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dgus_util.h
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dgus_util.h
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#pragma once
/**
* @file dgus_util.h
* @author Barry Carter
* @date 01 Jan 2021
* @brief DGUS II LCD Driver Utility functions
*/
#include <stddef.h>
#include <stdint.h>
#include "dgus_reg.h"
#include "dgus.h"
/**
* @brief Layout of the music command register
*
* @return typedef struct
*/
typedef struct __attribute__((packed)) dgus_cmd_music {
uint8_t start_id; /**< Start playback of the Wav Id */
uint8_t section_id; /**< Play back on the segment id */
uint8_t volume; /**< Volume level to play 0-0x80 */
uint8_t play_mode; /**< 0 stop, 1 pause, 2 play */
} dgus_cmd_music; /**< Music cmd */
/**
* @brief Brightnedd LED configuration
*
* @return typedef struct
*/
typedef struct __attribute__((packed)) dgus_cmd_led_config {
uint8_t backlight_brightness_running; /**< Brightness while not in idle (0x0- 0x64) */
uint8_t backlight_brightness; /**< Brightness while in idle (0x0- 0x64) */
uint16_t dim_wait_ms; /**< Time before we idle /5ms */
} dgus_cmd_led_config; /**< Led config */
/**
* @brief System configuration information
*
* @return typedef struct
*/
typedef struct __attribute__((packed)) dgus_cmd_system_config { //0x80
uint8_t read_write_mode; /**< 0x0 to read this register, 0x5A to write. Write data at your peril */
uint8_t touch_panel_sensitivity_ro; /**< RO Current touchscreen sensitivility value */
uint8_t touch_panel_mode_config_ro; /**< RO Touch Mode. Regular DGUS, raw or paint */
uint8_t crc_enabled:1; /**< Serial comms CRC Enabled */
uint8_t music_enabled:1; /**< Buzzer on (1)/off(0) */
uint8_t load_22_bin_ro:1; /**< RO Load the 22_.bin configuration file */
uint8_t var_auto_upload:1; /**< Global control over auto upload. Controls that auto-upload will be disabled) */
uint8_t touch_audio_enabled:1; /**< Global audio control over button press audio */
uint8_t backight_standby:1; /**< Enable or disbale backlight standby mode */
uint8_t screen_orientation:2; /**< Current screen orientation. 00=0, 01 = 90, 10=180, 11=270 */
} dgus_cmd_system_config; /**< sys config*/
/**
* @brief Get the currently displayed page ID number
*
* @param page a pointer the page id variable
* @return #DGUS_RETURN
*/
DGUS_RETURN dgus_get_page(uint16_t *page);
/**
* @brief Change DGUS page
*
* @param page page id
* @return #DGUS_RETURN
*/
DGUS_RETURN dgus_set_page(uint8_t page);
/**
* @brief Change an icon to index val
*
* @param icon_addr VP of the icon
* @param val index to set to
* @return #DGUS_RETURN
*/
DGUS_RETURN dgus_set_icon(uint16_t icon_addr, uint8_t val);
/**
* @brief Get the current brightness for the display
*
* @param brightness value from 0 - 100%
* @return #DGUS_RETURN
*/
DGUS_RETURN dgus_get_brightness(uint8_t *brightness);
/**
* @brief Get the current brightness for the display
*
* @param brightness value from 0 - 100%
* @return #DGUS_RETURN
*/
DGUS_RETURN dgus_set_brightness(uint8_t brightness);
/**
* @brief Get the current volume
*
* @param volume pointer. 0-255 volume
* @return #DGUS_RETURN
*/
DGUS_RETURN dgus_get_volume(uint8_t *volume);
/**
* @brief Set the current volume level
*
* @param volume 0-255
* @return #DGUS_RETURN
*/
DGUS_RETURN dgus_set_volume(uint8_t volume);
/**
* @brief Reset the DGUS display
*
* @param full_reset 0 or 1. 1 will perform a full reset including T5 chip, NAND and all peripherals
* @return #DGUS_RETURN
*/
DGUS_RETURN dgus_system_reset(uint8_t full_reset);
/**
* @brief Read the system configuration variable
*
* @param config
* @return #DGUS_RETURN
*/
DGUS_RETURN dgus_get_system_config(dgus_cmd_system_config *config);
/**
* @brief PLay a stored wav by id
*
* @param sound_id id of the wav from the designer
* @param section_id section of the wav to play
* @param volume
* @param play_mode 0x0 stop, 0x1 pause, 0x2 play || or section_id to loop back to (firmware version dependant)
* @return #DGUS_RETURN
*/
DGUS_RETURN dgus_play_sound(uint8_t sound_id, uint8_t section_id, uint8_t volume, uint8_t play_mode);