVrgYn_;xaojbtPr+3SubGiIj=S1>mP_kep)_`vWP$6f7T23P6ZbH}lc`-e!cwzjM~ z1=ex@9b{&q?SS>EC1xG>mLS_$fmwdmaX$j-{Vf;F-8$|gK%V0Z0=ZkqeLBdQRuFRB zbv51zYPqF(JZblH4jac^m9IgyDXi4us5FkdDtAKV9BNxE6WG&@gU$q>xT~-UM2Cch zseOoQK5$vxaYww;O-2V>k7GIw_HGIc?7sx$Uz;^hKdv+1N4#1_0&69eWhFZtH zGswezL7>yD<6a8#WGgVaTgQC@(k}{gzT-X{>5D9vU`T2N)^Q&Na)K{V*Qx=! z)v3!T?z#f60Y6_fvIly9Pj$O>+#dk>j0j{C)N!Fl#NEukw6Y$GEn!v2asU1l7;{T7 zj{7tCMbKV7xX=gSQpa6D`|aPMf-Fm;EXF$SeIPl}>IDS#+D~evj=MOV>bQ%W>qH-K zZyfh!Zqpu)bB1(8pYC|Gu+Jd8jU>o>)on3(03zxYR=S=f{uPBhj4Sf>PRpz(^Ab{D zw~Y6b&}WK;{QCguU-;Z!-}D`t{sJnBvNcoBMMb@o<~?d!fNvktI3qQ0+`8NJ$XHF% zLve+B;Gq{Hr>L~*SV@1{mAkxUF7E_+2`NWz&L~Nrf=X~iwz}Dppl`+B4CNh?eM1ql z_dj*x!h4S+eWh?sB`1*^!8Rk<0P@4y1Ya1z_aJ`{3s{A(+;k~ItB`jXCIl|6LZH@E zejBK4AE@NzCRUbw8ej4M{X$gnEO7D`lvdc(HIuwI1L^V_6dNOQ(;Ep2TBD8beGn|O zBEvTzF9Ytr0&bn~+FNjG@H)Frn=MHE)Hh@|9za8PkE9pdl6B&!<$-G12uv%VZI4=* zinlT5hk+ar66g#vs?J7rIuz&oDxG41yt*3IOek&$sZ2IKjNpEdkNJW?4!w-vRghIy z5Yg$FBi&H9Pnrbo=is(m-elg-*t%GU>9{yN{?}x1jO^EB@`~Cq0++dO_cV+4Cs-7X z82V?6_B2RFO2%i%ex}RWEZWIPz0xw?IHCPTJ0IzH_}uxvsadp-fqKcOFOuCbr7?^4 z9q=E8G^s_q-KMjb=$vBF{&W#?ib|_$ELwT25SaeDXgfg0c^+J}$3j_(D{_@oI=pDd zBK<<){vtK5Wzk*>azSkZyJ(k!d@?Lx6@rWQO$a^|kyIg2Ybt|__9v+1`3NgZ-YnWR z7sIwOo|MRg6s@pnj9s)vNS7xmY>ddmi*`N=cZWeB&s~@S3owgT2Hc$nZievMTY*J; zBNA`*4a1A}5u{gGjuR)aXx{*{$!BjyDW>9f(e41bHze?61{sxIwDmB@55&dh=@bj( zWfyHR6i0_tCL6nGPX#&J7X)&!i}o^**H}Sh|3!N{xFwc1ncGGC4ANKnoPW~lqUA{| zPq~gk+puV7m6%1l{75X?sW^21_@vE&q#>@ztKY*mxMkw}ti>Z9k-!`rJm} z)GXT3peFnD`=Gs)#w^;|;BN|PQj2zpO=mCpi}r=d$SEqVs)F!Zt_H>Zr!U9$yxM;72V1bCF3V~Wv z8Cp^~4(V`a&kMSI;8*scdBKeDG4HjS~1wi@a3Gka`|$is{FClu~x9fhBN!Nm+% zfLXLM;BF^yMZ#-u1r}|8Bo6Wo!;AJTq@Qm&PMpA^Edw*hXZNBMQ*pa!?*aLENZ`o~ zGAg@hE1`JLSLqZBu0f`+OU9db!#22R zKSJu4mhnCn`b=E<@0SuxePpgy-ama)vuK-uYVXrKKnFBt(H;pt8PcQ{?NFP}Uh)_1 z%&EvJDy^!qXywhD!1Ny_m0XBAavBB~?NdsdRYJRw4ZZ;pDG4*0yNB1G%?0 zfnBuq`rzop707{A2rk;gAQ&JbsY0OER0bFAD5&HWB372XS+u2>!1gL|@~)82vgR-Xc(US=u2ZKSPKU z0I3x|(@bsTXY242!MLixY!Y@JvgN~(yo>Z>ox2^$-}#0)Vv#qQRNa2~{sR{)voK|P z3Hi3*4)yuDo}cyQ?-ufJfqUQbo)qiMW2fJ%ovuFx`aJ|ci%7d@y4LeqwZBj5nT=s1-#0xF;fym+?&2JB zqMO#_#MlNDnbzc_*lQXN;V<-PG9vbw;xVz`H5?afGEa2p#yTU^$(Fb=>&T@2%`M&u z@reV>Z1Yaa>jx31o;O56hE&AyPSIBWB2_yU61{P5d8a9rjZ9kLibxKge>0jhRMQ1~ zvDFx6lrn>mdWvP#+F77|;*C~*oaN9T6{tkMR4UIK7jK1z6iJFsV{d$YakdgV>Aefo z^g)7w3-J>0Y#}6Kh=D@9 z34D(b5-|j-i**kCHz6cq2>7x5l|1hVA-|i)5ct@SAG*f1LkNjD{YRfW)oJv!MCG@7 zM2|59S)H$X(~ZncJL-vJ%}$c0Kdon~sFs_>axZS_Xd5jhM)@&K<&|L;G(+W5uzN5BM~GZn?McjQez~lG!eZ6F%MkeEDR3y2$vv9jkgwg{3uA{UseEME6OMTXVK;uLkp!yu5 z$kip7F})1zhp1DIgyx{zg(ZW9 zlYd=pItR#!$}81vg>loDyK#A*TVGK6({7eDy@`TP_=NE!7?k*6Uo0iFK<0P^1yY4Ls_fk){Xl9U zDXB_3pJJt+aI@r9a)Ni<3~8-D6mJ0Zs=_Ti6z3vkBCg2$QbcGdW+8c=rM%CC4-Q2& z5*`HoL|Ebv#Y;Bb4uw?5uHB8t*;#4U?sp)65{rBNdf2raN0yCoDdjEq>tWXJ<4EWX z`tY!XbKb1o7jQE2T-E^Y}#{Y5A(2(4YA&j2&p zXW3IPU^>I_MkL>ZD{0!fxs^8*Z8Q{6T62N-C)hQ=>J_Il8m^%ONS#BW2B zAFgnsG7BYwL-wm9k2hy5LbT@Vg0c8Gkx=*1`$m_%Sm%Ikh$|vZW^=r6m6aW|ljI?+ z3<(R8nmbV`F17ftEwyU{i(fJdE&ftuFddgy7mwAwd5EPJzs%gIkbk`R#r)-vxhL?C z7ymcDSWH=9Xz@!GGErqOCeQgpi(jhJ+Nb=*FU{5cr6GTCmt+kT!`w3a+=RmBn zq&HTQRlz?HEao48{lqFrcJs~m2!USGylGxX^6-vv57dre`y96wmy+~HHxcN~?yl=k zsqPqCEuits_tXe|=vf?gDsFblK0J_4@7@}b@JO;`ta zS5diJaQmmow}AB|W_Q<5kYIM#FMLbxuDist5!%%X7cC`bcUSppmj!Wmm4e-V5DXQ$ zwAz!{pYN_ypt#1@OBQMr+Fd0V_b%M-7ooHuw7Uwu64z><)qPLCZ+4=GpbZ?N$knF} z!Er1J;p2D@?0y&9onoQA95J3zeOR=>rIh!B@WJEw7bJ8C-8(G7ZqI+m*>rmx%LDn; z<|tp9)fc6BM$+`q=6F7gZ^z~B1LG}6%!uI`Nj^~_X+v`BN+k$ct+A%e<(f&==BwD;h~s`lyY2=W2K1D zP~3&&WtQ@W2p=4ZQ<3m8==EWVKNRoVbUPGMovz5l!Ka#UPO%Hrct)|4@el-8q`qGd zyLQ_m`A|!F2l(|cp3#9wI0p2Puq3p0&jmNx@}afc4%Q8%Qsz^QsN6-k-6!%x!Fm$2 zYxf8wn6+EtTXO9_DwZ2?`_Q+Pm|eU5d^y*y6zsa_hFo0QYENQ+zIG3VqPMS?EYv8p zb|n}0G~7mtP+AaLyFyRHHN$7wQ^qrT7|GA$(gRXvlX^yyYF;#v@$q!m&=*Z;Y&@g) zA=?%-X1hd9heck3aiTH{t!H$~uo|9G&uP#GJtMJh4^?Me5ovPBGm;&20GPqT%8;-i zZbedDYVqH5s$Cmc{E|^<@t=nbZpGzYA`M)ISZeXh%#8~9$BSRgKM0w70{?jNXP`DL zOH5fHD`Y+vNfizf(G}7vQs!fkRHc_s`HNqg8}y83LJ}Uwi;=={WYMW{40}e>eJMr2 zGm@9`t!E@#VrNv%k%)sMx`t=;D74YHaLX4;Jfj}N!=90I8lFnyiY)yB3g0tojHCl? zvZoG#mI=>DUY%A?gPxJ7`r#TV>L(-*>mJ=o04&Ot|HEW(3%|h}#OL?7zKTI+-yK7e@JP7)Uu!LC{ z&!`gI2Fr(b*B-DA?yjP8f0P?)7)gTlBxZNl!ALN>>xsT4ch@*%ZXs?*;G(6(?CyGs zFX!$m1-oZLFj3^vYENQ+zPrwY;%;9rS*THHca>b+3fx{4p|l{hy9&Jt*A|~u&q%&% zbfQT#oI@13dh+R5!jcd^j_V;g4_9P_SZFU>&!`iUi!J4i5?%+&JTn@Lgi_GM!xH~E z9%s|-aV+0@rZz`;Goe1RRL@A7-b8_UW^^r#pTgyh2jjhlm=VJ>l6;~<(!4g$NX++y z%sqj|q887n4Qj)(#FPcHLS}Q6DwK$55-Jql9HlD5eTtQWXCy;F0MAHT>kq{~fL?X* z)ogeu79;sST#?76h|o|}Ao&$bdCv*Y$RHZOIz(p?9bQk zKq!X$ddWhKLTguYaVO(;nFyr?p|vaY0$huHmOW*hn`e;xGA=z)Wj3*DvR3GGRDpD& zGLfuv({)r0=ceAJ&^Ck2F^_%3x-L|4ToI{t$hnbCur-(t!b-2QAnqnrBZKR=$60oI z!?}@+LhE+`GMJ3Z`v{Ep7sSk3!1|TR7ZtKTQl0eL)~}dXgv>pG#-f(>`?)U`Qx+In zzgh)U+4~F?3a?+ON;97d`z6wHwn4ky$%iri#=xAo{Dy1mm&k_HSqOcvV}HM-KeW-Y zxTUDj>DhX8jTQJHw2$D56z@i^oD}BtT#e*6E#)04eDL(_gM`mP?+i;qD=-aBOyJVo zLo09qtQ$x}%x4o(xm|HPO5`Vl^(1Cj;BX|E6*$tj{2A3EVk!~h4!*NJ;x(?s-?V%!UwnP$w;^X^lf2@ zzhysQ)9scmuOFmNPkBX%%Ll7ZnjTtxuR^;Emv<=`uMV`S)hGExh5X~yC+6K@lrr}O z{_*NN+ZT%|3k5 z^9ioV8Yv<)6h9)_g@IDuTfzs2;vFQ&-(6`PmiR+)s7<#+A=T-MOys#j|8aJKn$z=a zsLvIPxqdzD={W<*<(Bep_3L3y&pVND59sA#Noei93~s&ULu>aQST~SLnYAk_cPDPY ziu_@)p2Y0heHsa7?f%WT?!kHA%cOak4sNanN0<-cO=#PB6nRA!+)dLKiIzSVHNl!I?vsxO5$c=U?(RZv}v zDGFMcsEf>Fxc6ZprAf21!KQx+In{8EL>Mf9VzDzx~eD!2HQzxbuOeV}#BH!dGQ z5+27lkiv0fJyYX|9i9JtgOnohTtR+Imp#8_OYAI05(ymAM(f};2EbVW~beO#Cl0Ar3c+uxRM#|BzliXgT6KY~I!CoGa3friq%>8Ie@~#_ zRN2RZP3;b{x3533W>bfP8foeMn|ccL(?HL(l5kUH`}3PR0^0kbd&p}2rm9!tH&v=@ znyS9hm8d;ej>d`wwvk&#QJMr|oj%b_d9lz|ha}RM9jrw9Pv<~LA~S2SmB?(;6=5X( zwIEqeldMF5H@B{9>q3bv%bTo3fOl^uBsbwgeW{W4t;P4Px+}!;fHwG3X}`w!C$H+bvCpq@@Yk@?+?f8!t48Z%{L@fdVy|8YAF0tlW1nbP z9pj&Z`Z6Ye3M#G9_89*})Q*_^MJT>I_rByW=KUw3HuAO|U%5+b(K}mSSIQUOZP_V$ z!iC5J;oSonjx^!lO(<_B74^fdjaalCb$|r&HUI6BvA&hnSD7)oZ9Ofi@@kge993hs z;K>-eKoMqq0HO2%ni4{nS`?Q^%WmD|EvM+OD1iw_bX$ai81LC_G2;0mbX!i(9)NsF z%;?<}Ryr{HJ$Yx5=xYl35|b`ya1on+=kW|rH{n|*l=m}=`rsDq0+~yTQ3~IN3U)z- zr0Tvaw|{9Dbnhm+cW0@%lyBSHDcbmAR{gml3@`3-Wg z371Q%e2uKPe`yoCb(3#oqc5Wb4$u+ZGI!Z{&u-a>=S%x!6tmDOie~ga4pusf`b=ND zK)+Hk;!e?jm@aq*o4!owOH5d8LisMKXaqp83uMzc8;1PmHrNF-Bvp?Tx&2GKpnEqt zn6wG0OX?Xf1Sf2P6U5dnD6Z8=^4EeM>*o5AaDv!MN_AhNh zw{G(EIC?Egu%kEy1u@>U+hvHGftjBDjxUC^Kx%M#RQ|4e7^p#Y3)U3CEX%}?wCXem33HqemZ^C_3S@qm8 z3^$Bsc(lRtIZ8V=*JMh3*^l`nXuW|`XziD-id@I2FvHKqNk7;>;gIC zzm>-7(~e*lM3EhR9&vpBrCrdyn|Myz1ocXeL;g-iX6M7E;nxgEJhQm_F)l)k5C6?a zWp2S0`Nt1PP@gOFNcDvuLh93&p~s}Ia%PFruR;DM=y$AypQSVVDl2aUZwK?8u-hbS z+9s8i7t=CPr5s!=nCu{B<;}--U^)q_wmLd|^HIjawkiupYVEBW3)2Z={$-|_`tmLWt(_o&jVary@*A?%8dEd9y zR`Kf!`Rc>A>N$9cwU1RjFnPEl=~8rX26ja1VV0@ARmX!KY9;%%>U=O43!7WBRq{c7 z4wxHj*s@jfBxo6!$9!9D6`usjQzfTUq7Lr(L(B~7XpmlorIjv!`?ym=XL6@RnyTt( z5Z!_7I(Z2uX@JMscmbd|Cd;MFt#^3dc`$a;TLIqeroSt3F-rd)w_9Z0I=8y{iR@*r zTFYN4zDiRca|fw_@tC)vGTO#_LBrNm>>z=fIrw zu@VwANP86)b(rme4I>pmx=9~Yx1r=3l|Qzu39ZwbbVNK~Y&W+#G(-M0tme_CD3D>B z?wRW#$RKl=f&@Xaf;@sA3i1gKS5QE3gn~kXo(hTyj#N-WP@*77&|5(%K_3Of2>Ld9 zb`D%og8mIw0*oU_YON;`9HU?|!Lc!nmotrEaJ?=7Wdz6N3;?*A;P{M}k=smy6LS6z zFq`1itiM1upI~_755O!U7}4Z&fF%T{Yju_qoRKNxyMo}%s5pid1S7R>s|e1@_zD@U z;gGaV*CD9~t<$cXnU9*VJHOW~1 zDmRTOV9rZfBl%O^EN~*EPP<2$OwAxSXBQH`63szUGeMp}Ctap9RlTW_Kkm)O*N{?m zq^m9IC@Q%*>COBc&SMUz_&I1SP?+S%Y@T8L z&6;UBi8<*~V-|C(n=LGIB zp+EAixB1qRm!Y@#){$$1%{KHJ-}*qIwa27QhFRgK`U&xW|i!!EMYxbu0bo97UwWp)U?Wlb(^~SgZwePEdn@;8IsRCvQdQ99mE6 z5S8?F`B<-$qT`52)jqPKGx*23S#4~R zcC4w=N%SfQhB#d++_QLebzH5T&g#6QBXogS$OxH?K42rRljPKxrOR&(N|#?A6_Z;# zfiX=x6YwlC@06pzFKCG_g-*G#8B-5+I@L!%#)a+Nwpj@RjTaU+{Rr8ok3xc0rSsj| z2l8u$_<8s>#7Gq$rjJSFHw}@J-%VtwuJr`SFCPl@a_2j8#k!xLnl8V?CnmS_$pf&O zj#5~eW>(V1G zzvxIp`NcXC%J0#UP=0NWgz{T*B$Qu@Bcc2boU|^7$K?b~>vBX~&djtfJ>zmprgb?o zF6Uxem!skZlNidc#t|$BV_KKqaXIwTx*Q#s11_yg|G1oJX9$0k*Rp1KdS7_RLV5?iv zI&Eud(em7^dluNXK9<|C%~vRaW>4nkt^+WQeTFDeJnEb=&U3liI#cJBL``Y-Qm)q0 zv|u%nsq>oLV4W+;nOeS1)RDQoNmNKwMbwq(9in2QcZqruZ6YcmdXK0t(Pp9~(fdS$ zOs}+S^$7amL^Rmh+T!latos(*ez-TYp>(F{mA?|1URg?HroggHZMx}}hsl|yKSE?0 zyCSp6Ld+`DyeBi8>_!QuLC<9Bj5AGmF0%4~8gm|;XO6OANV zli9EXMsgfcWoG>+QQ9P;*Et=g5xtqIqg+;e?r5hfGe^A3*LAZ2dXKtAME@XK zLi8cgQlhOyD~LWNsv!EDXjSpWW2QOPEMP6E?L@B=eND8U=v#Jd712(jjYQuOZ6?}9 zw1sFl(N?0Lnddg5Uo)G@>ivRfZ)P(YuwLxKBB#PMBpn7$pk;_ zjhhpR>iE|osza1PltvUMN+(JXMTr^^#fkEWa-z9kAnSahdeLTr3Wyp;b%Y9u@`$>) zh2zeh>@;I8UCFhG>c|!o9Z0UkEgUm#lGB=~FS#~ENustygNWJ@l@b*Y4IyezG>qtA zq7g(LiAEB2A{tF}2+=sALZS&ohZ0R9>OwS`sEBA9Q8%J1h`JM%5gkS}i>Nr7Eh9FY z=x}n^6CDxNwJ@LPNRI6yqNAw1lc~XL(IBEKqQOKPiH;-MOmsZa7NSz3twbjhZ6i8~sM;-@ zJb8jMlxPRJli6oGiH4EeO*EXnyN755k>eFkbIznL!z;Yh8OeCu(-n1AwAnh$_XN>s za(P5!qk3>QCpw2HpJ*IWYoha_Sryp-3W&xNZI+iM@$vxCZ2X06{5zkhm~V<-Kvdm8 zxk=HiAF!t`YNF^OmQcX=zb_{0NHm40km!Pd7tQ3=r%M16^7 z5G9Gqn9CrdtB6X8t|l5nG?Qo;(JZ17MAs0FB>D@{XrkHCda@yoBf5@g644wgrxDF1 zS4MOL(QKl5MDvN}6D=aTk!T6g0-~ivHxaEMT1ZqubTiQ^qFad865UEvMRXg{W}-WY zwi4aRHdGTWCfY%C7tv0lyNPxa-4o?uKy)9`UZVSnoaQ=1{>l-nL-YVq2GN5=aiXO} z38H004Tv5h$|G9N^^i~W2vGsiqg+viL@U5y&KDCs5!K^u1<{j46+}-Fts;7wZCFe6 z4AFX`XNjtao{Q!T#d_FC^f#hG2WZ<@Mw?s>hk7m13sF64tBGDD`jY4+=DCAt6%piJ|xx|THBbOjr%N?o#(K@1rL~oeBCR$I_oajxW z{1%0y&YtX4MRTNm1>`mmC5hfA8b|aoPu|%?pAyX{`kW{BBBJd?w-fDRE=!1hAh(KW z57BC(-q}RV+}vX4B6bmc)*379)r)T9`O9^z8UddcUhme ze@2e%!VVpvBvA&@u|x@?L7@*b$7SSvjv11#Lv(zGZl5I)MWsYlbrhXIG?H8Li9|co zl{<-}=DWN4NPM9jM*u)R`BF-*=zwz#Aj# zW|;20DN?ac>FmOPS|^5Js<(L<4(n;|SDS{{kX;#)}c2(vV<5#Emw&bUU85gFHL z1(9)$9w#!c(Gx_*HF}cBxJG#5FL@f*2(O9=GOiKccMxP;qY5J98a+p3T%*4c8Q18A zNJ8w4YxEL1;~K3ZGOp2TBI6ppLS$T{SBZ>k^csiz} zf=G)-5Pe28l4u*zXrj-F#=*IqxlXUvx&YTx}NA;qWMJM(QYBpE}}(5-xJ+Qw3}!N(T@@JgO?KhM6`lv4^ait&yhUY zK~@p{!d%u8?d969BKnOBe35+yHn7uU*rM9P*qL8cofdcgYB#K}(sWlc8`h4r`Z5e= z|Nn+4&fVqPH1)~NX|OX*&keJG?IJS!*KVQ$+Wp893W@eGmtvxyiOd6@Ux-S`{mRnK z1D?I)%r5vFk=X@*XL)89+($Hwxj1#To+F7|qH#nKqDe$)MAL}U@ne$ci87)LqFF@I zy1K2;HmAYpgW~AUe5jp*q93v*17ry(`bh`YfIZsJ{BpbKXC4KV{i0K!Uv3xunk&UN zKWE$|r)aMd`BeSJ$7`m{v8~Ebj1K6uqBJ+F`vZ1BGu(z>!MS%>)tIYwFaw(HHv1Nw z8Nyt*nLNidL)d_*Y4L=K=QxcC%!9tBZZkQ2^O@xVg=y@vl5WPU;%+*|8a+|$|zRe(7?KYF|QWHe4 zGM7A}wXAe=qBodJ{@lWI$BuS3P+36k12^X%$g?BS$FwV)TX;Tp(@%*Gooj|@LaWa) zC}xuN%*{$$h99hTGm84=rZ-uNKg6Mx?3de29#s@N&h7y@E9iH2;{9AwOok3*AbR?hhnlU|_$UH|LLu5vHERh-0 zbBIb<-Z&z&&74P+BsYP`Y%>#c_2F$Pxr=i3W5O`gSLe6OMek@|i zE71glPDsSnB_uZ_k+lv~g6I^YJd@=G?MB-y3yZpX@k&3-?q2=C!~Da%`uUiaW`z_J znJjyF_2pr)>CMAE-3;?t+!3C7wFRcQiLKtT#T6Ijd08hsWb53_Yaj)f7PRnkWZN*s zwPKd0xYk6bxOOZczj*YR2~G!sRxG;{g=QoRnWg;}27SS}KF)Uya(KtSqUqUoKv&ns^^irY=sN6$z zA<-}TczrU#UQ(A3{jTfrGUn*e!z?4pAo>eYf~cHT&Lg^>Ts|ND-N2{o1?1*u)|ba) z9f@utx00^LLL%do+)RYu|DoSr7G2b?0E4H?qNM16%=mPFDDyL$U5U1up*)C#V1}}7 zX4V*#XB?0AnYpu|Y|X|VOl0TEw=!QG^@#PNGb5yNTjNdx&zVG&8jx5oc;c3e8N-BUOiU ztQk>Vq88@sN}^We%q(u5o6`@oqXD^g1CWtOb=ofW)L>DHS$!3*LG?`spKy(RF zA<<<-#YEE+x>=PFl@XcKY9^IQa@P=*5?xC)jHsMwB+(oW?Kq%&iD)6Y z$wapjO(VLU$}5N#6U`u6LR3a{AJNrB4=@+wOfO61$XcIGZaI}ph#pHcludjo(Gv;% zqH6`w)6AuU=vktbL={AHQZ*0_UM>?m+H{0Urb%i z45DPLUcGPp(`9f>S7x3**eQ+a;>)M-B%%VMlZnj8o=Rj!b_7ugm1htoiAE8bu^dfg z#_}AZkyM^XG>+)}n0~S_qc@418Ltb8%BZ}EXg1NsG2Pnc6HO+!h-eDY5~8U@ONlNa zT0u08sDkKHqE$qf5v?V?IBkl(L?emr ziZyJExjK&MZlXyrAX-K4aiTRuPY|sodXi{8(NjcKL{Af$2Z7HJ zZ6^0Dk$DhUL9~_Jb41&S{>EBY6FpCEC(%kG^XTsdqCMnZq@6>z=_R5JqE+mr1kq}8 zc|@-;mwci%M6HQlB`P4Qq+KD=T5`oi>xg<1y-rj@wBF1!qBn_3iQY2vjOcCJjU=if zG7skdPBf0(1|suh?j52@rquelu1-b6eTJqipO=&GG8xc z#dW7mlFKFoVr(FmeOL?ekB6OATn!dj0bYDzSTs2P>hhz^M7 zG{?Ss1yKuf6+|tGRubhimsLcqh}IGvNK{4Cns%Fs+7N9aYDct{sDNl2QG23lqJxQc z5Orb+JBbb<+Cx-GrNb}p4kfBXR77P4QMb5$;zSU3_g&;--Z~jXG>uMYNmfY@$6xqlxwsjUjUQW$##`Iz;EhbLA`C45D#d?}bF?Qdvwi-s}ZL z6UZfrF5sw?5>4cYEg`y)%C$rn5v?bh!uC}WO(nOPXd2NLqRWW35?xNTjc7ViHPH;B z9Yj|W?IgO2XgAR;qCG^{5bY)U3y~Am*>f#X9inog45I7Uh6K?Za(P786E!EgfheD7 z9#Lze`SIM2*ue^jZX_xpTEKZdjOZrLh~BT|`}p?j|ZGx+k7<0`lxhbZ%MddW2 zr{nrD{|cgK;`#xljObaSSwt1In@#i_(e*@sqjEmc^F#}YRuU~DdV%Opq8Evl5WPfn zKhY|pr9>|iEhkz{w1Q|2>+%%QYeW@9l|(Cv))K8ET1T{o=yjsCL~jtSCt6QbMf4`o zMxwWfHWR%~w1udOXe-g*iMA1KAgU&MhiC`UMxvcW?{d!XCfdZED9Kku-Xkg{+DtTz z=zaFmNTPql^@mAD6MaB#9MKk{2}BG&B@1EOt2c|@NRH7ELlD4*z`M6HRci3*6mB}%ZPqu3A2gza#x&B^c(F8b9EekC+bSHkEoc)$x@HHCy`53LgW$kC5jLwiRxtO z&M=55ji{8UZkBpvLx|F|)VC=k%E*ezu2@BsNwlb*)-y^pvc94iQ32nKjc3K=x%N(? zETX)Is?5$(PrQUEk(DjJRFWu{Xc198+Eo+PCra=)F*jrziisMTej#dX`h_UZ^b1iF z(=S9#v-C4bDN!?W!-$#_jUYOJ%8^7Zh{h4Mq;e8bKG9^NRz%Z?4kWsQ=pdppqBcac zh}sg(CMqDho~S+1e4>Mi77}$LT10dR(VawvL`#ScCAy!e3(-=du0+d;x)H4)I*jNk zqGF;7qQi++67^&+ts?40w3euZsEVjJ?KTtjA=*N8G|^U~zC_!I`VmzV4ItV zqJc!ai3SnvAsS4ym*{vRyv=~8Z_WvWDj*t1WZpjiU+ldL zd|XwvKYnJC)0rl1o^6^!OOsOQgVJ|HTMDGmKnsOdTA(00og|ZFXfiWoCQX6}2#6p) zsNfYf0xD|NR=GZrhoTpGT)m3d2dJR<6R`dSMT*G1zW(2}zI&f@=8;GBr=NTO_nyyZ z&YbVw`|QWsYp=cb+K-bYT1LO#skL&m&Nk66 zN3@M-&s44`BpRHm%LdH~9>sNJ@i{cbSu$%qW4m=w-UW? zYPIZn=plMPQR6)2x)GvB7AX1v(a`aVZX;T-LecG0Yu^NJeWFFt2bsbe%z)wg5L4ep z^kJe-qC1Ith(1EpOZ3sHI)9lV`q_MXdnHqBKkPryPoKiL~kS7PjnN}0n+mp zqEFH9R-#W6jS$^MbO+Ht6WvMl8KQkepC#H)^f{uth(1sBIifER-A(jGqWg&MCVGJA zOHckLU@a1w=n2T1@n#scNBHM)c#U z)#srd^%6ZvH03nS*;7+>BzzaqPlz5N`YH4IG||tP&x1t&hv_{}^mC#YiJswmuM#~= zKWC$+_uN#S$|@)N#ZW5=^)V}`n^bW9MQ`}iy87&qT}i3Y|@-9B`POcMieDlPBevRB~cC0Dxzsb ztC>P0(FycxB3er{k7ymy0-_U%789)}T1Ipd(JG>oiPjLELbRS}18LSubSnLBB07!e z7NRql&s&K$5#2$wnP?x;nM8LHokesv(H5cyh|aE>DYMRx5S>${z0+ev+Zgf*qSp{T zO|+dkJ4m#H=y{^^iC!eSfaqnSokXt^T~t*sFP&lk5VN)WwF)J>j$m8hpmN6Ae) zG-R@>UPrA&yQ_4}d@E6kbU8?rHf1Nelp$Xw>Svsr&eJ%vL>Zz1zIQ9p9-6WvF24bcNc*AhKQ^k$+*h~7fxur2sFmp3d~XxcV?^7CzC*N==--KU5q+1ahv<7m8KNH$4G}#-$$k~l z536+k?=hkuRn^OkU#3^-^5d%d?*lzR^c3^Ct55xYLexq0Q_8F!qNj;^iGD_uA^JZ= zIijBv4G}#K_g&l6QuYv1uAQEhc~6QoUJTFXAIS{F{v zB08d4_eCE?G>fq`5gk>n(rp1zGtoApc?>y3G{0KQcNNj%>S`Af?0TZ(iEc?ROZN9V zONj2E-%_IeM9YZoCR$GPV0u|P-QlbtdW?Q6iJl}{MRbs8HPOpNEksUcSr*?cIDu$N zMk%p|sF7$b(LADcM9YXyBwA0jo@f)%Nklt{PA1w#bP7=~Q7h39(FUSxiB2WDiRd(< z5u%Mm`-s|zK1Xyq(E~(h5Pg$q3v2obqO*y9M05_(lSHqnu9v+MKOs7o=xL(u)vB>P zL$rhSevs(=Y8_j=NOVE9+WcQ7+F7mZ0G&&f))&$*N_0`RTKT6Cy_T^&L3ASLU(L@A<;L}{W;L>ZzjM3)k6BkCvGL6jxhNt7eHm}rn_7ts*& z(nB;%lp(r|Xo%>Iq~KLVR}fuKbS2SEL{|~rO7te8JBY3(+DCK^(OpE>65UPoW}*j( zt|NMc=q*H#5nWI81knvdPZQl(UAqj@?I6+Hh#Iq6?{6pCMDz}#A)jB6=_V77)FUe#?m7Pro%pBSh?b5$&t4m$gkjM4zbE zRSFrRPZC{Ew7ij(Wk0)RQ~E7rQoO8A59rlbQjZGMf4e>HAJ5!T2J&jqE@2M z6Ky2=0?{U-FA{Ab`V!GLqI-yT5Zz~54$=Ll(#n_HAD0e(GbzY40#pNBTV61qDSd>J<-1sy^ZJ_L^lzAljs(re6a9ebKBC8o9w2&x=s}_%R_mEBj}ZNc zWq*w5#|-&Bq9=)-AbN`ENur-rA1SMSo+kQf^^u}oyh`*mLzWLIXZ?&QO7!z;J*{O5 z(J$DK)es%5o-S>(k?8-@uZieaMDvJVV4MqxeoeHP=r=^mh+gD-tB8I}w1(&q(R!kn ziCT$%N3@aXm1>=h*hKVu`fVfn5BlvS`UBA}qCb+>Jw$&Z$`Cm<+J_Gjg=)0yR}qD4 zly|QuDzBL#?foXANR7(DTZt-ari+#^LNv8T&u+PcsETMGQEkmMq3&Ho)3`tEZlW1x z3k=Z_HFd9r)Odhsc1=S9=nVFLtQ@JEvIU5nFK(~Xl}-kIs7__MIj(r+Q1edv z+Om~zs+)4J_u932uf4^*#wg!frwURH(c9_QNOV(Oz3d@sBD%RQZ_n%S(GNf4?b>}y z?bJoj+FZW1cKSO&2b0TNYpcHn5M?CquhkMvA-avoB>q97Y4p33$nNNU!~7N`pj(gj zmHoVS>bnox1fHwai8GVjFKegWjKocH&vU1mN#HlNx~U5lDw(K?5>A0zpen$}<5yIJVO$;|HgtOzC`HbzUmpOC!Jdbb8 z;~NWzjv-n^bS#nC063p$3H=rjEhAdQI9CxZrr#Q(*~~A*+X<9(cMJriK1bxkCTXY5}jP9 z<5;to;S?gXo1m4*to1*&PUpdz$~2bK>U0FUhUj!sX(Q2QqSJ}C5Sdl_TkCWqpIMiG zZk?{@-^q~Y)#(`5ti8XO@0r#1u{zEtGh}<+k#b(|5K*%3NI50xDx%&x9naihPdvH2 z`GaU&x`A`n%G1JAn;?A2w5NwvSQxZ9T)hatHTGU*G)C3+?ke>MllRKOB;|^RV6? zh3s)6a+ohezq9TN_+@0N#8eEEZK^~j8E*` ziXUcpnF|TxHj7Pu&a>E1C1LS=#y4PbxfAJ^T99L|BXTf;5>*Zy*63X)BIh6NcBhN^LMR!w*1FErzMd?gUSGTA8`zFY#(zk&WI!0%MgUn<}D&!GPW@N4({^q>>0Ia$I;q@mm4{}CI;VH8LB-d~2-zgllSnSGPV$B~*&=%?^} z)&?-|&#si{AC>6;46pJROfil3QGWEZ;dQilzexzd)SI+`Qlij$c%53{-CQe?tM_Z+ z75BV9s-#{ucdGb@qyj>h!}Bc?K!{wXMEn>-&4XkyR0`LGHSos~@Y6Q1$;*5%tKmoB z^7*0|1)I94sxv$>*SqD7Tb?watvP;VmTtU69T8;$2;{gV8wuu~x^Dw9OyJUrzw z8D1zeRgsNllYnI|IfYvT$=ZE&tRT`9_ty10rFMO{%` zc~=JWij62c-@}a2S&cwWM4b7w3r~^i&3IkJx11!Q0U-(GK%R)4coC7)lOm!lN2H^h zA!p`@MyCNG((cBy{0xrB`Cq3&`VCUOM6h7-9&0w3{Pc~=4pj2uFD zU$F#k5m5pv)`;(vdfbNPCcg8D)DkqdU>Np2DO>U_nS z;_)n=Dg{Osfshri7q{|tAcnyCzsIfeJ@VR}^4ho8<2FaaT_@qhcfP<#Vl~{}2e*hQ zRuy-O?-h%1`<2|pcfNR3{^&y7hUySm1cv zbUEC{cZ_U$EnkjQo7Hm?&md5Xw4nImE^sL&_%(5Kf(q;iYM$J{GFBR73|NuK^9 zH~CV0<%PIKPVGVjZh`M82_J@t}B|gf}V$ zMs7iQE1nRy)COc+;QTnADt{xd{ZU?9yAih=B%Jd*xQXw4fsy^fZ`0rw5%s>}DDnOJ zQMj#`gPZuy7mvynm*6H(^N$ga7ZBu92iLDdYw|cx9e-2G@x=ni$k!n_D&8qc&p8)Q z@0FyZuL1lixV&PYc&r8YReVM~=3WGN0y0tYRq@!n8&BU5kIUc|kx#T&$mirE^4a-_ zeA~Q2zQZ1o@3lwdqu>?t0rQA_=sY4{)2@&&e@EmC;gRZIzy`qi@>D6e$N{EM@*Q7ASL5(<~X>M{Nm*Vf^p{S53j>k$-MI&gT-I6t8$i zupZ>5xMkAsZL}b;XJ|30-l7{7LTCi1*eop7_RR%O{;BPLE0e za1#Q*Ws>}LiL1Q9&}d0Gd#jHhP`bvxVH8*OZ23%iRAPCbcxsvGd{=o?qWNcWeo10^ zvyw`l#1foy%jfl;d7;L=ta=_ikG+ zACC|3-IR?ZoW9jBjIvg;X|D?N;9j>RDwz!<=T76n^RZmNWRkDgBpZ?EK$5j6R4~c! zys`2`G(B;l&1{20g)Nb>i1BbekF2p1@&P}g3;B!$G9 zWWx_Yrg!3{vi-Q##Lmk&(myPam&AEt0*DnM^lgj9GLCzH?HPC;2&LGz8x7y#hu8{LQTJg4?s%5(ohmnH0F@C zqY=hl=o|G4jhqA5K%Ms>dSq*4hV)0_y}QT)Bgc{jb~?!uE~B8hG!R>z7uyv!wkaZs zgln%rMcxV5vajN%L=kmOi6YJme+5LM2nSfA{2N>c!s_Q-7)hJ>@#iP?JB<%S5jD&b zi&`^7Hz)L*gMxXWfU< zuHFmZ{B}MF7q)ZKczSr2X^k0t`7eB`H1<8Fu{Uf$vLC|>;d^k?+Ll!G0Y2!rB!0P` zGXL_7>d`ASGUG4k9rXRZo7VmSz+R2!q2kQrqyGVSuxRvo{ofV+ss2M^G`s};-2x8)7X6~ zK6n>+??k?a_axI=6Ry_8&bcD!>^0LogeQd;M_+-5MEXnpNA}mXg8mUFWO%teJlCgl zd3fp95QL0f9zIz`U_-q);f1nQxOugv1^31AgVj<)PGj~m8Dja0$WbOUp^;s1)jV4X z*D?S?UKt4MbI&a{?5aZUIqO2lc^tm^0`c>3p+NMw$A~R*k4VKmMk+R(k7S?43s8DO ztUpOb%Oh3hG)w$)9m%N{efGKMJh(>neQ?jY<$h6v+%o`o;T|~$N67zL{TJ?uAoUJJ z5xyEXO;l31+#_OGx#u_pbDAYBxjth4<$0alaD_&`4A-c}1@7qukd%h>AKddN1biy+ zp3gngFioU2aia>LopYr}uvZ@UR6?doq<=;L5rodVug8&DyiYoVdwv4R4gflXd(MEb z$352pI1RV%;=%uA{dh}jO-906aOoo`q93eYi)W|t1LzL+BAmT^?zzq8*>(jjZ^iiH z{yOZvYn`mFv7_sl}-A4C-4 z2XOOJx7;KBm2yujf;r8SmRvtK|MKi}&mZ9$)wsYtp8$}G{(}C4dp4Z_{tsl&=N@5s z<(@fcRN(Qs(skM^k9(TnA(7VWzi`jNo%oD7-uJl2Z>8X#OW^Bqk7^nX_kwco!wY41 z;pVk@Ex51sJXkI5+i84w2%p(NID7frBZSsG+dgyMx6o%##Zbu0iC^Q$$u{_UInnOD z;e+SEM28p3*5T&ykLJWzH6E-MUU3?Ki(0r4;q2w-qzkT^6R!{b@dk|C0$~@KmqH^S zv|%abdrlJ7^qJ5c8D)a5PUPr?NNX8x-wV9|OYi-+PYO{r5^r{{nzRh^%JyD=_?HD zD(>fWInG6J4R_+Eq!iu3X_b(24dDL`_-&9tPRpf`Q|~ig;_X-37vQSdVCPlbD4tw} zM)6DBei?Y*ZxkPzY#N1lQ)kfV#8_b)g`8BjUdB-Qje`2R-zYd{@*9O%ytGk>`eLuV zM)4Rtv{8Hw57H<^agjzL!#{iFHHv%Sp^f5zKA=(Pn9wwe?@FV{lx!3~Mj5nGNI7hy zkiu)Dco*pVp8)pq>Dy3Ig1*5p$^DobSqe#Ows&SxE z91oz4;@?kpoOcAm`;FpBxN0T61T6vNvW?=c18fwc(AdlNquMA=fQP7Ii}Zh2bhiFW zPjqBE4EU9%QHVz3H40y$L8DN$q~#EDwg7?c>6H9U-)l2TM6r&U7A^;Z1fgx>}UrYfY-iP6nAirEOWUdGV*je^BOr4{M_kt;}9| zjiL%Vhc*gFm5enm(XWs7=5$icd+SxVdDbcoAjLMj_>} zjY0~qjp8ZLw|c6dOP{{S!L^9K!A9}?Hkk7eD7+0ft;t)88->IoSJwQ?v)?G>0Jx~e zfktsEfHsQRP`o}I2=6zF-@;Y%L_z2^iU+f76s3kH+9*aHo2hF`SI)!tX5bor2X0DA z(e#{F2`Sg@`2Prg8}##ijXh9QA2eR#?Gvc3Iq+Ac+{~`P~NFb-Nb0NBa<0am4x#0?ptf(=qUc3wRLr6{3FH-z& zlJd5Tz8hK6j8{}$MEi884SqjTA&RPGt?|+YnEpTzd);6jLL=XYtMUYu&wW=i_NO8< zC3b1d&^=R5_-B#HjBV#!QHAUkHV@&SM`lN#g9p-&{!st7%@u2gz3fwDNw_*X-*&fR zzCd@2K#g}@0&)bhh}888jf84V79T^?)#988&nCFqOA8DT8advEmEwR_PUCM*a~yMS zn+Ctpyc8PwvkfaMUD@7!SMCt6No`FsRk=c+PoFEgB+@+JyyfgN5A@$$c?%+eK!{w3 zf4ZGDSu{4Jy|xsgCY?R!Z=#daupb)Rlscq32RCIi(b)7MC7C-<$|cvS@V8gBc?gZ1 z1=py)FUIVLV1K_*BI~e`J&MSjRtY6n4*!?ow?P6qjk8x{g^TeL@3`D>g+`u(E0~Pl z1?pRnXMcgZGCcczyrSA%9?yy%sg=BFmE*Yeei3}0y#cPuv(ya(JS(y1@hoH8Iah?T zz4Car1|mv$woL!G&6QEGz3h|n?1$l@y`cXMbkHN^z8D*R>*|X*PMs@p<+$aMhxV#uen*$97GeXEz}d;n}J9w>&EfmGG>n zboR1@5}y5oYJ;1izt;b4bH&zVFZ-l)O29+ubg^m+trDmq1%>JXN%gz9DXWS?72sJZ zmt3!ye|h$K_AhXa>ifd8*S{Vng6W8C25uV17Z91#Dxu_B0Ouw6ZID1t<0qkAT`W)L ziktt?$ot@`JS*M>+EtKe2c~;GdjmqMvX#fPqUI^jehneN6i5pqUa!!|LvYoK6V**C z`R-X5{|3VP{GG%>dR|zmWKSkbPV)GhDeuJEe7}IU+EgYlhllX@JpJD`S8OZxvQJuX z$HPPGO^hjqzfXP*_B|sr_G&f{p^oT+v22(yn6m6{qQo3PBtpz}__xFqJxYjKitB`!e+$z&4eQQE`6X3n zrYXPZQ2}B~x#T(;{`T^TxfrfdeP4*VV+#hAa0zd;k^MxKG6^NudH8=Vej6l^(^xgn zaV|4n;=NXGxI!cU1Xm>{H47Qa4LQFkpLe`AfL%`GHoW@zz^lvoCSLto!K+T=n~rvz zp9R7$@xuN(KkQDY<=b;1?s&MRhMMDrJp!(prJ1G?Hhc@p&H}iGPsB|rCc2GJx@LJr zuGgD?c|J~VxI!b{aErI^Lw5tvSW~<{If@^pZ4);_lN|&z>DM_MP zUXg1d5C7C>zbaS2HLCARRX&F5T3$U zP$t@akECSN&Y>EO^yvd}IcuX#!!FXkt>8*XD;s zRW=~(hXY~#s+0p)HA^cs51@W0sQ6{LhQEWGQc-$0pZd+_j8^C6K!ko({t2#8eP62b zo9G=XapG$DDBLs-=^gyYS|zw#OX0s7zYP)^i>DyUPQz39Y}_<>2i|jNb zXH_44T1T95d?LQ<)9xb%90WIvPUjmpCsf1DsfzkpR4Hin;mjg`w z3KCM4uY6T_jsVduBl5*OePv0BR~9zeSC;s%?34s%g{veAd%e{>ghnpLE2^ZG&konv zRP>dK(O!9{_e!Pzisq@jM4s;V@>E`srLJ)_esq2x-Ne|h%f7=mk5Uqc+1Y}$Ys zLAczCpK^`#Yd*I%OK7?7HUILg;|u&_gbdfHybjH2uI)M{$W*!E3V$tB71a(GiLt7m z_6qhkhCw{j=Gv-$Iy7Ha#tV07y?rL6E9Ff{XQ`=^(8$~H3ak3Fq3Pz8>%6G#AZ0f~ zo!0J@KOWMZA>qB9j%W5*WFkE+?v($?`tLHi9Py%h*vsXQyj+fi=F1KUl$u%iKxl?6 z=tZti%WUX!%5MwR$pT>Mc(oLJLb_wZmg0jZ^3cfaqirb$L(>^$52G9k>EX(21{jwQ!CJcG{4GBWt}{VxeIz zH`kXvl3j|}Sm-ICg|azCMtG#zR9l3LiK}e2aEhS3I#eq=EM%P9aPnj<2trihcj2ZC zUzyMOl8#)TH~;eNx1uk@HLCA}Q!f_3`*f#_JjuncQ%f5;T8JOlABM0MF=jx zz)zzP-AW%)@>;WmmaF1e{>!t^TdUz3mDfd_SoKYUTdsJt$GXLU^plE-(dp&~J- z;gLFYh!XtkxM?b)syodRk6Z`MzdZXn{w-Xi`kIvb(Gwi!FK`J@UTESFrO|1YP;xDX zv%UN{R>L)_uSuyFwm<=Z%Xu~mQTYO;me6tynSXiqOZ{QEM&)%Wwbd#mNM5N`7nM@C z{0h@uUkk*9#Pte|d>gK{^1S1nWZQOApmXLB)EGkvHdbmdQH6(aI zLxeunEa7GIiM<-kLuh0@S0{0)ap+SUB$V{IPH3uAR<*8q<%#av%FXp_TsXVV=6W;= z`CBy;(pN)NngEqB%SWAcl_yrNt!zZFNlQYf%tQ?8pQ>6>xqfD6eFz?rYNxU}DltV} zXL)_N5v-dZc5}TSy5d+(w6ey&G^IiErO8MfQ%xq2DsqWTRJrhH2CKbj;Tz0C%~GdK zb5LsoOD^iX;9BJMGbOk6COLJ2_1z1jQ3i85y%{-OiX1d737t{jS>IGC@6QN@HfymP z=~^4Ai?lXgu5r)wB17ycWSU7Hp-DD}N!S&L@klSAN!8MF7K6G%bmT=8%-KsErF-)n zI5r>2XfZX6l15n>Lbf?tRY+EZ*ZgSnkM8;;_zv+_ds z0_5uGV6JTD=NU(4KUHOOdQ32|U)E#2q>&d%dj6@lq8GdcOKvg$0>_0*l?fK*$6=#B zE|_F(LfTYGvWq`Y)rp zqAbJ3LC1m^U&qFD6d39CT2$6t^ViDOHdmpNq{K1%e)z=Z@4!7Q4CS}SUGz>>tpY!G zB79tlj4Eq>3Zd(?y&)(IA6{rKPCDwnXBV&!3kqL*UKzvq1VctQ9HNTq8UT#p-f} zssT988%+!frN~qr9OnvzGSzcK2<5%f_KUNOgn3Iy<=R!DbpfsAO-Ajh5`nh4{`yd* z)cw`QbuJqt7R84=f~v?Df?jI^8I1`xAp|M|x7wD4vvNXgm_pOHpotz+RbN>)=g2wd z&8Q94%)q2-$aGI=*f-!fpGu_t))2T^3Sv6Q8$;!YwQuIhm6gaKx!iHy7V?YhIB%DC zjNC`zCAoKm@(Hzmre&OW7Wj~a*7v3YUn%L{0ym|kB=W8T54O{r3tWXQ9p{!n9_8J4 zhmM6<|EJK2D4pZHCnU`c+Vp*uqXJ)m;7 zs)Qd=juG*)YNm8-AN7+*+^MQ92&qo@Z^#xTgN0&qEA{aPuePvnz;L#30tg9WI zS!{>vpg;=!0`h7|2n;Ybo_G*$^+X>-UUlU-gUU)?W$=T2`pZDS7CZE z@#bBH;s2+nUr5hFthW6C1+jZ1@6y?jfJ-4g|EtGW$S<&%=Us>E|Mw1`%gdcPZ6n}T z=wB#*$HO+NyUJmNbJ+KyE9Ui;h2CR>_cX_QYVn>Hcu&5s|Ma)`PBfO~UJj1)o=Um- z@hvG4ZfyxSKfZs&yVYI}ZVY*kB^?)g-p$_A4gNcR)x|yUzb2mlS8rqOzPZG@!0Qa} zX>8x4yl{)WCqI^7`i1tr|LaHS7s`J+(JS6M@96^X$uHAC;tij`CwVy-+wE`h&3S2* zdh%Od;K@1lNXo395at|0p+8hjl|KN74s+~OisiQn{f9$y!qscMpb{NNCSlJ_p9*ee zUN}fn$rr9ka?^t8lSZW?cCvUVEOpbE3)1ydtB`j!HF;nf8hxo7hH)l{J{3TiT1+-H z&+02q%$hzG+`?`Mdz7tX*{4Dwx8fzY`pj?`q%RMW$yg4SKb)SA^NJaw}v0F0rS#&PkHF2aCM1fo_BqZ zzgyJh?z~{GPYAh_?|0ptyWm16TppTqn_DyKEVn8;-EBJH*4;MfPRHLh2M!!?r+msS zJIh_X%&oiEt$Eya54dH`?(Ai5WAsC=EAKwz9($IFqZ)A>g*c|t{fL2IxV3zoaSdWT z;MN>)r`_(>-R@4g#+?&BrrvF!_pEE&+MC?E0k;-O9+1SD?7U^Do1MtwT5@al`?4 zhE3(@W$wcJO%bL|+Tu1o?$$s1toS4R6ckv?UvubLaLOUqy+$%JZ>i?2_GP#FSwobC z%iPJ|6q+tB%-bR)cAHx}=*~Q#$vooL<3Bv8h^`7xg*ggx8_1kIvjn6N0v*(d(Kio34QPq2>;}_-79VgMZ*%Jg54csIk{lkj z)SU~$&5536h_}`fZ%VI}dZjik(8DyX6>j5~HRPBr%dP)~TXl!Te}rL-znEx~ZsYB4 z!|m=2ZD?q2Q|^#t(3EC^dD)ESgH@48&Rt}4KMlE`f@ZYffZG6JFeuzV4K4m&cP8#a zq-WfwYnVjvsYV*Mq}8CUr3Upm8+FYWz};wsNT$(e-Xq29Om}*ZTLb=3j$rK{kGB2_ z8hiC2@G+|X9=C3(yAYvKdCIMU%3Dq6Vrh;wsl1)QSwPa2A7MEwv zHC84;WYs+DRwMA^ZuRZpZg<+FB23W!r$xKvX*NPg4xRxIKkLqZ)+_b_2#-hII<$u8 zf;EIDZQE8dk17f4J|!ttC6qXXOG)vvTl2DCyg94fBTzg|)m>oauCU%*R9-dRXAKB< z%(|V7`;0r~T8R~uL05OA#{+Yg{nb(Z4X+mFq7a8xxKqjwzTs*q$)sl{g^$)A0#9WR zm4&gi&^n6%WdQT!h9;GL6K9f!)?XdQCS2+2|8AXWffjLHnlUJxpexZ$$r!%gLr-0HI1FK=?EmFkZY}z- zY0yTa(R#Mg|M7JFUy2Qyj_q5Z2wV%%bNnGRrdeedzl2sPcF1*Q^O`8d zD)JLr1#JiBp2^Y_?{OE&U(TIu1`7pYA3~-kz3hgsc8|Z%U3#_1wz7N6qFpN95Vq{0 z%bO@%3SRscUYz{0TXC-&Ig7dY-va$NtD#du?vi`mr=(ko6{k72(2 zce#_!5rHu4LU&nN(|xgA4+3SK zf($u(QaIM0BtvFXi9ws;G%`B|xz-{(AlE=gPUv;!xo0WW+V+5C8#7yXEQ>j*^k7e- zKM@nc#XE9|ek3kcb3!cEF*LM%xvh%!cvh;yqk`0v)PVI*_GNlc6SCl>k$_zGlquE*(2_9auvY!8^Ax7Ug77|tZ}lUvn`dPh25J=%2EW(M$Dd%RrBLRJ;Ff=M=CHel*~DO zQay?OSUddioy`8(h<9+dNl635LblNH*}(Mgs9i8(HW$wgWS#Utt_zi*5)F-> z)v_lEY0wvIM^>cqqgiyM2U4hXN$xB(-c_Ww$A>|Aw|pg%A)j_Y+(`2ZHcs1GidyBG z3?!yD7I0s>V*oM={Fm)uXnSsDXL1juTZbm&boR%)kzBWv6JAdA zccjz3o$0}p(;rV6A}A-bTkMNx*7v4U-A&0|i|8cJ6j`4rsM#H>fy@nZ9^-H+n2I z!dN<$aMFpPjMLQ{N3px&xn%diD6-tEOIrcUm#HxC>PLfa+lp?)NoOd8n>rJ{2?)rJ zf&MHsg~U)!>!*Y)^CE3)Q#pft_Vj}sDmtZpY*&LqWFde=L^^FdcbvN+wy|ydY3If^ zZrHKG>F7-lNXtlNleuBCLLvKj3EAAQhWgT-K)zSSM$4QpCfEUF;v%@99yr;aI4VCD z&*jjQWho&t(0oLR@QBb37Ac*XVqPW@RW67yDdOWI?Z6Y$(52#?ouZ(auAro7@rvRV zA2o$WH)c1wy#;Lr{jJyEqjZ-Fm!mZ#;(f8s0d%<{AqPNsk+8zcLZm3J5$}tFpQhTycWUn%MQ$U#viYrlA(D`qVp-`E4H)I|7IHv5r$520s zKBZ%zH;3$B1_pG%f&J)gMTF+p$atL}WX4t@S-x_nDw8RI6lMG#$FDBG$I0$SZjv3m2y35I=dy^fYemsXRpVDwJ z+1r_AIL+Mz*xTb*$OY5XNig_#Y{s7gmO8QgRYwB z8%7Jl7%JA01;ayXLbWQ25V##c}W5vqYU`IBW9zYFJd?X>T zb1JY)G-Xi}WdsI|Cue$hE7B*_N~E(et)#ar)|c)~b|s+=fv-9e;9Mwf{Yh}_a4gXY zu24lC$^dn=J!$ZlRw>?49`8+bgOKt5Vb%Hj((N4aLG8xa2ye&Gg<=Gl8I1*kV~K() z2h+5$p{>R!H!iBEG(?X$wpAk2`8=T1gf5Jp5h^+QS*v;mwQ%G|~Vh?S1JJ?|`KAepuE**&XQkg}kWvj<>qxYUKbF9WTfyU-ZthN)-ex-*) zLgyp~PZLHSH`fL7I;e}cp~G)maYAAD(UHy!$Kn{}cZ*6X8Js|gmal}Aw2dPzIZR0d z?nBX`QYO2=y^xH3?HHNBW+GhHg~2&`%-moatuZ}_p(z>7LH~r|5BX8gDWh0b#j_Y;4fVjF zk;TZ>jA~-Lx)VCIosQI#5SL^dB-T#Rz%BH7#3*n5TyLL z(pAQ?I@A%fUX}{9EnBuD-4C^2gd+G3DIn5g{p^CUm<2sPY|YsP16A zY=3MpfpI+s4SqM>ACqBbz$9=o#)uhjkmz$uL7t2FQ^((hd2UCG>oh}tjQcthunlxg zOqhBJs5K?66^9`YK3EGq34dnTU8FY#Ee|pxrtLe=bgilD}Ymj(4 zT%K6$dz_(6dpgCT=GfX*QJ>;9oi^1|AlSBhgInpawx1xAB)tQj5U*;8gXInyg&6!g zjq)y|1&}!b%i(Yg3aZg6N(dvbLokCZwUbKw;@~Qf^-@Muk6J+utz;+e70T9Vp5=(` z4RQfvGblrYV#Y>}}h~1o%94LiO zb_4_ot&T+s;(8hJFK+6>ltJR;b?Z>)1F(~bDR)o2FB9v+C@lp|%Hgn1<)c5o@Q4AS z(V0L!iI_CQNp0*}Rr$J$F~Nv&h%~yWvoW0tOA@U6GHcjB2=it@qIxPh%&76s)diHF zhy^HLCs`SjakMYI?NE<01anRp*s#Y&7aPlDbEs@ztoegI7SA%X)vCR&#v|}RDtYOE zk?C4fh*c|i6kT-8nQ+s+1dNwnv(f%V`*IM_=^D&-#8a?tpDWWC80F~{MjqG7d|}(r zkd&k36i%KE(ChE_IB`r$XM42xMGZ1fNjPlq9iS(fVTUdK6HGp`lmLWDb-+ex zjZo6>bvW^MO#DG~vR4j{^(~dXwq>cTava854C84XF%v%NbUz0saUqIOr#Ib=H8`xi zVp%bke#EzlPDy63z4b&$1#|Y8q!LY@Pc#gQn=mNdy1ggqbm*3H;vGt8HYhOS5Gb6L znPdhSg0ecK%`Px?$=P67X$HD`R96-qs)yF8{zP{y8^=i0_z*pFke!t zk5!5O#JnugLa%3~z7yLnE8cW%9fUL1m8oDWIoR?<4F+3gZk6_Ym4m}DUCSyTi~&rk z$E^#J3mO>MtuK>v&fU88Y?zHVw(X=njSDScuZd%DhhdXs&0ARI50Gs;_L$c89TQri z2eKiYosXrVSC{TNeFOb=B^SC~8LVT-E{j#1OEB%GR#vqSa6y(#@2jv!t}|GLH_8l3 zv9OuQGQ!a_na7v~(!7Wu)?YemvzTrOh7OPxef3`<8w!?dt;BMzvGP+?_F#U%31yBvC$O?C9FV@Hg3$VeeJOCaxG?H z98jXKDr#?D@y4*2O)N)6Yg4nBwMgZ<98??xIvOc@yOL3Pd9ZDugn`Rf%hCGL1^Y9o zs;!9jLrW>7zSyhqhcy(?X}S_n;ybYL(pXp~mIG9*$Wx5+prDU7MF{1`QMFLDsFD$v zsy8#Qj>&3SRY~m)tK(!1lIUk5=wwkRC#@V>PBU1lDIz7E5-m;0XpGp)S7KeQuFa$Y zEa_nRHMB|$!$kX=@H&qPbul{fq#}t7Vv%jKgO+`@JEFVmgTo-KIif?#+>=*)yME6f zOZr|imdrs5gEbJHPi#dHtaQ3FvPxYvq>=>o$vHzX9zdKfDY;=YMO7KezLF&&s2)?iYNGT|z1B7f0k z-s*i>e;yAkROEC<-e|u>D-Vv9CZdsIU};AOvdp!gGf5(_#A1wrlGct?K#6I6j}W#7 zRwvLe4nx$no!@rOj@XV1x3#hEiU&AB)ww_}%Q9MT>5Eb2pmT1Jg|^NfGoJK&F_j@) zM`U;mtt3xXFPvp59NBtONQSP(BilT0Ezj7)P1<%uak(fp*yl*ac^0xlCBuu`l2BKw z$(n{NR*+!|48x8sXiuIES^Iip0}-u=Qx7@kihv=(mk})##IXByTxRFER3-3(tcD>x z+k-k2g9`d3tky|(%E|_B=ZLhv5+(MsZj|m(f_Y407OLt*w08BJEZchOnN**8WbQ?+ z07xy!$JD#9KwDB!yPB=%iS1TFeQeZa3V(wh%Dn=ziVlms`r4CXHwYMe3#+wAHm#Kf z>2|HEEdR!unScTdQywDJCax1;cFBKCBw))b$nt^AAl5O-^i4PBU!8s|3)Gdz-g;7|~}Tl66X^PZnmPEo5a18r3MM||HIPD*c0XHT$-E|S z^SF|0zqqbP*UQ6H#j(Cj14D^dwNcnOf1{B$D4EEU@oUM+JWI_Yx=cv51!s?98sMaQ zVA5NbOwm4JYn6+Y^4gxwO%bQ%4boJhhAhMqt~jc&JvC?&5dXsTXat^dR ziSBMl@XpR*oq1^Qg^fU`9(37;_8fsBeyNouUMn1TWr-Kkay8nkEPI32O2a#JF|0Sk z_yv3C*lVMWY=LxxfEC`s-WFX08^hSh?q)8U{VkHUUSslfMg%#bXq}Z&^TwL4(}6`v zg)XQ%1`LVNA2B|~npc=3z^B-Lf!(m!lZ<^&1&e-U4Tms-Sp`3a9a6w*G246HAq>;c+kxf_3Mz83K%t0&*e>CVX8p zkA-x)$dD5y{s7DjxTH0pvJR_`eH{t=iw1I7CpwyVDB={4L1l|I2G;&AOEuf&?ToS0)*Ar{h^0=3SP z-)Jpf#J1wKo3rZ@u{4FWwUuk-u15m<+A6c774k$3Ja(r;;qcZ=PG@4lsr@;wa>*x} zSreA#K1k0>#tBP~ZFDM1*j9SAf~`PKTFlKxeo9ucvP$OTg|RLZB|MHjP`V8TtC>e* zo}d*VzpdhpfUuiL^?A+9*fV9PLU7?~W>_?J3{brN$sNd|zZVbdDs-8u-7Gcn!KO!W zbT3dL^-Knlq_Wf`sEd{y+!V2)SM7-HFqYn$-I(L=CV@pE&(5d=4dkNqG_P!iz)qeF zcirpw0_uxQuEKPk#l9eH>hFaK2?HHe8KRk3Ap@0_KaxT*gaFH1Fy^(LH1|_$^tO!@ zv@kC^+f-z!i%gS1^u;@6a6N#XC3cst6?C$cT8jcDT-MTgNnSV2)#ddQc+qOWncs%Btt22C8a1|C;1ia_$RXsKMhjmPH=GuOtE z(I|`Wi+WKgXK15j<{))ZmkLh=?B+l+0fE~$+4 zOdX~XjNeOoMK3ziW!nzf502wIvfMLAldLWhP%9_KXIQHN`8tq;XfMqXMHKS7j$i=` z8d1?pC3k=5_R1dAv&=7!!YD;Ctuo^|t1g3~#i+@lwCN|%V$h+;u&pzf?(Xh2CZTa_ zqa}ZjkC^RwrUyFc3_2}XVmh+f3|f@vbdXfoWUCtW1WD)ZE;RO|KG`0P)w;>lpe|cT z*nW6|@fl5f1*e$I>W@@n0Lm8*O~8h440uvl3z8pQL0uK`r1c-iLPtwQds4=KV7HTe6y706g%wy7Ga9}08>MHpse&kr=D9!;WM!XPX{IT9HF#i5$?_Jxad>K!Oc>|IYul?CA{2Guqi>VwfSHC8raeI(@){@<(7dsiRc!klV^GqCld{kU>kjpl zAJakU!UoPaVc3T=f%3~fDi0lY)9pphMV1z0z5( zS#76fIH-~tTj?-z-T_5Loq5o9>W^CV4546g58pOrP43caMpef<_Oy#JYU0BakGEt% z0p`Km_Dm!l!JtEXX6bC3Oj(}rgV7f>R(xO)!H!pW>04&mtL|jg z8XlKz{2lEWyueoKmv#buMZqaXV|U@fog1>M0uxuIYzr9j%j~v)%7qR><QYqU0=5d@F#Y!@mmxj%!s=O0ii!renRR)c>xJ*ng zU6@`YO5@y*dlJk~7~$V%qj3uCE~zwWT) zJ4H3UVl|ooc66d~>X|2Yt|r~Dhi=J0zhDWJ7sY5NGIJD$#7=?W z(Aa7VUUqD16Pk%L$4x+uz`37}IRX+p8nM4N-iK9t&NdA1Wy04i0X5s>S7Rd#%wFt* zaH6Wm;uQPCvgLC(Gz=AVuvXzrHS9v|N*;~7CEYo>^5hr`>#e^}Tx)~LCt?I>f( z(PH`iVL`PNk(ZLFXtj|D-2w&L)=*K(K~-K3)EG93h$vM>s$7vA^$1mTJe-Jj@x{5i z{n(ERO0J0S~8f?`Y0=ji<+Pg3hc&Kf4nR+2xp@m@wC7|+b>}@59+Sk zm6hC-7HkSOuVYST1kP5|p)(dPVsp7!o$t@1wm?>45)nemHxy=!rO+&|(EVZ7P9$4* zrTX&5=$xA{`#JPv;4U22BXc9jg=~U|%PtFhYOQ2jW{>4q*x2ctw#|9#{ z06UD^733|G8*BDe&f?=p!tO?;rU^G+#H+A_xXPCRwn!dvJt`g6yo3y>W$9pG|Ah*^ zi4D3uddiFqlpmO!x9L`sAmiJd773}qawlE=P*UO+l`kll^4_rQFS`kVXQsP#k+W#-GPjPc3|OG6r?=*vYnfMAOVlE< z9aPA%8w`so(8Kk{GuZ@m&BS0D+kWg>-CYS;om!f$isJPSY?KAf!?aWI@bUZz3TmM! z9+d!r!}0uuQFt;Fjn1B~K{LG6^VO-=gMakAvYtd7r41roIEF%|`2q`Q z>_Ugpmo|Iis6ck1N0ozJMNz|=1vE*2Y7%=Og))JzprmHtW!*opuwebe#A+nil(DMH z9*{DD9C)oxb1>d^S{#X;O$TO60_7{!)%nE(%b=^%xm9yyhbVVEj*P3)k=GJp&?CLA z+fu83tb{8HY}+m84P$4-x-ig2+mXc?{mBfZ0f+oX5t62bWvq4*T$l2iH%eB6S3H|J zIV6y~^)~xoK7hhos;$Y_5HJ|iMkxEI1N(Q($+$(Y1vN<&ZET&WsO_mZ4QP!ei&R9y z7Vi*)yzm80(BmRY3EezsY@U)6iirsdL@ze9w^6>nQJPzd%Pc1V=Iu_;?U5OGp0%WB zykMn*6C1$taEK&%Ta!iq2RKdu$EPWeQ-@!^S9KT6r6AP&D zbqzEVQSC({kA6nJf2O+}^gkBw6tyC@+EGTNN;f^m&nMa9CjZ$p_T?pMB}5T}thW8( z7@z3SL#CAiqFRH1gDEkg6f6xHuSJYUXU(suCFAfIWEsxM$5~eBHieb3WV88%)a_znpm%unc;PR=gbF_Y%V*3LfZ2N_3NB zSq#9rNI(sY~h+te_bF>c(d!Gi< z1sHj}S&(26ix#TE+;gfQc+hp)s`tu}T^5GHb_y#60KQZMEoazlnXBsbmI`#is*5sWQqw2ZLb+aX#3|z%Q(+y!&W^lD6jXPWiHWD?eWsS#l;-3 z>QQGjW2MJiHafIBFi`2W4%7>Ti*Z#(k{>Prrz@SiU zF!vMwBu=(X=2g_rU7!&FV_xucmEEeg+fi>wq z*oQjs4Io%7%!hlpBVG^2&kpqO!8+xDc(+wHs`yk{V!l|Q5{R?0u~f2SH&1l2$`qO) z*8Ay^d){hLvy`O=C#1+WEjxq0C+jbO9$PX52iQv05+{E5#IZ`o^k3f5D8feFSlov- zUh;7j*}QbAZo#!@$1YfCHy_D7kq-3av`Kt$1gnKE9YFCQr!mW}lV>!i;RJj{3vI#_ zi(RHIzqdKw8$$|3(9)1MITslxzQ@d0ISxxYjMuHG%8lNN%WQBoAC?V+9;OE`X_X67 z)gO=U(L*hC#$Gavb=X648^)>#U7DKTgIJC!YK~^4B62~Ob7Qg>T{@4?2Ma)$K|hBC z5W80Xd6kDHjl3?agfue8=m#1Vq$XCQa*)`iALHoP2uydO(*v^DD!+^cf~=^hqc14o z^4cyLhKR)BH&N1E<4ws0B#!@aox(QimD~!z38^@;fG>w#nz{{0@|5=-syy-XH}}_2 zP_{!U&s*ki+ud=;VI?M~J&b-ex{4{It$|bzzSAN@A*$@72yTxkBDezp?M@6011Z?M zu>1^$0-V%D8#=cJ$sym}DV!9JGi)I<%!+#~e3gX?IHEv~SPLjUe)m)~9qN0D(qr^D zJ%e1@dy%#qT&FJv(>)L?{g9HFbV|u#8+k&)wl2{or1GNK$7QGDC7;Kx( z;lNm&nC2ZRef;rbHTK{zxNy0Y-JC2s1hhL?%5-e)SGhMn$l~KKXy071;iqiI-nLbZ z*Tz*j6Imt6ppv{EMx?(C7vyAB7;4Q?0Lm{y8=2M8&PQbcB%qw}joOtjBfNouWBsMDoJr-7fHIUK>L?&UhQmpW|>Ykfy9Gycx}F5DrJxI(qfBJ zQjRxVLfeyNZu03h^wy|p9f+H4NjOJH_C1^39YREWlMkW+A_OXyj?TP9WGHXU3fK)? zP^{wSjx!vyFewfvvhod6@55a%E9iP~VHq)9KxkvBwJgYn(mzUC!3N{2=DJixG#2lp z8#-6V!&genmtrdcp=k<^{1sP%X`OW!;=Zrav}?L7l(d|5_B$Tx&wmE2#-RN78Tq}ky1!ZzN$6n zRfrWqX24yYQ@#%SOoJ`39gkY#2`xd@t+Ut~GmypdZ)~hi;JYbyx3_N4 zFV#wlh#PDrM!aH()Q@%7B`c?h*~VY_eDtd2cQPV$=I7~3UE z)`|C`Z7{01n$Okns|M7V3&$5;+k|}EjS|aRM}NLHN)lzE`6s2ZD1sfesZ_mKU%Gl115lexK!^o`_Ip*$|tks8Zu- zIbK2SF*+~Xv=87|UNxKI zTSamlpw*uy(5u<+dZ{KYYcRZJS4E=UYuRmi8nwwN&C$ZvVgM4};s6hODOAfF$aHe{ zp&MUl8;dYS>3U5;3?SYzD)hr3IQERd?9C3p6U_+$t4GH+3Ym`z27$;UGtSat0_ zki3N_`D|xvrZm5ew~kv63GIQ}3Iius&_YEvU#<{an_1i_139z1n;%Y)Jd}{iMVat6 zF2(lb^wWeeS4tNf_)N8)JE$LOH#@XMf@7_hO&UXcsMHA@M&B{<6;*%b!ktp=ZH}B# zGg8JZ94fKUzs;%AVv;AT#j)ht?n8y>tHd5;GO2e z^Vz$wRarI$#_`EH`Bw{qE_f-O2agn%n8<^QYt4jXtXVKVz#<6|p*@F8Iq+Zz<={Y* zE@l1j>(u|SGlk4Jv(8W{kqOK?vzd&^E@}na)V5_CkC@C~vq#x2rc*t)&zRTwO)Go` zL=Mw7A0Oqqd|6KgOBp`TC`*bqxthY#kz`tU1^@}V0=z6O53QS zyoh)Hs_`l$dNHs2%2FnS55dVnGA&O>VFmUOhjA@a8Xwc%d#<2DAZ%9dD{bpaO4CrlV7QEjY0R zg8RF|BRCecA|bWVG%2~Cf#GJk{!0auw%NQ@jW~2Dncz7sI4`quoFMa1p7S#%#V0Mx zEIl2{$=yu}K57yneL~Ik{7bI|`e{n&6{=+?SzBgz8hVmPrb;F2)X`G5Y-2{kVF99% zdN^VULZzOkt;I!R@xx;O9AY>kCwtQDHJ{Q)XRWu_G`5jX6t-xj%%hfv3}|HQyZ2Ld z_(CRiWIZSIU`Z{R%UADd`}#C*AQ6KHD}ub(&Rr~?O=)eevqse8PbWxE)LmN*bR-ck zTNaHw%T_s3A7#&A4myJR)T77h8O%~&B(_GZn`g(nsBsamWi&8O649U zVP{4)+;r=KVHLOA=CLN{{XJBsOj+B>8)3SfN)LG%hAm+p`&^=QNr`){_h<1T_FSL1 zKUWx9J!Z&G!$*(ZVJGeGP=)A6-i;>r=l>1h{|)4hAI(Kj2T=A<)Un^I<`!9qE8U?9 zirMopH5Zg`0pk{0OmoQ3Vpx4)W3igLS=56FmNqiwLNhMXH_bLt`yiV4Ac}K3TCWJD zBdzpur9>jmi(*;}cuZV0^eZweXsMn_I!Kl#xaP>p1Whn;Z-qQ>(9TOIc=~b;&ovPm(ouUY&1ftE0}UxJIY7TiGn4?h`XL z=xLiW3DwS7E>ShTwWroZKBr|(SP$}GPxR!MIP~7j7otiI0rIVJ<+|}fA?mJ^(o;FK z$||j0>4{j<{>9!9LP}F>xtWx2Hqz!@McGaW+4M(8q0`O>F=1BIhDl_m!M*}zDvydC z4VKCJw2_uIxlI>c5O#BI8`ESlZxwe-T5k?$0bVU`MR|l-^ei~Cm1}4s^Oo%NP;NP~w_dUv5L5}JX&3!c zik?+96ZRN{Y^OyQUW%1=j5b-3HHak+4cY3)@}}l6L=Ue?zE5b4fO>*7prd@@^j1fX z+=#i)=IM0m1!?(Nq{rA>vF2}U{XV?tAA+Q_ueifTs~T3o%C8zk2_ec!a+_KP@*-BO zCB5EdbQ%N&C-bc20b2UAJck#e<5khicPEv8I-NK`#Z+2PHG<`#0iTfT2i{hg z(IL8&(Fy-g)2#eSo%A^R>xRnbuUm=DA1?s$#ASV*Z3pLp_hc)ko_S=bHKT#|fB1pJ zS?717Z2eT`XDGqKb^`;>(hx@C0UJSqN(!V zUbp$?Sq+N=wCNgJR3JUbuK9JxF_mNjt&`QRFzgB;D@;62KAEPOf2Yt*=47J!mhWT} zEA9bgxt#OeFr&U*jvXyhUVghNSkdWR;k~B$b?(v1V1@>Gl9M`%Tsw^qSEl{}%@MHG zxbA=ot+6O}YGr62E;U!IkS9#1-M_s0&kpEW`H0Vd4or(eC3V4v?&QCKPNPqzO*{?* zcXe5EcDAUf9_MKClt+{8Jeq7D!2aB25{Krp)#-%9UA%X&DJeBZt#z%<6KQKl1Nl{! zMF(+UB&HMMtcFg&WuG;Z^lPeqO)Km}%TW_1n>9c-Ur}tNEiW6@^itX;*X`mK}b*eQH`Wks`eVPgr+ShvOvKjfeEBfp&5c_*(^a}kbXN0oTfb~nt*2!dwyhpKcITa{^_)6B zA%WcZQ16&Jl{_s`auGH(c%HLip@4dAe7-@WI&q^1O{6_W39*~Oa*LJ`X5B{%VIx_UDvXIP|0WMC`$q+kC{vr^-2N!ss36#M9G zu&%v!W+as@t9xB=?O_@$ypPv3zg~V$$w$k6RwU0e(~K*%ooq6|729I-bmijf{NIhq#J zd0RZinBSVFVd+o|>Y>o|mToVQ&??C2tm2}h1X{7M`d(>nr`s#5yq(qiI^O)E$F8f= zm|j1nfhuygSk}4v%GKPc?yr@@hZBcP!zc4h_H-!pofn7mR7kyesqm7Ibsg?^+dZwB{ev3amU!QW`C@Rh8@K{^P z9z&yJ8H7my_~1~E{H^J{CoyoP^eQvzhEYcdiASWir7aqi6kS%$hH(io_qg<9V3SeqM}=>*BeqH z>h&g;{)4ED@b~FZpV?ISb8}$vjJ%G1#7tLLdD{vtTmm%3(@KXIBV~Ie>l-#t5{G@% zJGAYtbWk$yVV>5}MCT!L4Im>Mn-5is$>_x^>2f3|l4*bUbQ+P+{(5Q5by|r0@38uA zrgPk=moTjmHdX5QuDJQ2t}&S=lap)fMp5U0Rvl<8!)6d#4m$DQJ&g-~Dg6-g!%HXa zSm9>Gb}`zHc(zAj6UIhbkEV6J=2jkQMH}40p2F!3t@JK5z9gGqnjxv|k-kMKn$>a* z64bj#uf$SdIOdkuh#SaF8_le;Mx&XA`uaxhJJP039w2Ksq;yXwq=TOlS7tpu$V)k{ z>^&=5=8>%nr0R>0k$|%g58@K{L%Ze=j7~+TN?kStR#9Z9ScA zHrS~vxfSGuqw>XmNa`D9@|n~Kg}U%GeP zbQE>(;)LfRG`W+VMJradlpl1&F8_bhv}W2++sY@H(q?LIx9TUWk&>L~$tT5V3H43h zt#sTLpS;dfYht|VcQbh&!0v zo|mZ1Ep4-EX*A$A`CXjjiv0n#b*Z}p(WuiQ;cuJlEEsFKo03p9;x`BqN`b~IB; z=Y-M@GCB~Zc?KJe@Ck=A`G0gKuXLkIs+f?Xu2-|EtQN8(7c)OHFKTgXrYUlOIUSoy zTMSyp(1Ewq_D#}>?TR`xm8=35Xwii>!)1#ob!=74K2SN^C)J@&^b+$_>bI1f7?Yion{Q6aCh}~VjTE5gpNpJd zmw61HCDlbCDy$V&e0O*s)_d9$jYuwst65erY3Z* zBiX0Xu4U5nl#As5q@juRyc9}mkLcv(F6uujLbRGr_M7A+W!f|{HgSDkvQ5b8x{x{O zLqU=v*NZm4jibiY^czsr+pOjZD{)!k8mRLoKVAb16Vl-IhoVrT-3>AJ;uLMPrb5Mw zB)TJ-riLd>7Dsrc1Ij6aY<*K}R?WnEwmB9Jw< zsb4mdlBsDLHq_AqgqE^Wb2Xu4RAGn~*Ej67L3PpURJ*_;`l)H2lbmwAbRgh1QoDRy8 zCoxUUH685QLcq>Y^t7QFy29{5Vim%`JC(G#Dg>0zDK=!a_dDSv61XaQXIsqn?tsc zFZjr`uAYwpGgX87I;5@_o^U8hMR7<>f`;1Zp;9_zc2Z>i)QN9oHX`InSsrGZU&Z1k zG?~Gb3{E(7iXDxS)geGwClpt=?BGNmR(w*RugH)FC^4%ZUN*8+kd;yEy7A`hnL5}r zCp7FD(FW4gSEY@1>aMZS7#WdtsjBOSUU9i9dpUz$K*>--ghTH1ZJ|jFHu`F6C)H8$ zvPm?JC>E=&ddzjvLqWIXo*nBJD#ux!qiq3fQJX*=7WTHx zzGrm`Tq{M1LJ*X2wREmYj&(z^aYCqT#g01~!f1@vmC16QtFss^a1F=|P}tItqLwXJ zMq3HBf^gw1Zvv3T!lq1RATW`py{I27m2Re(uiE^x*ow-I8=1hPfyX48w`-@hWqrr8 z3MF$D!p6<*G;O1eZHaDrNJKA~zSm55T+gCR3XYLvmYPTLyn~~SMnF=sxQvK#TJ!Xd zY3f3S5^=wV7V~z;H_%EzcI~)}hu{&gR5|^NvY1QtyfqsBAP$ukhPQn$g5{Eicx^ zo$`E%3hCspL(?(Ta_F)*rD|o%455CccNU1Q)Rwet4=Gj;vH;sKse!sQK8HgCI~jxo zH55BmE6zOc7la7D)~itO=tTu7nItwxz*Z~j z&s_^|6St7ORhyPR*l%xi1VqWg5qEW?-jA6w7dOkgKf&6kV*m2wE5OGG;kx8)i7{MI z8Zw5XWvwPzp{BB(*{zqH1IiVPO|1Lvb78iRR;ntUoGa^y$yj)Q15(H_&^{}{jrQ}UumjkpnNl|3)LY;j=7$f0WH zDtX-L@IX2tyd!0zdUP=TGkB-!!5SMbO5*R96(f03BJW+1kL(gPBBwn1@iF9{G|jD) zicy`F9X?#g*vKN@GF-BF=E5%Tcu{PTqX)_ku!`nGDso^go#1GqMklIhLRo!U=u8?} zzU#5A^im~KERx|l(EZX6)kOu;&s}QYr38=@wyB|a zNwMs_VU26EH0mh}xuQ%g*I0?V%T;6!-)1Q|*GjiN@q}*|ttcgmnH^K!jW1g=aWhZl zR@abZ(XF#L%PA1)4R9sk?lG5t>WR|sU)q{kX0|a`GRmcqbkTV!YZ~=`se{2r2efd- znp%Bew(zn5*+h{8XK@E+lN2=VQb#NLbiOSu((^co&U2}qK#T3#a+Xjb;U%kw^sgRG zIg_O!?#`>`KuVPR5QLZeu*jV)#N;N%}qh+MHL8)yt-y^&a)%QKgEE}nNGPjcb!lmCZJlEeaYD$`@bE*5X zX)h6VGg-II^Gj7`EJTqkSFuB$B+le3UU-*UP`XOy@*oR2d9vD=VLO=bE>d%3#xBRC z6dhJpXq`~k(Co8cR5)lGZjJbHp$P#m6S(3R+gQ^k0W$24^*^YkT$cIu(1)hI0CZXb z`_d?|F)7)|6k0~HD_8R=Hl1vC$j(CMiNr?GRy2|=Pe>UrB~;zaPSwnR?1=G6I_t;% zK{8q7{pvIsBa4?btH+FvP^H;+>5-6=Q8ELh;YI7Lnfe8Lh`h^}d*LoE)CMyG(LAjk zWcfjQq>-H7(TNs%POPlt)V0z^$k6dDp$u|Od)x?irJRL;O4oI=9HMCOage^g-T9hm z2+lJ{RIm?)d_3rhnUm&OD?jHgr$xDKW8Y}?Joqb6Uh|r}^yj68(A9O?A?^-RD`?n5 zr_xt0D5ewY_Mx)C7Dr()g7MB3!Dv~JMt(HW$5WHk6|JX{hQv?|?kCVFfUeMV^t3iG zOYmxABjnrz{5n@FNm3f<*bu|_#)ly>xx3-@?N&OqgZysL_}LuVnAHlEj!FuYm1}JW z#eHs=BO<3`L zXL*a?z~4B8=hW1G#9s_Xq0>$P`#KW$dnCxWi1|?5K-h5Lc)?l8>TKEy*E99*#X>PrG5;@(l8$PWGyqv)#&)(hIXH1{*U?qS1~n zo>NMQ4ID2RadNUXaw~PF1`ips!_K3|W>YIA6lu_hHtWO@Dj^nW)&=6^8J-z^1#*wWLT%qoFHx zm#N^1dqa6~S|(zLi|jQ=60fpp$`A+YWJw*OJRdS*@Te?p!l910B|&8(_Roe`v&nT^Tw^BR(Ev^UEJQ93~^+gh~@ za{ERafse<;EQ&pX6l*VtcrLFb;$+U_>moEWMmrzL3!og7P|H&*?~> zpAKzo2vwrL5DKK1ieUIo2}|;&I%*+yk>!-=aCI7Fqb<&HHH#{>?J6C5R)FNCBR_zX z>e&U6D2BM_C5j-tN1#Wm7_B{Cp4Ly+Z%Dn;s|(CJVxY=sgQ z(#!MRugBvGO6#aoR>EQ{&ITToCAa+Qfr4_X9(($oQA@syr_o*&9+RYsLhe1Yl9BUP z!=<8QDKA>3HbUg|{4 zBIFVy#Lika_W03D{^uH|7nKCwyhwd=%fjY1Iv-R9-s)z(pbNH98t{WNb2d_?u>CA zhF?`aVUI;-4wG#WlMZXkVBUbKCuXa5l5HaKCM(Ls^6Q}?7U_N0ql5QY-qa4RI+9gW z-bT+;?N9bZe6H#MPLHx((yWEI6JVo7X2_sYvrM5N#Fq4S^0WHvi(6TbenOS`i-6UgtZh=*uh~& zzWWf;jbF`nOtsKHP1=B=(}dDF3Wld>84_-n-QzwJNR2K{I{5jHG!Z~%KD?eJdd2>v zJzabVD>Wo!QAmH%0;!%Ys9V~^Lt!ngHMh0c0;4T((r!LF^*Za+mt00IT2+siO>I_M za;Tj0q6FE2U4ZzuX`T@DlY?p|@`?l*lS(|vosRdQrqco}9X1?RNGH?c5fu6oz4*@5 zHTOG2OM&;#?MCg~YsmWR_uHgbzX81m^zPeh!^ZZGrur?ZB`5Q|TKdVZqqdy6>Bbvw zJh0b>lY4Er1IbKkYTl4aZtc_!sZ_J=MRO~`32n2Qs9A4rqD|Brb~Lez(hcRTt~R=; z;yf2K#c!hYrwg@{qTk+kkSfY94rp$~bE$a3QM7eY9RbA}>YG;;zb+#qZWhAvcDx!! z9T-_ar9`Cu26>I69qtopDpMvn$RL-7IWn!uT@zU9Noo(t`$`T@>zZev&~kBg$$JJW zx=fuD^L{Q)SlKF>)*MKLToG_nEj3#YBTM%qa#}}59c<9y#(uQXeHQr*A$L%`eM?q{ zDr$E^$kL%urAYG)RFTP>Aax~+GT75OyrAc7CHoml2bC)%Mb4^u<(3Z=rzIOPZi~Cx z1h@m1)M+7-qSMS|QPQ0{k#rm$?Qdg$58QKZZ5FRQv=Uk~se_!Vb&!oYwdz5=l$mY_ zPpY=HD_y0?#*m(FxtEPvx5f#yC4oHv>xqG^e{^L%)~CFPMwa(%kEiVwEsAE*w5dRv zIiW6GS*PmU29i?JImJ?KaVQ#|%hHvQt`2R~*Zn}cpice5dUh*YluoqvUO$!HzLCR% z*67r2S#V)z*<5rpPv}0za3x_q=#aJ^3BMkc2<1{#ags@Gi?0+_(k=06%{u4DFG49v zd1fw-hVQg}+{xU54#AO`5j>$~I4kynToS9O0KiWl|FlGLTHs(RPmG`O;BBbYT2B@8s^ z#7en^lo2W^TDy}i9saK$5*p&{@nY}XLMQ(WqK-^kySmx15%>S;YpMCP6ihBpUDLyC zoa{s7d}+)t@%k!~D@@mTp%i!(=(4lHTnOAm=+@(QUik3gKWi5%@?+c+Wr0s94p+5F znBGi>m_&0(oi9P!BmrpOpggK8E7!D`AUn0m6rR@)!EHa3babap6KRJpWO5Ct4)eBv4HHlZWg z#9cc@lXr`w7rzJeo#lej-2F?c?i9jmIUr*(d4z1`qU~%D5|+bW%^T> zw;wsc=9ye-l6aa$4?nWC-HL`yQShR>+^a^G`syiG3t*{3PH0O#pTWjf4 z=t@02#|z;`Vu?kina9J@IZ*40uvSb-w(al{)x2oT?oX+U$$RQ)0g7D1``)GOd?MP7 zH&u3iayPC>jd%<~{qz`=Hz=k2p(%@2n(WfHpk%nAba}Wm>Zft1El5ltx7AH`w46r8 zoQ8k2F;S%tsWbg(`ZH9YL;k$a-}i0vd9M9T~y`N$;tIkIBTnE*@T91TG}v?bBW^q zgXFjj?O#lxaaYy}D)Bz~`mL@F$RNv)G`5a%wyiWgSSB{4a^?GtIc*-E1PW141K`mq zxuU13@EK&#m3ZS2gcpNo8NOC_n{s6(BhTQXp~B)6PlNC_TI$HL{^A}?Va(|2AvN3X zJW2-FGy_h1hux!7{;lH?dp2LJ&i`4}6~_lkNv>@9b(w15X?5-?k+GlHC`lqEOI%L7 z!RAs`8Wc4wr1Lh}F0Q#n8YyW42gtE3v^_=F?{pd{nBBFIzU1;DJ%BcGajk7; zaEU}m2a&O_mYT}?0U=#z0k(@L@s*lZ%D=BV0g{mh72DD-X4%i2L>jAMF1UVq7a>x2 zLL(gR5c5T`K(WKO_)zE8$U$^3ta>PaBl9^%I3g0Fd zs4ErHmhH`WFu50@kV77oU`jEKdQYTt^=@iEYTIT`qO%OGSMCcvBq4Q9-DZ)^N#%Be=ErG!1WlgNGz6*Cb~;Lfb_TSv|MSrO)N;;U zN?JGJjp#Igt*1)xN*nJ4n#$*JW$HMqyq=DsWQ26|oik;;02L*chgK?;sC<`RCA4w2 zdV}GvDLW>mhLYx%c&3c)GAerrIdPXY0c(9r-jpk4MU(DyOX<#4NS($4N`cE``VvAI9mHjNiTOGZAF z5znM(r;u!hmg!d-CsHYy9a>TK6F^R}8(Qf^M>|TZivzWgY$>O}k)IoCEgG75kj5|1 z>X;ieU$9|6xs){RHle~f%yTMwP86-u$3F)Y{~TESb0ZorO{e`h>N435A!(s8MH6}B zr6aav^;gDKw(hzQ`NtPeMO;WC&$oPhAe9_CpOkZlhGF&WJ1@Nsp34R5jE^MeoL%r3 zt`>2Tcw0Od?;L)Mam>B4_C=9@y3BM!iEdaaW$!a%nb$ z9e2`8%8o>Jhr+7>x~na>@+s?HB$ZeZ2xXFw3XOhn-Rb=GI_n{Z#cFU)6RJ}pHt1oZ zDCKF)FS8cpLxh*}Y&4cB6`f|I88oXgG;HGaFq-k;O%S|r5;sY%Wpf3wVp}w-22<6|aS>e=X8p()kPhEj6p7Amj*4^I1*ij zqvp~*2fKQ-q%V!bn1SDzHU^MAY`vFSdg}<3YV2}v?wTSwuAnX+6|-OvlwUE) z@|orx%56Ll!-aw$X+cS0`-s9CilaUQk!LQ3PrRzB=1*<^(9&EAKWWP@2S9fA?gRoAjC*3vYYMJ{j1 z%Zhrq@m{>lIfpL3{0cpM`L&V7BGDXXx!0Ac8Hz7;P2;mxk z#s@meEKHe2Lj*nWOXsS|29a`>R~)o9tj}a#%580Vz?V$pP=boro^ea35LS z>`B2P^Ag@Sq`eqj!fvMBapWbG>QJ;5*Gwxy4?ViXzTLEm=Yq@2U4=;<`|U@kKk_c^ zHnKb6#eMZ|;U<=1|4E|kGm1LL6DHDne$ym#Hrp_=zHyA44_IvS741*_vkXkdKb+1% z!F;LL^jsrX(b57HN-Dz>CroAsnY^e#X2|R|v*aW>jB?dIE<4e2OQ~h7tb!u_CZ5c*0|R8%iHdi&ZJ%OIHHocUYmmjr?VkCZPD+b z**UTuqs_?8zK>8EQ~w)J~NY;Q6TB>|s0@ z$Q+%Bx>BEY(YAa#6MS+b9sVwMRdjq&V!1UWve)L$Y-nh^KAH2UG+0jmWC{(pF^wK8 zXR}1Z^->lhSr%^0edl)eV@Nq)@m-YCLuvYr*4D_HR#lRe9=Go=F~$a6mrot;#q*?= zxs?mbCow$`k{}x}aJJfQ722(e%?cO7PKsH0kmqApI%%4to$XwgUVf1a5ZYhR*}%#B zm|y}?Lw*%z((BV0yN2iXd00SZq2Y)+B9TBCJZQ^G3pv!=r|L4TUYid#cw(JEYDK0G zXj+gh26^KJo4@f%d8Bek8`?oS)DG~hO18;i2Dx@rLtVD37IO%jgJC5U`gr9^g{)uc z@nAKyH+5=>K|)&lYrldP{&^P(jbtXVbK**CtGB&2v7?9f(XfI}m#S>zXgnJrYx^m` zk`kzzM3S9N>x34rRP4aeH>+n;R#62lX-$yTYkndnZm_E(`|JTVW7wI=NU335Fj*6t z0T)*~GG_>7z1UZ~&6?+vpTW(F;#_gje#eO+i<_q8Ket!#+ug zSk81HHZfrv6K&k638Kb5Th~wM$WR2dO%~It1JTy!38Uepl++U?WGAATkt5E7VTY`%QqWY< zbdwY>tB6-OvR3LK2ZZcWv$=^*D3GHevzz0mQpOgwej3AcghLu~>5wS+M2M%0R@9oa zm12d8qoRUnld(S4*3s0&qcNF*qh358${FnFxu*0I1-u@4&u*rrYqE}}83G=ubXJl> z4f7Wb+q|rU)kbDIG6p1fjhy6C%{$NaSQ$x^R?b|lgJ_Cd40L9(vT!`WWy z9E9~A+5Z(Kn?EI2^Jx@DrJS;}ghwY@RIDZE^*+L*4XZR}OpQ}=Ay-sH($ALYb6>Z! zZT8Z(nsppaB2f)#C7)k3Kg`2gO@Yd~%b{+u#g1+-Ab+UrEy{KnQ*@%~RZq@bCi`&& zVak#w6KStIjg!q_#x-WN*>`sFM_vM!MpmkThzI&Nq>*Dpwtvz$W)g;<8mw zwikzL+y{`o%V}*G-ZL9dct6J9DOaT`)*Uwg@2}We&xibEicWL1P1V`u3eJ*}yk+>*4{ZN7Ph z3CZiU!L08CO{Y_-$h?8tx6lz_w|=5)Y2}=@*N448a5Pk8F+vU=c;8OVgo$nBcQkemMIDL) zn?RANa4+)rG=W^6Q}2vy0*Zf8A(~FjFj-*qt}XOwY-;aQ+h=E*q-pCzM~&4@>ob(r zP1!qUTOZO247%fp^^%-9TIV zYc?LZAz7?-%-nEtQ%8wgb0TeIoLfGSKAc!4IIUq~pUJhgeR4td8{n@~CPaPN60x%j zb@dZFCKrd{x6mXZFD(~cEc#(7*{7wgeVSz)Z$hMBlE=NLWaB0JTXVKZn-Jx~(7V0X zhE_JLVreQ35`ZdB-FYuSW?gl9ngy?x0_^d_&>W3=eG*Z{f>R$gKl!HKspB&1cClh_`07Z`jcEXIc!V{Vwe! zLi0-Q_=JANf7i(F5rR6V^k2NCgrK}mcCo#Y{?>OB$S+5KxU(c>4bAi&%mYcuPvZDe zL8i_9($lM4TCy_~%M zx?N9&|8tr9SEh8}PwM%D?D`ojwECG-`{=5`8WW+{~WtM zoc<2iyKNo9zuT@aUv&Qx;r`d{dSlW3b>aS>?fPGet`82^SEjSn&L%Vlhdj1fH`^$v!wq3tBP9qNE21zDK=lQKN z+(VBE&*^q^c*YubJ@uYL?fUaY_dgNtue0mx#@F|j%kum=cKyOQj@{1)`FM$4e>A?o z+r1(DhwOSEepgSY?rU{p0WL@H+4W50eNykYhFwqP+Jf`{1A^{ zx4(wx&#~*9#n)Tpvc&(AGWS1J=K6bO!k?d&BYjfOU&F5VV7m=f79x`SUNxH+J&=c0Kw2c0Kw2c0CpUId(l2|4Yg| z{~^1c%D?x@+&}+9`u?f-uVL3y@gHi}Q}M5}>#6jcW7kvhzr?OD!O`^cw{4cc583r& z;_KZG5do?HW$vGUVSWG9{cG6u4dU=?v*!=B>wk)`@21y#5v#N7N5$7k2Y1^)3*$(W zN$JQd?D~W_jBff6e#gh`dMb@Rvg@gLT(}1ZTqva8aUHv!ddFdQ{U{E^^9bH?n#rWz z;aIz#dWUQ5dg>jXvg@gL_|&ea-eIvtIP!(UQT)HeJM=Y~)H{r}>s4_WyJz{_V%K}d z*N11sgwZ^5tXWxX{khb#X<(_r)X`o7uqL3VxD_9Usraodia1>l2HEvg{Knb!RQwLG>#6viW7kvhyW6gp zDr21fuiN!4bE?=Exw^)liAT;~3j zm(urd=P$1x-KK`}J*dp}ab>O_VAoUq%5%zGzq`!!*X{ZO^TqN1ImG{GyDr7R-_QD$ z`sVrnb5QdazWObHh3Ax}m%_yNOYr>@{J;dCo!|#2_#p{CC&3R-@FNra=mb9|!H-Mu z6B7Jy34U^dpPJyOC-|8Oes+SNo8ads_=O36QG#ER;Fl%%6$yS-f?t#1*CzP&34UXO z-<06DB=~I!etUx7nc#OP_`L~!UxGi7;14GFLka#!fisc#i~MB*7O;@INH@k_p~3!Iw$!WfOe41YaS+S4!|z5`5JJ@0H+H z3BE>xua)3yC-^!EzFvZ_pWquNc<%)7li>XlynliZNbrpkeB%V)G{HAd@IeXw=LFw6 z#}}g7){XkfS1+yA&TAmAkhq2|g;vKav=9D~bpIPz^ADj*pNKY#}4MI$QXH5z#-d6waw#{P|G$ z!o`q&tsqh9k>f*!FOuVj2)Bu}=<3bFZE`8%Zwa>vmxwPSYjZXc5%FQdnB)HyzFLkCkSy$# z_=Ty;RTc8`+X_E8$a{Qd3O_UOe)iX`3HgtN z9}?s}oTaHsR~7R7O_E%yFe}I}Z-4!nn^8Q{Ug=gb;PoHBF^7jZoG8fKA3BEL`Hcp4Wc890OD#nKy z_xIhvxYsb}n;7>R=6o3Op3(f$85Z8I#Piy)P?(tD(<~gne;o_w0OR-DZ?VatzYil` zRk+Zo*#gn8TN2^lEAkfwdDl>%3BM$8Pyb$|`b))sodoYooYP^&ZW`2Z3vu&={ID3u`1?!yQz$grbFVZ0k@3G6zsq=kX*bN~ zh^{?MysB`FNoDn-J5_|L!aoD|da;G@y!7gr0vB5==_j}!7MQD#*YP6+ZI z&bA4@FLBPVgY3P;mWl2@m^l5H`y7?vClIeH{4L1)bMF*>Rp9H}U!NxAms?8XbAeSX zv5TU6)+SE33NXJzfJmpKac8H;rN97nF)TWg>yO85B`Yl7k%H9kbfY-pSEybw8$PS zq0!n=LjFVIRfUsHD$B1msViAkcqMSEKJpnaJTHH?@NB-?%k$I1ZwldfzAQ>z(yBsU zeoNum{I-WPCBaW7&h6CR_5^RI&NqHA@T-kq0Q@%MTuvrZIpWXJ`c-(4cvT^r*Y)^( zO}tcj=(a4&-)?so3SK_@3D4$xJss+Z^K(D7=ej;`5&3K$*!h(vzb54ye>|Qy6E78? zhfMx@ke{27f6L@IqkQ9!Klc;kt-!x0UR5|#h3WtPUK>$|v#OA-JGdU3Ed0J8e~kTg zK|=mH;rV{flFM=U=ZA1S{B49k7`TVOe?tCR;SUA*4eYPig+CJbpX{&ssen}#9t->^ z`)h>oCjxgpGfVhWflsi%o)w;NrqTU!e0&C?aMEE;_d;Ev2%+Jk_NA?%~UXZV{zb+I0LEu(x3ZDu8F!1f{uPs;M z@E-`=^<;m!aoh%!{2084*&DO>8E@S5dKBr>)Bs-5HF<%-WT~V zgS9{#1me-7N=_c!6c2JYbuq6n922it}J7UccC z&KI7|=lgR%5T4EF`+IG?I)^|1d>)X$*Z#tNHnC9f_}nf$o6q;~e-NI{=lgr@v<8Qt z&F6bKCkW5x^ZmIG3(w}0x3q{YN>e#ig>0VRKx$zOgv-y8d=c9yY>jk@-{KLYtbpem(|Ac4r)gI5mYx8sS+*B6bq9~AxU#AWP}t^%8st@v1_$u0d*9K1~UJrtm+9e0TYW z68sC{**b{Juh@s5o9ETUm+WSdh`x4W9{mn~>Q>5{JqGrx*tLx83631Z4d^QltH`x% zD|w7($APVFH4SZa)RcO5AHI*D*%5qcmA$30>$l9}Tecgq!#0CQ(5rMztQlS-d%@lR zUKC^Ukj<_X#F>)0a2c`@y0GxQ?I{mPeqDU!bouW5^L)E_*ud_4!1JR1Xp36dM(=m{ z^@^gFyF33pk6Hzy{%DI@&h3IL!yxiSopO?#lEkgChxMZ^1)7Y)w_(WV)Vqp^=u zs>jgZdkmplQ$mWp9%S3Z>}`^aBk&P8sgswTY0JUz9`aTd3rMc!|^ z@|Imsqx>D-oyireeALpS{N8kcTf3eQ!w#w_pXqlAm4TK z{C$3uXi=r}M97I3odHLlR%+@xS_*A)M)D+m2YEK9134q*BlaqcM|5n7`fcX~;3_0( zB!7&l9$Pbf)bO$Fb*84Cj)I;gM@yTtYJGaq54o%8y`bcTK8}}Ezux8A6+)_@b_Lmz zPc2uwa(9=lUAa5rx6IcSznU7PcCjS!(T|pHzgX*)3g=a?dQQ z+$y*u8Oxy@ODWu$PPgCOVbDM0vzcqm!yLa^q!;AX;@=Wx4EP3CHvHBl>VHm=71e*g zG4FCSe_yBdKPO&P|FxD|BrAAU(V?qZEf3A1q)PTng2$g(GV9?6Qf7iKmJqUEd{_@T zk8GYwN=ib@F6mDRtuqag>jrx5=(2_gAyuFug6uqLh}_-zYUpoabv$>6Uzc%vIgOON zJFOw|qPeb!*S)+b$D^^OmQPIK+#`>c+25_v-&}Q6E>U@MK^IjXK2~+IcGpU)oc!&b z)}fquz7A!v&DWyb?WtNMDWFv-dIM3Z*(E)*MEasyBQz0RhjD@yzqFTxN(LEa%UP~F zQC3;!?%0%uOto}aOe+m#Pwwur z)iZZTr8%0rF`c71(egPOZs{aPgUs*D(Ofw5n4=ZUP6S0oy`#|I@EX|p877@o>JY4_ zMEYRKE(Iel_d7qCRKly^%|o^6|srG2z-aI_n6R_ep@2q8^ z4q`Qbos`u~rsA?1Zt+4kZ)G(X%jka zn71O83+8tesSwuhEm9#Mf48zlD%|lqic|WSN``?Z!OhTy}3)axTkn8o2zPo=^xVR7yB(vkNH~!lF*e zJmy>+M3-|ezPZAj3o2tCaxS~KD>;|l^*eJe1oVH9b0MsG&$&2=F6Uf)bA>sVsfp<1 zM=Gpks%ln7if`+xhR@Dd3TG=x8_`Am)<4#76bCYs4W}s$=ZsAs!$}=~8ePb_oqYHZ zH&9)BxKCh|NwG{p%|nW1$sL_Y)zuV>0;#4-6PZC(l49}Q^N?ck?G>h2R+{G_#j=}! zM~X#(%tMOBch5tL#kX6EjcM;sgX#7ut<5uPCQhKUW?EY(%#uUhr`0!2ZlA(4@syV| zRET7z(UC7OMW3AZ^_Iu#cZUSOJi+fs@HZoVEB)>9{J=QB*OL+dHsbO7{%V}#`BWtDJFAfUjuz(e zbKU;}KlkY<9N&3^^1h>m<^LJU`%V#-Uo7HV+KvsDpBwShjl28;bd5ikNAl0mZ%?0F zBOZtIP!vv_4jXg8^x@||NB=yWZ4-Q~asGEEa_=4T(Vf5knzexZ5xl0-6+g^%zuLM6X3MYQAa}x4bCHNf) z-kl>zAIz_%6MXdqAC=&HC3wAYPKP+1XD0Xw5x<@8@$@_|3O`PtDyN6-DjKYbWIU7{~C3C**fb$Ul{ke<2}%|H2aeTseO}!QV~r?-IO6 zk1YKE(4SsDheZ68XxrcF1XWk9(d`iUQ_ic^B`8tx{Kf&ijJbv!6QTV*8-k*C`LjIyip8GH^-1d|$KlUO@Z%Hwp@{RJOVL06 zJY^j9%xfUOf{GX3O~`)@@_kMIr-b~t#Z`dQnMGW$))~k6_?aBciIQ1;_U6fc}K)QiTLrxIsS3JT#(?mM*JU9IPAxZKOFzKoXm~nf1zt0pO+K- z-w}_)|1`nBOYjYr;MipCmzR@)#xY-pfV`KJ?Gy5Qfc#*6Tw!8Dz9W*4`+<){@^QcM zvjqP(3Wv+v?)F?i>x18m$1I-Cy{$lE`P|qzro-0}kIQE_OF)*7dCvr|N^tf!#vcxc z9O8y}ZWHnU(j|}oaN`{RxID1GG5#RmH{$H&!o!&rg}->jkBE3&ZvPgA!`>-8oU;=A z;)uu3y*dhii71>q67mm3@;sLG=ROz7$9m?~NPaG*hs!VAQ<5jw|M{bFPPaIot48wd zWx>N47|Aah@j;P%oSuJ)c$}VNqj1=Jhlf8t!6!wWy^^?mQxtxjo(Cl4=S1>xdY&4| z$LV=)Bp;{ey^(yJ4v$3gaXP#Z@i-mcjKcY2^j_?DjX#_(G5<2+@pFHO!jIEo!KEb_ z2`85SgK@5RaXPFP$;auib|fFC!_E7VMsg1&k^J{7(AD64+BOZryP83cY|4SnI zIGkG}`FK9z-bkLkOnE#Xj^q!E(tmEm<8WSy_`#9o(omLVbfaCwNsVLy5NVSY&T+@+0k{>JfHF_Mq#dsQUAa1_qEk$fDV0TGYGVgG#m z;rPsn!l{nJkK;2Ul8?*D*hoH(&z_Nd9H07#$KfnVZQMroaxj=%?AMy1h6b!;jx-z4I* zBF^5hTs{tmy;V7n!`UL@aX9Qv%H^w~@Ocfw`AQLw;~C4dmnoO;9m#JM@ogd=hqGhE z1&IGy8sjOB+%@|C1>98R3hae0W-IW7-zdj2JPZk(RmN4%2s_KbGGqlCLB^<8b2ijN=)nXB^KsJ;y}Pjni{%#4Ab9og?{J z|LhX+t)lY0Ys6#u-69^#?;i10qHy+%_=XXW>u;Qo<0AR7k$hZFYa<@(hl3&>%U=@l ztLSepS2smGmVYYZYz9`U^*9;Z)D#N+hYJK}NrOpJJ(K5@N^)2B9)kJBfvcX9f} z^*T#ihs;kP4M0kx7RHYlDPmspKM{fun2v7onmCu_66pL(7#JRV_GQK zbcpan70LgXv%guMxh?w^yuD_AF#TJM{_$sR{gQD0YJc;Wx7YsMPlxEmjZDV*lGiI3 z1bitLppV@a;{V<_<$uwyz|UWVQ>0MvcHhH4`wJD^MZbdlX6GrG4t%2}G@Si`UuOmF z2;lv!Vx0{9AWI;7z3|)%-d4f8Kz_Gt6+8>PyCv#t!28rG;ITY^{Cztv)ZgFeSKwD$ zdj1Cd%qH z8Q|Bip>ldYUY4Gx@?;o&MuWWP<9OirT0YhRzkMkUe=6{wYLvGFe|ZJvdM;lUpW%-w zKOW>;)>i(dDGGnzi>*BT0{jDOD7IKg?{oPj&eGq5k>96$ci`JvMVSQrLo2sUz+bM_ za1ICF-QssF@O^kvgg)m3clk?!|L0N-{~q8=|EPQ}a1ZBSz&lJ4ehs|O_8QJ_z&)IW ztO4-!d}}+EUk|vK=Rv?doT0$4yIjK=58UNzfj_*d%I^={9`; z4gXQ#F8@#9OU+UFFM+%K_rPawsPZfH&~Hyqm;V#+K30#m0zS<2UN!K|rfRt3fq%QK z@_OKxKBD{(;4XhO@cB1Z`OAU3{Pn=U9H#P50pH)s?F+z9w)XLB;4c3Y@U7Sgf<8-g zLej_6^WQd+vl8+rRBiz9wU*ZUxHa&-?^gL?z_+pXVsGFsKLz-9+}WXz+f(u7L+Ibf zH#031+&;>A!@rc@3E}jx35G|3kNaBX=K|lQr}7VhKh{h6x4=D|pMigPo60Y1Y%E5f1At$+wDMDc zZ-1}ybAaFUj`Evv3{SY z+X~h%T^acD&#U}E;N$+N@!taYaXdJn&sg9tzbEi>Eq-nf=J8p1Z4KvekT0yI@o{@F zm!ETl^2tNDcpT z;4XhX@RRRR`ImsZ{9C}kSVznALQCp>o<99M^!F0LPqzu7b%0-Tpvw0JzDt$zp}=SD zu6zXW2liH858UM&fgfi1bvW=>O`jhR{Qdhi{EL8J(O3CZz}K0n{9fR9Zms+g;M1(% z{vPnHEgkq=Q~r25ueh83UcknS&d=+m`LY=BkFB4%Ch)aZ)^Iii-t!L{4xekv9}oZO z>-6^+;J@@!J{|a1%PXG^{4HxwPY3?u8!CT3@IODP+{ecrpR=r=b|1)}d%ViO4t%xV z%HIRNti4w^>)(0!F24xy@2x-F5BQ*d8vfS6&+4UoHgF$DyFH#icblOqe-6m|IQmN9 zK90T-_}VXNIFAGO@zGr1y*^a=cYwS6N5EJ5LFIjd(&O*r=$_V3bnf9S5B&VcG@Olq z`#5?V;2zFjfX}vZStIao_SWzZ0`B1)0ldn_Qx^bt`OAPGVB;FMufz9!1myQwNbA>o zz&-p=fw#Y=@n2*a`=+l$=%33k1>Eg`-98QDvpLAW{<(%b4!DP32YmAVDt`!YA4eYv z{O;9N{sQ1W&b~b7=YF>G0HA8vYViUYz^5csbzf zzN+_c1l;Af1b&Z=e|G`yEqv?z!yGS<< zXMOGr;4Xg<@EN03{&e6zjy@mwyT7UYZNPmTeIM|T|EBUU0rzqATfi@RT;;z9?&Ij+ zfUj=t)N-~^6A52&I z(}BDEdBEqIUcDQ*kE0(4?&IHQf#3I>KKEnbK92qlxQFvA@N3T3aQ+KLfbS9|Zj03#t4Wz@{3xz@bvL<^wPl3 z`;W?R0NlsX1A*UsrpgZk?&HeQ!0WG8`6l2lKOOj!R{l=`?(*jVe}837&-;M8{G-56 zAEoj64{(?N8u%ByiG)6UjyHciJzc&E_*TPJ?k~W79K93pMXpl$sla_4-3Gkr8kIi+ zxQ~lZ0Dk_$Dt`rVm%jn{(!Esvao|3Veir!Km#O^wzc;8=D{#D>Uj(!LEw<`ZX;69G-W`<>+&VM^VG|X7>Erz^fxo|l%Iyr?$NLk3`*?pJ;CtA5-yy(#9Csw}hpoJw4cz4~1itr6 z8qYg``*{CJ;2zGiz&|j(^f_=J@Ba_DhtqvEeZHsX9yjanwSa%KxAIMadpKJIzx-vD z-yOKi*8qRg)^}zAclm>W_d8C*KNq;mUkdzGTL=FKaF>4q_-kV{{7-?q{5QZa{;SF_ z+e^PaJzahk;1^b_+!nxnygwNDMz(IaJ8&P5PXOLzdTBOrmp>f%wr1#bF>sf^8u;_) z7UbjOOMhPnKHgsr_?0%l*9W+d_Xh#@@%vEV zN4=-d8wcFw>wvFygUTNQ{3L6q&IkU%*D8N2a3Amg1GtaVp9J1}wubXAaLwZI-Ok@I0M;{JuQ!9(Sl*U*ImkDe%=ypNt0XiVKyS}CJUjp~>{tw7`GZ}rBwD~+we;@BJ z4}9sTH2l86ef+)&@KNJcel&2G-xc_7GgQ6=(dY{(Imn+Pd2kYv^-4{eAqt9PnHJqH=wKyZolWFWg+^ zcLeU^{oR3|@TJN(0{8KI2k^gdtn$YLclpzRKVa+fZg=VL>*M{~Kz^%THT)-m`}q1f z;QLi+dHxo-%l{1gqLVcIRoB#SkB`f*1^kC~Rc;t?m)`;SF5OgqI&dGq9|-)7CY3)6 zxXWJz{Jb72{}6B=?>`0nfUi{kec(Rc{|xv^`>FhVwqEV&`O9 z@#bCnj0EoTI|CoSyvAoHaF;(A_>(r?xfr<1Uk!X~o9BNXxXZr={HGBbpYChxx2KPf z_ZJ0zsjY*o0o=#?8vq}FqK3OQa38-91ODAOm7f6I=IspF4ryxwY~Kfv>WXmWQ{2`*{B&;O|*_&bN++=jrd`{e^)a`K!wP3Am5< z*9GqDl-mLK@%|3LkFtJyD{vq0?+5$>YhO+V?&JNlfj>M;<9{=7AMf7<{EDko{$=1k zet#SIc4ja4D{z-z(Da|D^OCn}_-g?7@qRzxKkTdWn*l%jDCOG&_i=hX@Go~%`9|QA ztUtLwa1ZBV;6C2}JMa&BYxrLR_woLBz`wG2#Xqd4_j&sGcz-3}KHgs)_@vA9{w;v} zIBqcT-S=1dvA|t^58w@!udTp+ygvuHhjTRWkF4BY4&2B4Hv{)@?gqa9?Hd2Lfctp= zE8rf^kHF8c{OD==W)TXOqv-O>1MhLLKDRG$m){il>kTTu3vid;3;4?uRQ>?qE`KO+ z*Rz)bclm38|COD8(C44PUH(Pjvw71SeZB?m-=3a69$yjo|AwmE zCcs^OE8tIAzhWG4m#+i9(peh*UxEAh{V3p@ZLji|19$oBfp6BK@{a-c@%}TwzqEO| zkAVAl|G&U}{Qe8@@dNd_%WkOOp3W}63hoza#L?%}%uexR3Yu1%CUz8vaqheZ2oS;CJ*@`743@ zc>hM=bBG1#lmy z4*|YG4-IEe;6C1;0^GxC0e+nAv+(}D$KS{ACxZN|$Le#h0PgZP0DtN*m46JlkKdmG z{))Bl9|L#!uYf;e?ZP5fETUf0(bdSfd99b z%HIv#$NLWfU(M>v8^C?M|32`QYBl^Hf&2Jr`}+ewVlkCJ6S$A}F9hE2J(a%`xR3WA06usXm46ku zkN4jJ{-x=Yg7wQhou9r=!&w;k=v$Pp58TK51Au?Hm&%U-?&JNjz@Hqe@{PcKyx$Id z$Cp+9Z@_*0ekSnwFHrg0fV=#Cz%MiX{049z@Bat*$cr@muYv#ks`B|a(r-^^AE&Ph zeDNbyZY|(P->G~ca1Uo3a3Aka1-|nb4QD#=S8RT14)Dj>2_k(?0`Br>0$;kj%3lNA zjODn$t_@36!xE=UoH7frs@QDv9e;N4UHb3?$@W(G!`EP-5 zIYjwVo9VZwzw75-z?&zl-1@*>Uu_25_49VXU49hs*LT(MCjfW(DZrPs_c|E3%g+IR zm$i520C)L|f!}e5#^-+EF8?TSw=aAPxa;S4f$#E&hW`U_*UyXCxX1Iw_4AUzPn)6P ztOMNjb3fp&pEm>kjg^lbfxCX*9r&j2>T_FxyMEpe_=j(*{K>#wKc5YJuC*^W19$y= zH}Fj?9p41*`uPLk1J=~|{0iLl^MYIGbx;2Rt@?Xa;I5z70=~sjD!&zQ*SFgN-=Rt6 zYk<4_WZ=JCqVfj;cYSpj@Y8Np`7?mK`~|@OyNk--0o>*913t|96)ypI`L}@ow@$zdrCo&ei*e0(bp90{EO|RK6a#>*q$`f3T}?(pMM7K^4+aH^z=VzeGUJQz+HY7 z;GfyPr;UKS{AR$b{-@#Z2;Aj&1AeTHXF7np`~kqXv3-1}0C)X-2Jqw0*7#ft-1YN) zz+FE-41C+eHJmqqyMF!vxa;T7fnWQDhO?mc>pfpwKmP&vX;V~wZQ!n-`v8A)qRI~g z?)rH&@Dqlqd;@UT&-(&juUh3#2JZU#Y~a=I-vhYo=evNPYWsSg2k!d$HQ>G9)cAZ0 z-1Y6xz^7RMf0?cHK2Lv_Um5s|E2`W;;I6MW2fn8Dk4FM``JI9HyIsR?0`Btdz^{5< z<&OpK@}~g5d78@q9k|Qi3H3zg2$0!TRmx-{ltvzNYD)^?Oa$)wxgEIc=ly^m{Jw^B5^&egX9IWrd@=C)4>g>-fV+PF2k;ZdtNiQ0 zT|d7E{EFRF{ukh`pBLChuY10{X7y@S;I5z70{+J3djBxsuAfH(-{Az6p90+Va|`f+ zwomX#;I5xf1b(>9^IQqs_3e$oN1dnfc^tUQKMVYXmsI{^;I6N}0KVaAD&Nh<&7RIK zzXa#{Bgit{#4)_9HjEs0eAg; zEAVw+QTe&RT|d7ByvF8ZzXb03`Fr4x+^yj+I#j@*Uwu6A7kru zBY@AnM#I?+_?{0ap9I|H8-cH4^FoIKf5^f)7Wlue*6_~l$g)?Wj6`5%E_W#zM{_4_=(Tz&=M+tz7(`U7|Q&4B;=QkI$fk_4gXUJwEFLU+FfLuLgeoa>_>lU&_WOdjdaiq{?3l z{Q7&9-vRvd2bDhpd=G2yo(JA`hRVMU+~4a%;Cs}o{QrRadSbWj^tz{8!zKEAHQ=jG zR=yVS5vMEP4EQgpIkTs_;o1;%}R?D4uZ(2LX5aA;3F!Qu%SfT@Tj+ zAF;2>9|ZiBwUr+Zd~P@8=L28;QRPc|>eu?>MoCe(O65D{Uy1G91 z7~mVPtNbM3@4uz|cHs9+SN;U>y&hNoEbwh@T<|_{m;V&_8Ur+(1#JCu5&C%u{qyp+ z81VUaRQYv)ce8cv4S=uuw#sh{d|w;yj0NuHZ~}18-v;16njZTraNjR*GH}oL3xIq0 zR{%d_6^;MHz+biX_ve6n`FRESZRX$dYv5jfegb}p*+VQoLZ9#X@};#G%K~4-+U0eC zf3vsVzY*{aY&2*(MuXl?8f64ld>j3w9*9Z9Bf7Wof1MYfz6!0(qt@8E2-7n!Z z;B!7!`9p!bJ=jISk6KjauLM5H_94Cs{5Y$>p8$W#=A(W9e)7E<{%^onvUcQ;JLq*! zXO~|E__Nl&4*|ZD?YG?#xR=|#fO~nE1pLnp8jsn)UC*Bg+{?+iz&-p+fseNXiyj2- zdVVf&FK;gbf8i00=NG`eynPS+&221wM;E8F>-nC*S2FwgHG#XH?+@I|;by?MJXxQ& zJ#a6F`vCWH*aZCDXEdB6fiL>0@>79(yK*7$CAz8n)xdYN{?ZM=8?1cZ0{kTFZ$AS3 zK^qr85B!wB>T_QO{`@D(KLhUaUjgrF#(}`^v2t=IaPMzi0DN)VKX?alFFy|f_x`|> zz<=CY-|HjbUY@@J?){BlfqVE1jM4BsACItcQx$OUZ)^zM_5VQNui5;`F2KDVnE>4N z{}kZg_SN_u4&3$sallvnkIG*P-1{5X0Dt%fm46O+(^<;j1MdCsPk`TM?a*()U4Fr_ z8lI=~xz>)a2HeZrTEMTc_H-NI-f!O)_`mPd=j{#rR9kmw0`BE-f8d_KhXP;A=7-M) z?)`^rfqTB+3Eabf5ctj3pMMLu_a8n5?&aqj;BWn`>9CmT4^MwDKg$4L@l2Ip8@Tr$ z-2b$P^T@LE$qn0p{5N}RI6DCMaiZI6dpM7pU41jid-<6T{E`+8|7hSY|2N=Mx~u$E zz`eZP2;BYjJq_H;+q1wIcwNK)1o%_eD*qn1>)~I4AJVS!J$KP>Pal_G0rD=q@D!{$otpWV~`K(?5_j)%R_%deiGy%Bl z?J2;wF?+d#fWLK}#{Y2Of7a*}&IRuM^Sgm>y03=w58&_Gdf2zXFPNzE3)ni6r<;!x zdjj`y-wMFj@2TPR1@7{j0AKS#l^+lMOl!ZU0{3z|6S$X$gMn{$zJ`AWaM$x!0rzrp z8*mT*KH!a(U#|mqJ^wLqFK=H0-|sYyXOG?W+tc66+fu-vo~?3g0CzpV0q}QhzIrR* zuIEPp_i{J}_(Ip{bL)Y7Ih+IB%i)p0Z5pF+5%9OZ)bOtd?&HL}fcrS{Vc_4NqT%?y zF;CAY-c&vpbb4)!zPKJNP#_@Pf|_zRi6fIrve7e#LK)qYNb%lkO756JsC zaU-(jcljB>PqBH46M=hw<8fP z(gNJuk^OAN{n-j|1-ghX&w2PMiV!9_v>h1>DQeiNN1{O`m%SaF@Rtc&*J3JOtd! z+mpciZ>-_Fp93%FUfw#?H7Q1_^$!q zvxkQN18~>d-S^h(o-bbS76CrM<`Xvn?)7&Q;9l?k47~eR1^J8v?)9z~_|*T3cwv9w zuD1^Xez^57&jfDWn8F3X_qwYfpJ#!8Wp+yM0Qd3T7r=eI_8sso%n!ig6AJS2bawe= zfFF6G%54t(KSwGb2HeZr&cHn%#{<9XU=61Oxa;R5fP4O)0^Gwt2l)2SYxs8ncm4bb za4#oM1K)3ihVub%FDIV^pJ{q$J{y;NI=g=E0sP0o8ve?_y`1y{e%1#nzd7)AA6LE| za36n-0q*0k@xVV>NyC{4{JsX|lY#sAYbNj$tlx4V@Fuf+IRyAx2Wa?50Ke*PsP>CKmP#yqAN7~rE2xt%Y)aKm4Und zTpjqE|I+)n2JZTKd*H60cLDCquMbn6x8SnhP7pw^OFzrFrvaDzS-?|Wr1CD{vfr)-F6&Pn z@GX2D)gN5epCIr;yx;2wF8giy9v4}z-!f1;r$M~Ts~3aIym|w;{jZeg5V)*AC&4@L ze*O-)#6Jellb-U&ZAXvNep%m=fbVyvxV+%9z7+&NlbGV&!Q;j!ZvZa);b!0w$0@!e zxWsn`fB1yrM}o_8jRPOa-;=WvT=v`R!7C)E{3pO=d$|lQ`_)_E?+Q?!ui&!ZPSl=W zmvNE(b{cTWpBcP&Nh)6kT=v^;;IiG-1n)kG@^l23?YAqqYlUUw)4*lBn+yK3 zHpOoNm;Lr`@Co}V{u1~ZUhi*$x8?hF--F9_?{pm~pY(sj>-0P;_@)Kqb-}wHBKHE9 z`FTfhnQwOn5AI8OhJ#CdBzP0PZ)5}b+P9QvAGoZyr@>`?xD0-ruT#AOm;HQPo)1dD z$$F9!T=HiG_dZ4KECnw6c{gxb-)e%V{YrU!!DW351TVwuTW@gL&kqJ4$L~i>2ABQ( z0&rOmmxGr&P3_zPF6*Iu@4NJ;tcOt$KZ55spTTRmQvO68=~42?{68(Y%>T24_xVQU zbAz|x>*4vqW&U3lJS)$`J;3Gtl)B)Xc;4&{F7bZg^9oQqdx6XQFT=p){g*M|SO20s z3&3Unyars}f7t{+G8^SN2`<~+HE?o5g_dUqcpsj3&IMmL zhT>O&%ldy1d_!@HKMyYPPr>W(eC89l#HR|PeA54~?CE)SaK4?&E)RH{))emsF6&P{ zaLLmIym|x569itG`>hN3_<0mR3S8z<m+xE|`Le4hOa`0FDSpO}wV(*M#wDZ#V&P<#<^>F2WGlBWuI(!-ReIk@z58}M#?y}BE? z^m8BZQKKpURB-9%rQj#|bL+dorJqlNOFv%+mwtW#zJNcE@D^P9=QH?2zTYWh2rY+< zi}bT2xa27WzJ}*xRl%j7Yk@zmNA>xFOFwr2uUCQM2ZKvL{|+9?*Nc{eOFwS`mwrA3 zF8zE4e0?&yo^TQU1-0`U_&o}@ivoYm%XJ?-r6=Wi1|B_&JaH&J%6LWdz@!9E&+BJl z@OhlK1o$|OYg}yfuBuAz8BoH z6!|Ie3;aGp@i2N_`YnkgJ#PT+)RBAu_=e@=!@=8g{B-a(+&}ZcPjG*31n;?*@^1ro zb0Xgl{yWbrj)0FpP4Q>J8>S$?1U~XMc@(&7QS$rX$5N8N0Ix8U{4IEIAM&r@Z`tkn zI*^Qu%*KhYx|vxE}|QGg3I=}5L~v$HQ;@QQ~sUcvOS&$mvO%d z9_UPYQgx+A9QTai83#~YA#fRYXYkfVDBc5H#=SOpjwEr+1w6rJ+*^Qe=|TB@!DZar zfe%|q@uA={?h)YroWBpajQc=vp97SC6u4}Ulfh+N=7K-wWy z=$z81wN>rRidyfW^oz%QhsxXj=(?m57dtfBb);4 z@bwUPa2fZS;6Z$z*a%#Fv1YG*Z3A|ks%Igj;@wLG_^9^%t!KHr!!7Ep! z{Qbctei*nL&(CLpOaCkcPtDhnwu4LjKJYqxed96sF~0ux9$fk}F5f>Q{V)BK5d0a> zvonKByaV`Wcj}+A;L<-;z*|3|_-5b|?**QUuMb3kOaJr&pBBz?-clKMmeE9nAx8gRkcM7$1R;;P+Erg5PqW{9nNHaX-i9{kn|fnRrxhBJhzO zl&2K<;nC!-;Lj6~*9PCq?U%pnF7?i34}|yzB`8l1@DqHUa4@+1o!#HSTaTkWQ@}6r z`RqLK-1#YfCHP^UXYK$$&hIOo0e9m4(hcx}6)68>@Txhe|384&4x;$@z3EZ68P;=h3p z;C@cphhCTQ-Po9(X9O>>h&&H?^MT~f;FDLAR|dD|?Y$28p7|8t0(=awZvo)@K2v-+ zxKki`Kk!e5X+0keevtcfDtJqt$1VcT=TG_N`!l59it_p1Zivsx{do!e)@{o37Cafx z57YIf*Cl^I7JBXkKApWTc#Y~5-vRss-zPQ%{4JjcjR7zFJLOpfeuUTa9pFPb&r$Gl zd_VasaL*!?KSMuyl;!Qm$H5Zdx%j%47kI(~RK6#8pX}sg!SC|=wibL6|DB_);L9sh zo^#-n%aOkXzwJeyzCS(6awX^QL(2~SYAeN+2Ol|r+z0#`pZ9eDU(VOfhJYtONO|Uh zyE~IF1#idwvj;riWs1K8-uW&0H}I4EJw=&#Iiw%*+@koB;0O8s)%xJGcw7R(lOCr$ zbHRV(&)NL}ezFS1Zv!8jmi#dIv6)keU1jtG>GC?fQM%wzXaaB2KgKCB;22A zIiDw8QB|v=U{IRUW>;!0(><8-GtuYfpw{!Q^C{ldMKaEmv$~YO7W*5{us}H zUV|@uN%3h0)1&0seUYA*1W%EVyb1Wiv~kQY1c7hh`(Yx$M>n86!@)0qC6Bb?i>>${ zR{S7%2EOih!iwLw;?Jyje4fWizxDWw+MmpdJ6iEVR=g_sl6sWCmKFE4;vKAbfAB01 zcwDUbLMy(~iXR0(&hx+r;7NIXegWRsmHTrjJxV{z_cWyiFV6QrIDyBVPUS0sKU+p# z8@yvr^5)204*Um))WK8cSXoBzUj=-@dh!796WsrU zz#9iq{3t6v3;Z_cSr7hz{V4cT_9*ZXy#5pzLG?>Ntj)&D1%85;t2KDNWfb2X{CrZ{ zuBU+ColWsuzzcCdTn9hGd0v8N3O>j2k*r5t`XovdH=8sJQJ^<2f=@jrh4yyH|6c+BlwK06dw(qK9W4!D0)n4 zdN4NK<$dV6BX}V`?{EcQ#r@VA{CBRm8+h`zlz$NTl!@eH!S`Jwp9Nm$A^CFfIsCnm z>%e=Cq4-PSy$+M#2AA*W{Q~aB?N2?L%1OVipG(j4fM??Kg7V;*qbR-+c-jZ#9l%rY zdes;F9&gVR!9D6yo{iw|c{{lTUZ@GhzXi|Ko;)-6pDgbnK2DVfufy}?*5G-0KiM06 zXm-j!0eqPw`7-bg?&O=m<8C283SNSbn^E8c`TFD+@YYi)PYPZ>S>Efszsd)`;XTFI z0}ri1-V%J$Ir30&uO8$}!OP_)-v}PW?LP$Gt{BCi1CQeKse9nXczu(3hb-@lev~H* z?_)s@0?*cxW@5}N4AG(y{J;CSmdgu#Y zhPUfb@Wi}+_W|$6^VQMd+mBMcQ@~d)AYTNYjmKp@_@0pzzZd+@4DuV`#rS;TDfndG zpML_6*M{;W;{B_vKbLqtOAlU-rXhBY;FCNkk2843HRM&mkGhc817E=N($?TDgDE}` zTt0`>9o(fq#Sa0$!sksBz_awF_<7)IcwY1e_{pynza4z@O7f%NX?@5qgV&rz{s6o? ze;?O7@XCBX6?X!alksxo_NM}`5=C)2z;hS{O+Q7z)ARneJb35k6yF4V7q3@s!I$v$ zkTCF}$0$!<@aXO2qrqkWGYwqU|MlRqzU>A7t1#t14gTw7@|)m0`99=l;D-uQ{AcjD z)yNa``IC%GgSF(2;Klj6mNU5Q537J*uI*LCA{`E5X74UjIAA1PyFp%QkgFi1#9*^h6 zGA@1Rk*5ZK=s=zm{4XBwqTo~VP<#dOE04)*fk*Rkr#bjpo+ku=d-Hs60C?aV${z_n zn~$fj zktPHg!7HSu_`Kka&ytq}-#VY%4ZO%L@&@1~Ldd_9J2K)%W@4pNDRz8Y90e+ADF}Pe;{S!RdFv^pFuXD(_q~rBAE%@y{ z6kiVfA#X=Dz!UR!+7#TA&-eYnH}d+>89a)==dd66u9DQAG2q*|-=>4h-)~q79>sqL zXA}6l43z%>cr#wEbKuGNeBn0ullqkBCHO_|&u`#cc>j}(&y!?a*7N(hnZeU_q5S#5 z2l70yG4M-ykSvtZ}8Vi$b-S#@OIh@ynSMd9|6AMEBR#bIC04rg4g1C z<2vw3JTKY<-kIkKr@&jpqx?6(-z6k}3OPYc_Mz_L&mEjAIH;!hjafpf|or? z^*VzeT25XC{0eWU^}rMIexNn@n68v35d0Ijr#m=rMs`EMoALF)3En9L}E_JU7oja)Qf! zjYYxF@;s*k_-ei%vKIJP-j14s=jQb`06a}^YIhg#4jah_fWPMBOC)$bUf*VdH)CH8 z{@@7Z-vXYlIQb#)TJNv-f@O6M&;OV%3o`Y}hM)iIHpV5F^?pu*@xz~2>iUJYOjZ z{@j(~+`u!eCvO10_W-#UxSU^g0(bsQ@jbzFKOi3lp1ckDMDX7(k}m*%b)9@Qc!N#k zJHcm!lOG4a$~)+*;1l`0`w_TYNBsakFE8bf&)cQ+f13>CX~56({Ko;jD_^%M25!&i z3l+hO@;tvbcsxFjXaT;AukW=3A2^=c838_#x1)jJeR)1P3%vG6%CiFe0iPFd1wRo@ z@rS|NyO3W5ce_n~4_vNOy#+sWjpF6|S7cny%6^Zp2Z+mct*qdZzYKVVQk1_Mc)lIv zjls|H@ze+W43A?7cppE?(;IwDM)Hy1S6s=bfWPJSd=a?455=zszsSeyz2J>_dpr%^ zx-{jv37#V>`7`jvyg&R5{+Ra=c~9~6 z!Dp=`{{_5BF7l4xX?Wh!1H4RHiXRG|G$r}(;N|y|&jTOK^RU(6SBg{oPVn$GGz;A89pzsEzOXO( zR&b~1`0C9Re-Hdq2l6-I2TPLM@p*%cd!t9>DZr0&`E20THc)&a@C1CH ze_8Mat`uJ#{L3-&Cg6oekhcYo8blrjzLL-PM}ZH{N%2#`<+|u%aJl}u0esRr%CirA zH(zf#11{HvZh`mzi}E}NufzL|FW~b^P<)d4^eE%C`wBhJ2!84bd0y}(d>kwZUXb5s zaRc|{_A~&u|AX>-f$!k=PdkC%UP$ph!Tnp34+GD`pVycOp8YDtF93h+M7|n4b1Cwj z;PtAL9|xD~s8_*dzV`_Hy))(c0KS*suZ+*PEvdt@FMZZ9l+&$vlw`@)f8V5 z{LKLJ+TgwT`eY06S$w|J4*WcyheUukZb$hCg74++ZY;RGe<$aW(hq*TpIia)p?nH!DW5!1wL;n_~Q}A`XpZNsdkH6<9(PFAc`oHyFdY&HqD=(KL_;KFeox!K)r94%@KX{SX z1Fz2WsMg?7JP!;6KeCqcbO%q&$KN5~JNi-l1n`Z#y{rNcd`Iy+z^6r%Uj={9-&gPe zJT8B}&u$5olYVZVke=Ivmy1K55BwRQN4SCS%S8nmfXjZ~3w$fjZ##j@ex@gQZ9ZNP z17FVPWfQ??^7HxN>A4@)fcx*F<=qAT@GkiY@V1V$yw|{8`MmNmxZJn%C-`$$%Ab(8 zZyA^ViOJJ|m(E7+051Jj3|#gP6~Se^YJxO;xEqUBIP11Hg~*JTnr! z2wxAJ3BHieE0=@cSV8q}0sn)y3;BKm>CbLMDE>Ued*&p+11{}<1un;_zrdwGlP{xu zQg6l&^gIiA#bV^8!5^I`cL$f_eq-=E6)3(9xI53^g1}|Degz-E$Eo4qmwA1i1a8m! z?FHa6UTeW+f3h2V1n-AWf=}S%`*rY4k7#+HfXn@3AHn7Rv4qR1TvF4+K+`{2&vSvx z_E;QT#=R2wgXxsF4)}3C?`sJz*S*_=%XRO8;Bp_@SnylC{>%cG>+LJRkMZ@5t>C}$ z`NCoF`-f?{?t#nu@^8RbrQrhxZQ4F88Un z0+-`g2k?L(%F_)z*Cq17;BuZa9$fYtbHHW)@CSHn{{G(W;PK8;y+^@E@c#TVxXV_G ze*iveC;2;Y51wbn{ ziuVVX{Y*Hx+*jEjynZ3tpZo?slCQ7M0RM~67nXs`bsIUal74%{^W=jNpE5nQ{{nb} z*5tRr@ALa;FTrKM^bK6Lmt?CbpR`A|m(1XDJk1X-$LrGIvYxwx%X;1jT-I}MaM^zb zgS+wd^IqUGz9Yb8dzlO_+si_5**czvK>tT zm+eSC&n?UQfzNYSL%h>bYR`7?QpL!Rg3I=D8C^D4ZSYyl=oq? zgU4+~afQKOwjwVF?hr;^1AH7GubYDZevsn*z@5vHcLtvkLf#MD-iLe)_h>EOc( zk}m}xKbd?J_&A>b8~{JT`?qu8iIP#C+u#SAlfMN2mFFAZz*{G#_+)&1lksxk>)x5c z7w~y#e(?5uyekd9kN5NL;1`Eey^X+UB_Q_(zh8h;O8U2JM;DJ$>7z- zQT~PCXZZO#@CiI0+XH@y=Rc>wUvm5n@avUM1tzkNYz< zcn;oQ{Yqp9n73ZRdkGwKSc!qqGe;jzan&h*=*Yo>*E5Wm6r}%B)dAgGy0Z($4T=uWBT&Hu8--mdYE#z;( z_jV+Y!}m8yp1_afDZy`cAkPk7gO3Y^!ME{owj6lTrj&nfHgC z!SC^XnEk-x8VhLp83X>2kB`&A<1eT9rQj*~d-*njr|0*_4}jO?06u_$r>C1cMi>Nb$YEo#K;^059K=d@}e+ng4_5oJ{fSz;`7g-vi#xcyq(_a|-+v z&%e0Fj2hv+;neGhJbj^g8OqemI9ZG0Y@8ocgEipvRJ^*8dO;1g$&R{-DhD|s#O z3f0M*gJ0$SWB~ZY%(R_$0k6gLoB`k`dAo=Nk5ho^oeAD`68UoQ3_Q=-0xq9hI0Sx? zkFyuR_y0xt?}DcbA%6{Chp+obgEz@S@%G#4QO41q_n%q8=W%>N@DF?)#sxfhA?5V| zkIF;t3BLU`xi5Hy=j5T_clr3+2mC3&|2qo&)_uw|6}&g^hZlpd;Pd(o;NKEbo_*jR ze7raVo`cU@Z-HmHM0uWrzv21h7w~PoUrn-u%E@>YuT0M~f)7nYo)`R-KY2;;fuG3T zz?<A_bzQM@DgAYwab z@V0#XsseuKH5I4_-u)SQYw)bS$pgXXZ6NOs?)IE~2zWleo;d-$P;H8z3*LVS`6}>Z zBguDw=jQ8^$H0$!QT!F~0(^b{A^6>?6#pK)H}41H@$p~AtKvb5PYph#5P44UbJ@v@ zg10?GUIBb!E%I96<@kK3Iru@IuLgksm7el+0U!LCd;qvx3i3$s++)aRf=|mxz8w4` zpI2@HFPxj=4}tf~Onw1;9goLd@WXul@ilk`o+n3xd-HzAejn8%e1a9A$^7jNE&3T4_2aKcmiQtR*ym&r% zF`nnI0nfts8|(s)&+F$2@Up!BzXo38D7EJ?c-rLTe}eZrOP=5WJ;sa|_j6kCA!{fu z7kCT)UWnr04eL>SCGh*a9n}G^??~}2!LxJw+k+?K{XO-LH7R~J zcyT@+tptyImEyO7*N!4T0)D`q{1W(3Zs&b)dEfLcc%j{tCk`LSWW1azkf#Jszmz;X z_^12ig~9WMke355{erv(c*-y2O~E5Olly^p_9yQQ9?j?7{lLdRq4+W2={u262S3Hj zyA=FnFN)s;Uft+G)6W6$IlLa81MixE;%|eWs7U@2JOS^wzk%=Jd1*4Yq@3_O_kt5?9=az8%=pL>V$zXv~ClRVxLdX({s=Jh8v z_)cz5PVk&LsC-fIwt2`afM?+Kuoid_x34+)tLc;{0DLshtGj^9b+iHCg?N7(30{9a z<(~cukJ6)z z<0U|7eJQMk!;E|ok6C9^U z8Lxxs=y_W3MckfT;MuZKd~xtxJm0PaUhzD|*8z9nerO4Pjr+Mh_%z-wx`OX3O#72T z;Pv?YdK|cS0cy`|@XepeSAy^3{lhl!es3uL2zWDoU+fb2b)G-p2hYdtd<*{KEai`L zf*xhOvhchjC3sL4ipvh}ca6L-xKncSa^Ug#bB;B@Kl5@m1<%Fnl^=M@B9y-~xZEev z4?IP7iXQ`BoA(>j!T%gY@k_yz@N#Vef6n800NjWB{Tz5C_vdZ!{ne@7m*4^R#vMsU!GrO2H(l^!2ICVdAlnO{`n#0cLz_`n7k4ADBiBU!L#P2_+ao;+sJ!? ze_BmG0{kVh-DL3kd_RNS-!1*%Rfr0#gZN8h$oGJMC{BI~d@Ij$ZlL#~_^05RpOb$A zKUkGK5g%uyofY_bdhqBk6z>S$gtsGS@H>2-QU$z0ddgD|Jo*fIYw%(@$pgX9wIc5h z{)Vql4gvRYp!f;kMXr<21)u3gz6!kbT=E^@S^2)8W8gDOQ2Z5eH=d_G1i#An`M(E` z`TH8DDW8m2+#q_M8r(0KJSX@|-p>>TUwxF~D}YbwOI{0n@l^8W;6wQOX8`!tTNK{~ z{C*4a0pKfmyN(3!$@8e0;JkX;EeHSnl=5!@k6uZB2>du--?#vtX*0#&1y4Pe{55#l z>EzMivnrF@^ZG91IE=5SWd$F~_oWmBzmb*lxPbTmNbUiCsVliB_$r>~`-1ztr}$9t z5gW<-fKS;+J_@}2DDtV`mlBdM2A|90z5zTx&s+9^w?0I9&VZ+s>;K@VHc|X@@CDK2 zU%rM&I(d#lUi2~_)T5zAira4#3~bKnvD zzT|E2Gudf7eF^?Me=hPHc+Y~AKN-(!q(5&*kY@%z*_b>(xP2n>(%{~_T<+lVJ*$nt z<0hdz-r#l8kq3jz_pkN>zsdWh5#Y_aKPQ9F`bPN|f(P>ca28x_WlWcdwv?H-?jMol#dY&HKX92k*xEIeSox!(UqxdS|tM`%D z19#y(t-ouH1)uqjd=+@7z2rNWemVGNj^6_AUxV6t2)qDaAGiQs z_&LSD2JglF9}S+1zn8=QGL@6@ipT4JR`7GpDXt*+GM-nsfXjKQ2l(&dl*beNLVR*x z@VCjxL&0}OlJ@~W`I%hq@0R6i^Nf5d#Jk-lUko0^|XEe?LXCe>RBT>j2Z9q?T@DZV8*Pk-#%gUjEg?Ft^3 zujdZ}kKpZn9C#~xs&_W{-e~fb;9ZiFZv#KX+vyQ-$3+x>3H(WZ^84WKacDm97CasA zSL5*UT*hS(A5T+)pXcp8J9v+`RBvJMKlyW}<-nWp`yDmFQwCF>rr@{tkjwi3($10@ z$U8&)3ck;|AGmKTiXQ`B%t&bZnGQaj_j^mh<+|G@@C&>>9spm%?>n3W@5k4RZi8>; z>sl|tw?vtnY4;7BH#fUvygf<(jC7#*%;0M~lII8S!}k@G1|M00;^q2*MJ{$BTm;KlhkvJQMeC(5%2J&61i z_BkZL#y4_j@CUq|Rsru= zh~n#kH{j)J4L&+M#Rq~{;Ps(9cv1PjGVl|8T%G_ff4^`pcvC(fUj_b&?^oFY?!fm; z9|OP2=kHg*>+p5vhv0HQ%6stfhp8Xp@$p2)YZI@BsloSDq4=EO6?c;t1@FzvRRMf6 zA4h6|&*nVM!3WQw`~lzrxyZYKCwWLd06ge3c_jGTeB?91^YL+QId~Y)SGRzt;O*-W z`0J6B{{ncVEBRgU3K%*n>?}03%;B`zf%(YQZmZp z1|E=+yaD(^7jiG~?DNPwftTD(-V=OpWAb6(Vf^=ACxVA8qxkvYe!L%B13v62#qR>I z#_R0~aQPmtYv8YnP@c!&O?bcYC-~!46rX^PKQdljwv(p?AHw6C3w-P}iZ2fSumE`_ z@K8Sgtph&lH;Qiwo^?NYd+BvWbPvi5u$>2|U-nbC_NOH=v4!qbz z@;%_S`8v!g@YRVZ{s#D8yx)5Y-k~AIe*%9si#*XidX(|H!f_eEoq7M08@zNBm3IO! z7l*tuxDU^}>VfCx_Ot}=JdEV!R32{w}bat zN9{Zeev{v~x(F`$?}0arM|s|Whw^d6?moRP;}yZ40=y@CHt@deg~3m9J6+HlP<kZ&Jmr|a6;A#FM zKLehK*DLwH8R`G7i7Ea$#LM@qe*u^8QBU%K%1NHAU+8&8aQQn0dBJ6UE(yNFoAS7U z*Wvv`1Mt*WDSiNWhqdI9;PSo3Gr{G1%a?->K1+GFfRAE71YU%%8(#pw=Sq3*g0Edq z{u+E7k4rT8-d7ZF&+|v=e|J95$_hT~E5#QCKg;X63;1Q;|9gNZ>Oy%u!R0!YyHVgvqv(aH;5`?TF9tuu_m^$}AJKv0_knLcM1BUme_HZe;PD2M zKL@Xsll%*~e6N0zNA$XkSE9l6JR|tS8RU7vo4z4030{^v&JDcdV~TG8UY?KpUf?l* zrwm;FUPDjt=dP507j0GRb{ka;v66fCp z?p}=YoClZr!yWKk{C-L_cnW^r{3Yd+{u#>Kg)jJmZxpu^+>zUP6nsZ>ioXaxraSo^ z@H>sjUw~KIO8yzV-Z=7vJRgzvXX5cq1Kx|zLvw(a8`e;M#;zT{QG>z%5dWeSy(oVN z)o9Na6@Q73^V0ru{JzXxb|ZeTihl<25xhVAsN(mj_&9IriR5qc8$GvYH}daS@fjeV zZ=1Ett>O=;_(t#PiR5p+o1S~I8~OPybMp)BAU*@1M~AC;zVvL4?*;L_`M5Sr#q(PT z=J<#Y<_9}z&wak`GaS5uFU8FP&zp~YHMkRRM~A>m)}r`J;3Ijy_YmBF62<=sUW~^* z(Vz6Xw0}xkdY%)!0GH1P{?eJ^%YpB1LtYm=b7FE&@UMKoO?&W1MJRqS_`(I`)4{9s zAzugX!q*Kpu^a12T+_eRyx%wm@yBu*5vK2dhWO>&Kd&JE^Gb8L-6!xT)5sHjq(|xJ zg*oVXN_L~R9z^Efl^|a7R|l8;O~7yQJn0v9BY$_5e^XxgLopo{(+vE-DrPTmEXxqd<*bQGpJBI$m77dMk|j{`R79(Y3DI;$$tg% zNd9Q$T~z)IpXmuMZ)I@FUzgqJ2P2OI6}KAz@ta-fg|Xn${xvF3IOi}P?D_hNk-xL@ zJnY!c)+#-RMUz7VCaJec(Q-Jti z)9HCF@D*<4jo6KP1BlGOM=1AKJ_qv1@~(z>2QHJ7=i|~IiLbsx#AzqeizlyJ~;;%uxtUph{B~NBPsg~uH^`{`XtUs0IzI9Wb zM!mBBgn`TYvqE`2)y{j$>ni`kF71(a=H-)lbXRbDejlMGyD?sMRQ?{yYb%e0JW}r; z5HIUb8opRy1| z5HIUbG`Qp`#us*Ed1d{n3@+=BC%e&aM!mBB3;~z*XOD6Z)y_}Kt0_;#*FU5^($4Z$ zyeas>la$Ph-Dsz~%0EVVRpkpHkJP&l;${8G&)+|1mLX)#Ue4jpeGW@_4i3az&{4N-BPomH0(gd_DLTp3t09 z`DKn{RPzAhWj%inF3TGym9a#2G1mjfJDH!_1ds`z?V;#+~QwWmVuz;iiJ|8|A^ z*}0CP5HI~a4ZL>-DzFmr$hq+aD{jxpiDMMubJq_Yzyv}j7E zWusmrkF4izRy`M-h> z=l4G{^5=4lekiE&6l0fukUSN@rJrknOFuV*{L;_uAzu2q7r6BEZ;(g&d7~A70ePhT ze}YRtC*b#uWqI4Jq|UHsH~Oc5>YoY_FZpYMr&>;h{8b)4RW`rS3*sfuY!#nR)w|J3 z{4o`uSH<74691=)&!gf~@aK%BAEZ46t#}D==}%YiI((71CcDv}JVh|q-VNfV-hSYc ze++mUzEJoFxa8Rm?)QQgdOy3-p4>#{-w(kZ__f6R_md@FytwjQ9BVvOXUG2RsNyAu z5kJ66{3I2h(+K3Bl~&^Ss`wldY&7c? z5HI6W8(i|Y0M9p%^7jOnJj1{*ucP=#cB4Jnh|Is&f;;eQ=dAc=XH`gh6KwXIMnTp&CJl|&W4v;4==jjLWl4mS8xBW`-4;Je&28P3(@l&;3pDNo;>W*Zy7j$1&F`AgyQRhH{Qck!DfyTKiJzIY7sv@td`)6X4Gi3-R%KHoMV&Ud7E7?1K0m z6R6%JD&E*m`^6`Zf_Pcpm*BFz(U9kS0?LysFZHwZr~IAb`s}iwl;!;eJnK-(P2f<~%Jr6!E9`(z0 zm7jOP<|>jF_`csHPbTnRE>epe*o{)WOEtex58@?HGjQ3C{K41GqWnQBe-a||??`aj zj<`>fQd_=Z8`Mf|j@Rs!` zPabxo-+0$xenFPe$kUfX&A;VXX2kQRZgvOrZ#z58rr*W(+e zT(3Xv_JpBTcUv{i)9{ z_-$dc>+=@}Bhd6?Jm~XZC*}G)-Br21p3qRazV6|pT-I@;zA)wbdQN}k`nu3q<@);4 z9Oe4@)oSJXI@@mL`num~<@)+zlyV27;r#PTc`iZYkymcx<=o0sDR)%vpgfOqC*^sS zyDHD8yrFV^{oF@+0TmynyrA;_$_ptUtGuxCIm-3>R;!g4Rq?x(7gK&(d2!`Y%AJ(I zQtqr=c1A}3mr$OHcT$FzRPLZ$zaQ%2O$KSMH#^ znsO)Q9?D&nS6ALpc@5=0%4;eQQ(jAXf9186k5yhr`5fhZDZ%{eYUO;$H2ZGl^;MqJ z%K4Pi{A!f)hARG*@IG8bB%ajCCx6!Cd0X_%-q3d<3-bt;d(wi)~w{I`2WVk zH063eyg+#x{=f0?hjKk1-mE+w|KE7nt6a~Ak1Nl>|2G~kD%bPjDCIKN20c-(=fm%m z>-q3s%JqCWvC(0sALBvKhxv9tv+MaVzin&w9Ojbri!aZZUC)P|RDK5)UtW1G<<*qS zI&8dLU%8`-Z=pPo^0vzJDi2bgPkA@x`IYxqUO@Rs<$69mQF$R1KU=w;4=+AVd^oT2vMRrmay=g|uUyZEt0~v>;Red}e7L1@Js+0qm&S5cR_zH^@p?YoUAe1@ zAE4Y#`6%U8l}}Wz=fks=S5xszm3t^(r@XrIoyuz{Kdii_^0UhIeE7O@IYt=89w^uI zVSQd!SLOe#;_E4o&j&f9|LZGHsa(&8Gb?YX;vJRi`EXI?ja9sSpM+7bo)5dJcsceN z#p)>6^Wmn-o2mRh%JqD>qw*FiK0>*k5BF8B=flI5>-q3_<$69mL%E(0FH$bYbfa1N z{87(`x2kv_)&Bj;eU+b7-d6c#<$lWVDEC+XOu3#9e^A~|#oNWFC&u`;SDsY4%vFq+ z(<#^U;T+04syqdh>-n&}&tudZq~a^8_+aJLm4_&As9ev7TPY7y@&3y7d^kk8%)yLe zJ(TPD@Id7eD*tHZdOkc!c{dfW&x`eZc$tdtq2hD%|C5>?2buoKu~3fb;)3Eb+gv*M@kR zugE@7;wNyt?7PJ0u*)_szJ=Wv^6z4oZA9YtvCBFvev)0*G4ZSHvJQwxvHuG7%5~Cy z;GZ~tFnD4W!Cl$sf!AVR4BnW11-Q&7)_{j{{6_Fz z?AyQxvF`?#`NRS6@f?2?d>Z>H@OkX#!DXIt1$+y~-vr;oei!^W`y=p+?9ajPvA+R- z&;BR4oE(1zkC`{{`X%dUmUtAH5M1UB{IS=V?bn&(Q$c(scK(=1Onh~AzRe}Zo3Qh3 zeKFpeoo~B{aX)r`n=Zyf*^5DYda#!SAHZG~d^CF{@ZZ_1f-hvR0lt>KF1Xz1+z9+A z$2S8%!`>SFD!UK(J@x?bm+T$EKeC5{$LHfvPj=&hL(MD7WaS)c_6^Dt&?;sAE&D~| z<%G)P@%n3cBIVhXCstlsc@pJqlpE``{OI$MWP+y0u_~VbYkqYgCpFq*ui}?0PoaFj z@|4PNC{LyQgYwkMb8@4NdebN`t30jpM#|GEAE7+G@|DUnD8H{fqw*x&Sw?#@DKDyA zUx#U|Jd29&t~{&qS<161zo=Yahxx2Lhl+>}dnuQ>sPXa&>gazg1pZxf^eUMtfvV zYrGtx+(pGlDle=2rgD89CO&V>Mt+$a8^!V}ub}dDQC?B`BIWuz%zouE$2N-HQLeAU z*z-=rXpgHA$UlXZy9t^eYbmd)JVLp<^6|>6DPO1DL-`ryGUqp5uE{$!qn$NWe4z50 z%7-bhrF^0C+R9HWucQ2h^18}X^3K#~Pd(*DmDg9kKzRe@2b4Edeph)T<#BjtZPeRX zc@gEF%4;icqP&yxrpiYsZ>C&6^kUT8TzM`&NEqHic@^dQI*ga{Rw{m^^47{XDwlIK zsi^>vt3d~h<_(?;bfrd(f#k?+Gc;(b*7Fct5se7Ewp%5N+8Qy#6{UwIKeSQ_;P zC~u)$&M}Rb$0={G;@2wgp!}5bK;>_gcT}E|57I_^Iw>!qJV<#1<-y8>l!qvfR355) zh4L`vN0fI~{!Dqe@+3T&FxuZm`7g>Nl&@0WRe4;Vd>DDUDbK3ByYf=Xdnk9{|Hm~w z##8R9T+fGnl?Xkhw)Z z%6Y0{_WsIw%3$_6%8mcZ=LPmF=P7_WUe3#nmyLh&c?!87TwFfKQGiz(arvA`O>p@f zN(XTHoXc=<`Fzb1aQR%%VQ~4J(IasA98+RmiH&yh6vMo{a$VPOKBSwyri$l7tJym! zH_FK8&W3}_=h~Kl%jf0}gUjdg9)Zi}{u1-XCjBg*D=eU#55?4e<$S25_ABQ@li7zW z=R<+nmni35ve^$S=UtuIA1UWum)R5ZPQhqD?~2S`K)F6|s;OL`H+4|1&zpuT*XK=3 zlslMfq+f@X=TiPid2Z#2dFN%c-%)u1<$09XRGwFP2j%&c4_BUF`4Z*&yy>uVectp) zxjt`7%sW}5{rbGAfO37_R8zS=Z|b1Dm}=)}<;9h+Q0}DsxN>LZ&y<%?o}3Q`M*B-D zFQUAZ^18}PD-Tm%M)_FfF3MLcFRT2t@^Z>wDKD=)6(6*W_E%6|O1VC7YNA}9H$^Dd z=S{yW*XK>^mAk5X&ntIR{!V#S<>~m~YP8>7c`4=9ls8fCp*%u)b>&l(*HFG$c}?Y) zmDf`KQF(3UnUd2Jqy2T1msMU@c?;$Gys3wBecm)fxjt{&u3VotU01Hpo4zX7=S|so z5@57npEp%huFso(QQlN7S8wIbl+RJ#T={P0EtJb~*l15n<#JP(;jNTA@MOjC*2-O# z>+>cb<@&s-zjA%vG)K8UZ`!TgN7Wmp+*i5Wd}g$>t#SvRR2lB4+*P^1av$XZ%KIyC zr+kj`_R4oF@1Q(Nd7yIn5UJ75j>;W)l4p1)<*v$ul=~ zxjt`_$(hkkect52lQzTkd6TPhect4wT%R}fSFX>S<|x>X zhTZIn#l)DXzGp;PZ*TvA2;aaUXBY3ffn6fJLqh!nygLN=`Uix&m+&wZF!KF8*2TM? zcVI|hgi!*jaPju`>(Rs6+1ZI|XzSZ0pjN|jzTpAB-bOP$eQSA^@b>VK*8_vYf~uLT z{vQ)jyR8&16=YgUOV$5lDQO$Gy-SDCu>Yj(KP39cR!G~el?tU%x3c8041OJa!~c_I z_#siOmf=4tWy^{Z79QH(+t0Lq|Jyb0heWYjV%ti=X#L~X@{iU3ERiie_``}P$&GE+ zmR9_bh*}~0nmV2lve%Gx{)Y}I9S|HA(eoenH`YtG3l9zXr#+R`lI6lo+x@>N-L*>x z@3y{voje-XG41kVyQlnNQ~6(e{f9(9?e!nVDb~IIW69X|+Ycpe>h&K=J3ECL-A=XJ z)bBrRu>Whn|B&dX{r*FVSoiynC1cy~Ka{ko-+w4=so!P$_Ka{Y?d=^B(B0cNC@9p= zHzG8=mdSX6U`#>u5!%DUmVML@JBqTVsfk}ufN%Ksvzb`5AZA^%tpzc~ZQg7>JUqHtX;rnb22D)6Q=3+=n4O_*gBw%qe;M2# z)(o2lH>Py#1~(>LxAfl)?hh&dzXvI1uVULE#T3(v9Mji-4W0%-*D+wR64_&ZY$I10uZZ8>gKy2ZMjuU;Hei zvym~ZE1k%CG=!sy#a)=BH>fG6dpymep2l#n+3H&v{BRD37>DbdQG`zcSxPPt2b@Xw{wBv4UYKC)} z@POdZZUNrm0qp|9148@)YI&CO_9zw6Gt6iRtdG(fs|Ov^q0w~EH(gxYd0dd-SiS3UldH7h2a zEOIQ@teA2h|H+yalP;zi|1WFSkJT8vvDmL!G5dU5*Q}U=vV8w~pY=n=f4yeKWc+W| zteAAN$gy0rV#@tDYgSCUm}dOHtXV%+^N(v*IdAXwAzjTEY|D6?4#t(Qwq~Em>OHl z=<0ts%{11p#-_tgL(h^wUYxN#+xKVrriyKDkFTdkwGcS^{iK6qcI>uyaLm}mtdTN1 z`&S(tlh$+s_wPGcXZzneSZDYjIyh#7vb}?2ivG799Fz7x>0q7hf9qhKfjd|xl0R8_ zW3JtJ81EE@1xqWNHC_l1xsYte&3z^I@|fO|m;V~F0Real#x%^-o%F8`Ry8ab5l$U#cbp1nYC@=TK=<-8tC@=Sn=<>sC zDBs@{Yy9Z)!%fd)+yA4@rN1vf!iMrwER-K;3-ud+;xD%Kzp_yObQ|jbXrX@NyF+4Ie|+O6Q`3*${*6Cv65H~rER;9?q)}|k z%lBI7`i(!~6Wj6yEYzRJhVrE>lsEpQOKj_R2}cEq-P6AR^y z?}CYKc^?bqjX%{8+wwsc$``hwd=Crdi`Yrc#|SJnMD%ZBwom4)(^ZKyw!h4QX8ly~6r zdi>mMC||@v{q8oDFJ+;A4;#w6TByIe4drWEsNeYRtk{mfd|#Lz|JgQ-|1TEWU(1I2 z{VkNQZA1AW3(H@}hVt@#W_tOJ?-+}1|Mj;}zwuquu`Ms(kEZKyU_*KN9yPuGH?*Pr z91HzF$ApFdt7qt2%PnU|l> zSLFpMpFw~harvuRDW8zPb56Wvn# z^Kt!UzN?)+d#}k@CoPqi?_DdPgH8X3X4=g&nWgqOw9x*(rdVwME0bBOe{d}O@2Qpg zJ6Nc{zlHjXnku(c|AJW7Z@kZDY5DtGsDGe^`u(ibzn|;>S^u}OQvVbS^$)gC{|YPh zKa1t^FSb(uY76xn_aET+KekeTa%0D0`uW-RW4upcss9gKsDHRAAJ%VtZ=ET{59@Vd zu3vxWh|wM+R{!MZ^740qzfM-_|7f9p zI)_>PZ{hwo5|4l3P7qC#jasL6f0%{(jrZTN{tH&>AIS9^$9MgM{eRj@{lhKPZ@mAE^&5W|$I|$(=lTol z%1!^r`ZJr#TN?j4T)z{SH;(_)E!5xIO8rr>T>fTO>OXB^`HlCVaQPQlsXtA2YWUBV zf3}tSA6Z!b*%s=*Zl(UpT>sD3|BR-2uBGv7!{v+7V#NH$@k?VWZ)$>_E4+}&)wE)n ze)RawGd;)tYhaS^`{sk85kF-+%POiV4u@LG97SnE|mHK;FsNcB$ zfy;l!O8p;Wx%|hi)W3x5*YoEk7V6KE(DL{f%0UbLv-LNVMZ2jG9rG5wg19W=(S!JRA z1c@w<-$kzfXX~%=$4D$Ke?trPudz^nEi3h>;(`0w@>jD`e}ArDufOXo)IZ)z{Z+aC zpRK=Rtkgfn!t!shQ2$XY^@ni%KU;qjm^KJY``_QV;Lp}yV}r6Zeupiz-?$cl+g}wc z^>63;e>Q&QtW{~t?H20aZl(SL4yIt!PfB`- z`HlPkXe;H*I#7{OF(v6gSpKt>_P5~n*W~iX{AZWx|E6&Bk8Br}lUQDV_B&AA&)Pr0 zO8N6#{%7s)Z7OeR{hMQ<{d-MK!uB7qQom0wYQJ%POaEa1?Y2_?Bd%Zi$>_iRrbJkO zw3YftbN&1f(*&&lvz7Yo+-d#O^&hlQe~F})$L|lWctlLi^dGFhsHwcA{?Ekq_u%rz z@*lQP{}3znm(5KD3vzjR!20`Jsei16 zTdP)PtrRh>7}L79TDfZFlzyy5a8KThAjTLX7C7^Ar{;79BCsKOsK_#c8_0{eX@^LNVNrxZS4|1R@)Re_$r{ose@Pd@3j_&0+eoj)fO zeuKeZUgkUw)$cO~e-iw9x103(t5XWU$KbbuAFAKW=jie4fc^vUeJAtxpJ9L9{h9Uq zqhf!;;4iz;5pVNg^pamidM$r#;799sP~mSj_zmEP>X+}Et?|1R{?7`(%iwPTKUBX5 z41PcO(fS=y__;AX|FN6s#neLen?rid|0I40vp&6-8R_~RrfoTYHyZp#@Jpfhoy`A> z2EQHrX#PhOKL6g^Wi&3ozuX4?)gFvq^8YaOd!bJR^uHVS_bB#{(!ON;k~G0J`^U13 z-zw5;`5RF9rxpI&20wPQb37Ek?+tw%`cV818upJX_Kzv{mlW#pOM#D%(asrql=*+f z(7zA;ty4<3A@v6geJAuXew^!QJ8$TFq34`Mo8zB|cQY@wvMH>!As4d=a|7yDg2nikI&QdSGw4NR|NPANw3AfS>f~gTRHz; zGx$$~zc#>s$>8r)_`H5s@;eQF7xi3D)!G+?7y21&@`O!`QaS+ zq54@$dM$s46#hJgzuDkd+@4+iyle1>6#jgL&%e{E`M(kTwSoFMZ15))KCi!)^;0xo z=l6mis-Ja+egyhZ{nV0P%U|Kcna98D75iHae$E{(aH0D7*x;8d{J6p&Hu(2}A3Fa0 zWbi8$KCd5_`Kwr<=kG1>L-n(W^jiGu6h5yXm;Bcaen0r3`uW<>pMhSUKgjd12}3`# z!sY+o!2CI5_}{4b&(~^7|5q*4<6i}S$o}^XeQlQZHd{y$23&HpyVe_p>X{r}Y9pEc~4{{Ld=uej5NDU|;b zx=uxlUorHd`n`_yn*ZI3|GfTP`v0oIf6}mD`v0Y&PeK32v}(!x{P~4pe?RO`LeJly z@cMaa|3!m8m?i(b!7r|M?>|vKub-FvYI=j?n8^CCxyu_{EC=7)>;K}P`+k|{`xl@eSNK&5znb*yzibuYui=}P zMB4OcGiD?Ve%>QE|Jvykod4DI&)eKY@M1q|U2ZpSC-f-!n+$$(+zAUKe7=8x z`Tlc5 zU-q3l(p+oA&+ET6^ecLu9$zC&S>ScP?}L8o1=!dCy&U&CKYpC_Tw?OLn1Vj;Ux?nv z&kv7*FZC_Z7mE`BsUIahhp5u;5d9Dq0H)@+0nQ)af57Yg{9}J4n-y)iflPau)AQQ@ q4%(FZ*)%4PU93p{?e_W{&ck_(8}p)#%S+WSn3aCnzvN%EN&Wvvzn$0s literal 0 HcmV?d00001 diff --git a/src/recycle.c b/src/recycle.c index eb78eaa..207c8a0 100644 --- a/src/recycle.c +++ b/src/recycle.c @@ -575,8 +575,6 @@ extern "C" { free_string(pcdata->finale_location); free_string(pcdata->speaking); free_string(pcdata->dream_origin); - free_string(pcdata->doom_desc); - free_string(pcdata->doom_custom); free_string(pcdata->dreamplace); free_string(pcdata->dreamtitle); free_string(pcdata->murder_name); @@ -1480,6 +1478,8 @@ extern "C" { account->pkarma = 0; account->karmabank = 0; account->karmaearned = 0; + account->weekly_rp_karma = 0; + account->weekly_rp_karma_week = 0; account->encounter_karma = 0; account->adventure_karma = 0; account->mystery_karma = 0; @@ -4304,10 +4304,6 @@ int last_msg; pcdata->brandstatus = 0; pcdata->last_develop_type = 0; pcdata->last_develop_time = 0; - pcdata->doom_date = 0; - pcdata->doom_countdown = 0; - pcdata->doom_desc = str_dup(""); - pcdata->doom_custom = str_dup(""); pcdata->speaking = str_dup("English"); pcdata->dream_origin = str_dup(""); pcdata->murder_name = str_dup(""); diff --git a/src/run_ai_engine.py b/src/run_ai_engine.py index 3d54af5..291cfa5 100644 --- a/src/run_ai_engine.py +++ b/src/run_ai_engine.py @@ -614,36 +614,6 @@ def social_rate(name_one, name_two): append_line_to_file("../data/ai_out.csv", outstring) logging.info(outstring) -def describe_doom(char_name, days): - ai_model = "gpt-4" - #ai_model="gpt-3.5-turbo", - intemp = 0.8 - max_size = 800 - out_msg = [] - fname = "../player/" + char_name - hist_text = extract_hist_section(fname) - otext = char_name + " is a character in a fictional horror setting. The setting is a small town in Massachusetts called Haven. In this setting supernatural forces such as vampires, werewolves and demons exist in secret. It is a horror setting, where power equals corruption. The character's history up to this point is:\n" + hist_text + "\nToday's date is " + dstring() + ". The character has been prophesied to die in " + str(days) + " days. Write the prophecy that foretells the character's death. It should be three of four sentences and include some details about how they are going to die. Do not include the exact date of their death. Start your response with 'Prophecy:'" - add_message(out_msg, "user", otext) - - - logging.info(out_msg) - response = openai.ChatCompletion.create( - model=ai_model, - messages=out_msg, - max_tokens=max_size, - temperature=intemp, - n=1, - ) - logging.info(response) - response_role = response.choices[0].message.role - response_content = response.choices[0].message.content - response_content = clean_aioutput(response_content) - logging.info(response_content) - outstring = "3|||" + char_name + "|||" + str(days) + "|||" + response_content - logging.info(outstring) - append_line_to_file("../data/ai_out.csv", outstring) - - def describe_operation(antag_faction, area): ai_model = "gpt-4" #ai_model="gpt-3.5-turbo", @@ -1054,8 +1024,6 @@ def write_to_rplog(type, subtype, title_text, otext): create_encounter(ai_input.iloc[i]['ID']) if(ai_input.iloc[i]['Type'] == 2): describe_operation(ai_input.iloc[i]['ValOne'], ai_input.iloc[i]['ValTwo']) - if(ai_input.iloc[i]['Type'] == 3): - describe_doom(ai_input.iloc[i]['ValOne'], ai_input.iloc[i]['ValTwo']) if(ai_input.iloc[i]['Type'] == 4): social_rate(ai_input.iloc[i]['ValOne'], ai_input.iloc[i]['ValTwo']) if(ai_input.iloc[i]['Type'] == 5): diff --git a/src/save.c b/src/save.c index c0135a4..960fbbc 100644 --- a/src/save.c +++ b/src/save.c @@ -1517,12 +1517,6 @@ int summary_helpless;*/ if (safe_strlen(tch->pcdata->last_bitten) > 1) fprintf(fp, "LastBitten %s~\n", tch->pcdata->last_bitten); - if (tch->pcdata->doom_date > 1) - { - fprintf(fp, "Doom %d\n", tch->pcdata->doom_date); - fprintf(fp, "DoomDesc %s~\n", tch->pcdata->doom_desc); - } - fprintf(fp, "DoomCustom %s~\n", tch->pcdata->doom_custom); for (x = 0; x < 25; x++) { if (tch->pcdata->memories[x] != NULL && safe_strlen(tch->pcdata->memories[x]) > 1) fprintf(fp, "Memory %s~\n", tch->pcdata->memories[x]); @@ -2848,9 +2842,20 @@ KEYS( "ChatHistory", ch->pcdata->chat_history, fread_string( fp ) KEY("DestinyFeatureRoom", ch->pcdata->destiny_feature_room, fread_number(fp)); KEY("DreamFromOutfit", ch->pcdata->dreamfromoutfit, fread_number(fp)); - KEY("Doom", ch->pcdata->doom_date, fread_number(fp)); - KEY("DoomDesc", ch->pcdata->doom_desc, fread_string(fp)); - KEY("DoomCustom", ch->pcdata->doom_custom, fread_string(fp)); + if (!str_cmp(word, "Doom")) { + fread_number(fp); + fMatch = TRUE; + } + if (!str_cmp(word, "DoomDesc")) { + char *tmp = fread_string(fp); + free_string(tmp); + fMatch = TRUE; + } + if (!str_cmp(word, "DoomCustom")) { + char *tmp = fread_string(fp); + free_string(tmp); + fMatch = TRUE; + } KEY("DeployCore", ch->deploy_core, fread_number(fp)); KEY("DeployCult", ch->deploy_cult, fread_number(fp)); KEY("DeploySect", ch->deploy_sect, fread_number(fp)); diff --git a/src/skills.c b/src/skills.c index 0798819..8480f17 100644 --- a/src/skills.c +++ b/src/skills.c @@ -312,7 +312,7 @@ extern "C" { return DTYPE_UNKNOWN; } - const char *fac_names_2[4] = {"", "Hand", "Order", "Temple"}; + const char *fac_names_2[4] = {"", "Illuminati", "Order", "Temple"}; int skillcount(CHAR_DATA *ch, int type) { int i, count = 0; @@ -3628,7 +3628,7 @@ extern "C" { { if((combat_focus(ch) + 1 ) > 1 && (combat_focus(ch) +1) > arcane_focus(ch) && (combat_focus(ch) + 1) > prof_focus(ch)) { - send_to_char("As a manipulative faction the Hand hard restricts characters who are too heavily combat focused. You will need to leave the Hand before training this.\n\r", ch); + send_to_char("As a manipulative faction the Illuminati hard restricts characters who are too heavily combat focused. You will need to leave the Illuminati before training this.\n\r", ch); return; } } @@ -3644,7 +3644,7 @@ extern "C" { { if((prof_focus(ch) + 1 ) > 1 && (prof_focus(ch) +1) > arcane_focus(ch) && (prof_focus(ch) + 1) > arcane_focus(ch)) { - send_to_char("As a faction adverse to inequality the Order hard restricts characters who are too heavily professionally focused. You will need to leave the Order before training this.\n\r", ch); + send_to_char("As a faction that rejects rigid institutions the Anarchists hard restrict characters who are too heavily professionally focused. You will need to leave the Anarchists before training this.\n\r", ch); return; } } @@ -11320,13 +11320,36 @@ extern "C" { return total; } + static int rp_karma_week_id() { + tm *ptm; + time_t east_time; + + east_time = current_time - 14400; + east_time -= 3600; + + ptm = gmtime(&east_time); + if (ptm == NULL) + return 0; + + int days_since_friday = (ptm->tm_wday - 5 + 7) % 7; + int seconds_since_cutoff = + (days_since_friday * 86400) + + ((ptm->tm_hour * 3600) + (ptm->tm_min * 60) + ptm->tm_sec - (16 * 3600)); + + if (seconds_since_cutoff < 0) + seconds_since_cutoff += 7 * 86400; + + time_t week_start = east_time - seconds_since_cutoff; + return (int)(week_start / (7 * 86400)); + } + void give_karma(CHAR_DATA *ch, int amount, int type) { if (ch == NULL || ch->in_room == NULL) return; - if (!other_players(ch) && type == KARMA_AMBIANT && !battleground(ch->in_room) && !has_mystery(ch)) + if (!other_players(ch) && (type == KARMA_AMBIANT || type == KARMA_RP) && !battleground(ch->in_room) && !has_mystery(ch)) return; if (IS_FLAG(ch->comm, COMM_PRIVATE) && !IS_FLAG(ch->act, PLR_AFTERGLOW)) { @@ -11360,6 +11383,38 @@ extern "C" { } return; } + + if (type == KARMA_RP && ch->pcdata->account != NULL && !is_gm(ch)) { + int week_id = rp_karma_week_id(); + if (ch->pcdata->account->weekly_rp_karma_week != week_id) { + ch->pcdata->account->weekly_rp_karma_week = week_id; + ch->pcdata->account->weekly_rp_karma = 0; + } + + int remaining = 2000 - ch->pcdata->account->weekly_rp_karma; + if (remaining <= 0) + return; + + int award_karma = UMAX(0, ch->pcdata->account->award_karma); + int max_base; + if (award_karma <= 0) { + max_base = remaining; + } + else if (remaining <= award_karma) { + max_base = remaining / 2; + } + else { + int option2 = remaining - award_karma; + if (option2 < award_karma) + max_base = remaining / 2; + else + max_base = option2; + } + + amount = UMIN(amount, max_base); + if (amount <= 0) + return; + } int ramount = amount; if (ch->pcdata->account != NULL) { @@ -11372,22 +11427,31 @@ extern "C" { } - int bonus = UMIN(ch->pcdata->account->award_karma, amount); - ch->pcdata->account->karma += amount; - ch->pcdata->account->karma += bonus; + if (type == KARMA_RP && !is_gm(ch)) { + int bonus = UMIN(ch->pcdata->account->award_karma, amount); + ch->pcdata->account->karma += amount + bonus; + ramount = amount + bonus; + ch->pcdata->account->award_karma -= bonus; + ch->pcdata->account->weekly_rp_karma += ramount; + } + else { + int bonus = UMIN(ch->pcdata->account->award_karma, amount); + ch->pcdata->account->karma += amount; + ch->pcdata->account->karma += bonus; - ramount += bonus; + ramount += bonus; - ch->pcdata->account->award_karma -= bonus; - if (ch->karma > 0) - ch->pcdata->account->karma += ch->karma; - ch->karma = 0; + ch->pcdata->account->award_karma -= bonus; + if (ch->karma > 0) + ch->pcdata->account->karma += ch->karma; + ch->karma = 0; - if (ch->pcdata->account->karmabank > 0) { - ch->pcdata->account->karma += - UMIN(ch->pcdata->account->karmabank, amount * 4); - ch->pcdata->account->karmabank -= - UMIN(ch->pcdata->account->karmabank, amount * 4); + if (ch->pcdata->account->karmabank > 0) { + ch->pcdata->account->karma += + UMIN(ch->pcdata->account->karmabank, amount * 4); + ch->pcdata->account->karmabank -= + UMIN(ch->pcdata->account->karmabank, amount * 4); + } } } else if (!is_gm(ch)) @@ -11425,6 +11489,8 @@ extern "C" { ch->pcdata->account->mystery_karma += ramount; else if (type == KARMA_AMBIANT) ch->pcdata->account->ambiant_karma += ramount; + else if (type == KARMA_RP) + ch->pcdata->account->ambiant_karma += ramount; else if (type == KARMA_MONSTER) ch->pcdata->account->monster_karma += ramount; else if (type == KARMA_SCHEME) @@ -38614,6 +38680,8 @@ extern "C" { account->scheme_karma = 0; account->offworld_karma = 0; account->other_karma = 0; + account->weekly_rp_karma = 0; + account->weekly_rp_karma_week = 0; account->storyidea_cooldown = 0; account->encounter_cooldown = 0; account->target_encounter_cooldown = 0; @@ -39023,7 +39091,7 @@ extern "C" { _DOFUN(do_eidilon) { char arg1[MSL]; argument = one_argument_nouncap(argument, arg1); - if (ch->pcdata->ci_editing == 18 || ch->pcdata->ci_editing == 19) { + if (ch->pcdata->ci_editing == 19) { ch->pcdata->ci_absorb = 1; FACTION_TYPE *cult = clan_lookup(ch->fcult); FACTION_TYPE *sect = clan_lookup(ch->fsect); @@ -39094,12 +39162,7 @@ extern "C" { } _DOFUN(do_base) { - if (ch->pcdata->ci_editing == 18) { - ch->pcdata->ci_absorb = 1; - ch->pcdata->ci_discipline = number_range(ENCOUNTER_ONE, ENCOUNTER_MAX); - printf_to_char(ch, "New Base encounter: %s\n\r", encounter_prompt(ch, ch->pcdata->ci_discipline).c_str()); - return; - } + send_to_char("Nothing happens.\n\r", ch); } ANNIVERSARY_TYPE * get_anniversary_today() diff --git a/src/stories.c b/src/stories.c index 0105fe7..bbfa2c2 100644 --- a/src/stories.c +++ b/src/stories.c @@ -7997,7 +7997,7 @@ offline_reward((*it)->author, TYPE_KARMA, 2500); #define SF_WHITECIRCLE 57 #define SF_VAMPIREEMP 58 - char *const subfac_names[] = {"None", "The Black Circle", "Order ShieldBearers", "Order SwordBearers", "Order Librarians", "Temple Strike Force", "Temple Intelligence", "Temple Demolishers", "The Peacekeeping Hand", "The Shadow Hand", "The Whispering Hand", "The Dynasty", "The Red Circle", "Aquarian Guard", "Sheriff", "FBI", "Interpol", "RockField Bounties", "The Mob", "Russian Mafia", "Desmond King", "CIA", "MI6", "Chinese Intelligence", "Rushell Industries", "Tyrell Corp", "The Hanshin Group", "New World Order", "The Chosen", "The Forsaken", "The Prometheans", "The House of Odin", "The House of Ra", "The House of Zeus", "The House of Jade", "The House of Vishnu", "The House of Jupiter", "The Undergods", "The Circus", "The Gamemasters", "The Beastmasters", "The Banished", "The Syndicate", "The Watchers", "The Sentinels", "The Lost", "The Faelings", "The Vampire Court of New York", "The Redwood Pack", "The Free", "The Illarin Empire", "The People", "The Kingdom of Nar", "The Coven", "The Witch Hunters", "The Hunters", "Russian Intelligence Service", "The White Circle", "The Vampire Empire"}; + char *const subfac_names[] = {"None", "The Black Circle", "Anarchist Rioters", "Anarchist Raiders", "Anarchist Firebrands", "Temple Strike Force", "Temple Intelligence", "Temple Demolishers", "The Peacekeeping Illuminati", "The Shadow Illuminati", "The Whispering Illuminati", "The Dynasty", "The Red Circle", "Aquarian Guard", "Sheriff", "FBI", "Interpol", "RockField Bounties", "The Mob", "Russian Mafia", "Desmond King", "CIA", "MI6", "Chinese Intelligence", "Rushell Industries", "Tyrell Corp", "The Hanshin Group", "New World Order", "The Chosen", "The Forsaken", "The Prometheans", "The House of Odin", "The House of Ra", "The House of Zeus", "The House of Jade", "The House of Vishnu", "The House of Jupiter", "The Undergods", "The Circus", "The Gamemasters", "The Beastmasters", "The Banished", "The Syndicate", "The Watchers", "The Sentinels", "The Lost", "The Faelings", "The Vampire Court of New York", "The Redwood Pack", "The Free", "The Illarin Empire", "The People", "The Kingdom of Nar", "The Coven", "The Witch Hunters", "The Hunters", "Russian Intelligence Service", "The White Circle", "The Vampire Empire"}; char *get_subfac_name(int val) { return subfac_names[val]; } char *reward_string(int val) { @@ -10570,6 +10570,9 @@ continue; } _DOFUN(do_encounter) { + send_to_char("Encounters have been removed.\n\r", ch); + return; + char arg1[MSL]; argument = one_argument_nouncap(argument, arg1); CHAR_DATA *victim; @@ -26184,75 +26187,6 @@ return; return power; } - // 11 for t5 - // 5 for t3 - int doom_days(CHAR_DATA *ch) { - double tcount = (double)ch->pcdata->account->tier_count / - UMAX(1.0, (double)ch->pcdata->account->total_count); - double ntcount = sqrt(tcount * tcount * tcount); - double ocount = (double)time_info.lweek_tier / UMAX(1.0, (double)time_info.lweek_total); - double otcount = sqrt(ocount * ocount * ocount); - - int ctier = race_table[ch->race].tier; - - int sdays = 0; - if (ctier == 5) - sdays = 90; - else if (ctier == 4) - sdays = 110; - else if (ctier == 3) - sdays = 170; - else if (ctier == 2) - sdays = 350; - else if (ctier == 1) - sdays = 450; - - if (!is_super(ch)) - sdays = sdays * 3 / 2; - - if (ch->race == RACE_LOCAL || ch->race == RACE_IMPORTANT || ch->race == RACE_DEPUTY || ch->race == RACE_FACULTY) - sdays = sdays * 3 / 2; - - sdays = sdays * number_range(90, 110) / 100; - - sdays = sdays + 30; - - sdays = sdays - (ntcount * 6); - sdays = sdays - (otcount * 3); - return sdays; - } - - void find_doom(CHAR_DATA *ch) - { - char buf[MSL]; - int doomdays = doom_days(ch); - sprintf(buf, "3,0,%s,%d,,,", ch->name, doomdays); - log_string(buf); - writeLineToFile(AI_IN_FILE, str_dup(buf)); - } - - void set_doom(CHAR_DATA *ch) { - if (is_gm(ch) || higher_power(ch)) - return; - - if(strlen(ch->pcdata->doom_desc) < 2 && ch->played/3600 >= 20 && strlen(ch->pcdata->history) > 100) - { - if(strlen(ch->pcdata->doom_custom) > 5) - { - free_string(ch->pcdata->doom_desc); - ch->pcdata->doom_desc = str_dup(ch->pcdata->doom_custom); - free_string(ch->pcdata->doom_custom); - ch->pcdata->doom_custom = str_dup(""); - ch->pcdata->doom_date = current_time + (3600 * 24 * (doom_days(ch))); - } - else - find_doom(ch); // create the ai job - } - else if(ch->played/3600 >= 60) - ch->pcdata->doom_date = current_time + (3600 * 24 * (doom_days(ch) - 10)); - } - - _DOFUN(do_outputencounters) { char buf[MSL]; diff --git a/src/structs.h b/src/structs.h index 5bd10fb..206161f 100644 --- a/src/structs.h +++ b/src/structs.h @@ -1001,6 +1001,8 @@ int dream_karma; int pkarma; int karmabank; int karmaearned; + int weekly_rp_karma; + int weekly_rp_karma_week; int donated; int renames; int colours; @@ -3508,10 +3510,6 @@ bool crowded_room; int dream_attack_cool; int last_develop_type; int last_develop_time; - int doom_date; - int doom_countdown; - char * doom_desc; - char * doom_custom; int previous_focus_vnum[25]; int previous_focus_level[25]; int form_change_date; @@ -4827,5 +4825,3 @@ bool crowded_room; #endif #endif - - diff --git a/src/tables.c b/src/tables.c index 71558ef..b38885c 100644 --- a/src/tables.c +++ b/src/tables.c @@ -1384,8 +1384,8 @@ const struct skill_type skill_table[] = { {SKILL_FLEETFOOT, "Fleet of Foot", { 1, 0, 0, 0, 0, 0}}, {SKILL_SOOTHING, "Soothing Aura", { 1, 0, 0, 0, 0, 0}}, {SKILL_TOUCHED, "Sensitive", { 1, 0, 0, 0, 0, 0}}, -{SKILL_CHAND, "Hand", { 1, 2, 3, 4, 5, 0}}, -{SKILL_CORDER, "Order", { 1, 2, 3, 4, 5, 0}}, +{SKILL_CHAND, "Illuminati", { 1, 2, 3, 4, 5, 0}}, +{SKILL_CORDER, "Anarchists", { 1, 2, 3, 4, 5, 0}}, {SKILL_CTEMPLE, "Temple", { 1, 2, 3, 4, 5, 0}}, {SKILL_CSUBFACTION, "Subfaction", { 1, 2, 3, 4, 5, 0}}, {SKILL_ALCHEMY, "Alchemy", { 1, 2, 3, 4, 5, 0}}, diff --git a/src/travel.c b/src/travel.c index bce61e4..dbf4e8a 100644 --- a/src/travel.c +++ b/src/travel.c @@ -3242,12 +3242,6 @@ printf_to_char(to, "Valid: %d, Cooldown: %d, vnum: %d, Name: %s", (*it)->valid, return; } - if (!str_cmp(arg1, "encounter")) { - ch->pcdata->ci_discipline = number_range(5, 45); - ch->pcdata->ci_editing = 18; - send_to_char("Done.\n\r", ch); - return; - } if (!str_cmp(arg1, "patrol")) { ch->pcdata->ci_editing = 19; send_to_char("Done.\n\r", ch); diff --git a/src/update.c b/src/update.c index bec15a9..5da93b8 100644 --- a/src/update.c +++ b/src/update.c @@ -2699,10 +2699,17 @@ sprintf(buf, "BloodStats %s, %d %d %d %d\n\r", ch->name, total, total_skills(ch) workinglf = workinglf * 4 / 5; } if ((*it)->type == EVENT_OPERATION || (*it)->typetwo == EVENT_OPERATION) { - if (char_in_alliance_with(ch, (*it)->faction)) - workinglf *= 2; - else - workinglf /= 2; + FACTION_TYPE *event_fac = clan_lookup((*it)->faction); + int alliance_issue = time_info.sect_alliance_issue; + if (event_fac != NULL && event_fac->type == FACTION_CULT) + alliance_issue = time_info.cult_alliance_issue; + + if (alliance_issue != AXES_SUPERNATURAL) { + if (char_in_alliance_with(ch, (*it)->faction)) + workinglf *= 2; + else + workinglf /= 2; + } } if ((*it)->type == EVENT_CATASTROPHE || (*it)->typetwo == EVENT_CATASTROPHE) workinglf = workinglf * 3 / 5; @@ -10057,40 +10064,6 @@ world: %d, room area: %d, desti area: %d\n\r", room->vnum, desti->vnum, vehicle_ } } - if (!IS_FLAG(to->act, PLR_DEAD)) { - if (to->pcdata->doom_date <= 1 && time_info.minute % 13 == 0) { - set_doom(to); - } - if (to->pcdata->doom_date > 1 && to->pcdata->doom_date < current_time && to->pcdata->doom_date > current_time - (3600 * 24 * 28)) { - if(to->pcdata->doom_countdown == 0) - to->pcdata->doom_countdown = 60; - if(to->pcdata->doom_countdown > 0) - { - to->pcdata->doom_countdown--; - if(to->pcdata->doom_countdown == 1) - { - send_to_char("Your doom catches up to you.\n\r", to); - real_kill(to, to); - if (!IS_NPC(to)) { - free_string(to->pcdata->deathcause); - to->pcdata->deathcause = str_dup("Unclear"); - } - } - else - { - send_to_char("You feel your doom approaching.\n\r(You need to log off or reroll this character immediately to prevent their death.\n\r", to); - return; - } - } - } - else if (to->pcdata->doom_date > 1 && to->pcdata->doom_date < current_time) { - free_string(to->pcdata->doom_desc); - to->pcdata->doom_desc = str_dup(""); - set_doom(to); - } - } - - if (time_info.minute % 3 == 0) { if (in_fight(to) && to->fight_fast == FALSE) { if (to->fight_current == NULL || to->fight_current->in_room == NULL || !same_fight(to, to->fight_current)) @@ -10265,57 +10238,6 @@ minute_update(clock_minute); } } } - void update_ai_doom(std::vector tarray) - { - struct stat sb; - char buf[MSL]; - DESCRIPTOR_DATA d; - bool online = FALSE; - CHAR_DATA *victim; - - d.original = NULL; - if ((victim = get_char_world_pc(const_cast(tarray[1].c_str()))) != NULL) // Victim is online. - online = TRUE; - else { - log_string("DESCRIPTOR: Offline doom"); - - if (!load_char_obj(&d, const_cast(tarray[1].c_str()))) { - return; - } - - sprintf(buf, "%s%s", PLAYER_DIR, capitalize(tarray[1].c_str())); - stat(buf, &sb); - victim = d.character; - } - if (IS_NPC(victim)) { - if (!online) - free_char(victim); - return; - } - if(strlen(victim->pcdata->doom_desc) > 1) - { - if (!online) - free_char(victim); - return; - } - int days = std::stoi(tarray[2]); - char logs[MSL]; - sprintf(logs, "Days: %d", days); - log_string(logs); - free_string(victim->pcdata->doom_desc); - victim->pcdata->doom_desc = str_dup(tarray[3].c_str()); - victim->pcdata->doom_date = current_time + (days * 3600 * 24); - sprintf(buf, "%s\nYou receive a prophecy: %s", victim->pcdata->messages, tarray[3].c_str()); - free_string(victim->pcdata->messages); - victim->pcdata->messages = str_dup(buf); - save_char_obj(victim, FALSE, FALSE); - - if (!online) - free_char(victim); - else - printf_to_char(victim, "You receive a prophecy: %s\n\r", victim->pcdata->doom_desc); - } - void update_ai_social(std::vector tarray) { log_string("AI SOCIAL UPDATE"); @@ -10658,18 +10580,9 @@ minute_update(clock_minute); log_string(inputString.c_str()); std::vector tarray = splitString(inputString, "|||"); int arg1 = std::stoi(tarray[0]); - if (arg1 == 1) { - int arg2 = std::stoi(tarray[1]); - std::string arg3 = tarray[2]; - add_encounter(1, arg2, &arg3[0], 0); - } if( arg1 == 2) { update_ai_operation(tarray); } - if(arg1 == 3) - { - update_ai_doom(tarray); - } if(arg1 == 4) { update_ai_social(tarray); @@ -10800,7 +10713,6 @@ minute_update(clock_minute); void ai_minute() { - ai_encounter_job(); ai_operation_job(); ai_log_job(); } diff --git a/src/world.c b/src/world.c index e3abde4..d60ef80 100644 --- a/src/world.c +++ b/src/world.c @@ -2239,8 +2239,8 @@ malice.\n"); case 'G': KEY("Government", location->government, fread_string(fp)); break; - case 'H': - KEY("Hand", location->hand, fread_number(fp)); + case 'I': + KEY("Illuminati", location->hand, fread_number(fp)); break; case 'L': KEY("Lockout", location->lockout, fread_number(fp)); @@ -2377,7 +2377,7 @@ malice.\n"); fprintf(fpout, "Continent %d\n", (*it)->continent); fprintf(fpout, "Status %d\n", (*it)->status); fprintf(fpout, "Notes %s~\n", (*it)->notes); - fprintf(fpout, "Hand %d\n", (*it)->hand); + fprintf(fpout, "Illuminati %d\n", (*it)->hand); fprintf(fpout, "Order %d\n", (*it)->order); fprintf(fpout, "Temple %d\n", (*it)->temple); fprintf(fpout, "Lockout %d\n", (*it)->lockout); @@ -2450,7 +2450,7 @@ malice.\n"); fprintf(fpout, "Status %d\n", (*it)->status); fprintf(fpout, "Notes %s~\n", (*it)->notes); - fprintf(fpout, "Hand %d\n", (*it)->hand); + fprintf(fpout, "Illuminati %d\n", (*it)->hand); fprintf(fpout, "Order %d\n", (*it)->order); fprintf(fpout, "Temple %d\n", (*it)->temple); fprintf(fpout, "XCoord %d\n", (*it)->x); @@ -2996,7 +2996,7 @@ malice.\n"); strcat(string, buf); } - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Anarchists`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); if (loc->lockout > current_time) { @@ -3741,7 +3741,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Anarchists`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { @@ -3772,7 +3772,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Anarchists`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -3802,7 +3802,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Anarchists`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -3832,7 +3832,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Anarchists`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -3862,7 +3862,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Anarchists`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -3891,7 +3891,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Anarchists`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -3921,7 +3921,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Anarchists`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -3951,7 +3951,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -3981,7 +3981,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -4011,7 +4011,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -4041,7 +4041,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -4069,7 +4069,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -4097,7 +4097,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -4124,7 +4124,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -4151,7 +4151,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -4178,7 +4178,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -4205,7 +4205,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -4232,7 +4232,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -4267,7 +4267,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -4294,7 +4294,7 @@ malice.\n"); sprintf(buf, "%s, Status: %s\n\r", (*it)->name, status_phases[(*it)->status]); strcat(string, buf); - sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Hand`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); + sprintf(buf, "Cult Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\nSect Support: `r%s`x: %d%%, `g%s`x: %d%%, `m%s`x: %d%%\n `DThe Illuminati`x: %d%%, `WThe Order`x: %d%%, `gThe Temple`x: %d%%\n", alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDELEFT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDERIGHT, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT], alliance_names(time_info.cult_alliance_issue, ALLIANCE_SIDEMID, time_info.cult_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDELEFT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDELEFT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDERIGHT, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDERIGHT + 10], alliance_names(time_info.sect_alliance_issue, ALLIANCE_SIDEMID, time_info.sect_alliance_type), loc->phil_amount[ALLIANCE_SIDEMID + 10], loc->phil_amount[FACTION_HAND], loc->phil_amount[FACTION_ORDER], loc->phil_amount[FACTION_TEMPLE]); strcat(string, buf); for (int i = 0; i < 5; i++) { if (get_locrep((*it), i) > 0) { @@ -5151,9 +5151,9 @@ area = 1; } } if (loc->hand >= loc->order && loc->hand >= loc->temple && loc->hand >= max) - return "The Hand"; + return "The Illuminati"; if (loc->order >= loc->hand && loc->order >= loc->temple && loc->temple >= max) - return "The Order"; + return "The Anarchists"; if (loc->temple >= loc->hand && loc->temple >= loc->order && loc->temple >= max) return "The Temple"; @@ -5170,9 +5170,9 @@ area = 1; } } if (loc->hand >= loc->order && loc->hand >= loc->temple && loc->hand >= max && loc->hand != high) - return "The Hand"; + return "The Illuminati"; if (loc->order >= loc->hand && loc->order >= loc->temple && loc->temple >= max && loc->order != high) - return "The Order"; + return "The Anarchists"; if (loc->temple >= loc->hand && loc->temple >= loc->order && loc->temple >= max && loc->temple != high) return "The Temple"; From f48165dc8dde7b4e121513d06277a02166372011 Mon Sep 17 00:00:00 2001 From: Fatherless1Xx Date: Wed, 17 Dec 2025 14:24:04 +0000 Subject: [PATCH 2/2] Everyone has ooc accesss and color restrings . --- src/act_comm.c | 10 +--------- src/act_obj.c | 34 +++++----------------------------- 2 files changed, 6 insertions(+), 38 deletions(-) diff --git a/src/act_comm.c b/src/act_comm.c index b8576fd..f209485 100644 --- a/src/act_comm.c +++ b/src/act_comm.c @@ -711,12 +711,7 @@ extern "C" { send_to_char("You cannot use that channel.\n\r", ch); return; } - // Added some checks so that immortals don't need donation credit to see - // Legends and OOC - Discordance - if ((bit == COMM_NOOOC && available_donated(ch) < 1000 && (!IS_IMMORTAL(ch)))) { - send_to_char("You cannot use that channel.\n\r", ch); - return; - } + // Legends - Discordance if ((bit == COMM_NOLEGEND && available_donated(ch) < 3000 && (!IS_IMMORTAL(ch)))) { send_to_char("You cannot use that channel.\n\r", ch); return; @@ -844,9 +839,6 @@ extern "C" { if (bit == COMM_NOSTALK && !IS_IMMORTAL(victim) && !IS_FLAG(victim->act, PLR_GM)) continue; - if (bit == COMM_NOOOC && available_donated(victim) < 1000) - continue; - if (bit == COMM_NOLEGEND && available_donated(victim) < 3000) continue; diff --git a/src/act_obj.c b/src/act_obj.c index ae3587c..2c639c3 100644 --- a/src/act_obj.c +++ b/src/act_obj.c @@ -7165,7 +7165,7 @@ extern "C" { if (IS_SET(poi->extra_flags, ITEM_NOINVENTORY)) REMOVE_BIT(poi->extra_flags, ITEM_NOINVENTORY); - if (!is_gm(ch) && !higher_power(ch) && colour == FALSE) { + if (colour == FALSE) { remove_color(nocol, ch->pcdata->ci_short); poi->short_descr = str_dup(nocol); free_string(poi->description); @@ -7709,7 +7709,7 @@ extern "C" { } if (ch->pcdata->ci_vnum == 1) { - custom_to_obj(ch, ch->pcdata->customizing, FALSE); + custom_to_obj(ch, ch->pcdata->customizing, TRUE); return; } @@ -7752,21 +7752,6 @@ extern "C" { } */ - bool shop_color = FALSE; - int min_col_cost = expensive_item_level(ci_type_to_item_type(ch->pcdata->ci_type))*100; - if (strcasestr(ch->pcdata->ci_short, "`") != NULL || strcasestr(ch->pcdata->ci_short, "`") != NULL) - { - char logs[MSL]; - sprintf(logs, "EXPENSIVE: %d %d %d %d", ch->pcdata->ci_type, ci_type_to_item_type(ch->pcdata->ci_type), ch->pcdata->ci_cost, min_col_cost); - log_string(logs); - if(ch->pcdata->ci_cost < min_col_cost) - { - printf_to_char(ch, "To create that shop item as a colored item it would need to cost at least %d dollars.\n\r", min_col_cost/100); - return; - } - shop_color = TRUE; - } - int value; if (IS_SET(poi->wear_flags, ITEM_WEAR_BODY)) { value = flag_value(wear_flags, "body"); @@ -7907,18 +7892,9 @@ extern "C" { smash_vector(ch->pcdata->ci_imprint); } - if (!is_gm(ch) && !higher_power(ch) && shop_color == FALSE) { - remove_color(nocol, ch->pcdata->ci_short); - poi->short_descr = str_dup(nocol); - free_string(poi->description); - remove_color(nocol, ch->pcdata->ci_long); - poi->description = str_dup(nocol); - } - else { - poi->short_descr = str_dup(ch->pcdata->ci_short); - free_string(poi->description); - poi->description = str_dup(ch->pcdata->ci_long); - } + poi->short_descr = str_dup(ch->pcdata->ci_short); + free_string(poi->description); + poi->description = str_dup(ch->pcdata->ci_long); poi->cost = ch->pcdata->ci_cost;