diff --git a/_maps/apchh.json b/_maps/apchh.json
new file mode 100644
index 00000000000..d2101c1435e
--- /dev/null
+++ b/_maps/apchh.json
@@ -0,0 +1,17 @@
+{
+ "version": 1,
+ "map_name": "Dealta Station",
+ "map_path": "map_files/Apchh",
+ "map_file": "DealtaStation.dmm",
+ "shuttles": {
+ "emergency": "emergency_delta",
+ "ferry": "ferry_fancy",
+ "cargo": "cargo_nova_delta",
+ "whiteship": "whiteship_delta"
+ },
+ "job_changes": {
+ "Cook": {
+ "additional_cqc_areas": ["/area/station/service/cafeteria"]
+ }
+ }
+}
diff --git a/_maps/map_files/Apchh/DealtaStation.dmm b/_maps/map_files/Apchh/DealtaStation.dmm
new file mode 100644
index 00000000000..26f07012de1
--- /dev/null
+++ b/_maps/map_files/Apchh/DealtaStation.dmm
@@ -0,0 +1,160672 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aaa" = (
+/turf/open/space/basic,
+/area/space)
+"aaf" = (
+/obj/structure/sign/directions/engineering{
+ desc = "A sign that shows there are doors here. There are doors everywhere!";
+ icon_state = "doors";
+ name = "WARNING: EXTERNAL AIRLOCK"
+ },
+/turf/closed/wall/r_wall,
+/area/station/maintenance/solars/port/fore)
+"aaz" = (
+/obj/effect/landmark/start/hangover,
+/obj/structure/chair/stool/directional/east,
+/turf/open/floor/iron/dark,
+/area/station/service/theater)
+"aaM" = (
+/turf/closed/wall,
+/area/station/medical/surgery/theatre)
+"aaN" = (
+/obj/structure/window/reinforced/spawner/directional/south,
+/obj/structure/window/reinforced/spawner/directional/east,
+/obj/item/kirbyplants/random,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/ai/satellite/exterior)
+"aaQ" = (
+/obj/structure/window/reinforced/spawner/directional/south,
+/obj/structure/window/reinforced/spawner/directional/east,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/ai/satellite/exterior)
+"aaR" = (
+/obj/machinery/computer/security/telescreen/entertainment/directional/north,
+/obj/item/kirbyplants/random,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/camera/directional/north{
+ c_tag = "Library - Fore Starboard";
+ dir = 9;
+ name = "library camera"
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/machinery/light/small/directional/north,
+/turf/open/floor/iron/dark,
+/area/station/service/library)
+"aaV" = (
+/obj/item/kirbyplants/random,
+/obj/effect/turf_decal/tile/neutral/anticorner/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/commons/dorms)
+"aaX" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/mob_spawn/cockroach,
+/turf/open/floor/wood,
+/area/station/service/abandoned_gambling_den)
+"aaY" = (
+/obj/effect/landmark/start/hangover,
+/obj/machinery/status_display/evac/directional/west,
+/obj/structure/closet/emcloset,
+/obj/effect/turf_decal/delivery,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/structure/sign/nanotrasen/directional/north,
+/turf/open/floor/iron/dark,
+/area/station/hallway/secondary/entry)
+"abi" = (
+/turf/closed/wall,
+/area/station/construction/mining/aux_base)
+"abm" = (
+/obj/effect/landmark/start/hangover,
+/obj/machinery/status_display/ai/directional/north,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"abp" = (
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/turf/open/floor/plating,
+/area/station/maintenance/central)
+"abr" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/station/security/execution/transfer)
+"abw" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 5
+ },
+/obj/effect/turf_decal/stripes/corner{
+ dir = 8
+ },
+/turf/open/floor/iron/dark,
+/area/station/security/armory)
+"aby" = (
+/turf/open/floor/wood,
+/area/station/command/heads_quarters/captain)
+"abG" = (
+/obj/effect/turf_decal/trimline/blue/filled/corner{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/corner{
+ dir = 1
+ },
+/obj/effect/turf_decal/trimline/blue/filled/line,
+/obj/structure/sign/warning/secure_area/directional/west,
+/obj/machinery/light/directional/west,
+/turf/open/floor/iron/white,
+/area/station/medical/medbay)
+"abJ" = (
+/turf/open/floor/circuit/green,
+/area/station/ai/satellite/chamber)
+"abL" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/science/robotics/mechbay)
+"abO" = (
+/obj/structure/table/reinforced,
+/obj/item/stack/rods/fifty,
+/obj/item/wrench,
+/obj/item/storage/box/lights/mixed,
+/obj/effect/turf_decal/bot,
+/obj/structure/extinguisher_cabinet/directional/east,
+/turf/open/floor/iron,
+/area/station/engineering/storage)
+"abQ" = (
+/obj/machinery/status_display/evac/directional/east,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"acn" = (
+/obj/machinery/door/airlock/medical{
+ name = "Medbay Cold Room"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/structure/cable,
+/obj/effect/mapping_helpers/airlock/access/all/medical/surgery,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/plasticflaps/kitchen,
+/turf/open/floor/iron,
+/area/station/medical/coldroom)
+"acp" = (
+/obj/item/kirbyplants/random,
+/obj/effect/turf_decal/tile/yellow/anticorner/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/construction/mining/aux_base)
+"acr" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/portable_atmospherics/canister/air,
+/obj/effect/turf_decal/tile/yellow/anticorner/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/construction/mining/aux_base)
+"acs" = (
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/commons/locker)
+"act" = (
+/obj/machinery/atmospherics/pipe/smart/simple/yellow/visible{
+ dir = 5
+ },
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
+/area/station/engineering/atmos)
+"acD" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral/half/contrasted,
+/turf/open/floor/iron,
+/area/station/science/xenobiology)
+"acG" = (
+/obj/structure/table/reinforced,
+/obj/item/storage/belt/utility,
+/obj/item/wrench,
+/obj/effect/turf_decal/tile/yellow/half/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/construction/mining/aux_base)
+"acU" = (
+/obj/structure/table_frame,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/airalarm/directional/south,
+/turf/open/floor/iron/white/side{
+ dir = 1
+ },
+/area/station/service/kitchen/abandoned)
+"acX" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/maintenance/department/science/xenobiology)
+"ady" = (
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 4
+ },
+/obj/machinery/door/airlock/external{
+ name = "Gulag Shuttle Airlock"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/security/processing)
+"adz" = (
+/obj/effect/turf_decal/siding/white{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/commons/fitness/recreation)
+"adA" = (
+/obj/machinery/atmospherics/components/unary/outlet_injector/monitored/incinerator_input{
+ dir = 4
+ },
+/turf/open/floor/engine/vacuum,
+/area/station/maintenance/disposal/incinerator)
+"adC" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/grimy,
+/area/station/command/bridge)
+"adE" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/landmark/generic_maintenance_landmark,
+/turf/open/floor/plating,
+/area/station/maintenance/port/aft)
+"adF" = (
+/obj/effect/turf_decal/stripes/corner{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"adK" = (
+/obj/structure/disposalpipe/segment{
+ dir = 5
+ },
+/obj/machinery/door/window/brigdoor/left/directional/north{
+ name = "Chamber Access";
+ req_access = list("science")
+ },
+/obj/machinery/door/firedoor/border_only{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/door/poddoor/preopen{
+ id = "sci_experimentor";
+ name = "Experimentor Blast Door"
+ },
+/obj/effect/turf_decal/caution/stand_clear,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/science/explab)
+"adM" = (
+/obj/effect/landmark/start/security_officer,
+/obj/effect/turf_decal/trimline/red/filled/line,
+/turf/open/floor/iron,
+/area/station/security/lockers)
+"adQ" = (
+/obj/structure/closet/toolcloset,
+/obj/effect/turf_decal/tile/yellow/anticorner/contrasted,
+/turf/open/floor/iron,
+/area/station/construction/mining/aux_base)
+"adR" = (
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
+/area/station/construction/mining/aux_base)
+"adU" = (
+/obj/effect/landmark/start/prisoner,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/security/prison)
+"aeb" = (
+/obj/structure/sign/warning/electric_shock/directional/south,
+/turf/open/floor/plating,
+/area/station/crazy)
+"aek" = (
+/turf/open/floor/iron/white/corner{
+ dir = 1
+ },
+/area/station/commons/fitness/recreation)
+"aeu" = (
+/obj/machinery/hydroponics/constructable,
+/obj/structure/sign/poster/random/directional/north,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/service/hydroponics)
+"aev" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/purple{
+ dir = 8
+ },
+/turf/open/floor/iron/white,
+/area/station/science/xenobiology)
+"aeF" = (
+/turf/open/floor/plating,
+/area/station/construction/mining/aux_base)
+"aeL" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/box/red/corners{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/service/abandoned_gambling_den)
+"aeM" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/landmark/start/prisoner,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/security/prison/garden)
+"aeQ" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/computer/mech_bay_power_console{
+ dir = 8
+ },
+/turf/open/floor/circuit,
+/area/station/science/research/abandoned)
+"aeY" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/door/airlock/maintenance_hatch{
+ name = "Security Maintenance"
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable,
+/obj/effect/mapping_helpers/airlock/access/all/security/general,
+/turf/open/floor/iron,
+/area/station/security/brig)
+"aff" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/table/reinforced,
+/obj/item/clipboard,
+/obj/item/folder/yellow,
+/obj/item/assault_pod/mining,
+/obj/effect/turf_decal/tile/yellow/half/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/construction/mining/aux_base)
+"afp" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/spawner/random/structure/crate,
+/obj/structure/sign/warning/secure_area/directional/north,
+/turf/open/floor/plating,
+/area/station/maintenance/department/science)
+"aft" = (
+/obj/machinery/newscaster/directional/south,
+/obj/structure/chair/sofa/bench/corner{
+ dir = 1
+ },
+/obj/structure/extinguisher_cabinet/directional/west,
+/obj/effect/turf_decal/box/corners{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/hallway/primary/fore)
+"afD" = (
+/obj/machinery/firealarm/directional/south,
+/obj/structure/filingcabinet/security,
+/obj/effect/turf_decal/bot_white,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/security/detectives_office)
+"afG" = (
+/obj/machinery/computer/camera_advanced/base_construction/aux{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/yellow/half/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/construction/mining/aux_base)
+"afH" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/turf_decal/trimline/purple/filled/line,
+/obj/machinery/light/directional/south,
+/turf/open/floor/iron/white,
+/area/station/science/research)
+"afK" = (
+/obj/effect/spawner/random/structure/closet_maintenance,
+/turf/open/floor/plating,
+/area/station/maintenance/port/aft)
+"afN" = (
+/obj/structure/cable,
+/obj/machinery/status_display/ai/directional/south,
+/turf/open/floor/iron,
+/area/station/science/xenobiology)
+"afQ" = (
+/obj/structure/closet/secure_closet/brig{
+ name = "Prisoner Locker"
+ },
+/obj/structure/cable,
+/obj/effect/turf_decal/bot,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/security/execution/transfer)
+"afY" = (
+/obj/machinery/computer/shuttle/mining{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/yellow/half/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/construction/mining/aux_base)
+"afZ" = (
+/turf/closed/wall/rust,
+/area/station/service/chapel)
+"agb" = (
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/tile/red/half/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/security/office)
+"agk" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/obj/machinery/door/firedoor,
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/mapping_helpers/airlock/access/all/command/hop,
+/obj/machinery/door/airlock/command/glass{
+ name = "Customs Post"
+ },
+/turf/open/floor/iron/dark/textured,
+/area/station/security/checkpoint/customs/fore)
+"ago" = (
+/obj/effect/turf_decal/tile/yellow/half/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/construction/mining/aux_base)
+"agp" = (
+/obj/machinery/door/airlock/external{
+ name = "Auxiliary Base Airlock"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/station/construction/mining/aux_base)
+"agq" = (
+/obj/machinery/portable_atmospherics/canister/nitrogen,
+/obj/effect/turf_decal/bot,
+/turf/open/floor/iron/dark/textured,
+/area/station/science/ordnance/storage)
+"agx" = (
+/obj/machinery/atmospherics/pipe/smart/simple/scrubbers/visible{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 1
+ },
+/obj/machinery/light/directional/north,
+/turf/open/floor/iron,
+/area/station/engineering/atmos)
+"agA" = (
+/obj/structure/chair/stool/bar/directional/north,
+/obj/effect/landmark/start/hangover,
+/turf/open/floor/wood,
+/area/station/engineering/break_room)
+"agH" = (
+/obj/machinery/conveyor{
+ dir = 1;
+ id = "garbage"
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/station/maintenance/disposal)
+"agJ" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/security/evidence)
+"agQ" = (
+/obj/machinery/atmospherics/components/unary/portables_connector/visible{
+ dir = 4
+ },
+/obj/machinery/portable_atmospherics/canister/nitrogen,
+/obj/effect/turf_decal/bot,
+/obj/machinery/light/small/directional/west,
+/turf/open/floor/iron/dark,
+/area/station/engineering/supermatter/room)
+"agZ" = (
+/obj/machinery/ntnet_relay,
+/turf/open/floor/circuit/green/telecomms/mainframe,
+/area/station/tcommsat/server)
+"ahe" = (
+/obj/effect/mapping_helpers/burnt_floor,
+/turf/open/floor/plating,
+/area/station/maintenance/department/security)
+"ahj" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/turf_decal/bot,
+/obj/machinery/holopad,
+/turf/open/floor/iron,
+/area/station/engineering/lobby)
+"ahm" = (
+/obj/structure/table/wood,
+/obj/item/paper_bin/carbon,
+/obj/item/stamp/head/hop,
+/obj/machinery/requests_console/directional/north{
+ department = "Head of Personnel's Desk";
+ name = "Head of Personnel's Requests Console"
+ },
+/obj/effect/mapping_helpers/requests_console/announcement,
+/obj/effect/mapping_helpers/requests_console/information,
+/obj/effect/mapping_helpers/requests_console/assistance,
+/turf/open/floor/wood,
+/area/station/command/heads_quarters/hop)
+"aho" = (
+/obj/machinery/status_display/evac/directional/east,
+/obj/machinery/light/directional/east,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
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+ },
+/obj/machinery/door/window/right/directional/east{
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+ },
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+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/command/eva)
+"bLy" = (
+/obj/machinery/computer/cargo{
+ dir = 8
+ },
+/obj/machinery/camera/directional/east{
+ c_tag = "Cargo Bay - Starboard";
+ name = "cargo camera"
+ },
+/obj/machinery/light/directional/east,
+/obj/effect/turf_decal/bot,
+/obj/machinery/button/door/directional/east{
+ id = "cargounload";
+ name = "Loading Doors";
+ pixel_y = 6
+ },
+/obj/machinery/button/door/directional/east{
+ id = "cargoload";
+ name = "Loading Doors";
+ pixel_y = -6
+ },
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"bLC" = (
+/obj/structure/extinguisher_cabinet/directional/west,
+/obj/effect/turf_decal/tile/blue/opposingcorners{
+ dir = 1
+ },
+/turf/open/floor/iron/white,
+/area/station/command/heads_quarters/cmo)
+"bLL" = (
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/plating,
+/area/station/maintenance/department/science)
+"bLP" = (
+/obj/machinery/camera/directional/east{
+ c_tag = "Permabrig - Kitchen Entrance";
+ network = list("ss13","prison")
+ },
+/obj/machinery/airalarm/directional/east,
+/turf/open/floor/iron,
+/area/station/security/prison)
+"bLT" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/science/circuits)
+"bLU" = (
+/obj/machinery/light/small/directional/east,
+/obj/structure/chair/office/light,
+/obj/effect/decal/cleanable/greenglow,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/trimline/green/filled/line{
+ dir = 6
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/virology)
+"bMb" = (
+/obj/structure/bodycontainer/morgue/beeper_off{
+ dir = 8
+ },
+/obj/effect/turf_decal/trimline/neutral/warning{
+ dir = 1
+ },
+/obj/effect/turf_decal/trimline/neutral/warning,
+/turf/open/floor/iron/dark/textured_half,
+/area/station/medical/morgue)
+"bMd" = (
+/obj/effect/turf_decal/trimline/white/warning{
+ dir = 8
+ },
+/obj/effect/mapping_helpers/burnt_floor,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/service/abandoned_gambling_den)
+"bMh" = (
+/obj/item/radio/intercom/directional/north,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/turf/open/floor/iron/dark/corner{
+ dir = 4
+ },
+/area/station/hallway/secondary/exit/departure_lounge)
+"bMj" = (
+/obj/effect/turf_decal/trimline/purple/filled/warning,
+/turf/open/floor/iron/white,
+/area/station/science/lab)
+"bMB" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/hallway/secondary/command)
+"bMI" = (
+/obj/structure/closet/crate/goldcrate,
+/obj/machinery/airalarm/directional/south,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/command/vault)
+"bMV" = (
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/maintenance/port/aft)
+"bNh" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/science/robotics/mechbay)
+"bNr" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/service/abandoned_gambling_den)
+"bNs" = (
+/obj/machinery/iv_drip,
+/obj/machinery/firealarm/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/trimline/green/filled/line,
+/obj/machinery/light/small/directional/south,
+/obj/structure/cable,
+/turf/open/floor/iron/white,
+/area/station/medical/virology)
+"bNv" = (
+/obj/structure/lattice/catwalk,
+/obj/structure/window/reinforced/spawner/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/space/basic,
+/area/space/nearstation)
+"bNB" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/landmark/start/hangover,
+/obj/structure/chair/stool/bar/directional/east,
+/obj/effect/turf_decal/tile/red/opposingcorners{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/yellow/opposingcorners,
+/turf/open/floor/iron,
+/area/station/commons/lounge)
+"bNT" = (
+/obj/effect/turf_decal/trimline/neutral/warning{
+ dir = 8
+ },
+/turf/open/floor/iron/dark/textured_half,
+/area/station/service/chapel/storage)
+"bNU" = (
+/obj/effect/turf_decal/trimline/purple/filled/line{
+ dir = 8
+ },
+/turf/open/floor/iron/white,
+/area/station/science/research)
+"bOh" = (
+/obj/structure/sign/painting/library{
+ pixel_y = -32
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/light/directional/south,
+/turf/open/floor/iron/grimy,
+/area/station/service/library)
+"bOl" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/cobweb,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/spawner/random/trash/mess,
+/turf/open/floor/plating,
+/area/station/maintenance/disposal)
+"bOw" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/door/airlock/maintenance_hatch{
+ name = "Maintenance Hatch"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/mapping_helpers/airlock/unres{
+ dir = 8
+ },
+/obj/effect/mapping_helpers/airlock/access/any/service/maintenance,
+/turf/open/floor/iron,
+/area/station/maintenance/port/fore)
+"bOF" = (
+/obj/structure/cable,
+/obj/effect/turf_decal/delivery,
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/iron,
+/area/station/command/teleporter)
+"bOK" = (
+/obj/structure/table/wood/fancy,
+/obj/item/flashlight/lantern,
+/obj/effect/turf_decal/siding/wideplating/dark{
+ dir = 8
+ },
+/turf/open/floor/iron/grimy,
+/area/station/service/chapel)
+"bOL" = (
+/obj/effect/turf_decal/bot,
+/obj/machinery/light/small/directional/south,
+/obj/structure/closet/radiation,
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"bOO" = (
+/obj/effect/turf_decal/tile/red/diagonal_centre,
+/obj/effect/turf_decal/tile/blue/diagonal_edge,
+/obj/structure/chair/stool/directional/west,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable,
+/obj/effect/landmark/start/hangover,
+/turf/open/floor/iron/diagonal,
+/area/station/medical/break_room)
+"bOT" = (
+/obj/effect/turf_decal/trimline/dark_red/filled/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/iron/dark,
+/area/station/security/armory)
+"bOU" = (
+/obj/effect/landmark/start/hangover,
+/obj/structure/chair/sofa/bench{
+ dir = 4
+ },
+/obj/effect/landmark/start/assistant,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/hallway/secondary/entry)
+"bPe" = (
+/obj/effect/decal/spring_healing,
+/turf/open/indestructible/meat/flesh/a,
+/area/station/crazy)
+"bPj" = (
+/obj/machinery/rnd/production/techfab/department/cargo,
+/obj/effect/turf_decal/stripes/box,
+/obj/effect/turf_decal/tile/brown/half/contrasted,
+/turf/open/floor/iron,
+/area/station/cargo/office)
+"bPr" = (
+/obj/effect/spawner/random/vending/colavend,
+/obj/effect/turf_decal/tile/blue/half/contrasted{
+ dir = 1
+ },
+/obj/machinery/wall_healer/directional/north,
+/turf/open/floor/iron/dark,
+/area/station/command/bridge)
+"bPv" = (
+/obj/effect/landmark/start/hangover,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/hallway/primary/central/aft)
+"bPw" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/station/security/armory)
+"bPC" = (
+/turf/closed/wall/r_wall,
+/area/station/ai/satellite/interior)
+"bPD" = (
+/obj/item/clothing/mask/gas,
+/obj/item/wrench,
+/obj/structure/rack,
+/obj/effect/turf_decal/bot,
+/obj/effect/turf_decal/tile/yellow,
+/turf/open/floor/iron,
+/area/station/hallway/primary/port)
+"bPE" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/landmark/start/hangover,
+/obj/effect/turf_decal/tile/brown{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/hallway/primary/central/fore)
+"bPF" = (
+/obj/structure/chair/stool/directional/south,
+/obj/structure/window/spawner/directional/north,
+/obj/machinery/door/firedoor/border_only{
+ dir = 1
+ },
+/turf/open/floor/iron/cafeteria,
+/area/station/security/prison/mess)
+"bPH" = (
+/obj/structure/sign/plaques/kiddie,
+/turf/closed/wall/r_wall,
+/area/station/ai/satellite/interior)
+"bPI" = (
+/obj/machinery/light/small/directional/south,
+/turf/open/floor/engine,
+/area/station/engineering/supermatter)
+"bPY" = (
+/obj/effect/turf_decal/trimline/purple/filled/corner{
+ dir = 1
+ },
+/turf/open/floor/iron/white,
+/area/station/science/lobby)
+"bQw" = (
+/obj/effect/landmark/start/hangover,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"bQz" = (
+/obj/item/kirbyplants/random,
+/obj/machinery/newscaster/directional/south,
+/turf/open/floor/plating,
+/area/station/service/abandoned_gambling_den)
+"bQN" = (
+/obj/item/radio/intercom/directional/east,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/red/opposingcorners{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/yellow/opposingcorners,
+/turf/open/floor/iron,
+/area/station/commons/lounge)
+"bQY" = (
+/obj/structure/statue/sandstone/venus,
+/turf/open/indestructible/meat/lavagrass,
+/area/station/crazy)
+"bRe" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/landmark/start/depsec/medical,
+/obj/structure/disposalpipe/segment{
+ dir = 5
+ },
+/turf/open/floor/iron,
+/area/station/security/checkpoint/medical/medsci)
+"bRl" = (
+/obj/structure/sign/warning/electric_shock{
+ pixel_y = -32
+ },
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/command)
+"bRm" = (
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/duct,
+/turf/open/floor/iron/white/side{
+ dir = 8
+ },
+/area/station/science/lobby)
+"bRs" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 8
+ },
+/obj/effect/landmark/generic_maintenance_landmark,
+/turf/open/floor/plating,
+/area/station/maintenance/port)
+"bRw" = (
+/obj/structure/sign/warning/deathsposal/directional/east,
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/obj/machinery/light/directional/east,
+/obj/effect/turf_decal/bot,
+/obj/effect/turf_decal/siding/purple{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/purple/half/contrasted{
+ dir = 8
+ },
+/obj/machinery/disposal/bin/tagger,
+/turf/open/floor/iron,
+/area/station/science/xenobiology)
+"bRy" = (
+/obj/machinery/portable_atmospherics/canister/air,
+/obj/effect/turf_decal/stripes/corner{
+ dir = 4
+ },
+/obj/machinery/atmospherics/components/unary/portables_connector/visible/layer4,
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/station/ai/satellite/interior)
+"bRz" = (
+/obj/machinery/portable_atmospherics/canister/air,
+/obj/structure/cable,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/atmospherics/components/unary/portables_connector/visible/layer4,
+/obj/machinery/airalarm/directional/north,
+/turf/open/floor/plating,
+/area/station/ai/satellite/interior)
+"bRE" = (
+/obj/structure/cable,
+/obj/machinery/chem_master/condimaster{
+ desc = "Looks like a knock-off chem-master. Perhaps useful for separating liquids when mixing drinks precisely. Also dispenses condiments.";
+ name = "HoochMaster Deluxe"
+ },
+/obj/effect/turf_decal/siding/thinplating/dark/corner,
+/obj/machinery/status_display/ai/directional/east,
+/obj/effect/turf_decal/bot,
+/obj/effect/turf_decal/tile/bar/opposingcorners,
+/turf/open/floor/iron/dark,
+/area/station/service/bar)
+"bRF" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/preopen{
+ id = "hosspace";
+ name = "Hos Space Blast Door"
+ },
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/station/command/heads_quarters/hos)
+"bRG" = (
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/security/office)
+"bRK" = (
+/obj/machinery/teleport/hub,
+/obj/effect/turf_decal/stripes/line{
+ dir = 10
+ },
+/obj/machinery/airalarm/directional/north,
+/turf/open/floor/iron/dark,
+/area/station/ai/satellite/interior)
+"bRM" = (
+/obj/machinery/computer/teleporter,
+/obj/effect/turf_decal/stripes/line{
+ dir = 6
+ },
+/turf/open/floor/iron/dark,
+/area/station/ai/satellite/interior)
+"bRP" = (
+/obj/structure/sign/warning/vacuum,
+/turf/closed/wall,
+/area/space/nearstation)
+"bRQ" = (
+/obj/structure/lattice,
+/obj/structure/transit_tube/curved/flipped{
+ dir = 4
+ },
+/turf/open/space/basic,
+/area/space/nearstation)
+"bRR" = (
+/obj/structure/lattice,
+/obj/structure/transit_tube/crossing/horizontal,
+/turf/open/space/basic,
+/area/space/nearstation)
+"bRS" = (
+/obj/structure/lattice,
+/obj/structure/transit_tube/curved{
+ dir = 8
+ },
+/turf/open/space/basic,
+/area/space/nearstation)
+"bRV" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/conveyor{
+ dir = 5;
+ id = "garbage"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 9
+ },
+/obj/effect/turf_decal/stripes/corner,
+/turf/open/floor/plating,
+/area/station/maintenance/disposal)
+"bRZ" = (
+/obj/structure/table/wood,
+/obj/machinery/computer/libraryconsole{
+ dir = 1
+ },
+/obj/machinery/newscaster/directional/south,
+/turf/open/floor/iron/dark,
+/area/station/service/library/private)
+"bSa" = (
+/obj/effect/turf_decal/tile/blue/fourcorners,
+/turf/open/floor/iron,
+/area/station/hallway/primary/central/aft)
+"bSl" = (
+/obj/machinery/camera/directional/north{
+ c_tag = "Security - Prison"
+ },
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/red,
+/turf/open/floor/iron,
+/area/station/security/execution/transfer)
+"bSq" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 4
+ },
+/obj/machinery/door/airlock/external{
+ name = "External Docking Port"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"bSx" = (
+/obj/machinery/atmospherics/pipe/smart/simple/purple/visible{
+ dir = 4
+ },
+/obj/effect/turf_decal/siding/yellow{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/meter,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/engineering/atmos)
+"bSG" = (
+/obj/effect/spawner/random/structure/girder,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/maintenance/department/science/xenobiology)
+"bSJ" = (
+/obj/structure/table,
+/obj/item/storage/box/bodybags,
+/obj/item/pen,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/red/anticorner/contrasted{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/security/execution/transfer)
+"bSN" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/iron,
+/area/station/science/research/abandoned)
+"bSO" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
+/obj/structure/chair{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/landmark/start/assistant,
+/obj/effect/turf_decal/tile/red/opposingcorners{
+ dir = 1
+ },
+/turf/open/floor/iron/cafeteria,
+/area/station/service/cafeteria)
+"bSU" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/atmos/glass{
+ name = "Atmospherics Project Room"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/engineering/atmos,
+/turf/open/floor/iron,
+/area/station/engineering/atmos/project)
+"bSZ" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/white{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral/full,
+/turf/open/floor/iron/dark/smooth_large,
+/area/station/science/genetics)
+"bTa" = (
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/airalarm/directional/north,
+/turf/open/floor/iron/grimy,
+/area/station/service/chapel)
+"bTb" = (
+/obj/effect/decal/cleanable/blood,
+/obj/machinery/door/airlock/maintenance_hatch{
+ name = "Maintenance Hatch"
+ },
+/obj/structure/barricade/wooden/crude,
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+ },
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+ },
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+/obj/structure/window/reinforced/spawner/directional/west,
+/obj/structure/flora/bush/flowers_yw/style_random,
+/obj/structure/flora/bush/flowers_pp/style_random,
+/obj/structure/flora/bush/fullgrass/style_random,
+/obj/machinery/light/directional/east,
+/turf/open/floor/grass,
+/area/station/hallway/secondary/exit/departure_lounge)
+"dav" = (
+/obj/structure/cable,
+/obj/structure/tank_dispenser/oxygen,
+/obj/effect/turf_decal/bot,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/security/evidence)
+"day" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/neutral/half/contrasted,
+/turf/open/floor/iron,
+/area/station/maintenance/port/fore)
+"daz" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/siding/wood{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/station/service/library/abandoned)
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+/turf/open/floor/iron/grimy,
+/area/station/service/chapel)
+"daF" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/chair/stool/bar/directional/north,
+/turf/open/floor/iron/dark,
+/area/station/service/abandoned_gambling_den/gaming)
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+/turf/open/floor/plating,
+/area/station/maintenance/department/crew_quarters/bar)
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+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/siding/dark_red{
+ dir = 9
+ },
+/turf/open/floor/iron/grimy,
+/area/station/security/detectives_office)
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+/obj/effect/landmark/event_spawn,
+/obj/structure/cable,
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/iron/white/textured,
+/area/station/science/xenobiology)
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+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/security/brig)
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+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"dby" = (
+/obj/structure/disposalpipe/segment,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/atmos{
+ name = "Atmospherics"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/engineering/general,
+/turf/open/floor/iron,
+/area/station/engineering/atmos)
+"dbE" = (
+/obj/structure/disposalpipe/trunk{
+ dir = 1
+ },
+/obj/machinery/disposal/bin,
+/obj/effect/turf_decal/stripes/box,
+/obj/item/radio/intercom/directional/south,
+/turf/open/floor/iron/dark,
+/area/station/service/bar)
+"dbO" = (
+/obj/structure/chair/sofa/bench/right{
+ dir = 8
+ },
+/obj/effect/turf_decal/box/corners{
+ dir = 1
+ },
+/obj/effect/turf_decal/box/corners{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/hallway/secondary/entry)
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/components/binary/pump/on{
+ dir = 1;
+ name = "Mix to Filter"
+ },
+/obj/effect/turf_decal/box,
+/obj/structure/cable,
+/turf/open/floor/iron,
+/area/station/engineering/atmos/pumproom)
+"dbU" = (
+/obj/effect/landmark/start/hangover,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/hallway/primary/central/fore)
+"dcd" = (
+/obj/effect/turf_decal/siding/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue/opposingcorners,
+/turf/open/floor/iron/white,
+/area/station/medical/storage)
+"dco" = (
+/obj/structure/table/reinforced,
+/obj/machinery/button/door{
+ id = "xeno8";
+ name = "Containment Control";
+ req_access = list("xenobiology")
+ },
+/obj/structure/window/reinforced/spawner/directional/east,
+/obj/effect/turf_decal/bot,
+/turf/open/floor/iron,
+/area/station/science/xenobiology)
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+/obj/effect/landmark/start/depsec/science,
+/turf/open/floor/iron/white,
+/area/station/science/research)
+"dcI" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden,
+/obj/effect/turf_decal/delivery,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/smooth,
+/area/station/maintenance/department/science/xenobiology)
+"dcR" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 1
+ },
+/obj/machinery/fishing_portal_generator,
+/turf/open/floor/iron/dark,
+/area/station/hallway/secondary/service)
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+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/service/kitchen)
+"ddn" = (
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+/turf/open/floor/iron/white,
+/area/station/command/heads_quarters/rd)
+"ddo" = (
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+/obj/effect/landmark/blobstart,
+/obj/effect/landmark/event_spawn,
+/turf/open/floor/plating,
+/area/station/service/library/abandoned)
+"ddp" = (
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+/obj/item/mod/module/plasma_stabilizer,
+/obj/item/mod/module/thermal_regulator,
+/obj/structure/table/reinforced,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/digital_clock/directional/south,
+/obj/item/mod/module/signlang_radio,
+/turf/open/floor/iron,
+/area/station/medical/storage)
+"dds" = (
+/obj/machinery/camera/directional/east{
+ c_tag = "Virology - Break Room";
+ name = "virology camera";
+ network = list("ss13","medbay","virology")
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment,
+/obj/effect/turf_decal/trimline/green/filled/line{
+ dir = 4
+ },
+/obj/structure/cable,
+/turf/open/floor/iron/white,
+/area/station/medical/virology)
+"ddw" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/mapping_helpers/broken_floor,
+/turf/open/floor/plating,
+/area/station/security/prison)
+"ddC" = (
+/obj/effect/decal/cleanable/cobweb,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/power/port_gen/pacman/pre_loaded,
+/obj/effect/turf_decal/delivery/red,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/maintenance/department/security)
+"ddW" = (
+/obj/effect/turf_decal/box/white/corners,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/science/xenobiology)
+"ddY" = (
+/obj/machinery/hydroponics/constructable,
+/obj/item/radio/intercom/directional/south,
+/obj/machinery/camera/directional/east{
+ c_tag = "Service - Hydroponics Front Aft";
+ name = "service camera"
+ },
+/obj/effect/turf_decal/tile/green/opposingcorners{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/blue,
+/turf/open/floor/iron,
+/area/station/service/hydroponics)
+"dea" = (
+/obj/structure/table,
+/obj/machinery/microwave{
+ desc = "Cooks and boils stuff, somehow.";
+ pixel_x = -3;
+ pixel_y = 5
+ },
+/obj/machinery/airalarm/directional/south,
+/obj/effect/turf_decal/siding/green{
+ dir = 1
+ },
+/obj/machinery/light/small/directional/east,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/medical/virology)
+"ded" = (
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+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/simple/purple/visible,
+/obj/effect/turf_decal/siding/yellow{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/engineering/atmos)
+"deh" = (
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+/obj/structure/chair/stool/bar/directional/east,
+/turf/open/floor/carpet/green,
+/area/station/commons/lounge)
+"den" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/brown/half/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"dep" = (
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/duct,
+/obj/structure/cable,
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+/turf/open/floor/iron/dark,
+/area/station/service/bar)
+"deE" = (
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+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/carpet/blue,
+/area/station/commons/vacant_room/office)
+"deG" = (
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+/turf/open/floor/plating,
+/area/station/maintenance/fore)
+"deT" = (
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+/obj/effect/turf_decal/delivery,
+/obj/item/radio/intercom/directional/east,
+/turf/open/floor/iron,
+/area/station/command/gateway)
+"deV" = (
+/obj/effect/turf_decal/delivery,
+/obj/structure/cable,
+/turf/open/floor/iron,
+/area/station/maintenance/department/eva/abandoned)
+"deW" = (
+/obj/machinery/computer/security/telescreen/entertainment/directional/north,
+/obj/structure/table,
+/obj/machinery/fax{
+ fax_name = "Chief Medical Officer's Office";
+ name = "Chief Medical Officer's Fax Machine"
+ },
+/obj/effect/turf_decal/tile/blue/opposingcorners,
+/obj/machinery/light/cold/directional/north,
+/turf/open/floor/iron/white,
+/area/station/command/heads_quarters/cmo)
+"deX" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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+/turf/open/floor/iron/dark,
+/area/station/ai/satellite/chamber)
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/stripes/line{
+ dir = 9
+ },
+/turf/open/floor/iron,
+/area/station/engineering/main)
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+/obj/structure/cable,
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+/obj/effect/turf_decal/tile/neutral/fourcorners,
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+"dfb" = (
+/obj/machinery/telecomms/bus/preset_one,
+/obj/effect/turf_decal/tile/blue/anticorner/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron/white/telecomms,
+/area/station/tcommsat/server)
+"dfg" = (
+/obj/structure/chair{
+ dir = 1
+ },
+/obj/machinery/newscaster/directional/west,
+/obj/effect/turf_decal/tile/red/anticorner/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/security/checkpoint/escape)
+"dfv" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/structure/cable,
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+/turf/open/floor/iron,
+/area/station/science/research/abandoned)
+"dfA" = (
+/obj/machinery/door/airlock/research{
+ name = "Research and Development Lab"
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/mapping_helpers/airlock/access/all/science/general,
+/obj/machinery/door/firedoor,
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+/area/station/science/lab)
+"dfB" = (
+/obj/effect/turf_decal/trimline/blue/filled/corner{
+ dir = 1
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/treatment_center)
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+/obj/item/wrench,
+/obj/item/screwdriver,
+/obj/effect/turf_decal/bot,
+/obj/machinery/computer/security/telescreen/entertainment/directional/south,
+/obj/effect/turf_decal/tile/brown{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/iron,
+/area/station/commons/vacant_room/commissary)
+"dfZ" = (
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+"dgd" = (
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+/obj/structure/closet/firecloset,
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+/turf/open/floor/iron/dark,
+/area/station/hallway/secondary/exit)
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+/turf/open/floor/plating,
+/area/station/maintenance/port/fore)
+"dgh" = (
+/obj/item/radio/intercom/directional/west,
+/turf/open/floor/iron/chapel{
+ dir = 10
+ },
+/area/station/service/chapel)
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+/turf/open/floor/plating,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+/area/station/medical/virology)
+"dgn" = (
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+/obj/item/pen,
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+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/hallway/secondary/exit)
+"dgo" = (
+/obj/item/kirbyplants/random,
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 1
+ },
+/obj/structure/sign/poster/official/plasma_effects/directional/north,
+/turf/open/floor/iron,
+/area/station/engineering/atmos)
+"dgt" = (
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+/obj/effect/turf_decal/tile/neutral/fourcorners,
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+/obj/effect/landmark/start/hangover,
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"dgI" = (
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+/turf/open/floor/iron,
+/area/station/commons/storage/primary)
+"dgJ" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/public/glass{
+ name = "Departures Lounge"
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment,
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+/turf/open/floor/iron,
+/area/station/hallway/secondary/exit/departure_lounge)
+"dgU" = (
+/obj/machinery/status_display/supply{
+ pixel_x = -32
+ },
+/obj/machinery/camera/directional/west{
+ c_tag = "Cargo Bay - Port";
+ name = "cargo camera"
+ },
+/obj/effect/turf_decal/tile/brown{
+ dir = 8
+ },
+/obj/machinery/light/directional/west,
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+/area/station/cargo/storage)
+"dhk" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/hallway/primary/central/fore)
+"dhM" = (
+/obj/machinery/holopad,
+/obj/effect/turf_decal/bot,
+/obj/effect/landmark/navigate_destination{
+ location = "Holodeck"
+ },
+/turf/open/floor/iron/dark/smooth_large,
+/area/station/commons/fitness/recreation)
+"din" = (
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+/obj/item/paper_bin,
+/obj/item/pen,
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+/turf/open/floor/wood,
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+"dip" = (
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+/obj/effect/turf_decal/tile/neutral/opposingcorners,
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+/area/station/maintenance/department/science)
+"diC" = (
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+/turf/open/floor/plating,
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+"diL" = (
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+/area/station/command/bridge)
+"djd" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/machinery/door/airlock/engineering/glass{
+ name = "Shared Engineering Storage"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/access/any/engineering/general,
+/obj/effect/mapping_helpers/airlock/access/any/engineering/construction,
+/turf/open/floor/iron,
+/area/station/engineering/storage_shared)
+"djn" = (
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+/obj/item/toy/talking/codex_gigas,
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+/turf/open/floor/iron/dark,
+/area/station/service/abandoned_gambling_den/gaming)
+"djp" = (
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+/obj/structure/cable,
+/obj/structure/disposalpipe/segment,
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/door/poddoor/preopen{
+ id = "engielock";
+ name = "Engineering Lockdown Blast Door"
+ },
+/turf/open/floor/iron/half,
+/area/station/engineering/main)
+"djq" = (
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+/turf/open/floor/iron,
+/area/station/cargo/lobby)
+"djt" = (
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+/turf/open/floor/iron,
+/area/station/cargo/office)
+"dju" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/hallway/secondary/exit)
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/structure/table/reinforced,
+/obj/item/storage/toolbox/mechanical{
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+ pixel_y = 4
+ },
+/obj/item/storage/toolbox/mechanical,
+/obj/effect/turf_decal/tile/neutral/anticorner/contrasted{
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+ },
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+/obj/effect/turf_decal/delivery,
+/obj/effect/turf_decal/tile/yellow/half/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/engineering/main)
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+ codes_txt = "patrol;next_patrol=hall6";
+ location = "hall5"
+ },
+/obj/structure/cable,
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+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
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+/obj/effect/turf_decal/siding/purple{
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+ },
+/turf/open/floor/glass,
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+/obj/effect/turf_decal/bot,
+/obj/machinery/power/apc/auto_name/directional/west,
+/obj/machinery/light_switch/directional/south{
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+ },
+/turf/open/floor/iron/dark,
+/area/station/engineering/atmos/storage)
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+ name = "emergency shower"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/trimline/blue/end{
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+ },
+/obj/effect/turf_decal/tile/yellow{
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/trimline/blue/filled/corner{
+ dir = 8
+ },
+/obj/structure/sign/warning/cold_temp/directional/west{
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+ name = "COLD ROOM"
+ },
+/turf/open/floor/iron/white,
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+/obj/effect/turf_decal/siding/green{
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+ },
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+ },
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+ },
+/obj/effect/turf_decal/stripes/line,
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+/obj/machinery/door/airlock/atmos/glass{
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+ },
+/obj/effect/mapping_helpers/airlock/access/all/engineering/atmos,
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+ },
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+ },
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+ },
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+ },
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+ pixel_y = 23
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ pixel_y = -4
+ },
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+ },
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+ name = "science camera";
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+ },
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+ id = "cargodeliver"
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+/obj/machinery/door/airlock/engineering{
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+ },
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+ },
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
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+ id = "theater_curtains";
+ name = "Theater Curtains"
+ },
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+ name = "curtain control";
+ pixel_x = 24;
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+ req_access = list("theatre");
+ dir = 4
+ },
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+ dwidth = 11;
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+ shuttle_id = "emergency_home";
+ width = 30
+ },
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+ },
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+ },
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+ },
+/obj/machinery/camera/directional/north{
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+ name = "solar camera"
+ },
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+ name = "Restroom"
+ },
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+ },
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+ },
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+ pixel_x = 5
+ },
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+ },
+/obj/effect/turf_decal/siding/wood{
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/machinery/door/airlock/public/glass{
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+ },
+/obj/structure/cable,
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+ name = "Cargo Lobby Lockdown Shutters";
+ id = "cargolobbylockdown"
+ },
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+ },
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+ },
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+ },
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+ req_access = list("ai_upload")
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ name = "dormitories camera"
+ },
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+ },
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+ name = "Cell 2"
+ },
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+ },
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+ },
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+ },
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+ },
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+"fEh" = (
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+ },
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+ },
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+"fEo" = (
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+/obj/machinery/button/door/directional/west{
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+ name = "warehouse shutters control"
+ },
+/obj/structure/window/reinforced/spawner/directional/north,
+/mob/living/simple_animal/bot/mulebot,
+/obj/machinery/navbeacon{
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+ location = "QM #1"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/obj/effect/turf_decal/trimline/purple/filled/warning{
+ dir = 8
+ },
+/turf/open/floor/iron/white,
+/area/station/science/research)
+"gyR" = (
+/obj/structure/cable,
+/obj/machinery/modular_computer/preset/engineering{
+ dir = 4
+ },
+/obj/effect/turf_decal/bot,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/command/heads_quarters/ce)
+"gyW" = (
+/obj/structure/cable,
+/obj/effect/turf_decal/siding/wood/corner{
+ dir = 1
+ },
+/obj/machinery/power/apc/auto_name/directional/north,
+/obj/machinery/light/directional/north,
+/turf/open/floor/iron/dark,
+/area/station/hallway/secondary/service)
+"gyZ" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/disposalpipe/sorting/mail/flip{
+ dir = 4;
+ name = "Law Office Junction"
+ },
+/obj/machinery/duct,
+/obj/effect/mapping_helpers/mail_sorting/service/law_office,
+/turf/open/floor/plating,
+/area/station/maintenance/department/security)
+"gzh" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/plasticflaps/opaque,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/delivery,
+/obj/machinery/navbeacon{
+ codes_txt = "delivery;dir=2";
+ location = "Cargo Office"
+ },
+/obj/machinery/door/poddoor/shutters/preopen{
+ name = "Cargo Lockdown Shutters";
+ id = "cargolockdown"
+ },
+/turf/open/floor/iron,
+/area/station/maintenance/department/crew_quarters/bar)
+"gzj" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/landmark/start/prisoner,
+/turf/open/floor/iron/cafeteria,
+/area/station/security/prison/mess)
+"gzF" = (
+/obj/structure/cable,
+/obj/structure/table/reinforced,
+/obj/machinery/recharger,
+/obj/structure/extinguisher_cabinet/directional/south{
+ pixel_x = 32
+ },
+/obj/structure/reagent_dispensers/wall/peppertank/directional/east,
+/obj/machinery/status_display/evac/directional/south,
+/obj/effect/turf_decal/tile/red/anticorner/contrasted,
+/turf/open/floor/iron,
+/area/station/security/checkpoint/engineering)
+"gzG" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/station/hallway/secondary/entry)
+"gzQ" = (
+/obj/machinery/door/airlock/security/glass{
+ name = "Permabrig Cell 3"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/mapping_helpers/airlock/access/all/security/brig,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/security/prison/safe)
+"gzV" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/simple/scrubbers/visible,
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/engineering/atmos)
+"gAc" = (
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"gAd" = (
+/obj/structure/punching_bag,
+/obj/effect/turf_decal/trimline/yellow,
+/obj/effect/turf_decal/trimline/yellow/mid_joiner,
+/obj/effect/turf_decal/trimline/yellow/mid_joiner{
+ dir = 4
+ },
+/obj/effect/turf_decal/trimline/yellow/mid_joiner{
+ dir = 8
+ },
+/obj/effect/turf_decal/trimline/yellow/mid_joiner{
+ dir = 1
+ },
+/turf/open/floor/iron/white/textured_large,
+/area/station/commons/fitness/recreation)
+"gAr" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/command/eva)
+"gAu" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron/dark,
+/area/station/maintenance/port)
+"gAw" = (
+/turf/closed/wall/r_wall,
+/area/station/engineering/supermatter/room)
+"gAD" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/button/door/directional/west{
+ id = "cafe_counter";
+ name = "Counter Shutters Control";
+ pixel_y = 8
+ },
+/turf/open/floor/iron/cafeteria,
+/area/station/service/kitchen)
+"gAE" = (
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/purple{
+ dir = 1
+ },
+/turf/open/floor/iron/white,
+/area/station/command/heads_quarters/rd)
+"gAH" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/obj/machinery/power/apc/auto_name/directional/north,
+/turf/open/floor/plating,
+/area/station/maintenance/central)
+"gAL" = (
+/obj/effect/spawner/structure/window/reinforced/plasma,
+/turf/open/floor/plating,
+/area/station/maintenance/disposal/incinerator)
+"gBd" = (
+/obj/effect/turf_decal/trimline/neutral/warning{
+ dir = 5
+ },
+/turf/open/floor/iron/dark/textured_half{
+ dir = 1
+ },
+/area/station/medical/morgue)
+"gBh" = (
+/obj/structure/table/reinforced,
+/obj/item/stack/cable_coil,
+/obj/item/stack/cable_coil,
+/obj/item/multitool,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/airalarm/directional/west,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/maintenance/department/eva/abandoned)
+"gBi" = (
+/obj/structure/sign/painting/library_secure{
+ pixel_x = 32
+ },
+/obj/structure/table/wood/fancy/blue,
+/obj/machinery/door/window/right/directional/west,
+/obj/structure/window/reinforced/spawner/directional/north,
+/turf/open/floor/wood/tile,
+/area/station/service/library/artgallery)
+"gBm" = (
+/obj/effect/turf_decal/tile/neutral/opposingcorners,
+/turf/open/floor/iron,
+/area/station/maintenance/port/fore)
+"gBn" = (
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/obj/machinery/duct,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron/white/side,
+/area/station/science/research)
+"gBs" = (
+/obj/structure/table/reinforced,
+/obj/item/clipboard,
+/obj/item/toy/figure/secofficer,
+/obj/machinery/newscaster/directional/west,
+/obj/effect/turf_decal/tile/red/half/contrasted{
+ dir = 8
+ },
+/obj/machinery/light/small/directional/west,
+/turf/open/floor/iron,
+/area/station/security/holding_cell)
+"gBx" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/station/maintenance/port/aft)
+"gBB" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"gBC" = (
+/obj/structure/window/spawner/directional/south,
+/obj/machinery/biogenerator,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/iron,
+/area/station/security/prison/garden)
+"gBH" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/command)
+"gBI" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/iron/cafeteria,
+/area/station/service/kitchen)
+"gBO" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/plasticflaps/opaque,
+/obj/machinery/navbeacon{
+ codes_txt = "delivery;dir=2";
+ location = "Tool Storage"
+ },
+/obj/effect/turf_decal/delivery,
+/turf/open/floor/iron,
+/area/station/maintenance/port/fore)
+"gBQ" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/item/radio/intercom/directional/south,
+/obj/effect/turf_decal/tile/neutral/half/contrasted,
+/turf/open/floor/iron,
+/area/station/commons/dorms)
+"gBV" = (
+/obj/structure/meateor_fluff/flesh_pod{
+ pixel_x = -5;
+ pixel_y = 9
+ },
+/turf/open/indestructible/meat/lavagrass,
+/area/station/crazy)
+"gBZ" = (
+/obj/item/flashlight/flare/candle/amber,
+/turf/open/indestructible/meat/crimson,
+/area/station/crazy)
+"gCa" = (
+/obj/effect/turf_decal/caution/stand_clear,
+/obj/effect/turf_decal/box,
+/obj/machinery/door/poddoor/shutters{
+ dir = 8;
+ id = "secmechbay";
+ name = "Security Mech Bay Shutters"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
+/turf/open/floor/iron/dark,
+/area/station/security/mechbay)
+"gCn" = (
+/obj/structure/sign/warning/electric_shock/directional/east,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 6
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/engineering/main)
+"gCo" = (
+/obj/structure/frame/machine{
+ anchored = 1
+ },
+/obj/item/stack/cable_coil,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/station/science/research/abandoned)
+"gCq" = (
+/obj/item/kirbyplants/random,
+/obj/effect/turf_decal/tile/blue/fourcorners,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/exit)
+"gCs" = (
+/obj/machinery/status_display/evac/directional/east,
+/obj/machinery/camera/directional/east{
+ c_tag = "Departures Hallway - Fore";
+ name = "hallway camera"
+ },
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/exit)
+"gCt" = (
+/turf/open/floor/engine/xenobio,
+/area/station/science/xenobiology)
+"gCB" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/station/maintenance/fore)
+"gCD" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/firealarm/directional/south,
+/obj/machinery/disposal/bin,
+/obj/structure/disposalpipe/trunk{
+ dir = 1
+ },
+/obj/effect/turf_decal/bot,
+/obj/effect/turf_decal/tile/brown{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral/opposingcorners,
+/turf/open/floor/iron,
+/area/station/commons/vacant_room/commissary)
+"gCG" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/maintenance/port)
+"gCI" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/trimline/blue/filled/warning{
+ dir = 1
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/medbay/lobby)
+"gCK" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/maintenance/department/science)
+"gCL" = (
+/obj/structure/closet/secure_closet/contraband/heads,
+/obj/item/storage/briefcase/secure,
+/obj/item/storage/box/ids,
+/obj/machinery/airalarm/directional/north,
+/obj/effect/turf_decal/bot,
+/obj/effect/turf_decal/tile/blue/half/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron/dark,
+/area/station/security/checkpoint/customs/aft)
+"gCQ" = (
+/obj/structure/reagent_dispensers/wall/peppertank/directional/north,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/security/courtroom)
+"gCS" = (
+/obj/structure/sign/poster/official/science/directional/west,
+/obj/effect/turf_decal/stripes/line,
+/obj/machinery/status_display/ai/directional/north,
+/obj/structure/rack,
+/obj/item/clothing/under/rank/medical/scrubs/purple{
+ pixel_x = 6;
+ pixel_y = 5
+ },
+/obj/item/clothing/under/rank/medical/scrubs/purple{
+ pixel_x = 6;
+ pixel_y = 5
+ },
+/obj/item/clothing/under/rank/medical/scrubs/blue{
+ pixel_x = -4;
+ pixel_y = 5
+ },
+/obj/item/clothing/under/rank/medical/scrubs/blue{
+ pixel_x = -4;
+ pixel_y = 5
+ },
+/obj/item/clothing/under/rank/medical/scrubs/green{
+ pixel_x = 1;
+ pixel_y = 3
+ },
+/obj/item/clothing/under/rank/medical/scrubs/green{
+ pixel_x = 1;
+ pixel_y = 3
+ },
+/turf/open/floor/engine,
+/area/station/science/genetics)
+"gCV" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/chair/office,
+/obj/effect/turf_decal/tile/red/half/contrasted,
+/turf/open/floor/iron,
+/area/station/security/office)
+"gCY" = (
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+/turf/open/floor/wood,
+/area/station/service/lawoffice)
+"gDl" = (
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 8
+ },
+/obj/machinery/firealarm/directional/north,
+/turf/open/floor/iron/dark,
+/area/station/engineering/supermatter/room)
+"gDq" = (
+/obj/machinery/atmospherics/pipe/smart/simple/scrubbers/visible,
+/obj/effect/turf_decal/trimline/yellow/filled/corner{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/engineering/atmos)
+"gDv" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 5
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/hidden,
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"gDy" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/obj/effect/landmark/event_spawn,
+/turf/open/floor/iron/cafeteria,
+/area/station/security/prison/mess)
+"gDP" = (
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+/obj/structure/disposalpipe/segment,
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/neutral/half/contrasted,
+/turf/open/floor/iron,
+/area/station/security/office)
+"gDS" = (
+/obj/structure/sign/directions/supply{
+ dir = 4
+ },
+/obj/structure/sign/directions/security{
+ dir = 4;
+ pixel_y = 8
+ },
+/turf/closed/wall,
+/area/station/hallway/primary/central/fore)
+"gDT" = (
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+/turf/open/floor/wood/large,
+/area/station/service/library/abandoned)
+"gDU" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/door/poddoor/preopen{
+ id = "xeno7";
+ name = "Creature Cell #7"
+ },
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/station/science/xenobiology)
+"gDV" = (
+/turf/closed/wall,
+/area/station/service/library/lounge)
+"gDW" = (
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/structure/sign/nanotrasen/directional/west,
+/turf/open/floor/iron,
+/area/station/hallway/primary/central/fore)
+"gDY" = (
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/security/office)
+"gEl" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/atmospherics/components/unary/airlock_pump/unbolt_only,
+/turf/open/floor/iron,
+/area/station/construction/mining/aux_base)
+"gEz" = (
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+/turf/open/floor/carpet/blue,
+/area/station/commons/dorms)
+"gEB" = (
+/obj/machinery/atmospherics/components/binary/pump{
+ dir = 1;
+ name = "Port Mix to Port Ports"
+ },
+/obj/effect/turf_decal/box/corners{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/engineering/atmos)
+"gED" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/door/poddoor/preopen{
+ id = "xeno1";
+ name = "Creature Cell #1"
+ },
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/station/science/xenobiology)
+"gEF" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/engineering/atmos/pumproom)
+"gEJ" = (
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+/obj/machinery/power/apc/auto_name/directional/south,
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/item/flashlight/lamp/green,
+/turf/open/floor/iron/dark,
+/area/station/service/library/private)
+"gEW" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/obj/effect/turf_decal/trimline/purple/filled/warning,
+/turf/open/floor/iron/white,
+/area/station/science/ordnance/office)
+"gFb" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/spawner/random/engineering/tracking_beacon,
+/turf/open/floor/iron,
+/area/station/maintenance/disposal/incinerator)
+"gFi" = (
+/obj/effect/turf_decal/bot,
+/obj/structure/table,
+/obj/item/paper_bin{
+ pixel_y = 4
+ },
+/obj/item/pen{
+ pixel_y = 3
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/commons/vacant_room/commissary)
+"gFo" = (
+/obj/structure/chair/wood{
+ dir = 8
+ },
+/obj/machinery/light/small/directional/east,
+/obj/item/radio/intercom/chapel/directional/east,
+/turf/open/floor/iron/grimy,
+/area/station/service/chapel)
+"gFq" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "bridge-left"
+ },
+/obj/machinery/door/airlock/command/glass{
+ name = "Bridge Access"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/mapping_helpers/airlock/access/all/command/general,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/command/bridge)
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+/obj/item/clothing/head/costume/nursehat,
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+/obj/machinery/status_display/ai/directional/north,
+/obj/machinery/light/small/directional/north,
+/obj/effect/turf_decal/tile/neutral/half/contrasted,
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+/area/station/command/heads_quarters/cmo)
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+/obj/effect/turf_decal/bot_white/right,
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+/turf/open/floor/iron/dark,
+/area/station/command/gateway)
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+/obj/effect/mapping_helpers/airlock/access/all/medical/morgue,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/door/airlock/grunge{
+ name = "Morgue"
+ },
+/obj/effect/landmark/navigate_destination,
+/obj/machinery/duct,
+/turf/open/floor/iron,
+/area/station/medical/morgue)
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+ },
+/obj/effect/landmark/event_spawn,
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+/obj/item/radio/intercom/directional/west,
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/turf/open/floor/iron,
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+/obj/effect/turf_decal/tile/blue/half/contrasted,
+/obj/structure/fireaxecabinet/jawsofrecovery/directional/south{
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+ },
+/turf/open/floor/iron/dark,
+/area/station/medical/paramedic)
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+/obj/structure/disposalpipe/segment,
+/obj/structure/cable,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 1
+ },
+/obj/effect/landmark/start/hangover,
+/turf/open/floor/iron/large,
+/area/station/medical/break_room)
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+/area/station/maintenance/port)
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/railing/corner{
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+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 1
+ },
+/obj/machinery/light/floor,
+/turf/open/floor/iron,
+/area/station/service/hydroponics)
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+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
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+ dir = 8
+ },
+/obj/machinery/status_display/ai/directional/south,
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+/turf/open/floor/iron,
+/area/station/engineering/hallway)
+"gYj" = (
+/obj/machinery/door/airlock/maintenance_hatch{
+ name = "Maintenance Hatch"
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/barricade/wooden,
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/mapping_helpers/airlock/unres{
+ dir = 1
+ },
+/obj/effect/mapping_helpers/airlock/access/any/service/maintenance,
+/turf/open/floor/iron,
+/area/station/service/electronic_marketing_den)
+"gYo" = (
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+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+/area/station/service/chapel)
+"gYp" = (
+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
+/obj/machinery/door/airlock/command{
+ name = "Telecomms Server Room"
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/mapping_helpers/airlock/access/all/engineering/tcoms,
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+/obj/structure/reagent_dispensers/wall/peppertank/directional/east,
+/obj/item/key/security,
+/obj/machinery/camera/directional/east{
+ c_tag = "Security - Warden's Office"
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/door/airlock/engineering{
+ name = "Auxiliary Construction Storage"
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/access/all/engineering/general,
+/obj/effect/turf_decal/tile/yellow/fourcorners,
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+/turf/open/floor/iron,
+/area/station/security/prison/garden)
+"gZv" = (
+/obj/docking_port/stationary{
+ dir = 4;
+ dwidth = 4;
+ height = 7;
+ name = "Cargo Bay";
+ shuttle_id = "cargo_home";
+ width = 12
+ },
+/turf/open/space/basic,
+/area/space)
+"gZx" = (
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+/obj/structure/cable,
+/obj/machinery/door/poddoor/preopen{
+ id = "xeno8";
+ name = "Creature Cell #8"
+ },
+/turf/open/floor/plating,
+/area/station/science/xenobiology)
+"gZz" = (
+/obj/structure/table/wood,
+/obj/item/folder/red{
+ pixel_y = 5
+ },
+/obj/item/hand_labeler{
+ pixel_y = -11
+ },
+/turf/open/floor/carpet,
+/area/station/security/detectives_office)
+"gZU" = (
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+ dir = 1
+ },
+/turf/open/floor/iron/sepia,
+/area/station/service/library/artgallery)
+"gZV" = (
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+ dir = 5
+ },
+/obj/structure/sign/warning/secure_area/directional/south,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
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+/area/station/engineering/atmos/hfr_room)
+"haq" = (
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+/obj/machinery/fax{
+ fax_name = "Quartermaster's Office";
+ name = "Quartermaster's Fax Machine"
+ },
+/obj/effect/turf_decal/tile/brown/anticorner/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/command/heads_quarters/qm)
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+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
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+/area/space/nearstation)
+"haG" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/trimline/green/filled/line{
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+ },
+/turf/open/floor/iron/white,
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+"haT" = (
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+"hby" = (
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+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/purple{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/blue{
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+ },
+/turf/open/floor/iron/white,
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+/obj/effect/turf_decal/trimline/blue/filled/warning{
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+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/turf/open/floor/iron/white,
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+/area/station/cargo/storage)
+"hbO" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/camera/directional/north{
+ c_tag = "Medbay - Starboard Hallway";
+ name = "medbay camera";
+ network = list("ss13","medbay")
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/medbay)
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+/obj/machinery/firealarm/directional/north,
+/obj/effect/turf_decal/tile/yellow{
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+ },
+/turf/open/floor/iron/checker,
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+"hcb" = (
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+ },
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
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+ },
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+ dir = 1
+ },
+/obj/machinery/door/poddoor/shutters/window{
+ id = "gatewayshutters";
+ name = "Gateway Chamber Shutters"
+ },
+/turf/open/floor/iron,
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+"hcM" = (
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+/obj/effect/turf_decal/tile/neutral/half/contrasted{
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+ },
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+ },
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+ },
+/obj/effect/turf_decal/trimline/neutral/mid_joiner{
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+ },
+/turf/open/floor/iron/dark/textured_half{
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+ },
+/area/station/medical/morgue)
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+/obj/structure/sign/warning/gas_mask/directional/north,
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+/obj/machinery/atmospherics/components/binary/pump/on/supply/visible/layer4{
+ dir = 4
+ },
+/turf/open/floor/iron/dark/smooth_large,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/tile/neutral/anticorner/contrasted{
+ dir = 8
+ },
+/obj/structure/closet/firecloset,
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+/obj/effect/turf_decal/delivery,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
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+ },
+/turf/open/floor/iron,
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+"hdH" = (
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+"hdI" = (
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+ },
+/obj/effect/turf_decal/box,
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+"hdK" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
+/obj/effect/turf_decal/trimline/blue/filled/line{
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+ },
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+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
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+/obj/structure/sign/directions/engineering{
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+ icon_state = "doors";
+ name = "WARNING: BLAST DOORS"
+ },
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+ },
+/turf/open/floor/iron/dark,
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+/obj/machinery/disposal/bin,
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/turf/open/floor/wood,
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+"hej" = (
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+ },
+/obj/structure/closet/emcloset,
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+/area/station/maintenance/port/fore)
+"hek" = (
+/obj/structure/disposalpipe/junction/flip{
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+ },
+/obj/effect/turf_decal/tile/neutral{
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+ },
+/turf/open/floor/iron,
+/area/station/hallway/primary/central/fore)
+"hen" = (
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+ },
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+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"heO" = (
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+ },
+/obj/effect/landmark/start/scientist,
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+/area/station/science/research)
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+/obj/machinery/door/firedoor,
+/obj/item/storage/medkit/regular,
+/obj/machinery/door/poddoor/shutters/window/preopen{
+ dir = 1;
+ id = "paramed_dispatch_desk";
+ name = "Desk Shutters"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line,
+/turf/open/floor/iron/dark,
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+/area/station/engineering/atmos/pumproom)
+"heZ" = (
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+ dir = 4
+ },
+/obj/effect/turf_decal/trimline/yellow/mid_joiner{
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+ },
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+"hfa" = (
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+/obj/item/clothing/gloves/latex,
+/obj/item/clothing/gloves/latex,
+/obj/item/clothing/glasses/science{
+ pixel_y = 3
+ },
+/obj/item/clothing/glasses/science,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
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+/obj/effect/turf_decal/tile/brown/half/contrasted{
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+ },
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+/obj/effect/decal/cleanable/dirt,
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+ },
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+ },
+/obj/machinery/vending/wardrobe/sec_wardrobe,
+/obj/machinery/button/door/directional/east{
+ id = "secmechbay";
+ name = "Security Mech Garage Door Controls";
+ req_access = list("security")
+ },
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+ name = "xenobiology camera";
+ network = list("ss13","xeno","rd")
+ },
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+ },
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+ },
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+ },
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+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/machinery/door/airlock/external{
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+ },
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+ },
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+ },
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+ },
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+/obj/effect/mapping_helpers/requests_console/assistance,
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+ name = "engineering camera"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/machinery/door/poddoor/shutters/preopen{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/machinery/door/poddoor/shutters/preopen{
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+/obj/machinery/door/window/brigdoor/left/directional/east{
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/item/storage/fancy/donut_box,
+/obj/machinery/button/door/directional/north{
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+ name = "Privacy Shutters";
+ pixel_x = 6;
+ req_access = list("paramedic")
+ },
+/obj/machinery/light_switch/directional/north{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ pixel_y = 8
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"iVH" = (
+/obj/structure/table/reinforced,
+/obj/machinery/button/door{
+ id = "xeno6";
+ name = "Containment Control";
+ req_access = list("xenobiology")
+ },
+/obj/structure/window/reinforced/spawner/directional/east,
+/turf/open/floor/iron,
+/area/station/science/xenobiology)
+"iVU" = (
+/obj/effect/turf_decal/trimline/neutral/warning{
+ dir = 1
+ },
+/turf/open/floor/iron/dark/textured_half{
+ dir = 1
+ },
+/area/station/medical/morgue)
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/power/apc/auto_name/directional/north,
+/obj/machinery/camera/directional/north{
+ c_tag = "Engineering - Foyer";
+ name = "engineering camera"
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
+/turf/open/floor/iron/dark/corner{
+ dir = 1
+ },
+/area/station/engineering/lobby)
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/cargo/drone_bay)
+"iWc" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 8
+ },
+/obj/structure/extinguisher_cabinet/directional/east,
+/obj/effect/turf_decal/trimline/blue/filled/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/trimline/blue/filled/mid_joiner{
+ dir = 4
+ },
+/turf/open/floor/iron/white/smooth_large,
+/area/station/medical/medbay)
+"iWh" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/firealarm/directional/north{
+ pixel_x = 2
+ },
+/obj/structure/window/reinforced/spawner/directional/east,
+/obj/machinery/light_switch/directional/north{
+ pixel_x = -7;
+ pixel_y = 28
+ },
+/obj/machinery/recharge_station,
+/obj/effect/turf_decal/tile/brown/anticorner/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/cargo/storage)
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/obj/structure/cable,
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 1
+ },
+/obj/machinery/light/small/directional/north,
+/turf/open/floor/iron,
+/area/station/engineering/atmos)
+"iWk" = (
+/obj/structure/cable,
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/security{
+ name = "Security Post - Engineering"
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/mapping_helpers/airlock/access/all/security/brig,
+/turf/open/floor/iron,
+/area/station/security/checkpoint/engineering)
+"iWl" = (
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+/obj/structure/flora/bush/sparsegrass/style_random,
+/obj/structure/flora/bush/style_random,
+/obj/structure/flora/bush/sunny/style_random,
+/obj/structure/flora/bush/fullgrass/style_random,
+/turf/open/floor/grass,
+/area/station/hallway/secondary/exit/departure_lounge)
+"iWq" = (
+/obj/structure/cable,
+/obj/machinery/door/window/brigdoor/left/directional/south{
+ id = "cargocell";
+ name = "Cargo Cell";
+ req_access = list("brig_entrance")
+ },
+/obj/effect/turf_decal/tile/red/fourcorners,
+/turf/open/floor/iron,
+/area/station/security/checkpoint/supply)
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+/obj/structure/table/reinforced,
+/obj/machinery/cell_charger,
+/obj/item/stock_parts/power_store/cell/high,
+/obj/structure/sign/poster/contraband/self_ai_liberation/directional/north,
+/turf/open/floor/iron,
+/area/station/science/research/abandoned)
+"iWA" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"iWD" = (
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+/area/station/crazy)
+"iWE" = (
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+/obj/structure/flora/bush/fullgrass/style_random,
+/obj/structure/flora/bush/lavendergrass/style_random,
+/obj/machinery/status_display/ai/directional/east,
+/turf/open/floor/grass,
+/area/station/hallway/secondary/exit/departure_lounge)
+"iWH" = (
+/obj/structure/sign/directions/supply{
+ dir = 1;
+ pixel_y = 8
+ },
+/obj/structure/sign/directions/vault{
+ dir = 1
+ },
+/obj/structure/sign/directions/security{
+ dir = 1;
+ pixel_y = -8
+ },
+/turf/closed/wall,
+/area/station/security/courtroom)
+"iWR" = (
+/obj/effect/turf_decal/tile/brown/half/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/command/heads_quarters/qm)
+"iWX" = (
+/obj/machinery/door/window/brigdoor/left/directional/north{
+ name = "Creature Pen";
+ req_access = list("research")
+ },
+/obj/machinery/door/poddoor/preopen{
+ id = "xeno1";
+ name = "Creature Cell #1"
+ },
+/obj/structure/cable,
+/obj/effect/turf_decal/delivery,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/science/xenobiology)
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/obj/machinery/status_display/evac/directional/east,
+/obj/effect/turf_decal/tile/yellow/anticorner/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/engineering/lobby)
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+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/iron,
+/area/station/cargo/warehouse)
+"iXn" = (
+/obj/docking_port/stationary{
+ dir = 2;
+ dwidth = 4;
+ height = 17;
+ name = "delta arrivals";
+ roundstart_template = /datum/map_template/shuttle/arrival/delta;
+ shuttle_id = "arrival_stationary";
+ width = 9
+ },
+/turf/open/space/basic,
+/area/space)
+"iXp" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/atmos/glass{
+ name = "Turbine Generator Access"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/mapping_helpers/airlock/access/all/engineering/atmos,
+/turf/open/floor/iron,
+/area/station/maintenance/disposal/incinerator)
+"iXr" = (
+/obj/item/bedsheet/black{
+ dir = 4
+ },
+/obj/structure/bed{
+ dir = 4
+ },
+/turf/open/indestructible/meat/crimson,
+/area/station/service/chapel/office)
+"iXw" = (
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+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 10
+ },
+/turf/open/floor/plating/airless,
+/area/station/science/ordnance/bomb)
+"iXC" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/door/airlock/maintenance_hatch{
+ name = "Maintenance Hatch"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/structure/cable,
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+/turf/open/floor/iron,
+/area/station/security/checkpoint/escape)
+"iXM" = (
+/obj/structure/cable,
+/obj/item/kirbyplants/random,
+/obj/machinery/status_display/door_timer{
+ id = "engcell";
+ name = "Engineering Cell";
+ pixel_y = 32
+ },
+/obj/effect/turf_decal/tile/red/anticorner/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/security/checkpoint/engineering)
+"iXO" = (
+/obj/machinery/light_switch/directional/south{
+ pixel_x = -6
+ },
+/turf/open/floor/iron/dark,
+/area/station/hallway/secondary/service)
+"iYi" = (
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+/turf/open/floor/iron/dark,
+/area/station/command/vault)
+"iYq" = (
+/obj/machinery/computer/prisoner/management{
+ dir = 4
+ },
+/obj/machinery/status_display/evac/directional/west,
+/obj/effect/turf_decal/tile/red/fourcorners,
+/turf/open/floor/iron,
+/area/station/security/checkpoint/escape)
+"iYC" = (
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+"iYE" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/structure/cable,
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+/turf/open/floor/iron,
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+"iYI" = (
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+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
+/area/station/engineering/atmos)
+"iYJ" = (
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+/turf/open/floor/wood,
+/area/station/commons/vacant_room/office)
+"iZc" = (
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+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/bot,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 8
+ },
+/obj/effect/landmark/event_spawn,
+/turf/open/floor/iron,
+/area/station/commons/toilet/restrooms)
+"iZf" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/yellow/fourcorners,
+/turf/open/floor/iron,
+/area/station/maintenance/port)
+"iZp" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/purple/half/contrasted,
+/turf/open/floor/iron/white,
+/area/station/command/heads_quarters/rd)
+"iZt" = (
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+/obj/machinery/airalarm/directional/west,
+/obj/item/reagent_containers/cup/beaker/large,
+/obj/item/reagent_containers/cup/beaker,
+/obj/item/reagent_containers/dropper,
+/obj/effect/turf_decal/siding/purple{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/science/lab)
+"iZw" = (
+/obj/machinery/button/door/directional/east{
+ id = "atmoslock";
+ name = "Atmospherics Lockdown Control";
+ pixel_y = 8;
+ req_access = list("atmospherics")
+ },
+/obj/structure/sign/warning/secure_area/directional/east,
+/turf/open/floor/iron,
+/area/station/engineering/lobby)
+"iZG" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/security/execution/transfer)
+"iZN" = (
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+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
+/turf/open/floor/iron,
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+/turf/open/floor/iron/dark,
+/area/station/service/electronic_marketing_den)
+"iZU" = (
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/turf_decal/tile/purple,
+/turf/open/floor/iron/white,
+/area/station/science/xenobiology)
+"iZY" = (
+/obj/machinery/atmospherics/components/unary/outlet_injector/monitored/mix_input{
+ dir = 4
+ },
+/turf/open/floor/engine/vacuum,
+/area/station/engineering/atmos)
+"jag" = (
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+/obj/effect/decal/cleanable/dirt,
+/obj/effect/mapping_helpers/broken_floor,
+/obj/effect/turf_decal/trimline/white/warning{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/mob/living/basic/goose/vomit,
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+/area/station/service/abandoned_gambling_den)
+"jap" = (
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+/area/station/maintenance/disposal)
+"jaq" = (
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+/obj/item/tank/internals/oxygen,
+/obj/item/radio,
+/obj/effect/turf_decal/bot,
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+/turf/open/floor/iron,
+/area/station/command/teleporter)
+"jay" = (
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+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/ai/satellite/chamber)
+"jaI" = (
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+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/structure/sign/warning/secure_area/directional/north,
+/turf/open/floor/plating,
+/area/station/maintenance/port)
+"jaV" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/public/glass{
+ name = "Command Hallway"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/hallway/secondary/command)
+"jaX" = (
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+ dir = 9
+ },
+/obj/machinery/status_display/evac/directional/south,
+/turf/open/floor/iron,
+/area/station/engineering/atmos/hfr_room)
+"jaZ" = (
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+/obj/effect/turf_decal/tile/yellow/half/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/engineering/main)
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+/obj/structure/cable,
+/obj/effect/turf_decal/bot,
+/obj/machinery/holopad,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/landmark/event_spawn,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/science/xenobiology)
+"jbc" = (
+/obj/structure/table/reinforced,
+/obj/machinery/door/firedoor,
+/obj/machinery/door/window/right/directional/west{
+ name = "Chemistry Desk";
+ req_access = list("plumbing")
+ },
+/obj/item/paper{
+ pixel_x = -1;
+ pixel_y = 3
+ },
+/obj/structure/desk_bell{
+ pixel_x = 7;
+ pixel_y = -1
+ },
+/obj/item/pen,
+/turf/open/floor/iron,
+/area/station/medical/chemistry)
+"jbe" = (
+/obj/machinery/camera{
+ c_tag = "Cargo Bay - Drone Bay";
+ dir = 4;
+ name = "cargo camera"
+ },
+/obj/effect/turf_decal/tile/brown/half/contrasted{
+ dir = 4
+ },
+/obj/machinery/light/directional/east,
+/turf/open/floor/iron,
+/area/station/cargo/drone_bay)
+"jbr" = (
+/obj/structure/curtain/cloth/fancy/mechanical/start_closed{
+ desc = "A set of curtains serving as a fancy theater backdrop. They can only be opened by a button.";
+ id = "theater_curtains";
+ name = "Theater Curtains"
+ },
+/turf/open/floor/wood/large,
+/area/station/service/theater)
+"jby" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 1
+ },
+/obj/machinery/navbeacon{
+ codes_txt = "patrol;next_patrol=hall3";
+ location = "serviceentrance"
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/hallway/primary/central/fore)
+"jbC" = (
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+/obj/structure/extinguisher_cabinet/directional/north,
+/obj/item/radio/intercom/directional/west,
+/obj/effect/turf_decal/tile/neutral/anticorner/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/commons/locker)
+"jbN" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/trimline/white/warning{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/service/abandoned_gambling_den)
+"jbO" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/yellow/half/contrasted{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue/half/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/chemistry)
+"jbR" = (
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+/area/station/science/ordnance/bomb)
+"jbS" = (
+/obj/effect/spawner/random/structure/crate,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/maintenance/port/aft)
+"jbV" = (
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+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/door/airlock/engineering{
+ name = "Engine Room"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/engineering/general,
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"jbW" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock{
+ name = "Courtroom"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/security/courtroom)
+"jcg" = (
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+/turf/open/floor/iron,
+/area/station/engineering/supermatter/room)
+"jci" = (
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+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/effect/spawner/random/trash/moisture_trap,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/hidden/layer5,
+/turf/open/floor/iron,
+/area/station/maintenance/department/medical/morgue)
+"jcl" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/mirror/directional/west,
+/obj/effect/turf_decal/tile/dark_blue/opposingcorners,
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+/area/station/commons/dorms/laundry)
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+ },
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+ },
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+ },
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+ },
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+ name = "Port Mix to Starboard Ports"
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+ name = "Airlock Pump";
+ hide = 1;
+ target_pressure = 300
+ },
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+ },
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+ name = "engineering camera";
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+ },
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+ },
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+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
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+/area/station/science/research)
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+/obj/structure/disposalpipe/segment{
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+/obj/effect/turf_decal/plaque{
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+ },
+/turf/open/floor/iron,
+/area/station/hallway/primary/central/fore)
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+/obj/machinery/airalarm/directional/north,
+/obj/effect/turf_decal/tile/neutral{
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+ },
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+ },
+/obj/item/folder/yellow{
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+ pixel_y = -2
+ },
+/obj/item/paper{
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/command{
+ name = "Chief Engineer's Office"
+ },
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/structure/disposalpipe/segment{
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+ },
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+/turf/open/floor/iron,
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+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/stripes/line{
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+ },
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+ },
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+/obj/structure/chair/stool/bar/directional/west,
+/obj/effect/turf_decal/tile/red/opposingcorners{
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+ },
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+/area/station/service/cafeteria)
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+ c_tag = "Virology - Hallway";
+ name = "virology camera";
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+ },
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+/obj/structure/cable,
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+ },
+/obj/structure/disposalpipe/segment,
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+ },
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+/turf/open/floor/iron,
+/area/station/engineering/lobby)
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+ name = "Atmospherics Maintenance"
+ },
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
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+ },
+/obj/effect/turf_decal/tile/brown/half/contrasted{
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+ },
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+ },
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+ },
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+/obj/effect/turf_decal/trimline/purple/filled/corner{
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+ },
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+ },
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+ },
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+/obj/item/screwdriver,
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+/obj/effect/turf_decal/tile/neutral/anticorner/contrasted{
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+ },
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+/obj/effect/mapping_helpers/airlock/access/all/science/robotics,
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/machinery/door/airlock/maintenance_hatch{
+ name = "Mech Bay Maintenance"
+ },
+/turf/open/floor/iron,
+/area/station/science/robotics/mechbay)
+"jnq" = (
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+ },
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+/turf/open/floor/iron,
+/area/station/engineering/main)
+"jnH" = (
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+ },
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+/obj/effect/turf_decal/box/corners{
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+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
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+/area/station/engineering/atmos)
+"jnI" = (
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+ },
+/obj/item/radio/intercom/directional/east,
+/obj/effect/turf_decal/box/corners{
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+ },
+/obj/effect/turf_decal/box/corners,
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+/obj/machinery/meter,
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+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 1
+ },
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+/area/station/engineering/atmos/pumproom)
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+ },
+/obj/effect/turf_decal/siding/wood{
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+ },
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+"jof" = (
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+/obj/machinery/door/window/right/directional/south{
+ name = "Library Desk";
+ req_access = list("library")
+ },
+/obj/effect/turf_decal/siding/wood,
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+"jol" = (
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+/obj/effect/turf_decal/tile/neutral{
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+ },
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+"jom" = (
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+ dir = 8
+ },
+/obj/structure/sign/directions/evac{
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+ },
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+ },
+/obj/structure/sign/warning/secure_area/directional/south,
+/turf/open/space/basic,
+/area/space/nearstation)
+"joB" = (
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+ dir = 4;
+ id = "maint_contraption"
+ },
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+/obj/structure/closet/crate/cardboard,
+/obj/item/clothing/suit/toggle/labcoat,
+/turf/open/floor/plating,
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+"jpe" = (
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+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
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+"jpl" = (
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+ },
+/obj/effect/turf_decal/tile/yellow{
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+ },
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+/obj/structure/extinguisher_cabinet/directional/north,
+/obj/effect/turf_decal/tile/blue/anticorner/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron/dark,
+/area/station/science/genetics)
+"jpN" = (
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+ },
+/obj/effect/turf_decal/trimline/green/filled/corner{
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+ },
+/turf/open/floor/iron/white/smooth_large,
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+"jpW" = (
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+ },
+/obj/structure/railing/corner{
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+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark/side{
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+ },
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+/turf/open/floor/iron/dark,
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+"jqk" = (
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+/obj/effect/decal/cleanable/cobweb,
+/obj/item/book/manual/wiki/robotics_cyborgs,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/maintenance/port)
+"jql" = (
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+/obj/effect/turf_decal/box/corners,
+/obj/effect/turf_decal/box/corners{
+ dir = 4
+ },
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/turf/open/floor/plating/airless,
+/area/space/nearstation)
+"jqr" = (
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/science/xenobiology)
+"jqt" = (
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+ },
+/obj/structure/cable,
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+/area/station/science/circuits)
+"jqx" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/purple/half/contrasted{
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+ },
+/turf/open/floor/iron/white/side{
+ dir = 4
+ },
+/area/station/science/research)
+"jqB" = (
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+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/mapping_helpers/airlock/unres{
+ dir = 1
+ },
+/obj/effect/mapping_helpers/airlock/access/any/service/chapel_office,
+/obj/effect/mapping_helpers/airlock/access/any/service/maintenance,
+/obj/machinery/door/airlock/maintenance_hatch{
+ name = "Maintenance Hatch"
+ },
+/obj/effect/decal/eve_moss{
+ pixel_x = -8;
+ pixel_y = -8
+ },
+/obj/structure/barricade/wooden/crude,
+/turf/open/indestructible/meat/lavagrass,
+/area/station/service/chapel)
+"jqJ" = (
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+/turf/open/floor/iron,
+/area/station/medical/surgery/theatre)
+"jqO" = (
+/obj/effect/turf_decal/plaque{
+ icon_state = "L4"
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+/turf/open/floor/iron,
+/area/station/engineering/storage)
+"mtD" = (
+/obj/machinery/requests_console/directional/north{
+ department = "Medbay";
+ name = "Medbay Requests Console"
+ },
+/obj/effect/mapping_helpers/requests_console/assistance,
+/obj/structure/cable,
+/obj/effect/turf_decal/bot,
+/obj/machinery/camera/directional/north{
+ c_tag = "Medbay - Storage";
+ name = "medbay camera";
+ network = list("ss13","medbay")
+ },
+/obj/machinery/modular_computer/preset/cargochat/medical,
+/obj/effect/turf_decal/trimline/brown/filled/end,
+/turf/open/floor/iron,
+/area/station/medical/storage)
+"mtO" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/commons/storage/primary)
+"mtQ" = (
+/obj/structure/table,
+/obj/item/reagent_containers/cup/bottle/epinephrine,
+/obj/item/reagent_containers/cup/bottle/multiver{
+ pixel_x = 6
+ },
+/obj/item/reagent_containers/dropper,
+/obj/machinery/newscaster/directional/west,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/pharmacy)
+"mub" = (
+/obj/structure/closet/bombcloset/security,
+/obj/effect/turf_decal/trimline/dark_red/filled/line{
+ dir = 8
+ },
+/turf/open/floor/iron/dark,
+/area/station/security/evidence)
+"muh" = (
+/obj/structure/lattice/catwalk,
+/obj/item/stack/cable_coil,
+/turf/open/space/basic,
+/area/station/solars/port/fore)
+"muk" = (
+/obj/effect/turf_decal/stripes/line,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/science/robotics/mechbay)
+"mun" = (
+/obj/machinery/door/airlock/virology{
+ name = "Virology Access"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/mapping_helpers/airlock/access/all/medical/virology,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/duct,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/medical/virology)
+"mus" = (
+/obj/item/kirbyplants/random,
+/obj/machinery/airalarm/directional/north,
+/obj/effect/turf_decal/tile/neutral/anticorner/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/commons/locker)
+"muz" = (
+/obj/structure/table/reinforced,
+/obj/machinery/airalarm/directional/east,
+/obj/structure/window/reinforced/spawner/directional/north,
+/obj/item/grenade/chem_grenade/smart_metal_foam{
+ pixel_x = -4;
+ pixel_y = 6
+ },
+/obj/item/grenade/chem_grenade/smart_metal_foam{
+ pixel_y = 4
+ },
+/obj/item/grenade/chem_grenade/smart_metal_foam{
+ pixel_x = 4;
+ pixel_y = 2
+ },
+/obj/item/grenade/chem_grenade/smart_metal_foam{
+ pixel_x = 8
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/command/eva)
+"muA" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/bot,
+/obj/structure/sign/warning/secure_area/directional/west,
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"muK" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/engineering/glass{
+ name = "Primary Tool Storage"
+ },
+/obj/effect/landmark/navigate_destination,
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/commons/storage/primary)
+"muN" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock{
+ name = "Bar Backroom"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/duct,
+/obj/effect/mapping_helpers/airlock/access/all/service/bar,
+/obj/structure/cable,
+/turf/open/floor/iron/dark,
+/area/station/service/bar)
+"muT" = (
+/obj/effect/turf_decal/trimline/purple/filled/line{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/landmark/start/hangover,
+/turf/open/floor/iron/white,
+/area/station/science/lobby)
+"muW" = (
+/obj/effect/turf_decal/tile/purple/half/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron/white/side,
+/area/station/science/research)
+"mvb" = (
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/white,
+/area/station/medical/treatment_center)
+"mvk" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/brown/visible,
+/turf/open/floor/iron,
+/area/station/engineering/supermatter/room)
+"mvs" = (
+/obj/machinery/button/flasher{
+ id = "visitorflash";
+ pixel_x = -6;
+ pixel_y = 24;
+ dir = 1
+ },
+/obj/machinery/button/door/directional/north{
+ id = "visitation";
+ name = "Visitation Shutters";
+ pixel_x = 6;
+ req_access = list("brig")
+ },
+/obj/structure/cable,
+/obj/effect/turf_decal/trimline/red/filled/line{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/security/prison/visit)
+"mvv" = (
+/obj/machinery/conveyor{
+ dir = 4;
+ id = "garbage"
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/stripes/line,
+/turf/open/floor/plating,
+/area/station/maintenance/disposal)
+"mvw" = (
+/obj/structure/bodycontainer/morgue{
+ dir = 8
+ },
+/obj/machinery/light/small/directional/east,
+/turf/open/floor/iron/dark/textured_half,
+/area/station/service/chapel/storage)
+"mvA" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/public/glass{
+ name = "Port Primary Hallway"
+ },
+/obj/structure/cable,
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/hallway/primary/port)
+"mvF" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/cafeteria,
+/area/station/security/prison/mess)
+"mvG" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/science/robotics/lab)
+"mvL" = (
+/obj/structure/barricade/sandbags/meatbags,
+/obj/effect/decal/cleanable/blood,
+/turf/open/indestructible/meat/lavagrass,
+/area/station/crazy)
+"mvM" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/science/robotics/lab)
+"mvS" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/shutters/preopen{
+ dir = 1;
+ id = "chemisttop";
+ name = "Pharmacy Shutters"
+ },
+/turf/open/floor/plating,
+/area/station/medical/pharmacy)
+"mwK" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/landmark/start/hangover,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"mwM" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/power/apc/auto_name/directional/north,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/station/maintenance/starboard/fore)
+"mwR" = (
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/access/all/medical/general,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/mapping_helpers/airlock/unres{
+ dir = 8
+ },
+/obj/machinery/door/airlock/medical/glass{
+ name = "Medbay"
+ },
+/turf/open/floor/iron,
+/area/station/medical/medbay)
+"mwS" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/corner{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/hidden/layer4,
+/turf/open/floor/iron/smooth_edge{
+ dir = 8
+ },
+/area/station/hallway/secondary/entry)
+"mwV" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/obj/effect/turf_decal/trimline/blue/filled/warning,
+/turf/open/floor/iron/white,
+/area/station/medical/medbay)
+"mwW" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/machinery/door/airlock/engineering/glass{
+ name = "Supermatter Engine Room"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/access/all/engineering/general,
+/turf/open/floor/iron,
+/area/station/engineering/supermatter/room)
+"mwY" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/service/library)
+"mxc" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/hallway/secondary/exit)
+"mxj" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/yellow,
+/turf/open/floor/iron/dark/corner{
+ dir = 8
+ },
+/area/station/engineering/lobby)
+"mxn" = (
+/obj/structure/sign/warning/secure_area/directional/south,
+/obj/effect/turf_decal/stripes/line,
+/turf/open/floor/iron/half{
+ dir = 8
+ },
+/area/station/security/range)
+"mxr" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/security/warden)
+"mxs" = (
+/obj/structure/window/reinforced/spawner/directional/north,
+/turf/open/space/basic,
+/area/space/nearstation)
+"mxB" = (
+/obj/effect/turf_decal/trimline/blue/filled/line{
+ dir = 1
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/white,
+/area/station/medical/treatment_center)
+"mxP" = (
+/obj/machinery/computer/crew{
+ dir = 1
+ },
+/obj/machinery/status_display/ai/directional/south,
+/obj/effect/turf_decal/tile/blue/anticorner/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron/dark,
+/area/station/security/checkpoint/customs/fore)
+"mxU" = (
+/obj/structure/table/wood,
+/obj/item/paper_bin,
+/turf/open/floor/carpet,
+/area/station/command/meeting_room/council)
+"mxY" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/light/small/directional/north,
+/obj/effect/turf_decal/stripes/line{
+ dir = 9
+ },
+/turf/open/floor/iron,
+/area/station/maintenance/department/science)
+"myc" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/extinguisher_cabinet/directional/south,
+/obj/effect/turf_decal/tile/red/anticorner/contrasted,
+/turf/open/floor/iron,
+/area/station/security/holding_cell)
+"mye" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/maintenance/port/aft)
+"myg" = (
+/obj/structure/chair/pew/right,
+/turf/open/floor/iron/chapel{
+ dir = 5
+ },
+/area/station/service/chapel)
+"myj" = (
+/obj/machinery/camera/directional/east{
+ c_tag = "Courtroom - Aft"
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/security/courtroom)
+"myk" = (
+/obj/effect/turf_decal/stripes/line,
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/maintenance/department/eva/abandoned)
+"myx" = (
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "CMO"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/medical/cmo,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/door/airlock/command{
+ name = "Chief Medical Officer's Quarters"
+ },
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/landmark/navigate_destination,
+/turf/open/floor/iron,
+/area/station/command/heads_quarters/cmo)
+"myV" = (
+/obj/structure/disposalpipe/segment,
+/obj/effect/mapping_helpers/broken_floor,
+/turf/open/floor/plating,
+/area/station/maintenance/department/crew_quarters/bar)
+"myZ" = (
+/turf/open/indestructible/meat/darkdirt,
+/area/station/crazy)
+"mza" = (
+/obj/structure/chair/office{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/cargo/drone_bay)
+"mzb" = (
+/obj/structure/filingcabinet/chestdrawer,
+/obj/machinery/newscaster/directional/west,
+/obj/effect/turf_decal/tile/brown/half/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/cargo/office)
+"mzc" = (
+/obj/machinery/duct,
+/obj/effect/turf_decal/siding/white,
+/obj/effect/turf_decal/tile/neutral/half/contrasted,
+/turf/open/floor/iron,
+/area/station/commons/locker)
+"mze" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/station/security/prison/garden)
+"mzi" = (
+/obj/structure/reagent_dispensers/water_cooler,
+/obj/effect/turf_decal/bot_white,
+/obj/machinery/light/small/directional/west,
+/obj/machinery/airalarm/directional/south,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/science/breakroom)
+"mzp" = (
+/obj/effect/turf_decal/trimline/green/filled/line{
+ dir = 9
+ },
+/obj/structure/rack,
+/obj/item/reagent_containers/spray/cleaner{
+ pixel_x = -6
+ },
+/obj/item/book/manual/wiki/infections,
+/obj/item/reagent_containers/dropper,
+/obj/item/reagent_containers/syringe/antiviral,
+/obj/item/reagent_containers/syringe/antiviral,
+/turf/open/floor/iron/white,
+/area/station/medical/virology)
+"mzu" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/door/firedoor,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"mzL" = (
+/obj/structure/table,
+/obj/structure/cable,
+/obj/machinery/computer/records/medical/laptop{
+ dir = 4;
+ pixel_y = 6
+ },
+/obj/effect/turf_decal/siding/wood{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/blue/half/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron/dark,
+/area/station/command/corporate_showroom)
+"mzV" = (
+/obj/effect/landmark/start/hangover,
+/obj/effect/turf_decal/bot,
+/turf/open/floor/iron,
+/area/station/cargo/lobby)
+"mAd" = (
+/obj/machinery/status_display/ai/directional/north,
+/obj/structure/chair/sofa/middle/brown,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/service/library)
+"mAh" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/extinguisher_cabinet/directional/east,
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/iron,
+/area/station/hallway/primary/central/aft)
+"mAj" = (
+/obj/machinery/conveyor/inverted{
+ dir = 9;
+ id = "maint_contraption"
+ },
+/obj/item/stack/sheet/cardboard,
+/obj/item/stack/sheet/cloth{
+ amount = 2
+ },
+/turf/open/floor/plating,
+/area/station/maintenance/port/aft)
+"mAr" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/hidden,
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"mAt" = (
+/turf/closed/wall/r_wall,
+/area/station/service/abandoned_gambling_den)
+"mAA" = (
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+ },
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+ },
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+ },
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+ name = "engineering camera"
+ },
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+ },
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+ name = "atmospherics camera"
+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/effect/turf_decal/trimline/blue/filled/corner{
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+ },
+/obj/machinery/camera/directional/east{
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+ name = "medbay camera";
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+/area/station/engineering/supermatter/room)
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/machinery/door/poddoor/preopen{
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+ },
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+ name = "command camera"
+ },
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+ },
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+/obj/effect/mapping_helpers/airalarm/engine_access,
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+ },
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+ },
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+ },
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+ },
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+ target_pressure = 2400;
+ on = 1;
+ name = "Airlock Valve";
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
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+/obj/effect/mapping_helpers/airlock/unres{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+"oYp" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/grimy,
+/area/station/command/heads_quarters/hos)
+"oYs" = (
+/turf/closed/wall,
+/area/station/maintenance/port/fore)
+"oYu" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/poddoor/shutters/window/preopen{
+ dir = 1;
+ id = "right_arrivals_shutters"
+ },
+/obj/machinery/light/directional/east,
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark/corner,
+/area/station/hallway/secondary/entry)
+"oYE" = (
+/obj/effect/landmark/start/hangover,
+/obj/structure/chair/sofa/bench/left{
+ dir = 8
+ },
+/obj/effect/turf_decal/delivery,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"oYV" = (
+/obj/item/kirbyplants/random,
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 5
+ },
+/obj/effect/landmark/event_spawn,
+/obj/machinery/light/small/directional/south,
+/obj/machinery/computer/security/telescreen/entertainment/directional/south,
+/obj/effect/turf_decal/tile/neutral/full,
+/turf/open/floor/iron/dark/smooth_large,
+/area/station/medical/break_room)
+"oZb" = (
+/obj/structure/dresser,
+/obj/effect/turf_decal/siding/wood,
+/obj/machinery/newscaster/directional/north,
+/obj/item/flashlight/lamp/bananalamp{
+ pixel_x = 4;
+ pixel_y = 18
+ },
+/obj/machinery/camera/directional/east{
+ c_tag = "Service - Clown's Room";
+ name = "service camera"
+ },
+/obj/structure/sign/poster/contraband/random/directional/east,
+/turf/open/floor/wood,
+/area/station/service/theater)
+"oZd" = (
+/turf/open/indestructible/meat/lavagrass,
+/area/station/crazy)
+"oZz" = (
+/obj/structure/table/reinforced,
+/obj/item/experi_scanner{
+ pixel_x = 4
+ },
+/obj/item/experi_scanner{
+ pixel_x = -4
+ },
+/obj/effect/turf_decal/siding/purple/end,
+/turf/open/floor/iron,
+/area/station/science/lab)
+"oZL" = (
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/exit)
+"oZN" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/plating,
+/area/station/service/abandoned_gambling_den)
+"paq" = (
+/obj/effect/landmark/start/hangover,
+/turf/open/floor/wood,
+/area/station/service/theater)
+"pat" = (
+/turf/open/space/basic,
+/area/station/solars/starboard/aft)
+"paQ" = (
+/obj/effect/turf_decal/trimline/purple/filled/line,
+/turf/open/floor/iron/white,
+/area/station/science/research)
+"pba" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/duct,
+/obj/structure/disposalpipe/segment{
+ dir = 5
+ },
+/obj/effect/turf_decal/tile/purple/half/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron/white/side{
+ dir = 8
+ },
+/area/station/science/research)
+"pbh" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/closet/crate,
+/obj/effect/turf_decal/bot,
+/obj/item/storage/box/lights/mixed,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/iron,
+/area/station/cargo/warehouse)
+"pbk" = (
+/obj/structure/flora/bush/reed/style_random,
+/obj/structure/flora/bush/leavy/style_random,
+/turf/open/misc/grass,
+/area/station/hallway/primary/fore)
+"pbp" = (
+/obj/structure/cable,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/light/small/red/directional/east,
+/turf/open/floor/plating{
+ icon_state = "foam_plating"
+ },
+/area/station/maintenance/department/science/xenobiology)
+"pbq" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/airalarm/directional/north,
+/obj/effect/turf_decal/tile/neutral/anticorner/contrasted,
+/turf/open/floor/iron,
+/area/station/maintenance/fore)
+"pbv" = (
+/obj/structure/sign/warning/radiation/directional/south,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/engineering/gravity_generator)
+"pbF" = (
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/duct,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/yellow/fourcorners,
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"pbN" = (
+/obj/machinery/power/apc/auto_name/directional/south,
+/obj/structure/cable,
+/obj/effect/turf_decal/trimline/dark_red/filled/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/machinery/status_display/ai/directional/east,
+/turf/open/floor/iron/dark,
+/area/station/security/armory)
+"pbP" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/smart/simple/scrubbers/visible,
+/obj/effect/turf_decal/siding/yellow/corner{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/engineering/atmos/storage)
+"pbU" = (
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/engineering/atmos/storage)
+"pbW" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/trimline/purple/filled/corner{
+ dir = 4
+ },
+/turf/open/floor/iron/white,
+/area/station/science/research)
+"pca" = (
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+/obj/structure/closet/emcloset,
+/obj/effect/turf_decal/delivery,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/hallway/primary/central/fore)
+"pcg" = (
+/obj/structure/table,
+/obj/item/fireaxe/metal_h2_axe,
+/turf/open/floor/plating,
+/area/station/crazy)
+"pcx" = (
+/obj/structure/disposalpipe/trunk{
+ dir = 1
+ },
+/obj/machinery/disposal/delivery_chute{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/light/small/directional/south,
+/turf/open/floor/plating,
+/area/station/cargo/sorting)
+"pcA" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/security/prison)
+"pcJ" = (
+/obj/machinery/mecha_part_fabricator{
+ drop_direction = 4
+ },
+/obj/effect/turf_decal/bot_red,
+/obj/effect/turf_decal/tile/neutral/full,
+/turf/open/floor/iron/dark/smooth_large,
+/area/station/science/robotics/lab)
+"pcK" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/science/robotics/mechbay)
+"pdf" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
+/turf/open/floor/iron/white/smooth_large,
+/area/station/command/heads_quarters/cmo)
+"pdi" = (
+/obj/item/radio/intercom/directional/east,
+/obj/effect/turf_decal/trimline/purple/filled/corner{
+ dir = 4
+ },
+/turf/open/floor/iron/white,
+/area/station/science/research)
+"pdl" = (
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
+/area/station/medical/storage)
+"pdm" = (
+/obj/structure/cable,
+/turf/open/floor/wood/large,
+/area/station/command/corporate_showroom)
+"pdn" = (
+/obj/effect/turf_decal/bot/left,
+/turf/open/floor/iron/dark/textured_large,
+/area/station/engineering/atmos/hfr_room)
+"pdu" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
+/turf/open/floor/iron,
+/area/station/command/gateway)
+"pdA" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/reagent_dispensers/plumbed{
+ name = "dormitory water reservoir"
+ },
+/turf/open/floor/plating,
+/area/station/maintenance/department/security)
+"pdB" = (
+/obj/effect/turf_decal/tile/red/half/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"pdH" = (
+/obj/machinery/door/airlock/research{
+ name = "Ordnance Lab"
+ },
+/obj/machinery/atmospherics/pipe/smart/simple/dark/visible,
+/obj/machinery/door/firedoor/heavy,
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/mapping_helpers/airlock/access/all/science/ordnance,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/white,
+/area/station/science/ordnance)
+"pdK" = (
+/obj/effect/turf_decal/tile/brown{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/iron,
+/area/station/commons/vacant_room)
+"pdS" = (
+/obj/structure/closet/secure_closet/miner/unlocked,
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/yellow/half/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/construction/mining/aux_base)
+"pdT" = (
+/obj/structure/table/wood,
+/obj/effect/spawner/random/entertainment/coin,
+/obj/machinery/door/firedoor,
+/obj/item/storage/wallet/random,
+/turf/open/floor/iron/dark/smooth_half{
+ dir = 1
+ },
+/area/station/service/bar)
+"pdV" = (
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+/turf/open/floor/iron/large,
+/area/station/commons/fitness/recreation)
+"pdY" = (
+/obj/structure/disposalpipe/segment{
+ dir = 9
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/hallway/primary/starboard)
+"peb" = (
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+/turf/open/floor/plating,
+/area/station/maintenance/fore)
+"pec" = (
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+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/stripes/line{
+ dir = 6
+ },
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"pei" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/railing/corner{
+ dir = 1
+ },
+/obj/effect/turf_decal/siding/white/corner{
+ dir = 1
+ },
+/turf/open/floor/iron/dark/corner{
+ dir = 1
+ },
+/area/station/commons/fitness/recreation)
+"pen" = (
+/obj/effect/turf_decal/bot,
+/obj/structure/disposalpipe/trunk{
+ dir = 1
+ },
+/obj/structure/sign/warning/deathsposal/directional/east,
+/obj/effect/turf_decal/tile/neutral/anticorner/contrasted{
+ dir = 1
+ },
+/obj/machinery/disposal/bin/tagger,
+/turf/open/floor/iron,
+/area/station/science/xenobiology)
+"peo" = (
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+/obj/item/storage/belt/utility,
+/obj/item/weldingtool,
+/obj/effect/turf_decal/bot,
+/obj/item/wrench,
+/obj/item/clothing/head/utility/welding,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"pes" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/poddoor/shutters/window/preopen{
+ dir = 1;
+ id = "right_arrivals_shutters"
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"peu" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable,
+/obj/machinery/power/apc/auto_name/directional/north,
+/obj/effect/turf_decal/tile/red/anticorner/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/security/warden)
+"pey" = (
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+/obj/effect/decal/cleanable/dirt,
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+/area/station/commons/dorms)
+"peD" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "chapelprivacyoffice";
+ name = "Chapel Privacy Shutters"
+ },
+/turf/open/floor/plating,
+/area/station/service/chapel/funeral)
+"peE" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/engineering/glass{
+ name = "Engineering Foyer"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/mapping_helpers/airlock/access/any/engineering/construction,
+/obj/effect/mapping_helpers/airlock/access/any/engineering/general,
+/turf/open/floor/iron,
+/area/station/engineering/lobby)
+"peU" = (
+/turf/closed/wall/r_wall,
+/area/station/science/breakroom)
+"peY" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment,
+/obj/effect/turf_decal/trimline/green/filled/line,
+/obj/structure/cable,
+/turf/open/floor/iron/white,
+/area/station/medical/virology)
+"pfh" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/tile/blue,
+/turf/open/floor/iron,
+/area/station/hallway/primary/central/fore)
+"pfx" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/effect/landmark/firealarm_sanity,
+/turf/open/floor/iron/dark,
+/area/station/engineering/gravity_generator)
+"pfA" = (
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+/obj/item/assembly/timer,
+/obj/item/assembly/timer,
+/turf/open/floor/iron,
+/area/station/commons/storage/primary)
+"pfS" = (
+/obj/effect/turf_decal/trimline/red/filled/line{
+ dir = 5
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/security/processing)
+"pgb" = (
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+/area/station/engineering/atmos)
+"pgd" = (
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+/obj/machinery/light/small/broken/directional/south,
+/turf/open/floor/plating,
+/area/station/service/chapel/storage)
+"pgo" = (
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+/turf/open/floor/iron,
+/area/station/security/prison/work)
+"pgr" = (
+/obj/machinery/duct,
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"pgs" = (
+/obj/structure/table/wood,
+/obj/machinery/light/directional/north,
+/obj/structure/secure_safe/directional/east,
+/obj/item/storage/lockbox/loyalty,
+/obj/item/storage/backpack/satchel/leather/withwallet{
+ pixel_y = 6
+ },
+/turf/open/floor/wood,
+/area/station/command/heads_quarters/hop)
+"pgv" = (
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+/obj/machinery/status_display/evac/directional/east,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/machinery/light/small/directional/east,
+/turf/open/floor/iron/dark,
+/area/station/command/teleporter)
+"pgy" = (
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+/obj/structure/disposalpipe/segment,
+/obj/effect/landmark/event_spawn,
+/obj/effect/turf_decal/bot,
+/obj/effect/turf_decal/tile/neutral/full,
+/turf/open/floor/iron/large,
+/area/station/medical/pharmacy)
+"pgz" = (
+/obj/item/chair/plastic,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/siding/purple{
+ dir = 9
+ },
+/turf/open/floor/glass,
+/area/station/maintenance/space_hut/observatory)
+"pgE" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/wood,
+/area/station/command/heads_quarters/captain/private)
+"pgF" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/station/maintenance/department/crew_quarters/bar)
+"pgL" = (
+/obj/effect/landmark/start/hangover,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"pgN" = (
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+/obj/item/radio/intercom/directional/north,
+/obj/machinery/disposal/bin,
+/obj/effect/turf_decal/bot,
+/obj/structure/sign/poster/random/directional/east,
+/obj/effect/turf_decal/tile/yellow/opposingcorners,
+/obj/effect/turf_decal/tile/red/opposingcorners{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/commons/lounge)
+"pgP" = (
+/obj/structure/closet/secure_closet/atmospherics,
+/obj/effect/turf_decal/bot,
+/obj/machinery/light/directional/west,
+/turf/open/floor/iron/dark,
+/area/station/engineering/atmos/storage)
+"pgV" = (
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+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/maintenance/port)
+"pgX" = (
+/obj/machinery/status_display/ai/directional/north,
+/obj/machinery/light/small/directional/north,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/commons/locker)
+"pgY" = (
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+/obj/machinery/newscaster/directional/south,
+/turf/open/floor/iron,
+/area/station/engineering/supermatter/room)
+"pgZ" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/button/door/directional/north{
+ id = "secmechbay";
+ name = "Security Mech Garage Door Controls";
+ req_access = list("security")
+ },
+/obj/effect/turf_decal/trimline/dark_red/filled/line{
+ dir = 1
+ },
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+ dir = 8
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+/obj/machinery/door/poddoor/preopen{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/machinery/door/airlock/external{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/machinery/camera/directional/west{
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+ name = "command camera"
+ },
+/obj/structure/window/reinforced/spawner/directional/north,
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+ },
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+ },
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+/obj/machinery/light/small/directional/east,
+/obj/machinery/button/door/directional/south{
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+ name = "Lock Control";
+ normaldoorcontrol = 1;
+ specialfunctions = 4
+ },
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+ },
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+ },
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+ req_access = list("security")
+ },
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+/obj/machinery/door/firedoor,
+/obj/machinery/door/window/brigdoor/right/directional/north{
+ name = "Armoury Desk";
+ req_access = list("armory")
+ },
+/obj/machinery/door/window/right/directional/south{
+ name = "Armoury Desk";
+ req_access = list("security")
+ },
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+/obj/effect/turf_decal/tile/neutral/half/contrasted{
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+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
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+ },
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+/area/station/security/range)
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+/obj/machinery/door/airlock/maintenance_hatch{
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+ },
+/obj/structure/cable,
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+ dir = 1
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "sci-toxins-passthrough"
+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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+ },
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+ },
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+ },
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+/obj/item/taperecorder{
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+ },
+/obj/machinery/light_switch/directional/north{
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+ pixel_y = 32
+ },
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+ },
+/obj/machinery/light/small/directional/east,
+/obj/machinery/firealarm/directional/north{
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+ },
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+"qCL" = (
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+ },
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+ },
+/turf/open/floor/iron/dark,
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+/obj/item/mod/module/thermal_regulator,
+/obj/effect/turf_decal/trimline/brown/filled/line{
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+ },
+/obj/item/radio/intercom/directional/south,
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+ },
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+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
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+ },
+/obj/effect/mapping_helpers/airlock/locked,
+/obj/machinery/door/airlock/vault{
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+ },
+/obj/structure/sign/warning/secure_area/directional/north,
+/obj/effect/landmark/navigate_destination,
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+ },
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+ },
+/obj/machinery/door_buttons/airlock_controller{
+ idExterior = "virology_airlock_exterior";
+ idInterior = "virology_airlock_interior";
+ idSelf = "virology_airlock_control";
+ name = "Virology Access Console";
+ pixel_x = 24;
+ pixel_y = -24;
+ req_access = list("virology")
+ },
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+/obj/machinery/duct,
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+ },
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+ },
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+ },
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+"qEj" = (
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+/obj/structure/table/wood,
+/obj/item/paper_bin{
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+ pixel_y = 3
+ },
+/obj/item/pen{
+ pixel_x = 5;
+ pixel_y = 3
+ },
+/obj/item/folder{
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+ pixel_y = 2
+ },
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+/obj/item/clothing/neck/stethoscope,
+/obj/item/clothing/neck/stethoscope{
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+ },
+/obj/structure/cable,
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+ },
+/obj/item/book/manual/wiki/medicine,
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+ },
+/obj/effect/turf_decal/tile/neutral{
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+ },
+/turf/open/floor/iron,
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+"qFh" = (
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+ name = "External Docking Port"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
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+/obj/effect/turf_decal/trimline/blue/filled/line{
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+ },
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+"qFr" = (
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+ },
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+"qFF" = (
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+/obj/effect/turf_decal/siding/white{
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+ },
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+/area/station/hallway/primary/fore)
+"qFJ" = (
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+/obj/item/transfer_valve{
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+ },
+/obj/item/transfer_valve,
+/obj/item/transfer_valve{
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+ },
+/obj/item/transfer_valve{
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+ },
+/obj/item/transfer_valve,
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+/area/station/science/ordnance/testlab)
+"qFK" = (
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+ },
+/obj/effect/turf_decal/tile/neutral{
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+ },
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+/obj/item/kirbyplants/random,
+/obj/structure/disposalpipe/segment{
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+ },
+/obj/effect/turf_decal/siding/wood{
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+ },
+/obj/effect/turf_decal/tile/blue/half/contrasted{
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+ },
+/turf/open/floor/iron/dark,
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+/area/station/ai/upload/chamber)
+"qGw" = (
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+ },
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+ },
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+ },
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+ icon_state = "doors";
+ name = "WARNING: PRESSURIZED DOORS";
+ pixel_y = -32
+ },
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+ name = "Engineering Requests Console"
+ },
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+ },
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+ },
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+ },
+/obj/machinery/camera/directional/north{
+ c_tag = "Science - Ordnance Lab Access";
+ name = "science camera";
+ network = list("ss13","rd")
+ },
+/obj/machinery/button/door/directional/north{
+ pixel_x = 7;
+ pixel_y = 26;
+ id = "rdordnance";
+ name = "Ordnance Containment Contro";
+ req_access = list("science")
+ },
+/turf/open/floor/iron/white,
+/area/station/science/ordnance/office)
+"skC" = (
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+/turf/open/floor/iron,
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+/turf/open/floor/iron/dark,
+/area/station/ai/satellite/interior)
+"skI" = (
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/chemistry)
+"skQ" = (
+/obj/machinery/portable_atmospherics/canister/nitrous_oxide,
+/obj/machinery/atmospherics/components/unary/portables_connector/visible,
+/obj/effect/turf_decal/box/red,
+/obj/structure/sign/poster/official/help_others/directional/east,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/security/execution/education)
+"skX" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/hallway/primary/central/fore)
+"sle" = (
+/obj/structure/table/reinforced,
+/obj/machinery/door/firedoor,
+/obj/machinery/door/window/brigdoor/right/directional/east{
+ name = "Warden's Desk";
+ req_access = list("armory")
+ },
+/obj/machinery/door/window/left/directional/west{
+ name = "Warden's Desk"
+ },
+/obj/item/folder/red,
+/obj/item/pen,
+/obj/structure/cable,
+/turf/open/floor/iron/dark,
+/area/station/security/warden)
+"slp" = (
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+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
+/area/station/security/checkpoint/engineering)
+"slr" = (
+/obj/effect/landmark/start/chaplain,
+/obj/machinery/holopad,
+/obj/effect/turf_decal/bot_white,
+/turf/open/floor/iron/grimy,
+/area/station/service/chapel)
+"slx" = (
+/obj/structure/cable,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/sign/departments/engineering/directional/north,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/hallway/primary/port)
+"slC" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 9
+ },
+/obj/machinery/status_display/ai/directional/north,
+/obj/structure/sign/poster/official/random/directional/west,
+/turf/open/floor/engine,
+/area/station/science/explab)
+"slE" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/airalarm/directional/west,
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/hallway/secondary/exit)
+"slG" = (
+/obj/machinery/atmospherics/pipe/bridge_pipe/green/visible{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/bridge_pipe/cyan/visible,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/engineering/atmos)
+"slW" = (
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+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/maintenance/port)
+"slZ" = (
+/obj/machinery/power/port_gen/pacman/pre_loaded,
+/obj/effect/turf_decal/bot_red,
+/obj/effect/turf_decal/tile/neutral/anticorner/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/maintenance/department/chapel)
+"sma" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/landmark/blobstart,
+/obj/effect/landmark/generic_maintenance_landmark,
+/obj/effect/landmark/event_spawn,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/service/abandoned_gambling_den/gaming)
+"smj" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/delivery,
+/turf/open/floor/iron/smooth,
+/area/station/maintenance/department/science/xenobiology)
+"smF" = (
+/obj/structure/chair{
+ dir = 8;
+ name = "Judge"
+ },
+/obj/machinery/newscaster/directional/east,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/security/courtroom)
+"smG" = (
+/obj/structure/meateor_fluff/abandoned_headcrab_egg,
+/turf/open/indestructible/meat,
+/area/station/crazy)
+"smJ" = (
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/red/half/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/security/checkpoint/escape)
+"smK" = (
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+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/cargo/office)
+"smN" = (
+/obj/structure/cable,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/maintenance/starboard/lesser)
+"smO" = (
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+/turf/closed/wall/r_wall,
+/area/station/maintenance/solars/starboard/fore)
+"smR" = (
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+"snc" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 5
+ },
+/obj/structure/cable,
+/obj/machinery/duct,
+/obj/effect/turf_decal/trimline/purple/filled/warning{
+ dir = 1
+ },
+/turf/open/floor/iron/white,
+/area/station/science/research)
+"sni" = (
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+/turf/open/indestructible/meat/lavagrass,
+/area/station/crazy)
+"snj" = (
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+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/duct,
+/turf/open/floor/iron,
+/area/station/science/robotics/lab)
+"snp" = (
+/obj/vehicle/ridden/wheelchair{
+ dir = 8
+ },
+/obj/effect/turf_decal/trimline/blue/filled/line{
+ dir = 10
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/machinery/light/small/directional/east,
+/obj/structure/sign/poster/official/random/directional/east,
+/turf/open/floor/iron/textured,
+/area/station/medical/medbay)
+"snE" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "genetics_shutters";
+ name = "Genetics Shutters"
+ },
+/turf/open/floor/plating,
+/area/station/science/genetics)
+"snK" = (
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+/turf/open/floor/iron,
+/area/station/maintenance/disposal/incinerator)
+"snV" = (
+/obj/machinery/hydroponics/soil/coir,
+/obj/item/food/meat/slab/human/mutant/zombie,
+/turf/open/indestructible/meat/lavagrass,
+/area/station/crazy)
+"snW" = (
+/obj/structure/rack,
+/obj/effect/turf_decal/bot,
+/obj/structure/window/reinforced/spawner/directional/east{
+ pixel_x = 3
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/effect/spawner/random/armory/disablers,
+/turf/open/floor/iron/dark,
+/area/station/security/armory)
+"sob" = (
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+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/science/circuits)
+"sog" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
+ },
+/obj/machinery/atmospherics/components/binary/pump/on/supply/visible/layer4{
+ dir = 8
+ },
+/turf/open/floor/iron/dark/corner,
+/area/station/maintenance/disposal/incinerator)
+"soo" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/brown/half/contrasted{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/iron,
+/area/station/cargo/warehouse)
+"sox" = (
+/obj/structure/cable,
+/turf/open/floor/iron/grimy,
+/area/station/command/heads_quarters/hop)
+"soK" = (
+/obj/structure/chair{
+ dir = 4
+ },
+/obj/effect/landmark/start/hangover,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/security/courtroom)
+"soO" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 6
+ },
+/obj/machinery/camera/directional/east{
+ c_tag = "Engineering - Supermatter Foyer";
+ name = "engineering camera";
+ network = list("ss13","engine")
+ },
+/obj/structure/rack,
+/obj/item/analyzer,
+/obj/item/geiger_counter,
+/obj/item/geiger_counter{
+ pixel_x = 3;
+ pixel_y = 4
+ },
+/obj/item/radio/intercom/directional/south,
+/obj/structure/sign/warning/secure_area/directional/east,
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"soU" = (
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+/turf/open/floor/iron/large,
+/area/station/medical/paramedic)
+"spa" = (
+/obj/machinery/light/small/directional/south,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/chem_dispenser/drinks/beer{
+ dir = 1
+ },
+/obj/structure/table/wood/poker,
+/obj/structure/sign/poster/contraband/random/directional/south,
+/turf/open/floor/plating,
+/area/station/service/abandoned_gambling_den)
+"spd" = (
+/obj/structure/disposalpipe/sorting/mail/flip{
+ dir = 2;
+ name = "Genetics Junction"
+ },
+/obj/structure/cable,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/science/research)
+"spe" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/stripes/end{
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+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 1
+ },
+/obj/structure/sign/warning/fire/directional/east,
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"spq" = (
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+/turf/open/floor/iron/cafeteria,
+/area/station/service/kitchen)
+"spB" = (
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+/obj/machinery/light/directional/south,
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/security/execution/transfer)
+"spG" = (
+/obj/structure/chair/office{
+ dir = 8
+ },
+/turf/open/floor/carpet,
+/area/station/commons/vacant_room/office)
+"spI" = (
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+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/engineering/hallway)
+"spJ" = (
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+/turf/open/floor/engine/co2,
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+"spV" = (
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+/turf/open/space/basic,
+/area/space/nearstation)
+"sqd" = (
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+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/hallway/primary/central/aft)
+"sqj" = (
+/obj/structure/closet/crate/freezer/surplus_limbs,
+/obj/machinery/camera/directional/north{
+ c_tag = "Medbay - Coldroom";
+ dir = 9;
+ name = "medbay camera";
+ network = list("ss13","medbay")
+ },
+/obj/effect/turf_decal/bot_white{
+ color = "#435a88"
+ },
+/turf/open/floor/iron/kitchen_coldroom/freezerfloor,
+/area/station/medical/coldroom)
+"sqm" = (
+/obj/effect/turf_decal/trimline/blue/filled/line{
+ dir = 5
+ },
+/obj/machinery/iv_drip,
+/turf/open/floor/iron/white,
+/area/station/medical/treatment_center)
+"sqp" = (
+/obj/structure/disposalpipe/segment{
+ dir = 9
+ },
+/turf/open/floor/iron,
+/area/station/commons/toilet/locker)
+"squ" = (
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+/obj/machinery/power/apc/auto_name/directional/north,
+/obj/structure/cable,
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+/area/station/medical/medbay/lobby)
+"sqD" = (
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+/obj/item/flashlight/lamp,
+/obj/structure/sign/poster/official/work_for_a_future/directional/south,
+/turf/open/floor/carpet,
+/area/station/commons/vacant_room/office)
+"sqI" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/half,
+/area/station/service/hydroponics)
+"sqM" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
+/obj/structure/disposalpipe/segment{
+ dir = 9
+ },
+/obj/structure/closet/secure_closet/freezer/meat,
+/obj/effect/turf_decal/bot,
+/obj/item/food/meat/slab/monkey,
+/obj/item/food/meat/slab/monkey,
+/turf/open/floor/iron/kitchen_coldroom/dark,
+/area/station/service/kitchen/coldroom)
+"sqS" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/mapping_helpers/airlock/access/all/supply/qm,
+/obj/machinery/door/airlock/command{
+ name = "Quartermaster's Office"
+ },
+/turf/open/floor/iron,
+/area/station/command/heads_quarters/qm)
+"sqT" = (
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+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/hallway/primary/central/aft)
+"sqX" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 1
+ },
+/turf/open/floor/iron/white/smooth_large,
+/area/station/command/heads_quarters/cmo)
+"srb" = (
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/iron/white/side{
+ dir = 4
+ },
+/area/station/science/lobby)
+"srd" = (
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+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/disposal/bin,
+/obj/structure/sign/warning/deathsposal/directional/south,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
+ },
+/turf/open/floor/iron/checker,
+/area/station/maintenance/disposal/incinerator)
+"srg" = (
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+/obj/item/food/pizzaslice/vegetable,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/sign/poster/official/bless_this_spess/directional/north,
+/turf/open/floor/plating,
+/area/station/maintenance/space_hut/observatory)
+"srh" = (
+/obj/machinery/door/window/brigdoor/security/cell/right/directional/west{
+ id = "brig1";
+ name = "Cell 1"
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/siding/dark_red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red/half/contrasted{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron/dark,
+/area/station/security/brig)
+"srn" = (
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+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral/full,
+/turf/open/floor/iron/large,
+/area/station/science/research)
+"srt" = (
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+ dir = 9
+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"srI" = (
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+/area/station/service/abandoned_gambling_den)
+"srV" = (
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+/obj/effect/turf_decal/tile/neutral/fourcorners,
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+/turf/open/floor/iron/dark,
+/area/station/tcommsat/computer)
+"ssb" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+/obj/effect/landmark/event_spawn,
+/turf/open/floor/iron,
+/area/station/science/ordnance/testlab)
+"ssj" = (
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+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/tile/neutral/opposingcorners,
+/turf/open/floor/iron,
+/area/station/maintenance/department/security)
+"ssp" = (
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+/obj/effect/landmark/start/hangover,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/commons/vacant_room/commissary)
+"ssr" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 9
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/security/warden)
+"sst" = (
+/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{
+ dir = 8
+ },
+/obj/effect/turf_decal/bot,
+/obj/effect/turf_decal/tile/yellow/opposingcorners,
+/turf/open/floor/iron,
+/area/station/engineering/supermatter/room)
+"ssy" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/newscaster/directional/north,
+/obj/machinery/duct,
+/obj/structure/cable,
+/turf/open/floor/iron/grimy,
+/area/station/service/bar/backroom)
+"ssM" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/door/firedoor,
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+ },
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+ network = list("ss13","interrogation")
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+ name = "cargo camera"
+ },
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+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/tile/red/half/contrasted{
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+ },
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+/obj/effect/turf_decal/trimline/neutral/warning{
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+ },
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+ },
+/obj/item/cigarette/cigar/cohiba{
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+ pixel_y = -7
+ },
+/obj/item/cigarette/cigar/havana{
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+ },
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+/obj/effect/turf_decal/tile/neutral/half/contrasted{
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+ },
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+ },
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+/obj/item/reagent_containers/cup/beaker{
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+ },
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+/area/station/service/kitchen)
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+/area/station/ai/satellite/chamber)
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+ },
+/obj/machinery/status_display/ai/directional/north,
+/obj/effect/turf_decal/tile/red/anticorner/contrasted{
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+ },
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+ name = "Chamber to Cooling"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ name = "atmospherics camera"
+ },
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+ },
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+ },
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+ name = "Teleporter Shutters"
+ },
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+ },
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+ },
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+ },
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+/obj/structure/closet/firecloset,
+/obj/effect/turf_decal/trimline/purple/filled/corner{
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+ },
+/turf/open/floor/iron/white,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/door/airlock{
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+ name = "Cabin 6"
+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
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+ },
+/obj/machinery/status_display/ai/directional/south,
+/obj/effect/turf_decal/tile/neutral{
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+ },
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+/area/station/hallway/secondary/entry)
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+/obj/effect/turf_decal/siding/thinplating/dark{
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+ },
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+/area/station/science/robotics/mechbay)
+"tGr" = (
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+ name = "Radiation Chamber Shutters"
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
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+ },
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+ },
+/obj/effect/turf_decal/siding/wood/corner{
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+ },
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+/obj/effect/turf_decal/siding/wideplating/dark{
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+ },
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+/obj/item/fuel_pellet{
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+ },
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+ },
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+ },
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+/obj/machinery/door/airlock/security/glass{
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+ },
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+ },
+/obj/effect/mapping_helpers/airlock/access/all/security/armory,
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
+/turf/open/floor/iron,
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+"tHy" = (
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+ },
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+ },
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+ },
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+ },
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+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
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+ },
+/obj/effect/turf_decal/bot_red,
+/obj/effect/landmark/generic_maintenance_landmark,
+/obj/effect/turf_decal/tile/yellow/opposingcorners{
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+ },
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+"tIe" = (
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+/obj/machinery/door/airlock/maintenance_hatch{
+ name = "Maintenance Hatch"
+ },
+/obj/effect/mapping_helpers/airlock/abandoned,
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/mapping_helpers/airlock/unres{
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+ },
+/obj/effect/mapping_helpers/airlock/access/any/engineering/maintenance/departmental,
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+/area/station/hallway/secondary/exit)
+"tJh" = (
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+ },
+/obj/structure/sign/departments/psychology/directional/east,
+/obj/effect/landmark/start/psychologist,
+/turf/open/floor/carpet/blue,
+/area/station/medical/psychology)
+"tJk" = (
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+ },
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+"tJl" = (
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+ },
+/obj/structure/railing{
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+ },
+/obj/effect/turf_decal/siding/white{
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+ },
+/turf/open/floor/iron/dark/side{
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+ },
+/area/station/commons/fitness/recreation)
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+/obj/structure/cable,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/machinery/atmospherics/components/binary/pump/on/layer4{
+ name = "Airlock Pump";
+ hide = 1;
+ target_pressure = 300
+ },
+/turf/open/floor/iron,
+/area/station/security/execution/transfer)
+"tJo" = (
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+ name = "Cooling Bypass"
+ },
+/obj/effect/turf_decal/tile/yellow/opposingcorners,
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+"tJt" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/tile/blue/half/contrasted{
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+ },
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+/obj/item/pen,
+/turf/open/floor/carpet,
+/area/station/commons/vacant_room/office)
+"tJT" = (
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+ dir = 8;
+ pixel_x = 1
+ },
+/obj/structure/sign/directions/lavaland{
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+ pixel_x = 1;
+ pixel_y = 10
+ },
+/turf/closed/wall,
+/area/station/hallway/secondary/entry)
+"tJU" = (
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+ },
+/obj/effect/decal/cleanable/dirt,
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+"tKc" = (
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+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/machinery/atmos_shield_gen/active{
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+ },
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+"tKf" = (
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+ },
+/obj/machinery/portable_atmospherics/pump,
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+/area/station/ai/satellite/chamber)
+"tKw" = (
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+ },
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+/obj/machinery/status_display/evac/directional/north,
+/obj/effect/turf_decal/trimline/red/filled/line{
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+ },
+/obj/machinery/camera/directional/north{
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+ dir = 9
+ },
+/turf/open/floor/iron,
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+/obj/effect/landmark/start/hangover,
+/obj/machinery/requests_console/directional/east{
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+ name = "Theater Requests Console"
+ },
+/obj/effect/mapping_helpers/broken_floor,
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+/area/station/service/theater)
+"tLp" = (
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+ },
+/turf/open/floor/iron,
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+ },
+/turf/open/floor/iron,
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+ },
+/obj/item/radio/intercom/directional/north,
+/obj/effect/turf_decal/tile/neutral{
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+ },
+/turf/open/floor/iron,
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+"tMl" = (
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+ },
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+"tMo" = (
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+ },
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+ },
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+/obj/machinery/door/airlock/hydroponics/glass{
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+ },
+/obj/machinery/door/firedoor,
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/mapping_helpers/airlock/access/all/service/hydroponics,
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+ },
+/obj/effect/turf_decal/tile/green{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/effect/decal/cleanable/dirt,
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+ },
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+ },
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+ },
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+ },
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+"tNy" = (
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+ },
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+"tNF" = (
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+ },
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+/area/station/command/meeting_room/council)
+"tNO" = (
+/obj/machinery/door/window/right/directional/west{
+ name = "Stage Access";
+ req_access = list("theatre")
+ },
+/obj/machinery/door/firedoor/border_only{
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+ },
+/turf/open/floor/wood,
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+"tNP" = (
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+ },
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+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/structure/disposalpipe/segment,
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+"tNZ" = (
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+"tOi" = (
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+/obj/effect/mapping_helpers/airlock/access/all/medical/general,
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/turf_decal/stripes/line,
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+/obj/machinery/door/airlock/medical/glass{
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+ },
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+/area/station/medical/medbay/lobby)
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+/obj/machinery/door/airlock/security{
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+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
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+/obj/effect/turf_decal/siding/wood,
+/obj/structure/closet/secure_closet/personal/cabinet{
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+/obj/machinery/light_switch/directional/west{
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+ },
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+ },
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+ },
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+ },
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+/obj/machinery/door/airlock/medical/glass{
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+ },
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+ },
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+/obj/machinery/door/poddoor/shutters/preopen{
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+ name = "Surgery Shutters"
+ },
+/turf/open/floor/plating,
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+ },
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+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/mapping_helpers/airlock/access/all/service/chapel_office,
+/obj/effect/decal/eve_moss{
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+ pixel_y = -8
+ },
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+/obj/machinery/door/airlock/public/glass{
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+ },
+/obj/structure/cable,
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
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+ },
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+ },
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+/obj/effect/turf_decal/trimline/blue/filled/warning{
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+ },
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+/obj/item/storage/box/matches{
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+ },
+/obj/structure/desk_bell{
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+ pixel_y = 10
+ },
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+ },
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+ },
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+ },
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+ },
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+"tRh" = (
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+ name = "Waste Release"
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
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+"tRo" = (
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+/obj/item/food/meat/slab/human{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ name = "Cargo Bay Junction"
+ },
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+/obj/effect/turf_decal/tile/brown/anticorner/contrasted{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/machinery/door/airlock/external{
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+ },
+/obj/effect/mapping_helpers/airlock/access/all/engineering/construction,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
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+ },
+/turf/open/floor/iron/dark,
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+/obj/item/reagent_containers/condiment/saltshaker{
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+ },
+/obj/item/reagent_containers/condiment/peppermill{
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+ },
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+ },
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+ },
+/obj/structure/meateor_fluff/abandoned_headcrab_egg{
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+ },
+/obj/structure/meateor_fluff/abandoned_headcrab_egg{
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/effect/turf_decal/tile/yellow/opposingcorners{
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+ },
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+/obj/effect/turf_decal/trimline/purple/filled/warning{
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+ },
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+"tWg" = (
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+/obj/machinery/door/airlock/public/glass{
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+ },
+/obj/structure/cable,
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+ },
+/obj/effect/turf_decal/stripes/line{
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+/obj/item/pen,
+/obj/machinery/door/window/left/directional/west{
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+ },
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+ },
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+ },
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+/obj/effect/mapping_helpers/airlock/access/all/science/general,
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+ },
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+/area/station/science/research)
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/machinery/door/airlock/maintenance_hatch{
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+ },
+/obj/structure/barricade/wooden/crude,
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+ },
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+ },
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+ },
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+ },
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+ },
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+ name = "Dormitory Door Lock";
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+ specialfunctions = 4
+ },
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+ },
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+ },
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+ name = "chapel camera";
+ network = list("ss13","chapel")
+ },
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+ req_access = list("brig_entrance")
+ },
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+ },
+/obj/effect/turf_decal/tile/red/half/contrasted{
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+ },
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+/area/station/security/execution/transfer)
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+ name = "Engineering Lockdown Control";
+ pixel_y = -8;
+ req_access = list("engineering")
+ },
+/obj/machinery/button/door/directional/west{
+ id = "atmoslock";
+ name = "Atmospherics Lockdown Control";
+ pixel_y = 4;
+ req_access = list("atmospherics")
+ },
+/obj/machinery/button/door/directional/west{
+ id = "engstorage";
+ name = "Engineering Secure Storage Control";
+ pixel_x = -36;
+ pixel_y = 4;
+ req_access = list("engine_equip")
+ },
+/obj/machinery/button/door/directional/west{
+ id = "transitlock";
+ name = "Transit Tube Lockdown Control";
+ pixel_x = -36;
+ pixel_y = -8;
+ req_access = list("command")
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
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+/obj/effect/turf_decal/siding/white{
+ dir = 4
+ },
+/obj/machinery/requests_console/directional/south{
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+ name = "Genetics Requests console"
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
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+/area/station/science/genetics)
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+/obj/structure/disposalpipe/segment{
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+ },
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+/obj/machinery/camera/directional/east{
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+ },
+/obj/item/radio/intercom/directional/east,
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+ },
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+ },
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+/obj/machinery/door/airlock/atmos/glass{
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+ },
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+/obj/effect/turf_decal/stripes/line{
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+ },
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+ },
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+/obj/effect/spawner/random/trash/food_packaging,
+/obj/effect/turf_decal/tile/red/opposingcorners{
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+ },
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+/obj/machinery/disposal/bin,
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+ },
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+/area/station/medical/chemistry)
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+ name = "Library Access"
+ },
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+ },
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+ },
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+/obj/item/radio/intercom/directional/west,
+/obj/machinery/fax{
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+ name = "Law Office Fax Machine"
+ },
+/turf/open/floor/wood,
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+ },
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+ },
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+ },
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+ },
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+ network = list("ss13","medbay")
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+ },
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+ name = "Shutters Control";
+ req_access = list("security")
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/machinery/button/door/incinerator_vent_ordmix{
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+ },
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+ },
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
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+/area/station/science/ordnance/burnchamber)
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+ },
+/obj/machinery/door/firedoor,
+/obj/effect/spawner/random/structure/barricade,
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+ },
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+ },
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+"vqH" = (
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+/obj/item/toy/crayon/spraycan{
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+ },
+/obj/item/chisel{
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+ pixel_y = 6
+ },
+/obj/item/toy/crayon/spraycan{
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+ },
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+ },
+/obj/structure/chair/stool/directional/east,
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+/obj/machinery/door/airlock/maintenance_hatch{
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+ name = "Commissary Shutters Control";
+ pixel_x = -36;
+ pixel_y = 6
+ },
+/obj/machinery/button/door/directional/west{
+ id = "commissarydoor";
+ name = "Commissary Door Lock";
+ normaldoorcontrol = 1;
+ pixel_x = -36;
+ pixel_y = -5;
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+ location = "Bar"
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/machinery/door/window/right/directional/west{
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+ req_access = list("captain")
+ },
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+ },
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+ name = "hallway camera"
+ },
+/obj/structure/sign/departments/chemistry/pharmacy/directional/south,
+/obj/effect/turf_decal/tile/blue,
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+/turf/open/floor/iron/dark,
+/area/station/service/chapel/funeral)
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+ },
+/obj/structure/disposaloutlet{
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
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+/obj/machinery/light/small/directional/east,
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+/obj/item/reagent_containers/applicator/patch/aiuri,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/yellow{
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+ },
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+/turf/open/floor/carpet/black,
+/area/station/maintenance/port)
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+ name = "Prisoner Locker"
+ },
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+/turf/open/floor/iron/dark,
+/area/station/security/execution/transfer)
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+/obj/machinery/door/firedoor,
+/obj/item/folder/yellow{
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+ },
+/obj/item/pen{
+ pixel_x = -6
+ },
+/obj/effect/turf_decal/delivery,
+/obj/machinery/door/window/right/directional/south{
+ name = "Delivery Office Desk";
+ req_access = list("shipping")
+ },
+/obj/structure/desk_bell{
+ pixel_x = 7
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/door/poddoor/shutters/preopen{
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+ id = "cargolockdown"
+ },
+/turf/open/floor/iron,
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+/obj/effect/turf_decal/tile/neutral{
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+ },
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+/obj/machinery/door/airlock/command{
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+ },
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+/obj/effect/landmark/navigate_destination,
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
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+ },
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+/obj/item/folder/red,
+/obj/item/pen,
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+ },
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+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/door/airlock/mining/glass{
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/mapping_helpers/airlock/access/any/supply/mining,
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+ },
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+ },
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+/obj/effect/landmark/start/hangover,
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+/area/station/engineering/hallway)
+"vTe" = (
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+ id_tag = "Arrivals_Toilet1";
+ name = "Toilet Unit 1"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
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+ },
+/area/station/service/chapel)
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+ },
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+"vTO" = (
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+ },
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+ },
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+"vUf" = (
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+/obj/machinery/door/firedoor,
+/obj/structure/desk_bell{
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+ pixel_y = 6
+ },
+/obj/item/folder/yellow{
+ pixel_x = -3;
+ pixel_y = -6
+ },
+/obj/item/pen{
+ pixel_x = -3;
+ pixel_y = -2
+ },
+/obj/machinery/door/poddoor/shutters/preopen{
+ dir = 4;
+ id = "chemisttop";
+ name = "Pharmacy Shutters"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/machinery/door/window/left/directional/east{
+ name = "Pharmacy Desk";
+ req_access = list("pharmacy")
+ },
+/turf/open/floor/iron/dark,
+/area/station/medical/pharmacy)
+"vUk" = (
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+/obj/machinery/atmospherics/components/binary/pump{
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+ },
+/obj/effect/turf_decal/tile/yellow{
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+ },
+/turf/open/floor/iron/dark/corner{
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+ },
+/area/station/engineering/atmos/mix)
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+ },
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+"vUt" = (
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+/obj/machinery/camera/directional/south{
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+ name = "atmospherics camera"
+ },
+/obj/machinery/status_display/evac/directional/south,
+/obj/machinery/light/small/directional/south,
+/turf/open/floor/iron/half{
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+ },
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+/obj/structure/disposalpipe/junction,
+/obj/machinery/duct,
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+ },
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+ },
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+/obj/structure/disposalpipe/segment{
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+ },
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+ },
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+ },
+/turf/open/floor/iron/white,
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+ },
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+/obj/machinery/mech_bay_recharge_port,
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+/obj/machinery/camera/directional/north{
+ c_tag = "Cargo Bay - Fore";
+ name = "cargo camera"
+ },
+/obj/machinery/light/directional/north,
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"vWR" = (
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+ },
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+/area/station/ai/upload/chamber)
+"vWV" = (
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+/obj/machinery/requests_console/directional/north{
+ department = "Robotics";
+ name = "Robotics Requests Console"
+ },
+/obj/effect/mapping_helpers/requests_console/ore_update,
+/obj/effect/mapping_helpers/requests_console/supplies,
+/obj/machinery/light/cold/directional/north,
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+"vXr" = (
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+/obj/structure/cable,
+/obj/machinery/door/poddoor/preopen{
+ id = "brigprison";
+ name = "Prison Blast Door"
+ },
+/turf/open/floor/plating,
+/area/station/security/execution/transfer)
+"vXv" = (
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+/obj/machinery/door/poddoor/shutters/window/preopen{
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+ id = "left_arrivals_shutters"
+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/turf_decal/stripes/line,
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+/area/station/hallway/secondary/entry)
+"vXy" = (
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+ },
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+/area/station/cargo/miningoffice)
+"vXH" = (
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+ },
+/obj/effect/turf_decal/siding/yellow{
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+ },
+/obj/effect/landmark/start/atmospheric_technician,
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+"vXP" = (
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+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/command/glass{
+ name = "Bridge Access"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "bridge-left"
+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/mapping_helpers/airlock/access/all/command/general,
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+/area/station/command/bridge)
+"vXQ" = (
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+ },
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+"vXZ" = (
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+ },
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+"vYk" = (
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+ },
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+/area/station/service/hydroponics)
+"vYn" = (
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+/obj/structure/disposalpipe/segment{
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+ },
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+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/smart/manifold/scrubbers/visible{
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+ },
+/obj/effect/landmark/event_spawn,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
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+ },
+/turf/open/floor/iron,
+/area/station/engineering/atmos/storage)
+"vYu" = (
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+/obj/machinery/power/solar{
+ id = "foreport";
+ name = "Fore-Port Solar Array"
+ },
+/turf/open/floor/iron/solarpanel/airless,
+/area/station/solars/port/fore)
+"vYw" = (
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+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/exit/departure_lounge)
+"xgL" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/iron,
+/area/station/hallway/primary/fore)
+"xgP" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/computer/communications,
+/turf/open/floor/iron/grimy,
+/area/station/command/bridge)
+"xgQ" = (
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+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
+/area/station/engineering/hallway)
+"xgR" = (
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+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/engineering/atmos)
+"xgX" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/conveyor_switch/oneway{
+ dir = 8;
+ id = "cargounload"
+ },
+/obj/effect/turf_decal/tile/brown/half/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"xhi" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/button/door/directional/east{
+ id = "service_maint_shutters";
+ name = "shutters control";
+ pixel_y = -8
+ },
+/obj/machinery/light/small/directional/east,
+/obj/structure/table,
+/obj/item/stack/sheet/iron/ten,
+/obj/item/stack/rods/ten,
+/obj/item/stack/cable_coil,
+/obj/machinery/camera/directional/east{
+ c_tag = "Vacant Room"
+ },
+/obj/machinery/firealarm/directional/north,
+/obj/effect/turf_decal/tile/brown{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral/opposingcorners,
+/turf/open/floor/iron,
+/area/station/commons/vacant_room)
+"xhs" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/maintenance/department/science)
+"xhw" = (
+/obj/machinery/door/airlock/maintenance_hatch{
+ name = "Maintenance Hatch"
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/mapping_helpers/airlock/unres,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
+/obj/effect/mapping_helpers/airlock/access/any/engineering/maintenance,
+/obj/effect/mapping_helpers/airlock/access/any/science/maintenance,
+/turf/open/floor/iron,
+/area/station/maintenance/port)
+"xhx" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 4
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/iron,
+/area/station/commons/toilet/restrooms)
+"xhz" = (
+/obj/structure/closet/secure_closet/evidence,
+/obj/machinery/camera/directional/south{
+ c_tag = "Security - Evidence Storage"
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/security/evidence)
+"xhE" = (
+/obj/structure/disposalpipe/trunk{
+ dir = 1
+ },
+/obj/effect/turf_decal/bot,
+/obj/machinery/disposal/bin,
+/turf/open/floor/iron/dark,
+/area/station/engineering/atmos/project)
+"xhR" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/obj/machinery/door/airlock/maintenance_hatch{
+ name = "Maintenance Hatch"
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/barricade/wooden,
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/mapping_helpers/airlock/unres{
+ dir = 1
+ },
+/obj/effect/mapping_helpers/airlock/access/any/service/maintenance,
+/turf/open/floor/iron,
+/area/station/service/electronic_marketing_den)
+"xhT" = (
+/obj/structure/window/reinforced/spawner/directional/north,
+/obj/machinery/door/window/right/directional/west{
+ name = "Supply Storage";
+ req_access = list("medical")
+ },
+/obj/item/storage/box/syringes,
+/obj/item/storage/box/beakers{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/item/gun/syringe,
+/obj/item/gun/syringe,
+/obj/structure/table/reinforced,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/medical/storage)
+"xhW" = (
+/turf/closed/wall,
+/area/station/cargo/sorting)
+"xic" = (
+/obj/machinery/atmospherics/pipe/smart/simple/purple/visible{
+ dir = 4
+ },
+/obj/machinery/meter,
+/turf/closed/wall/r_wall,
+/area/station/engineering/atmos)
+"xil" = (
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+/obj/machinery/light/directional/south,
+/obj/structure/sign/warning/radiation/directional/south,
+/turf/open/floor/iron,
+/area/station/engineering/supermatter/room)
+"xip" = (
+/obj/structure/bodycontainer/morgue/beeper_off,
+/obj/effect/turf_decal/trimline/neutral/warning{
+ dir = 1
+ },
+/obj/effect/turf_decal/trimline/neutral/warning,
+/turf/open/floor/iron/dark/textured_half,
+/area/station/medical/morgue)
+"xiu" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/status_display/evac/directional/north,
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/turf/open/floor/iron/dark,
+/area/station/hallway/secondary/service)
+"xiB" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/tile/brown/half/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/command/heads_quarters/qm)
+"xiG" = (
+/obj/machinery/power/port_gen/pacman/pre_loaded,
+/turf/open/floor/plating,
+/area/station/maintenance/department/crew_quarters/bar)
+"xiH" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/brown/half/contrasted{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"xiJ" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/station/maintenance/port)
+"xiM" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/landmark/start/hangover,
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"xiV" = (
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/landmark/event_spawn,
+/obj/effect/turf_decal/bot,
+/obj/effect/turf_decal/tile/neutral/anticorner/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/maintenance/port/fore)
+"xjd" = (
+/obj/structure/cable,
+/obj/effect/turf_decal/stripes/line,
+/turf/open/floor/iron,
+/area/station/command/eva)
+"xjo" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/status_display/evac/directional/west,
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/camera/directional/west{
+ c_tag = "Arrivals Dock - Aft Starboard";
+ name = "dock camera"
+ },
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"xjx" = (
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+/turf/open/floor/iron,
+/area/station/cargo/lobby)
+"xjF" = (
+/obj/structure/railing/corner{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/hallway/primary/fore)
+"xjJ" = (
+/obj/structure/chair/sofa/bench/left{
+ dir = 8
+ },
+/obj/effect/turf_decal/box/corners,
+/obj/effect/turf_decal/box/corners{
+ dir = 8
+ },
+/obj/effect/landmark/start/hangover,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/hallway/secondary/exit)
+"xjL" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/light/small/directional/north,
+/obj/structure/rack,
+/obj/effect/spawner/random/maintenance/two,
+/obj/effect/turf_decal/bot,
+/obj/machinery/power/apc/auto_name/directional/north,
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/maintenance/port/aft)
+"xjR" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 1
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/medbay)
+"xka" = (
+/obj/item/radio/intercom/directional/north,
+/obj/machinery/button/door/directional/north{
+ id = "barber_door_lock";
+ normaldoorcontrol = 1;
+ pixel_y = 40;
+ specialfunctions = 4
+ },
+/obj/machinery/camera/directional/north{
+ c_tag = "Barber Shop"
+ },
+/obj/machinery/light/directional/north,
+/turf/open/floor/wood/large,
+/area/station/service/barber)
+"xkh" = (
+/obj/effect/turf_decal/loading_area{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"xkp" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/tile/blue,
+/turf/open/floor/iron,
+/area/station/hallway/primary/central/aft)
+"xkw" = (
+/turf/closed/wall/r_wall,
+/area/station/tcommsat/server)
+"xkz" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/vending/tool,
+/obj/effect/turf_decal/delivery,
+/obj/item/radio/intercom/directional/north,
+/obj/effect/turf_decal/tile/neutral/half/contrasted,
+/turf/open/floor/iron/dark,
+/area/station/engineering/storage_shared)
+"xkO" = (
+/obj/structure/chair/office{
+ dir = 1
+ },
+/obj/effect/turf_decal/siding/wood,
+/turf/open/floor/iron/grimy,
+/area/station/service/library/abandoned)
+"xkU" = (
+/obj/effect/turf_decal/bot_white{
+ color = "#435a88"
+ },
+/obj/structure/closet/crate/freezer/blood,
+/turf/open/floor/iron/kitchen_coldroom/freezerfloor,
+/area/station/medical/coldroom)
+"xkW" = (
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+/obj/structure/window/reinforced/spawner/directional/north,
+/obj/machinery/atmospherics/pipe/bridge_pipe/cyan/visible{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/bridge_pipe/green/visible,
+/obj/effect/turf_decal/tile/blue/opposingcorners{
+ dir = 1
+ },
+/turf/open/floor/iron/white/corner{
+ dir = 1
+ },
+/area/station/engineering/atmos)
+"xld" = (
+/obj/effect/turf_decal/bot,
+/obj/effect/landmark/start/hangover,
+/turf/open/floor/iron/dark,
+/area/station/hallway/primary/central/fore)
+"xlf" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 1
+ },
+/obj/effect/landmark/event_spawn,
+/turf/open/floor/iron/dark,
+/area/station/hallway/secondary/service)
+"xls" = (
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+/obj/item/storage/toolbox/mechanical,
+/obj/item/flashlight,
+/turf/open/floor/iron,
+/area/station/commons/storage/primary)
+"xlC" = (
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+/turf/open/floor/iron/dark,
+/area/station/service/chapel)
+"xlG" = (
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+/turf/open/floor/plating,
+/area/station/engineering/atmos)
+"xlK" = (
+/obj/machinery/door/airlock/command/glass{
+ name = "Server Access"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/general/hidden,
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/mapping_helpers/airlock/access/all/science/rd,
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/structure/plasticflaps/kitchen,
+/turf/open/floor/iron/dark,
+/area/station/science/server)
+"xlM" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/duct,
+/obj/effect/turf_decal/tile/blue/half/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron/dark,
+/area/station/science/genetics)
+"xmm" = (
+/obj/structure/table/reinforced,
+/obj/machinery/door/poddoor/shutters{
+ dir = 4;
+ id = "visitation";
+ name = "Visitation Shutters"
+ },
+/obj/machinery/door/window/right/directional/east,
+/turf/open/floor/iron,
+/area/station/security/prison/visit)
+"xms" = (
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+/turf/open/floor/plating,
+/area/station/hallway/primary/central/fore)
+"xmv" = (
+/obj/effect/turf_decal/stripes/corner{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/iron,
+/area/station/engineering/atmos/hfr_room)
+"xmN" = (
+/obj/effect/turf_decal/stripes/red/line{
+ dir = 8
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2,
+/turf/open/floor/iron/dark/textured_large,
+/area/station/science/xenobiology)
+"xmO" = (
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+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/hidden/layer4,
+/turf/open/floor/plating,
+/area/station/security/execution/transfer)
+"xmR" = (
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+/obj/machinery/airalarm/directional/south,
+/obj/effect/turf_decal/bot,
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/machinery/vending/wardrobe/gene_wardrobe,
+/obj/effect/turf_decal/tile/blue/anticorner/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron/dark,
+/area/station/science/genetics)
+"xmY" = (
+/obj/machinery/door/poddoor/preopen{
+ id = "justicechamber";
+ name = "Justice Chamber Blast Door"
+ },
+/obj/machinery/door/window/brigdoor/right/directional/south{
+ name = "Justice Chamber";
+ req_access = list("armory")
+ },
+/obj/machinery/door/window/brigdoor/right/directional/north{
+ name = "Justice Chamber";
+ req_access = list("armory")
+ },
+/obj/structure/window/reinforced/spawner/directional/east,
+/obj/structure/window/reinforced/spawner/directional/west,
+/obj/structure/cable,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/security/execution/education)
+"xna" = (
+/obj/effect/turf_decal/siding/wood/corner{
+ dir = 4
+ },
+/obj/structure/noticeboard/directional/north,
+/turf/open/floor/iron/dark,
+/area/station/hallway/secondary/service)
+"xng" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
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+/area/station/security/range)
+"xnp" = (
+/obj/structure/table/reinforced,
+/obj/machinery/door/firedoor,
+/obj/item/folder/white{
+ pixel_x = -4
+ },
+/obj/item/paper{
+ pixel_x = -1;
+ pixel_y = 3
+ },
+/obj/item/pen{
+ pixel_x = -4
+ },
+/obj/structure/desk_bell{
+ pixel_x = 6;
+ pixel_y = 1
+ },
+/obj/machinery/door/poddoor/shutters/window/preopen{
+ dir = 1;
+ id = "paramed_dispatch_desk";
+ name = "Desk Shutters"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line,
+/turf/open/floor/iron/dark,
+/area/station/medical/medbay/lobby)
+"xnu" = (
+/obj/item/kirbyplants/random,
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/ai/satellite/chamber)
+"xnw" = (
+/obj/structure/table/wood,
+/obj/machinery/computer/security/wooden_tv,
+/turf/open/floor/carpet,
+/area/station/command/heads_quarters/captain)
+"xny" = (
+/obj/structure/sign/poster/official/do_not_question/directional/south,
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/iron,
+/area/station/hallway/primary/central/fore)
+"xnF" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 8
+ },
+/turf/open/floor/carpet/purple,
+/area/station/commons/dorms)
+"xnM" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/flasher/directional/south{
+ id = "Cell 4"
+ },
+/turf/open/floor/iron,
+/area/station/security/prison/safe)
+"xop" = (
+/obj/machinery/atmospherics/components/tank,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance/storage)
+"xor" = (
+/obj/effect/spawner/random/entertainment/arcade{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/station/service/abandoned_gambling_den/gaming)
+"xoK" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron,
+/area/station/engineering/atmos)
+"xoL" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 1
+ },
+/obj/effect/landmark/start/depsec/medical,
+/turf/open/floor/iron/large,
+/area/station/security/checkpoint/medical/medsci)
+"xoR" = (
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance/testlab)
+"xoS" = (
+/obj/machinery/door/firedoor,
+/obj/effect/turf_decal/stripes/line{
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+ },
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+ },
+/obj/structure/tank_holder,
+/obj/effect/turf_decal/trimline/blue/filled/line{
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+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
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+/area/station/engineering/transit_tube)
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+/area/station/service/chapel/office)
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+ },
+/obj/effect/turf_decal/trimline/neutral/mid_joiner,
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+/area/station/service/chapel/storage)
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+/turf/open/floor/wood,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/door/airlock/maintenance_hatch{
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/mapping_helpers/airlock/access/any/service/maintenance,
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+/obj/machinery/computer/atmos_control/nitrogen_tank{
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+ },
+/obj/machinery/atmospherics/pipe/bridge_pipe/cyan/visible{
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+/obj/machinery/atmospherics/pipe/bridge_pipe/green/visible,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/red/half/contrasted{
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+ },
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+/area/station/engineering/atmos)
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+ },
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+ },
+/turf/open/floor/iron,
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+/obj/machinery/power/smes/engineering,
+/obj/machinery/light_switch/directional/east{
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+ },
+/obj/machinery/firealarm/directional/east{
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+/turf/open/floor/circuit/green,
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+/area/station/ai/satellite/interior)
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+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
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+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
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+/turf/open/space/basic,
+/area/space/nearstation)
+"xNo" = (
+/obj/machinery/door/airlock/engineering{
+ name = "Port Quarter Solar Access"
+ },
+/obj/structure/cable,
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+/obj/effect/turf_decal/stripes/line{
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+/obj/structure/sink/kitchen/directional/south,
+/obj/effect/turf_decal/stripes/line{
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+ },
+/turf/open/floor/iron/kitchen_coldroom/freezerfloor,
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+/obj/structure/cable,
+/obj/effect/turf_decal/tile/purple/anticorner/contrasted{
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+ },
+/turf/open/floor/iron,
+/area/station/science/xenobiology)
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+/obj/effect/turf_decal/tile/neutral{
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+ },
+/turf/open/floor/iron,
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+/obj/structure/cable,
+/obj/structure/disposalpipe/junction{
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+ },
+/obj/effect/turf_decal/tile/yellow/half/contrasted{
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+ },
+/turf/open/floor/iron,
+/area/station/engineering/lobby)
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+/obj/effect/turf_decal/tile/red{
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+ },
+/turf/open/floor/iron,
+/area/station/security/execution/transfer)
+"xOd" = (
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+/obj/structure/disposalpipe/segment{
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+ },
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+/obj/structure/cable,
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+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
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+/obj/effect/turf_decal/tile/neutral/half/contrasted{
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+ },
+/turf/open/floor/iron,
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+/obj/effect/landmark/start/hangover,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
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+ },
+/turf/open/floor/iron,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/structure/extinguisher_cabinet/directional/west,
+/obj/machinery/camera/directional/west{
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+ name = "service camera"
+ },
+/turf/open/floor/iron/kitchen_coldroom/freezerfloor,
+/area/station/service/kitchen/coldroom)
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+"xPc" = (
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+/area/station/medical/virology)
+"xPo" = (
+/obj/machinery/camera/directional/north{
+ c_tag = "Security - Prison Port"
+ },
+/obj/structure/cable,
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+/turf/open/floor/iron,
+/area/station/security/execution/transfer)
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
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+ },
+/obj/effect/mapping_helpers/airlock/locked,
+/obj/machinery/door/airlock/vault{
+ name = "Vault Door"
+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/mapping_helpers/airlock/access/all/supply/vault,
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+/turf/open/floor/iron/dark,
+/area/station/hallway/primary/central/fore)
+"xPu" = (
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+ },
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/hidden/layer4,
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+/area/station/science/robotics/lab)
+"xQb" = (
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+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
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+/turf/open/floor/iron,
+/area/station/engineering/supermatter/room)
+"xQr" = (
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+ },
+/obj/structure/lattice/catwalk,
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+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
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+ },
+/obj/machinery/light/directional/north,
+/obj/machinery/airalarm/directional/north,
+/obj/effect/turf_decal/tile/yellow/half/contrasted{
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+ },
+/turf/open/floor/iron,
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+"xQZ" = (
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+/turf/open/floor/wood,
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+"xRa" = (
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+ },
+/obj/item/radio/intercom/directional/east,
+/turf/open/floor/iron/white,
+/area/station/medical/chemistry)
+"xRb" = (
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+ },
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+"xRo" = (
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+ },
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+"xRC" = (
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+ },
+/turf/open/floor/engine/n2,
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+/obj/effect/turf_decal/tile/neutral{
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+ },
+/turf/open/floor/iron,
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+ },
+/obj/effect/turf_decal/stripes/corner{
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+ },
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+ },
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+ },
+/obj/effect/turf_decal/tile/blue/opposingcorners,
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+ },
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+ },
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+/obj/effect/turf_decal/tile/red{
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+ },
+/turf/open/floor/iron/cafeteria,
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+"xTm" = (
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+ },
+/obj/effect/turf_decal/tile/green{
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+/turf/open/floor/iron,
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+/obj/structure/cable,
+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/turf_decal/stripes/line{
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+/turf/open/floor/iron/dark,
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+/obj/structure/disposalpipe/segment{
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+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
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+/area/station/command/heads_quarters/qm)
+"xTJ" = (
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+ },
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+/turf/open/floor/iron,
+/area/station/command/gateway)
+"xTR" = (
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+ },
+/obj/effect/landmark/start/medical_doctor,
+/obj/effect/turf_decal/tile/blue{
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+ },
+/turf/open/floor/iron/white,
+/area/station/medical/paramedic)
+"xTV" = (
+/obj/structure/disposalpipe/sorting/mail{
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+ name = "RD Junction"
+ },
+/obj/structure/cable,
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+ },
+/obj/machinery/duct,
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+/turf/open/floor/iron/large,
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+/area/station/service/lawoffice)
+"xUd" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/siding/wood{
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+ },
+/obj/structure/chair/stool/directional/south,
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+/area/station/maintenance/port/fore)
+"xUg" = (
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+ },
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+"xUi" = (
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+/obj/structure/disposalpipe/segment{
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+ },
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+ },
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+ },
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diff --git a/code/__DEFINES/_flags.dm b/code/__DEFINES/_flags.dm
index 8b2ea7bf320..e35fcdcfd89 100644
--- a/code/__DEFINES/_flags.dm
+++ b/code/__DEFINES/_flags.dm
@@ -319,6 +319,8 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
/// Used to prevent important slowdowns from being abused by drugs like kronkaine
#define IGNORE_SLOWDOWNS (1<<4)
+#define DO_PUBLIC (1<<5)
+
// Spacevine-related flags
/// Is the spacevine / flower bud heat resistant
#define SPACEVINE_HEAT_RESISTANT (1 << 0)
diff --git a/code/__DEFINES/admin.dm b/code/__DEFINES/admin.dm
index b8cecf36e50..9b652ee9f83 100644
--- a/code/__DEFINES/admin.dm
+++ b/code/__DEFINES/admin.dm
@@ -12,6 +12,8 @@
// NOVA EDIT End
#define MUTE_ALL ALL
+#define MUTE_SIGNAL_WHISPER (1<<7)
+
//Some constants for DB_Ban
#define BANTYPE_PERMA 1
#define BANTYPE_TEMP 2
diff --git a/code/__DEFINES/atom_hud.dm b/code/__DEFINES/atom_hud.dm
index 5a3d2c2a384..6c77189bd4b 100644
--- a/code/__DEFINES/atom_hud.dm
+++ b/code/__DEFINES/atom_hud.dm
@@ -57,6 +57,8 @@
#define DNR_HUD "27"
// NOVA EDIT ADDITION END
+#define DATA_HUD_MARKER 28
+
//by default everything in the hud_list of an atom is an image
//a value in hud_list with one of these will change that behavior
#define HUD_LIST_LIST 1
diff --git a/code/__DEFINES/icon_smoothing.dm b/code/__DEFINES/icon_smoothing.dm
index 9425e32b477..46f82ec8cbd 100644
--- a/code/__DEFINES/icon_smoothing.dm
+++ b/code/__DEFINES/icon_smoothing.dm
@@ -259,6 +259,8 @@ DEFINE_BITFIELD(smoothing_junction, list(
#define SMOOTH_GROUP_BOULDER_PLATFORM S_OBJ(87) ///obj/structure/lattice/catwalk/boulder
+#define SMOOTH_GROUP_NECROMORPHS S_OBJ(88)
+
/// Performs the work to set smoothing_groups and canSmoothWith.
/// An inlined function used in both turf/Initialize and atom/Initialize.
#define SETUP_SMOOTHING(...) \
diff --git a/code/__DEFINES/mobs.dm b/code/__DEFINES/mobs.dm
index 27a9b5851a8..09d929c485b 100644
--- a/code/__DEFINES/mobs.dm
+++ b/code/__DEFINES/mobs.dm
@@ -161,6 +161,8 @@
#define BODYSHAPE_ALT_FACEWEAR_LAYER (1<<12)
// NOVA EDIT ADDITION END
+#define BODYTYPE_NECROMORPH (1<<13)
+
// Bodyshape defines for how things can be worn, i.e., what "shape" the mob sprite is
///The limb fits the human mold. This is not meant to be literal, if the sprite "fits" on a human, it is "humanoid", regardless of origin.
#define BODYSHAPE_HUMANOID (1<<0)
diff --git a/code/__DEFINES/sound.dm b/code/__DEFINES/sound.dm
index 38b7e697b71..d70fc311c38 100644
--- a/code/__DEFINES/sound.dm
+++ b/code/__DEFINES/sound.dm
@@ -98,6 +98,7 @@
#define AMBIENCE_AWAY "away"
#define AMBIENCE_REEBE "reebe" //unused
#define AMBIENCE_CREEPY "creepy" //not to be confused with spooky
+#define AMBIENCE_HORROR "horror"
//default byond sound environments
#define SOUND_ENVIRONMENT_NONE -1
diff --git a/code/__DEFINES/~ff_defines/aaa.dm b/code/__DEFINES/~ff_defines/aaa.dm
new file mode 100644
index 00000000000..6b8577ab191
--- /dev/null
+++ b/code/__DEFINES/~ff_defines/aaa.dm
@@ -0,0 +1,5 @@
+
+GLOBAL_LIST_INIT(horror_ambience, list(
+ 'tff_modular/modules/deadspace/asdg/breathingA.mp3',
+ 'tff_modular/modules/deadspace/asdg/breathingB.mp3',
+))
diff --git a/code/__HELPERS/see_through_maps.dm b/code/__HELPERS/see_through_maps.dm
index a51600b8a3f..5636e5eeee9 100644
--- a/code/__HELPERS/see_through_maps.dm
+++ b/code/__HELPERS/see_through_maps.dm
@@ -15,6 +15,8 @@
///Seethrough component for the ratvar wreck, in shape of the ratvar wreck
#define SEE_THROUGH_MAP_RATVAR_WRECK "ratvar"
+#define SEE_THROUGH_MAP_MARKER "marker"
+
//NOVA EDIT ADDITION START - cars_props
///Two rows of four wide, but offset one tile to the left, like shipping containers
@@ -102,9 +104,17 @@ GLOBAL_LIST_INIT(see_through_maps, list(
SEE_THROUGH_MAP_LONG_TRUCK_HALF = list(
list(0, 1, 0), list(1, 1, 0),
list(0, 0, 0), list(1, 0, 0)
- )
+ ),
//NOVA EDIT ADDITION END
+
+ SEE_THROUGH_MAP_MARKER = list(
+ list(-1, 4, 0), list(0, 4, 0), list(1, 4, 0),
+ list(-1, 3, 0), list(0, 3, 0), list(1, 3, 0),
+ list(-1, 2, 0), list(0, 2, 0), list(1, 2, 0),
+ list(-1, 1, 0), list(0, 1, 0), list(1, 1, 0)
+ ),
+
))
diff --git a/code/_globalvars/lists/ambience.dm b/code/_globalvars/lists/ambience.dm
index 588029936da..970666bc549 100644
--- a/code/_globalvars/lists/ambience.dm
+++ b/code/_globalvars/lists/ambience.dm
@@ -211,4 +211,5 @@ GLOBAL_LIST_INIT(ambience_assoc,list(
AMBIENCE_SPOOKY = GLOB.spooky_ambience,
AMBIENCE_MUSHROOM = GLOB.mushroom_ambience, // NOVA EDIT - Mushroom caves!
AMBIENCE_FOREST = GLOB.forest_ambience, // NOVA EDIT - Forest ambience
+ AMBIENCE_HORROR = GLOB.horror_ambience,
))
diff --git a/code/modules/admin/verbs/admingame.dm b/code/modules/admin/verbs/admingame.dm
index 3304767220b..84fb2184495 100644
--- a/code/modules/admin/verbs/admingame.dm
+++ b/code/modules/admin/verbs/admingame.dm
@@ -116,6 +116,7 @@ ADMIN_VERB_ONLY_CONTEXT_MENU(show_player_panel, R_ADMIN, "Show Player Panel", mo
body += "WEBREQ | "
body += "DEADCHAT\]"
body += "(toggle all)"
+ body += "SIGNALWHISPER\]"
body += "
"
body += "Jump to | "
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph.png
new file mode 100644
index 00000000000..83efdafa9ce
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_brute.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_brute.png
new file mode 100644
index 00000000000..441e825604a
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_brute.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_exploder.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_exploder.png
new file mode 100644
index 00000000000..b41b6889310
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_exploder.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_exploder_enhanced.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_exploder_enhanced.png
new file mode 100644
index 00000000000..28be0231ee7
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_exploder_enhanced.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_hunter.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_hunter.png
new file mode 100644
index 00000000000..ac73547c5b6
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_hunter.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_infector.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_infector.png
new file mode 100644
index 00000000000..5bf86c6a286
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_infector.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_infector_enhanced.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_infector_enhanced.png
new file mode 100644
index 00000000000..ad24f71d393
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_infector_enhanced.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_leaper.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_leaper.png
new file mode 100644
index 00000000000..76df2b85d6e
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_leaper.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_leaper_enhanced.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_leaper_enhanced.png
new file mode 100644
index 00000000000..7817be019ab
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_leaper_enhanced.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_leaper_hopper.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_leaper_hopper.png
new file mode 100644
index 00000000000..490deeeb95c
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_leaper_hopper.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_puker.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_puker.png
new file mode 100644
index 00000000000..12073703509
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_puker.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_slasher.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_slasher.png
new file mode 100644
index 00000000000..cb1b202a8d3
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_slasher.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_slasher_enhanced.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_slasher_enhanced.png
new file mode 100644
index 00000000000..1c261de4cfb
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_slasher_enhanced.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_spitter.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_spitter.png
new file mode 100644
index 00000000000..bffe8766e24
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_spitter.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_tripod.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_tripod.png
new file mode 100644
index 00000000000..bf588f6794d
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_tripod.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_twitcher.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_twitcher.png
new file mode 100644
index 00000000000..2b4651d0329
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_twitcher.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_twitcher_enhanced.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_twitcher_enhanced.png
new file mode 100644
index 00000000000..196b6128a06
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_twitcher_enhanced.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_ubermorph.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_ubermorph.png
new file mode 100644
index 00000000000..58110d7d5c6
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_necromorph_ubermorph.png differ
diff --git a/config/maps.txt b/config/maps.txt
index 7c04db4b8c0..479f1a55e62 100644
--- a/config/maps.txt
+++ b/config/maps.txt
@@ -101,3 +101,8 @@ map nssjourney
maxplayers 100
votable
endmap
+
+map apchh
+ maxplayers 100
+ votable
+endmap
diff --git a/modular_nova/modules/customization/modules/surgery/organs/taur_body.dm b/modular_nova/modules/customization/modules/surgery/organs/taur_body.dm
index 368768ad1d4..13b12fe66ba 100644
--- a/modular_nova/modules/customization/modules/surgery/organs/taur_body.dm
+++ b/modular_nova/modules/customization/modules/surgery/organs/taur_body.dm
@@ -193,7 +193,7 @@
right_leg_name = "dozens of right legs"
/obj/item/organ/taur_body/centipede/synth
- organ_flags = parent_type::organ_flags | ORGAN_ROBOTIC
+ organ_flags = ORGAN_ROBOTIC
/obj/item/organ/taur_body/anthro
left_leg_name = null
diff --git a/tff_modular/modules/custom_huds/icons/hud.dmi b/tff_modular/modules/custom_huds/icons/hud.dmi
index b693707ef25..4c964f470f5 100644
Binary files a/tff_modular/modules/custom_huds/icons/hud.dmi and b/tff_modular/modules/custom_huds/icons/hud.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/announce.mp3 b/tff_modular/modules/deadspace/asdg/announce.mp3
new file mode 100644
index 00000000000..d913a8ed4cf
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/announce.mp3 differ
diff --git a/tff_modular/modules/deadspace/asdg/asdass.dm b/tff_modular/modules/deadspace/asdg/asdass.dm
new file mode 100644
index 00000000000..95b05cc7f8b
--- /dev/null
+++ b/tff_modular/modules/deadspace/asdg/asdass.dm
@@ -0,0 +1,252 @@
+
+/obj/structure/barricade/sandbags/meatbags
+ name = "meat barricade"
+ desc = "Bags of meat. Weird, but self explanatory."
+
+ icon = 'tff_modular/modules/deadspace/asdg/sandbags.dmi'
+ icon_state = "meatbags-0"
+ base_icon_state = "meatbags"
+
+ max_integrity = 300
+ proj_pass_rate = 50
+
+
+//Healing Roses
+/obj/effect/decal/spring_healing
+ name = "blooming roses"
+ desc = ""
+ icon = 'tff_modular/modules/deadspace/asdg/ausflora.dmi'
+ icon_state = "rdflowers_1"
+
+//Healing Roses
+/obj/effect/decal/eve_moss
+ name = "moss"
+ desc = ""
+ icon = 'tff_modular/modules/deadspace/asdg/tiles/lava_moss.dmi'
+ icon_state = "moss"
+
+
+
+/area/station/crazy
+ name = "horror"
+ ambience_index = AMBIENCE_HORROR
+ sound_environment = SOUND_AREA_SMALL_ENCLOSED
+ icon = 'icons/area/areas_station.dmi'
+ icon_state = "graveyard"
+
+
+//floors
+
+/turf/open/indestructible/necropolis/normal
+ initial_gas_mix = OPENTURF_DEFAULT_ATMOS
+
+/turf/open/indestructible/meat/crimson
+ name = "crimson floor"
+ icon = 'tff_modular/modules/deadspace/asdg/tiles/floors/crimsongrass.dmi'
+ icon_state = "grass-31"
+ pixel_x = -19
+ pixel_y = -19
+ baseturfs = /turf/open/indestructible/meat/crimson
+
+/turf/open/indestructible/meat/flesh
+ name = "flesh"
+ icon = 'tff_modular/modules/deadspace/asdg/tiles/floors.dmi'
+ icon_state = "flesh0"
+ baseturfs = /turf/open/indestructible/meat/flesh
+
+/turf/open/indestructible/meat/flesh/a
+ icon_state = "flesh1"
+ baseturfs = /turf/open/indestructible/meat/flesh/a
+
+/turf/open/indestructible/meat/flesh/b
+ icon_state = "flesh2"
+ baseturfs = /turf/open/indestructible/meat/flesh/b
+
+/turf/open/indestructible/meat/flesh/c
+ icon_state = "flesh3"
+ baseturfs = /turf/open/indestructible/meat/flesh/c
+
+/turf/open/indestructible/meat/basalt
+ name = "basalt"
+ icon = 'tff_modular/modules/deadspace/asdg/tiles/floors/basalt.dmi'
+ icon_state = "basalt-255"
+ pixel_x = -19
+ pixel_y = -19
+ baseturfs = /turf/open/indestructible/meat/basalt
+
+/turf/open/indestructible/meat/lavagrass
+ name = "flesh"
+ icon = 'tff_modular/modules/deadspace/asdg/tiles/floors/lava_grass_red.dmi'
+ icon_state = "grass-159"
+ pixel_x = -9
+ pixel_y = -9
+ baseturfs = /turf/open/indestructible/meat/lavagrass
+
+/turf/open/indestructible/meat/dirt
+ name = "dirt"
+ icon = 'tff_modular/modules/deadspace/asdg/tiles/floors/dirt.dmi'
+ icon_state = "dirt"
+ pixel_x = -2
+ pixel_y = -2
+ baseturfs = /turf/open/indestructible/meat/dirt
+
+/turf/open/indestructible/meat/darkdirt
+ name = "dark dirt"
+ icon = 'tff_modular/modules/deadspace/asdg/tiles/floors/darkdirt.dmi'
+ icon_state = "darkdirt"
+ pixel_x = -2
+ pixel_y = -2
+ baseturfs = /turf/open/indestructible/meat/darkdirt
+
+//doors
+
+
+/obj/machinery/door/airlock
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/station/public.dmi'
+
+/obj/machinery/door/airlock/command
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/station/command.dmi'
+
+/obj/machinery/door/airlock/solgov
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/station/solgov.dmi'
+
+/obj/machinery/door/airlock/security
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/station/security.dmi'
+
+/obj/machinery/door/airlock/engineering
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/station/engineering.dmi'
+
+/obj/machinery/door/airlock/medical
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/station/medical.dmi'
+
+/obj/machinery/door/airlock/maintenance
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/station/maintenance.dmi'
+
+/obj/machinery/door/airlock/maintenance/external
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/station/maintenanceexternal.dmi'
+
+/obj/machinery/door/airlock/mining
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/station/mining.dmi'
+
+/obj/machinery/door/airlock/atmos
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/station/atmos.dmi'
+
+/obj/machinery/door/airlock/research
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/station/research.dmi'
+
+/obj/machinery/door/airlock/freezer
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/station/freezer.dmi'
+
+/obj/machinery/door/airlock/science
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/station/science.dmi'
+
+/obj/machinery/door/airlock/virology
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/station/virology.dmi'
+
+
+/obj/machinery/door/airlock/public
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/station2/glass.dmi'
+ overlays_file = 'tff_modular/modules/deadspace/asdg/doors/airlocks/station2/overlays.dmi'
+
+
+/obj/machinery/door/airlock/external
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/external/external.dmi'
+ overlays_file = 'tff_modular/modules/deadspace/asdg/doors/airlocks/external/overlays.dmi'
+
+
+/obj/machinery/door/airlock/vault
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/vault/vault.dmi'
+ overlays_file = 'tff_modular/modules/deadspace/asdg/doors/airlocks/vault/overlays.dmi'
+
+
+/obj/machinery/door/airlock/hatch
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/hatch/centcom.dmi'
+ overlays_file = 'tff_modular/modules/deadspace/asdg/doors/airlocks/hatch/overlays.dmi'
+
+/obj/machinery/door/airlock/maintenance_hatch
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/hatch/maintenance.dmi'
+ overlays_file = 'tff_modular/modules/deadspace/asdg/doors/airlocks/hatch/overlays.dmi'
+
+
+/obj/machinery/door/airlock/highsecurity
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/highsec/highsec.dmi'
+ overlays_file = 'tff_modular/modules/deadspace/asdg/doors/airlocks/highsec/overlays.dmi'
+
+/obj/machinery/door/airlock/shuttle
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/shuttle/shuttle.dmi' //WS Edit - Classic Shuttle //I'm leaving this. Your hubris will be remembered.
+ overlays_file = 'tff_modular/modules/deadspace/asdg/doors/airlocks/shuttle/old_overlays.dmi'
+
+/obj/machinery/door/airlock/glass_large
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/glass_large/glass_large.dmi'
+ overlays_file = 'tff_modular/modules/deadspace/asdg/doors/airlocks/glass_large/overlays.dmi'
+
+/obj/machinery/door/airlock/outpost //secure anti-tiding airlock
+ icon = 'tff_modular/modules/deadspace/asdg/doors/airlocks/centcom/centcom.dmi'
+ overlays_file = 'tff_modular/modules/deadspace/asdg/doors/airlocks/centcom/overlays.dmi'
+
+
+/obj/structure/window
+ icon = 'tff_modular/modules/deadspace/asdg/structures.dmi'
+
+/obj/structure/window/fulltile
+ icon = 'tff_modular/modules/deadspace/asdg/window.dmi'
+
+/obj/structure/window/reinforced/fulltile
+ icon = 'tff_modular/modules/deadspace/asdg/reinforced_window.dmi'
+
+/obj/structure/window/plasma/fulltile
+ icon_state = "plasma_window-0"
+ base_icon_state = "plasma_window"
+ icon = 'tff_modular/modules/deadspace/asdg/plasma_window.dmi'
+
+/obj/structure/window/plasma/reinforced/fulltile
+ icon = 'tff_modular/modules/deadspace/asdg/rplasma_window.dmi'
+ icon_state = "rplasma_window-0"
+ base_icon_state = "rplasma_window"
+
+/obj/structure/window/reinforced/tinted/fulltile
+ icon_state = "tinted_window-0"
+ base_icon_state = "tinted_window"
+ icon = 'tff_modular/modules/deadspace/asdg/tinted_window.dmi'
+
+
+//statue
+/obj/structure/statue/horror
+ name = "synth leftovers"
+ desc = "..."
+ icon = 'tff_modular/modules/deadspace/asdg/statuelarge.dmi'
+ icon_state = "syndproto"
+ density = FALSE
+ anchored = TRUE
+
+/obj/structure/chair/sofa/brown
+ icon = 'tff_modular/modules/deadspace/asdg/sofa.dmi'
+
+/obj/structure/chair/sofa/brown/middle
+ icon_state = "brown_oldsofa_middle"
+
+/obj/structure/chair/sofa/brown/left
+ icon_state = "brown_oldsofa_end_left"
+
+/obj/structure/chair/sofa/brown/right
+ icon_state = "brown_oldsofa_end_right"
+
+/obj/structure/chair/sofa/brown/corner
+ icon_state = "brown_oldsofa_corner"
+
+
+/obj/structure/chair/sofa/reddy
+ icon = 'tff_modular/modules/deadspace/asdg/sofa.dmi'
+
+/obj/structure/chair/sofa/reddy/middle
+ icon_state = "red_oldsofa_middle"
+
+/obj/structure/chair/sofa/reddy/left
+ icon_state = "red_oldsofa_end_left"
+
+/obj/structure/chair/sofa/reddy/right
+ icon_state = "red_oldsofa_end_right"
+
+/obj/structure/chair/sofa/reddy/corner
+ icon_state = "red_oldsofa_corner"
+
diff --git a/tff_modular/modules/deadspace/asdg/ausflora.dmi b/tff_modular/modules/deadspace/asdg/ausflora.dmi
new file mode 100644
index 00000000000..87009d7de7b
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/ausflora.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/breathingA.mp3 b/tff_modular/modules/deadspace/asdg/breathingA.mp3
new file mode 100644
index 00000000000..7178c310a36
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/breathingA.mp3 differ
diff --git a/tff_modular/modules/deadspace/asdg/breathingB.mp3 b/tff_modular/modules/deadspace/asdg/breathingB.mp3
new file mode 100644
index 00000000000..331969fdd34
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/breathingB.mp3 differ
diff --git a/tff_modular/modules/deadspace/asdg/breathingC.mp3 b/tff_modular/modules/deadspace/asdg/breathingC.mp3
new file mode 100644
index 00000000000..4bda7e3e898
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/breathingC.mp3 differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/1x2blast_hor.dmi b/tff_modular/modules/deadspace/asdg/doors/1x2blast_hor.dmi
new file mode 100644
index 00000000000..5bb0c401d03
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/1x2blast_hor.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/1x2blast_vert.dmi b/tff_modular/modules/deadspace/asdg/doors/1x2blast_vert.dmi
new file mode 100644
index 00000000000..2146e52e9a4
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/1x2blast_vert.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/1x3blast_hor.dmi b/tff_modular/modules/deadspace/asdg/doors/1x3blast_hor.dmi
new file mode 100644
index 00000000000..72d8898ae6c
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/1x3blast_hor.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/1x3blast_vert.dmi b/tff_modular/modules/deadspace/asdg/doors/1x3blast_vert.dmi
new file mode 100644
index 00000000000..6fe220f28cc
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/1x3blast_vert.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/1x4blast_hor.dmi b/tff_modular/modules/deadspace/asdg/doors/1x4blast_hor.dmi
new file mode 100644
index 00000000000..75ed414ad19
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/1x4blast_hor.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/1x4blast_vert.dmi b/tff_modular/modules/deadspace/asdg/doors/1x4blast_vert.dmi
new file mode 100644
index 00000000000..8db2877d851
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/1x4blast_vert.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/abductor/abductor_airlock.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/abductor/abductor_airlock.dmi
new file mode 100644
index 00000000000..58be8d778e9
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/abductor/abductor_airlock.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/abductor/overlays.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/abductor/overlays.dmi
new file mode 100644
index 00000000000..855414ca1e0
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/abductor/overlays.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/centcom/centcom.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/centcom/centcom.dmi
new file mode 100644
index 00000000000..d9550eb7957
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/centcom/centcom.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/centcom/overlays.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/centcom/overlays.dmi
new file mode 100644
index 00000000000..a5a4811c039
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/centcom/overlays.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/clockwork/overlays.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/clockwork/overlays.dmi
new file mode 100644
index 00000000000..c8c4854a117
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/clockwork/overlays.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/clockwork/pinion_airlock.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/clockwork/pinion_airlock.dmi
new file mode 100644
index 00000000000..cad0fe0ed0d
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/clockwork/pinion_airlock.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/cult/runed/cult.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/cult/runed/cult.dmi
new file mode 100644
index 00000000000..1ed0d58dc4f
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/cult/runed/cult.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/cult/runed/overlays.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/cult/runed/overlays.dmi
new file mode 100644
index 00000000000..3bfe88f2df8
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/cult/runed/overlays.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/cult/unruned/cult.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/cult/unruned/cult.dmi
new file mode 100644
index 00000000000..83c052c413c
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/cult/unruned/cult.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/cult/unruned/overlays.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/cult/unruned/overlays.dmi
new file mode 100644
index 00000000000..2bcbbeafbf0
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/cult/unruned/overlays.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/external/external.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/external/external.dmi
new file mode 100644
index 00000000000..f8adcb7e13c
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/external/external.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/external/overlays.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/external/overlays.dmi
new file mode 100644
index 00000000000..08ebb846ea8
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/external/overlays.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/glass_large/glass_large.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/glass_large/glass_large.dmi
new file mode 100644
index 00000000000..9dbcb9d0f1a
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/glass_large/glass_large.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/glass_large/overlays.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/glass_large/overlays.dmi
new file mode 100644
index 00000000000..bc9cc86c107
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/glass_large/overlays.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/hatch/centcom.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/hatch/centcom.dmi
new file mode 100644
index 00000000000..a6dcdc7ada8
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/hatch/centcom.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/hatch/maintenance.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/hatch/maintenance.dmi
new file mode 100644
index 00000000000..7095ed54c49
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/hatch/maintenance.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/hatch/overlays.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/hatch/overlays.dmi
new file mode 100644
index 00000000000..19be996b374
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/hatch/overlays.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/highsec/highsec.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/highsec/highsec.dmi
new file mode 100644
index 00000000000..a43dce6a626
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/highsec/highsec.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/highsec/overlays.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/highsec/overlays.dmi
new file mode 100644
index 00000000000..d0499112527
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/highsec/overlays.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/shuttle/old_overlays.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/shuttle/old_overlays.dmi
new file mode 100644
index 00000000000..b2bb2cfa04a
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/shuttle/old_overlays.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/shuttle/overlays.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/shuttle/overlays.dmi
new file mode 100644
index 00000000000..74472a3b549
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/shuttle/overlays.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/shuttle/shuttle.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/shuttle/shuttle.dmi
new file mode 100644
index 00000000000..0e055971633
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/shuttle/shuttle.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/atmos.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/atmos.dmi
new file mode 100644
index 00000000000..d20aed05b6e
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/atmos.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/bananium.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/bananium.dmi
new file mode 100644
index 00000000000..629f6916d67
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/bananium.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/base_airlock.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/base_airlock.dmi
new file mode 100644
index 00000000000..e1b6eb475d1
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/base_airlock.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/command.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/command.dmi
new file mode 100644
index 00000000000..5f2392439c3
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/command.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/diamond.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/diamond.dmi
new file mode 100644
index 00000000000..f36958c4623
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/diamond.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/engineering.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/engineering.dmi
new file mode 100644
index 00000000000..a734f85a830
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/engineering.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/freezer.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/freezer.dmi
new file mode 100644
index 00000000000..af9ea4cbb4c
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/freezer.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/gold.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/gold.dmi
new file mode 100644
index 00000000000..a1e23a1065c
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/gold.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/maintenance.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/maintenance.dmi
new file mode 100644
index 00000000000..19043bfa97f
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/maintenance.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/maintenanceexternal.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/maintenanceexternal.dmi
new file mode 100644
index 00000000000..f6e02c284f0
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/maintenanceexternal.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/medical.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/medical.dmi
new file mode 100644
index 00000000000..6298159acbe
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/medical.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/mining.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/mining.dmi
new file mode 100644
index 00000000000..7591701dcfd
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/mining.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/overlays.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/overlays.dmi
new file mode 100644
index 00000000000..6f514a943cb
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/overlays.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/plasma.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/plasma.dmi
new file mode 100644
index 00000000000..7b009816fcf
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/plasma.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/public.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/public.dmi
new file mode 100644
index 00000000000..1be4d0efcf2
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/public.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/research.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/research.dmi
new file mode 100644
index 00000000000..7d2ff02f478
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/research.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/sandstone.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/sandstone.dmi
new file mode 100644
index 00000000000..113ab0cdce5
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/sandstone.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/science.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/science.dmi
new file mode 100644
index 00000000000..7d2ff02f478
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/science.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/security.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/security.dmi
new file mode 100644
index 00000000000..54e8ab244ac
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/security.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/silver.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/silver.dmi
new file mode 100644
index 00000000000..70a7f6c5284
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/silver.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/solgov.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/solgov.dmi
new file mode 100644
index 00000000000..d15f13939dd
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/solgov.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/stripebase.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/stripebase.dmi
new file mode 100644
index 00000000000..179c521de94
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/stripebase.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/uranium.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/uranium.dmi
new file mode 100644
index 00000000000..0a155db5b69
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/uranium.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/virology.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/virology.dmi
new file mode 100644
index 00000000000..93b4f5aaa18
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/virology.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station/wood.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/wood.dmi
new file mode 100644
index 00000000000..5df1a8734ba
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station/wood.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station2/glass.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station2/glass.dmi
new file mode 100644
index 00000000000..b046e3ad9d2
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station2/glass.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/station2/overlays.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/station2/overlays.dmi
new file mode 100644
index 00000000000..77e3ce5a831
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/station2/overlays.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/survival/survival.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/survival/survival.dmi
new file mode 100644
index 00000000000..f6d8d3ce6b1
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/survival/survival.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/survival/survival_overlays.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/survival/survival_overlays.dmi
new file mode 100644
index 00000000000..8f12e9592ee
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/survival/survival_overlays.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/vault/overlays.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/vault/overlays.dmi
new file mode 100644
index 00000000000..4197ced6fcb
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/vault/overlays.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/airlocks/vault/vault.dmi b/tff_modular/modules/deadspace/asdg/doors/airlocks/vault/vault.dmi
new file mode 100644
index 00000000000..d2ef5d4e462
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/doors/airlocks/vault/vault.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/doors/blastdoor.dmi b/tff_modular/modules/deadspace/asdg/doors/blastdoor.dmi
new file mode 100644
index 00000000000..72875613952
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diff --git a/tff_modular/modules/deadspace/asdg/doors/crusher.dmi b/tff_modular/modules/deadspace/asdg/doors/crusher.dmi
new file mode 100644
index 00000000000..9cbc3d139e4
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diff --git a/tff_modular/modules/deadspace/asdg/doors/door2x1glassfull.dmi b/tff_modular/modules/deadspace/asdg/doors/door2x1glassfull.dmi
new file mode 100644
index 00000000000..8f8c66bdb6c
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diff --git a/tff_modular/modules/deadspace/asdg/doors/door_assembly.dmi b/tff_modular/modules/deadspace/asdg/doors/door_assembly.dmi
new file mode 100644
index 00000000000..8812c0a4217
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diff --git a/tff_modular/modules/deadspace/asdg/doors/doorf.dmi b/tff_modular/modules/deadspace/asdg/doors/doorf.dmi
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index 00000000000..040cdf77cbf
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diff --git a/tff_modular/modules/deadspace/asdg/doors/doorfire.dmi b/tff_modular/modules/deadspace/asdg/doors/doorfire.dmi
new file mode 100644
index 00000000000..e3a2dd3c133
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diff --git a/tff_modular/modules/deadspace/asdg/doors/doorfireglass.dmi b/tff_modular/modules/deadspace/asdg/doors/doorfireglass.dmi
new file mode 100644
index 00000000000..825f66ccccb
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diff --git a/tff_modular/modules/deadspace/asdg/doors/doorfirewindow.dmi b/tff_modular/modules/deadspace/asdg/doors/doorfirewindow.dmi
new file mode 100644
index 00000000000..2bc129d2d29
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diff --git a/tff_modular/modules/deadspace/asdg/doors/doorhazard.dmi b/tff_modular/modules/deadspace/asdg/doors/doorhazard.dmi
new file mode 100644
index 00000000000..6cf0e3499ff
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diff --git a/tff_modular/modules/deadspace/asdg/doors/doorint.dmi b/tff_modular/modules/deadspace/asdg/doors/doorint.dmi
new file mode 100644
index 00000000000..2abe5c79566
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diff --git a/tff_modular/modules/deadspace/asdg/doors/doormorgue.dmi b/tff_modular/modules/deadspace/asdg/doors/doormorgue.dmi
new file mode 100644
index 00000000000..c0ed1147325
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diff --git a/tff_modular/modules/deadspace/asdg/doors/doorpuzzle.dmi b/tff_modular/modules/deadspace/asdg/doors/doorpuzzle.dmi
new file mode 100644
index 00000000000..ec4fbed514b
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diff --git a/tff_modular/modules/deadspace/asdg/doors/edge_Doorfire.dmi b/tff_modular/modules/deadspace/asdg/doors/edge_Doorfire.dmi
new file mode 100644
index 00000000000..e5cbf138fe3
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diff --git a/tff_modular/modules/deadspace/asdg/doors/gates.dmi b/tff_modular/modules/deadspace/asdg/doors/gates.dmi
new file mode 100644
index 00000000000..a348b7aa13c
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diff --git a/tff_modular/modules/deadspace/asdg/doors/mineral_doors.dmi b/tff_modular/modules/deadspace/asdg/doors/mineral_doors.dmi
new file mode 100644
index 00000000000..7682252a6d2
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diff --git a/tff_modular/modules/deadspace/asdg/doors/puzzledoor/wood.dmi b/tff_modular/modules/deadspace/asdg/doors/puzzledoor/wood.dmi
new file mode 100644
index 00000000000..f2b53e85739
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diff --git a/tff_modular/modules/deadspace/asdg/doors/shutters.dmi b/tff_modular/modules/deadspace/asdg/doors/shutters.dmi
new file mode 100644
index 00000000000..0f1767d2040
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diff --git a/tff_modular/modules/deadspace/asdg/doors/windoor.dmi b/tff_modular/modules/deadspace/asdg/doors/windoor.dmi
new file mode 100644
index 00000000000..86893eb9c45
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diff --git a/tff_modular/modules/deadspace/asdg/lavaland_purple.dmi b/tff_modular/modules/deadspace/asdg/lavaland_purple.dmi
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index 00000000000..cf45cf3625a
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diff --git a/tff_modular/modules/deadspace/asdg/plasma_window.dmi b/tff_modular/modules/deadspace/asdg/plasma_window.dmi
new file mode 100644
index 00000000000..5e329fcc01e
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diff --git a/tff_modular/modules/deadspace/asdg/reinforced_window.dmi b/tff_modular/modules/deadspace/asdg/reinforced_window.dmi
new file mode 100644
index 00000000000..8f5c7540c50
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diff --git a/tff_modular/modules/deadspace/asdg/rplasma_window.dmi b/tff_modular/modules/deadspace/asdg/rplasma_window.dmi
new file mode 100644
index 00000000000..5659c4fb664
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diff --git a/tff_modular/modules/deadspace/asdg/sandbags.dmi b/tff_modular/modules/deadspace/asdg/sandbags.dmi
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index 00000000000..2382b71bace
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diff --git a/tff_modular/modules/deadspace/asdg/sofa.dmi b/tff_modular/modules/deadspace/asdg/sofa.dmi
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index 00000000000..1a7e134b0ac
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diff --git a/tff_modular/modules/deadspace/asdg/specialthanks b/tff_modular/modules/deadspace/asdg/specialthanks
new file mode 100644
index 00000000000..8dc77891480
--- /dev/null
+++ b/tff_modular/modules/deadspace/asdg/specialthanks
@@ -0,0 +1,7 @@
+Special thanks to every repository from which I took any content (textures, sounds, necromorphs).
+
+Sources: Shiptest, DS13-2.0 and Lobotomy Corp 13. Links will be added in next commits.
+
+https://github.com/DS-13-Dev-Team/DS13-2.0
+https://github.com/Lobotomy-Corporation-13/lc13
+https://github.com/shiptest-ss13/Shiptest
diff --git a/tff_modular/modules/deadspace/asdg/statuelarge.dmi b/tff_modular/modules/deadspace/asdg/statuelarge.dmi
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index 00000000000..c337759f5eb
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diff --git a/tff_modular/modules/deadspace/asdg/structures.dmi b/tff_modular/modules/deadspace/asdg/structures.dmi
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index 00000000000..af3c5cd4be2
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/floors.dmi b/tff_modular/modules/deadspace/asdg/tiles/floors.dmi
new file mode 100644
index 00000000000..9e5b283f245
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/floors/basalt.dmi b/tff_modular/modules/deadspace/asdg/tiles/floors/basalt.dmi
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index 00000000000..41eb1c23d2e
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/floors/crimsongrass.dmi b/tff_modular/modules/deadspace/asdg/tiles/floors/crimsongrass.dmi
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index 00000000000..25ae8cf1f17
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/floors/darkdirt.dmi b/tff_modular/modules/deadspace/asdg/tiles/floors/darkdirt.dmi
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/floors/dirt.dmi b/tff_modular/modules/deadspace/asdg/tiles/floors/dirt.dmi
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index 00000000000..6fabe7f8ede
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/floors/lava_grass_red.dmi b/tff_modular/modules/deadspace/asdg/tiles/floors/lava_grass_red.dmi
new file mode 100644
index 00000000000..1f36a2fe708
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/lava_moss.dmi b/tff_modular/modules/deadspace/asdg/tiles/lava_moss.dmi
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index 00000000000..483fb706c98
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls.dm b/tff_modular/modules/deadspace/asdg/tiles/walls.dm
new file mode 100644
index 00000000000..b338c5be8b6
--- /dev/null
+++ b/tff_modular/modules/deadspace/asdg/tiles/walls.dm
@@ -0,0 +1,22 @@
+/turf/closed/wall
+ icon = 'tff_modular/modules/deadspace/asdg/tiles/walls/wall.dmi'
+ icon_state = "wall-0"
+ base_icon_state = "wall"
+
+/turf/closed/wall/r_wall
+ icon = 'tff_modular/modules/deadspace/asdg/tiles/walls/rwalls/reinforced_wall.dmi'
+ icon_state = "reinforced_wall-0"
+ base_icon_state = "reinforced_wall"
+
+/turf/closed/wall/r_wall/syndicate
+ icon = 'tff_modular/modules/deadspace/asdg/tiles/walls/plastitanium_wall.dmi'
+ icon_state = "plastitanium_wall-0"
+ base_icon_state = "plastitanium_wall"
+
+/turf/closed/wall/rust
+ name = "rusted wall"
+ desc = "A rusted metal wall."
+ icon = 'tff_modular/modules/deadspace/asdg/tiles/walls/rusty_wall.dmi'
+ icon_state = "rusty_wall-0"
+ base_icon_state = "rusty_wall"
+ smoothing_flags = SMOOTH_BITMASK
diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/abductor_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/abductor_wall.dmi
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index 00000000000..362d2f0228e
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/boss_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/boss_wall.dmi
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index 00000000000..2adbe7d80f0
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/clockwork_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/clockwork_wall.dmi
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index 00000000000..d6f1872d7c0
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/concrete.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/concrete.dmi
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/cult_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/cult_wall.dmi
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index 00000000000..5defb4c503c
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/desert.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/desert.dmi
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index 00000000000..45926066611
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/diamond_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/diamond_wall.dmi
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index 00000000000..b06e2bb19b1
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/gold_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/gold_wall.dmi
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index 00000000000..ade6dea41a7
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/hexacrete.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/hexacrete.dmi
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index 00000000000..f120455f46a
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/hierophant_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/hierophant_wall.dmi
new file mode 100644
index 00000000000..8963db4e996
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/hierophant_wall_temp.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/hierophant_wall_temp.dmi
new file mode 100644
index 00000000000..bcde8ae814a
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/icedmetal_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/icedmetal_wall.dmi
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index 00000000000..b2aac177d8b
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/icerock_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/icerock_wall.dmi
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index 00000000000..17297b01fab
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/icewall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/icewall.dmi
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index 00000000000..f5ab8112f3f
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/iron_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/iron_wall.dmi
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index 00000000000..e9fca855892
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/jungle_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/jungle_wall.dmi
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index 00000000000..ce3037e1618
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/materialwall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/materialwall.dmi
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index 00000000000..ff0aada62a0
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/moon.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/moon.dmi
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/mountain_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/mountain_wall.dmi
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index 00000000000..71ac3491471
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/plasma_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/plasma_wall.dmi
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/plastinum_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/plastinum_wall.dmi
new file mode 100644
index 00000000000..1bc8071c1c5
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/plastitanium_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/plastitanium_wall.dmi
new file mode 100644
index 00000000000..5ccff91a719
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/red_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/red_wall.dmi
new file mode 100644
index 00000000000..4e20ddebd82
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/riveted.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/riveted.dmi
new file mode 100644
index 00000000000..4d25f15b851
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/rock_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/rock_wall.dmi
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index 00000000000..58bbee991b3
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/rockwall_icemoon.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/rockwall_icemoon.dmi
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index 00000000000..1dc5e4545f5
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/rusty_reinforced_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/rusty_reinforced_wall.dmi
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/rusty_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/rusty_wall.dmi
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index 00000000000..d7cbbc02c69
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/sandstone_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/sandstone_wall.dmi
new file mode 100644
index 00000000000..ca6c3a44c15
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/tiles/walls/sandstone_wall.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/shroudedwall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/shroudedwall.dmi
new file mode 100644
index 00000000000..2dc136c32a1
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/tiles/walls/shroudedwall.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/shuttle_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/shuttle_wall.dmi
new file mode 100644
index 00000000000..dff4a9d9f56
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/tiles/walls/shuttle_wall.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/silver_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/silver_wall.dmi
new file mode 100644
index 00000000000..be509c40b35
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/tiles/walls/silver_wall.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/smoothrocks.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/smoothrocks.dmi
new file mode 100644
index 00000000000..70c73a26211
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/tiles/walls/smoothrocks.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/snow_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/snow_wall.dmi
new file mode 100644
index 00000000000..4be5072fcbf
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/tiles/walls/snow_wall.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/survival_pod_walls.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/survival_pod_walls.dmi
new file mode 100644
index 00000000000..a88f1f79776
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/tiles/walls/survival_pod_walls.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/uranium_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/uranium_wall.dmi
new file mode 100644
index 00000000000..2d4c83d1358
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/wall.dmi
new file mode 100644
index 00000000000..164fdf0be49
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/tiles/walls/wall.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/wasteplanet.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/wasteplanet.dmi
new file mode 100644
index 00000000000..4aad2cbe814
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diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/wood_wall.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/wood_wall.dmi
new file mode 100644
index 00000000000..6766d78815d
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/tiles/walls/wood_wall.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/tiles/walls/ws_walls.dmi b/tff_modular/modules/deadspace/asdg/tiles/walls/ws_walls.dmi
new file mode 100644
index 00000000000..f82c0ebe419
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/tiles/walls/ws_walls.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/tinted_window.dmi b/tff_modular/modules/deadspace/asdg/tinted_window.dmi
new file mode 100644
index 00000000000..531255feb2d
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/tinted_window.dmi differ
diff --git a/tff_modular/modules/deadspace/asdg/window.dmi b/tff_modular/modules/deadspace/asdg/window.dmi
new file mode 100644
index 00000000000..8f924f1f157
Binary files /dev/null and b/tff_modular/modules/deadspace/asdg/window.dmi differ
diff --git a/tff_modular/modules/deadspace/code/_DEFINES/audio.dm b/tff_modular/modules/deadspace/code/_DEFINES/audio.dm
new file mode 100644
index 00000000000..d1a75bf9bb0
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/_DEFINES/audio.dm
@@ -0,0 +1,16 @@
+#define VOLUME_MID_HIGH 30
+#define VOLUME_MID 18
+#define VOLUME_LOW 8
+#define VOLUME_QUIET 5
+#define VOLUME_NEAR_SILENT 2.5
+
+//Species soundtype defines
+#define SOUND_FOOTSTEP "footstep"
+#define SOUND_SHOUT "shout"
+#define SOUND_SHOUT_LONG "long shout"
+#define SOUND_ATTACK "attack"
+#define SOUND_PAIN "pain"
+#define SOUND_DEATH "death"
+#define SOUND_SPEECH "speech"
+#define SOUND_REGEN "regenerate"
+#define SOUND_CLIMB "climb"
diff --git a/tff_modular/modules/deadspace/code/_DEFINES/colors.dm b/tff_modular/modules/deadspace/code/_DEFINES/colors.dm
new file mode 100644
index 00000000000..8d291c937e0
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/_DEFINES/colors.dm
@@ -0,0 +1,21 @@
+// BYOND lower-cases color values, and thus we do so as well to ensure atom.color == COLOR_X will work correctly
+#define COLOR_MUZZLE_FLASH "#ffffb2"
+#define COLOR_MUZZLE_ACID "#c3933f"
+#define COLOR_BLOOD_WRITING "#a10808"
+
+// Imported, most of it is unused
+#define COLOR_BLOOD_HUMAN "#a10808"
+#define COLOR_BLOOD_NECRO "#583001"
+
+#define COLOR_NECRO_YELLOW "#ffff00"
+#define COLOR_NECRO_DARK_YELLOW "#aaaa00"
+#define COLOR_MARKER_RED "#ff4444"
+#define COLOR_HARVESTER_RED rgb(255, 68, 68, 128)
+#define COLOR_BIOMASS_GREEN "#82bf26"
+#define COLOR_BIOLUMINESCENT_ORANGE "#ffb347"
+
+#define COLOR_KINESIS_INDIGO "#4d59db"
+#define COLOR_KINESIS_INDIGO_PALE "#9fa6f5"
+
+#define COLOR_LUMINOL "#66ffff"
+#define COLOR_DEEP_SKY_BLUE "#00e1ff"
diff --git a/tff_modular/modules/deadspace/code/_DEFINES/hud.dm b/tff_modular/modules/deadspace/code/_DEFINES/hud.dm
new file mode 100644
index 00000000000..982d7753257
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/_DEFINES/hud.dm
@@ -0,0 +1 @@
+#define HUD_METER_PIXEL_WIDTH 181
diff --git a/tff_modular/modules/deadspace/code/_DEFINES/keybinding.dm b/tff_modular/modules/deadspace/code/_DEFINES/keybinding.dm
new file mode 100644
index 00000000000..9a86f549321
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/_DEFINES/keybinding.dm
@@ -0,0 +1,4 @@
+#define CATEGORY_NECRO "NECRO"
+
+//Marker Signal
+#define COMSIG_KB_MSIGNAL_ROTATE_STRUCTURE_DOWN "keybinding_msignal_rotate_structure_down"
diff --git a/tff_modular/modules/deadspace/code/_DEFINES/marker_defines.dm b/tff_modular/modules/deadspace/code/_DEFINES/marker_defines.dm
new file mode 100644
index 00000000000..116f2469926
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/_DEFINES/marker_defines.dm
@@ -0,0 +1,8 @@
+#define SIGNAL_ABILITY_PRE_ACTIVATION (1<<0)
+#define SIGNAL_ABILITY_POST_ACTIVATION (1<<1)
+#define SIGNAL_ABILITY_MARKER_ONLY (1<<2)
+
+#define GROWING_STRUCTURE 1
+#define DECAYING_STRUCTURE 2
+
+#define SIG_EYEJMPLNK(eye, signal) "JMP"
diff --git a/tff_modular/modules/deadspace/code/_DEFINES/necromorph.dm b/tff_modular/modules/deadspace/code/_DEFINES/necromorph.dm
new file mode 100644
index 00000000000..a8ad28dbab7
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/_DEFINES/necromorph.dm
@@ -0,0 +1,75 @@
+#define isnecromorph(A) (is_species(A, /datum/species/necromorph))
+
+// Anything aboe this layer is not "on" a turf for the purposes of washing
+#define NECROMORPH_CORRUPTION_LAYER 2.56
+
+// Subsystems Fire
+#define FIRE_PRIORITY_CORRUPTION 34
+
+#define NECROMORPH_ACID_POWER 0.7 //Damage per unit of necromorph organic acid, used by many things
+#define NECROMORPH_FRIENDLY_FIRE_FACTOR 0.5 //All damage dealt by necromorphs TO necromorphs, is multiplied by this
+#define NECROMORPH_ACID_COLOR "#946b36"
+
+//Faction strings
+#define FACTION_NECROMORPH "necromorph"
+#define ROLE_NECROMORPH "necromorph"
+
+//Necromorph species
+#define SPECIES_NECROMORPH "necromorph"
+#define SPECIES_NECROMORPH_SLASHER "slasher"
+
+#define SPECIES_NECROMORPH_SLASHER_ENHANCED "enhanced_slasher"
+#define SPECIES_NECROMORPH_SPITTER "spitter"
+#define SPECIES_NECROMORPH_PUKER "puker"
+#define SPECIES_NECROMORPH_BRUTE "brute"
+#define SPECIES_NECROMORPH_EXPLODER "exploder"
+#define SPECIES_NECROMORPH_EXPLODER_ENHANCED "enhanced_exploder"
+#define SPECIES_NECROMORPH_HUNTER "hunter"
+#define SPECIES_NECROMORPH_INFECTOR "infector"
+#define SPECIES_NECROMORPH_INFECTOR_ENHANCED "enhanced_infector"
+#define SPECIES_NECROMORPH_TWITCHER "twitcher"
+#define SPECIES_NECROMORPH_TWITCHER_ORACLE "oracle_twitcher"
+#define SPECIES_NECROMORPH_LEAPER "leaper"
+#define SPECIES_NECROMORPH_LEAPER_ENHANCED "enhanced_leaper"
+#define SPECIES_NECROMORPH_LEAPER_HOPPER "hopper"
+#define SPECIES_NECROMORPH_LURKER "lurker"
+#define SPECIES_NECROMORPH_TRIPOD "tripod"
+#define SPECIES_NECROMORPH_FODDER "fodder"
+#define SPECIES_NECROMORPH_UBERMORPH "ubermorph"
+
+
+//Graphical variants
+#define SPECIES_NECROMORPH_EXPLODER_ENHANCED_RIGHT "enhanced_right_exploder"
+#define SPECIES_NECROMORPH_EXPLODER_ENHANCED_LEFT "enhanced_left_exploder"
+#define SPECIES_NECROMORPH_EXPLODER_RIGHT "right_exploder"
+#define SPECIES_NECROMORPH_EXPLODER_LEFT "left_exploder"
+
+#define SHAKE_ANIMATION_OFFSET 4
+
+///The percentage of damage at which a bodypart can start to be dismembered.
+#define LIMB_DISMEMBERMENT_PERCENT 0.9
+
+//Safety check flags
+#define EXECUTION_CANCEL -1 //The whole move has gone wrong, abort
+#define EXECUTION_RETRY 0 //Its not right yet but will probably fix itself, delay and keep trying
+#define EXECUTION_CONTINUE 1 //Its fine, keep going
+#define EXECUTION_SUCCESS 2 //We have achieved victory conditions. Try to skip to the end
+#define EXECUTION_SAFETY var/result = safety_check();\
+if (result == EXECUTION_CANCEL && can_interrupt){\
+ interrupt();\
+ return}
+
+#define EXECUTION_DAMAGE_VULNERABILITY 1.5
+
+//Execution status vars
+#define STATUS_NOT_STARTED 0
+#define STATUS_STARTING 1
+#define STATUS_PRE_FINISH 2
+#define STATUS_POST_FINISH 3
+#define STATUS_ENDED 4
+
+/atom/proc/shake_animation()
+ var/direction = prob(50) ? -1 : 1
+ animate(src, pixel_x = pixel_x + SHAKE_ANIMATION_OFFSET * direction, time = 1, easing = QUAD_EASING | EASE_OUT, flags = ANIMATION_PARALLEL)
+ animate(pixel_x = pixel_x - (SHAKE_ANIMATION_OFFSET * 2 * direction), time = 1)
+ animate(pixel_x = pixel_x + SHAKE_ANIMATION_OFFSET * direction, time = 1, easing = ELASTIC_EASING)
diff --git a/tff_modular/modules/deadspace/code/_DEFINES/role_preferences.dm b/tff_modular/modules/deadspace/code/_DEFINES/role_preferences.dm
new file mode 100644
index 00000000000..4565c9b34fc
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/_DEFINES/role_preferences.dm
@@ -0,0 +1,2 @@
+#define ROLE_MARKER "Marker Overmind"
+#define ROLE_MARKER_SIGNAL "Signal"
diff --git a/tff_modular/modules/deadspace/code/_DEFINES/sight.dm b/tff_modular/modules/deadspace/code/_DEFINES/sight.dm
new file mode 100644
index 00000000000..53ce80f7791
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/_DEFINES/sight.dm
@@ -0,0 +1,2 @@
+#define INVISIBILITY_MARKER_SIGNAL 55
+#define SEE_INVISIBLE_MARKER_SIGNAL 55
diff --git a/tff_modular/modules/deadspace/code/_DEFINES/signals.dm b/tff_modular/modules/deadspace/code/_DEFINES/signals.dm
new file mode 100644
index 00000000000..0ef0cfb0882
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/_DEFINES/signals.dm
@@ -0,0 +1,13 @@
+#define ismarkersignal(A) (istype(A, /mob/eye/marker_signal)) //youknow
+#define ismarkermark(A) (istype(A, /mob/eye/marker_signal/marker))
+
+//from base of (/atom/proc/set_density): (old_density, new_density)
+#define COMSIG_ATOM_SET_DENSITY "atom_set_density"
+//from (/obj/structure/corruption/Initialize): (corruption)
+#define COMSIG_TURF_NECRO_CORRUPTED "turf_necro_corrupted"
+//from (/obj/structure/corruption/Destroy): (corruption)
+#define COMSIG_TURF_NECRO_UNCORRUPTED "turf_necro_uncorrupted"
+
+/// As of now only used when placing marker structures
+/mob
+ var/datum/mouse_move_intercept //code/modules/mob/mob_defines.dm
diff --git a/tff_modular/modules/deadspace/code/_DEFINES/traits.dm b/tff_modular/modules/deadspace/code/_DEFINES/traits.dm
new file mode 100644
index 00000000000..f1e2841c0bc
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/_DEFINES/traits.dm
@@ -0,0 +1,2 @@
+///This atom produces biomass for one of the harvesters
+#define TRAIT_PRODUCES_BIOMASS "produces_biomass"
diff --git a/tff_modular/modules/deadspace/code/__HELPERS/mobs.dm b/tff_modular/modules/deadspace/code/__HELPERS/mobs.dm
new file mode 100644
index 00000000000..9e3d545c049
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/__HELPERS/mobs.dm
@@ -0,0 +1,12 @@
+/mob/proc/enemy_in_view(require_standing = FALSE)
+ for(var/mob/living/carbon/human/H in dview(center = loc))
+ //People who are downed don't count
+ if (require_standing && (H.stat))
+ continue
+
+ //Other necros don't count
+ if (faction_check(faction, H.faction))
+ continue
+
+ return TRUE
+ return FALSE
diff --git a/tff_modular/modules/deadspace/code/__HELPERS/transformation.dm b/tff_modular/modules/deadspace/code/__HELPERS/transformation.dm
new file mode 100644
index 00000000000..793b5175ecd
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/__HELPERS/transformation.dm
@@ -0,0 +1,179 @@
+/mob/living/proc/start_necromorph_conversion(var/duration = 12, enhanced_bonus = 0)
+ var/intensity_step = 1 / duration
+ var/intensity = 0
+ var/decision = tgui_alert(src, "Do you want to play as a necromoprh?", "Necro Ressurection", list("Yes", "No"))
+ for (var/i in 1 to duration)
+ //If the mob has become invalid, stop this
+ if(!is_necromorph_conversion_valid())
+ return
+
+ intensity += intensity_step
+
+ if (prob(80))
+ shake_animation(intensity*50)
+
+ if (prob(80))
+ playsound(src, "fracture", intensity*100, TRUE)
+
+ if (prob(20))
+ var/list/verbs = list("twitches", "cringes", "twists", "contorts", "writhes", "snaps", "crunches", "jerks", "spasms", "convulses", "distorts")
+ var/list/adverbs = list("gruesomely", "uncontrollably", "violently", "awkwardly", "horribly", "pitifully", "painfully")
+ visible_message("[src] [prob(20) ? "[pick(adverbs)] ":""][pick(verbs)] [prob(20) ? "and [pick(verbs)], ":""][pick(adverbs)]")
+
+ sleep(1 SECONDS)
+
+ //Actually do it
+ necromorph_conversion(enh_bonus = enhanced_bonus, choice = decision)
+
+ /*
+ The place where converting actually happens, this is instant, no sleeps here
+*/
+/mob/living/proc/necromorph_conversion(var/compatibility = 1, enh_bonus = 0, choice = FALSE)
+ //Final
+ if (!is_necromorph_conversion_valid())
+ return
+
+ //if (client || key)
+ //ghostize() //Kick out any existing client
+
+
+ //Animal conversion doesnt use species, we just spawn a new mob and delete the old one
+ compatibility += enh_bonus
+ var/list/options = get_necromorph_conversion_possibilities(compatibility)
+ var/newtype = pick_weight(options)
+ var/obj/structure/marker/mark = pick(GLOB.necromorph_markers)
+ if(!isnull(newtype))
+ var/mob/living/carbon/human/necromorph/necro = new newtype(loc, mark)
+ mark.add_necro(necro)
+ if(choice == "Yes")
+ var/mob/eye/marker_signal/signal = new /mob/eye/marker_signal(loc, mark)
+ signal.ckey = ckey
+ signal.possess_necromorph(necro)
+ gib()
+
+
+ //Mice become divider components
+ //Cats, dogs, etc become lurkers
+
+
+//TODO: Fix necromorphs wearing rigs
+
+/mob/living/carbon/human/necromorph_conversion(var/compatibility = 1, enh_bonus = 0, choice = FALSE)
+ //Final
+ if (!is_necromorph_conversion_valid())
+ return
+
+ compatibility += enh_bonus
+ compatibility += get_bonus_conversion_compatibility()
+
+ var/list/options = get_necromorph_conversion_possibilities(compatibility)
+
+ //Lets do lots of audio of flesh cracking at randomly staggered intervals over a second
+ for (var/i in 1 to 5)
+ spawn(rand(0 SECONDS, 1 SECONDS))
+ playsound(src, "fracture", 18, TRUE)
+
+ //We do gib visual fx without actually destroying the mob
+ //spawn_gibs()
+ var/newtype = pick_weight(options)
+ var/obj/structure/marker/mark = pick(GLOB.necromorph_markers)
+ if(!isnull(newtype))
+ var/mob/living/carbon/human/necromorph/necro = new newtype(loc, mark)
+ necro.previous_owner = "There are still traces of his past on him. He looks just like [real_name]"
+ mark.add_necro(necro)
+ if(choice == "Yes")
+ var/mob/eye/marker_signal/signal = new /mob/eye/marker_signal(loc, mark)
+ signal.ckey = ckey
+ signal.possess_necromorph(necro)
+ gib()
+
+
+ /*
+ Necro Selection
+
+ Animals pick based on size
+ */
+/mob/living/proc/get_necromorph_conversion_possibilities()
+ var/list/options = list()
+ if (mob_size == MOB_SIZE_HUMAN)
+ options = list(/mob/living/carbon/human/necromorph/exploder = 1)
+ if (mob_size == MOB_SIZE_LARGE)
+ options = list(/mob/living/carbon/human/necromorph/brute = 1)
+ if (mob_size == MOB_SIZE_SMALL || mob_size == MOB_SIZE_TINY)
+ options = list(/mob/living/carbon/human/necromorph/lurker = 1)
+ return options
+
+/mob/living/carbon/human/get_necromorph_conversion_possibilities(var/compatibility = 1)
+ //These options are always available
+ var/list/options = list(
+ /mob/living/carbon/human/necromorph/slasher = 9.5 / compatibility,
+ /mob/living/carbon/human/necromorph/slasher/enhanced = 1 * compatibility,
+ )
+
+ //Monkey?
+ if(mob_size < MOB_SIZE_HUMAN)
+ options += list(/mob/living/carbon/human/necromorph/leaper/hopper = 1)
+ return options
+
+ //Gender based options
+ if (gender == FEMALE)
+ options += list(/mob/living/carbon/human/necromorph/spitter = 3 * compatibility)
+ else
+ options += list(/mob/living/carbon/human/necromorph/exploder = 2.5 * compatibility)
+ options += list(/mob/living/carbon/human/necromorph/exploder/enhanced = 0.5 * compatibility)
+
+ //Heavily poisoned people can become a puker
+ if (get_tox_loss() > 100)
+ options += list(/mob/living/carbon/human/necromorph/puker = 2 * compatibility)
+
+
+ /*
+ If the victim was lightly armored and has both of their legs remaining, they might become a leaper
+ Why legs? The leaper's tail is made of two legs fused together
+
+ Why then does a slasher not require the host to have arms, you might ask?
+ Because slashers grow new arms out of the victim's shoulderblades, the existing arms become vestigial and hang limply
+ */
+
+ return options
+
+
+/*
+ Safety Checks
+*/
+/mob/living/proc/is_necromorph_conversion_valid()
+ .= TRUE
+ if (stat != DEAD && stat != UNCONSCIOUS)
+ return FALSE
+
+ if(istype(src, /mob/living/carbon/human/necromorph))
+ return FALSE
+
+ if (QDELETED(src))
+ return FALSE
+
+/mob/living/carbon/human/is_necromorph_conversion_valid()
+ .=..()
+ if (!get_bodypart(BODY_ZONE_HEAD))
+ return FALSE
+
+
+
+//Compatibility
+/*
+ This proc returns a number which is added to the base compatibility
+ penalties are here too, it can go negative
+*/
+/mob/living/proc/get_bonus_conversion_compatibility()
+ .=0
+
+ if ((world.time - timeofdeath) < 15 MINUTES)
+ //Fresh corpses are better
+ . += 0.25
+
+
+
+/mob/living/carbon/human/get_bonus_conversion_compatibility()
+ .=..()
+
+ . -= 0.075 * (num_hands + num_legs)
diff --git a/tff_modular/modules/deadspace/code/_global_vars/lists/necromorph_sounds.dm b/tff_modular/modules/deadspace/code/_global_vars/lists/necromorph_sounds.dm
new file mode 100644
index 00000000000..e186f3135d3
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/_global_vars/lists/necromorph_sounds.dm
@@ -0,0 +1,686 @@
+/// Update GLOB.necromorph_sounds if you are adding new necromorphs
+
+GLOBAL_LIST_INIT(slasher_sounds, list(
+ SOUND_ATTACK = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_attack_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_attack_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_attack_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_attack_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_attack_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_attack_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_attack_7.ogg'
+ ),
+ SOUND_DEATH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_death_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_death_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_death_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_death_4.ogg',
+ ),
+ SOUND_PAIN = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_pain_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_pain_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_pain_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_pain_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_pain_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_pain_6.ogg',
+ ),
+ SOUND_SHOUT = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_shout_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_shout_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_shout_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_shout_4.ogg',
+ ),
+ SOUND_SHOUT_LONG = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_shout_long_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_shout_long_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_shout_long_4.ogg',
+ ),
+ SOUND_SPEECH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_speech_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_speech_2.ogg',
+ )
+))
+
+GLOBAL_LIST_INIT(leaper_sounds, list(
+ SOUND_FOOTSTEP = list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/leaper_footstep_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/leaper_footstep_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/leaper_footstep_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/leaper_footstep_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/leaper_footstep_5.ogg',
+ ),
+ SOUND_CLIMB = list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/wall_climb_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/wall_climb_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/wall_climb_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/wall_climb_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/wall_climb_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/wall_climb_6.ogg',
+ ),
+ SOUND_PAIN = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_pain_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_pain_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_pain_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_pain_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_pain_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_pain_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_pain_7.ogg',
+ ),
+ SOUND_DEATH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_death_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_death_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_death_3.ogg',
+ ),
+ SOUND_ATTACK = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_attack_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_attack_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_attack_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_attack_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_attack_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_attack_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_attack_7.ogg',
+ ),
+ SOUND_SHOUT = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_shout_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_shout_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_shout_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_shout_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_shout_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_shout_6.ogg',
+ ),
+ SOUND_SHOUT_LONG = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_shout_long_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_shout_long_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_shout_long_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_shout_long_5.ogg',
+ ),
+ SOUND_SPEECH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_speech_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_speech_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_speech_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_speech_4.ogg',
+ )
+))
+
+GLOBAL_LIST_INIT(puker_sounds, list(
+ SOUND_ATTACK = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_attack_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_attack_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_attack_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_attack_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_attack_5.ogg',
+ ),
+ SOUND_DEATH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_death_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_death_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_death_3.ogg',
+ ),
+ SOUND_PAIN = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_pain_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_pain_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_pain_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_pain_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_pain_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_pain_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_pain_7.ogg',
+ ),
+ SOUND_SHOUT = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_shout_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_shout_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_shout_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_shout_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_shout_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_shout_6.ogg',
+ ),
+ SOUND_SHOUT_LONG = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_shout_long_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_shout_long_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_shout_long_4.ogg',
+ ),
+ SOUND_SPEECH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_speech_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_speech_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_speech_3.ogg',
+ )
+))
+
+GLOBAL_LIST_INIT(spitter_sounds, list(
+ SOUND_ATTACK = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_attack_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_attack_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_attack_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_attack_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_attack_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_attack_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_attack_7.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_attack_8.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_attack_9.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_attack_extreme.ogg',
+ ),
+ SOUND_DEATH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_death_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_death_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_death_3.ogg',
+ ),
+ SOUND_PAIN = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_pain_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_pain_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_pain_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_pain_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_pain_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_pain_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_pain_7.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_pain_8.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_pain_extreme.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_pain_extreme_2.ogg',
+ ),
+ SOUND_SHOUT = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_shout_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_shout_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_shout_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_shout_4.ogg',
+ ),
+ SOUND_SHOUT_LONG = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_shout_long_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_shout_long_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_shout_long_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_shout_long_5.ogg',
+ ),
+ SOUND_SPEECH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_speech_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_speech_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_speech_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_speech_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_speech_5.ogg',
+ )
+))
+
+GLOBAL_LIST_INIT(brute_sounds, list(
+ SOUND_PAIN = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/brute/brute_pain_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/brute/brute_pain_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/brute/brute_pain_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/brute/brute_pain_extreme.ogg',
+ ),
+ SOUND_DEATH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/brute/brute_death.ogg',
+ ),
+ SOUND_ATTACK = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/brute/brute_attack_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/brute/brute_attack_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/brute/brute_attack_3.ogg',
+ ),
+ SOUND_SHOUT = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/brute/brute_shout_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/brute/brute_shout_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/brute/brute_shout_3.ogg',
+ ),
+ SOUND_SHOUT_LONG = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/brute/brute_shout_long.ogg',
+ ),
+ SOUND_FOOTSTEP = list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_6.ogg'
+ )
+))
+
+GLOBAL_LIST_INIT(exploder_sounds, list(
+ SOUND_ATTACK = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_attack_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_attack_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_attack_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_attack_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_attack_5.ogg',
+ ),
+ SOUND_DEATH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_death_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_death_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_death_3.ogg',
+ ),
+ SOUND_PAIN = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_pain_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_pain_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_pain_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_pain_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_pain_5.ogg',
+ ),
+ SOUND_SHOUT = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_shout_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_shout_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_shout_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_shout_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_shout_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_shout_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_shout_7.ogg',
+ ),
+ SOUND_SHOUT_LONG = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_shout_long_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_shout_long_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_shout_long_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_shout_long_5.ogg',
+ ),
+ SOUND_SPEECH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_speech_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_speech_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_speech_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_speech_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_speech_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_speech_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_speech_7.ogg',
+ )
+))
+
+GLOBAL_LIST_INIT(hunter_sounds, list(
+ SOUND_ATTACK = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_attack_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_attack_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_attack_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_attack_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_attack_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_attack_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_attack_7.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_attack_8.ogg',
+ ),
+ SOUND_PAIN = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_7.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_8.ogg',
+ ),
+ SOUND_SHOUT = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_7.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_8.ogg',
+ ),
+ SOUND_SHOUT_LONG = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_long_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_long_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_long_4.ogg',
+ ),
+ SOUND_SPEECH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_speech_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_speech_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_speech_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_speech_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_speech_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_speech_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_speech_7.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_speech_8.ogg',
+ ),
+ SOUND_REGEN = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_regen_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_regen_2.ogg',
+ )
+))
+
+GLOBAL_LIST_INIT(twitcher_sounds, list(
+ SOUND_ATTACK = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_attack_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_attack_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_attack_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_attack_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_attack_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_attack_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_attack_7.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_attack_8.ogg',
+ ),
+ SOUND_DEATH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_death_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_death_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_death_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_death_4.ogg',
+ ),
+ SOUND_PAIN = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_pain_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_pain_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_pain_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_pain_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_pain_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_pain_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_pain_7.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_pain_8.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_pain_9.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_pain_extreme.ogg',
+ ),
+ SOUND_SHOUT = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_shout_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_shout_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_shout_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_shout_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_shout_5.ogg',
+ ),
+ SOUND_SHOUT_LONG = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_shout_long_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_shout_long_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_shout_long_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_shout_long_5.ogg',
+ ),
+ SOUND_SPEECH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_speech_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_speech_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_speech_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_speech_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_speech_5.ogg',
+ )
+))
+
+GLOBAL_LIST_INIT(ubermorph_sounds, list(
+ SOUND_ATTACK = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_attack_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_attack_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_attack_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_attack_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_attack_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_attack_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_attack_7.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_attack_8.ogg',
+ ),
+ SOUND_PAIN = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_7.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_8.ogg',
+ ),
+ SOUND_SHOUT = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_7.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_8.ogg',
+ ),
+ SOUND_SHOUT_LONG = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_long_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_long_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_long_4.ogg',
+ ),
+ SOUND_SPEECH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_speech_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_speech_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_speech_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_speech_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_speech_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_speech_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_speech_7.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_speech_8.ogg',
+ ),
+ SOUND_REGEN = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_regen_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_regen_2.ogg',
+ )
+))
+
+GLOBAL_LIST_INIT(ubermorph_spawn, list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_spawn_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_spawn_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_spawn_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_spawn_4.ogg',
+))
+
+GLOBAL_LIST_INIT(divider_sounds, list(
+ SOUND_ATTACK = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_attack_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_attack_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_attack_3.ogg',
+ ),
+ SOUND_DEATH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_death.ogg',
+ ),
+ SOUND_PAIN = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_pain_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_pain_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_pain_3.ogg',
+ ),
+ SOUND_SHOUT = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_shout_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_shout_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_shout_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_shout_4.ogg',
+ ),
+ SOUND_SHOUT_LONG = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_shout_long_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_shout_long_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_shout_long_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_shout_long_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_shout_long_6.ogg',
+ ),
+ SOUND_SPEECH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_shout_long_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_shout_long_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_shout_long_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_shout_long_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/divider/divider_shout_long_6.ogg',
+ )
+))
+
+GLOBAL_LIST_INIT(infector_sounds, list(
+ SOUND_FOOTSTEP = list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/infector_footstep_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/infector_footstep_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/infector_footstep_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/infector_footstep_4.ogg',
+ ),
+ SOUND_ATTACK = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_attack_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_attack_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_attack_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_attack_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_attack_5.ogg',
+ ),
+ SOUND_DEATH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_death_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_death_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_death_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_death_4.ogg',
+ ),
+ SOUND_PAIN = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_pain_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_pain_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_pain_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_pain_4.ogg',
+ ),
+ SOUND_SHOUT = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_shout_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_shout_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_shout_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_shout_4.ogg',
+ ),
+ SOUND_SHOUT_LONG = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_shout_long_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_shout_long_3.ogg',
+ )
+))
+
+GLOBAL_LIST_INIT(tripod_sounds, list(
+ SOUND_FOOTSTEP = list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/tripod_footstep_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/tripod_footstep_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/tripod_footstep_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/tripod_footstep_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/tripod_footstep_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/tripod_footstep_6.ogg',
+ ),
+ SOUND_ATTACK = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_attack_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_attack_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_attack_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_attack_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_attack_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_attack_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_attack_7.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_attack_8.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_attack_9.ogg',
+ ),
+ SOUND_DEATH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_death_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_death_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_death_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_death_4.ogg',
+ ),
+ SOUND_PAIN = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_pain_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_pain_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_pain_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_pain_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_pain_5.ogg',
+ ),
+ SOUND_SHOUT = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_shout_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_shout_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_shout_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_shout_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_shout_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_shout_6.ogg',
+ ),
+ SOUND_SHOUT_LONG = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_shout_long_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_shout_long_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_shout_long_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_shout_long_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_shout_long_6.ogg',
+ )
+))
+
+GLOBAL_LIST_INIT(lurker_sounds, list(
+ SOUND_ATTACK = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_attack_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_attack_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_attack_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_attack_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_attack_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_attack_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_attack_7.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_attack_8.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_attack_9.ogg',
+ ),
+ SOUND_CLIMB = list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/wall_climb_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/wall_climb_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/wall_climb_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/wall_climb_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/wall_climb_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/wall_climb_6.ogg',
+ ),
+ SOUND_DEATH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_death_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_death_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_death_3.ogg',
+ ),
+ SOUND_FOOTSTEP = list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/lurker_footstep_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/lurker_footstep_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/lurker_footstep_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/lurker_footstep_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/lurker_footstep_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/lurker_footstep_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/lurker_footstep_7.ogg',
+ ),
+ SOUND_PAIN = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_pain_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_pain_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_pain_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_pain_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_pain_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_pain_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_pain_7.ogg',
+ ),
+ SOUND_SHOUT = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_shout_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_shout_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_shout_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_shout_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_shout_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_shout_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_shout_7.ogg',
+ ),
+ SOUND_SHOUT_LONG = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_shout_long_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_shout_long_3.ogg',
+ ),
+ SOUND_SPEECH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_speech_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_speech_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_speech_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_speech_4.ogg',
+ )
+))
+
+GLOBAL_LIST_INIT(enhanced_slasher_sounds, list(
+ SOUND_ATTACK = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_attack_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_attack_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_attack_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_attack_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_attack_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_attack_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_attack_7.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_attack_8.ogg',
+ ),
+ SOUND_DEATH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_death_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_death_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_death_3.ogg',
+ ),
+ SOUND_PAIN = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_pain_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_pain_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_pain_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_pain_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_pain_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_pain_extreme.ogg',
+ ),
+ SOUND_SHOUT = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_shout_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_shout_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_shout_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_shout_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_shout_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_shout_6.ogg',
+ ),
+ SOUND_SHOUT_LONG = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_shout_long_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_shout_long_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_shout_long_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_shout_long_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_shout_long_6.ogg',
+ ),
+ SOUND_SPEECH = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_speech_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_speech_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_speech_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_speech_4.ogg',
+ )
+))
diff --git a/tff_modular/modules/deadspace/code/_global_vars/lists/sounds_summary.dm b/tff_modular/modules/deadspace/code/_global_vars/lists/sounds_summary.dm
new file mode 100644
index 00000000000..4e278d9c703
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/_global_vars/lists/sounds_summary.dm
@@ -0,0 +1,17 @@
+//Update this if you add new necromorphs
+GLOBAL_LIST_INIT(necromorph_sounds, list(
+ "Slasher" = slasher_sounds,
+ "Exploder" = exploder_sounds,
+ "Infector" = infector_sounds,
+ "Leaper" = leaper_sounds,
+ "Spitter" = spitter_sounds,
+ "Lurker" = lurker_sounds,
+ "Enhanced Slasher" = enhanced_slasher_sounds,
+ "Puker" = puker_sounds,
+ "Twitcher" = twitcher_sounds,
+ "Brute" = brute_sounds,
+ "Divider" = divider_sounds,
+ "Hunter" = hunter_sounds,
+ "Tripod" = tripod_sounds,
+ "Ubermorph" = ubermorph_sounds,
+))
diff --git a/tff_modular/modules/deadspace/code/_subsystems/corruption.dm b/tff_modular/modules/deadspace/code/_subsystems/corruption.dm
new file mode 100644
index 00000000000..ccfa74e201b
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/_subsystems/corruption.dm
@@ -0,0 +1,5 @@
+PROCESSING_SUBSYSTEM_DEF(necrocorruption)
+ name = "Necro corruption"
+ flags = SS_NO_INIT
+ priority = FIRE_PRIORITY_CORRUPTION
+ wait = 1 SECONDS
diff --git a/tff_modular/modules/deadspace/code/animations/animation_library.dm b/tff_modular/modules/deadspace/code/animations/animation_library.dm
new file mode 100644
index 00000000000..64601505b75
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/animations/animation_library.dm
@@ -0,0 +1,136 @@
+/*
+Taking a hint from goon, I thought I'd start our own animation library. These are stock animations you can use for anything.
+Just make sure to add animations that you make here so that they may be re-used. Please document how the animation
+functions so that other people won't have to wonder what it actually does.
+*/
+
+/*
+This is something like a gun spin, where the user spins it in the hand.
+Instead of being uniform, it starts out a littler slower, goes fast in the middle, then slows down again.
+4 ticks * 5 = 2.0 seconds. Doesn't loop on default, and spins right.
+*/
+/proc/animation_wrist_flick(atom/A, direction = 1, loop_num = 0) //-1 for a left spin.
+ animate(A, transform = matrix(120 * direction, MATRIX_ROTATE), time = 1, loop = loop_num, easing = SINE_EASING|EASE_IN)
+ animate(transform = matrix(240 * direction, MATRIX_ROTATE), time = 1)
+ animate(transform = null, time = 2, easing = SINE_EASING|EASE_OUT)
+
+//Makes it look like the user threw something in the air (north) and then caught it.
+/proc/animation_toss_snatch(atom/A)
+ A.transform *= 0.75
+ animate(A, alpha = 185, pixel_x = rand(-4,4), pixel_y = 18, pixel_z = 0, time = 3)
+ animate(pixel_x = 0, pixel_y = 0, pixel_z = 0, time = 3)
+
+//Combines the flick and the toss to have the item spin in the air.
+/proc/animation_toss_flick(atom/A, direction = 1)
+ A.transform *= 0.75
+ animate(A, transform = matrix(120 * direction, MATRIX_ROTATE), alpha = 185, pixel_x = rand(-4,4), pixel_y = 18, time = 3, easing = SINE_EASING|EASE_IN)
+ animate(transform = matrix(240 * direction, MATRIX_ROTATE), pixel_x = 0, pixel_y = 0, time = 2)
+
+
+//Flashes a color, then goes back to regular.
+/proc/animation_flash_color(atom/A, flash_color = "#FF0000", speed = 3) //Flashes red on default.
+ var/oldcolor = A.color
+ animate(A, color = flash_color, time = speed)
+ animate(color = oldcolor, time = speed)
+
+/* NO SPOOK IN mob.dmi
+//Gives it a spooky overlay and animation. Same as above, mostly, only adds a cool overlay effect.
+/proc/animation_horror_flick(atom/A, flash_color = "#000000", speed = 4)
+ animate(A, color = flash_color, time = speed)
+ animate(color = "#FFFFFF", time = speed)
+ var/image/I = image('icons/mob/mob.dmi',A,"spook")
+ A.flick_overlay_view(I, A, 7)
+*/
+
+/proc/animatation_displace_reset(atom/A, x_n = 2, y_n = 2, speed = 3)
+ var/x_o = initial(A.pixel_x)
+ var/y_o = initial(A.pixel_y)
+ animate(A, pixel_x = x_o+rand(-x_n, x_n), pixel_y = y_o+rand(-y_n, y_n), time = speed, easing = ELASTIC_EASING|EASE_IN)
+ animate(pixel_x = x_o, pixel_y = y_o, time = speed, easing = CIRCULAR_EASING|EASE_OUT)
+
+//Basic megaman-like animation. No bells or whistles, but looks nice.
+/proc/animation_teleport_quick_out(atom/A, speed = 10)
+ animate(A, transform = matrix(0, 4, MATRIX_SCALE), alpha = 0, time = speed, easing = BACK_EASING)
+ return speed
+
+//We want to make sure to reset color here as it can be changed by other animations.
+/proc/animation_teleport_quick_in(atom/A, speed = 10)
+ A.transform = matrix(0, 4, MATRIX_SCALE)
+ A.alpha = 0 //Start with transparency, just in case.
+ animate(A, alpha = 255, transform = null, color = "#FFFFFF", time = speed, easing = BACK_EASING)
+
+/*A magical teleport animation, for when the person is transported with some magic. Good for Halloween type events.
+Can look good elsewhere as well.*/
+/proc/animation_teleport_magic_out(atom/A, speed = 6)
+ animate(A, transform = matrix(1.5, 0, MATRIX_SCALE), time = speed, easing = BACK_EASING)
+ animate(transform = matrix(0, 4, MATRIX_SCALE) * matrix(0, 6, MATRIX_TRANSLATE), color = "#FFFF00", time = speed, alpha = 100, easing = BOUNCE_EASING|EASE_IN)
+ animate(alpha = 0, time = speed)
+ var/image/I = image('icons/effects/effects.dmi',A,"sparkle")
+ A.flick_overlay_view(I, 9)
+ return speed*3
+
+/proc/animation_teleport_magic_in(atom/A, speed = 6)
+ A.transform = matrix(0,3.5, MATRIX_SCALE)
+ A.alpha = 0
+ animate(A, alpha = 255, color = "#FFFF00", time = speed, easing = BACK_EASING)
+ animate(transform = matrix(1.5, 0, MATRIX_SCALE), color = "#FFFFFF", time = speed, easing = CIRCULAR_EASING|EASE_OUT)
+ animate(transform = null, time = speed-1)
+ var/image/I = image('icons/effects/effects.dmi',A,"sparkle")
+ A.flick_overlay_view(I, A, 10)
+
+//A spooky teleport for evil dolls, horrors, and whatever else. Halloween type stuff.
+/proc/animation_teleport_spooky_out(atom/A, speed = 6, sleep_duration = 0)
+ animate(A, transform = matrix() * 1.5, color = "#551a8b", time = speed, easing = BACK_EASING)
+ animate(transform = matrix() * 0.2, alpha = 100, color = "#000000", time = speed, easing = BACK_EASING)
+ animate(alpha = 0, time = speed)
+ var/image/I = image('icons/effects/effects.dmi',A,"spooky")
+ A.flick_overlay_view(I, A, 9)
+ return speed*3
+
+/proc/animation_teleport_spooky_in(atom/A, speed = 4)
+ A.transform *= 1.2
+ A.alpha = 0
+ animate(A, alpha = 255, color = "#551a8b", time = speed)
+ animate(transform = null, color = "#FFFFFF", time = speed, easing = QUAD_EASING|EASE_OUT)
+ var/image/I = image('icons/effects/effects.dmi',A,"spooky")
+ A.flick_overlay_view(I, A, 10)
+
+//Regular fadeout disappear, for most objects.
+/proc/animation_destruction_fade(atom/A, speed = 12)
+// A.flags_atom |= NOINTERACT
+ A.mouse_opacity = MOUSE_OPACITY_TRANSPARENT //We don't want them to click this while the animation is still playing.
+ A.density = FALSE //So it doesn't block anything.
+ var/i = 1 + (0.1 * rand(1,5))
+ animate(A, transform = matrix() * i, color = "#808080", time = speed, easing = SINE_EASING)
+ animate(alpha = 0, time = speed)
+ return speed
+
+//Fadeout when something gets hit. Not completely done yet, as offset doesn't want to cooperate.
+/proc/animation_destruction_knock_fade(atom/A, speed = 7, x_n = rand(10,18), y_n = rand(10,18))
+// A.flags_atom |= NOINTERACT
+ A.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
+ A.density = FALSE
+ var/x_o = initial(A.pixel_x)
+ var/y_o = initial(A.pixel_y)
+ animate(A, transform = matrix() * 1.2, alpha = 100, pixel_x = x_o + pick(x_n,-x_n), pixel_y = y_o + pick(y_n,-y_n), time = speed, easing = QUAD_EASING|EASE_IN)
+ animate(transform = matrix(rand(45,90) * pick(1,-1), MATRIX_ROTATE), alpha = 0, time = speed, easing = SINE_EASING|EASE_OUT)
+ return speed*2
+
+
+/atom/proc/animation_spin(speed = 5, loop_amount = -1, clockwise = TRUE, sections = 3)
+ if(!sections)
+ return
+ var/section = 360/sections
+ if(!clockwise)
+ section = -section
+ var/list/matrix_list = list()
+ for(var/i in 1 to sections-1)
+ var/matrix/M = matrix(transform)
+ M.Turn(section*i)
+ matrix_list += M
+ var/matrix/last = matrix(transform)
+ matrix_list += last
+ speed /= sections
+ animate(src, transform = matrix_list[1], time = speed, loop_amount)
+ for(var/i in 2 to sections)
+ animate(transform = matrix_list[i], time = speed)
diff --git a/tff_modular/modules/deadspace/code/biomass/_source.dm b/tff_modular/modules/deadspace/code/biomass/_source.dm
new file mode 100644
index 00000000000..c676fa1381e
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/biomass/_source.dm
@@ -0,0 +1,41 @@
+//Biomass harvest defines. These are quantites per second that a machine gives when under the grip of a harvester
+//Remember that there are often 10+ of any such machine in its appropriate room, and each gives a quantity
+#define BIOMASS_HARVEST_SMALL 0.05
+#define BIOMASS_HARVEST_MEDIUM 0.07
+#define BIOMASS_HARVEST_LARGE 0.10
+
+/datum/biomass_source
+ /// How much total mass is left in this source
+ var/remaining_mass = -1
+ /// How much mass is absorbed per tick
+ var/mass_per_tick = 1
+ /// The datum this source bound to. Optional
+ var/datum/source = null
+ /// Marker that absorbs biomass from this source
+ var/obj/structure/marker/master = null
+
+/datum/biomass_source/New(obj/structure/marker, datum/new_source)
+ master = marker
+ source = new_source
+ RegisterSignal(new_source, COMSIG_QDELETING, PROC_REF(on_source_deleted))
+
+/datum/biomass_source/Destroy(force, ...)
+ if (source)
+ UnregisterSignal(source, COMSIG_QDELETING)
+ source = null
+ master = null
+ return ..()
+
+/// Called from obj/structure/marker/process()
+/datum/biomass_source/proc/absorb_biomass(delta_time)
+ . = clamp(mass_per_tick * delta_time, 0, remaining_mass)
+ remaining_mass -= .
+ if(remaining_mass <= 0)
+ on_biomass_depletion()
+
+/// Called when biomass source is depleted
+/datum/biomass_source/proc/on_biomass_depletion()
+ master.remove_biomass_source(src)
+
+/datum/biomass_source/proc/on_source_deleted()
+ master.remove_biomass_source(src)
diff --git a/tff_modular/modules/deadspace/code/biomass/biomass_objects.dm b/tff_modular/modules/deadspace/code/biomass/biomass_objects.dm
new file mode 100644
index 00000000000..fae32807cdf
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/biomass/biomass_objects.dm
@@ -0,0 +1,14 @@
+/obj/item/bodypart/head
+ n_biomass = 10
+
+/obj/item/bodypart/chest
+ n_biomass = 15
+
+/obj/item/bodypart/arm
+ n_biomass = 4
+
+/obj/item/bodypart/leg
+ n_biomass = 4
+
+/obj/item/organ
+ n_biomass = 5
diff --git a/tff_modular/modules/deadspace/code/biomass/source_types.dm b/tff_modular/modules/deadspace/code/biomass/source_types.dm
new file mode 100644
index 00000000000..b88b4ccd73c
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/biomass/source_types.dm
@@ -0,0 +1,33 @@
+/datum/biomass_source/baseline
+ remaining_mass = INFINITY //Never runs out
+ mass_per_tick = 0.6
+
+/// It's not supposed to ever deplet
+/datum/biomass_source/baseline/absorb_biomass(delta_time)
+ return mass_per_tick * delta_time
+
+/datum/biomass_source/harvester
+ mass_per_tick = 0
+
+/// It's not supposed to ever deplet
+/datum/biomass_source/harvester/absorb_biomass(delta_time)
+ var/obj/structure/necromorph/harvester/harvester = source
+ if(harvester.active)
+ return harvester.biomass_per_tick * delta_time
+
+/datum/biomass_source/maw
+ mass_per_tick = 0
+
+/datum/biomass_source/maw/absorb_biomass(delta_time)
+ var/obj/structure/necromorph/maw/maw = source
+ for(var/mob/living/target as anything in maw.buckled_mobs)
+ if(isnecromorph(target))
+ maw.bite_necro(target, delta_time)
+ else if(ishuman(target))
+ maw.bite_human(target, delta_time)
+ else
+ maw.bite_living(target, delta_time)
+ //The least amount of biomass we can gain is 1 * delta_time, or 5% of the biomass we're processing, whichever is higher
+ var/gained_biomass = clamp(max(1 * delta_time, maw.processing_biomass * (0.05 * delta_time)), 0, maw.processing_biomass)
+ maw.processing_biomass -= gained_biomass
+ return gained_biomass
diff --git a/tff_modular/modules/deadspace/code/corruption/action.dm b/tff_modular/modules/deadspace/code/corruption/action.dm
new file mode 100644
index 00000000000..8e508c918e1
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/corruption/action.dm
@@ -0,0 +1,109 @@
+/datum/action/cooldown/necro/corruption
+ name = "Generic corruption placement ability"
+ button_icon = 'tff_modular/modules/deadspace/icons/hud/action_corruption.dmi'
+ button_icon_state = "propagator"
+ cooldown_time = 0.1 SECONDS
+ click_to_activate = TRUE
+ var/obj/structure/necromorph/place_structure
+
+/datum/action/cooldown/necro/corruption/set_click_ability(mob/on_who)
+ .=..()
+ owner.mouse_move_intercept = src
+
+/datum/action/cooldown/necro/corruption/unset_click_ability(mob/on_who, refund_cooldown)
+ .=..()
+ owner.mouse_move_intercept = null
+ //Gotta check if client is still there because unset is also called in Logout()
+
+/datum/action/cooldown/necro/corruption/InterceptClickOn(mob/living/clicker, params, atom/target)
+ var/list/modifiers = params2list(params)
+ if(LAZYACCESS(modifiers, RIGHT_CLICK))
+ if(unset_after_click)
+ unset_click_ability(clicker, refund_cooldown = TRUE)
+ clicker.next_click = world.time + click_cd_override
+ return FALSE
+ if(!IsAvailable(feedback = TRUE))
+ return FALSE
+ if(!target)
+ return FALSE
+ // The actual action begins here
+ if(!PreActivate(target))
+ return FALSE
+
+ // And if we reach here, the action was complete successfully
+ if(!LAZYACCESS(modifiers, SHIFT_CLICK) && unset_after_click)
+ unset_click_ability(clicker, refund_cooldown = FALSE)
+ clicker.next_click = world.time + click_cd_override
+
+ return TRUE
+
+/datum/action/cooldown/necro/corruption/PreActivate(atom/target)
+ var/list/list_to_pick = list()
+ for(var/obj/structure/necromorph/struct as anything in subtypesof(/obj/structure/necromorph))
+ if(struct.marker_only && !ismarkermark(owner))
+ continue
+ list_to_pick["[initial(struct.name)] - [initial(struct.cost)]"] = struct
+
+ place_structure = list_to_pick[tgui_input_list(owner, "Pick a structure to spawn", "Spawning", list_to_pick)]
+ if(!place_structure)
+ return
+
+ if(!length(GLOB.necromorph_markers))
+ to_chat(owner, span_warning("There are no markers present!"))
+ return
+
+ return ..()
+
+/datum/action/cooldown/necro/corruption/Activate(atom/target)
+ var/current_biomass = 0
+ var/obj/structure/marker/mark = null
+ if(typesof(owner, /mob/living/carbon/human/necromorph/infector))
+ var/mob/living/carbon/human/necromorph/infector/necro = owner
+ current_biomass = necro.marker.signal_biomass
+ mark = necro.marker
+ else
+ var/mob/eye/marker_signal/signal = owner
+ mark = signal.marker
+ current_biomass = ismarkermark(owner) ? mark.marker_biomass : mark.signal_biomass
+ if(current_biomass < place_structure.cost)
+ to_chat(owner, span_warning("Not enough biomass!"))
+ return TRUE
+ var/turf/target_turf = get_turf(target)
+ var/result_message = can_place(target_turf, place_structure)
+ if(result_message)
+ to_chat(owner, span_warning(result_message))
+ return TRUE
+ if(istype(owner, /mob/eye/marker_signal/marker))
+ mark.change_marker_biomass(-place_structure.cost)
+ else
+ mark.change_signal_biomass(-place_structure.cost)
+ var/obj/structure/necromorph/structure = new place_structure(target_turf, mark)
+ if(!structure)
+ return
+ place_structure = null
+ return ..()
+
+
+//Returns a string on fail. Otherwise - null
+/datum/action/cooldown/necro/corruption/proc/can_place(turf/turf_loc)
+ if(!place_structure)
+ return "No structure selected!"
+ if(!turf_loc)
+ return "No turf selected!"
+ if(turf_loc.density)
+ return "Turf is obstructed!"
+ if(!turf_loc.necro_corrupted)
+ return "Turf isn't corrupted!"
+ if(locate(/obj/structure/necromorph) in turf_loc)
+ return "There is another necromorph structure on this turf!"
+ if(locate(/obj/structure/necromorph) in range(place_structure.placement_range, turf_loc))
+ return "Too close to another necromorph structure!"
+ //Remove this loop if it causes too much lag when hovering over a pile of items
+ for(var/atom/movable/movable as anything in turf_loc)
+ if(movable.density)
+ return "Turf is obstructed!"
+ if(!place_structure.can_place_in_sight)
+ for(var/mob/living/living in viewers(world.view, turf_loc))
+ if((!isnecromorph(living) && living.ckey) && (living.stat < UNCONSCIOUS) && !living.is_blind())
+ return "Turf is in sight of a sentient creature!"
+ return
diff --git a/tff_modular/modules/deadspace/code/corruption/corruption.dm b/tff_modular/modules/deadspace/code/corruption/corruption.dm
new file mode 100644
index 00000000000..c7229155db1
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/corruption/corruption.dm
@@ -0,0 +1,297 @@
+#define GROW 1
+#define SPREAD 2
+#define DECAY 3
+#define IDLE 4
+
+// Amount of integrity lost and gained per second
+#define INTEGRITY_PER_SECOND 3
+
+/obj/structure/corruption
+ name = ""
+ desc = "There is something scary in it."
+ icon = 'tff_modular/modules/deadspace/icons/effects/new_corruption.dmi'
+ icon_state = "corruption-1"
+ base_icon_state = "corruption"
+ layer = NECROMORPH_CORRUPTION_LAYER
+ mouse_opacity = MOUSE_OPACITY_TRANSPARENT //Corruption can be clicked through
+ smoothing_flags = SMOOTH_BITMASK
+ smoothing_groups = SMOOTH_GROUP_NECROMORPHS
+ canSmoothWith = SMOOTH_GROUP_NECROMORPHS + SMOOTH_GROUP_WINDOW_FULLTILE + SMOOTH_GROUP_WALLS
+ anchored = TRUE
+ max_integrity = 20
+ integrity_failure = 0.5
+ //Smallest alpha we can get in on_integrity_change()
+ alpha = 20
+ resistance_flags = UNACIDABLE
+ pass_flags = PASSTABLE | PASSGRILLE
+ interaction_flags_atom = NONE
+ /// Node that keeps us alive
+ var/datum/corruption_node/master
+ /// If we are growing or decaying
+ var/state = null
+ /// Bitmask of directions we can potentially spread to (those directions have open turfs)
+ var/dirs_to_spread = 0
+ /// If our loc has stairs. Used to for optimization
+ var/has_stairs = FALSE
+ /// The list of turfs that the corruption will not be able to grow over
+ var/static/list/blacklisted_turfs = list(
+ /turf/open/space,
+ /turf/open/chasm,
+ /turf/open/lava,
+ /turf/open/openspace,
+ )
+
+/obj/structure/corruption/Initialize(mapload, datum/corruption_node/new_master)
+ .=..()
+ if(!new_master)
+ return INITIALIZE_HINT_QDEL
+
+ for(var/obj/structure/corruption/corruption in loc)
+ if(corruption != src)
+ return INITIALIZE_HINT_QDEL
+
+ if(isturf(loc))
+ var/turf/our_loc = loc
+ our_loc.necro_corrupted = TRUE
+
+ set_master(new_master)
+
+ state = GROW
+
+ atom_integrity = 3
+ //I hate that you can't just override update_integrity()
+ RegisterSignal(src, COMSIG_ATOM_INTEGRITY_CHANGED, PROC_REF(on_integrity_change))
+
+ var/static/list/loc_connections = list(
+ COMSIG_ATOM_ENTERED = PROC_REF(on_location_entered),
+ COMSIG_ATOM_EXITED = PROC_REF(on_location_exited),
+ )
+ AddElement(/datum/element/connect_loc, loc_connections)
+
+ if(locate(/obj/structure/stairs) in loc)
+ has_stairs = TRUE
+
+ update_dirs_to_spread()
+
+ START_PROCESSING(SSnecrocorruption, src)
+
+ SEND_SIGNAL(loc, COMSIG_TURF_NECRO_CORRUPTED, src)
+
+/obj/structure/corruption/Destroy()
+ if(master)
+ master.remaining_weed_amount++
+ master.corruption -= src
+ master = null
+
+ STOP_PROCESSING(SSnecrocorruption, src)
+ var/turf/previous_loc = loc
+ .=..()
+
+ if(isturf(previous_loc) && !(locate(/obj/structure/corruption) in previous_loc))
+ previous_loc.necro_corrupted = FALSE
+ SEND_SIGNAL(previous_loc, COMSIG_TURF_NECRO_UNCORRUPTED, src)
+
+/obj/structure/corruption/proc/get_integrity_lost() //atom_defence.dm
+ return max_integrity - get_integrity()
+
+/obj/structure/corruption/Moved(turf/old_loc, movement_dir, forced, list/old_locs, momentum_change)
+ . = ..()
+ if(QDELING(src))
+ return
+ if(istype(old_loc))
+ old_loc.necro_corrupted = FALSE
+ if(!isturf(loc))
+ qdel(src)
+ return
+ var/turf/our_loc = loc
+ our_loc.necro_corrupted = TRUE
+ update_dirs_to_spread(old_loc)
+
+/obj/structure/corruption/process(delta_time)
+ switch(state)
+ if(GROW)
+ repair_damage(INTEGRITY_PER_SECOND*delta_time)
+ if(SPREAD)
+ /*
+ We use get_dist instead of IN_GIVEN_RANGE because we want to spread to turfs that are on different Z levels
+ */
+ var/list/dirs_to_process = GLOB.cardinals.Copy()
+ if(has_stairs)
+ var/obj/structure/stairs/stairs = locate(/obj/structure/stairs) in loc
+ if(stairs.isTerminator())
+ dirs_to_process -= stairs.dir
+ var/turf/check_turf = get_step_multiz(loc, (stairs.dir|UP))
+ var/turf/above_turf = GET_TURF_ABOVE(check_turf)
+ if(above_turf?.zPassOut(UP))
+ if(check_turf?.Enter(src, TRUE) && !check_turf.necro_corrupted)
+ if(master.remaining_weed_amount > 0 && get_dist(check_turf, master.parent) <= master.control_range)
+ new /obj/structure/corruption(check_turf, master)
+
+ if(!dirs_to_spread)
+ return
+
+ for(var/direction in dirs_to_process)
+ if(!(dirs_to_spread & direction))
+ continue
+ var/turf/check_turf = get_step(src, direction)
+ if(check_turf.Enter(src, TRUE))
+ if(isopenspaceturf(check_turf))
+ var/turf/below = GET_TURF_BELOW(check_turf)
+ if(check_turf.zPassOut(DOWN) && below?.zPassOut(DOWN) && !below.necro_corrupted)
+ if(master.remaining_weed_amount > 0 && get_dist(below, master.parent) <= master.control_range)
+ new /obj/structure/corruption(below, master)
+ return
+ //Check if our node can be used
+ if(master.remaining_weed_amount > 0 && get_dist(check_turf, master.parent) <= master.control_range)
+ new /obj/structure/corruption(check_turf, master)
+ continue
+ //Otherwise search for a a nearby node
+ for(var/datum/corruption_node/node as anything in master.marker.nodes-master)
+ if(node.remaining_weed_amount > 0 && IN_GIVEN_RANGE(check_turf, node.parent, node.control_range))
+ new /obj/structure/corruption(check_turf, node)
+ if(DECAY)
+ take_damage(INTEGRITY_PER_SECOND*delta_time)
+ if(IDLE)
+ . = PROCESS_KILL
+ CRASH("Corruption was processing in IDLE state")
+ else
+ . = PROCESS_KILL
+ CRASH("Corruption was processing with state: [isnull(state) ? "NULL" : state]")
+
+/obj/structure/corruption/proc/on_location_entered(atom/source, atom/movable/arrived, atom/old_loc, list/atom/old_locs)
+ if(istype(arrived, /obj/structure/stairs))
+ has_stairs = TRUE
+ update_spread_state()
+
+/obj/structure/corruption/proc/on_location_exited(atom/source, atom/movable/gone, direction)
+ if(istype(gone, /obj/structure/stairs) && !(locate(/obj/structure/stairs) in loc))
+ has_stairs = FALSE
+ update_spread_state()
+
+/obj/structure/corruption/proc/update_dirs_to_spread(turf/old_loc)
+ dirs_to_spread = 0
+
+ if(old_loc)
+ for(var/potential_dir in GLOB.cardinals)
+ var/turf/turf = get_step(old_loc, potential_dir)
+ if(isopenspaceturf(turf))
+ UnregisterSignal(GET_TURF_BELOW(turf), list(COMSIG_TURF_CHANGE, COMSIG_TURF_NECRO_CORRUPTED, COMSIG_TURF_NECRO_UNCORRUPTED))
+ UnregisterSignal(turf, list(COMSIG_TURF_CHANGE, COMSIG_TURF_NECRO_CORRUPTED, COMSIG_TURF_NECRO_UNCORRUPTED))
+
+ for(var/potential_dir in GLOB.cardinals)
+ var/turf/turf = get_step(loc, potential_dir)
+ register_turf(turf, potential_dir)
+ if(isopenspaceturf(turf))
+ register_turf(GET_TURF_BELOW(turf), potential_dir)
+
+ update_spread_state()
+
+/obj/structure/corruption/proc/register_turf(turf/target, potential_dir)
+ RegisterSignal(target, COMSIG_TURF_CHANGE, PROC_REF(on_nearby_turf_change))
+
+ if(!isopenturf(target) || is_type_in_list(target, blacklisted_turfs))
+ return
+
+ if(!target.necro_corrupted)
+ RegisterSignal(target, COMSIG_TURF_NECRO_CORRUPTED, PROC_REF(on_nearby_turf_corrupted))
+ dirs_to_spread |= potential_dir
+ else
+ RegisterSignal(target, COMSIG_TURF_NECRO_UNCORRUPTED, PROC_REF(on_nearby_turf_uncorrupted))
+
+/obj/structure/corruption/proc/update_spread_state()
+ if(!master || get_integrity_lost())
+ return
+ if(dirs_to_spread || has_stairs)
+ state = SPREAD
+ START_PROCESSING(SSnecrocorruption, src)
+ else
+ state = IDLE
+ STOP_PROCESSING(SSnecrocorruption, src)
+
+/obj/structure/corruption/proc/on_nearby_turf_change(turf/source, path, list/new_baseturfs, flags, list/post_change_callbacks)
+ if(isopenspaceturf(source))
+ if(ispath(path, /turf/open/openspace) || ispath(path, /turf/open/space/openspace))
+ return
+ UnregisterSignal(GET_TURF_BELOW(source), list(COMSIG_TURF_CHANGE, COMSIG_TURF_NECRO_CORRUPTED, COMSIG_TURF_NECRO_UNCORRUPTED))
+
+ if(ispath(path, /turf/open) && !is_path_in_list(path, blacklisted_turfs))
+ if(isopenturf(source) && !is_type_in_list(source, blacklisted_turfs))
+ return
+ //Assume turf is not corrupted yet since it couldn't be corrupted before
+ RegisterSignal(source, COMSIG_TURF_NECRO_CORRUPTED, PROC_REF(on_nearby_turf_corrupted))
+ dirs_to_spread |= get_dir(loc, source)
+ else
+ dirs_to_spread &= ~get_dir(loc, source)
+ UnregisterSignal(source, list(COMSIG_TURF_NECRO_CORRUPTED, COMSIG_TURF_NECRO_UNCORRUPTED))
+ if(ispath(/turf/open/openspace))
+ register_turf(GET_TURF_BELOW(source), get_dir(loc, source))
+
+ update_spread_state()
+
+/obj/structure/corruption/proc/on_nearby_turf_corrupted(turf/source)
+ dirs_to_spread &= ~get_dir(loc, source)
+ update_spread_state()
+ UnregisterSignal(source, COMSIG_TURF_NECRO_CORRUPTED)
+ RegisterSignal(source, COMSIG_TURF_NECRO_UNCORRUPTED, PROC_REF(on_nearby_turf_uncorrupted))
+
+/obj/structure/corruption/proc/on_nearby_turf_uncorrupted(turf/source)
+ dirs_to_spread |= get_dir(loc, source)
+ update_spread_state()
+ UnregisterSignal(source, COMSIG_TURF_NECRO_UNCORRUPTED)
+ RegisterSignal(source, COMSIG_TURF_NECRO_CORRUPTED, PROC_REF(on_nearby_turf_corrupted))
+
+/obj/structure/corruption/proc/on_master_delete()
+ master.corruption -= src
+ var/datum/corruption_node/old_master = master
+ for(var/datum/corruption_node/node as anything in old_master.marker.nodes)
+ if(node.remaining_weed_amount > 0 && IN_GIVEN_RANGE(src, node.parent, node.control_range))
+ set_master(node)
+ return
+ master = null
+ state = DECAY
+ START_PROCESSING(SSnecrocorruption, src)
+
+/obj/structure/corruption/proc/on_integrity_change(atom/source, old_integrity, new_integrity)
+ SIGNAL_HANDLER
+ if(master)
+ if(old_integrity >= max_integrity)
+ state = GROW
+ START_PROCESSING(SSnecrocorruption, src)
+ else if(new_integrity >= max_integrity)
+ update_spread_state()
+ alpha = clamp(255*new_integrity/max_integrity, 20, 185)
+
+// Doesn't do any safety checks, make sure to do them first
+/obj/structure/corruption/proc/set_master(datum/corruption_node/new_master)
+ if(!new_master)
+ return
+ if(master)
+ master.remaining_weed_amount++
+ master.corruption -= src
+ master = new_master
+ new_master.remaining_weed_amount--
+ new_master.corruption += src
+ if(state == DECAY)
+ if(get_integrity_lost())
+ state = GROW
+ START_PROCESSING(SSnecrocorruption, src)
+ else
+ update_spread_state()
+
+/obj/structure/corruption/play_attack_sound(damage_amount, damage_type, damage_flag)
+ return
+
+/obj/structure/corruption/run_atom_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)
+ switch(damage_type)
+ if(BRUTE)
+ damage_amount *= 0.25
+ if(BURN)
+ damage_amount *= 2
+ . = ..()
+
+#undef INTEGRITY_PER_SECOND
+
+#undef GROW
+#undef SPREAD
+#undef DECAY
+#undef IDLE
diff --git a/tff_modular/modules/deadspace/code/corruption/corruption_structure.dm b/tff_modular/modules/deadspace/code/corruption/corruption_structure.dm
new file mode 100644
index 00000000000..f6c8e7d4904
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/corruption/corruption_structure.dm
@@ -0,0 +1,98 @@
+/obj/structure/necromorph
+ name = "necromorph sturcture"
+ desc = "There is something scary in it."
+ icon = 'tff_modular/modules/deadspace/icons/effects/corruption.dmi'
+ icon_state = "maw"
+ anchored = TRUE
+ max_integrity = 25
+ resistance_flags = UNACIDABLE
+ obj_flags = CAN_BE_HIT
+ /// If we are growing or decaying
+ var/state = null
+ var/can_place_in_sight = FALSE
+ var/cost = 2
+ var/placement_range = 3
+ var/marker_only = FALSE
+
+/obj/structure/necromorph/Initialize(mapload)
+ ..()
+ RegisterSignal(src, COMSIG_ATOM_INTEGRITY_CHANGED, PROC_REF(on_integrity_change))
+ return INITIALIZE_HINT_LATELOAD
+
+/obj/structure/necromorph/LateInitialize()
+ update_signals(null, loc)
+
+/obj/structure/necromorph/Destroy()
+ STOP_PROCESSING(SSnecrocorruption, src)
+ return ..()
+
+/obj/structure/necromorph/Moved(atom/old_loc, movement_dir, forced, list/old_locs, momentum_change)
+ ..()
+ update_signals(old_loc, loc)
+ return TRUE
+
+/obj/structure/necromorph/proc/update_signals(atom/old_loc, turf/new_loc)
+ if(old_loc)
+ UnregisterSignal(old_loc, list(COMSIG_TURF_NECRO_CORRUPTED, COMSIG_TURF_NECRO_UNCORRUPTED))
+ if(new_loc)
+ if(istype(new_loc) && new_loc.necro_corrupted)
+ RegisterSignal(new_loc, COMSIG_TURF_NECRO_UNCORRUPTED, PROC_REF(on_turf_uncorrupted))
+ state = GROWING_STRUCTURE
+ START_PROCESSING(SSnecrocorruption, src)
+ else
+ RegisterSignal(new_loc, COMSIG_TURF_NECRO_CORRUPTED, PROC_REF(on_turf_corrupted))
+ state = DECAYING_STRUCTURE
+ START_PROCESSING(SSnecrocorruption, src)
+
+/obj/structure/necromorph/proc/on_turf_uncorrupted(turf/source)
+ SIGNAL_HANDLER
+ state = DECAYING_STRUCTURE
+ START_PROCESSING(SSnecrocorruption, src)
+
+/obj/structure/necromorph/proc/on_turf_corrupted(turf/source)
+ SIGNAL_HANDLER
+ state = GROWING_STRUCTURE
+ START_PROCESSING(SSnecrocorruption, src)
+
+/obj/structure/necromorph/process(delta_time)
+ if(state == GROWING_STRUCTURE)
+ repair_damage(3*delta_time)
+ else if(state == DECAYING_STRUCTURE)
+ take_damage(3*delta_time)
+ else
+ . = PROCESS_KILL
+ CRASH("Corruption was processing while state was [isnull(state) ? "NULL" : state]")
+
+/obj/structure/necromorph/proc/on_integrity_change(atom/source, old_integrity, new_integrity)
+ SIGNAL_HANDLER
+ if((old_integrity >= new_integrity) && state != DECAYING_STRUCTURE)
+ state = GROWING_STRUCTURE
+ START_PROCESSING(SSnecrocorruption, src)
+ else if(new_integrity >= max_integrity)
+ state = null
+ STOP_PROCESSING(SSnecrocorruption, src)
+
+/obj/structure/necromorph/play_attack_sound(damage_amount, damage_type, damage_flag)
+ switch(damage_type)
+ if(BRUTE)
+ if(damage_amount)
+ playsound(loc, 'sound/effects/blob/attackblob.ogg', 100, TRUE)
+ else
+ playsound(src, 'sound/items/weapons/tap.ogg', 50, TRUE)
+ if(BURN)
+ if(damage_amount)
+ playsound(loc, 'sound/items/tools/welder.ogg', 100, TRUE)
+
+/obj/structure/necromorph/run_atom_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)
+ switch(damage_type)
+ if(BRUTE)
+ damage_amount *= 0.25
+ if(BURN)
+ damage_amount *= 2
+ return ..()
+
+/obj/structure/necromorph/CanAllowThrough(atom/movable/mover, border_dir)
+ . = ..()
+ //Necromorph structures shouldn't block corruption
+ if(istype(mover, /obj/structure/corruption))
+ return TRUE
diff --git a/tff_modular/modules/deadspace/code/corruption/node_datum.dm b/tff_modular/modules/deadspace/code/corruption/node_datum.dm
new file mode 100644
index 00000000000..41594531630
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/corruption/node_datum.dm
@@ -0,0 +1,80 @@
+/datum/corruption_node
+ /// Amount of corruption we can keep
+ var/remaining_weed_amount = 25
+ /// How far can we spread corruption
+ var/control_range = 5
+ /// Atom we are bound to in real world
+ var/atom/parent
+ /// The Marker we are part of. Mainly used by corruption to get marker net
+ var/obj/structure/marker/marker
+ /// A list of corruption that have us as a master
+ var/list/corruption
+
+/datum/corruption_node/New(atom/new_parent, obj/structure/marker/marker)
+ if(!new_parent)
+ qdel(src)
+
+ CRASH("Tried to spawn a corruption node without parent in real world.")
+
+ if(!marker)
+ if(length(GLOB.necromorph_markers))
+ marker = pick(GLOB.necromorph_markers)
+ else
+ qdel(src)
+ CRASH("Tried to spawn a corruption node without marker.")
+ corruption = list()
+ parent = new_parent
+ src.marker = marker
+ marker.nodes += src
+ RegisterSignal(new_parent, COMSIG_QDELETING, PROC_REF(on_parent_delete))
+ RegisterSignal(new_parent, COMSIG_ATOM_BREAK, PROC_REF(on_parent_break))
+
+ var/turf/parent_turf = get_turf(new_parent)
+ var/obj/structure/corruption/corrupt = locate(/obj/structure/corruption) in parent_turf
+ if(!corrupt)
+ new /obj/structure/corruption(parent_turf, src)
+ else
+ corrupt.set_master(src)
+
+/datum/corruption_node/Destroy()
+ STOP_PROCESSING(SSnecrocorruption, src)
+ marker?.nodes -= src
+ for(var/obj/structure/corruption/corrupt as anything in corruption)
+ corrupt.on_master_delete()
+ corruption = null
+ marker = null
+ parent = null
+ return ..()
+
+/datum/corruption_node/proc/on_parent_delete(atom/source)
+ SIGNAL_HANDLER
+ qdel(src)
+
+/datum/corruption_node/proc/on_parent_break(atom/source)
+ SIGNAL_HANDLER
+ qdel(src)
+
+
+/* SUBTYPES */
+/datum/corruption_node/atom
+ remaining_weed_amount = 49
+ control_range = 7
+
+/datum/corruption_node/atom/New(atom/new_parent, obj/structure/marker/marker)
+ . = ..()
+ var/obj/structure/corruption/corrupt = locate(/obj/structure/corruption) in get_turf(new_parent)
+ RegisterSignal(corrupt, COMSIG_ATOM_BREAK, PROC_REF(on_corruption_break))
+
+/datum/corruption_node/atom/proc/on_corruption_break(turf/source)
+ addtimer(CALLBACK(src, PROC_REF(spawn_new_corruption)), 5 MINUTES, TIMER_OVERRIDE)
+
+/datum/corruption_node/atom/proc/spawn_new_corruption()
+ var/obj/structure/corruption/corrupt = locate(/obj/structure/corruption) in get_turf(parent)
+ if(corrupt)
+ corrupt.set_master(src)
+ else
+ new /obj/structure/corruption(get_turf(parent), src)
+
+/datum/corruption_node/atom/marker
+ remaining_weed_amount = 49
+ control_range = 7
diff --git a/tff_modular/modules/deadspace/code/corruption/structures/bioluminescence.dm b/tff_modular/modules/deadspace/code/corruption/structures/bioluminescence.dm
new file mode 100644
index 00000000000..cd451b88065
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/corruption/structures/bioluminescence.dm
@@ -0,0 +1,12 @@
+/obj/structure/necromorph/lamp
+ name = "bioluminescence nodule"
+ desc = "A candle to light the way home"
+ icon = 'tff_modular/modules/deadspace/icons/effects/corruption.dmi'
+ icon_state = "light"
+ light_power = 1
+ light_range = 3
+ light_color = COLOR_BRIGHT_ORANGE
+ max_integrity = 20
+ can_place_in_sight = TRUE
+ cost = 2
+ placement_range = 0
diff --git a/tff_modular/modules/deadspace/code/corruption/structures/branch.dm b/tff_modular/modules/deadspace/code/corruption/structures/branch.dm
new file mode 100644
index 00000000000..38b885e9fce
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/corruption/structures/branch.dm
@@ -0,0 +1,11 @@
+/obj/structure/necromorph/node/branch
+ name = "branch"
+ icon = 'tff_modular/modules/deadspace/icons/effects/corruption.dmi'
+ icon_state = "minigrowth"
+ corruption_node_type = /datum/corruption_node/branch
+ max_integrity = 45
+ cost = 3
+
+/datum/corruption_node/branch
+ remaining_weed_amount = 80
+ control_range = 5
diff --git a/tff_modular/modules/deadspace/code/corruption/structures/cyst.dm b/tff_modular/modules/deadspace/code/corruption/structures/cyst.dm
new file mode 100644
index 00000000000..74583345e14
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/corruption/structures/cyst.dm
@@ -0,0 +1,95 @@
+/* OFF UNTIL NORMAL SPRITES
+#define CYST_SHOOT_ANGLE 90
+
+/obj/structure/necromorph/cyst
+ name = "cyst"
+ icon = 'tff_modular/modules/deadspace/icons/effects/corruption.dmi'
+ icon_state = "cyst-empty"
+ max_integrity = 50
+ set_dir_on_move = FALSE
+ //If we are ready to shoot
+ var/ready = FALSE
+
+/obj/structure/necromorph/cyst/Initialize(mapload)
+ .=..()
+ var/static/list/loc_connections = list(
+ COMSIG_ATOM_ENTERED = PROC_REF(on_entered),
+ COMSIG_ATOM_INITIALIZED_ON = PROC_REF(on_entered),
+ )
+ AddComponent(/datum/component/connect_range, src, loc_connections, 6, FALSE)
+ addtimer(CALLBACK(src, PROC_REF(set_ready)), 8 SECONDS)
+
+/obj/structure/necromorph/cyst/update_icon_state()
+ icon_state = ready ? "cyst-full" : "cyst-empty"
+ return ..()
+
+/obj/structure/necromorph/cyst/proc/on_entered(atom/source, mob/living/carbon/human/arrived)
+ if(!ready || isnecromorph(arrived) || isprojectile(arrived) || !arrived.stat == CONSCIOUS)
+ return
+ var/angle = SIMPLIFY_DEGREES(get_angle(src, arrived) - dir2angle(src.dir))
+ if(angle > CYST_SHOOT_ANGLE*0.5)
+ return
+ if(!can_see(src, arrived, 4))
+ return
+ shoot_at(arrived)
+
+/obj/structure/necromorph/cyst/proc/shoot_at(atom/movable/target)
+ if(!ready)
+ return
+ ready = FALSE
+ update_icon(UPDATE_ICON_STATE)
+ var/turf/startloc = get_turf(src)
+ var/obj/projectile/cyst/P = new /obj/projectile/cyst(startloc)
+ playsound(src,pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/cyst/cyst_fire_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/cyst/cyst_fire_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/cyst/cyst_fire_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/cyst/cyst_fire_4.ogg',
+ ), VOLUME_MID, TRUE)
+ P.starting = startloc
+ P.firer = src
+ P.fired_from = src
+ P.yo = target.y - startloc.y
+ P.xo = target.x - startloc.x
+ P.original = target
+ P.def_zone = ran_zone()
+ P.fire(null, target)
+ addtimer(CALLBACK(src, PROC_REF(set_ready)), 8 SECONDS)
+
+/obj/structure/necromorph/cyst/proc/set_ready()
+ ready = TRUE
+ update_icon(UPDATE_ICON_STATE)
+
+/obj/projectile/cyst
+ name = "bio bomb"
+ desc = "A wiggling creature which looks fit to burst any moment"
+ icon = 'tff_modular/modules/deadspace/icons/effects/corruption.dmi'
+ icon_state= "cyst-bomb-primed"
+ damage = 45
+ damage_type = BURN
+ armor_flag = BIO
+
+/datum/action/cooldown/necro/corruption/cyst
+ name = "Cyst"
+ button_icon_state = "cyst"
+ place_structure = /obj/structure/necromorph/cyst
+ cost = 15
+ can_place_in_sight = FALSE
+
+/datum/action/cooldown/necro/corruption/cyst/can_place(turf/turf_loc)
+ .=..()
+ if(.)
+ return .
+ for(var/direction in GLOB.cardinals)
+ var/turf/T = get_step(turf_loc, direction)
+ if(T?.density)
+ continue
+ T = get_step(turf_loc, REVERSE_DIR(direction))
+ if(T?.density)
+ place_structure.dir = direction
+ return
+ return "You need a wall behind you to place a cyst."
+ return
+
+#undef CYST_SHOOT_ANGLE
+*/
diff --git a/tff_modular/modules/deadspace/code/corruption/structures/harvester.dm b/tff_modular/modules/deadspace/code/corruption/structures/harvester.dm
new file mode 100644
index 00000000000..e2b81ee3c00
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/corruption/structures/harvester.dm
@@ -0,0 +1,107 @@
+#define HARVESTER_CONTROL_RANGE 7
+
+/obj/structure/necromorph/harvester
+ name = "harvester"
+ icon = 'tff_modular/modules/deadspace/icons/effects/harvester_new.dmi'
+ icon_state = "closed"
+ density = TRUE
+ pixel_x = -16
+ base_pixel_x = -16
+ pixel_y = -8
+ base_pixel_y = -8
+ var/active = FALSE
+ var/biomass_per_tick = 0
+ var/list/controlled_atoms
+ var/obj/structure/marker/marker
+ var/datum/biomass_source/our_source
+ cost = 50
+ marker_only = TRUE
+
+/obj/structure/necromorph/harvester/Initialize(mapload, obj/structure/marker/new_master)
+ .=..()
+ AddComponent(/datum/component/seethrough, SEE_THROUGH_MAP_DEFAULT_TWO_TALL)
+ if(!new_master)
+ return INITIALIZE_HINT_QDEL
+ marker = new_master
+ controlled_atoms = list()
+
+/obj/structure/necromorph/harvester/LateInitialize()
+ ..()
+ //If we have corruption beneath - we are growing
+ var/turf/our_loc = loc
+ if(istype(our_loc) && our_loc.necro_corrupted)
+ addtimer(CALLBACK(src, PROC_REF(activate)), 1 MINUTES, TIMER_UNIQUE|TIMER_OVERRIDE)
+
+/obj/structure/necromorph/harvester/Destroy()
+ marker?.remove_biomass_source(our_source)
+ our_source = null
+ for(var/atom/movable/controlled as anything in controlled_atoms)
+ UnregisterSignal(controlled, list(COMSIG_QDELETING, COMSIG_MOVABLE_MOVED))
+ REMOVE_TRAIT(controlled, TRAIT_PRODUCES_BIOMASS, src)
+ controlled.remove_filter("harvester_glow")
+ controlled_atoms = null
+ marker = null
+ return ..()
+
+/obj/structure/necromorph/harvester/update_icon_state()
+ icon_state = (active ? "active" : "closed")
+ return ..()
+/obj/structure/necromorph/harvester/on_turf_corrupted()
+ ..()
+ addtimer(CALLBACK(src, PROC_REF(activate)), 1 MINUTES, TIMER_UNIQUE|TIMER_OVERRIDE)
+
+/obj/structure/necromorph/harvester/on_turf_uncorrupted()
+ ..()
+ active = FALSE
+ marker.remove_biomass_source(our_source)
+ our_source = null
+ for(var/atom/movable/controlled as anything in controlled_atoms)
+ UnregisterSignal(controlled, list(COMSIG_QDELETING, COMSIG_MOVABLE_MOVED))
+ REMOVE_TRAIT(controlled, TRAIT_PRODUCES_BIOMASS, src)
+ controlled.remove_filter("harvester_glow")
+ controlled_atoms.Cut()
+ update_icon_state()
+ light_power = 0
+ light_range = 0
+ update_light()
+
+/obj/structure/necromorph/harvester/proc/activate()
+ if(active)
+ return
+ var/turf/our_loc = loc
+ if(istype(our_loc) && our_loc.necro_corrupted)
+ active = TRUE
+ FOR_DVIEW(var/atom/movable/controlled, HARVESTER_CONTROL_RANGE, get_turf(src), INVISIBILITY_LIGHTING)
+ if(controlled.biomass_produce && !HAS_TRAIT(controlled, TRAIT_PRODUCES_BIOMASS))
+ controlled_atoms += controlled
+ RegisterSignal(controlled, COMSIG_QDELETING, PROC_REF(on_controlled_delete))
+ RegisterSignal(controlled, COMSIG_MOVABLE_MOVED, PROC_REF(on_controlled_moved))
+ ADD_TRAIT(controlled, TRAIT_PRODUCES_BIOMASS, src)
+ controlled.add_filter("harvester_glow", 1, outline_filter(1, COLOR_HARVESTER_RED))
+ biomass_per_tick += controlled.biomass_produce
+ FOR_DVIEW_END
+ our_source = marker.add_biomass_source(/datum/biomass_source/harvester, src)
+ update_icon_state()
+ light_power = 0.5
+ light_range = 3
+ light_color = "#bcb10d"
+ update_light()
+
+/obj/structure/necromorph/harvester/proc/on_controlled_delete(atom/movable/controlled, force)
+ SIGNAL_HANDLER
+ biomass_per_tick -= controlled.biomass_produce
+ controlled_atoms -= controlled
+ UnregisterSignal(controlled, list(COMSIG_QDELETING, COMSIG_MOVABLE_MOVED))
+ REMOVE_TRAIT(controlled, TRAIT_PRODUCES_BIOMASS, src)
+ controlled.remove_filter("harvester_glow")
+
+/obj/structure/necromorph/harvester/proc/on_controlled_moved(atom/movable/controlled)
+ SIGNAL_HANDLER
+ if(!IN_GIVEN_RANGE(src, controlled, HARVESTER_CONTROL_RANGE))
+ biomass_per_tick -= controlled.biomass_produce
+ controlled_atoms -= controlled
+ UnregisterSignal(controlled, list(COMSIG_QDELETING, COMSIG_MOVABLE_MOVED))
+ REMOVE_TRAIT(controlled, TRAIT_PRODUCES_BIOMASS, src)
+ controlled.remove_filter("harvester_glow")
+
+#undef HARVESTER_CONTROL_RANGE
diff --git a/tff_modular/modules/deadspace/code/corruption/structures/maw.dm b/tff_modular/modules/deadspace/code/corruption/structures/maw.dm
new file mode 100644
index 00000000000..d7c57a480dc
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/corruption/structures/maw.dm
@@ -0,0 +1,210 @@
+#define MAW_DAMAGE_PER_SECOND 1.5
+
+// Human biomass = their limbs
+/obj/structure/necromorph/maw
+ name = "maw"
+ desc = "A disgusting mass of throbbing flesh and gnashing teeth, it looks like something out of a nightmare."
+ desc_controls = "Drag a body onto the maw to begin biomass consumption. Will grab the living if they step on it."
+ icon = 'tff_modular/modules/deadspace/icons/effects/corruption.dmi'
+ icon_state = "maw_new"
+ density = FALSE
+ max_integrity = 30
+ can_buckle = TRUE
+ max_buckled_mobs = INFINITY
+ buckle_lying = 270
+ // Biomass that will be slowly given to the marker
+ var/processing_biomass = 0
+ cost = 40
+ marker_only = TRUE
+
+/obj/structure/necromorph/maw/Initialize(mapload, obj/structure/marker/marker)
+ .=..()
+ if(!marker)
+ return INITIALIZE_HINT_QDEL
+ marker.add_biomass_source(/datum/biomass_source/maw, src)
+ var/static/list/loc_connections = list(
+ COMSIG_ATOM_ENTERED = PROC_REF(maw_grabbing),
+ )
+ AddElement(/datum/element/connect_loc, loc_connections)
+
+/obj/structure/necromorph/maw/update_icon_state()
+ ..()
+ icon_state = length(buckled_mobs) ? "maw_new_active" : "maw_new"
+
+///The signal handler that starts the process of grabbing
+/obj/structure/necromorph/maw/proc/maw_grabbing(datum/source, atom/movable/AM)
+ SIGNAL_HANDLER
+ if(AM == src)
+ return
+ if(!maw_can_grab(AM))
+ return //Don't try to grab
+
+ AM.visible_message(span_danger("\The [src] stretches out to grab [AM]!"), \
+ span_userdanger("\The [src] stretches out to grab you!"))
+
+ //Give the target time to run, then drag their ass to the shadowrealm if they are still there
+ addtimer(CALLBACK(src, PROC_REF(maw_grab), AM), 3 SECONDS)
+
+///General checker before maw grabs, buckling will do a second check if this goes through
+/obj/structure/necromorph/maw/proc/maw_can_grab(atom/movable/AM)
+ if(!isliving(AM))
+ return FALSE //So we don't accidentally grab things like structures and objects
+ if(issilicon(AM))
+ return FALSE //This is checked in buckling, but for our sanity we'll check it here first
+ var/mob/living/L = AM
+ if(isnecromorph(AM) && !(L.stat == DEAD))
+ return FALSE //We don't want living necros to be grabbed
+ if(L.movement_type & (FLYING|FLOATING))
+ return FALSE
+ if(L.buckled)
+ return FALSE //For sanity's sake it won't mess with stuff already buckled
+
+ return TRUE
+
+///The part where the maw grabs you, assuming all checks have passed
+/obj/structure/necromorph/maw/proc/maw_grab(atom/movable/AM)
+ var/mob/living/L = AM
+ src.buckle_mob(L, FALSE, TRUE) //This comes wrapped with a standard buckle check
+ if(L.buckled) //We don't want it to throw this message if the buckle check didn't go through
+ L.visible_message(span_danger("\The [src] drags [L] into itself!"), \
+ span_userdanger("\The [src] drags you into itself!"))
+
+/obj/structure/necromorph/maw/proc/maw_push()
+ var/turf/T = get_turf(src)
+ var/dirs = GLOB.alldirs.Copy()
+ var/valid_dir
+ while(!valid_dir && length(dirs))
+ var/direction = pick_n_take(dirs)
+ var/turf/dest = get_step(src, direction)
+ if(isnull(dest))
+ continue
+ if(!T.density && T.Adjacent(dest)) //This checks for border stuff
+ valid_dir = direction
+ break
+
+ if(valid_dir)
+ for(var/obj/item/I in T) //Grabs any items on it's turf, and pushes it off of the maw
+ step(I, valid_dir, 0.2)
+
+/// Doesn't do any ANY safety checks. Use with caution
+//TODO : rewrite bite_human to respect stumps
+/obj/structure/necromorph/maw/proc/bite_human(mob/living/carbon/human/target, delta_time)
+ if(length(target.bodyparts) <= 1) //Won't let you continue unless target has only a torso. Problematic due to stumps counting as body parts
+ var/obj/item/bodypart/part = target.bodyparts[1]
+ processing_biomass += part.n_biomass * 1.1
+ target.gib(TRUE, TRUE, TRUE, TRUE)
+ maw_push() //This pushes items away from the maw after it is done
+ return
+
+ var/obj/item/bodypart/part = pick(target.bodyparts)
+ var/iteration = 0
+ while(istype(part, /obj/item/bodypart/chest) && iteration++ < 5)
+ part = pick(target.bodyparts - part)
+
+ if(iteration >= 5)
+ stack_trace("Maw tried to bite a human but couldn't find a non-chest bodypart")
+ return
+
+ // If damage is above 80%
+ if(part.get_damage() >= (part.max_damage * LIMB_DISMEMBERMENT_PERCENT) - 1)
+ processing_biomass += part.n_biomass * 1.1
+ part.dismember(wounding_type = WOUND_BLUNT, silent = TRUE)
+ else
+ processing_biomass += 0.02
+ // Damage shouldn't be above or equal to 80%
+ part.receive_damage(
+ min(
+ MAW_DAMAGE_PER_SECOND * delta_time,
+ (part.max_damage * LIMB_DISMEMBERMENT_PERCENT) - part.get_damage() - 1
+ ), 0, sharpness = SHARP_EDGED|SHARP_POINTY
+ )
+
+/// Doesn't do any ANY safety checks. Use with caution
+/obj/structure/necromorph/maw/proc/bite_living(mob/living/target, delta_time)
+ if(target.stat != DEAD || target.health > target.maxHealth * 0.1)
+ target.adjust_brute_loss(MAW_DAMAGE_PER_SECOND * delta_time, TRUE)
+ processing_biomass += target.mob_size * 0.5
+ return
+ //Might need some balance
+ processing_biomass += target.mob_size * 5
+ qdel(target)
+
+///Necros don't need anything too fancy, just qdeling is good enough
+/obj/structure/necromorph/maw/proc/bite_necro(mob/living/carbon/human/necromorph/target, delta_time) //Basically copied bite_human with less efficiency
+ if(length(target.bodyparts) <= 1)
+ var/obj/item/bodypart/part = target.bodyparts[1]
+ processing_biomass += part.n_biomass
+ qdel(target)
+ return
+
+ var/obj/item/bodypart/part = pick(target.bodyparts)
+ var/iteration = 0
+ while(istype(part, /obj/item/bodypart/chest) && iteration++ < 5)
+ part = pick(target.bodyparts - part)
+
+ if(iteration >= 5)
+ stack_trace("Maw tried to bite a necro but couldn't find a non-chest bodypart")
+ return
+
+ // If damage is above 80%
+ if(part.get_damage() >= (part.max_damage * LIMB_DISMEMBERMENT_PERCENT) - 1)
+ processing_biomass += part.n_biomass
+ part.drop_limb(FALSE, TRUE)
+ qdel(part)
+ else
+ // Damage shouldn't be above or equal to 80%
+ part.receive_damage(
+ min(
+ MAW_DAMAGE_PER_SECOND * delta_time,
+ (part.max_damage * LIMB_DISMEMBERMENT_PERCENT) - part.get_damage() - 1
+ ), 0, sharpness = SHARP_EDGED|SHARP_POINTY
+ )
+/obj/structure/necromorph/maw/is_buckle_possible(mob/living/target, force, check_loc)
+ if(!..())
+ return FALSE
+ if(issilicon(target))
+ return FALSE
+ return TRUE
+
+/obj/structure/necromorph/maw/user_buckle_mob(mob/living/M, mob/user, check_loc)
+ if(issilicon(M))
+ to_chat(user, span_warning("[src] refuses to consume [M]!"))
+ return FALSE
+ if(!do_after(user, 5 SECONDS, M, IGNORE_HELD_ITEM|DO_PUBLIC, TRUE, CALLBACK(src, PROC_REF(buckle_mob_check), M)))
+ return
+ return ..()
+
+/obj/structure/necromorph/maw/proc/buckle_mob_check(mob/living/buckling)
+ if(QDELING(src))
+ return
+ if(buckling.buckled)
+ return
+ return TRUE
+
+/obj/structure/necromorph/maw/user_unbuckle_mob(mob/living/buckled_mob, mob/user)
+ if(buckled_mob.buckled != src || !user.Adjacent(buckled_mob))
+ return
+ var/time_to_unbuckle = (buckled_mob == user) ? 8 SECONDS : 6 SECONDS
+ if(!do_after(user, time_to_unbuckle, buckled_mob, IGNORE_HELD_ITEM|DO_PUBLIC, TRUE, CALLBACK(src, PROC_REF(still_buckled), buckled_mob)))
+ return
+ return ..()
+
+/obj/structure/necromorph/maw/proc/still_buckled(mob/living/buckled_mob)
+ return buckled_mob.buckled == src
+
+/obj/structure/necromorph/maw/relaymove(mob/living/user, direction)
+ if(SEND_SIGNAL(src, COMSIG_ATOM_RELAYMOVE, user, direction) & COMSIG_BLOCK_RELAYMOVE)
+ return
+ if(!do_after(user, 2 SECONDS, src, IGNORE_HELD_ITEM|DO_PUBLIC) || (user.buckled != src))
+ return
+ unbuckle_mob(user, TRUE)
+
+/obj/structure/necromorph/maw/post_buckle_mob(mob/living/M)
+ if(length(buckled_mobs) >= 1)
+ update_icon(UPDATE_ICON_STATE)
+
+/obj/structure/necromorph/maw/post_unbuckle_mob(mob/living/M)
+ if(!length(buckled_mobs))
+ update_icon(UPDATE_ICON_STATE)
+
+#undef MAW_DAMAGE_PER_SECOND
diff --git a/tff_modular/modules/deadspace/code/corruption/structures/nest.dm b/tff_modular/modules/deadspace/code/corruption/structures/nest.dm
new file mode 100644
index 00000000000..857b3ac6de2
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/corruption/structures/nest.dm
@@ -0,0 +1,120 @@
+#define DEFAULT_SPAWN_COOLDOWN 5 MINUTES
+
+/obj/structure/necromorph/nest
+ name = "nest"
+ icon = 'tff_modular/modules/deadspace/icons/effects/corruption64.dmi'
+ icon_state = "nest"
+ density = TRUE
+ pixel_x = -16
+ base_pixel_x = -16
+ pixel_y = -16
+ base_pixel_y = -16
+ light_power = 0.5
+ light_range = 2
+ light_color = "#bcb10d"
+ ///Type, not a reference
+ var/datum/necro_class/spawning_necromorph
+ var/biomass_spent = 0
+ ///Amount of necromorphs players can possess atm
+ var/available_necromorphs = 0
+ ///Not really safe, lets hope nothing breaks
+ var/currently_active_necromorphs = 0
+ ///Amount of necromorphs we can have
+ var/max_spawns = 2
+ var/obj/structure/marker/marker
+ var/timer_id
+ cost = 110
+ marker_only = TRUE
+
+/obj/structure/necromorph/nest/Initialize(mapload, obj/structure/marker/new_master)
+ .=..()
+ if(!new_master)
+ return INITIALIZE_HINT_QDEL
+ marker = new_master
+ new_master.necro_spawn_atoms += src
+
+/obj/structure/necromorph/nest/Destroy()
+ marker?.necro_spawn_atoms -= src
+ marker = null
+ return ..()
+
+/obj/structure/necromorph/nest/examine(mob/user)
+ .=..()
+ if(istype(user, /mob/eye/marker_signal))
+ var/string
+ if(spawning_necromorph)
+ string = "Nest produces [initial(spawning_necromorph.display_name)].\n\
+ It has [available_necromorphs] necromorphs left inside.\n"
+ if(timer_id)
+ string += "Another necromorph will be ready in [timeleft(timer_id)/(1 SECONDS)] seconds."
+ else
+ string += "The nest is full."
+ else
+ string = "Nest isn't configured to produce necromorphs."
+ . += span_notice(string)
+
+/obj/structure/necromorph/nest/attack_marker_signal(mob/eye/marker_signal/user)
+ if(istype(user, /mob/eye/marker_signal/marker))
+ var/response = tgui_alert(user, "Do you want to upgrade \the [src] or possess a necromorph?", "Nest", list("Upgrade", "Possess"))
+ if(!response || QDELING(src))
+ return
+ if(response == "Possess")
+ goto main
+ if(!spawning_necromorph)
+ pick_type2spawn(user)
+ return
+ main:
+ if(!spawning_necromorph)
+ to_chat(user, span_notice("This nest isn't configured to spawn any necromorph."))
+ return
+ if(currently_active_necromorphs >= max_spawns)
+ to_chat(user, span_notice("All necromorphs are already possessed!"))
+ return
+ if(available_necromorphs <= 0)
+ to_chat(user, span_notice("Wait [timeleft(timer_id)/(1 SECONDS)] seconds before the nest produces [initial(spawning_necromorph.display_name)]"))
+ return
+ if(tgui_alert(user, "Are you sure you want to possess [initial(spawning_necromorph.display_name)]", "Nest", list("Yes", "No")) == "Yes")
+ if(QDELING(src) || available_necromorphs <= 0)
+ return
+ var/type_to_spawn = initial(spawning_necromorph.necromorph_type_path)
+ available_necromorphs--
+ currently_active_necromorphs++
+ var/mob/living/carbon/human/necromorph/necromorph = new type_to_spawn(get_turf(src), marker)
+ user.possess_necromorph(necromorph)
+ RegisterSignal(necromorph, COMSIG_LIVING_DEATH, PROC_REF(on_necromorph_death))
+ RegisterSignal(necromorph, COMSIG_QDELETING, PROC_REF(on_necromorph_death))
+ if((available_necromorphs+currently_active_necromorphs) < max_spawns)
+ timer_id = addtimer(CALLBACK(src, PROC_REF(add_necromorph_to_spawn)), DEFAULT_SPAWN_COOLDOWN, TIMER_UNIQUE|TIMER_STOPPABLE|TIMER_NO_HASH_WAIT)
+
+/obj/structure/necromorph/nest/proc/on_necromorph_death(mob/living/carbon/human/necromorph/necromorph)
+ UnregisterSignal(necromorph, list(COMSIG_QDELETING, COMSIG_LIVING_DEATH))
+ currently_active_necromorphs--
+ if((available_necromorphs+currently_active_necromorphs) < max_spawns)
+ timer_id = addtimer(CALLBACK(src, PROC_REF(add_necromorph_to_spawn)), DEFAULT_SPAWN_COOLDOWN, TIMER_UNIQUE|TIMER_STOPPABLE|TIMER_NO_HASH_WAIT)
+
+/obj/structure/necromorph/nest/proc/pick_type2spawn(mob/eye/marker_signal/user)
+ if(spawning_necromorph)
+ return
+ var/list/classes = list()
+ for(var/datum/necro_class/class as anything in marker.necro_classes)
+ class = marker.necro_classes[class]
+ if(class.nest_allowed)
+ classes["[class.display_name], Biomass: [class.biomass_cost]"] = class
+ var/datum/necro_class/class = classes[tgui_input_list(user, "Pick a necromorph nest will spawn", "Nest", classes)]
+ if(QDELING(src))
+ return
+ if(class.biomass_cost > marker.marker_biomass)
+ to_chat(user, span_warning("You don't have enough biomass!"))
+ return
+ biomass_spent = class.biomass_cost
+ spawning_necromorph = class.type
+ timer_id = addtimer(CALLBACK(src, PROC_REF(add_necromorph_to_spawn)), DEFAULT_SPAWN_COOLDOWN, TIMER_UNIQUE|TIMER_STOPPABLE|TIMER_NO_HASH_WAIT)
+
+/obj/structure/necromorph/nest/proc/add_necromorph_to_spawn()
+ if((available_necromorphs+currently_active_necromorphs) >= max_spawns)
+ return
+ available_necromorphs++
+ if((available_necromorphs+currently_active_necromorphs) < max_spawns)
+ timer_id = addtimer(CALLBACK(src, PROC_REF(add_necromorph_to_spawn)), DEFAULT_SPAWN_COOLDOWN, TIMER_UNIQUE|TIMER_STOPPABLE|TIMER_NO_HASH_WAIT)
+
+#undef DEFAULT_SPAWN_COOLDOWN
diff --git a/tff_modular/modules/deadspace/code/corruption/structures/node.dm b/tff_modular/modules/deadspace/code/corruption/structures/node.dm
new file mode 100644
index 00000000000..962c043d88d
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/corruption/structures/node.dm
@@ -0,0 +1,31 @@
+/obj/structure/necromorph/node
+ name = "growth"
+ icon = 'tff_modular/modules/deadspace/icons/effects/corruption.dmi'
+ icon_state = "minigrowth"
+ var/corruption_node_type = /datum/corruption_node
+
+/obj/structure/necromorph/node/Initialize(mapload, obj/structure/marker/new_master)
+
+ if(!new_master)
+ return INITIALIZE_HINT_QDEL
+ var/datum/corruption_node/node = new corruption_node_type(src, new_master)
+ var/obj/structure/corruption/corrupt = locate(/obj/structure/corruption) in loc
+ if(!corrupt)
+ new /obj/structure/corruption(loc, node)
+ else
+ corrupt.set_master(node)
+ return ..()
+
+/obj/structure/necromorph/node/update_signals(atom/old_loc, turf/new_loc)
+ if(old_loc)
+ UnregisterSignal(old_loc, list(COMSIG_TURF_NECRO_UNCORRUPTED))
+ if(new_loc)
+ if(istype(new_loc) && new_loc.necro_corrupted)
+ RegisterSignal(new_loc, COMSIG_TURF_NECRO_UNCORRUPTED, PROC_REF(on_turf_uncorrupted))
+ state = GROWING_STRUCTURE
+ START_PROCESSING(SSnecrocorruption, src)
+ else
+ qdel(src)
+
+/obj/structure/necromorph/node/on_turf_uncorrupted(turf/source)
+ qdel(src)
diff --git a/tff_modular/modules/deadspace/code/corruption/structures/propagator.dm b/tff_modular/modules/deadspace/code/corruption/structures/propagator.dm
new file mode 100644
index 00000000000..53e3e88858e
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/corruption/structures/propagator.dm
@@ -0,0 +1,12 @@
+/obj/structure/necromorph/node/propagator
+ name = "propagator"
+ icon = 'tff_modular/modules/deadspace/icons/effects/corruption.dmi'
+ icon_state = "growth"
+ corruption_node_type = /datum/corruption_node/propagator
+ max_integrity = 200
+ cost = 9
+ marker_only = TRUE
+
+/datum/corruption_node/propagator
+ remaining_weed_amount = 300
+ control_range = 12
diff --git a/tff_modular/modules/deadspace/code/corruption/structures/root.dm b/tff_modular/modules/deadspace/code/corruption/structures/root.dm
new file mode 100644
index 00000000000..2a7ebb26e74
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/corruption/structures/root.dm
@@ -0,0 +1,11 @@
+/obj/structure/necromorph/node/root
+ name = "root"
+ icon = 'tff_modular/modules/deadspace/icons/effects/corruption.dmi'
+ icon_state = "minigrowth"
+ corruption_node_type = /datum/corruption_node/root
+ max_integrity = 45
+ cost = 7
+
+/datum/corruption_node/root
+ remaining_weed_amount = 60
+ control_range = 8
diff --git a/tff_modular/modules/deadspace/code/corruption/structures/snare.dm b/tff_modular/modules/deadspace/code/corruption/structures/snare.dm
new file mode 100644
index 00000000000..eda6788706e
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/corruption/structures/snare.dm
@@ -0,0 +1,22 @@
+/obj/structure/necromorph/snare
+ name = "snare"
+ desc = "A coiling looped biomass that twists and trips anything that comes too close."
+ desc_controls = "Tripping only occurs when running or sprinting, walk to avoid being tripped."
+ icon = 'tff_modular/modules/deadspace/icons/effects/corruption.dmi'
+ icon_state = "snare"
+ max_integrity = 50
+ can_place_in_sight = TRUE
+ cost = 40
+
+/obj/structure/necromorph/snare/Initialize(mapload)
+ .=..()
+ AddComponent(/datum/component/slippery/necro, 5 SECONDS, NO_SLIP_WHEN_WALKING|SLIDE|GALOSHES_DONT_HELP)
+
+//This can stay empty, since we don't really need to change anything in the parent
+/datum/component/slippery/necro
+
+//The special check, if it wasn't for slippery/clowning existing I wouldn't even do this
+/datum/component/slippery/necro/Slip(datum/source, atom/movable/arrived, atom/old_loc, list/atom/old_locs)
+ if(isnecromorph(arrived)) //The entire reason we made a child component, ain't it nasty?
+ return
+ ..()
diff --git a/tff_modular/modules/deadspace/code/corruption/structures/wall.dm b/tff_modular/modules/deadspace/code/corruption/structures/wall.dm
new file mode 100644
index 00000000000..56a99b35c94
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/corruption/structures/wall.dm
@@ -0,0 +1,11 @@
+/obj/structure/necromorph/wall
+ name = "wall"
+ desc = "A coiling looped biomass that twists and trips anything that comes too close."
+ desc_controls = "Tripping only occurs when running or sprinting, walk to avoid being tripped."
+ icon = 'tff_modular/modules/deadspace/icons/effects/corruption.dmi'
+ icon_state = "wall"
+ cost = 45
+ max_integrity = 125
+ placement_range = 0
+ density = TRUE
+ opacity = 1
diff --git a/tff_modular/modules/deadspace/code/datums/components/regenerate.dm b/tff_modular/modules/deadspace/code/datums/components/regenerate.dm
new file mode 100644
index 00000000000..77f43e17f24
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/datums/components/regenerate.dm
@@ -0,0 +1,104 @@
+/// If you have ideas how to implement without constantly creating/deleting component while still being able to change
+/// parameters and allow necromorphs and signals to regenerate necromorphs wihout duplicating code. Please implement it that way.
+/datum/component/regenerate
+ dupe_mode = COMPONENT_DUPE_ALLOWED
+ /// How many limbs can be regenerated per use
+ var/max_limbs = 1
+ /// How much health is restored
+ var/heal_amount = 40
+ /// How much lasting damage is healed
+ var/lasting_damage_heal = 20
+ /// When a limb is replaced, the mob suffers lasting damage equal to the limb's health * this value
+ var/limb_lasting_damage = 0
+ /// When lasting_damage is healed, the marker transfers biomass to the mob, equal to the damage healed * this value
+ var/biomass_lasting_damage_cost = 0
+ /// When healing burn damage, each point of heal_amount can heal this many points of actual burn damage
+ var/burn_heal_mult = 1
+ /// Interval between shaking necromorph
+ var/shake_interval = 0.5 SECONDS
+
+ /// Amount of heal per second
+ var/heal_per_second = 0
+ /// Time since last shake
+ var/last_shake = 0
+ /// List of limbs to regenerate
+ var/list/regenerating_limbs
+
+/datum/component/regenerate/Initialize(duration_time = 5 SECONDS, max_limbs, heal_amount, lasting_damage_heal, limb_lasting_damage, biomass_lasting_damage_cost, burn_heal_mult, shake_interval)
+ if(!isnecromorph(parent))
+ return COMPONENT_INCOMPATIBLE
+ if(max_limbs)
+ src.max_limbs = max_limbs
+ if(heal_amount)
+ src.heal_amount = heal_amount
+ if(lasting_damage_heal)
+ src.lasting_damage_heal = lasting_damage_heal
+ if(limb_lasting_damage)
+ src.limb_lasting_damage = limb_lasting_damage
+ if(biomass_lasting_damage_cost)
+ src.biomass_lasting_damage_cost = biomass_lasting_damage_cost
+ if(burn_heal_mult)
+ src.burn_heal_mult = burn_heal_mult
+ if(shake_interval)
+ src.shake_interval = shake_interval
+
+ var/mob/living/carbon/human/necromorph/owner = parent
+
+ regenerating_limbs = owner.get_missing_limbs()
+ regenerating_limbs.len = max_limbs //Reduces the list size to however many limbs the var is set to
+
+ //Special effect:
+ //If the user is missing two or more limbs, play a special sound
+ if(length(regenerating_limbs) >= 2)
+ owner.play_necro_sound(SOUND_REGEN, VOLUME_MID, 1)
+
+ //Lets play the animations
+ var/datum/species/necromorph/species = owner.dna.species
+ for(var/limb_type in regenerating_limbs)
+ species.regenerate_limb(owner, limb_type, duration_time)
+
+ owner.shake_animation()
+
+ ADD_TRAIT(owner, TRAIT_INCAPACITATED, src)
+ ADD_TRAIT(owner, TRAIT_IMMOBILIZED, src)
+ ADD_TRAIT(owner, TRAIT_HANDS_BLOCKED, src)
+
+ heal_per_second = (heal_amount / duration_time) SECONDS
+
+ addtimer(CALLBACK(src, TYPE_PROC_REF(/datum/component/regenerate, finish_regenerating)), duration_time)
+ START_PROCESSING(SSfastprocess, src)
+
+/datum/component/regenerate/process(delta_time)
+ var/mob/living/carbon/human/necromorph/owner = parent
+ last_shake += delta_time
+ if(last_shake >= shake_interval)
+ last_shake = 0
+ owner.shake_animation()
+
+ var/remaining_heal = owner.heal_bodypart_damage(brute = heal_per_second * delta_time)
+ if(remaining_heal)
+ owner.heal_bodypart_damage(burn = heal_per_second * delta_time * burn_heal_mult)
+
+/datum/component/regenerate/proc/finish_regenerating()
+ var/mob/living/carbon/human/necromorph/owner = parent
+
+ for(var/limb_type in regenerating_limbs)
+ owner.regenerate_limb(limb_type)
+
+ if(limb_lasting_damage)
+ owner.adjustLastingDamage(owner.get_bodypart(limb_type).max_damage * limb_lasting_damage)
+
+ if(lasting_damage_heal)
+ var/lasting_heal = min(lasting_damage_heal, owner.getLastingDamage())
+ owner.adjustLastingDamage(lasting_heal*-1)
+
+ owner.regenerate_organs()
+ owner.remove_all_embedded_objects()
+ for(var/datum/wound/iter_wound as anything in owner.all_wounds)
+ iter_wound.remove_wound()
+
+ REMOVE_TRAIT(owner, TRAIT_INCAPACITATED, src)
+ REMOVE_TRAIT(owner, TRAIT_IMMOBILIZED, src)
+ REMOVE_TRAIT(owner, TRAIT_HANDS_BLOCKED, src)
+
+ qdel(src)
diff --git a/tff_modular/modules/deadspace/code/datums/keybindingins/signal.dm b/tff_modular/modules/deadspace/code/datums/keybindingins/signal.dm
new file mode 100644
index 00000000000..eec282e731c
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/datums/keybindingins/signal.dm
@@ -0,0 +1,25 @@
+/*
+/datum/keybinding/marker_signal
+ category = CATEGORY_NECRO
+
+/datum/keybinding/marker_signal/can_use(client/user)
+ return ismarkersignal(user.mob)
+
+/datum/keybinding/marker_signal/rotate_necromorph_structure
+ hotkey_keys = list("")
+ name = "rotate_necromorph_structure"
+ full_name = "Rotate structure"
+ description = "Rotates necromorph structure while in placing mode."
+ keybind_signal = COMSIG_KB_MSIGNAL_ROTATE_STRUCTURE_DOWN
+
+/datum/keybinding/marker_signal/rotate_necromorph_structure/down(client/user)
+ . = ..()
+ if(.)
+ return
+ if(istype(user.mob.click_intercept, /datum/action/cooldown/necro/corruption))
+ var/datum/action/cooldown/necro/corruption/placement_action = user.mob.click_intercept
+ var/obj/structure/necromorph/structure = placement_action.place_structure
+ structure.dir = turn(structure.dir, 45)
+ user.mob.balloon_alert(user, "direction is [dir2text(structure.dir)]")
+ return TRUE
+*/
diff --git a/tff_modular/modules/deadspace/code/datums/necro_antag.dm b/tff_modular/modules/deadspace/code/datums/necro_antag.dm
new file mode 100644
index 00000000000..35d023064a3
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/datums/necro_antag.dm
@@ -0,0 +1,33 @@
+/datum/antagonist/necromorph
+ name = "\improper Necromorph"
+ pref_flag = ROLE_NECROMORPH
+ show_in_antagpanel = TRUE
+ hud_icon = 'tff_modular/modules/deadspace/icons/mob/hud/antag_hud.dmi'
+ antag_hud_name = "unitologist"
+ antagpanel_category = "Necromorph"
+ show_name_in_check_antagonists = TRUE
+ show_to_ghosts = TRUE
+ silent = TRUE
+ ui_name = null
+ suicide_cry = "FOR THE BRETHREN MOONS"
+ var/datum/team/unitology/uni_team
+
+/datum/antagonist/necromorph/apply_innate_effects(mob/living/mob_override)
+ var/mob/living/unitologist = owner.current || mob_override
+ add_team_hud(unitologist, /datum/antagonist/necromorph)
+
+/datum/antagonist/necromorph/greet()
+ . = ..()
+ to_chat(owner, span_userdanger("Help the obelisk. Become whole!"))
+
+/datum/antagonist/necromorph/create_team(datum/team/team)
+ . = ..()
+ if(istype(team, /datum/team/unitology))
+ uni_team = team
+
+/datum/antagonist/necromorph/get_team()
+ return uni_team
+
+/datum/team/unitology
+ name = "Unitology"
+ member_name = "Unitologist"
diff --git a/tff_modular/modules/deadspace/code/datums/round_statics.dm b/tff_modular/modules/deadspace/code/datums/round_statics.dm
new file mode 100644
index 00000000000..5ba1fad4339
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/datums/round_statics.dm
@@ -0,0 +1,7 @@
+
+//the datum that stores specific statistics from the current round.
+GLOBAL_DATUM_INIT(round_statistics, /datum/round_statistics, new)
+
+/datum/round_statistics
+ var/total_markers = 0
+
diff --git a/tff_modular/modules/deadspace/code/game/atoms.dm b/tff_modular/modules/deadspace/code/game/atoms.dm
new file mode 100644
index 00000000000..cae31e3e48d
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/game/atoms.dm
@@ -0,0 +1,8 @@
+/atom
+ //Misc:
+ var/list/statmods //This is a list which we don't initialise to save on object creating costs. use lazyprocs to init at runtime when needed
+
+/atom/set_density(new_value)
+ .=..()
+ if(!isnull(.))
+ SEND_SIGNAL(src, COMSIG_ATOM_SET_DENSITY, ., new_value)
diff --git a/tff_modular/modules/deadspace/code/game/movable.dm b/tff_modular/modules/deadspace/code/game/movable.dm
new file mode 100644
index 00000000000..444e93338f3
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/game/movable.dm
@@ -0,0 +1,69 @@
+/atom/movable
+ /// Amount of biomass we produce when harvester is nearby
+ var/biomass_produce = null
+
+/obj/machinery/limbgrower
+ biomass_produce = BIOMASS_HARVEST_MEDIUM
+
+/obj/structure/bodycontainer
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/structure/toilet
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/machinery/portable_atmospherics
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/machinery/portable_atmospherics/scrubber/huge
+ biomass_produce = BIOMASS_HARVEST_MEDIUM
+
+/obj/machinery/deepfryer
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/machinery/food_cart
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/machinery/gibber
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/machinery/griddle
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/machinery/grill
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/machinery/icecream_vat
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/machinery/microwave
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/machinery/monkey_recycler
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/machinery/oven
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/machinery/processor
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/machinery/hydroponics
+ biomass_produce = BIOMASS_HARVEST_MEDIUM
+
+/obj/structure/reagent_dispensers/watertank
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/structure/reagent_dispensers/beerkeg
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/machinery/vending/coffee
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/machinery/vending/cola
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/machinery/vending/hydronutrients
+ biomass_produce = BIOMASS_HARVEST_SMALL
+
+/obj/machinery/vending/snack
+ biomass_produce = BIOMASS_HARVEST_SMALL
diff --git a/tff_modular/modules/deadspace/code/game/objs.dm b/tff_modular/modules/deadspace/code/game/objs.dm
new file mode 100644
index 00000000000..2d379537a94
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/game/objs.dm
@@ -0,0 +1,3 @@
+/obj
+ /// Amount of biomass atom gives when absorbed
+ var/n_biomass
diff --git a/tff_modular/modules/deadspace/code/game/turf.dm b/tff_modular/modules/deadspace/code/game/turf.dm
new file mode 100644
index 00000000000..4bea6c49d83
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/game/turf.dm
@@ -0,0 +1,3 @@
+/turf
+ //If this turf is corrupted by /obj/structure/corruption
+ var/necro_corrupted = FALSE
diff --git a/tff_modular/modules/deadspace/code/marker/abilities/absorb.dm b/tff_modular/modules/deadspace/code/marker/abilities/absorb.dm
new file mode 100644
index 00000000000..7f10c80e318
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/marker/abilities/absorb.dm
@@ -0,0 +1,72 @@
+#define NUTRIMENTS_TO_BIOMASS_MULTIPLIER 0.25
+
+/datum/action/cooldown/necro/psy/absorb
+ name = "Absorb"
+ desc = "Absorbs all pieces of biological matter within a two tile radius of the target location. Only works on or near corruption, or in sight of the marker"
+ cost = 10
+
+/datum/action/cooldown/necro/psy/absorb/PreActivate(turf/target)
+ var/mob/eye/marker_signal/called = owner
+ target = get_turf(target)
+ if(!target)
+ return FALSE
+ if(target.necro_corrupted)
+ return ..()
+ if(IN_GIVEN_RANGE(target, called.marker, 5) && can_see(target, called.marker, 5))
+ return ..()
+ for(var/turf/neraby as anything in RANGE_TURFS(2, target))
+ if(neraby.necro_corrupted)
+ return ..()
+ to_chat(called, span_warning("Biomass may only be claimed when the target is near the marker, or corruption"))
+ return FALSE
+
+/datum/action/cooldown/necro/psy/absorb/Activate(turf/target)
+ var/mob/eye/marker_signal/called = owner
+ target = get_turf(target)
+ var/absorbed_biomass = 0
+ var/list/absorbed_atoms = list()
+ FOR_DVIEW(var/obj/thing, 2, target, INVISIBILITY_LIGHTING)
+ if(thing.n_biomass)
+ absorbed_biomass += thing.n_biomass
+ absorbed_atoms += thing
+ if(thing.is_drainable() || istype(thing, /obj/item/food))
+ for(var/datum/reagent/consumable/reagent in thing.reagents.reagent_list)
+ absorbed_biomass += reagent.nutriment_factor * NUTRIMENTS_TO_BIOMASS_MULTIPLIER
+ thing.reagents.remove_reagent(reagent.type, reagent.volume)
+
+ //default value from 1.0
+ absorbed_biomass += thing.reagents.get_reagent_amount(/datum/reagent/blood) * 0.01
+
+ //If it is food and wasn't added to the list before
+ if(!thing.n_biomass && istype(thing, /obj/item/food))
+ absorbed_atoms += thing
+ FOR_DVIEW_END
+
+ if(!absorbed_biomass)
+ to_chat(called, span_warning("No things containing asborbable biomass found."))
+ return TRUE
+ ..()
+ for(var/obj/item/item as anything in absorbed_atoms)
+ new /obj/effect/temp_visual/decoy/absorb(get_turf(item), item, target)
+ qdel(item)
+ called.marker.change_marker_biomass(absorbed_biomass * 0.4)
+ called.marker.change_signal_biomass(absorbed_biomass * 0.6)
+ to_chat(called, span_notice("Gained total of [absorbed_biomass] biomass from absorbing [length(absorbed_atoms)] thing\s!"))
+ return TRUE
+
+/obj/effect/temp_visual/decoy/absorb
+ plane = ABOVE_LIGHTING_PLANE
+
+/obj/effect/temp_visual/decoy/absorb/Initialize(mapload, atom/mimiced_atom, turf/target)
+ var/animate_duration = rand(4, 7)
+ //wait time + second animate duration
+ duration = animate_duration + 4
+ .=..()
+ if(!target)
+ return INITIALIZE_HINT_QDEL
+ add_filter("necro_outline", 1, outline_filter(1, COLOR_BRIGHT_ORANGE))
+ //wait some time before start the animation
+ animate(src, time = animate_duration)
+ animate(pixel_x = src.pixel_x - ((src.x-target.x)*world.icon_size), pixel_y = src.pixel_y - ((src.y-target.y)*world.icon_size), transform = matrix(0, 0, 0, 0, 0, 0), time = 4)
+
+#undef NUTRIMENTS_TO_BIOMASS_MULTIPLIER
diff --git a/tff_modular/modules/deadspace/code/marker/abilities/biohazard_lockdown.dm b/tff_modular/modules/deadspace/code/marker/abilities/biohazard_lockdown.dm
new file mode 100644
index 00000000000..466a11bf9d2
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/marker/abilities/biohazard_lockdown.dm
@@ -0,0 +1,36 @@
+/datum/action/cooldown/necro/psy/biohazard_lockdown
+ name = "Biohazard Lockdown"
+ desc = "Trips the biohazard sensors, causing all doors to bolt and the fire alarm to engage."
+ button_icon_state = "default" //TODO : add a biohazard lockdown sprite
+ cost = 800
+ var/duration = 2 MINUTES
+ cooldown_time = 15 MINUTES
+ marker_flags = SIGNAL_ABILITY_POST_ACTIVATION|SIGNAL_ABILITY_MARKER_ONLY
+
+/datum/action/cooldown/necro/psy/biohazard_lockdown/PreActivate(atom/target)
+ var/area/bh = get_area(target)
+ /*
+ if(bh.area_flags & NO_ALERTS) //If there are no sensors then we can't trip them
+ return FALSE
+ */
+ for(var/mob/living/L in bh)
+ if(isnecromorph(L) && L.stat != DEAD)
+ duration = 4 MINUTES //We increase the duration if there are necros.
+ return ..()
+
+/datum/action/cooldown/necro/psy/biohazard_lockdown/Activate(atom/target)
+ ..()
+ var/area/alarmed = get_area(target)
+ alarmed.biohazardlockdown(target)
+
+ playsound(target, 'tff_modular/modules/deadspace/sound/effects/biohazard_alarm.ogg', 50, TRUE, 5)
+ for(var/obj/machinery/door/airlock/door in alarmed)
+ addtimer(CALLBACK(door, TYPE_PROC_REF(/obj/machinery/door/airlock, unbolt)), duration)
+ addtimer(CALLBACK(alarmed, TYPE_PROC_REF(/area, set_fire_effect), FALSE), duration)
+
+/area/proc/biohazardlockdown(area/trigger)
+ //Trigger alarm effect
+ set_fire_effect(TRUE)
+ //Lockdown airlocks
+ for(var/obj/machinery/door/airlock/door in src)
+ close_and_lock_door(door)
diff --git a/tff_modular/modules/deadspace/code/marker/abilities/bloody_rune.dm b/tff_modular/modules/deadspace/code/marker/abilities/bloody_rune.dm
new file mode 100644
index 00000000000..9ea99d2a963
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/marker/abilities/bloody_rune.dm
@@ -0,0 +1,41 @@
+/datum/action/cooldown/necro/psy/rune
+ name = "Bloody Rune"
+ desc = "Creates a spooky rune. Has no functional effects, just for decoration. Should be at least 3 tiles away from another bloody rune!"
+ button_icon_state = "rune"
+ cost = 16
+
+/datum/action/cooldown/necro/psy/rune/Activate(atom/target)
+ var/turf/target_turf = get_turf(target)
+ if(target_turf)
+ if(isgroundlessturf(target_turf) || target_turf.density)
+ to_chat(owner, span_warning("There is no space to place a rune!"))
+ return
+ ..()
+ new /obj/effect/decal/cleanable/necro_rune(target_turf, null, RUNE_COLOR_MEDIUMRED, TRUE)
+ return TRUE
+
+/obj/effect/decal/cleanable/necro_rune
+ name = "rune"
+ desc = "Graffiti. Damn kids."
+ icon = 'tff_modular/modules/deadspace/icons/effects/runes.dmi'
+ icon_state = "rune-1"
+ gender = NEUTER
+ mergeable_decal = FALSE
+ color = "#8C000F"
+
+/obj/effect/decal/cleanable/necro_rune/Initialize(mapload, colour, fade_in)
+ . = ..()
+ icon_state = "rune-[rand(1, 5)]"
+ if(colour)
+ color = colour
+ if(fade_in)
+ alpha = 0
+ animate(src, alpha = 255, time = 1 SECONDS, flags = ANIMATION_PARALLEL)
+
+//If we don't do this the rune will try to get DNA, bad things happen when this is done
+/obj/effect/decal/cleanable/necro_rune/add_blood_DNA(list/blood_dna)
+ return FALSE
+
+/obj/effect/decal/cleanable/necro_rune/NeverShouldHaveComeHere(turf/T)
+ return T.density || isgroundlessturf(T)
+
diff --git a/tff_modular/modules/deadspace/code/marker/abilities/bloody_scrawl.dm b/tff_modular/modules/deadspace/code/marker/abilities/bloody_scrawl.dm
new file mode 100644
index 00000000000..50f5dd40476
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/marker/abilities/bloody_scrawl.dm
@@ -0,0 +1,43 @@
+/datum/action/cooldown/necro/psy/scrawl
+ name = "Bloody Scrawl"
+ desc = "Writes a message in blood. Should be at least 3 tiles away from another bloody scrawl!"
+ button_icon_state = "writing"
+ cost = 15
+
+/datum/action/cooldown/necro/psy/scrawl/Activate(atom/target)
+ var/turf/target_turf = get_turf(target)
+ if(target_turf)
+ if(isgroundlessturf(target_turf) || target_turf.density)
+ to_chat(owner, span_warning("There is no space to write on!"))
+ return
+ var/text = tgui_input_text(owner, "Write a message", "Bloody Scrawl")
+ if(!text)
+ return TRUE
+ ..()
+ new /obj/effect/decal/cleanable/blood/writing(target_turf, text, TRUE)
+ target_turf.visible_message(span_warning("Invisible fingers crudely paint something in blood on \the [target_turf]."))
+ return TRUE
+
+/obj/effect/decal/cleanable/blood/writing
+ icon_state = "writing1"
+ desc = "It looks like a writing in blood."
+ icon = 'tff_modular/modules/deadspace/icons/effects/blood.dmi'
+ gender = NEUTER
+ random_icon_states = list("writing1", "writing2", "writing3", "writing4", "writing5")
+ can_dry = FALSE
+ color = COLOR_BLOOD_WRITING
+ transform = matrix(1, 0, 0, 0, 2, 0)
+ var/message
+ var/creator
+
+/obj/effect/decal/cleanable/blood/writing/Initialize(mapload, text, fade_in)
+ . = ..()
+ message = text
+ creator = usr?.ckey
+ if(fade_in)
+ alpha = 0
+ animate(src, alpha = 255, time = 1 SECONDS, flags = ANIMATION_PARALLEL) //Cool fade in effect
+
+/obj/effect/decal/cleanable/blood/writing/examine(mob/user)
+ . = ..()
+ . += "It reads: \"[message]\""
diff --git a/tff_modular/modules/deadspace/code/marker/abilities/blowout.dm b/tff_modular/modules/deadspace/code/marker/abilities/blowout.dm
new file mode 100644
index 00000000000..d0b4044a5be
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/marker/abilities/blowout.dm
@@ -0,0 +1,15 @@
+/datum/action/cooldown/necro/psy/blowout
+ name = "Blowout"
+ desc = "Destroys a target wall light, with an explosion of sparks."
+ button_icon_state = "blowout"
+ cost = 40
+
+/datum/action/cooldown/necro/psy/blowout/PreActivate(obj/machinery/light/target)
+ if(!istype(target, /obj/machinery/light))
+ return
+ return ..()
+
+/datum/action/cooldown/necro/psy/blowout/Activate(obj/machinery/light/target)
+ ..()
+ target.break_light_tube()
+ return TRUE
diff --git a/tff_modular/modules/deadspace/code/marker/abilities/false_sound.dm b/tff_modular/modules/deadspace/code/marker/abilities/false_sound.dm
new file mode 100644
index 00000000000..30d7b3f5a10
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/marker/abilities/false_sound.dm
@@ -0,0 +1,31 @@
+/datum/action/cooldown/necro/psy/false_sound
+ name = "False Sound"
+ desc = "Generates realistic auditory illusions, including ambient noises or necromorph sounds. Effective for distraction, deception, or stealth."
+ button_icon_state = "false_sound"
+ cost = 100
+ cooldown_time = 2 MINUTES
+ marker_flags = SIGNAL_ABILITY_PRE_ACTIVATION
+
+/datum/action/cooldown/necro/psy/false_sound/Activate(turf/target)
+ var/mob/eye/marker_signal/called = owner
+ target = get_turf(target)
+ if(!target)
+ return
+ ..() //This comes earlier due to spam potential, starts cooldown and cost
+ //Add more necromorphs here, perhaps we should make it a define to make sure it's updated
+ var/list/category = tgui_input_list(owner, "Pick a necromorph type", "False Sound", GLOB.necromorph_sounds)
+ if(!category)
+ called.change_psy_energy(cost) //Refund the cost if nothing is picked
+ return TRUE
+ var/list/picked_sound = tgui_input_list(owner, "Pick sound type to play", "False Sound", GLOB.necromorph_sounds[category])
+ if(!picked_sound)
+ called.change_psy_energy(cost) //Refund the cost if nothing is picked
+ return TRUE
+ var/volume = VOLUME_MID
+ playsound(target, pick(GLOB.necromorph_sounds[category][picked_sound]), volume, 1, 2)
+ return TRUE
+
+/datum/action/cooldown/necro/psy/false_sound/after_activation
+ cost = 25
+ cooldown_time = 15 SECONDS
+ marker_flags = SIGNAL_ABILITY_POST_ACTIVATION
diff --git a/tff_modular/modules/deadspace/code/marker/abilities/flicker.dm b/tff_modular/modules/deadspace/code/marker/abilities/flicker.dm
new file mode 100644
index 00000000000..bd7433b3435
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/marker/abilities/flicker.dm
@@ -0,0 +1,16 @@
+/datum/action/cooldown/necro/psy/flicker
+ name = "Flicker"
+ desc = "Causes a targeted light to flicker."
+ button_icon_state = "flicker"
+ cost = 10
+ cooldown_time = 10 SECONDS
+
+/datum/action/cooldown/necro/psy/flicker/PreActivate(obj/machinery/light/target)
+ if(!istype(target, /obj/machinery/light))
+ return FALSE
+ return ..()
+
+/datum/action/cooldown/necro/psy/flicker/Activate(obj/machinery/light/target)
+ ..()
+ target.flicker()
+ return TRUE
diff --git a/tff_modular/modules/deadspace/code/marker/abilities/flicker_mass.dm b/tff_modular/modules/deadspace/code/marker/abilities/flicker_mass.dm
new file mode 100644
index 00000000000..c6aaf83fa16
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/marker/abilities/flicker_mass.dm
@@ -0,0 +1,23 @@
+/datum/action/cooldown/necro/psy/flicker_mass
+ name = "Flicker, Mass"
+ desc = "Causes all lights in an area to flicker"
+ button_icon_state = "mass_flicker"
+ cost = 50
+ cooldown_time = 40 SECONDS
+
+/datum/action/cooldown/necro/psy/flicker_mass/Activate(turf/target)
+ target = get_turf(target)
+ if(!target)
+ return
+ var/list/lights = list()
+ for (var/obj/machinery/light/L in view(world.view, target))
+ lights |= L
+
+ var/area/A = get_area(target)
+ for (var/obj/machinery/light/L in A)
+ lights |= L
+
+ for (var/obj/machinery/light/L as anything in lights)
+ L.flicker()
+ ..()
+ return TRUE
diff --git a/tff_modular/modules/deadspace/code/marker/abilities/lock.dm b/tff_modular/modules/deadspace/code/marker/abilities/lock.dm
new file mode 100644
index 00000000000..f480f825501
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/marker/abilities/lock.dm
@@ -0,0 +1,23 @@
+/datum/action/cooldown/necro/psy/lock
+ name = "Lock"
+ desc = "Forcibly closes and bolts a powered airlock, crushing creatures inside the airlock. Will automatically unbolt after some time."
+ button_icon_state = "default" //TODO : get a lock sprite
+ cost = 100
+ var/duration = 30 SECONDS
+ cooldown_time = 3 MINUTES //We don't want this being abused, so long cooldown
+
+/datum/action/cooldown/necro/psy/lock/PreActivate(obj/machinery/door/airlock/target)
+ if(!target.hasPower()) //Gameplay-wise you can't unbolt a unpowered door, so we will follow that same rule for balance reasons.
+ to_chat(owner, span_notice("You cannot lock a unpowered airlock!"))
+ return FALSE //Don't bolt door, because crew cannot unbolt a unpowered door.
+ if(!isobj(target))
+ return TRUE
+ return ..()
+
+/datum/action/cooldown/necro/psy/lock/Activate(obj/machinery/door/airlock/target)
+ ..()
+ if(!target.density) //Check if the door is opened before bolting it
+ target.close(TRUE, TRUE) //Force it closed regardless of what is inside of it, this will crush mobs too.
+ target.bolt()
+ addtimer(CALLBACK(target, TYPE_PROC_REF(/obj/machinery/door/airlock, unbolt)), duration) //This is what unbolts the door after the duration
+
diff --git a/tff_modular/modules/deadspace/code/marker/abilities/meddle.dm b/tff_modular/modules/deadspace/code/marker/abilities/meddle.dm
new file mode 100644
index 00000000000..47c8dbb0a88
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/marker/abilities/meddle.dm
@@ -0,0 +1,67 @@
+/datum/action/cooldown/necro/psy/meddle
+ name = "Meddle"
+ desc = "A context sensitive spell which does different things depending on the target. Interfaces with machines, moves items, messes with computers and office appliances."
+ button_icon_state = "meddle"
+ cost = 10
+
+/datum/action/cooldown/necro/psy/meddle/PreActivate(obj/target)
+ if(!isobj(target))
+ return TRUE
+ return ..()
+
+/datum/action/cooldown/necro/psy/meddle/Activate(obj/target)
+ ..()
+ target.meddle_act(owner)
+ return TRUE
+
+/obj/proc/meddle_act(mob/user)
+ var/direction = prob(50) ? -1 : 1
+ animate(src, pixel_x = pixel_x + SHAKE_ANIMATION_OFFSET * direction, time = 1, easing = QUAD_EASING | EASE_OUT, flags = ANIMATION_PARALLEL)
+ animate(pixel_x = pixel_x - (SHAKE_ANIMATION_OFFSET * 2 * direction), time = 1)
+ animate(pixel_x = pixel_x + SHAKE_ANIMATION_OFFSET * direction, time = 1, easing = QUAD_EASING | EASE_IN)
+
+/obj/machinery/power/floodlight/meddle_act(mob/user)
+ . = ..()
+ change_setting(1, user) // 1 == FLOODLIGHT_OFF
+
+/obj/machinery/vending/meddle_act(mob/user)
+ . = ..()
+ throw_item()
+
+/obj/machinery/computer/arcade/meddle_act(mob/user)
+ . = ..()
+ prizevend(user)
+
+/obj/machinery/microwave/meddle_act(mob/user)
+ . = ..()
+ start_cycle(user)
+
+/obj/structure/curtain/meddle_act(mob/user)
+ . = ..()
+ toggle()
+
+/obj/machinery/shower/meddle_act(mob/user)
+ . = ..()
+ interact(user)
+
+/obj/structure/window/meddle_act(mob/user)
+ playsound(src.loc, 'sound/effects/glass/glassknock.ogg', VOLUME_MID, vary = TRUE)
+
+/obj/structure/closet/meddle_act(mob/user)
+ . = ..()
+ toggle(user)
+
+/obj/machinery/photocopier/meddle_act(mob/user)
+ . = ..()
+ playsound(src, 'sound/machines/printer.ogg', 50, vary = FALSE)
+
+/obj/machinery/reagentgrinder/meddle_act(mob/user)
+ operate_for(6 SECONDS, TRUE, user)
+
+/obj/machinery/conveyor_switch/meddle_act(mob/user)
+ . = ..()
+ attack_hand(user)
+
+/obj/machinery/disposal/meddle_act(mob/user)
+ . = ..()
+ flush()
diff --git a/tff_modular/modules/deadspace/code/marker/abilities/psy_ability.dm b/tff_modular/modules/deadspace/code/marker/abilities/psy_ability.dm
new file mode 100644
index 00000000000..cfe7a856dbb
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/marker/abilities/psy_ability.dm
@@ -0,0 +1,54 @@
+/datum/action/cooldown/necro/psy
+ name = "Generic psy ability"
+ button_icon = 'tff_modular/modules/deadspace/icons/hud/signal_icons.dmi'
+ cooldown_time = 0.1 SECONDS
+ click_to_activate = TRUE
+ var/cost = 0
+ var/marker_flags = SIGNAL_ABILITY_PRE_ACTIVATION|SIGNAL_ABILITY_POST_ACTIVATION
+
+/datum/action/cooldown/necro/psy/New(Target, original, cooldown)
+ ..()
+ name += " | Cost: [cost] psy"
+
+/// Intercepts client owner clicks to activate the ability
+/datum/action/cooldown/necro/psy/InterceptClickOn(mob/eye/marker_signal/clicker, params, atom/target)
+ var/list/modifiers = params2list(params)
+
+ if(LAZYACCESS(modifiers, RIGHT_CLICK))
+ if(unset_after_click)
+ unset_click_ability(clicker, refund_cooldown = TRUE)
+ clicker.next_click = world.time + click_cd_override
+ return
+
+ if(!IsAvailable())
+ return FALSE
+ if(!target)
+ return FALSE
+ if(clicker.psy_energy < cost)
+ to_chat(clicker, span_notice("You don't have enough psy to use this ability"))
+ return FALSE
+/*
+ if(istype(target, /atom/movable/screen/plane_master/marker_static))
+ if(!click_through_static)
+ return FALSE
+ var/new_target = parse_caught_click_modifiers(modifiers, get_turf(called), called.client)
+ params = list2params(modifiers)
+ if(!new_target)
+ return FALSE
+ target = new_target
+*/
+ // The actual action begins here
+ if(!PreActivate(target))
+ return FALSE
+
+ // And if we reach here, the action was complete successfully
+ if(!LAZYACCESS(modifiers, SHIFT_CLICK) && unset_after_click)
+ unset_click_ability(clicker, refund_cooldown = FALSE)
+ clicker.next_click = world.time + click_cd_override
+
+ return TRUE
+
+/datum/action/cooldown/necro/psy/Activate(atom/target)
+ var/mob/eye/marker_signal/called = owner
+ called.change_psy_energy(-cost)
+ ..()
diff --git a/tff_modular/modules/deadspace/code/marker/abilities/regenerate.dm b/tff_modular/modules/deadspace/code/marker/abilities/regenerate.dm
new file mode 100644
index 00000000000..bf44d1d5127
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/marker/abilities/regenerate.dm
@@ -0,0 +1,38 @@
+/datum/action/cooldown/necro/psy/regeneration
+ name = "Regenerate"
+ desc = "Paralyzes a necromorph for a limited amount of time, regenerating limbs and healing them in the process. Can only be used on corruption."
+ button_icon_state = "default" //TODO : get a regeneration sprite
+ cost = 200
+ var/duration = 7 SECONDS
+ cooldown_time = 180 SECONDS
+ marker_flags = SIGNAL_ABILITY_POST_ACTIVATION
+ /// How many limbs can be regenerated per use
+ var/max_limbs = 2
+ /// How much health is restored
+ var/heal_amount = 40
+ /// How much lasting damage is healed
+ var/lasting_damage_heal = 40
+ /// When a limb is replaced, the mob suffers lasting damage equal to the limb's health * this value
+ var/limb_lasting_damage = 0
+ /// When lasting_damage is healed, the marker transfers biomass to the mob, equal to the damage healed * this value
+ var/biomass_lasting_damage_cost = 0.7
+ /// When healing burn damage, each point of heal_amount can heal this many points of actual burn damage
+ var/burn_heal_mult = 0.5
+ /// Interval between shaking necromorph
+ var/shake_interval = 0.4 SECONDS
+
+/datum/action/cooldown/necro/psy/regeneration/PreActivate(mob/living/target)
+ if(!isnecromorph(target))
+ to_chat(owner, span_notice("You cannot regenerate non-necromorphs!"))
+ return FALSE
+ for(var/turf/nearby as anything in RANGE_TURFS(1, target))
+ if(nearby.necro_corrupted)
+ break
+ else
+ to_chat(owner, span_notice("No nearby corruption!"))
+ return FALSE
+ return ..()
+
+/datum/action/cooldown/necro/psy/regeneration/Activate(mob/living/target)
+ ..()
+ target.AddComponent(/datum/component/regenerate, duration, max_limbs, heal_amount, lasting_damage_heal, limb_lasting_damage, biomass_lasting_damage_cost, burn_heal_mult, shake_interval)
diff --git a/tff_modular/modules/deadspace/code/marker/abilities/whisper.dm b/tff_modular/modules/deadspace/code/marker/abilities/whisper.dm
new file mode 100644
index 00000000000..7dce2d06095
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/marker/abilities/whisper.dm
@@ -0,0 +1,27 @@
+/datum/action/cooldown/necro/psy/whisper
+ name = "Whisper"
+ desc = "Allows you to broadcast a subliminal message into the mind of a receptive target. Can be used on anyone visible."
+ button_icon_state = "whisper"
+ cost = 30
+
+/datum/action/cooldown/necro/psy/whisper/PreActivate(mob/living/target)
+ if(owner.client.prefs.muted & MUTE_SIGNAL_WHISPER)
+ to_chat(owner, span_danger("You cannot send Signal Whisper messages (muted)."), confidential = TRUE)
+ return
+ if(!istype(target))
+ return FALSE
+ if(!target.client)
+ to_chat(owner, span_notice("[target] is SSD or doesn't have a player."))
+ return FALSE
+ return ..()
+
+/datum/action/cooldown/necro/psy/whisper/Activate(mob/living/target)
+ var/mob/eye/marker_signal/called = owner
+ var/message = autopunct_bare(capitalize(tgui_input_text(owner, "What do you wish to whisper to [target]?", "[src]", max_length = MAX_MESSAGE_LEN)))
+ if(!message)
+ return TRUE
+ message = trim(copytext_char(sanitize(message), 1, MAX_MESSAGE_LEN))
+ .=..()
+ log_directed_talk(owner, target, message, LOG_SAY, tag = "signal whisper")
+ to_chat(target, "[message]", MESSAGE_TYPE_RADIO)
+ called.marker.hive_mind_message(called, "[called] -> [target] [message]")
diff --git a/tff_modular/modules/deadspace/code/marker/hud_signal.dm b/tff_modular/modules/deadspace/code/marker/hud_signal.dm
new file mode 100644
index 00000000000..e33fae395d2
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/marker/hud_signal.dm
@@ -0,0 +1,58 @@
+/datum/hud/marker_signal
+ var/atom/movable/screen/meter/background/psy/background_psy
+ var/atom/movable/screen/meter/foreground/psy/foreground_psy
+ var/atom/movable/screen/meter/background/bio/background_bio
+ var/atom/movable/screen/meter/foreground/bio/foreground_bio
+ var/atom/movable/screen/meter/psy/psy_energy
+ var/atom/movable/screen/meter/biomass/biomass
+
+/datum/hud/marker_signal/New(mob/eye/marker_signal/owner)
+ background_psy = new
+ background_psy.plane = HUD_PLANE
+ foreground_psy = new
+ foreground_psy.plane = HUD_PLANE
+ background_bio = new
+ background_bio.plane = HUD_PLANE
+ foreground_bio = new
+ foreground_bio.plane = HUD_PLANE
+ psy_energy = new
+ psy_energy.plane = HUD_PLANE
+ biomass = new
+ biomass.plane = HUD_PLANE
+ psy_energy.add_filter("alpha_filter", 1, alpha_mask_filter(clamp(HUD_METER_PIXEL_WIDTH*(owner.psy_energy/owner.psy_energy_maximum), 0, owner.psy_energy_maximum), 0, icon('tff_modular/modules/deadspace/icons/hud/healthbar.dmi', "alpha_mask"), flags = MASK_INVERSE))
+
+ foreground_psy.maptext_x = 53
+ foreground_psy.maptext = MAPTEXT("[round(owner.psy_energy, 1)]/[owner.psy_energy_maximum] | +[owner.psy_energy_generation] psy/sec")
+
+ foreground_bio.maptext_x = 53
+ owner.update_biomass_hud(src)
+
+ infodisplay += background_psy
+ infodisplay += psy_energy
+ infodisplay += foreground_psy
+ infodisplay += background_bio
+ infodisplay += biomass
+ infodisplay += foreground_bio
+ ..()
+
+/atom/movable/screen/meter/psy
+ icon_state = "health_grayscale"
+ color = COLOR_PURPLE
+ screen_loc = "BOTTOM,CENTER-2:-8"
+
+/atom/movable/screen/meter/background/psy
+ screen_loc = "BOTTOM,CENTER-2:-8"
+
+/atom/movable/screen/meter/foreground/psy
+ screen_loc = "BOTTOM,CENTER-2:-8"
+
+/atom/movable/screen/meter/biomass
+ icon_state = "health_grayscale"
+ color = COLOR_DARK_ORANGE
+ screen_loc = "BOTTOM+1:-8,CENTER-2:-8"
+
+/atom/movable/screen/meter/background/bio
+ screen_loc = "BOTTOM+1:-8,CENTER-2:-8"
+
+/atom/movable/screen/meter/foreground/bio
+ screen_loc = "BOTTOM+1:-8,CENTER-2:-8"
diff --git a/tff_modular/modules/deadspace/code/marker/marker.dm b/tff_modular/modules/deadspace/code/marker/marker.dm
new file mode 100644
index 00000000000..a412ed24044
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/marker/marker.dm
@@ -0,0 +1,252 @@
+/obj/structure/marker/Initialize(mapload)
+ .=..()
+ name = "Marker #[++GLOB.round_statistics.total_markers]"
+
+ GLOB.necromorph_markers += src
+
+ for(var/datum/necro_class/class as anything in subtypesof(/datum/necro_class))
+ //Temp check to see if this class is implemented
+ if(initial(class.implemented))
+ necro_classes[class] = new class()
+
+ addtimer(CALLBACK(src, PROC_REF(spooky_text)), 1 MINUTES)
+
+ necro_spawn_atoms += src
+
+ RegisterSignal(src, COMSIG_CLICK_ALT_SECONDARY, PROC_REF(on_alt_click))
+
+ AddComponent(/datum/component/seethrough, SEE_THROUGH_MAP_MARKER)
+ soundloop = new(src, FALSE)
+ START_PROCESSING(SSobj, src)
+
+/obj/structure/marker/Destroy()
+ STOP_PROCESSING(SSobj, src)
+ for(var/datum/biomass_source/source as anything in biomass_sources)
+ remove_biomass_source(source)
+ necro_spawn_atoms = null
+ GLOB.necromorph_markers -= src
+ for(var/mob/eye/marker_signal/signal as anything in marker_signals)
+ signal.show_message(span_userdanger("You feel like your connection with the Marker breaks!"))
+ signal.ghostize()
+ qdel(signal)
+ for(var/mob/living/carbon/human/necromorph/necro as anything in necromorphs)
+ necro.show_message(span_userdanger("Your body turns to dust!"))
+ necro.dust()
+ marker_signals = null
+ necromorphs = null
+ QDEL_NULL(soundloop)
+ send_to_playing_players(span_colossus("You feel an unexpected silence. The voices stopped. Your head is no longer hurts."))
+ UnregisterSignal(src, COMSIG_CLICK_ALT_SECONDARY)
+ return ..()
+
+/obj/structure/marker/emp_act(severity)
+ . = ..()
+ activate()
+
+/obj/structure/marker/take_damage(damage_amount, damage_type, damage_flag, sound_effect, attack_dir, armour_penetration)
+ if(!active)
+ return FALSE
+ . = ..()
+
+/obj/structure/marker/update_icon_state()
+ icon_state = (active ? "marker_giant_active_anim" : "marker_giant_dormant")
+ return ..()
+
+/obj/structure/marker/process(delta_time)
+ var/income = 0
+ for(var/datum/biomass_source/source as anything in biomass_sources)
+ income += source.absorb_biomass(delta_time)
+ change_marker_biomass(income*(1-signal_biomass_percent))
+ change_signal_biomass(income*signal_biomass_percent)
+ repair_damage(2)
+ //Income per second
+ last_biomass_income = income / delta_time
+
+/obj/structure/marker/proc/change_marker_biomass(amount)
+ marker_biomass = max(0, marker_biomass+amount)
+ camera_mob?.update_biomass_hud()
+
+/obj/structure/marker/proc/change_signal_biomass(amount)
+ signal_biomass = max(0, signal_biomass+amount)
+ for(var/mob/eye/marker_signal/signal as anything in marker_signals)
+ signal.update_biomass_hud()
+
+/obj/structure/marker/proc/hive_mind_message(mob/sender, message)
+ if(!message)
+ return
+
+ src.log_talk(message, LOG_SAY)
+
+ for(var/mob/ghost as anything in GLOB.dead_mob_list)
+ to_chat(ghost, "[FOLLOW_LINK(ghost, sender)] [message]", MESSAGE_TYPE_RADIO)
+
+ for(var/mob/eye/marker_signal/signal as anything in marker_signals)
+ to_chat(signal, "[SIG_EYEJMPLNK(sender, signal)] [message]", MESSAGE_TYPE_RADIO)
+
+ for(var/mob/living/carbon/human/necromorph/necro as anything in necromorphs)
+ to_chat(necro, message, MESSAGE_TYPE_RADIO)
+
+/obj/structure/marker/proc/add_necro(mob/living/carbon/human/necromorph/necro)
+ // If the necro is part of another hivemind, they should be removed from that one first
+ if(necro.marker != src)
+ necro.marker.remove_necro(necro, TRUE)
+ necro.marker = src
+ necromorphs |= necro
+
+/obj/structure/marker/proc/remove_necro(mob/living/carbon/human/necromorph/necro, hard=FALSE, light_mode = FALSE)
+ if(necro.marker != src)
+ return
+ necromorphs -= necro
+ necro.marker = null
+
+/obj/structure/marker/proc/activate()
+ if(active)
+ return
+ UnregisterSignal(src, COMSIG_CLICK_ALT_SECONDARY)
+ active = TRUE
+ change_marker_biomass(250) //Marker given a biomass injection, enough for a small team and some growing
+ change_signal_biomass(50) //Signals given biomass injection for general spreading
+ add_biomass_source(/datum/biomass_source/baseline, src) //Base income for marker
+ for(var/mob/eye/marker_signal/eye as anything in marker_signals)
+ var/datum/action/cooldown/necro/corruption/ability = new /datum/action/cooldown/necro/corruption(eye)
+ ability.Grant(eye)
+ new /datum/corruption_node/atom/marker(src, src)
+ update_icon(UPDATE_ICON_STATE)
+ light_power = 1
+ light_range = 4
+ light_color = "#EC3232"
+ update_light()
+ soundloop.start()
+
+
+
+ to_chat(world, span_red("Что-то раздирает всё твоё тело изнутри и пытается проникнуть в каждый уголок твоего разума. Боль. Жгучая, невыносимая. Точно такая же, какую ощущает что-то там, вдалике. Оно хотело тишины. Оно спало. Теперь уже поздно. Даже молитвы вам не помогут."), confidential = TRUE)
+
+
+/obj/structure/marker/proc/announce_activation()
+ priority_announce("Station command. Our long-range scanning equipment has detected a strange biological signature on your station. We suspect that this could be a biological threat of an unknown level. Your station has been quarantined. We demand immediate detection of the threat and notification of the Central Command.", "Central Command Report", 'tff_modular/modules/deadspace/sound/effects/biohazard_alarm.ogg', has_important_message = TRUE, color_override = "green")
+ SSsecurity_level.set_level(SEC_LEVEL_AMBER, FALSE)
+
+/mob/dead/observer/verb/join_horde()
+ set name = "Join the Horde"
+ set category = "Ghost"
+
+ if(!length(GLOB.necromorph_markers))
+ to_chat(src, span_notice("There are no markers to join!"))
+ else
+
+ var/obj/structure/marker/marker = tgui_input_list(src, "Pick a marker to join", "Join Horde", GLOB.necromorph_markers)
+ if(QDELETED(marker))
+ return
+ var/mob/eye/marker_signal/eye = new(get_turf(marker), marker)
+ eye.ckey = src.ckey
+
+/obj/structure/marker/ui_interact(mob/user, datum/tgui/ui)
+ ui = SStgui.try_update_ui(user, src, ui)
+ if(!ui)
+ ui = new(user, src, "NecromorphMarker", "Marker")
+ ui.open()
+
+/obj/structure/marker/ui_state(mob/user)
+ return GLOB.always_state
+
+/obj/structure/marker/can_interact(mob/user)
+ if(!ismarkersignal(user) || !ismarkermark(user))
+ return FALSE
+ return TRUE
+
+/obj/structure/marker/ui_data(mob/user)
+ . = list()
+ .["biomass"] = marker_biomass
+ .["biomass_income"] = last_biomass_income
+ .["biomass_invested"] = biomass_invested
+ .["use_necroqueue"] = use_necroqueue
+ .["signal_biomass"] = signal_biomass
+ .["signal_biomass_percent"] = signal_biomass_percent
+
+/obj/structure/marker/ui_static_data(mob/user)
+ . = list()
+ .["necromorphs"] = list()
+ for(var/datum/necro_class/class as anything in necro_classes)
+ class = necro_classes[class]
+ .["necromorphs"] += list(list(
+ "name" = class.display_name,
+ "desc" = class.desc,
+ "cost" = class.biomass_cost,
+ "type" = class.type,
+ "biomass_required" = class.biomass_spent_required,
+ ))
+
+/obj/structure/marker/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
+ if(..())
+ return
+
+ switch(action)
+ if("switch_necroqueue")
+ use_necroqueue = !use_necroqueue
+ return TRUE
+ if("spawn_necromorph")
+ var/class = text2path(params["class"])
+ if(!class || !(class in necro_classes))
+ return
+ if(camera_mob.spawning_necromorph)
+ camera_mob.spawning_necromorph = null
+ to_chat(camera_mob, span_notice("Necromorph selection has been canceled"))
+ else
+ camera_mob.spawning_necromorph = necro_classes[class].type
+ to_chat(camera_mob, span_notice("Selected necromorph: [necro_classes[class].display_name]"))
+ if("set_signal_biomass_percent")
+ var/percent = text2num(params["percentage"])
+ if(isnull(percent))
+ percent = 0.1
+ signal_biomass_percent = CLAMP01(percent)
+ for(var/mob/eye/marker_signal/signal as anything in marker_signals)
+ signal.update_biomass_hud()
+ if("change_signal_biomass")
+ var/add_signal_biomass = text2num(params["biomass"])
+ if(!add_signal_biomass)
+ return
+ add_signal_biomass = clamp(add_signal_biomass, -signal_biomass, marker_biomass)
+ change_marker_biomass(-add_signal_biomass)
+ change_signal_biomass(add_signal_biomass)
+ return TRUE
+
+/obj/structure/marker/CanAllowThrough(atom/movable/mover, border_dir)
+ . = ..()
+ //Marker shouldn't block corruption
+ if(istype(mover, /obj/structure/corruption))
+ return TRUE
+
+/obj/structure/marker/proc/add_biomass_source(source_type, datum/source)
+ var/datum/biomass_source/new_source = new source_type(src, source)
+ biomass_sources += new_source
+ return new_source
+
+/obj/structure/marker/proc/remove_biomass_source(datum/biomass_source/source)
+ biomass_sources -= source
+ qdel(source)
+
+/obj/structure/marker/proc/on_alt_click(datum/source, mob/user)
+ SIGNAL_HANDLER
+
+ if(!check_rights(R_ADMIN) || !check_rights(R_DEBUG))
+ return
+ if(active)
+ UnregisterSignal(src, COMSIG_CLICK_ALT_SECONDARY)
+ to_chat(user, "Маркер уже запущен!")
+ return
+ activate()
+
+/obj/structure/marker/proc/spooky_text()
+ if(QDELETED(src))
+ return
+
+ var/area/myarea = get_area(src)
+
+ for(var/mob/living/carbon/player as anything in myarea)
+ if(!active)
+ to_chat(player, span_red(pick(spooky_texts)))
+ else
+ to_chat(player, span_cult_bold(pick(really_scary_texts)))
+
+ addtimer(CALLBACK(src, PROC_REF(spooky_text)), 1 MINUTES)
diff --git a/tff_modular/modules/deadspace/code/marker/marker_defines.dm b/tff_modular/modules/deadspace/code/marker/marker_defines.dm
new file mode 100644
index 00000000000..dce3a7c84f8
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/marker/marker_defines.dm
@@ -0,0 +1,94 @@
+GLOBAL_LIST_EMPTY(necromorph_markers)
+/obj/structure/marker
+ name = "Marker"
+ icon = 'tff_modular/modules/deadspace/icons/obj/marker_giant.dmi'
+ icon_state = "marker_giant_dormant"
+ appearance_flags = PIXEL_SCALE|LONG_GLIDE
+ layer = WALL_OBJ_LAYER
+ plane = GAME_PLANE
+ interaction_flags_atom = INTERACT_ATOM_ATTACK_HAND
+ resistance_flags = LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
+ bound_width = 96
+ bound_x = -32
+ pixel_x = -33
+ base_pixel_x = -33
+ move_resist = MOVE_FORCE_OVERPOWERING
+ density = TRUE
+ flags_1 = ON_BORDER_1
+ plane = ABOVE_GAME_PLANE
+ anchored = TRUE
+ max_integrity = 1000
+ armor_type = /datum/armor/dsnecro_marker
+ ///The loopingsound for when marker activates
+ var/datum/looping_sound/marker/soundloop
+ var/active = FALSE
+ ///Whether we should use necroqueue when spawning necromorphs
+ var/use_necroqueue = TRUE
+ var/list/necroqueue = list()
+ var/mob/eye/marker_signal/marker/camera_mob
+ var/list/marker_signals = list()
+ var/list/necromorphs = list()
+ /// Biomass stored
+ var/marker_biomass = 0
+ /// Biomass signals can use
+ var/signal_biomass = 0
+ /// Biomass marker spent since the start of the round
+ var/biomass_invested = 0
+ /// Sources of biomass income
+ var/list/datum/biomass_source/biomass_sources = list()
+ /// Biomass recieve by the marker in the last process() call
+ var/last_biomass_income = 0
+ /// Percent of biomass signals recieve from marker income
+ var/signal_biomass_percent = 0.1
+ /// An assoc list of all necro class types = their references
+ var/list/datum/necro_class/necro_classes = list()
+ /// A list of all corruption nodes
+ var/list/nodes = list()
+ /// A list of atoms that let us spawn necromorphs 6 tiles away from them
+ var/list/necro_spawn_atoms = list()
+
+ var/static/list/spooky_texts = list(
+ "Мы голодны.",
+ "Так пусто.",
+ "Кто здесь?",
+ "Ты слышал это?",
+ "Нам же кажется это?",
+ "Что вы здесь забыли?",
+ "Кто ты?",
+ "Почему ты здесь?",
+ "Уходи отсюда",
+ "Тебе здесь не место",
+ )
+
+ var/static/list/really_scary_texts = list(
+ "ТЫ СТАНЕШЬ НАШИМ ОБЕДОМ.",
+ "ТЫ СДОХНЕШЬ ЗДЕСЬ И СЕЙЧАС.",
+ "УМРИ УМРИ УМРИ УМРИ УМРИ УМРИ УМРИ УМРИ УМРИ УМРИ УМРИ УМРИ.",
+ "МЫ ГОЛОДНЫ, ТЫ ПРИЯТНО ПАХНЕШЬ.",
+ "МЫ ЗНАЕМ ГДЕ ТЫ. МЫ ВИДИМ ТЕБЯ. МЫ ИДЁМ К ТЕБЕ.",
+ "НЕ ДВИГАЙСЯ. НЕ ОГЛЯДЫВАЙСЯ. НЕ КРИЧИ О ПОМОЩИ.",
+ "ВСЁ ТЩЕТНО. ТЕБЕ НЕКУДА БЕЖАТЬ.",
+ "МЫ ИДЁМ ИСКАТЬ. КТО НЕ СПРЯТАЛСЯ, МЫ НЕ ВИНОВАТЫ.",
+ "У ТЕБЯ БЫЛ ШАНС.",
+ "ЭТО ВСЁ ТВОЯ ВИНА. ЭТО ВСЁ ТВОЯ ВИНА. ЭТО ВСЁ ТВОЯ ВИНА.",
+
+ )
+
+/datum/armor/dsnecro_marker
+ melee = 50
+ bullet = 60
+ laser = 70
+ energy = 100
+ bomb = 50
+ bio = 100
+ fire = 100
+ acid = 100
+
+/datum/looping_sound/marker
+ mid_sounds = 'tff_modular/modules/deadspace/sound/effects/markerthrob.ogg'
+ mid_length = 9.5 SECONDS
+ volume = 35
+ ignore_walls = FALSE
+ extra_range = 20
+ falloff_exponent = 5
+ falloff_distance = 8
diff --git a/tff_modular/modules/deadspace/code/marker/markernet/marker_eye.dm b/tff_modular/modules/deadspace/code/marker/markernet/marker_eye.dm
new file mode 100644
index 00000000000..664f4e2dbce
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/marker/markernet/marker_eye.dm
@@ -0,0 +1,429 @@
+#define LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE 128
+#define MARKER_SIGNAL_PLANE 250
+
+GLOBAL_LIST_EMPTY(markers_signals)
+/mob/eye/marker_signal
+ name = "Signal"
+ icon_state = "markersignal-"
+ icon = 'tff_modular/modules/deadspace/icons/signals/eye.dmi'
+ plane = MARKER_SIGNAL_PLANE
+ alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
+ invisibility = INVISIBILITY_MARKER_SIGNAL
+ see_invisible = SEE_INVISIBLE_MARKER_SIGNAL
+ sight = SEE_MOBS|SEE_OBJS|SEE_TURFS
+ mouse_opacity = MOUSE_OPACITY_ICON
+ movement_type = PHASING|FLYING
+ hud_type = /datum/hud/marker_signal
+ interaction_range = null
+ lighting_cutoff = LIGHTING_CUTOFF_MEDIUM
+ faction = list(ROLE_NECROMORPH)
+ var/psy_energy = 0
+ var/psy_energy_maximum = 900
+ var/psy_energy_generation = 1.5
+ var/updatedir = null
+ var/list/abilities
+ var/obj/structure/marker/marker
+ //CSS class used by this signal in the chat
+ var/necrochat_class = "blob"
+ var/body = null
+
+/mob/eye/marker_signal/Initialize(mapload, obj/structure/marker/master)
+ abilities = list()
+ .=..()
+ if(!master)
+ return INITIALIZE_HINT_QDEL
+ marker = master
+ GLOB.markers_signals += src
+ icon_state += "[rand(1, 25)]"
+ master.marker_signals += src
+
+ for(var/datum/action/cooldown/necro/psy/ability as anything in subtypesof(/datum/action/cooldown/necro/psy))
+ if((initial(ability.marker_flags) & SIGNAL_ABILITY_MARKER_ONLY) && !istype(src, /mob/eye/marker_signal/marker))
+ continue
+ ability = new ability(src)
+ abilities += ability
+ if(!marker.active)
+ if(initial(ability.marker_flags) & SIGNAL_ABILITY_PRE_ACTIVATION)
+ ability.Grant(src)
+ else
+ if(initial(ability.marker_flags) & SIGNAL_ABILITY_POST_ACTIVATION)
+ ability.Grant(src)
+
+ if(marker.active)
+ var/datum/action/cooldown/necro/corruption/ability = new /datum/action/cooldown/necro/corruption(src)
+ ability.Grant(src)
+
+ START_PROCESSING(SSobj, src)
+
+/mob/eye/marker_signal/Destroy()
+ STOP_PROCESSING(SSobj, src)
+ GLOB.markers_signals -= src
+ if(marker)
+ marker.marker_signals -= src
+ marker.necroqueue -= src
+ marker = null
+ return ..()
+
+/mob/eye/marker_signal/Login()
+ . = ..()
+ if(!. || !client)
+ return FALSE
+ name = "[pick(GLOB.ing_verbs)] [initial(name)] [rand(0, 999)]"
+
+/mob/eye/marker_signal/verb/show_tutorial()
+ set name = "Show Info"
+ set desc = "Display any information that you can use"
+ set category = "Necromorph"
+
+ to_chat(usr, "You are Marker's eyes and assistance.\n\
+ [span_notice("Biomass")] is the main resource needed to build structures. It can be refilled by absorbing some things around the infected area or by other methods.\n\
+ [span_notice("Psi energy")] is the main resource for magic tricks. It constantly recharges to the maximum, but you can speed up the process by watching someone else's execution.")
+
+/mob/eye/marker_signal/mind_initialize()
+ . = ..()
+ var/datum/antagonist/necromorph/signal = mind.has_antag_datum(/datum/antagonist/necromorph)
+ if(!signal)
+ mind.add_antag_datum(/datum/antagonist/necromorph)
+
+/mob/eye/marker_signal/Topic(href, list/href_list)
+ ..()
+ if(href_list["jump_to_eye"])
+ var/mob/eye/marker_signal/signally = locate(href_list["eye_ref"]) in marker.marker_signals
+ if(signally)
+ abstract_move(get_turf(signally))
+
+/mob/eye/marker_signal/process(delta_time)
+ change_psy_energy(psy_energy_generation*delta_time)
+
+/mob/eye/marker_signal/forceMove(atom/destination)
+ abstract_move(destination) // move like the wind
+ return TRUE
+
+/mob/eye/marker_signal/DblClickOn(atom/A, params)
+ if(check_click_intercept(params, A))
+ return
+
+ if(istype(A, /mob/living/carbon/human/necromorph))
+ possess_necromorph(A)
+ return
+
+ // Otherwise just jump to the turf
+ if(A.loc)
+ abstract_move(get_turf(A))
+
+/mob/eye/marker_signal/ClickOn(atom/A, params)
+ if(check_click_intercept(params,A))
+ return
+
+ var/list/modifiers = params2list(params)
+ if(LAZYACCESS(modifiers, SHIFT_CLICK))
+ if(LAZYACCESS(modifiers, MIDDLE_CLICK))
+ ShiftMiddleClickOn(A)
+ return
+ if(LAZYACCESS(modifiers, CTRL_CLICK))
+ CtrlShiftClickOn(A)
+ return
+ ShiftClickOn(A)
+ return
+ if(LAZYACCESS(modifiers, MIDDLE_CLICK))
+ if(LAZYACCESS(modifiers, CTRL_CLICK))
+ CtrlMiddleClickOn(A)
+ else
+ MiddleClickOn(A, params)
+ return
+ if(LAZYACCESS(modifiers, ALT_CLICK))
+ base_click_alt(src, A)
+ return
+ if(LAZYACCESS(modifiers, CTRL_CLICK))
+ CtrlClickOn(A)
+ return
+
+ if(world.time <= next_move)
+ return
+ A.attack_marker_signal(src)
+
+/atom/proc/attack_marker_signal(mob/eye/marker_signal/user)
+ return FALSE
+
+/mob/eye/marker_signal/verb/leave_horde()
+ set name = "Leave the Horde"
+ set category = "Necromorph"
+ marker.hive_mind_message(marker, span_notice("[name] has quitted the game!"))
+ var/datum/antagonist/necromorph/necromorph = mind.has_antag_datum(/datum/antagonist/necromorph)
+ if(necromorph)
+ mind.remove_antag_datum(/datum/antagonist/necromorph)
+ ghostize(FALSE)
+ qdel(src)
+
+/mob/eye/marker_signal/verb/switch_necroqueue()
+ set name = "Join/Leave Necroqueue"
+ set category = "Necromorph"
+
+ if(!marker.active)
+ to_chat(src, span_notice("Marker is not active yet!"))
+ return
+ if(src in marker.necroqueue)
+ to_chat(src, span_notice("You have left the necroqueue."))
+ marker.necroqueue -= src
+ else
+ to_chat(src, span_notice("You are now in the necroqueue. When a necromorph vessel is available, you will be automatically placed in control of it. You can still manually posess necromorphs."))
+ marker.necroqueue += src
+
+/mob/eye/marker_signal/verb/jump_to_marker()
+ set name = "Jump to Marker"
+ set category = "Necromorph"
+
+ forceMove(get_turf(marker))
+
+/mob/eye/marker_signal/verb/jump_to_necro()
+ set name = "Jump to Necromorph"
+ set category = "Necromorph"
+
+ if(!length(marker.necromorphs))
+ to_chat(src, span_notice("There are no necromorphs to jump to!"))
+ return
+
+ var/mob/living/carbon/human/necromorph/necro = tgui_input_list(src, "Select necromorph to jump to", "Jump To Necromorph", marker.necromorphs)
+ if(necro)
+ forceMove(get_turf(necro))
+
+/mob/eye/marker_signal/verb/jump_to_span_locs()
+ set name = "Jump to Necromorph Spawn Locs"
+ set category = "Necromorph"
+
+ var/atom/location = tgui_input_list(src, "Select object to jump to", "Jump To Spawn Loc", marker.necro_spawn_atoms)
+ if(location)
+ forceMove(get_turf(location))
+
+/mob/eye/marker_signal/proc/possess_necromorph(mob/living/carbon/human/necromorph/necro in world)
+ if(necro.stat == DEAD)
+ to_chat(src, span_notice("This vessel was damaged beyond use!"))
+ return
+ if(necro.controlling)
+ to_chat(src, span_notice("This vessel is already possessed!"))
+ return
+
+ marker.hive_mind_message(marker, "[name] possessed [initial(necro.name)][istype(src, /mob/eye/marker_signal/marker) ? " and released Master signal's role" : ""]!")
+ body = necro
+ necro.controlling = src
+ //To prevent self attack when possesing through a double click
+ client.click_intercept_time = world.time + 1
+ mind.transfer_to(necro, TRUE)
+ abstract_move(null)
+ if(istype(src, /mob/eye/marker_signal/marker))
+ var/mob/eye/marker_signal/marker/mark = src
+ mark.downgrade()
+
+/mob/eye/marker_signal/proc/change_psy_energy(amount)
+ psy_energy = clamp(psy_energy+amount, 0, psy_energy_maximum)
+ if(hud_used)
+ var/datum/hud/marker_signal/our_hud = hud_used
+ var/filter = our_hud.psy_energy.get_filter("alpha_filter")
+ animate(filter, x = clamp(HUD_METER_PIXEL_WIDTH*(psy_energy/psy_energy_maximum), 0, HUD_METER_PIXEL_WIDTH), time = 0.5 SECONDS)
+ our_hud.foreground_psy.maptext = MAPTEXT("[round(psy_energy, 1)]/[psy_energy_maximum] | +[psy_energy_generation] psy/sec")
+
+/mob/eye/marker_signal/proc/update_biomass_hud(hud_override)
+ var/datum/hud/marker_signal/our_hud = hud_override || hud_used
+ our_hud?.foreground_bio.maptext = MAPTEXT("[round(marker.signal_biomass, 1)] | +[marker.last_biomass_income*marker.signal_biomass_percent] bio/sec")
+
+/mob/eye/marker_signal/say(message, bubble_type, list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null, filterproof = null, message_range, datum/saymode/saymode, list/message_mods = list())
+ if(!message || stat)
+ return
+
+ if (src.client)
+ if(client.prefs.muted & MUTE_IC)
+ to_chat(src, span_boldwarning("You cannot send IC messages (muted)."))
+ return
+ if (!(ignore_spam || forced) && src.client.handle_spam_prevention(message,MUTE_IC))
+ return
+
+ if(!marker)
+ to_chat(src, span_warning("There is no connection between you and the Marker!"))
+ return
+
+ message = trim(copytext_char(sanitize(message), 1, MAX_MESSAGE_LEN))
+
+ message = "[name]: [message]"
+
+ log_talk(message, LOG_SAY, forced_by = forced, custom_say_emote = message_mods[MODE_CUSTOM_SAY_EMOTE])
+
+ marker.hive_mind_message(src, message)
+
+ return TRUE
+
+/mob/eye/marker_signal/Hear(atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, freq_name, freq_color, list/spans, list/message_mods = list(), message_range)
+ if (safe_read_pref(client, /datum/preference/toggle/enable_runechat) && (safe_read_pref(client, /datum/preference/toggle/enable_runechat_non_mobs) || ismob(speaker)))
+ create_chat_message(speaker, message_language, raw_message, spans)
+ to_chat(src, compose_message(speaker, message_language, raw_message, radio_freq, freq_name, freq_color, spans, message_mods))
+
+/mob/eye/marker_signal/verb/become_master()
+ set name = "Become master signal"
+ set category = "Necromorph"
+
+ if(!marker.active)
+ to_chat(src, span_notice("Marker is not active yet!"))
+ return
+ if(marker.camera_mob)
+ to_chat(src, span_notice("There is a player controlling the marker already!"))
+ return
+ var/mob/eye/marker_signal/marker/camera = new /mob/eye/marker_signal/marker(get_turf(src), marker)
+ marker.hive_mind_message(marker, span_blobannounce("[name] became the Master signal"))
+ marker.camera_mob = camera
+ camera.fully_replace_character_name(camera.name)
+ camera.ckey = src.ckey
+ camera.change_psy_energy(psy_energy)
+ qdel(src)
+
+/mob/eye/marker_signal/verb/jump_to_signals()
+ set name = "Jump to active signals"
+ set category = "Necromorph"
+
+ var/list/signals = list()
+
+ for(var/mob/eye/marker_signal/signal as anything in marker.marker_signals)
+ if(signal == src)
+ continue
+ signals += "[SIG_EYEJMPLNK(src, signal)] [signal.name]"
+
+ if(!length(signals))
+ to_chat(src, span_notice("You are all alone..."))
+ else
+ to_chat(src, boxed_message(signals.Join("\n")))
+
+/mob/eye/marker_signal/marker
+ name = "Marker"
+ icon_state = "mastersignal"
+ icon = 'tff_modular/modules/deadspace/icons/signals/mastersignal.dmi'
+ interaction_range = null
+ pixel_x = -7
+ pixel_y = -7
+ psy_energy_maximum = 4500
+ psy_energy_generation = 3
+ necrochat_class = "blobannounce"
+ ///Necro class of a necromorph we are going to spawn
+ var/spawning_necromorph
+
+/mob/eye/marker_signal/marker/Initialize(mapload, obj/structure/marker/master)
+ . = ..()
+ icon_state = "mastersignal"
+ remove_verb(src, list(
+ /mob/eye/marker_signal/verb/become_master,
+ /mob/eye/marker_signal/verb/switch_necroqueue,
+ ))
+
+/mob/eye/marker_signal/marker/Destroy()
+ marker?.camera_mob = null
+ return ..()
+
+/mob/eye/marker_signal/marker/update_biomass_hud(hud_override)
+ var/datum/hud/marker_signal/our_hud = hud_override || hud_used
+ our_hud?.foreground_bio.maptext = MAPTEXT("[round(marker.marker_biomass, 1)] | +[marker.last_biomass_income*(1-marker.signal_biomass_percent)] bio/sec")
+
+/mob/eye/marker_signal/marker/verb/downgrade()
+ set name = "Downgrade to normal signal"
+ set category = "Necromorph"
+
+ if(marker)
+ marker.hive_mind_message(marker, span_blobannounce("[name] released Master signal's role"))
+
+ var/mob/eye/marker_signal/signal = new /mob/eye/marker_signal(get_turf(src), marker)
+ signal.fully_replace_character_name(signal.name)
+ signal.ckey = src.ckey
+ signal.change_psy_energy(psy_energy)
+ qdel(src)
+
+/mob/eye/marker_signal/marker/verb/open_marker_ui()
+ set name = "Open Marker UI"
+ set category = "Necromorph"
+
+ marker.ui_interact(src)
+
+/mob/eye/marker_signal/marker/ClickOn(atom/A, params)
+ if(check_click_intercept(params,A))
+ return
+
+ var/list/modifiers = params2list(params)
+ if(spawning_necromorph)
+ if(LAZYACCESS(modifiers, LEFT_CLICK))
+ spawn_necromorph(A)
+ return
+ else if(LAZYACCESS(modifiers, RIGHT_CLICK))
+ return
+ if(LAZYACCESS(modifiers, SHIFT_CLICK))
+ if(LAZYACCESS(modifiers, MIDDLE_CLICK))
+ ShiftMiddleClickOn(A)
+ return
+ if(LAZYACCESS(modifiers, CTRL_CLICK))
+ CtrlShiftClickOn(A)
+ return
+ ShiftClickOn(A)
+ return
+ if(LAZYACCESS(modifiers, MIDDLE_CLICK))
+ if(LAZYACCESS(modifiers, CTRL_CLICK))
+ CtrlMiddleClickOn(A)
+ else
+ MiddleClickOn(A, params)
+ return
+ if(LAZYACCESS(modifiers, ALT_CLICK))
+ base_click_alt(src, A)
+ return
+ if(LAZYACCESS(modifiers, CTRL_CLICK))
+ CtrlClickOn(A)
+ return
+
+ if(world.time <= next_move)
+ return
+ A.attack_marker_signal(src)
+
+/mob/eye/marker_signal/marker/proc/spawn_necromorph(turf/A)
+ if(marker.biomass_invested < marker.necro_classes[spawning_necromorph].biomass_spent_required)
+ to_chat(src, span_warning("Not enough biomass spent!"))
+ return
+ if(marker.marker_biomass < marker.necro_classes[spawning_necromorph].biomass_cost)
+ to_chat(src, span_warning("Not enough biomass!"))
+ return
+ var/datum/necro_class/class = marker.necro_classes[spawning_necromorph]
+ if(class.spawn_limit >= 0 && class.spawned_number >= class.spawn_limit)
+ to_chat(src, span_warning("You cannot spawn more necromorphs of this type!"))
+ return
+ A = get_turf(A)
+ if(!A)
+ return
+ if(A.density)
+ to_chat(src, span_warning("Location is dense!"))
+ return
+ for(var/atom/movable/movable as anything in A)
+ if(movable.density)
+ to_chat(src, span_warning("Location has dense objects on it!"))
+ return
+ //In case there was a nearby spawnloc but nest was behind a wall
+ var/spawnloc_cantsee
+ for(var/atom/spawnloc as anything in marker.necro_spawn_atoms)
+ if(!IN_GIVEN_RANGE(spawnloc, A, 4))
+ continue
+ var/turf/turf_loc = get_turf(spawnloc)
+ if(!can_see(turf_loc, A, 4))
+ spawnloc_cantsee = TRUE
+ continue
+ marker.change_marker_biomass(-marker.necro_classes[spawning_necromorph].biomass_cost)
+ marker.biomass_invested += marker.necro_classes[spawning_necromorph].biomass_cost
+ var/path = marker.necro_classes[spawning_necromorph].necromorph_type_path
+ ++class.spawned_number
+ var/mob/living/carbon/human/necromorph/mob = new path(A, marker)
+ if(marker.use_necroqueue && length(marker.necroqueue))
+ var/list/necroqueue_copy = marker.necroqueue.Copy()
+ //If current signal has no key and there are other signals in the queue, pick another one
+ while(length(necroqueue_copy))
+ var/mob/eye/marker_signal/signal = pick_n_take(necroqueue_copy)
+ signal = pick_n_take(necroqueue_copy)
+ if(signal.key)
+ signal.possess_necromorph(mob)
+ return
+ return
+ if(!spawnloc_cantsee)
+ to_chat(src, span_warning("There are no possible spawn locations nearby!"))
+ else
+ to_chat(src, span_warning("Nearby spawn location cant see this turf!"))
+
+#undef MARKER_SIGNAL_PLANE
+#undef LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
diff --git a/tff_modular/modules/deadspace/code/mob/damage_procs.dm b/tff_modular/modules/deadspace/code/mob/damage_procs.dm
new file mode 100644
index 00000000000..78b4dafa2c1
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/mob/damage_procs.dm
@@ -0,0 +1,13 @@
+/mob/living
+ var/lasting_damage = 0 //Damage which doesn't heal under normal circumstances
+
+/mob/living/proc/adjustLastingDamage(amount)
+ lasting_damage += amount
+ setMaxHealth(floor(getAdjustedMaxHealth()))
+ updatehealth()
+
+/mob/living/proc/getLastingDamage()
+ return lasting_damage
+
+/mob/living/proc/getAdjustedMaxHealth()
+ return max(1, (initial(maxHealth) - getLastingDamage()))
diff --git a/tff_modular/modules/deadspace/code/movespeed/misc.dm b/tff_modular/modules/deadspace/code/movespeed/misc.dm
new file mode 100644
index 00000000000..7ef248caec0
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/movespeed/misc.dm
@@ -0,0 +1,43 @@
+/datum/movespeed_modifier/necro_charge
+ multiplicative_slowdown = -1.5
+ variable = TRUE
+ priority = 100
+
+/datum/movespeed_modifier/dsnecro_slower
+ multiplicative_slowdown = 0.25
+ flags = IGNORE_NOSLOW
+
+/datum/movespeed_modifier/dsnecro_much_slower
+ multiplicative_slowdown = 0.3
+ flags = IGNORE_NOSLOW
+
+/datum/movespeed_modifier/dsnecro_bit_faster
+ multiplicative_slowdown = -0.1
+
+/datum/movespeed_modifier/dsnecro_faster
+ multiplicative_slowdown = -0.2
+
+/datum/movespeed_modifier/dsnecro_much_faster
+ multiplicative_slowdown = -0.25
+
+/datum/movespeed_modifier/dsnecro_brute
+ multiplicative_slowdown = 2
+ flags = IGNORE_NOSLOW
+
+/datum/movespeed_modifier/dsnecro_brute_slowdown
+ multiplicative_slowdown = 2
+ flags = IGNORE_NOSLOW
+
+/datum/movespeed_modifier/dsnecro_divider
+ multiplicative_slowdown = -0.1
+
+/datum/movespeed_modifier/dsnecro_hopper
+ multiplicative_slowdown = -0.6
+
+/datum/movespeed_modifier/dsnecro_infector
+ multiplicative_slowdown = 0.6
+ flags = IGNORE_NOSLOW
+
+/datum/movespeed_modifier/dsnecro_lurker
+ multiplicative_slowdown = -0.4
+ flags = IGNORE_NOSLOW
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/ability.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/ability.dm
new file mode 100644
index 00000000000..553af22cd9f
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/ability.dm
@@ -0,0 +1,61 @@
+#define PLAY_SHAKING_ANIMATION(object, rotation, offset, shake_dir, initial_x, initial_y, initial_transform)\
+ ##shake_dir = pick(-1, 1);\
+ animate(transform=turn(##object.transform, ##rotation*##shake_dir), pixel_x=##offset * shake_dir, pixel_y = (##offset * pick(-1, 1)) + ##offset*##shake_dir, time=1);\
+ animate(transform=##initial_transform, pixel_x=##initial_x, pixel_y=##initial_y, time=2, easing=ELASTIC_EASING);
+
+/datum/action/cooldown/necro
+ background_icon_state = "bg_demon"
+
+/datum/action/cooldown/necro/New(Target, original, cooldown)
+ . = ..()
+ if(!isnull(cooldown))
+ cooldown_time = cooldown
+
+/datum/action/cooldown/necro/Grant(mob/granted_to)
+ .=..()
+ if(!owner)
+ return
+
+/datum/action/cooldown/necro/PreActivate(atom/target)
+ var/mob/living/carbon/human/necromorph/charger = owner
+ if(charger.stat == DEAD)
+ return FALSE
+ return ..()
+
+/datum/action/cooldown/necro/proc/TriggerOnKeybindSignal(mob/source)
+ SIGNAL_HANDLER
+ Trigger()
+ return COMSIG_KB_ACTIVATED
+
+/*
+ Active abilties that can be activated but can't be deactivated
+*/
+
+/datum/action/cooldown/necro/active
+ var/duration_time = 2 SECONDS
+ var/active = FALSE
+
+/datum/action/cooldown/necro/active/New(Target, cooldown, duration)
+ if(!isnull(duration))
+ duration_time = duration
+ return ..()
+
+/datum/action/cooldown/necro/active/Destroy()
+ CooldownEnd()
+ STOP_PROCESSING(SSfastprocess, src)
+ return ..()
+
+/datum/action/cooldown/necro/active/Activate(atom/target)
+ active = TRUE
+ StartCooldown(duration_time)
+
+/datum/action/cooldown/necro/active/process(delta_time)
+ .=..()
+ if((next_use_time - world.time) <= 0)
+ CooldownEnd()
+
+/datum/action/cooldown/necro/active/proc/CooldownEnd()
+ if(active)
+ active = FALSE
+ StartCooldown()
+ return TRUE
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/charge.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/charge.dm
new file mode 100644
index 00000000000..05d34de026c
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/charge.dm
@@ -0,0 +1,93 @@
+/datum/action/cooldown/mob_cooldown/charge/necro
+ name = "Charge"
+ desc = "Allows you to charge at a chosen position."
+ cooldown_time = 10 SECONDS
+ click_to_activate = TRUE
+ charge_delay = 2 SECONDS
+ charge_speed = 0.1 SECONDS
+ charge_distance = 14
+ charge_damage = 0
+ var/atom/target_atom
+
+/datum/action/cooldown/mob_cooldown/charge/necro/PreActivate(atom/target)
+ var/mob/living/carbon/human/necromorph/charger = owner
+ var/turf/T = get_turf(target)
+ if(!T)
+ return FALSE
+ if(charger.resting)
+ to_chat(charger, span_notice("You cannot charge while on the floor!"))
+ return FALSE
+ if(!ishuman(target))
+ for(var/mob/living/carbon/human/hummie in view(1, T))
+ if(!isnecromorph(hummie))
+ target = hummie
+ break
+ if(target == owner || isnecromorph(target))
+ return FALSE
+
+ target_atom = target
+
+ return ..()
+
+/datum/action/cooldown/mob_cooldown/charge/necro/Activate(atom/target)
+ var/mob/living/carbon/human/necromorph/user = owner
+ var/initial_transform = matrix(user.transform)
+ var/initial_x = user.pixel_x
+ var/initial_y = user.pixel_y
+ var/shake_dir
+ shake_dir = pick(-1, 1)
+ user.play_necro_sound(SOUND_SHOUT, VOLUME_MID, TRUE, 3)
+ animate(
+ user,
+ pixel_x = (3 * shake_dir),
+ pixel_y = (2 * shake_dir),
+ time = 1
+ )
+ animate(
+ pixel_x = initial_x,
+ pixel_y = initial_y,
+ time = 2,
+ easing = ELASTIC_EASING
+ )
+ PLAY_SHAKING_ANIMATION(user, 7, 5, shake_dir, initial_x, initial_y, initial_transform)
+ PLAY_SHAKING_ANIMATION(user, 10, 6, shake_dir, initial_x, initial_y, initial_transform)
+ return ..()
+
+/datum/action/cooldown/mob_cooldown/charge/necro/do_charge_indicator(atom/charge_target)
+ return
+
+/datum/action/cooldown/mob_cooldown/charge/necro/on_move(atom/source, atom/new_loc)
+ if(!actively_moving)
+ return COMPONENT_MOVABLE_BLOCK_PRE_MOVE
+
+/datum/action/cooldown/mob_cooldown/charge/necro/on_moved(atom/source)
+ //Light shake with each step
+ shake_camera(source, 1.5, 0.5)
+
+/datum/action/cooldown/mob_cooldown/charge/necro/on_bump(atom/movable/source, atom/target)
+ if(target)
+ if(ismob(target) || target.uses_integrity)
+ hit_target(source, target)
+
+/datum/action/cooldown/mob_cooldown/charge/necro/hit_target(mob/living/carbon/human/necromorph/source, mob/living/target, damage_dealt)
+ target.attack_necromorph(source)
+ if(iscarbon(target))
+ var/mob/living/carbon/human/human_target = target
+ if(human_target.check_block(source, 0, "the [source.name]", attack_type = LEAP_ATTACK))
+ source.Stun(6)
+ shake_camera(source, 4, 3)
+ shake_camera(target, 2, 1)
+ return
+ shake_camera(target, 4, 3)
+ shake_camera(source, 2, 3)
+ target.visible_message(
+ span_danger("[source] slams into [target]!"),
+ span_userdanger("[source] tramples you onto the ground!")
+ )
+ target.Knockdown(6)
+ target.drop_all_held_items()
+ GLOB.move_manager.stop_looping(source)
+ else
+ source.visible_message(span_danger("[source] smashes into [target]!"))
+ shake_camera(source, 4, 3)
+ source.Stun(6)
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/charge_exploder.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/charge_exploder.dm
new file mode 100644
index 00000000000..ccf20bcfa15
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/charge_exploder.dm
@@ -0,0 +1,45 @@
+/datum/action/cooldown/mob_cooldown/charge/necro/exploder
+ cooldown_time = 10 SECONDS
+ charge_delay = 1.8 SECONDS
+ charge_speed = 0.15 SECONDS
+
+//Totally not ripped from exploder explode
+/datum/action/cooldown/mob_cooldown/charge/necro/exploder/Activate(atom/target)
+ var/mob/living/carbon/human/necromorph/exploder/user = owner
+ var/obj/item/bodypart/arm/left/pustle = user.get_bodypart(BODY_ZONE_L_ARM)
+ if(!pustle)
+ to_chat(user, span_warning("You have no pustule, KILL!"))
+ var/initial_transform = matrix(user.transform)
+ var/initial_x = user.pixel_x
+ var/initial_y = user.pixel_y
+ var/shake_dir
+ user.play_necro_sound(SOUND_SHOUT, VOLUME_MID, TRUE, 3)
+ //Lots of shaking with increasing frequency and violence
+
+ shake_dir = pick(-1, 1)
+ animate(user, transform = turn(user.transform, 4*shake_dir), pixel_x = 5 * shake_dir, pixel_y = (5 * pick(-1, 1)) + 5*shake_dir, time=1)
+ animate(transform = initial_transform, pixel_x = initial_x, pixel_y = initial_y, time=2, easing=ELASTIC_EASING)
+ PLAY_SHAKING_ANIMATION(user, 7, 5, shake_dir, initial_x, initial_y, initial_transform)
+ PLAY_SHAKING_ANIMATION(user, 10, 6, shake_dir, initial_x, initial_y, initial_transform)
+ PLAY_SHAKING_ANIMATION(user, 12, 7, shake_dir, initial_x, initial_y, initial_transform)
+ PLAY_SHAKING_ANIMATION(user, 14, 8, shake_dir, initial_x, initial_y, initial_transform)
+ . = ..()
+
+/datum/action/cooldown/mob_cooldown/charge/necro/exploder/hit_target(mob/living/carbon/human/necromorph/source, mob/living/target)
+ if(isliving(target))
+ var/mob/living/carbon/human/necromorph/exploder/user = owner
+ var/obj/item/bodypart/arm/left/pustle = user.get_bodypart(BODY_ZONE_L_ARM)
+ if(!pustle)
+ return ..() //You can still charge with no pustule, it will just be a normal attack instead
+ GLOB.move_manager.stop_looping(source)
+ qdel(pustle) //Sanity check to prevent double explosion
+ if(is_enhanced(source))
+ explosion(get_turf(source), 0, 3, 4, 5, 7, TRUE, FALSE, FALSE, TRUE, explosion_cause = src) //Big explosion with alot of fire
+ else if(!is_enhanced(source))
+ explosion(get_turf(source), 0, 2, 3, 2, 5, TRUE, FALSE, FALSE, TRUE, explosion_cause = src) //Deadly proximity, light area
+ source.death()
+ else
+ source.visible_message(span_danger("[source] smashes into [target]!"))
+ shake_camera(source, 4, 3)
+ source.Knockdown(20)
+ source.drop_all_held_items()
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/curl.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/curl.dm
new file mode 100644
index 00000000000..c69d9536b18
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/curl.dm
@@ -0,0 +1,19 @@
+// Designed to be used only by brute!!!
+/datum/action/cooldown/necro/curl
+ name = "Toggle Curl"
+ desc = "Use curl to take less damage but be completely immobilized."
+ cooldown_time = 0 SECONDS
+
+/datum/action/cooldown/necro/curl/Activate(atom/target)
+ var/mob/living/carbon/human/necromorph/brute/brute = target
+ if(brute.curling)
+ if(brute.forced_curl)
+ to_chat(brute, span_notice("You were forced to curl! You will stop curling in [(brute.forced_curl_next - world.time) SECONDS] seconds."))
+ return TRUE
+ to_chat(brute, span_notice("You stop curling and stand up."))
+ INVOKE_ASYNC(brute, TYPE_PROC_REF(/mob/living/carbon/human/necromorph/brute, stop_curl))
+ else
+ to_chat(brute, span_notice("You start curling."))
+ INVOKE_ASYNC(brute, TYPE_PROC_REF(/mob/living/carbon/human/necromorph/brute, start_curl))
+ return TRUE
+
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/dodge.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/dodge.dm
new file mode 100644
index 00000000000..084aaeda9fe
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/dodge.dm
@@ -0,0 +1,28 @@
+//Still need some tweaks. Kinda useless in it's current state
+/datum/action/cooldown/necro/dodge
+ name = "Dodge"
+ desc = "Allows you to dodge bullets."
+ cooldown_time = 2 SECONDS
+ click_to_activate = TRUE
+
+/datum/action/cooldown/necro/dodge/Activate(atom/target)
+ . = TRUE
+ var/mob/living/carbon/human/necromorph/holder = owner
+ if(!isturf(holder.loc))
+ to_chat(holder, span_notice("You need more space to dodge."))
+ return
+ //To ensure people won't spam
+ StartCooldown(1 SECONDS)
+
+ var/atom/old_loc = holder.loc
+ step_to(holder, get_step(owner, get_dir(holder, target)))
+
+ if(old_loc != holder.loc)
+ StartCooldown()
+ holder.visible_message(span_danger("[holder] nimbly dodges to the side!"))
+ //Randomly selected sound
+ var/sound_type = pick_weight(list(SOUND_SPEECH = 6, SOUND_ATTACK = 2, SOUND_PAIN = 1.5, SOUND_SHOUT = 1))
+ holder.play_necro_sound(sound_type, VOLUME_QUIET)
+ holder.add_shield()
+ else
+ to_chat(owner, span_notice("You need more space to dodge."))
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/explode.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/explode.dm
new file mode 100644
index 00000000000..ce3b2eebf1c
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/explode.dm
@@ -0,0 +1,58 @@
+/datum/action/cooldown/necro/explode
+ name = "Explode"
+ desc = "Makes you explode after a few seconds."
+ cooldown_time = 12 SECONDS
+ click_to_activate = FALSE
+
+///If the exploder doesn't have the pustule they can't explode.
+///This is nested into normal combat abilities so we don't have to define this proc in every single exploder variant ability
+/datum/action/cooldown/necro/proc/can_explode()
+ var/mob/living/carbon/human/necromorph/exploder/user = owner
+ .=FALSE
+ var/obj/item/bodypart/arm/left/PU = user.get_bodypart(BODY_ZONE_L_ARM)
+ if(!PU)
+ return
+
+ return TRUE
+
+/datum/action/cooldown/necro/explode/Activate(atom/target)
+ var/mob/living/carbon/human/necromorph/exploder/user = owner
+ if(!can_explode())
+ to_chat(user, span_warning("You have no pustule, you cannot explode!"))
+ return
+ var/initial_transform = matrix(user.transform)
+ var/initial_x = user.pixel_x
+ var/initial_y = user.pixel_y
+ var/shake_dir
+ user.play_necro_sound(SOUND_SHOUT_LONG, VOLUME_MID, TRUE, 3)
+ //Lots of shaking with increasing frequency and violence
+
+ shake_dir = pick(-1, 1)
+ animate(user, transform = turn(user.transform, 4*shake_dir), pixel_x = 5 * shake_dir, pixel_y = (5 * pick(-1, 1)) + 5*shake_dir, time=1)
+ animate(transform = initial_transform, pixel_x = initial_x, pixel_y = initial_y, time=2, easing=ELASTIC_EASING)
+ PLAY_SHAKING_ANIMATION(user, 7, 5, shake_dir, initial_x, initial_y, initial_transform)
+ PLAY_SHAKING_ANIMATION(user, 10, 6, shake_dir, initial_x, initial_y, initial_transform)
+ PLAY_SHAKING_ANIMATION(user, 12, 7, shake_dir, initial_x, initial_y, initial_transform)
+ PLAY_SHAKING_ANIMATION(user, 14, 8, shake_dir, initial_x, initial_y, initial_transform)
+ PLAY_SHAKING_ANIMATION(user, 16, 9, shake_dir, initial_x, initial_y, initial_transform)
+ PLAY_SHAKING_ANIMATION(user, 18, 10, shake_dir, initial_x, initial_y, initial_transform)
+ PLAY_SHAKING_ANIMATION(user, 20, 11, shake_dir, initial_x, initial_y, initial_transform)
+ PLAY_SHAKING_ANIMATION(user, 22, 12, shake_dir, initial_x, initial_y, initial_transform)
+ PLAY_SHAKING_ANIMATION(user, 25, 14, shake_dir, initial_x, initial_y, initial_transform)
+
+ addtimer(CALLBACK(src, PROC_REF(explode), user), 3 SECONDS)
+
+///Make sure to not use devastation explosive range, or you'll break floor tiles
+/datum/action/cooldown/necro/explode/proc/explode(mob/living/carbon/human/necromorph/exploder/user)
+ if(!can_explode()) //Done twice for sanity's sake
+ to_chat(user, span_warning("You have no pustule, you cannot explode!"))
+ return
+ if(owner == user)
+ var/obj/item/bodypart/arm/left/PU = user.get_bodypart(BODY_ZONE_L_ARM)
+ qdel(PU) //Prevents the pustule from exploding twice due to explode
+ if(is_enhanced(user))
+ explosion(get_turf(user), 0, 3, 4, 5, 7, TRUE, FALSE, FALSE, TRUE, explosion_cause = src) //Big explosion with alot of fire
+ else
+ explosion(get_turf(user), 0, 2, 3, 2, 5, TRUE, FALSE, FALSE, TRUE, explosion_cause = src) //Deadly proximity, light area
+ user.death() //OOF
+
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/frenzy/frenzy_buff.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/frenzy/frenzy_buff.dm
new file mode 100644
index 00000000000..23fbbc16aa6
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/frenzy/frenzy_buff.dm
@@ -0,0 +1,21 @@
+/datum/component/statmod/frenzy_buff
+ //statmods = list(STATMOD_MOVESPEED_MULTIPLICATIVE = 1,
+ // STATMOD_ATTACK_SPEED = 1)
+ var/duration
+ var/lifetimer
+
+/datum/component/statmod/frenzy_buff/Initialize(duration)
+ . = ..()
+ set_timer(duration)
+ to_chat(parent, span_notice("You feel your muscles twitch with renewed energy!"))
+
+/datum/component/statmod/frenzy_buff/proc/set_timer(newduration)
+ if (newduration)
+ duration = newduration
+ deltimer(lifetimer)
+ lifetimer = addtimer(CALLBACK(src, PROC_REF(finish)), duration, TIMER_STOPPABLE)
+
+/datum/component/statmod/frenzy_buff/proc/finish()
+ to_chat(parent, span_notice("You feel your body slowing down as your muscles relax"))
+
+ qdel(src)
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/frenzy/frenzy_shout.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/frenzy/frenzy_shout.dm
new file mode 100644
index 00000000000..483b91f1754
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/frenzy/frenzy_shout.dm
@@ -0,0 +1,64 @@
+
+/datum/action/cooldown/necro/frenzy_shout
+ name = "Battle Cry"
+ desc = "Grants a 30% move and attackspeed buff to other nearby necromorphs, damages non necromorphs."
+ cooldown_time = 30 SECONDS
+ var/distance = 7
+ var/duration = 60 SECONDS
+ var/type_buff = /datum/component/statmod/frenzy_buff
+
+/datum/action/cooldown/necro/frenzy_shout/PreActivate(atom/target)
+ //First lets check we can actually do it
+ if (owner.incapacitated)
+ return FALSE
+
+ var/mob/living/carbon/human/H = owner
+ if (!istype(H))
+ return FALSE
+
+ var/check_head = FALSE
+ for(var/obj/item/bodypart/bp as anything in H.bodyparts)
+ if(bp.body_zone == BODY_ZONE_HEAD)
+ check_head = TRUE
+
+ if(!check_head)
+ return FALSE
+
+ . = ..()
+
+/datum/action/cooldown/necro/frenzy_shout/Activate(atom/target)
+ StartCooldown()
+ var/list/tobuff = list()
+
+ //Okay we are good to go. Lets find our list of allies
+ for (var/mob/living/L in range(owner, distance))
+
+ if (L == owner)
+ continue //Its a support ability, doesnt affect yourself
+
+ //Selective buffing
+ if (!faction_check(owner.faction, L.faction))
+ continue
+
+ if (L.stat == DEAD)
+ continue //No point buffing the dead
+
+
+ tobuff += L
+
+ //Alrighty lets do this!
+ for (var/mob/living/L in tobuff)
+ var/datum/component/statmod/frenzy_buff/FB = GetComponent(L, type_buff)
+ //Check if its already buffed, unlikely but we don't want duplicate extensions
+ //If it already exists, we'll extend the duration instead of remaking it. This ensures the message about muscle twitching doesn't repeat
+ if (istype(FB))
+ FB.set_timer(duration)
+ else
+ L.AddComponent(type_buff, duration)
+
+ if (tobuff.len)
+ to_chat(owner, span_notice("You have empowered your allies! [english_list(tobuff,"","","\n")]"))
+ else
+ to_chat(owner, span_notice("Nobody hears your call."))
+
+ return TRUE
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/gallop.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/gallop.dm
new file mode 100644
index 00000000000..4e4f4c30528
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/gallop.dm
@@ -0,0 +1,92 @@
+#define GALLOP_CRASH_LIMIT 2
+
+/datum/action/cooldown/necro/active/gallop
+ name = "Gallop"
+ desc = "Gives a huge burst of speed, while making you vulnerable to crashing into objects."
+ cooldown_time = 12 SECONDS
+ duration_time = 7 SECONDS
+ var/crash_count = 0
+
+//Worse version of leaper gallop, since hoppers practically move at the speed of sound when galloping
+/datum/action/cooldown/necro/active/gallop/hopper
+ cooldown_time = 15 SECONDS
+ duration_time = 2.5 SECONDS
+
+/datum/action/cooldown/necro/active/gallop/Activate(atom/target)
+ var/mob/living/carbon/human/necromorph/holder = owner
+ if(holder.stat > CONSCIOUS || holder.body_position != STANDING_UP || holder.charging)
+ return
+ ..()
+ crash_count = 0
+ holder.play_necro_sound(SOUND_SHOUT, VOLUME_MID, TRUE, 3)
+ RegisterSignal(holder, COMSIG_STARTED_CHARGE, TYPE_PROC_REF(/datum/action/cooldown/necro/active, CooldownEnd))
+ RegisterSignal(holder, COMSIG_MOB_STATCHANGE, PROC_REF(OnStatChange))
+ RegisterSignal(holder, COMSIG_LIVING_UPDATED_RESTING, PROC_REF(OnUpdateResting))
+ RegisterSignal(holder, COMSIG_MOB_APPLY_DAMAGE, PROC_REF(OnHit))
+ RegisterSignal(holder, COMSIG_MOVABLE_BUMP, PROC_REF(OnBump))
+ RegisterSignal(holder, COMSIG_MOVABLE_MOVED, PROC_REF(OnMoved))
+ holder.add_movespeed_modifier(/datum/movespeed_modifier/gallop)
+
+/datum/action/cooldown/necro/active/gallop/proc/OnStatChange(mob/living/carbon/human/necromorph/leaper/source, new_stat, old_stat)
+ SIGNAL_HANDLER
+ if(new_stat > old_stat)
+ CooldownEnd()
+
+/datum/action/cooldown/necro/active/gallop/proc/OnUpdateResting(mob/living/carbon/human/necromorph/leaper/source, resting)
+ SIGNAL_HANDLER
+ if(resting)
+ CooldownEnd()
+
+/datum/action/cooldown/necro/active/gallop/proc/OnHit(mob/living/carbon/human/necromorph/leaper/source, damage, damagetype, def_zone)
+ SIGNAL_HANDLER
+ if (crash_count < GALLOP_CRASH_LIMIT)
+ crash_count++
+ return
+ source.visible_message(span_danger("[source] crumples on impact!"), span_danger("You crumple on impact"))
+ shake_camera(source, 20, 1)
+ StopCrash()
+
+/datum/action/cooldown/necro/active/gallop/proc/OnBump(mob/living/carbon/human/necromorph/leaper/source, atom/bumped)
+ SIGNAL_HANDLER
+ source.visible_message(span_danger("[source] slams into [bumped]!"), span_danger("You slam into [bumped]!"))
+ if(iscarbon(bumped)) //You can slam into necros and humans while galloping
+ var/mob/living/carbon/victim = bumped
+ if(is_enhanced(source)) //You really don't want to be bodied by the enhanced leaper
+ victim.Knockdown(25)
+ victim.take_overall_damage(15)
+ victim.drop_all_held_items()
+ else
+ victim.Knockdown(20)
+ victim.take_overall_damage(5)
+ shake_camera(victim, 20, 1)
+ StopCrash()
+
+/datum/action/cooldown/necro/active/gallop/proc/OnMoved(mob/living/carbon/human/necromorph/leaper/source)
+ SIGNAL_HANDLER
+ shake_camera(source, 3, 0.5)
+
+/datum/action/cooldown/necro/active/gallop/proc/StopCrash()
+ var/mob/living/carbon/human/necromorph/holder = owner
+ shake_camera(holder, 20, 1)
+ holder.Stun(10)
+ holder.take_overall_damage(5)
+ //Stops the gallop
+ CooldownEnd()
+
+/datum/action/cooldown/necro/active/gallop/CooldownEnd()
+ . = ..()
+ if(.)
+ UnregisterSignal(owner, list(
+ COMSIG_STARTED_CHARGE,
+ COMSIG_MOB_STATCHANGE,
+ COMSIG_LIVING_UPDATED_RESTING,
+ COMSIG_MOB_APPLY_DAMAGE,
+ COMSIG_MOVABLE_BUMP,
+ COMSIG_MOVABLE_MOVED,
+ ))
+ owner.remove_movespeed_modifier(/datum/movespeed_modifier/gallop)
+
+/datum/movespeed_modifier/gallop
+ multiplicative_slowdown = -2.5
+
+#undef GALLOP_CRASH_LIMIT
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/hide.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/hide.dm
new file mode 100644
index 00000000000..d4a0b013c9b
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/hide.dm
@@ -0,0 +1,27 @@
+//Practically stolen from xenomorph larva, since it is simple and works fine
+/datum/action/cooldown/necro/hide
+ name = "Hide"
+ desc = "Hide underneath random debris, tables, ectera."
+ button_icon_state = "alien_hide"
+ cooldown_time = 5 SECONDS //So they can't spam hide and unhide
+ /// The layer we are on while hiding
+ var/hide_layer = ABOVE_NORMAL_TURF_LAYER
+
+/datum/action/cooldown/necro/hide/Activate(atom/target)
+ if(owner.layer == hide_layer)
+ owner.layer = initial(owner.layer)
+ owner.visible_message(
+ span_notice("[owner] slowly peeks up from the ground..."),
+ span_noticealien("You stop hiding."),
+ )
+ owner.pass_flags &= ~PASSMOB //Removes mob passing when not hiding
+
+ else
+ owner.layer = hide_layer
+ owner.visible_message(
+ span_name("[owner] scurries to the ground!"),
+ span_noticealien("You are now hiding."),
+ )
+ owner.pass_flags |= PASSMOB //Lets hopper pass through mobs when hiding
+
+ return TRUE
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/infector/infector_build.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/infector/infector_build.dm
new file mode 100644
index 00000000000..e30f7ddfcb3
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/infector/infector_build.dm
@@ -0,0 +1,12 @@
+/datum/action/cooldown/necro/corruption/infector
+ name = "Lesser generic corruption placement ability"
+ cooldown_time = 10 SECONDS
+
+/datum/action/cooldown/necro/corruption/infector/PreActivate(atom/target)
+ var/turf/location = get_turf(target)
+ if(get_dist(location, owner) > 1)
+ to_chat(owner, span_notice("Selected target is too far away from you!"), MESSAGE_TYPE_LOCALCHAT)
+ return
+ var/mob/living/carbon/human/necromorph/infector/necro = owner
+ to_chat(owner, span_danger("Current signal biomass: [necro.marker.signal_biomass]!"), MESSAGE_TYPE_LOCALCHAT)
+ return ..()
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/infector/infector_execution.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/infector/infector_execution.dm
new file mode 100644
index 00000000000..601851c5d74
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/infector/infector_execution.dm
@@ -0,0 +1,202 @@
+/*
+ The Execution Extension
+*/
+/datum/component/execution/infector
+ execution_name = "Parasite Leap"
+ cooldown = 60 SECONDS
+ require_grab = FALSE
+ reward_biomass = 0
+ reward_energy = 80
+ reward_heal = 0
+ range = 1
+ all_stages = list(/datum/execution_stage/wingwrap,
+ /datum/execution_stage/infector_headstab,
+ /datum/execution_stage/finisher/skullbore,
+ /datum/execution_stage/convert)
+
+ weapon_check = /datum/component/execution/proc/weapon_check_organ
+
+
+/datum/component/execution/proc/weapon_check_organ()
+ .=EXECUTION_CONTINUE
+
+ if (!weapon)
+ return EXECUTION_CANCEL
+
+ var/obj/item/organ/E = weapon
+ if (!E)
+ return EXECUTION_CANCEL
+
+ if (E.owner != user || E.loc != user)
+ return EXECUTION_CANCEL
+
+/datum/component/execution/infector/can_start()
+ .=..()
+ //Core first
+ if (. == EXECUTION_CANCEL)
+ return
+
+ //Now in addition
+
+ var/cd_time_left = get_cooldown_time()
+ if(cd_time_left > 0)
+ return EXECUTION_CANCEL
+
+ //Can't target necros
+ if (isnecromorph(victim))
+ return EXECUTION_CANCEL
+
+ //The target must have a head for us to penetrate
+ if (!victim.get_bodypart(BODY_ZONE_HEAD))
+ return EXECUTION_CANCEL
+
+ //The target must be standing
+ if (victim.body_position == LYING_DOWN)
+ return EXECUTION_CANCEL
+
+
+ //To prevent stacking, there must be no other infectors in the victim's turf
+ for (var/mob/living/carbon/human/H in get_turf(victim))
+ if (H == victim || H == user)
+ continue
+
+ if (istype(H.dna.species, /datum/species/necromorph/infector))
+ return EXECUTION_CANCEL
+
+
+/datum/component/execution/infector/safety_check()
+
+ .=..()
+ if (. == EXECUTION_CANCEL)
+ return
+
+ //The target must have a head for us to penetrate
+ if (!victim.get_bodypart(BODY_ZONE_HEAD))
+ return EXECUTION_CANCEL
+
+
+ //If the target is dead but still has their head, mission success!
+ if (victim.stat == DEAD)
+ return EXECUTION_SUCCESS
+
+ //Being grappled causes us to pause our progress, we can't keep hitting the enemy until they let go
+ if (is_grabbed)
+ return EXECUTION_RETRY
+
+/datum/component/execution/infector/stop()
+ user.forceMove(get_turf(user))
+ .=..()
+
+/*
+ Stages
+*/
+/datum/execution_stage/wingwrap
+ duration = 3 SECONDS
+
+/datum/execution_stage/wingwrap/enter()
+ . = ..()
+
+ host.victim.losebreath += 4
+ host.user.visible_message(span_danger("[host.user] wraps their wings around [host.victim]'s head!"))
+ var/mob/living/carbon/human/necromorph/necro = host.user
+ necro.play_necro_sound(SOUND_ATTACK, VOLUME_MID, TRUE, 3)
+
+/datum/execution_stage/infector_headstab
+ duration = 0.5 SECONDS
+
+/datum/execution_stage/infector_headstab/enter()
+ host.user.Immobilize(1+(duration*0.1))
+ host.victim.Immobilize(1+(duration*0.1))
+ .=..()
+ //If we've already won, skip this and just return
+ if (host.success)
+ duration = 0 SECONDS //Setting duration to 0 will prevent any waiting after this proc
+ return
+
+ var/obj/item/organ/tongue/necro/proboscis/proby = host.user.get_organ_slot(ORGAN_SLOT_TONGUE)
+ if (proby)
+ proby.hide()
+
+ var/done = FALSE
+ while (!done)
+ //First of all, safety check
+ var/safety_result = host.safety_check()
+
+ //This only happens if we are grappled, we skip this tick and try again in a second
+ if (safety_result == EXECUTION_RETRY)
+ sleep(duration)
+ continue
+ else if (safety_result != EXECUTION_CONTINUE)
+ //If we've either failed or won, we quit this
+ if (safety_result == EXECUTION_SUCCESS)
+ duration = 0 SECONDS //Setting duration to 0 will prevent any waiting after this proc
+ done = TRUE
+ continue
+
+ //Okay now lets check the victim's health. We know they still have a head
+ var/obj/item/bodypart/head/heady = host.victim.get_bodypart(BODY_ZONE_HEAD)
+ var/total_damage = heady.brute_dam + heady.burn_dam
+ if (total_damage >= heady.max_damage)
+ done = TRUE
+ continue
+
+ //They are being strangled, can't breathe. Even if they had an eva suit, the air supply hose is constricted
+ host.victim.losebreath++
+
+ //Do the actual damage.
+ host.victim.attack_necromorph(host.user, zone_attacked = BODY_ZONE_HEAD, dealt_damage = 30, sharpness = NONE)
+ host.user.play_necro_sound(SOUND_ATTACK, VOLUME_MID, TRUE, 3)
+
+ //The victim and their camera shake wildly as they struggle
+ shake_camera(host.victim, 2, 3)
+ host.victim.shake_animation()
+ host.user.shake_animation()
+
+ //We repeat the safety check now, since that damage might have just removed the head
+ safety_result = host.safety_check()
+ if (safety_result != EXECUTION_CONTINUE)
+ //If we've either failed or won, we quit this
+ if (safety_result == EXECUTION_SUCCESS)
+ duration = 0 SECONDS //Setting duration to 0 will prevent any waiting after this proc
+ done = TRUE
+ continue
+
+ //Make sure the user stays stunned during this process
+
+/datum/execution_stage/finisher/skullbore/enter()
+ . = ..()
+ if(host.safety_check() == EXECUTION_CANCEL)
+ return
+
+ host.user.visible_message(span_danger("[host.user] drives the [host.weapon] into [host.victim]'s forehead, with a sickening crunch."))
+
+ playsound(host.victim, "fracture", VOLUME_MID, TRUE)
+
+ shake_camera(host.victim, 2, 3)
+ host.victim.shake_animation()
+ host.user.shake_animation()
+ host.user.play_necro_sound(SOUND_SHOUT, VOLUME_MID, TRUE, 3)
+
+ var/obj/item/bodypart/head/H = host.victim.get_bodypart(BODY_ZONE_HEAD)
+
+ //Deal heavy non-dismembering external damage to the head, this is mostly for the sake of blood graphics
+ H.receive_damage(9999, 0, damage_source = host.weapon)//, allow_dismemberment = FALSE
+
+ //Destroy the brain. This kills the man
+ var/obj/item/organ/brain/brainy = host.victim.get_organ_slot(ORGAN_SLOT_BRAIN)
+ if (brainy)
+ brainy.apply_organ_damage(9999) //Victim is now ded
+
+ //Lets just be sure because braindeath doesnt seem to kill instantly
+ host.victim.death()
+
+/datum/execution_stage/convert
+ duration = 3 SECONDS
+
+/datum/execution_stage/convert/enter()
+ . = ..()
+ //We are done
+ host.victim.start_necromorph_conversion(duration * 0.1)
+
+/datum/execution_stage/convert/exit()
+ host.user.forceMove(get_turf(host.user))
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/infector/infector_leap.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/infector/infector_leap.dm
new file mode 100644
index 00000000000..bd9ab3548de
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/infector/infector_leap.dm
@@ -0,0 +1,89 @@
+/datum/action/cooldown/mob_cooldown/charge/necro/execution/infector
+ cooldown_time = 10 SECONDS
+ charge_delay = 1.8 SECONDS
+ var/cached_pass_flags
+
+//Totally not ripped from exploder explode
+/datum/action/cooldown/mob_cooldown/charge/necro/execution/infector/Activate(atom/target)
+ //The infector can't flap if its missing too many wings. Specifically, it must have at least one, though there are penalties for not having both
+ var/mob/living/carbon/human/necromorph/necro = owner
+
+ var/obj/item/organ/tongue/necro/proboscis/tongue = necro.get_organ_slot(ORGAN_SLOT_TONGUE)
+ if(tongue)
+ tongue.extend()
+
+ var/wings = necro.num_hands
+
+ if(wings == 2)
+ charge_speed = 0.2 SECONDS
+ else if (wings == 1)
+ charge_speed = 0.4 SECONDS
+ else if (wings < 1)
+ to_chat(necro, span_danger("You need at least one wing to leap!"), MESSAGE_TYPE_LOCALCHAT)
+ return
+ //Long shout when targeting mobs
+ necro.play_necro_sound(SOUND_SHOUT_LONG, VOLUME_MID, TRUE, 3)
+
+ return ..()
+
+/datum/action/cooldown/mob_cooldown/charge/necro/execution/infector/do_charge_indicator(atom/charge_target)
+ var/mob/living/carbon/human/necromorph/source = owner
+ cached_pass_flags = source.pass_flags
+
+ var/real_dist = max(1, get_dist_euclidean(source, charge_target))
+ animate(source, pixel_x = ((charge_target.x - source.x)/real_dist), pixel_y = ((charge_target.y - source.y)/real_dist), time = 1.5 SECONDS, easing = BACK_EASING, flags = ANIMATION_PARALLEL|ANIMATION_RELATIVE)
+ animate(pixel_x = source.base_pixel_x, pixel_y = source.base_pixel_y, time = 0.3 SECONDS)
+
+ //The sprite moves up into the air and a bit closer to the camera
+ source.pass_flags |= PASSTABLE
+
+/datum/action/cooldown/mob_cooldown/charge/necro/execution/infector/hit_target(mob/living/carbon/human/necromorph/source, mob/living/target)
+ if(iscarbon(target))
+ var/mob/living/carbon/human/human_target = target
+ infector_execution(human_target)
+ shake_camera(target, 4, 3)
+ shake_camera(source, 2, 3)
+ target.visible_message(
+ span_danger("[source] slams into [target]!"),
+ span_userdanger("[source] starts his execution!")
+ )
+ target.drop_all_held_items()
+ GLOB.move_manager.stop_looping(source)
+ else
+ return ..()
+
+/*
+ Parasite Leap:
+
+ The infector attempts to leap onto a targeted human. If successful, it latches onto them.
+
+ Once attached, it begins probing the skull with its proboscis through repeated light attacks.
+ These are affected by armor, a helmet makes it much harder.
+
+ If it manages to deal enough total damage to max out the head's damage capacity, the operation is successful.
+ The victim will be converted where they stand into a necromorph, with a higher compatibilty value used
+
+ If the infector is grappled, the attacks are paused. If it is thrown away or otherwise pulled off the victim, it is cancelled
+ Execution will end in failure if the victim loses their head, but succeed if they die during the process from any other means
+*/
+
+//Entrypoint
+//This calls charge impact on hit, which mounts to the victim, and then starts the execution
+/datum/action/cooldown/mob_cooldown/charge/necro/execution/infector/proc/infector_execution(var/atom/target)
+ //Leap autotargets enemies within one tile of the clickpoint
+ if (!isliving(target))
+ target = autotarget_enemy_mob()
+
+ var/mob/living/human = target
+ if (!istype(human) || human.body_position == LYING_DOWN || isnecromorph(human))
+ to_chat(owner, span_danger("This must target a living, standing human."), MESSAGE_TYPE_LOCALCHAT)
+ return
+
+ var/mob/living/carbon/human/necromorph/necro = owner
+
+ var/obj/item/organ/tongue/necro/proboscis/proboscis = necro.get_organ_slot(ORGAN_SLOT_TONGUE)
+ if (!proboscis)
+ to_chat(necro, span_danger("You need your proboscis to perform this move!"), MESSAGE_TYPE_LOCALCHAT)
+ return
+ var/datum/component/execution/infector/execute = necro.GetComponent(/datum/component/execution/infector)
+ necro.perform_execution(execute, human, necro)
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/infector/proboscis_hit.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/infector/proboscis_hit.dm
new file mode 100644
index 00000000000..2e3eaffcb26
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/infector/proboscis_hit.dm
@@ -0,0 +1,44 @@
+/datum/action/cooldown/necro/infector_proboscis
+ name = "Proboscis sting"
+ desc = "Use your proboscis to attack and infect your victim"
+ cooldown_time = 4 SECONDS
+ click_to_activate = TRUE
+ var/proboscis_damage = 9
+ var/necrotoxin_amount = 7
+
+/datum/action/cooldown/necro/infector_proboscis/Trigger(trigger_flags, atom/target)
+ var/mob/living/carbon/human/necromorph/infector/holder = owner
+ var/obj/item/organ/tongue/necro/proboscis/tongue = holder.get_organ_slot(ORGAN_SLOT_TONGUE)
+ if(!tongue)
+ to_chat(owner, span_warning("You need your proboscis to use it!"), MESSAGE_TYPE_LOCALCHAT)
+ return
+ tongue.extend()
+
+ return ..()
+
+/datum/action/cooldown/necro/infector_proboscis/Activate(atom/target)
+ . = TRUE
+ var/mob/living/carbon/human/necromorph/infector/holder = owner
+ if(!isliving(target))
+ return
+ var/obj/item/organ/tongue/necro/proboscis/tongue = holder.get_organ_slot(ORGAN_SLOT_TONGUE)
+ if(!tongue)
+ to_chat(owner, span_warning("You have lost your tongue!"), MESSAGE_TYPE_LOCALCHAT)
+ return
+ tongue.hide()
+
+ . = ..()
+ var/mob/living/human = target
+ if(human.stat != DEAD)
+ holder.inject_necrotoxin(target, necrotoxin_amount)
+ else
+ holder.play_necro_sound(SOUND_ATTACK, VOLUME_MID, 1, 3)
+ if(do_after(holder, 5 SECONDS))
+ human.start_necromorph_conversion()
+
+/datum/action/cooldown/necro/infector_proboscis/enhanced
+ proboscis_damage = 9
+ cooldown_time = 7 SECONDS
+ necrotoxin_amount = 14
+
+
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/leap.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/leap.dm
new file mode 100644
index 00000000000..462a4042596
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/leap.dm
@@ -0,0 +1,43 @@
+/datum/action/cooldown/mob_cooldown/charge/necro/leaper
+ name = "Leap"
+ desc = "Allows you to leap at a chosen position."
+ cooldown_time = 20 SECONDS
+ charge_delay = 1.2 SECONDS
+ charge_speed = 0.2 SECONDS
+ var/cached_pass_flags
+
+/datum/action/cooldown/mob_cooldown/charge/necro/leaper/enhanced
+ name = "Enhanced Leap"
+ desc = "Allows you to leap at a chosen position, this does more damage and is faster then the usual leap."
+ cooldown_time = 18 SECONDS
+ charge_speed = 0.1 SECONDS
+
+/datum/action/cooldown/mob_cooldown/charge/necro/leaper/do_charge_indicator(atom/charge_target)
+ var/mob/living/carbon/human/necromorph/source = owner
+ cached_pass_flags = source.pass_flags
+
+ var/real_dist = max(1, get_dist_euclidean(source, charge_target))
+ animate(source, pixel_x = ((charge_target.x - source.x)/real_dist), pixel_y = ((charge_target.y - source.y)/real_dist), time = 1.5 SECONDS, easing = BACK_EASING, flags = ANIMATION_PARALLEL|ANIMATION_RELATIVE)
+ animate(pixel_x = source.base_pixel_x, pixel_y = source.base_pixel_y, time = 0.3 SECONDS)
+
+ //The sprite moves up into the air and a bit closer to the camera
+ animate(source, transform = source.transform.Scale(1.18), pixel_y = source.pixel_y + 24, time = 2 SECONDS, flags = ANIMATION_PARALLEL)
+ source.pass_flags |= PASSTABLE
+
+/datum/action/cooldown/mob_cooldown/charge/necro/leaper/charge_end(datum/move_loop/source)
+ var/matrix/new_matrix = matrix(owner.transform)
+ //Scale it back to normal
+ new_matrix.a = 1
+ new_matrix.e = 1
+ animate(owner, transform = new_matrix, pixel_y = owner.pixel_y - 24, time = 0.5 SECONDS)
+ owner.pass_flags = cached_pass_flags
+ cached_pass_flags = null
+ return ..()
+
+/datum/action/cooldown/mob_cooldown/charge/necro/leaper/on_bump(mob/living/source, atom/target)
+ if(target)
+ GLOB.move_manager.stop_looping(source)
+ if(GLOB.wallrun_types_typecache[target.type])
+ SEND_SIGNAL(source, COMSIG_MOVABLE_BUMP, target)
+ else if(ismob(target) || target.uses_integrity)
+ hit_target(source, target)
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/long_charge.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/long_charge.dm
new file mode 100644
index 00000000000..dcedbcd7304
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/long_charge.dm
@@ -0,0 +1,22 @@
+/datum/action/cooldown/mob_cooldown/charge/necro/long_charge
+ name = "Toggle Charging"
+ desc = "Short ranged charge which helps you to destroy any obstacles on your way."
+ cooldown_time = 15 SECONDS
+ charge_distance = 5
+ charge_damage = 30
+ destroy_objects = TRUE
+
+/datum/action/cooldown/mob_cooldown/charge/necro/long_charge/on_moved(atom/source)
+ INVOKE_ASYNC(src, PROC_REF(DestroySurroundings), source)
+
+/datum/action/cooldown/mob_cooldown/charge/necro/long_charge/on_bump(atom/movable/source, atom/target)
+ if(owner == target)
+ return
+ if(destroy_objects)
+ if(isturf(target))
+ SSexplosions.medturf += target
+ if(isobj(target) && target.density)
+ SSexplosions.med_mov_atom += target
+
+ INVOKE_ASYNC(src, PROC_REF(DestroySurroundings), source)
+ try_hit_target(source, target)
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/regenerate.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/regenerate.dm
new file mode 100644
index 00000000000..32a58c6577f
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/regenerate.dm
@@ -0,0 +1,24 @@
+/datum/action/cooldown/necro/regenerate
+ name = "Regenerate"
+ desc = "Regrows a missing limb and restores some of your health."
+ cooldown_time = 10 SECONDS
+ var/duration = 5 SECONDS
+
+ /// How many limbs can be regenerated per use
+ var/max_limbs = 1
+ /// How much health is restored
+ var/heal_amount = 40
+ /// How much lasting damage is healed
+ var/lasting_damage_heal = 20
+ /// When a limb is replaced, the mob suffers lasting damage equal to the limb's health * this value
+ var/limb_lasting_damage = 0
+ /// When lasting_damage is healed, the marker transfers biomass to the mob, equal to the damage healed * this value
+ var/biomass_lasting_damage_cost = 0
+ /// When healing burn damage, each point of heal_amount can heal this many points of actual burn damage
+ var/burn_heal_mult = 0.5
+ /// Interval between shaking necromorph
+ var/shake_interval = 0.5 SECONDS
+
+/datum/action/cooldown/necro/regenerate/Activate(atom/target)
+ owner.AddComponent(/datum/component/regenerate, duration, max_limbs, heal_amount, lasting_damage_heal, limb_lasting_damage, biomass_lasting_damage_cost, burn_heal_mult, shake_interval)
+ StartCooldown(cooldown_time + duration)
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/shoot.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/shoot.dm
new file mode 100644
index 00000000000..85cd3abf1aa
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/shoot.dm
@@ -0,0 +1,127 @@
+/datum/action/cooldown/necro/shoot
+ name = "Shoot"
+ desc = "Shoot projectiles at your enemies."
+ cooldown_time = 1.5 SECONDS
+ click_to_activate = TRUE
+ var/windup_time = 0
+ var/projectiletype = /obj/projectile/bullet/biobomb
+
+/datum/action/cooldown/necro/shoot/Activate(atom/target)
+ . = TRUE
+ owner.face_atom(target)
+ pre_fire(target)
+ var/mob/living/carbon/human/necromorph/necro = owner
+ necro.play_necro_sound(SOUND_ATTACK, VOLUME_MID, 3)
+ INVOKE_ASYNC(src, PROC_REF(shoot), target)
+
+/datum/action/cooldown/necro/shoot/proc/pre_fire()
+ return
+
+/datum/action/cooldown/necro/shoot/proc/shoot(atom/target)
+ if(windup_time > 0)
+ StartCooldown(windup_time)
+ sleep(windup_time)
+ var/turf/startloc = get_turf(owner)
+ var/obj/projectile/P = new projectiletype(startloc)
+ P.def_zone = owner.zone_selected
+ P.starting = startloc
+ P.firer = owner
+ //We don't want to hit other necromorphs
+ P.ignored_factions = owner.faction
+ P.fired_from = owner
+ P.yo = target.y - startloc.y
+ P.xo = target.x - startloc.x
+ P.original = target
+ P.fire()
+ StartCooldown()
+ INVOKE_ASYNC(src, PROC_REF(post_fire))
+
+/datum/action/cooldown/necro/shoot/proc/post_fire()
+ return
+
+/obj/projectile/bullet/biobomb
+ name = "acid bolt"
+ icon = 'tff_modular/modules/deadspace/icons/obj/projectiles.dmi'
+ icon_state = "acid_large"
+ speed = 1.5
+ impact_effect_type = /obj/effect/temp_visual/biombomb_impact
+ //The immediate damage from a direct hit, bioacid gives more damage over time.
+ damage = 10 // ORIGINAL 5
+ damage_type = BURN
+
+ armor_flag = ACID
+ armour_penetration = 0
+ eyeblur = 5
+
+//burns a living target over the course of it's duration
+/datum/status_effect/bioacid
+ id = "bioacid"
+ status_type = STATUS_EFFECT_UNIQUE //Won't give us a new effect until this one wears off
+ duration = 4 SECONDS //The different necro acid projectiles increase this duration
+ tick_interval = 2 SECONDS
+ alert_type = /atom/movable/screen/alert/status_effect/bioacid
+ var/armour_pen = 10
+
+/datum/status_effect/bioacid/enhanced
+ armour_pen = 25
+
+/datum/status_effect/bioacid/on_creation(mob/living/new_owner)
+ RegisterSignal(new_owner, COMSIG_COMPONENT_CLEAN_ACT, PROC_REF(on_clean))
+ . = ..()
+
+/datum/status_effect/bioacid/on_remove()
+ UnregisterSignal(owner, COMSIG_COMPONENT_CLEAN_ACT, PROC_REF(on_clean))
+ . = ..()
+
+//If the poor sod gets some water they can wash the acid off
+/datum/status_effect/bioacid/proc/on_clean(atom/source, clean_types)
+ SIGNAL_HANDLER
+ if(!(clean_types & CLEAN_TYPE_ACID))
+ return NONE
+ owner.remove_status_effect(/datum/status_effect/bioacid)
+ return COMPONENT_CLEANED
+
+/datum/status_effect/bioacid/tick()
+ linked_alert.icon_state = "bioacid"
+ var/armor = owner.run_armor_check(attack_flag = ACID, silent = TRUE, armour_penetration = armour_pen)
+ owner.apply_damage(4, BURN, blocked = armor, spread_damage = TRUE)
+
+/datum/status_effect/bioacid/get_examine_text()
+ return span_warning("[owner.p_they(TRUE)] [owner.p_are()] covered in sizzling acid!")
+
+/atom/movable/screen/alert/status_effect/bioacid
+ name = "Covered in acid"
+ desc = "You are covered in sizzling acid! Splash yourself with some water, or find a shower!"
+ icon = 'tff_modular/modules/deadspace/icons/obj/projectiles.dmi'
+ icon_state = "impact_acid_4"
+
+/obj/projectile/bullet/biobomb/on_hit(atom/target, blocked, pierce_hit)
+ . = ..()
+ if(. == BULLET_ACT_HIT)
+ if(isliving(target))
+ var/mob/living/M = target
+ M.apply_status_effect(/datum/status_effect/bioacid)
+
+/obj/effect/temp_visual/biombomb_impact
+ name = "\improper acid bolt impact"
+ icon = 'tff_modular/modules/deadspace/icons/obj/projectiles.dmi'
+ icon_state = "impact_acid_1"
+ color = COLOR_MUZZLE_ACID
+
+/obj/effect/temp_visual/biombomb_impact/Initialize(mapload)
+ icon_state = "impact_acid_[rand(1, 4)]"
+ return ..()
+
+/datum/action/cooldown/necro/shoot/lurker
+ name = "Spine Shot"
+ desc = "Fires a sharp spine at a target."
+ projectiletype = /obj/projectile/bullet/lurker_spine
+ cooldown_time = 3 SECONDS
+
+/obj/projectile/bullet/lurker_spine
+ name = "lurker spine"
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/lurker/lurker.dmi'
+ icon_state = "spine_projectile"
+ armour_penetration = 20
+ damage = 15
+ speed = 1.6
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/shout.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/shout.dm
new file mode 100644
index 00000000000..503b0e149c6
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/shout.dm
@@ -0,0 +1,62 @@
+/// We use 2 different tyoes for the similar ability to ensure locate() works properly
+/*
+ Shout
+*/
+
+/datum/action/cooldown/necro/shout
+ name = "Shout"
+ desc = "Shout to disorientate your enemies."
+ cooldown_time = 8 SECONDS
+ click_to_activate = FALSE
+
+/datum/action/cooldown/necro/shout/Activate(atom/target)
+ StartCooldown()
+ var/mob/living/carbon/human/necromorph/holder = owner
+ holder.play_necro_sound(SOUND_SHOUT, VOLUME_MID_HIGH, TRUE, 2)
+ var/matrix/new_matrix = matrix(holder.transform)
+ var/shake_dir = pick(-1, 1)
+ new_matrix.Turn(17*shake_dir)
+ animate(holder, transform = new_matrix, pixel_x = holder.pixel_x + 6*shake_dir, time = 1)
+ animate(transform = matrix(), pixel_x = holder.pixel_x-6*shake_dir, time = 11, easing = ELASTIC_EASING)
+ new /obj/effect/temp_visual/expanding_circle(holder.loc, 3 SECONDS, 2) //Visual effect
+
+ for(var/mob/living/M in get_hearers_in_view(8, holder))
+ if(iscarbon(M))
+ var/mob/living/carbon/C = M
+ if(!istype(M, /mob/living/carbon/human/necromorph))
+ C.set_confusion_if_lower(8 SECONDS)
+
+/*
+ Scream
+*/
+
+/datum/action/cooldown/necro/scream
+ name = "Scream"
+ desc = "Scream to disorientate your enemies."
+ cooldown_time = 8 SECONDS
+ click_to_activate = FALSE
+
+/datum/action/cooldown/necro/scream/Activate(atom/target)
+ StartCooldown()
+ var/mob/living/carbon/human/necromorph/holder = owner
+ holder.play_necro_sound(SOUND_SHOUT_LONG, VOLUME_MID_HIGH, TRUE, 2)
+ ADD_TRAIT(owner, TRAIT_IMMOBILIZED, src)
+ var/matrix/new_matrix = matrix(holder.transform)
+ var/shake_dir = pick(-1, 1)
+ new_matrix.Turn(17*shake_dir)
+ animate(holder, transform = new_matrix, pixel_x = holder.pixel_x + 6*shake_dir, time = 1)
+ animate(transform = matrix(), pixel_x = holder.pixel_x-6*shake_dir, time = 11, easing = ELASTIC_EASING)
+ new /obj/effect/temp_visual/expanding_circle(holder.loc, 2, 3 SECONDS) //Visual effect
+ for(var/mob/living/M in get_hearers_in_view(8, holder))
+ if(iscarbon(M))
+ var/mob/living/carbon/C = M
+ if(!istype(M, /mob/living/carbon/human/necromorph))
+ C.set_confusion_if_lower(8 SECONDS)
+ C.set_eye_blur_if_lower(8 SECONDS)
+ remove_stun(holder)
+
+/datum/action/cooldown/necro/scream/proc/remove_stun()
+ set waitfor = FALSE
+
+ sleep(1)
+ REMOVE_TRAIT(owner, TRAIT_IMMOBILIZED, src)
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/slam.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/slam.dm
new file mode 100644
index 00000000000..02b882fab37
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/slam.dm
@@ -0,0 +1,107 @@
+/*
+ Slam is an AOE melee attack, primarily used by the necromorph brute.
+ Slam strikes a three-tile arc either side of an epicentre.
+ Any standing mobs in the affected area which are smaller than the attacker, will be knocked down for a time
+*/
+
+#define WINDUP_TIME 2 SECONDS
+
+/datum/action/cooldown/necro/slam
+ name = "Slam"
+ desc = "The brute's signature move."
+ click_to_activate = TRUE
+ cooldown_time = 8 SECONDS
+
+/datum/action/cooldown/necro/slam/PreActivate(atom/target)
+ target = get_step(owner, get_dir(owner, target))
+
+ if(!target)
+ to_chat(owner, "You can't slam in that direction!")
+ return FALSE
+ if (target == get_turf(owner))
+ to_chat(owner, "You can't slam yourself!")
+ return FALSE
+
+ return ..()
+
+/datum/action/cooldown/necro/slam/Activate(turf/target)
+ StartCooldown()
+ SlamTarget(target)
+ return TRUE
+
+/datum/action/cooldown/necro/slam/proc/SlamTarget(turf/target)
+ set waitfor = FALSE
+
+ var/mob/living/carbon/human/necromorph/necro = owner
+ necro.play_necro_sound(SOUND_SHOUT, VOLUME_MID, 1, 3)
+
+ necro.face_atom(target)
+
+ ADD_TRAIT(necro, TRAIT_INCAPACITATED, src)
+ ADD_TRAIT(necro, TRAIT_IMMOBILIZED, src)
+ ADD_TRAIT(necro, TRAIT_HANDS_BLOCKED, src)
+
+ //Here we start the windup.
+ var/cached_pixels_x = necro.pixel_x
+ var/cached_pixels_y = necro.pixel_y
+
+ //We do the windup animation. This involves the user slowly rising into the air, and tilting back if striking horizontally
+ animate(
+ necro,
+ transform = turn(matrix(), 25*SIGN(necro.x - target.x)),
+ pixel_y = cached_pixels_y + 16,
+ time = WINDUP_TIME
+ )
+
+ sleep(WINDUP_TIME)
+
+ //Lets finish the slamming animation. We drop sharply back to the floor
+ //And, if we had an x offset, we'll also strike there
+ animate(
+ necro,
+ transform = null,
+ pixel_y = cached_pixels_y,
+ pixel_x = cached_pixels_x,
+ time = 0.5 SECONDS,
+ easing = BACK_EASING
+ )
+
+ sleep(2)
+ //Wait a little, then we strike
+
+ playsound(target, 'tff_modular/modules/deadspace/sound/weapons/heavysmash.ogg', 100, 1, 20,20)
+
+ var/dir_to_target = get_dir(owner, target)
+ var/list/affected_turfs = list(target)
+
+ affected_turfs += get_step(owner, turn(dir_to_target, 45))
+ affected_turfs += get_step(owner, turn(dir_to_target, -45))
+
+ for(var/turf/T in affected_turfs)
+ if(isnull(T))
+ continue
+ for(var/mob/living/living in T)
+ living.Knockdown(3 SECONDS)
+ living.drop_all_held_items()
+ if(isclosedturf(T))
+ EX_ACT(T, EXPLODE_HEAVY)
+ else
+ EX_ACT(T, EXPLODE_LIGHT)
+ for(var/atom/A in T)
+ //We dont want brute to destroy this stuff
+ if(!istype(A, /obj/machinery/atmospherics/pipe) && !istype(A, /obj/structure/cable) && !istype(A, /obj/structure/disposalpipe))
+ EX_ACT(A, EXPLODE_HEAVY)
+
+ sleep(1)
+ playsound(target, 'tff_modular/modules/deadspace/sound/weapons/heavysmash.ogg', 100, 1, 20,20)
+ sleep(1)
+ playsound(target, 'tff_modular/modules/deadspace/sound/weapons/heavysmash.ogg', 100, 1, 20,20)
+ sleep(1)
+ animate(necro, transform=matrix(), pixel_x = cached_pixels_x, pixel_y = cached_pixels_y, time = 7)
+ sleep(7)
+
+ REMOVE_TRAIT(owner, TRAIT_INCAPACITATED, src)
+ REMOVE_TRAIT(owner, TRAIT_IMMOBILIZED, src)
+ REMOVE_TRAIT(owner, TRAIT_HANDS_BLOCKED, src)
+
+#undef WINDUP_TIME
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/stepstrike.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/stepstrike.dm
new file mode 100644
index 00000000000..3c8b055c409
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/stepstrike.dm
@@ -0,0 +1,10 @@
+//Placeholder until we get a real stepstrike
+/datum/action/cooldown/mob_cooldown/charge/necro/twitcher
+ name = "Stepstrike"
+ desc = "Extremely quickly charge at a target."
+ cooldown_time = 10 SECONDS
+ click_to_activate = TRUE
+ charge_delay = 0
+ charge_speed = 0.1 SECONDS
+ charge_distance = 15
+ shared_cooldown = MOB_SHARED_COOLDOWN_2
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/swing.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/swing.dm
new file mode 100644
index 00000000000..e024a02407e
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/swing.dm
@@ -0,0 +1,174 @@
+/datum/action/cooldown/necro/swing
+ name = "Swing"
+ desc = "An arm swing pulling in all enemies it hits"
+ click_to_activate = TRUE
+ cooldown_time = 8 SECONDS
+ var/swing_time = 1 SECONDS
+ var/move_time = 2 SECONDS
+ var/angle = 150
+ var/range = 3
+ var/visual_type = /obj/effect/temp_visual/swing
+ var/hitsound = 'sound/items/weapons/slice.ogg'
+ var/damage = 10
+ var/knockdown_time = 2 SECONDS
+ var/actively_moving = FALSE
+ var/turf/swing_target
+
+/datum/action/cooldown/necro/swing/PreActivate(atom/target)
+ if(owner.incapacitated)
+ return FALSE
+ if(!get_turf(target))
+ return FALSE
+
+ return ..()
+
+/datum/action/cooldown/necro/swing/Activate(atom/target)
+ StartCooldown()
+ target = get_turf(target)
+ owner.face_atom(target)
+
+ var/datum/move_loop/new_loop = GLOB.move_manager.move_towards(owner, target, 1.6, FALSE, 0.25 SECONDS)
+ if(!new_loop)
+ return TRUE
+
+ actively_moving = FALSE
+ swing_target = target
+ windup()
+ RegisterSignal(owner, COMSIG_MOVABLE_PRE_MOVE, PROC_REF(on_move))
+ RegisterSignal(new_loop, COMSIG_MOVELOOP_PREPROCESS_CHECK, PROC_REF(pre_move))
+ RegisterSignal(new_loop, COMSIG_MOVELOOP_POSTPROCESS, PROC_REF(post_move))
+ RegisterSignal(new_loop, COMSIG_MOVELOOP_STOP, PROC_REF(loop_end))
+ return TRUE
+
+/datum/action/cooldown/necro/swing/proc/windup()
+ var/cached_pixel_x = owner.pixel_x
+ var/cached_pixel_y = owner.pixel_y
+
+ animate(
+ owner,
+ pixel_x = owner.pixel_x + (SIGN(swing_target.x - owner.x) * -24),
+ pixel_y = owner.pixel_y + (SIGN(swing_target.y - owner.y) * -24),
+ time = 0.25 SECONDS,
+ easing = BACK_EASING
+ )
+ animate(pixel_x = cached_pixel_x, pixel_y = cached_pixel_y, time = 0.5 SECONDS, easing = BACK_EASING)
+
+/datum/action/cooldown/necro/swing/proc/pre_move()
+ SIGNAL_HANDLER
+ actively_moving = TRUE
+
+/datum/action/cooldown/necro/swing/proc/post_move()
+ SIGNAL_HANDLER
+ actively_moving = FALSE
+
+/datum/action/cooldown/necro/swing/proc/on_move()
+ SIGNAL_HANDLER
+ if(!actively_moving)
+ return COMSIG_KB_MOB_BLOCKMOVEMENT_DOWN
+
+/datum/action/cooldown/necro/swing/proc/loop_end()
+ SIGNAL_HANDLER
+ UnregisterSignal(owner, COMSIG_MOVABLE_PRE_MOVE, PROC_REF(on_move))
+ INVOKE_ASYNC(src, PROC_REF(swing))
+
+/datum/action/cooldown/necro/swing/proc/swing()
+ ADD_TRAIT(owner, TRAIT_IMMOBILIZED, src)
+
+ //Calculate cone that we will hit
+ var/turf/our_loc = get_turf(owner)
+
+ var/angle_to_target = ATAN2(swing_target.x - our_loc.x, swing_target.y - our_loc.y)
+ var/smallest_angle = SIMPLIFY_DEGREES(angle_to_target - (angle / 2))
+ var/biggest_angle = SIMPLIFY_DEGREES(angle_to_target + (angle / 2))
+
+ var/list/list/stages[ROUND_UP(angle/30)]
+
+ for(var/i=1 to length(stages))
+ stages[i] = list()
+
+ for(var/turf/T as anything in RANGE_TURFS(range, our_loc)-our_loc)
+ if(get_dist_euclidean(our_loc, T) > range)
+ continue
+ var/angle_to_turf = SIMPLIFY_DEGREES(ATAN2(T.x - our_loc.x, T.y - our_loc.y))
+ if(smallest_angle > biggest_angle)
+ if(angle_to_turf < smallest_angle && angle_to_turf > biggest_angle)
+ continue
+ else if (angle_to_turf < smallest_angle || angle_to_turf > biggest_angle)
+ continue
+ stages[ROUND_UP(SIMPLIFY_DEGREES(angle_to_turf - smallest_angle)/30)] += T
+
+ // 1 is right, -1 is left
+ var/hand_modifier = (owner.active_hand_index % 2) ? - 1 : 1
+
+ execute_swing(stages, hand_modifier, ((hand_modifier > -1) ? biggest_angle : smallest_angle) * -1)
+
+ REMOVE_TRAIT(owner, TRAIT_IMMOBILIZED, src)
+
+/datum/action/cooldown/necro/swing/proc/execute_swing(list/list/stages, hand_modifier, starting_degree)
+ var/sleep_time = swing_time/length(stages)
+ var/turf/our_loc = get_turf(owner)
+
+ var/obj/effect/visual_effect = new visual_type(our_loc, swing_time, angle, hand_modifier, starting_degree)
+
+ for(var/list/stage as anything in stages)
+ var/list/to_check = stage.Copy()
+ while(length(to_check))
+ var/turf/turf_to_check = to_check[1]
+ var/list/line = get_line(our_loc, turf_to_check)
+ to_check -= line
+ var/turf/previous_turf = our_loc
+ for(var/turf/T as anything in line)
+ if(!T.CanPass(visual_effect, get_dir(previous_turf, T)))
+ break
+ line -= T
+ previous_turf = T
+
+ stage -= line
+
+ for(var/turf/T as anything in stage)
+ hit_turf(T)
+
+ sleep(sleep_time)
+
+/datum/action/cooldown/necro/swing/proc/hit_turf(turf/T)
+ for(var/mob/living/L in T)
+ hit_mob(L)
+
+/datum/action/cooldown/necro/swing/proc/hit_mob(mob/living/L)
+ //Shouldn't happen, but I'd rather be safe than sorry
+ if(L == owner)
+ return
+
+ L.Knockdown(knockdown_time)
+ L.attack_necromorph(owner, dealt_damage = damage, zone_attacked = owner.zone_selected)
+ playsound(L, hitsound, VOLUME_MID, TRUE)
+ return TRUE
+
+/obj/effect/temp_visual/swing
+ name = "tentacle"
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/swinging_limbs.dmi'
+ base_icon_state = "harvester_tentacle"
+ icon_state = "harvester_tentacle"
+ randomdir = FALSE
+ //Centered for hunter
+ pixel_x = -40
+ pixel_y = -32
+ var/variable_icon = FALSE
+ //This lets us have different swing sounds for different swing visuals
+ var/swing_sound = list(
+ 'tff_modular/modules/deadspace/sound/effects/attacks/big_swoosh_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/attacks/big_swoosh_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/attacks/big_swoosh_3.ogg',
+ )
+
+/obj/effect/temp_visual/swing/Initialize(mapload, duration, angle, swing_direction, starting_degree)
+ src.duration = duration
+ if(variable_icon)
+ icon_state = base_icon_state + ((swing_direction > -1) ? "_left" : "_right")
+ // Icons are actually at -90 degrees
+ transform = transform.Turn(starting_degree + 90)
+ . = ..()
+ var/turn_angle = angle * swing_direction * 1.1
+ var/swing_sounds = src.swing_sound
+ animate(src, duration, transform = transform.Turn(turn_angle), easing = CIRCULAR_EASING)
+ playsound(src, pick(swing_sounds), VOLUME_MID, 1)
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/tailstab.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/tailstab.dm
new file mode 100644
index 00000000000..9c094d69bd5
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/tailstab.dm
@@ -0,0 +1,97 @@
+/datum/action/cooldown/necro/swing/leaper
+ name = "Tail Stab"
+ desc = "Stab your victim with your tails."
+ click_to_activate = TRUE
+ cooldown_time = 10 SECONDS
+ swing_time = 0.7 SECONDS //ORIGINAL 1.2
+ move_time = 0.5 SECONDS
+ angle = 65
+ range = 1
+ visual_type = /obj/effect/temp_visual/swing/leaper
+ hitsound = 'sound/items/weapons/guillotine.ogg' //I really like the sound of this one
+ damage = 30 //Same as leap
+ knockdown_time = 0
+ actively_moving = FALSE
+
+/datum/action/cooldown/necro/swing/leaper/enhanced
+ name = "Enhanced Tail Stab"
+ desc = "Stab your victim with your tails, this does more damage and has a wider angle then the usual tail stab."
+ cooldown_time = 9 SECONDS
+ angle = 80
+ visual_type = /obj/effect/temp_visual/swing/leaper/enhanced
+ damage = 50 //Same as enhanced leap
+ knockdown_time = 5 //In deciseconds. Very short knockdown, very dangerous to fight e-leapers alone
+
+/datum/action/cooldown/necro/swing/leaper/PreActivate(atom/target)
+ var/mob/living/carbon/leaper = owner
+ if(!leaper.get_bodypart(BODY_ZONE_L_LEG) && !leaper.get_bodypart(BODY_ZONE_R_LEG)) //Check for tails
+ to_chat(owner, span_warning("You have no tails, you cannot tail stab!"))
+ StartCooldown(20 SECONDS) //Cooldown is longer without tails, so you don't spam it
+ return FALSE //We don't want the leaper tailstabbing if it has no tails
+
+ return ..()
+
+//We want a custom one that doesn't move you and checks for tails
+/datum/action/cooldown/necro/swing/leaper/Activate(atom/target)
+ StartCooldown()
+ target = get_turf(target)
+ owner.face_atom(target)
+
+ actively_moving = FALSE
+ swing_target = target
+ windup()
+ return TRUE
+
+/datum/action/cooldown/necro/swing/leaper/windup()
+ var/cached_pixel_x = owner.pixel_x
+ var/cached_pixel_y = owner.pixel_y
+
+ //Absolutely silly check so leaper doesn't try to backflip when facing west
+ //I could just make a matrix, but this kind of situation will only show up twice in DS13
+ if(owner.dir == WEST)
+ animate(
+ owner,
+ transform = turn(matrix(), -45),
+ time = 0.3 SECONDS, //ORIGINAL 0.6
+ easing = BACK_EASING
+ )
+ else
+ animate(
+ owner,
+ transform = turn(matrix(), 45),
+ time = 0.3 SECONDS, //ORIGINAL 0.6
+ easing = BACK_EASING
+ )
+ animate(
+ transform = null,
+ pixel_x = cached_pixel_x,
+ pixel_y = cached_pixel_y,
+ time = 0.3 SECONDS, //ORIGINAL 0.5
+ easing = BACK_EASING
+ )
+ sleep(0.3 SECONDS) //Should be exactly as long as the first animation
+ swing() //Should swing just as the first animation ends
+
+/obj/effect/temp_visual/swing/leaper
+ name = "tail"
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/swinging_limbs.dmi'
+ base_icon_state = "tongue"
+ icon_state = "tongue" //This is a placeholder until we get a leaper tail stab sprite
+ randomdir = FALSE
+ pixel_x = -53
+ pixel_y = -48
+ variable_icon = FALSE
+ swing_sound = list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_tailswing_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_tailswing_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_tailswing_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_tailswing_4.ogg',
+ )
+
+/obj/effect/temp_visual/swing/leaper/enhanced
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/swinging_limbs.dmi'
+ base_icon_state = "tongue"
+ icon_state = "tongue" //This is a placeholder until we get a enhanced leaper tail stab sprite
+ pixel_x = -53
+ pixel_y = -48
+
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/taunt.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/taunt.dm
new file mode 100644
index 00000000000..c468b0ebc3c
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/taunt.dm
@@ -0,0 +1,132 @@
+
+/*
+ Taunt is an ability used by the hunter
+
+ It has two parts:
+ 1. This extension, applied to the user. Buffs the user's movespeed and damage resist. Gives the user a red outline to mark them
+ Applies the companion extension to everyone on the user's team who can see them, each tick
+
+ 2. The companion, applied to people who see the user. Buffs the subject's damage resist and evasion]
+
+ Taunt lasts a long time potentially. But it ends early under two conditions:
+ 1. The user is knocked down
+
+ 2. Six seconds pass without seeing a valid enemy
+*/
+
+/datum/action/cooldown/necro/taunt
+ name = "Taunt"
+ var/status
+ cooldown_time = 20 SECONDS
+ var/duration = 5 MINUTES
+ var/tick_interval = 1 SECONDS
+
+ var/started_at
+ var/stopped_at
+
+ var/ongoing_timer
+ var/tick_timer
+
+ var/time_without_enemy = 0
+ var/max_time_without_enemy = 6 SECONDS
+
+ var/list/comps_observations = list()
+ var/type_buff = null
+ var/datum/component/statmod/buff
+
+/datum/action/cooldown/necro/taunt/PreActivate(atom/target)
+ if (owner.incapacitated)
+ return FALSE
+
+ if (owner:body_position == LYING_DOWN)
+ to_chat(owner, span_danger("You must be standing to use taunt!"))
+ return FALSE
+
+ //Taunt requires a visible enemy
+ if (!owner.enemy_in_view(require_standing = TRUE))
+ to_chat(owner, span_danger("You need a standing enemy in view to use taunt!"))
+ return FALSE
+
+ . = ..()
+
+/datum/action/cooldown/necro/taunt/Activate()
+ StartCooldown()
+ if (type_buff && !buff)
+ buff = owner.AddComponent(type_buff)
+ if (!owner.get_filter("taunt"))
+ var/newfilter = filter(type="outline", size = 1, color = rgb(255,0,0,128))
+ owner.add_filter("taunt", 1, newfilter)
+ ongoing_timer = addtimer(CALLBACK(src, PROC_REF(stop)), duration, TIMER_STOPPABLE)
+ if (tick_interval)
+ tick_timer = addtimer(CALLBACK(src, PROC_REF(tick)), tick_interval, TIMER_STOPPABLE)
+
+/datum/action/cooldown/necro/taunt/proc/stop()
+ deltimer(ongoing_timer)
+ deltimer(tick_timer)
+ time_without_enemy = 0
+ if (buff)
+ qdel(buff)
+ buff = null
+ if (owner.get_filter("taunt"))
+ owner.remove_filter("taunt")
+ if (comps_observations != list())
+ for(var/datum/component/statmod/taunt_companion/comp as anything in comps_observations)
+ comp.end()
+ comps_observations = list()
+
+
+/datum/action/cooldown/necro/taunt/proc/tick()
+
+ tick_timer = addtimer(CALLBACK(src, PROC_REF(tick)), tick_interval, TIMER_STOPPABLE)
+
+ if (!owner.enemy_in_view(require_standing = TRUE))
+
+ time_without_enemy += tick_interval
+ if (time_without_enemy >= max_time_without_enemy)
+ to_chat(owner, span_danger("There are no more enemies in sight, taunt is ended"))
+ stop()
+
+ else
+ time_without_enemy = 0
+ //Lets apply the effect to other necros
+ for (var/mob/living/carbon/human/H in view(owner, 10))
+ if (!isnecromorph(H))
+ continue
+
+ //They already have it?
+ if (H.GetComponent(/datum/component/statmod/taunt_companion))
+ continue
+
+ //Go!
+ comps_observations.Add(H.AddComponent(/datum/component/statmod/taunt_companion, owner))
+
+/*
+ Companion effect
+ Applied to others who see the taunt user (referrred to as shield)
+ Ticks regularly and removes itself if the shield is no longer in view
+*/
+/datum/component/statmod/taunt_companion
+ var/tick_timer
+ var/mob/shield
+
+ var/tick_interval = 1 SECONDS
+
+/datum/component/statmod/taunt_companion/Initialize(mob/shield)
+ .=..()
+ src.shield = shield
+ tick_timer = addtimer(CALLBACK(src, PROC_REF(tick)), tick_interval, TIMER_STOPPABLE)
+
+/datum/component/statmod/taunt_companion/proc/tick()
+ if(QDELETED(src))
+ return
+
+ //Check we can still see the shield
+ if (QDELETED(shield) || !(shield in (view(7, parent))))
+ end()
+ return
+
+ tick_timer = addtimer(CALLBACK(src, PROC_REF(tick)), tick_interval, TIMER_STOPPABLE)
+
+/datum/component/statmod/taunt_companion/proc/end()
+ deltimer(tick_timer)
+ qdel(src)
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/tripod/deathkiss.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/tripod/deathkiss.dm
new file mode 100644
index 00000000000..afdf46d4119
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/tripod/deathkiss.dm
@@ -0,0 +1,234 @@
+/*
+ The Execution Extension
+*/
+/datum/component/execution/tripod
+ execution_name = "Parasite Leap"
+ cooldown = 60 SECONDS
+ require_grab = FALSE
+ reward_biomass = 0
+ reward_energy = 80
+ reward_heal = 0
+ range = 1
+ all_stages = list(/datum/execution_stage/tripod_claw_pin,
+ /datum/execution_stage/tripod_scream,
+ /datum/execution_stage/tripod_tongue_force,
+ /datum/execution_stage/finisher/tripod_tongue_pull,
+ /datum/execution_stage/tripod_bisect,
+ )
+
+
+ weapon_check = /datum/component/execution/proc/weapon_check_organ
+
+
+/datum/component/execution/tripod/weapon_check_organ()
+ .=EXECUTION_CONTINUE
+
+ //We need our tongue still attached
+ var/obj/item/organ/tongue/necro/tripod/tongue = user.get_organ_slot(ORGAN_SLOT_TONGUE)
+ if (!tongue)
+ return EXECUTION_CANCEL
+
+ //We require at least one arm intact
+ if(user.num_hands < 1)
+ return EXECUTION_CANCEL
+
+ . = ..()
+
+/datum/component/execution/tripod/can_start()
+ .=..()
+ //Core first
+ if (. == EXECUTION_CANCEL)
+ return
+
+ if(weapon_check == EXECUTION_CANCEL)
+ return
+
+ //Lets check that we have what we need
+
+ //The victim must be lying on the floor
+ if (victim.body_position != LYING_DOWN)
+ return EXECUTION_CANCEL
+
+ //Now in addition
+
+ var/cd_time_left = get_cooldown_time()
+ if(cd_time_left > 0)
+ return EXECUTION_CANCEL
+
+ //Can't target necros
+ if (isnecromorph(victim))
+ return EXECUTION_CANCEL
+
+
+ //To prevent stacking, there must be no other tripods in the victim's turf
+ for (var/mob/living/carbon/human/H in get_turf(victim))
+ if (H == victim || H == user)
+ continue
+
+ if (istype(H.dna.species, /datum/species/necromorph/tripod))
+ return EXECUTION_CANCEL
+
+/datum/component/execution/tripod/acquire_target()
+ . = ..()
+ if(.)
+ //We must face sideways to perform this move.
+ if (victim.x > user.x)
+ user.setDir(EAST)
+ else
+ user.setDir(WEST)
+
+ //We extend our tongue indefinitely
+ var/obj/item/organ/tongue/necro/tripod/tongue = user.get_organ_slot(ORGAN_SLOT_TONGUE)
+ if (!istype(tongue))
+ return
+ tongue.extend()
+
+
+/datum/component/execution/tripod/safety_check()
+
+ .=..()
+ if (. == EXECUTION_CANCEL)
+ return
+
+ //The target must have a head for us to penetrate
+ if (!victim.get_bodypart(BODY_ZONE_HEAD))
+ return EXECUTION_CANCEL
+
+
+ //If the target is dead but still has their head, mission success!
+ if (victim.stat == DEAD)
+ return EXECUTION_SUCCESS
+
+ //Being grappled causes us to pause our progress, we can't keep hitting the enemy until they let go
+ if (is_grabbed)
+ return EXECUTION_RETRY
+
+/datum/component/execution/tripod/stop()
+ user.forceMove(get_turf(user))
+ .=..()
+
+
+/datum/component/execution/tripod/interrupt()
+ user.play_necro_sound(SOUND_PAIN, VOLUME_MID, 1, 2)
+ .=..()
+
+
+/*
+ Stages
+*/
+/datum/execution_stage/tripod_claw_pin
+ duration = 3 SECONDS
+
+/datum/execution_stage/tripod_claw_pin/enter()
+ .=..()
+ default_transform = host.user.transform
+ animate(host.user, pixel_y = host.user.pixel_y + 16, time = duration * 0.7)
+ animate(pixel_y = host.user.pixel_y - 18, time = duration * 0.3, easing = BACK_EASING)
+ spawn(duration*0.9)
+
+ //After a delay we must redo safety checks
+ if (host.safety_check() == EXECUTION_CONTINUE)
+ //Okay lets hit 'em
+ host.victim.attack_necromorph(host.user, dealt_damage = 40, zone_attacked = BODY_ZONE_CHEST)
+ host.victim.Stun(8)
+ host.user.visible_message(span_warning("[host.user] impales [host.victim] through the groin with a vast claw, pinning them to the floor!"))
+ playsound(host.victim, 'sound/items/weapons/bladeslice.ogg', VOLUME_MID, 1)
+
+/datum/execution_stage/tripod_claw_pin/interrupt()
+ host.victim.remove_status_effect(/datum/status_effect/incapacitating/stun)
+
+//Scream: Just calls shout_long, no stun to self
+//----------------------------------------------------
+/datum/execution_stage/tripod_scream
+ duration = 2 SECONDS
+
+/datum/execution_stage/tripod_scream/enter()
+ .=..()
+ host.user.play_necro_sound(SOUND_SHOUT_LONG, VOLUME_MID, 1, 2)
+
+
+//Tongue Force: Slowly forces the tongue into the victim's mouth
+//Animation makes the user go down and tilt forward
+//----------------------------------------------------
+/datum/execution_stage/tripod_tongue_force
+ duration = 5 SECONDS
+ var/tonguesound = list('tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_tongueforce_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_tongueforce_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/tripod/tripod_tongueforce_3.ogg',
+ )
+
+/datum/execution_stage/tripod_tongue_force/enter()
+ .=..()
+ //We will gradually tilt forward
+ var/angle = 30
+ if (host.user.dir & WEST)
+ angle *= -1
+ animate(host.user, pixel_y = host.user.pixel_y - 16, transform = turn(default_transform, angle), time = duration)
+
+ //You can't speak with a massive sword-like tongue down your throat
+ ADD_TRAIT(host.victim, TRAIT_MUTE, TRAUMA_TRAIT)
+
+ host.user.visible_message(span_warning("[host.user] starts forcing its tongue down [host.victim]'s throat!"))
+ spawn(8)
+ playsound(host.victim, pick(tonguesound), VOLUME_MID, TRUE)
+
+
+/datum/execution_stage/tripod_tongue_force/interrupt()
+ REMOVE_TRAIT(host.victim, TRAIT_MUTE, TRAUMA_TRAIT)
+
+
+//Tongue Pull: Rips the tongue out sharply, victim's head is torn off
+//Animation makes the user go down and tilt forward
+//----------------------------------------------------
+/datum/execution_stage/finisher/tripod_tongue_pull
+ duration = 2 SECONDS
+
+/datum/execution_stage/finisher/tripod_tongue_pull/enter()
+ .=..()
+ var/angle = -55
+ if (host.user.dir & WEST)
+ angle *= -1
+
+ //Swing back and up like a shampoo advert
+ animate(host.user, pixel_y = host.user.pixel_y + 12, transform = turn(default_transform, angle*0.3), time = 6, easing = BACK_EASING)
+ animate(pixel_y = host.user.pixel_y + 12, transform = turn(default_transform, angle*0.6), time = 6,)
+
+ spawn(4)
+ var/obj/item/bodypart/head/head = host.victim.get_bodypart(BODY_ZONE_HEAD)
+ if (istype(head))
+ head.dismember()
+ host.user.visible_message(span_warning("[host.user] whips back, violently tearing [host.victim]'s head off!"))
+
+ playsound(host.victim, 'modular_nova/modules/horrorform/sound/tear.ogg', VOLUME_MID, TRUE)
+
+//Tongue Pull: Rips the tongue out sharply, victim's head is torn off
+//Animation makes the user go down and tilt forward
+//----------------------------------------------------
+/datum/execution_stage/tripod_bisect
+ duration = 5 SECONDS
+
+/datum/execution_stage/tripod_bisect/enter()
+ .=..()
+ var/x_offset = -48
+ var/angle = 30
+ if (host.user.dir & WEST)
+ angle *= -1
+ x_offset *= -1
+
+ var/slamtime = 8
+ //Slam down one last time
+ animate(host.user, pixel_y = host.user.base_pixel_x - 8, transform = turn(default_transform, angle*-0.2), time = slamtime, easing = BACK_EASING)
+ animate(host.user, pixel_y = host.user.base_pixel_y - 8, transform = turn(default_transform, angle*1.2), time = slamtime)
+
+ //Pause briefly
+ animate(time = 6)
+ //And then pull back to tear off the lower body
+ animate(pixel_x = host.user.pixel_x, time = 10, easing = CIRCULAR_EASING)
+
+ spawn(slamtime+6)
+ if (host.safety_check() == EXECUTION_CONTINUE)
+ var/obj/item/bodypart/chest/chest = host.victim.get_bodypart(BODY_ZONE_CHEST)
+ if (istype(chest))
+ chest.dismember()
+ host.user.visible_message(span_warning("[host.user] drags its massive claw backwards, brutally tearing [host.victim] in half!"))
+ playsound(host.victim, 'modular_nova/modules/horrorform/sound/tear.ogg', VOLUME_MID, TRUE)
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/tripod/high_leap.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/tripod/high_leap.dm
new file mode 100644
index 00000000000..74caf2c936b
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/tripod/high_leap.dm
@@ -0,0 +1,124 @@
+#define LEAP_SHOCKWAVE_DAMAGE 45
+#define LEAP_CONE_DAMAGE 55
+
+/*--------------------------------
+ Leap
+--------------------------------*/
+/datum/action/cooldown/mob_cooldown/lava_swoop/high_leap
+ name = "High Leap"
+ desc = "Leaps to a target location, dealing damage around the landing point, and knockdown in a frontal cone"
+ background_icon_state = "bg_demon"
+ button_icon = null
+ button_icon_state = ""
+ cooldown_time = 6 SECONDS
+ var/sound_file = list('tff_modular/modules/deadspace/sound/effects/impacts/hard_impact_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/impacts/hard_impact_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/impacts/low_impact_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/impacts/low_impact_2.ogg')
+
+
+/datum/action/cooldown/mob_cooldown/lava_swoop/high_leap/attack_sequence(atom/target)
+ swoop_attack(target)
+
+/datum/action/cooldown/mob_cooldown/lava_swoop/high_leap/Activate(atom/target_atom)
+
+ if (get_turf(target_atom) == get_turf(src))
+ return
+ var/mob/living/carbon/human/necromorph/tripod = owner
+ tripod.play_necro_sound(SOUND_SHOUT, VOLUME_MID, 1, 2)
+ return ..()
+
+/datum/action/cooldown/mob_cooldown/lava_swoop/high_leap/swoop_attack(atom/target, lava_arena = FALSE)
+ if(swooping || !target)
+ return
+ var/mob/living/carbon/human/necromorph/tripod = owner
+ // stop swooped target movement
+ swooping = TRUE
+ owner.add_traits(list(TRAIT_GODMODE, TRAIT_UNDENSE), SWOOPING_TRAIT)
+ owner.visible_message(span_boldwarning("[owner] swoops up high!"))
+ var/negative
+ var/initial_x = owner.x
+ if(target.x < initial_x) //if the target's x is lower than ours, swoop to the left
+ negative = TRUE
+ else if(target.x > initial_x)
+ negative = FALSE
+ else if(target.x == initial_x) //if their x is the same, pick a direction
+ negative = prob(50)
+ negative = !negative //invert it for the swoop down later
+
+ var/oldtransform = owner.transform
+ owner.alpha = 255
+ animate(owner, alpha = 204, transform = matrix()*0.9, time = 3, easing = BOUNCE_EASING)
+ for(var/i in 1 to 3)
+ sleep(0.1 SECONDS)
+ if(QDELETED(owner) || owner.stat == DEAD) //we got hit and died, rip us
+ if(owner.stat == DEAD)
+ swooping = FALSE
+ animate(owner, alpha = 255, transform = oldtransform, time = 0, flags = ANIMATION_END_NOW) //reset immediately
+ return
+ animate(owner, alpha = 100, transform = matrix()*0.7, time = 7)
+ SEND_SIGNAL(owner, COMSIG_SWOOP_INVULNERABILITY_STARTED)
+ owner.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
+ SLEEP_CHECK_DEATH(7, owner)
+
+ var/turf/target_turf = get_turf(target)
+ while(!QDELETED(target) && owner.loc != target_turf && owner.z == target_turf.z)
+ owner.forceMove(get_step(owner, get_dir(owner, target_turf)))
+ SLEEP_CHECK_DEATH(0.5, owner)
+ target_turf = get_turf(target)
+
+ var/descentTime = 10
+
+ //ensure swoop direction continuity.
+ if(negative)
+ if(ISINRANGE(owner.x, initial_x + 1, initial_x + 5))
+ negative = FALSE
+ else
+ if(ISINRANGE(owner.x, initial_x - 5, initial_x - 1))
+ negative = TRUE
+ new /obj/effect/temp_visual/dragon_swoop(owner.loc)
+ animate(owner, alpha = 255, transform = oldtransform, descentTime)
+ SLEEP_CHECK_DEATH(descentTime, owner)
+ owner.mouse_opacity = initial(owner.mouse_opacity)
+ for(var/mob/living/victim in range(1, owner) - owner)
+ if(!QDELETED(victim)) // Some mobs are deleted on death
+ if (victim == tripod)
+ continue
+ if(isnecromorph(victim))
+ continue
+ shake_camera(victim,8,2)
+ victim.Knockdown(1 SECONDS)
+ victim.attack_necromorph(owner, dealt_damage = LEAP_SHOCKWAVE_DAMAGE)
+ for(var/obj/vehicle/sealed/mecha/mech in orange(1, owner))
+ mech.take_damage(75, BRUTE, MELEE, 1)
+ owner.remove_traits(list(TRAIT_GODMODE, TRAIT_UNDENSE), SWOOPING_TRAIT)
+ SLEEP_CHECK_DEATH(1, owner)
+ swooping = FALSE
+
+ //We play a sound!
+ var/sound = pick(sound_file)
+ playsound(owner, sound, VOLUME_MID, TRUE)
+
+ new /obj/effect/temp_visual/expanding_circle/tripod(tripod.loc, 0.65 SECONDS, 1.5)
+ spawn(1.5)
+ new /obj/effect/temp_visual/expanding_circle/tripod(tripod.loc, 0.65 SECONDS, 1.5)
+ spawn(3)
+ new /obj/effect/temp_visual/expanding_circle/tripod(tripod.loc, 0.75 SECONDS, 1.5)
+ var/turf/target_turfs = get_line(get_turf(tripod), get_ranged_target_turf(get_turf(tripod), tripod.dir, 4))
+ for (var/turf/T as anything in target_turfs)
+ for (var/mob/living/L in T)
+ if (L == tripod)
+ continue
+
+ if(isnecromorph(L))
+ continue
+
+ L.Stun(2 SECONDS)
+ L.attack_necromorph(owner, dealt_damage = LEAP_CONE_DAMAGE)
+ shake_camera(L,10,3)
+
+/obj/effect/temp_visual/expanding_circle/tripod
+ color = "#EE0000"
+
+#undef LEAP_SHOCKWAVE_DAMAGE
+#undef LEAP_CONE_DAMAGE
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/tripod/swing.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/tripod/swing.dm
new file mode 100644
index 00000000000..34231e4d4f2
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/tripod/swing.dm
@@ -0,0 +1,40 @@
+/datum/action/cooldown/necro/swing/tripod
+ name = "Tripod's Swing"
+ cooldown_time = 3.5 SECONDS
+ damage = 65
+ swing_time = 0.6 SECONDS
+ move_time = 0.6 SECONDS
+ visual_type = /obj/effect/temp_visual/swing/tripod
+
+/datum/action/cooldown/necro/swing/tripod/PreActivate(atom/target)
+ if(owner.incapacitated)
+ return FALSE
+ if(!get_turf(target))
+ return FALSE
+
+ return ..()
+
+/datum/action/cooldown/necro/swing/tripod/Activate(atom/target)
+ StartCooldown()
+ target = get_turf(target)
+ owner.face_atom(target)
+
+ actively_moving = FALSE
+ swing_target = target
+ windup()
+ swing()
+ return TRUE
+
+
+/datum/action/cooldown/necro/swing/tripod/hit_mob(mob/living/L)
+ //We harmlessly swooce over lying targets
+ if (L.body_position == LYING_DOWN)
+ return FALSE
+ .=..()
+
+/obj/effect/temp_visual/swing/tripod
+ name = "tentacle"
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/swinging_limbs.dmi'
+ base_icon_state = "tripod_left"
+ icon_state = "tripod_left"
+ pixel_x = -48
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/vomit.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/vomit.dm
new file mode 100644
index 00000000000..0cc90b9cba4
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/vomit.dm
@@ -0,0 +1,37 @@
+/datum/action/cooldown/necro/vomit
+ name = "Vomit"
+ desc = "A close range attack that covers a large area for area denial."
+ cooldown_time = 15 SECONDS
+ click_to_activate = TRUE
+
+//We want a custom one that doesn't move you and checks for tails
+/datum/action/cooldown/necro/vomit/Activate(atom/target)
+ StartCooldown()
+ target = get_turf(target)
+ owner.face_atom(target)
+
+ var/range = 4
+
+ var/mob/living/carbon/human/necromorph/puker = owner
+ if(!puker.get_bodypart(BODY_ZONE_HEAD))
+ range = 2
+
+ SEND_SIGNAL(puker, COMSIG_CARBON_VOMITED, range, 1)
+
+ puker.play_necro_sound(SOUND_ATTACK, VOLUME_MID, 1, 3)
+ puker.shake_animation(30)
+
+ puker.visible_message(span_warning("[puker] dry heaves!"))
+ puker.Stun(1 SECONDS)
+
+ var/starting_dir = puker.dir
+ var/turf/location = get_turf(puker)
+ for(var/i = 0 to range)
+ if(location)
+ location.add_vomit_floor(puker, /obj/effect/decal/cleanable/vomit/necro, VOMIT_CATEGORY_DEFAULT, 0.1)
+
+ location = get_step(location, starting_dir)
+ if (location?.is_blocked_turf())
+ break
+
+ return TRUE
diff --git a/tff_modular/modules/deadspace/code/necromorph/abilities/wallrun.dm b/tff_modular/modules/deadspace/code/necromorph/abilities/wallrun.dm
new file mode 100644
index 00000000000..8dc49b08a2a
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/abilities/wallrun.dm
@@ -0,0 +1,206 @@
+#define MOUNT_ANIMATION_TIME 0.15 SECONDS
+#define WALLRUN_X_OFFSET 1
+#define WALLRUN_Y_OFFSET 2
+
+GLOBAL_LIST_INIT(wallrun_types_typecache, typecacheof(list(
+ /turf/closed/wall,
+ /obj/structure/grille,
+ /obj/structure/window,
+ /obj/machinery/door,
+)))
+
+/// Allows a living mob to climb on a wall and walk ignoring tables and gravity
+/datum/component/wallrun
+ var/atom/mount_point
+ /// Cached values
+ var/matrix/cached_matrix
+ var/cached_alpha
+ var/cached_passflags
+ var/cached_density
+ var/offset_x
+ var/offset_y
+
+/datum/component/wallrun/Initialize(list/circuit_component_types)
+ var/mob/living/owner = parent
+ if (!isliving(owner))
+ return COMPONENT_INCOMPATIBLE
+ if(istype(owner, /mob/living/carbon/human/necromorph/leaper))
+ RegisterSignal(owner, COMSIG_STARTED_CHARGE, PROC_REF(on_charge_started))
+ RegisterSignal(owner, COMSIG_MOVABLE_BUMP, PROC_REF(on_bump))
+
+/datum/component/wallrun/proc/on_charge_started(mob/living/source)
+ if(mount_point)
+ unmount()
+ UnregisterSignal(parent, list(COMSIG_STARTED_CHARGE, COMSIG_MOVABLE_BUMP))
+ RegisterSignal(parent, COMSIG_FINISHED_CHARGE, PROC_REF(on_charge_finished))
+
+/datum/component/wallrun/proc/mount_after_leap(mob/living/source, atom/bumped)
+ mount_to(bumped)
+
+/datum/component/wallrun/proc/on_charge_finished(mob/living/source)
+ UnregisterSignal(parent, COMSIG_FINISHED_CHARGE)
+ RegisterSignal(parent, COMSIG_STARTED_CHARGE, PROC_REF(on_charge_started))
+ RegisterSignal(parent, COMSIG_MOVABLE_BUMP, PROC_REF(on_bump))
+
+/datum/component/wallrun/proc/on_bump(mob/living/source, atom/bumped)
+ SIGNAL_HANDLER
+ if(GLOB.wallrun_types_typecache[bumped.type])
+ if(!mount_point && source.body_position == STANDING_UP)
+ mount_to(bumped)
+ else if(bumped != mount_point)
+ transit_to(bumped)
+
+/datum/component/wallrun/proc/mount_to(atom/bumped)
+ cache_data(parent)
+ var/mob/living/source = parent
+ source.pass_flags |= PASSTABLE
+ source.density = FALSE
+ var/new_alpha = cached_alpha
+ if(source.alpha > 100)
+ new_alpha = max(cached_alpha * 0.5, 100)
+ var/dir_to_source = get_dir(bumped, source)
+ var/list/offset = get_pixel_offset(dir_to_source)
+ animate(source, time = MOUNT_ANIMATION_TIME, pixel_x = offset[WALLRUN_X_OFFSET], pixel_y = offset[WALLRUN_Y_OFFSET], transform = matrix(cached_matrix, dir2angle(dir_to_source), MATRIX_ROTATE), alpha = new_alpha, easing = BACK_EASING)
+ RegisterSignal(source, COMSIG_LIVING_UPDATED_RESTING, PROC_REF(update_resting))
+ RegisterSignal(source, COMSIG_MOB_STATCHANGE, PROC_REF(on_parent_stat_change))
+ RegisterSignal(source, COMSIG_MOVABLE_MOVED, PROC_REF(on_parent_moved))
+ if(ismovable(bumped))
+ RegisterSignal(bumped, COMSIG_MOVABLE_MOVED, PROC_REF(on_mount_point_moved))
+ RegisterSignal(bumped, COMSIG_QDELETING, PROC_REF(unmount))
+ RegisterSignal(bumped, COMSIG_ATOM_DIR_CHANGE, PROC_REF(on_mount_point_dir_change))
+ mount_point = bumped
+
+/datum/component/wallrun/proc/get_pixel_offset(dir_to_source)
+ var/mob/living/source = parent
+ var/base_pixel_x = source.base_pixel_x
+ var/base_pixel_y = source.base_pixel_y
+ var/matrix/rotation = matrix(cached_matrix, dir2angle(dir_to_source), MATRIX_ROTATE)
+ var/list/offset[2]
+ offset[WALLRUN_X_OFFSET] = (base_pixel_x * rotation.a) + (base_pixel_y * rotation.b)
+ offset[WALLRUN_Y_OFFSET] = (base_pixel_x * rotation.d) + (base_pixel_y * rotation.e)
+ return offset
+
+/datum/component/wallrun/proc/transit_to(atom/bumped)
+ var/mob/living/source = parent
+ var/dir_to_source = get_dir(bumped, source)
+ var/list/offset = get_pixel_offset(dir_to_source)
+ animate(source, time = MOUNT_ANIMATION_TIME, pixel_x = offset[WALLRUN_X_OFFSET], pixel_y = offset[WALLRUN_Y_OFFSET], transform = matrix(cached_matrix, dir2angle(dir_to_source), MATRIX_ROTATE), easing = BACK_EASING)
+ UnregisterSignal(mount_point, list(COMSIG_MOVABLE_MOVED, COMSIG_QDELETING, COMSIG_ATOM_DIR_CHANGE))
+ if(ismovable(bumped))
+ RegisterSignal(bumped, COMSIG_MOVABLE_MOVED, PROC_REF(on_mount_point_moved))
+ RegisterSignal(bumped, COMSIG_QDELETING, PROC_REF(unmount))
+ RegisterSignal(bumped, COMSIG_ATOM_DIR_CHANGE, PROC_REF(on_mount_point_dir_change))
+ mount_point = bumped
+
+/datum/component/wallrun/proc/unmount()
+ SIGNAL_HANDLER
+ UnregisterSignal(parent, list(COMSIG_MOB_STATCHANGE, COMSIG_MOVABLE_MOVED, COMSIG_LIVING_UPDATED_RESTING))
+ UnregisterSignal(mount_point, list(COMSIG_MOVABLE_MOVED, COMSIG_QDELETING, COMSIG_ATOM_DIR_CHANGE))
+ mount_point = null
+ load_cached_data(parent)
+
+/datum/component/wallrun/proc/cache_data(mob/living/source)
+ cached_matrix = matrix(source.transform)
+ cached_alpha = source.alpha
+ cached_passflags = source.pass_flags
+ cached_density = source.density
+
+/datum/component/wallrun/proc/load_cached_data(mob/living/source)
+ animate(source, time = MOUNT_ANIMATION_TIME, pixel_x = source.base_pixel_x, pixel_y = source.base_pixel_y, alpha = cached_alpha, transform = matrix(cached_matrix), easing = BACK_EASING)
+ source.pass_flags = cached_passflags
+ source.density = cached_density
+ cached_matrix = null
+ cached_alpha = null
+ cached_passflags = null
+ cached_density = null
+
+/datum/component/wallrun/proc/on_parent_stat_change(mob/living/source, new_stat, old_stat)
+ SIGNAL_HANDLER
+ if(new_stat > CONSCIOUS)
+ unmount()
+
+/datum/component/wallrun/proc/change_mount_point(atom/new_point)
+ var/mob/living/source = parent
+ var/dir_to_source = get_dir(new_point, source)
+ var/list/offset = get_pixel_offset(dir_to_source)
+ animate(source, time = MOUNT_ANIMATION_TIME, pixel_x = offset[WALLRUN_X_OFFSET], pixel_y = offset[WALLRUN_Y_OFFSET], transform = matrix(cached_matrix, dir2angle(dir_to_source), MATRIX_ROTATE), easing = BACK_EASING)
+ UnregisterSignal(mount_point, list(COMSIG_MOVABLE_MOVED, COMSIG_QDELETING, COMSIG_ATOM_DIR_CHANGE))
+ if(ismovable(new_point))
+ RegisterSignal(new_point, COMSIG_MOVABLE_MOVED, PROC_REF(on_mount_point_moved))
+ RegisterSignal(new_point, COMSIG_QDELETING, PROC_REF(unmount))
+ RegisterSignal(new_point, COMSIG_ATOM_DIR_CHANGE, PROC_REF(on_mount_point_dir_change))
+ mount_point = new_point
+
+/datum/component/wallrun/proc/find_mount_point(turf/location)
+ if(location.density && GLOB.wallrun_types_typecache[location.type])
+ return location
+ for(var/atom/movable/mov as anything in location)
+ if(mov.density && GLOB.wallrun_types_typecache[mov.type])
+ return mov
+
+/datum/component/wallrun/proc/on_parent_moved(mob/living/source, atom/old_loc, dir, forced, list/old_locs)
+ SIGNAL_HANDLER
+ if(get_dir(old_loc, mount_point) == turn(dir, 180))
+ var/atom/next_mount_point = find_mount_point(get_step(old_loc, turn(dir, 90)))
+ if(next_mount_point)
+ var/atom/possible_mount_point = find_mount_point(get_step(source, turn(dir, 90)))
+ if(possible_mount_point)
+ change_mount_point(possible_mount_point)
+ return
+ change_mount_point(next_mount_point)
+ return
+ next_mount_point = find_mount_point(get_step(old_loc, turn(dir, -90)))
+ if(next_mount_point)
+ var/atom/possible_mount_point = find_mount_point(get_step(source, turn(dir, -90)))
+ if(possible_mount_point)
+ change_mount_point(possible_mount_point)
+ return
+ change_mount_point(next_mount_point)
+ return
+ else
+ var/direction = get_dir(old_loc, mount_point)
+ // Check if mount point was diagonal to us
+ if(direction & (direction - 1))
+ // Check if didn't move away from mount point
+ if(direction & dir)
+ var/dir_to_source = get_dir(mount_point, source)
+ var/list/offset = get_pixel_offset(dir_to_source)
+ animate(source, time = MOUNT_ANIMATION_TIME, pixel_x = offset[WALLRUN_X_OFFSET], pixel_y = offset[WALLRUN_Y_OFFSET], transform = matrix(cached_matrix, dir2angle(dir_to_source), MATRIX_ROTATE), easing = BACK_EASING)
+ return
+ else
+ var/atom/next_mount_point = find_mount_point(get_step(source, get_dir(old_loc, mount_point)))
+ if(next_mount_point)
+ change_mount_point(next_mount_point)
+ return
+ else
+ var/dir_to_source = get_dir(mount_point, source)
+ var/list/offset = get_pixel_offset(dir_to_source)
+ animate(source, time = MOUNT_ANIMATION_TIME, pixel_x = offset[WALLRUN_X_OFFSET], pixel_y = offset[WALLRUN_Y_OFFSET], transform = matrix(cached_matrix, dir2angle(dir_to_source), MATRIX_ROTATE), easing = BACK_EASING)
+ return
+ unmount()
+
+/datum/component/wallrun/proc/on_mount_point_moved(atom/movable/source, atom/old_loc, dir, forced, list/old_locs)
+ SIGNAL_HANDLER
+ UnregisterSignal(parent, COMSIG_MOVABLE_MOVED)
+ step_to(parent, old_loc)
+ RegisterSignal(parent, COMSIG_MOVABLE_MOVED, PROC_REF(on_parent_moved))
+
+/datum/component/wallrun/proc/on_mount_point_dir_change(atom/source, old_dir, new_dir)
+ SIGNAL_HANDLER
+ var/angle = (dir2angle(new_dir) - dir2angle(old_dir))
+ var/turf/new_loc = get_step(source, turn(get_dir(source, parent), angle))
+ var/mob/living/owner = parent
+ if(new_loc.CanPass(owner, get_dir(source, new_loc)))
+ owner.forceMove(new_loc)
+ owner.setDir(turn(owner.dir, angle))
+ else
+ unmount()
+
+/datum/component/wallrun/proc/update_resting(atom/movable/source, resting)
+ SIGNAL_HANDLER
+ if(resting)
+ unmount()
+
+#undef MOUNT_ANIMATION_TIME
+#undef WALLRUN_X_OFFSET
+#undef WALLRUN_Y_OFFSET
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/bodyparts.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/bodyparts.dm
new file mode 100644
index 00000000000..9da06275958
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/bodyparts.dm
@@ -0,0 +1,198 @@
+#define DROPLIMB_THRESHOLD_EDGE 0.2
+#define DROPLIMB_THRESHOLD_TEAROFF 0.5
+#define DROPLIMB_THRESHOLD_DESTROY 1
+
+/obj/item/bodypart/chest/necromorph
+ name = BODY_ZONE_CHEST
+ bodytype = BODYTYPE_NECROMORPH|BODYTYPE_ORGANIC
+ bodyshape = parent_type::bodyshape | BODYSHAPE_CUSTOM
+ limb_id = SPECIES_NECROMORPH
+ should_draw_greyscale = FALSE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/base_necromorph.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/base_necromorph.dmi'
+ icon_state = "necromorph_chest"
+ interaction_flags_item = NONE //So you don't pick it up
+ w_class = WEIGHT_CLASS_GIGANTIC //So you can't put them in bags
+ dmg_overlay_type = null
+ max_damage = 200
+ is_dimorphic = FALSE
+ px_x = 0
+ px_y = 0
+ grind_results = null
+ wound_resistance = 10
+ acceptable_bodytype = BODYTYPE_NECROMORPH
+ can_be_disabled = FALSE
+
+/obj/item/bodypart/head/necromorph
+ name = BODY_ZONE_HEAD
+ bodytype = BODYTYPE_NECROMORPH|BODYTYPE_ORGANIC
+ bodyshape = parent_type::bodyshape | BODYSHAPE_CUSTOM
+ limb_id = SPECIES_NECROMORPH
+ should_draw_greyscale = FALSE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/base_necromorph.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/base_necromorph.dmi'
+ icon_state = "necromorph_head"
+ interaction_flags_item = NONE
+ w_class = WEIGHT_CLASS_GIGANTIC
+ head_flags = null
+ dmg_overlay_type = null
+ max_damage = 200
+ px_x = 0
+ px_y = -8
+ wound_resistance = 5
+ is_dimorphic = FALSE
+ can_be_disabled = FALSE
+ show_organs_on_examine = TRUE
+
+/obj/item/bodypart/head/necromorph/try_dismember(wounding_type, wounding_dmg, wound_bonus, exposed_wound_bonus)
+ if((wounding_type == WOUND_SLASH) && brute_dam >= max_damage * DROPLIMB_THRESHOLD_EDGE)
+ return dismember(BRUTE, wounding_type = wounding_type)
+
+ else if(burn_dam >= max_damage * DROPLIMB_THRESHOLD_DESTROY)
+ return dismember(BURN, wounding_type = wounding_type)
+
+ else if((wounding_type == WOUND_PIERCE) && (brute_dam >= max_damage * DROPLIMB_THRESHOLD_TEAROFF))
+ return dismember(BRUTE, wounding_type = wounding_type)
+
+ else if(brute_dam >= max_damage * DROPLIMB_THRESHOLD_DESTROY)
+ return dismember(BRUTE, wounding_type = wounding_type)
+
+/obj/item/bodypart/head/necromorph/dismember(dam_type, silent, wounding_type)
+ owner.set_confusion_if_lower(5 SECONDS)
+ return ..()
+
+/obj/item/bodypart/arm/left/necromorph
+ name = "left arm"
+ bodytype = BODYTYPE_NECROMORPH|BODYTYPE_ORGANIC
+ bodyshape = parent_type::bodyshape | BODYSHAPE_CUSTOM
+ limb_id = SPECIES_NECROMORPH
+ should_draw_greyscale = FALSE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/base_necromorph.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/base_necromorph.dmi'
+ icon_state = "necromorph_l_arm"
+ interaction_flags_item = NONE
+ w_class = WEIGHT_CLASS_GIGANTIC
+ dmg_overlay_type = null
+ attack_verb_continuous = list("slaps", "punches")
+ attack_verb_simple = list("slap", "punch")
+ max_damage = 50
+ px_x = -6
+ px_y = 0
+ can_be_disabled = FALSE
+ wound_resistance = 0
+
+/obj/item/bodypart/arm/left/necromorph/try_dismember(wounding_type, wounding_dmg, wound_bonus, exposed_wound_bonus)
+ if((wounding_type == WOUND_SLASH) && brute_dam >= max_damage * DROPLIMB_THRESHOLD_EDGE)
+ return dismember(BRUTE, wounding_type = wounding_type)
+
+ else if(burn_dam >= max_damage * DROPLIMB_THRESHOLD_DESTROY)
+ return dismember(BURN, wounding_type = wounding_type)
+
+ else if((wounding_type == WOUND_PIERCE) && (brute_dam >= max_damage * DROPLIMB_THRESHOLD_TEAROFF))
+ return dismember(BRUTE, wounding_type = wounding_type)
+
+ else if(brute_dam >= max_damage * DROPLIMB_THRESHOLD_DESTROY)
+ return dismember(BRUTE, wounding_type = wounding_type)
+
+/obj/item/bodypart/arm/right/necromorph
+ name = "right arm"
+ bodytype = BODYTYPE_NECROMORPH|BODYTYPE_ORGANIC
+ bodyshape = parent_type::bodyshape | BODYSHAPE_CUSTOM
+ limb_id = SPECIES_NECROMORPH
+ should_draw_greyscale = FALSE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/base_necromorph.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/base_necromorph.dmi'
+ icon_state = "necromorph_r_arm"
+ interaction_flags_item = NONE
+ w_class = WEIGHT_CLASS_GIGANTIC
+ dmg_overlay_type = null
+ attack_verb_continuous = list("slaps", "punches")
+ attack_verb_simple = list("slap", "punch")
+ max_damage = 50
+ px_x = 6
+ px_y = 0
+ can_be_disabled = FALSE
+ wound_resistance = 0
+
+/obj/item/bodypart/arm/right/necromorph/try_dismember(wounding_type, wounding_dmg, wound_bonus, exposed_wound_bonus)
+ if((wounding_type == WOUND_SLASH) && brute_dam>= max_damage * DROPLIMB_THRESHOLD_EDGE)
+ return dismember(BRUTE, wounding_type = wounding_type)
+
+ else if(burn_dam >= max_damage * DROPLIMB_THRESHOLD_DESTROY)
+ return dismember(BURN, wounding_type = wounding_type)
+
+ else if((wounding_type == WOUND_PIERCE) && (brute_dam >= max_damage * DROPLIMB_THRESHOLD_TEAROFF))
+ return dismember(BRUTE, wounding_type = wounding_type)
+
+ else if(brute_dam >= max_damage * DROPLIMB_THRESHOLD_DESTROY)
+ return dismember(BRUTE, wounding_type = wounding_type)
+
+/obj/item/bodypart/leg/left/necromorph
+ name = "left leg"
+ bodytype = BODYTYPE_NECROMORPH|BODYTYPE_ORGANIC
+ bodyshape = parent_type::bodyshape | BODYSHAPE_CUSTOM
+ limb_id = SPECIES_NECROMORPH
+ should_draw_greyscale = FALSE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/base_necromorph.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/base_necromorph.dmi'
+ icon_state = "necromorph_l_leg"
+ interaction_flags_item = NONE
+ w_class = WEIGHT_CLASS_GIGANTIC
+ dmg_overlay_type = null
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 50
+ px_x = -2
+ px_y = 12
+ can_be_disabled = FALSE
+ wound_resistance = 0
+
+/obj/item/bodypart/leg/left/necromorph/try_dismember(wounding_type, wounding_dmg, wound_bonus, exposed_wound_bonus)
+ if((wounding_type == WOUND_SLASH) && brute_dam >= max_damage * DROPLIMB_THRESHOLD_EDGE)
+ return dismember(BRUTE, wounding_type = wounding_type)
+
+ else if(burn_dam >= max_damage * DROPLIMB_THRESHOLD_DESTROY)
+ return dismember(BURN, wounding_type = wounding_type)
+
+ else if((wounding_type == WOUND_PIERCE) && (brute_dam >= max_damage * DROPLIMB_THRESHOLD_TEAROFF))
+ return dismember(BRUTE, wounding_type = wounding_type)
+
+ else if(brute_dam >= max_damage * DROPLIMB_THRESHOLD_DESTROY)
+ return dismember(BRUTE, wounding_type = wounding_type)
+
+/obj/item/bodypart/leg/right/necromorph
+ name = "right leg"
+ bodytype = BODYTYPE_NECROMORPH|BODYTYPE_ORGANIC
+ bodyshape = parent_type::bodyshape | BODYSHAPE_CUSTOM
+ limb_id = SPECIES_NECROMORPH
+ should_draw_greyscale = FALSE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/base_necromorph.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/base_necromorph.dmi'
+ icon_state = "necromorph_r_leg"
+ interaction_flags_item = NONE
+ w_class = WEIGHT_CLASS_GIGANTIC
+ dmg_overlay_type = null
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 50
+ px_x = 2
+ px_y = 12
+ can_be_disabled = FALSE
+ wound_resistance = 0
+
+/obj/item/bodypart/leg/right/necromorph/try_dismember(wounding_type, wounding_dmg, wound_bonus, exposed_wound_bonus)
+ if((wounding_type == WOUND_SLASH) && brute_dam >= max_damage * DROPLIMB_THRESHOLD_EDGE)
+ return dismember(BRUTE, wounding_type = wounding_type)
+
+ else if(burn_dam >= max_damage * DROPLIMB_THRESHOLD_DESTROY)
+ return dismember(BURN, wounding_type = wounding_type)
+
+ else if((wounding_type == WOUND_PIERCE) && (brute_dam >= max_damage * DROPLIMB_THRESHOLD_TEAROFF))
+ return dismember(BRUTE, wounding_type = wounding_type)
+
+ else if(brute_dam >= max_damage * DROPLIMB_THRESHOLD_DESTROY)
+ return dismember(BRUTE, wounding_type = wounding_type)
+
+#undef DROPLIMB_THRESHOLD_EDGE
+#undef DROPLIMB_THRESHOLD_TEAROFF
+#undef DROPLIMB_THRESHOLD_DESTROY
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/brute.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/brute.dm
new file mode 100644
index 00000000000..937ae945411
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/brute.dm
@@ -0,0 +1,101 @@
+/obj/item/bodypart/chest/necromorph/brute
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_BRUTE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/brute.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/brute.dmi'
+ icon_state = "brute_chest"
+ max_damage = 400
+ px_x = 0
+ px_y = 0
+ wound_resistance = 30
+ n_biomass = 81
+ burn_modifier = 0.75
+
+/obj/item/bodypart/head/necromorph/brute
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_BRUTE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/brute.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/brute.dmi'
+ icon_state = "brute_head"
+ max_damage = 100
+ px_x = 0
+ px_y = -8
+ wound_resistance = 10
+ n_biomass = 15 //pea brain, not much n_biomass
+ burn_modifier = 0.75
+
+/obj/item/bodypart/arm/left/necromorph/brute
+ name = "left arm"
+ limb_id = SPECIES_NECROMORPH_BRUTE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/brute.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/brute.dmi'
+ icon_state = "brute_l_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 150
+ px_x = -6
+ px_y = 0
+ wound_resistance = 5
+ n_biomass = 21
+ burn_modifier = 0.75
+
+/obj/item/bodypart/arm/right/necromorph/brute
+ name = "right arm"
+ limb_id = SPECIES_NECROMORPH_BRUTE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/brute.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/brute.dmi'
+ icon_state = "brute_r_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 150
+ px_x = 6
+ px_y = 0
+ wound_resistance = 5
+ n_biomass = 21
+ burn_modifier = 0.75
+
+/obj/item/bodypart/leg/left/necromorph/brute
+ name = "left leg"
+ limb_id = SPECIES_NECROMORPH_BRUTE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/brute.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/brute.dmi'
+ icon_state = "brute_l_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 150
+ px_x = -2
+ px_y = 12
+ wound_resistance = 5
+ n_biomass = 21
+ burn_modifier = 0.75
+ special_footstep_sounds = list(list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_6.ogg'
+ ), VOLUME_MID, 0)
+
+/obj/item/bodypart/leg/right/necromorph/brute
+ name = "right leg"
+ limb_id = SPECIES_NECROMORPH_BRUTE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/brute.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/brute.dmi'
+ icon_state = "brute_r_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 150
+ px_x = 2
+ px_y = 12
+ wound_resistance = 5
+ n_biomass = 21
+ burn_modifier = 0.75
+ special_footstep_sounds = list(list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_6.ogg'
+ ), VOLUME_MID, 0)
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/e_exploder.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/e_exploder.dm
new file mode 100644
index 00000000000..4615459522f
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/e_exploder.dm
@@ -0,0 +1,91 @@
+/obj/item/bodypart/chest/necromorph/exploder/enhanced
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_EXPLODER_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder_enhanced.dmi'
+ icon_state = "enhanced_exploder_chest"
+ max_damage = 200
+ px_x = 0
+ px_y = 0
+ wound_resistance = 20
+ n_biomass = 10
+
+/obj/item/bodypart/head/necromorph/exploder/enhanced
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_EXPLODER_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder_enhanced.dmi'
+ icon_state = "enhanced_exploder_head"
+ max_damage = 35
+ px_x = 0
+ px_y = -8
+ wound_resistance = 3
+ n_biomass = 9
+
+/obj/item/bodypart/arm/left/necromorph/exploder/enhanced
+ name = "red pustule"
+ limb_id = SPECIES_NECROMORPH_EXPLODER_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder_enhanced.dmi'
+ icon_state = "enhanced_exploder_l_arm"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 60
+ px_x = -2
+ px_y = 12
+ wound_resistance = 1
+ n_biomass = 16 //The majority of n_biomass is in the arm, due to the much bigger explosion
+
+/obj/item/bodypart/arm/right/necromorph/exploder/enhanced
+ name = "right arm"
+ limb_id = SPECIES_NECROMORPH_EXPLODER_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder_enhanced.dmi'
+ icon_state = "enhanced_exploder_r_arm"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 55
+ px_x = 2
+ px_y = 12
+ wound_resistance = -6
+ n_biomass = 7
+
+/obj/item/bodypart/leg/right/necromorph/exploder/enhanced
+ name = "fused legs"
+ desc = "Two legs fused together to form a thick, meaty stalk."
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder_enhanced.dmi'
+ icon_state = "enhanced_exploder_r_leg"
+ plaintext_zone = "fused legs"
+ limb_id = SPECIES_NECROMORPH_EXPLODER_ENHANCED
+ can_be_disabled = TRUE
+ disabling_threshold_percentage = 2
+ max_damage = 70
+ n_biomass = 0 //Handled in chest due to sprite funnies
+ wound_resistance = -3
+
+/obj/item/bodypart/leg/right/necromorph/exploder/enhanced/dismemberable_by_wound()
+ return FALSE
+
+/obj/item/bodypart/leg/right/necromorph/exploder/enhanced/dismemberable_by_total_damage()
+ return FALSE
+
+/obj/item/bodypart/leg/left/necromorph/exploder/enhanced
+ name = "nub"
+ desc = "The fleshy remains of a leg that was fused together. This is useless."
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder_enhanced.dmi'
+ icon_state = "enhanced_exploder_l_leg"
+ plaintext_zone = "leg nub"
+ limb_id = SPECIES_NECROMORPH_EXPLODER_ENHANCED
+ can_be_disabled = FALSE
+ bodypart_flags = BODYPART_PSEUDOPART
+ max_damage = 20
+ n_biomass = 0
+
+/obj/item/bodypart/leg/left/necromorph/exploder/enhanced/dismemberable_by_wound()
+ return FALSE
+
+/obj/item/bodypart/leg/left/necromorph/exploder/enhanced/dismemberable_by_total_damage()
+ return FALSE
+
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/e_infector.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/e_infector.dm
new file mode 100644
index 00000000000..65218dfd54a
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/e_infector.dm
@@ -0,0 +1,73 @@
+/obj/item/bodypart/chest/necromorph/infector/enhanced
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_INFECTOR_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/infector_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/infector_enhanced.dmi'
+ icon_state = "enhanced_infector_chest"
+ max_damage = 200
+ px_x = 0
+ px_y = 0
+ wound_resistance = 10
+
+/obj/item/bodypart/head/necromorph/infector/enhanced
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_INFECTOR_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/infector_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/infector_enhanced.dmi'
+ icon_state = "enhanced_infector_head"
+ max_damage = 200
+ px_x = 0
+ px_y = -8
+ wound_resistance = 5
+
+/obj/item/bodypart/arm/left/necromorph/infector/enhanced
+ name = "left arm"
+ limb_id = SPECIES_NECROMORPH_INFECTOR_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/infector_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/infector_enhanced.dmi'
+ icon_state = "enhanced_infector_l_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 50
+ px_x = -6
+ px_y = 0
+ wound_resistance = 0
+
+/obj/item/bodypart/arm/right/necromorph/infector/enhanced
+ name = "right arm"
+ limb_id = SPECIES_NECROMORPH_INFECTOR_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/infector_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/infector_enhanced.dmi'
+ icon_state = "enhanced_infector_r_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 50
+ px_x = 6
+ px_y = 0
+ wound_resistance = 0
+
+/obj/item/bodypart/leg/left/necromorph/infector/enhanced
+ name = "left leg"
+ limb_id = SPECIES_NECROMORPH_INFECTOR_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/infector_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/infector_enhanced.dmi'
+ icon_state = "enhanced_infector_l_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 50
+ px_x = -2
+ px_y = 12
+ wound_resistance = 0
+
+/obj/item/bodypart/leg/right/necromorph/infector/enhanced
+ name = "right leg"
+ limb_id = SPECIES_NECROMORPH_INFECTOR_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/infector_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/infector_enhanced.dmi'
+ icon_state = "enhanced_infector_r_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 50
+ px_x = 2
+ px_y = 12
+ wound_resistance = 0
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/e_leaper.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/e_leaper.dm
new file mode 100644
index 00000000000..17054bdb688
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/e_leaper.dm
@@ -0,0 +1,67 @@
+/obj/item/bodypart/chest/necromorph/leaper/enhanced
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_LEAPER_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_enhanced.dmi'
+ icon_state = "enhanced_leaper_chest"
+ max_damage = 200
+ n_biomass = 20
+ wound_resistance = 10
+
+/obj/item/bodypart/head/necromorph/leaper/enhanced
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_LEAPER_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_enhanced.dmi'
+ icon_state = "enhanced_leaper_head"
+ max_damage = 45
+ n_biomass = 10
+ wound_resistance = 2
+
+//Leapers use arms to walk
+/obj/item/bodypart/arm/left/necromorph/leaper/enhanced
+ limb_id = SPECIES_NECROMORPH_LEAPER_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_enhanced.dmi'
+ icon_state = "enhanced_leaper_l_arm"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 55
+ n_biomass = 15
+ wound_resistance = -1
+
+/obj/item/bodypart/arm/right/necromorph/leaper/enhanced
+ limb_id = SPECIES_NECROMORPH_LEAPER_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_enhanced.dmi'
+ icon_state = "enhanced_leaper_r_arm"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 55
+ n_biomass = 15
+ wound_resistance = -1
+
+/obj/item/bodypart/leg/right/necromorph/leaper/enhanced
+ desc = "A long calloused string of flesh held securely together with tendons and exposed bone, it looks very sharp at the tip."
+ limb_id = SPECIES_NECROMORPH_LEAPER_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_enhanced.dmi'
+ icon_state = "enhanced_leaper_r_leg"
+ max_damage = 40
+ force = 20 //A surprisingly effective weapon if used in a emergency
+ throwforce = 30 //You could really hurt someone with this
+ n_biomass = 5
+ wound_resistance = -5
+
+/obj/item/bodypart/leg/left/necromorph/leaper/enhanced
+ desc = "A long calloused string of flesh held securely together with tendons and exposed bone, it looks very sharp at the tip."
+ limb_id = SPECIES_NECROMORPH_LEAPER_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_enhanced.dmi'
+ icon_state = "enhanced_leaper_l_leg"
+ max_damage = 40
+ force = 20 //A surprisingly effective weapon if used in a emergency
+ throwforce = 30 //You could really hurt someone with this
+ n_biomass = 5
+ wound_resistance = -5
+
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/e_slasher.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/e_slasher.dm
new file mode 100644
index 00000000000..d3a060a01fe
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/e_slasher.dm
@@ -0,0 +1,79 @@
+/obj/item/bodypart/chest/necromorph/slasher/enhanced
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_SLASHER_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/slasher_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/slasher_enhanced.dmi'
+ icon_state = "enhanced_slasher_chest"
+ max_damage = 300
+ px_x = 0
+ px_y = 0
+ wound_resistance = 8
+ n_biomass = 17.5
+
+/obj/item/bodypart/head/necromorph/slasher/enhanced
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_SLASHER_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/slasher_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/slasher_enhanced.dmi'
+ icon_state = "enhanced_slasher_head"
+ max_damage = 200
+ px_x = 0
+ px_y = -8
+ wound_resistance = 3
+ n_biomass = 15
+
+/obj/item/bodypart/arm/left/necromorph/slasher/enhanced
+ name = "left blade"
+ limb_id = SPECIES_NECROMORPH_SLASHER_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/slasher_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/slasher_enhanced.dmi'
+ icon_state = "enhanced_slasher_l_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 80
+ px_x = -6
+ px_y = 0
+ wound_resistance = -1
+ n_biomass = 7.5
+
+/obj/item/bodypart/arm/right/necromorph/slasher/enhanced
+ name = "right blade"
+ limb_id = SPECIES_NECROMORPH_SLASHER_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/slasher_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/slasher_enhanced.dmi'
+ icon_state = "enhanced_slasher_r_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 80
+ px_x = 6
+ px_y = 0
+ wound_resistance = -1
+ n_biomass = 7.5
+
+/obj/item/bodypart/leg/left/necromorph/slasher/enhanced
+ name = "left leg"
+ limb_id = SPECIES_NECROMORPH_SLASHER_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/slasher_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/slasher_enhanced.dmi'
+ icon_state = "enhanced_slasher_l_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 80
+ px_x = -2
+ px_y = 12
+ wound_resistance = -1
+ n_biomass = 7.5
+
+/obj/item/bodypart/leg/right/necromorph/slasher/enhanced
+ name = "right leg"
+ limb_id = SPECIES_NECROMORPH_SLASHER_ENHANCED
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/slasher_enhanced.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/slasher_enhanced.dmi'
+ icon_state = "enhanced_slasher_r_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 80
+ px_x = 2
+ px_y = 12
+ wound_resistance = -1
+ n_biomass = 7.5
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/exploder.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/exploder.dm
new file mode 100644
index 00000000000..f93be3f3bbe
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/exploder.dm
@@ -0,0 +1,135 @@
+/obj/item/bodypart/chest/necromorph/exploder
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_EXPLODER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder.dmi'
+ icon_state = "exploder_chest"
+ max_damage = 200
+ px_x = 0
+ px_y = 0
+ wound_resistance = 15
+ n_biomass = 15
+
+/obj/item/bodypart/head/necromorph/exploder
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_EXPLODER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder.dmi'
+ icon_state = "exploder_head"
+ max_damage = 25
+ px_x = 0
+ px_y = -8
+ wound_resistance = 0
+ n_biomass = 7.5
+ base_pixel_y = -30
+
+///The pustule shouldn't get BP_IS_MOVEMENT_LIMB, since pressure is what causes a pustule to explode in lore
+/obj/item/bodypart/arm/left/necromorph/exploder
+ name = "yellow pustule"
+ limb_id = SPECIES_NECROMORPH_EXPLODER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder.dmi'
+ icon_state = "exploder_l_arm"
+ interaction_flags_item = INTERACT_ITEM_ATTACK_HAND_PICKUP //We want to be able to pick up and throw the pustle
+ w_class = WEIGHT_CLASS_BULKY //But we don't want to store it
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 40
+ px_x = -2
+ px_y = 12
+ wound_resistance = 0
+ n_biomass = 10 //Assuming it doesn't explode, it's packed with n_biomass
+ integrity_failure = 0.5 //breaks at roughly 50% health
+ base_pixel_x = -27
+
+//If someone happens to cut off the limb correctly it won't spontaniously cuban pete like a bottle of nitroglycerin
+/obj/item/bodypart/arm/left/necromorph/exploder/dismember(dam_type, silent, wounding_type)
+ if(wounding_type == WOUND_SLASH) //Most guns don't cause DROPLIMB_EDGE, so this is mostly for melee
+ playsound(get_turf(src), 'sound/effects/dismember.ogg', 80, TRUE) //clean has no sound, but we still want to have a audio cue that it's cut off
+ . = ..(silent = FALSE) //This makes sure the pustule doesn't throw itself and explodes
+ else if(wounding_type == WOUND_BLUNT || WOUND_BURN) //Otherwise, cuban pete
+ . = ..()
+ explosion(get_turf(src), 0, 2, 3, 2, 5, TRUE, FALSE, FALSE, TRUE, explosion_cause = src)
+
+//Did a projectile hit a pustle that is laying around? BOOM!
+/obj/item/bodypart/arm/left/necromorph/exploder/bullet_act(obj/projectile/P)
+ explosion(get_turf(src), 0, 2, 3, 2, 5, TRUE, FALSE, FALSE, TRUE, explosion_cause = src)
+ qdel(src)
+ . = ..()
+
+//Somehow got your hands on a pustle without it exploding? Free grenade!
+/obj/item/bodypart/arm/left/necromorph/exploder/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
+ . = ..()
+ explosion(get_turf(src), 0, 2, 3, 2, 5, TRUE, FALSE, FALSE, TRUE, explosion_cause = src)
+ qdel(src)
+
+//Sanity check for if the limb somehow doesn't explode when it should, explodes on destruction
+/obj/item/bodypart/arm/left/necromorph/exploder/atom_break()
+ . = ..()
+ explosion(get_turf(src), 0, 2, 3, 2, 5, TRUE, FALSE, FALSE, TRUE, explosion_cause = src)
+
+/obj/item/bodypart/arm/right/necromorph/exploder
+ name = "right arm"
+ limb_id = SPECIES_NECROMORPH_EXPLODER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder.dmi'
+ icon_state = "exploder_r_arm"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 30
+ px_x = 2
+ px_y = 12
+ wound_resistance = -10
+ n_biomass = 5
+
+/obj/item/bodypart/leg/right/necromorph/exploder
+ name = "fused legs"
+ desc = "Two legs fused together to form a thick, meaty stalk."
+ plaintext_zone = "fused legs"
+ limb_id = SPECIES_NECROMORPH_EXPLODER
+ can_be_disabled = TRUE //We do however, want humans to be able to immobilize the exploder
+ disabling_threshold_percentage = 2
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder.dmi' //Since the leg is part of the chest sprite, we don't want a sprite ontop of the sprite
+ icon_state = "exploder_r_leg"
+ max_damage = 40 //Bit stronger due to it being two limbs fused together
+ wound_resistance = -5
+ n_biomass = 0 //Handled in chest due to sprite funnies
+ special_footstep_sounds = list(list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/exploder_footstep_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/exploder_footstep_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/exploder_footstep_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/exploder_footstep_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/exploder_footstep_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/exploder_footstep_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/exploder_footstep_7.ogg',
+ ), VOLUME_MID, 0)
+
+//Technically this is actually a part of the chest, so we don't want this to come off
+/obj/item/bodypart/leg/right/necromorph/exploder/try_dismember(wounding_type, wounding_dmg, wound_bonus, exposed_wound_bonus)
+ return FALSE
+
+/obj/item/bodypart/leg/left/necromorph/exploder
+ name = "nub"
+ desc = "The fleshy remains of a leg that was fused together. This is useless."
+ plaintext_zone = "leg nub"
+ limb_id = SPECIES_NECROMORPH_EXPLODER
+ bodypart_flags = BODYPART_PSEUDOPART //This will prevent the limb from having standard functions
+ can_be_disabled = FALSE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/exploder/exploder.dmi'
+ icon_state = "exploder_l_leg"
+ max_damage = 20
+ n_biomass = 0 //Just a nub, not worth anything
+ special_footstep_sounds = list(list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/exploder_footstep_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/exploder_footstep_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/exploder_footstep_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/exploder_footstep_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/exploder_footstep_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/exploder_footstep_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/exploder_footstep_7.ogg',
+ ), VOLUME_MID, 0)
+
+/obj/item/bodypart/leg/left/necromorph/exploder/try_dismember(wounding_type, wounding_dmg, wound_bonus, exposed_wound_bonus)
+ return FALSE
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/fodder.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/fodder.dm
new file mode 100644
index 00000000000..17dc8b8d14e
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/fodder.dm
@@ -0,0 +1,106 @@
+/* PLACEHOLDER
+/obj/item/bodypart/chest/necromorph/fodder
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_HUMAN
+ icon = 'icons/mob/human/bodyparts.dmi'
+ icon_static = 'icons/mob/human/bodyparts.dmi'
+ icon_state = "default_human_chest"
+ bodytype = BODYTYPE_ORGANIC
+ bodyshape = BODYSHAPE_HUMANOID
+ dmg_overlay_type = "human"
+ max_damage = 400
+ px_x = 0
+ px_y = 0
+ wound_resistance = 20
+ n_biomass = 90 //Most n_biomass stored in chest due to regeneration
+
+/obj/item/bodypart/head/necromorph/fodder
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_HUMAN
+ icon = 'icons/mob/human/bodyparts.dmi'
+ icon_static = 'icons/mob/human/bodyparts.dmi'
+ icon_state = "default_human_head"
+ bodytype = BODYTYPE_ORGANIC
+ bodyshape = BODYSHAPE_HUMANOID
+ dmg_overlay_type = "human"
+ max_damage = 50
+ px_x = 0
+ px_y = -8
+ wound_resistance = 0
+ n_biomass = 30
+ base_pixel_x = -5
+ base_pixel_y = -35
+
+/obj/item/bodypart/arm/left/necromorph/fodder
+ name = "left arm"
+ limb_id = SPECIES_HUMAN
+ icon = 'icons/mob/human/bodyparts.dmi'
+ icon_static = 'icons/mob/human/bodyparts.dmi'
+ icon_state = "default_human_l_arm"
+ bodytype = BODYTYPE_ORGANIC
+ bodyshape = BODYSHAPE_HUMANOID
+ dmg_overlay_type = "human"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 60
+ px_x = -6
+ px_y = 0
+ wound_resistance = -5
+ n_biomass = 20
+ base_pixel_x = -17
+ base_pixel_y = -22
+
+/obj/item/bodypart/arm/right/necromorph/fodder
+ name = "right arm"
+ limb_id = SPECIES_HUMAN
+ icon = 'icons/mob/human/bodyparts.dmi'
+ icon_static = 'icons/mob/human/bodyparts.dmi'
+ icon_state = "default_human_r_arm"
+ bodytype = BODYTYPE_ORGANIC
+ bodyshape = BODYSHAPE_HUMANOID
+ dmg_overlay_type = "human"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 60
+ px_x = 6
+ px_y = 0
+ wound_resistance = -5
+ n_biomass = 20
+ base_pixel_x = 5
+ base_pixel_y = -22
+
+/obj/item/bodypart/leg/left/necromorph/fodder
+ name = "left leg"
+ limb_id = SPECIES_HUMAN
+ icon = 'icons/mob/human/bodyparts.dmi'
+ icon_static = 'icons/mob/human/bodyparts.dmi'
+ icon_state = "default_human_l_leg"
+ bodytype = BODYTYPE_ORGANIC
+ bodyshape = BODYSHAPE_HUMANOID
+ dmg_overlay_type = "human"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 60
+ px_x = -2
+ px_y = 12
+ wound_resistance = -5
+ n_biomass = 20
+ base_pixel_x = -10
+
+/obj/item/bodypart/leg/right/necromorph/fodder
+ name = "right leg"
+ limb_id = SPECIES_HUMAN
+ icon = 'icons/mob/human/bodyparts.dmi'
+ icon_static = 'icons/mob/human/bodyparts.dmi'
+ icon_state = "default_human_r_leg"
+ bodytype = BODYTYPE_ORGANIC
+ bodyshape = BODYSHAPE_HUMANOID
+ dmg_overlay_type = "human"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 60
+ px_x = 2
+ px_y = 12
+ wound_resistance = -5
+ n_biomass = 20
+*/
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/hopper.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/hopper.dm
new file mode 100644
index 00000000000..f4d3368e22f
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/hopper.dm
@@ -0,0 +1,87 @@
+/obj/item/bodypart/chest/necromorph/leaper/hopper
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_LEAPER_HOPPER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_hopper.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_hopper.dmi'
+ icon_state = "hopper_chest"
+ max_damage = 100
+ px_x = 0
+ px_y = 0
+ wound_resistance = 0
+ n_biomass = 4
+
+/obj/item/bodypart/head/necromorph/leaper/hopper
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_LEAPER_HOPPER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_hopper.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_hopper.dmi'
+ icon_state = "hopper_head"
+ max_damage = 15
+ px_x = 0
+ px_y = -8
+ wound_resistance = -5
+ n_biomass = 2
+
+//Leapers use arms to walk
+/obj/item/bodypart/leg/left/necromorph/leaper/hopper
+ name = "left arm"
+ limb_id = SPECIES_NECROMORPH_LEAPER_HOPPER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_hopper.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_hopper.dmi'
+ icon_state = "hopper_l_leg"
+ body_part = LEG_LEFT
+ max_damage = 15
+ px_x = -2
+ px_y = 12
+ wound_resistance = -10
+ n_biomass = 2
+ speed_modifier = 0
+
+/obj/item/bodypart/leg/right/necromorph/leaper/hopper
+ name = "right arm"
+ limb_id = SPECIES_NECROMORPH_LEAPER_HOPPER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_hopper.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_hopper.dmi'
+ icon_state = "hopper_r_leg"
+ max_damage = 15
+ px_x = 2
+ px_y = 12
+ wound_resistance = -10
+ n_biomass = 2
+ speed_modifier = 0
+
+/obj/item/bodypart/arm/right/necromorph/leaper/hopper
+ name = "tail"
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_hopper.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_hopper.dmi'
+ icon_state = "hopper_r_arm"
+ bodypart_flags = BODYPART_PSEUDOPART
+ limb_id = SPECIES_NECROMORPH_LEAPER_HOPPER
+ max_damage = 10
+ wound_resistance = -10
+ n_biomass = 1
+ speed_modifier = 1
+
+/obj/item/bodypart/arm/right/necromorph/leaper/hopper/dismemberable_by_wound()
+ return FALSE
+
+/obj/item/bodypart/arm/right/necromorph/leaper/hopper/dismemberable_by_total_damage()
+ return FALSE
+
+/obj/item/bodypart/arm/left/necromorph/leaper/hopper
+ name = "malformed tail"
+ desc = "A tail that appears to not have grown correctly, it appears useless."
+ bodypart_flags = BODYPART_PSEUDOPART
+ limb_id = SPECIES_NECROMORPH_LEAPER_HOPPER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_hopper.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper_hopper.dmi'
+ icon_state = "hopper_l_arm"
+ max_damage = 10
+ n_biomass = 1
+ speed_modifier = 1
+
+/obj/item/bodypart/arm/left/necromorph/leaper/hopper/dismemberable_by_wound()
+ return FALSE
+
+/obj/item/bodypart/arm/left/necromorph/leaper/hopper/dismemberable_by_total_damage()
+ return FALSE
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/hunter.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/hunter.dm
new file mode 100644
index 00000000000..4291ab32e75
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/hunter.dm
@@ -0,0 +1,98 @@
+/obj/item/bodypart/chest/necromorph/hunter
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_HUNTER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/hunter.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/hunter.dmi'
+ icon_state = "hunter_chest"
+ max_damage = 400
+ px_x = 0
+ px_y = 0
+ wound_resistance = 20
+ n_biomass = 90 //Most n_biomass stored in chest due to regeneration
+
+/obj/item/bodypart/head/necromorph/hunter
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_HUNTER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/hunter.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/hunter.dmi'
+ icon_state = "hunter_head"
+ max_damage = 50
+ px_x = 0
+ px_y = -8
+ wound_resistance = 0
+ n_biomass = 30
+ base_pixel_x = -5
+ base_pixel_y = -35
+
+/obj/item/bodypart/arm/left/necromorph/hunter
+ name = "left blade"
+ limb_id = SPECIES_NECROMORPH_HUNTER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/hunter.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/hunter.dmi'
+ icon_state = "hunter_l_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 60
+ px_x = -6
+ px_y = 0
+ wound_resistance = -5
+ n_biomass = 20
+ base_pixel_x = -17
+ base_pixel_y = -22
+
+/obj/item/bodypart/arm/right/necromorph/hunter
+ name = "right blade"
+ limb_id = SPECIES_NECROMORPH_HUNTER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/hunter.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/hunter.dmi'
+ icon_state = "hunter_r_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 60
+ px_x = 6
+ px_y = 0
+ wound_resistance = -5
+ n_biomass = 20
+ base_pixel_x = 5
+ base_pixel_y = -22
+
+/obj/item/bodypart/leg/left/necromorph/hunter
+ name = "left leg"
+ limb_id = SPECIES_NECROMORPH_HUNTER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/hunter.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/hunter.dmi'
+ icon_state = "hunter_l_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 60
+ px_x = -2
+ px_y = 12
+ wound_resistance = -5
+ n_biomass = 20
+ base_pixel_x = -10
+ special_footstep_sounds = list(list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/ubermorph_footstep_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/ubermorph_footstep_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/ubermorph_footstep_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/ubermorph_footstep_4.ogg'
+ ), VOLUME_MID, 0)
+
+/obj/item/bodypart/leg/right/necromorph/hunter
+ name = "right leg"
+ limb_id = SPECIES_NECROMORPH_HUNTER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/hunter.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/hunter.dmi'
+ icon_state = "hunter_r_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 60
+ px_x = 2
+ px_y = 12
+ wound_resistance = -5
+ n_biomass = 20
+ special_footstep_sounds = list(list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/ubermorph_footstep_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/ubermorph_footstep_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/ubermorph_footstep_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/ubermorph_footstep_4.ogg'
+ ), VOLUME_MID, 0)
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/infector.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/infector.dm
new file mode 100644
index 00000000000..3d6ffb1b2bf
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/infector.dm
@@ -0,0 +1,83 @@
+/obj/item/bodypart/chest/necromorph/infector
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_INFECTOR
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/infector.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/infector.dmi'
+ icon_state = "infector_chest"
+ max_damage = 200
+ px_x = 0
+ px_y = 0
+ wound_resistance = 10
+
+/obj/item/bodypart/head/necromorph/infector
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_INFECTOR
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/infector.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/infector.dmi'
+ icon_state = "infector_head"
+ max_damage = 200
+ px_x = 0
+ px_y = -8
+ wound_resistance = 5
+
+/obj/item/bodypart/head/necromorph/infector/receive_damage(brute, burn, blocked, updating_health, forced, required_bodytype, wound_bonus, exposed_wound_bonus, sharpness, attack_direction, damage_source, wound_clothing)
+ var/obj/item/organ/tongue/necro/proboscis/tongue = owner.get_organ_slot(ORGAN_SLOT_TONGUE)
+ if(tongue)
+ if(tongue.extended && prob(burn_dam + brute_dam))
+ var/atom/drop_loc = drop_location()
+ if(tongue.bodypart_remove(src))
+ if(drop_loc) //can be null if being deleted
+ tongue.forceMove(get_turf(drop_loc))
+ return ..()
+
+/obj/item/bodypart/arm/left/necromorph/infector
+ name = "left arm"
+ limb_id = SPECIES_NECROMORPH_INFECTOR
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/infector.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/infector.dmi'
+ icon_state = "infector_l_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 50
+ px_x = -6
+ px_y = 0
+ wound_resistance = 0
+
+/obj/item/bodypart/arm/right/necromorph/infector
+ name = "right arm"
+ limb_id = SPECIES_NECROMORPH_INFECTOR
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/infector.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/infector.dmi'
+ icon_state = "infector_r_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 50
+ px_x = 6
+ px_y = 0
+ wound_resistance = 0
+
+/obj/item/bodypart/leg/left/necromorph/infector
+ name = "left leg"
+ limb_id = SPECIES_NECROMORPH_INFECTOR
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/infector.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/infector.dmi'
+ icon_state = "infector_l_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 50
+ px_x = -2
+ px_y = 12
+ wound_resistance = 0
+
+/obj/item/bodypart/leg/right/necromorph/infector
+ name = "right leg"
+ limb_id = SPECIES_NECROMORPH_INFECTOR
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/infector.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/infector.dmi'
+ icon_state = "infector_r_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 50
+ px_x = 2
+ px_y = 12
+ wound_resistance = 0
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/leaper.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/leaper.dm
new file mode 100644
index 00000000000..bf4b1368f18
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/leaper.dm
@@ -0,0 +1,114 @@
+/obj/item/bodypart/chest/necromorph/leaper
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_LEAPER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper.dmi'
+ icon_state = "leaper_chest"
+ max_damage = 200
+ n_biomass = 10
+ wound_resistance = 5
+ px_x = 0
+ px_y = 0
+
+/obj/item/bodypart/head/necromorph/leaper
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_LEAPER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper.dmi'
+ icon_state = "leaper_head"
+ max_damage = 30
+ n_biomass = 3
+ wound_resistance = 0
+ px_x = 0
+ px_y = -8
+ base_pixel_x = -12
+ base_pixel_y = -11
+
+//Leapers use arms to walk
+/obj/item/bodypart/arm/left/necromorph/leaper
+ name = "left arm"
+ limb_id = SPECIES_NECROMORPH_LEAPER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper.dmi'
+ icon_state = "leaper_l_arm"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 35
+ n_biomass = 6
+ wound_resistance = -3
+ px_x = -2
+ px_y = 12
+
+/obj/item/bodypart/arm/right/necromorph/leaper
+ name = "right arm"
+ limb_id = SPECIES_NECROMORPH_LEAPER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper.dmi'
+ icon_state = "leaper_r_arm"
+ attack_verb_continuous = list("claws", "stomps")
+ attack_verb_simple = list("claws", "stomp")
+ max_damage = 35
+ n_biomass = 6
+ wound_resistance = -3
+ px_x = 2
+ px_y = 12
+
+//Leaper tails don't count as a movement limb, but are responsible for some very damaging combos
+//Remove the tail, cripple their damage
+/obj/item/bodypart/leg/right/necromorph/leaper
+ name = "right tail"
+ desc = "A long stringy piece of flesh held haphazardly together with tendons and bone, it looks very sharp at the tip."
+ limb_id = SPECIES_NECROMORPH_LEAPER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper.dmi'
+ icon_state = "leaper_r_leg"
+ body_zone = BODY_ZONE_R_LEG
+ plaintext_zone = "right tail"
+ attack_verb_continuous = list("stabs", "slices")
+ attack_verb_simple = list("stabs", "slices")
+ max_damage = 25
+ force = 13 //You could probably use it like a knife or a whip if you are desperate
+ throwforce = 20 //It's practically a limp spear
+ n_biomass = 3.5 //The tail is practically a piece of flesh with a sharp bit at the end, not much n_biomass
+ wound_resistance = -10
+ sharpness = SHARP_POINTY
+ base_pixel_x = -26
+ base_pixel_y = -15
+ can_be_disabled = FALSE
+ special_footstep_sounds = list(list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/leaper_footstep_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/leaper_footstep_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/leaper_footstep_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/leaper_footstep_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/leaper_footstep_5.ogg',
+ ), VOLUME_MID, 0)
+
+/obj/item/bodypart/leg/left/necromorph/leaper
+ name = "left tail"
+ desc = "A long stringy piece of flesh held haphazardly together with tendons and bone, it looks very sharp at the tip."
+ limb_id = SPECIES_NECROMORPH_LEAPER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/leaper.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/leaper.dmi'
+ icon_state = "leaper_l_leg"
+ body_zone = BODY_ZONE_L_LEG
+ plaintext_zone = "left tail"
+ attack_verb_continuous = list("stabs", "slices")
+ attack_verb_simple = list("stabs", "slices")
+ max_damage = 25
+ force = 13 //You could probably use it like a knife or a whip if you are desperate
+ throwforce = 15 //It's practically a limp spear
+ n_biomass = 3.5
+ wound_resistance = -10
+ sharpness = SHARP_POINTY
+ base_pixel_x = -26
+ base_pixel_y = -15
+ can_be_disabled = FALSE
+ special_footstep_sounds = list(list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/leaper_footstep_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/leaper_footstep_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/leaper_footstep_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/leaper_footstep_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/leaper_footstep_5.ogg',
+ ), VOLUME_MID, 0)
+
+
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/lurker.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/lurker.dm
new file mode 100644
index 00000000000..6880772960c
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/lurker.dm
@@ -0,0 +1,74 @@
+/obj/item/bodypart/chest/necromorph/lurker
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_LURKER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/lurker/lurker.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/lurker/lurker.dmi'
+ icon_state = "lurker_chest"
+ max_damage = 200
+ px_x = 0
+ px_y = 0
+ wound_resistance = 10
+
+/obj/item/bodypart/head/necromorph/lurker
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_LURKER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/lurker/lurker.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/lurker/lurker.dmi'
+ icon_state = "lurker_head"
+ max_damage = 200
+ px_x = 0
+ px_y = -8
+ wound_resistance = 5
+
+/obj/item/bodypart/arm/left/necromorph/lurker
+ name = "left blade"
+ limb_id = SPECIES_NECROMORPH_LURKER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/lurker/lurker.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/lurker/lurker.dmi'
+ icon_state = "lurker_l_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 50
+ px_x = -6
+ px_y = 0
+ wound_resistance = 0
+
+/obj/item/bodypart/arm/right/necromorph/lurker
+ name = "right blade"
+ limb_id = SPECIES_NECROMORPH_LURKER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/lurker/lurker.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/lurker/lurker.dmi'
+ icon_state = "lurker_r_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 50
+ px_x = 6
+ px_y = 0
+ wound_resistance = 0
+
+/obj/item/bodypart/leg/left/necromorph/lurker
+ name = "left leg"
+ limb_id = SPECIES_NECROMORPH_LURKER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/lurker/lurker.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/lurker/lurker.dmi'
+ icon_state = "lurker_l_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 50
+ px_x = -2
+ px_y = 12
+ wound_resistance = 0
+
+/obj/item/bodypart/leg/right/necromorph/lurker
+ name = "right leg"
+ limb_id = SPECIES_NECROMORPH_LURKER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/lurker/lurker.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/lurker/lurker.dmi'
+ icon_state = "lurker_r_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 50
+ px_x = 2
+ px_y = 12
+ wound_resistance = 0
+
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/oracle_twitcher.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/oracle_twitcher.dm
new file mode 100644
index 00000000000..bba8eab9c93
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/oracle_twitcher.dm
@@ -0,0 +1,67 @@
+/obj/item/bodypart/chest/necromorph/twitcher/enhanced
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_TWITCHER_ORACLE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher_oracle.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher_oracle.dmi'
+ icon_state = "oracle_twitcher_chest"
+ n_biomass = 36
+ wound_resistance = 10
+
+/obj/item/bodypart/head/necromorph/twitcher/enhanced
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_TWITCHER_ORACLE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher_oracle.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher_oracle.dmi'
+ icon_state = "oracle_twitcher_head"
+ max_damage = 45
+ n_biomass = 26
+ wound_resistance = 2
+ base_pixel_x = -10
+ base_pixel_y = -40
+
+/obj/item/bodypart/arm/left/necromorph/twitcher/enhanced
+ name = "left arm"
+ limb_id = SPECIES_NECROMORPH_TWITCHER_ORACLE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher_oracle.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher_oracle.dmi'
+ icon_state = "oracle_twitcher_l_arm"
+ max_damage = 45
+ n_biomass = 16
+ wound_resistance = -1
+ base_pixel_x = -28
+ base_pixel_y = -17
+
+/obj/item/bodypart/arm/right/necromorph/twitcher/enhanced
+ name = "right arm"
+ limb_id = SPECIES_NECROMORPH_TWITCHER_ORACLE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher_oracle.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher_oracle.dmi'
+ icon_state = "oracle_twitcher_r_arm"
+ max_damage = 45
+ n_biomass = 16
+ wound_resistance = -1
+ base_pixel_x = 0
+ base_pixel_y = 0
+
+/obj/item/bodypart/leg/left/necromorph/twitcher/enhanced
+ name = "left leg"
+ limb_id = SPECIES_NECROMORPH_TWITCHER_ORACLE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher_oracle.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher_oracle.dmi'
+ icon_state = "oracle_twitcher_l_leg"
+ max_damage = 55
+ n_biomass = 16
+ wound_resistance = -1
+ base_pixel_x = -16
+
+/obj/item/bodypart/leg/right/necromorph/twitcher/enhanced
+ name = "right leg"
+ limb_id = SPECIES_NECROMORPH_TWITCHER_ORACLE
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher_oracle.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher_oracle.dmi'
+ icon_state = "oracle_twitcher_r_leg"
+ max_damage = 55
+ n_biomass = 16
+ wound_resistance = -1
+ base_pixel_x = 0
+ base_pixel_y = 0
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/organs.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/organs.dm
new file mode 100644
index 00000000000..36018ff8a57
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/organs.dm
@@ -0,0 +1,55 @@
+/obj/item/organ/brain/necro
+ icon = 'tff_modular/modules/deadspace/icons/obj/necromorph_organ.dmi'
+ icon_state = "brain2"
+
+/obj/item/organ/lungs/necro
+ icon = 'tff_modular/modules/deadspace/icons/obj/necromorph_organ.dmi'
+ icon_state = "lungs"
+
+/obj/item/organ/heart/necro
+ icon = 'tff_modular/modules/deadspace/icons/obj/necromorph_organ.dmi'
+ icon_state = "heart"
+
+/obj/item/organ/liver/necro
+ icon = 'tff_modular/modules/deadspace/icons/obj/necromorph_organ.dmi'
+ icon_state = "liver"
+
+/obj/item/organ/eyes/necro
+ icon = 'tff_modular/modules/deadspace/icons/obj/necromorph_organ.dmi'
+ icon_state = "eyes"
+
+/obj/item/organ/eyes/necro/enhanced
+ pepperspray_protect = TRUE
+
+/obj/item/organ/tongue/necro
+ icon = 'tff_modular/modules/deadspace/icons/obj/necromorph_organ.dmi'
+ icon_state = "tongue"
+ say_mod = "roars"
+ var/extended = FALSE
+
+/obj/item/organ/tongue/necro/proc/extend()
+ extended = TRUE
+
+/obj/item/organ/tongue/necro/proc/hide()
+ extended = FALSE
+
+/obj/item/organ/tongue/necro/proc/extend_for(var/time)
+ addtimer(CALLBACK(src, PROC_REF(hide), time))
+
+/obj/item/organ/tongue/necro/tripod
+ name = "tripod tongue"
+ desc = ""
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/tripod.dmi'
+ icon_state = "tongue"
+
+ slot = ORGAN_SLOT_TONGUE
+ attack_verb_continuous = list("licks", "slobbers", "slaps", "frenches", "tongues")
+ attack_verb_simple = list("lick", "slobber", "slap", "french", "tongue")
+ voice_filter = ""
+
+
+/obj/item/organ/tongue/necro/proboscis
+ name = "proboscis"
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/infector.dmi'
+ icon_state = "infector_proboscis"
+
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/puker.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/puker.dm
new file mode 100644
index 00000000000..be81d4da857
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/puker.dm
@@ -0,0 +1,101 @@
+/obj/item/bodypart/chest/necromorph/puker
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_PUKER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/puker/puker.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/puker/puker.dmi'
+ icon_state = "puker_chest"
+ max_damage = 200
+ px_x = 0
+ px_y = 0
+ wound_resistance = 5
+ n_biomass = 17.5
+
+/obj/item/bodypart/head/necromorph/puker
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_PUKER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/puker/puker.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/puker/puker.dmi'
+ icon_state = "puker_head"
+ max_damage = 30
+ px_x = 0
+ px_y = -8
+ wound_resistance = 0
+ n_biomass = 15
+
+/obj/item/bodypart/arm/left/necromorph/puker
+ name = "left blade"
+ limb_id = SPECIES_NECROMORPH_PUKER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/puker/puker.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/puker/puker.dmi'
+ icon_state = "puker_l_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 20
+ px_x = -6
+ px_y = 0
+ wound_resistance = -3
+ n_biomass = 7.5
+
+/obj/item/bodypart/arm/right/necromorph/puker
+ name = "right blade"
+ limb_id = SPECIES_NECROMORPH_PUKER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/puker/puker.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/puker/puker.dmi'
+ icon_state = "puker_r_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 20
+ px_x = 6
+ px_y = 0
+ wound_resistance = -3
+ n_biomass = 7.5
+
+/obj/item/bodypart/leg/left/necromorph/puker
+ name = "left leg"
+ limb_id = SPECIES_NECROMORPH_PUKER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/puker/puker.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/puker/puker.dmi'
+ icon_state = "puker_l_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 35
+ px_x = -2
+ px_y = 12
+ wound_resistance = -3
+ n_biomass = 7.5
+ special_footstep_sounds = list(list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_7.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_8.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_9.ogg'
+ ), VOLUME_MID, 0)
+
+/obj/item/bodypart/leg/right/necromorph/puker
+ name = "right leg"
+ limb_id = SPECIES_NECROMORPH_PUKER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/puker/puker.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/puker/puker.dmi'
+ icon_state = "puker_r_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 35
+ px_x = 2
+ px_y = 12
+ wound_resistance = -3
+ n_biomass = 7.5
+ special_footstep_sounds = list(list(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_7.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_8.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_footstep_9.ogg'
+ ), VOLUME_MID, 0)
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/slasher.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/slasher.dm
new file mode 100644
index 00000000000..ae84b27a042
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/slasher.dm
@@ -0,0 +1,84 @@
+/obj/item/bodypart/chest/necromorph/slasher
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_SLASHER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/slasher/fleshy.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/slasher/fleshy.dmi'
+ icon_state = "slasher_chest"
+ max_damage = 200
+ px_x = 0
+ px_y = 0
+ wound_resistance = 5
+ n_biomass = 10
+
+/obj/item/bodypart/head/necromorph/slasher
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_SLASHER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/slasher/fleshy.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/slasher/fleshy.dmi'
+ icon_state = "slasher_head"
+ max_damage = 30
+ px_x = 0
+ px_y = -8
+ wound_resistance = 0
+ n_biomass = 7
+ base_pixel_x = -5
+ base_pixel_y = -20
+
+/obj/item/bodypart/arm/left/necromorph/slasher
+ name = "left blade"
+ limb_id = SPECIES_NECROMORPH_SLASHER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/slasher/fleshy.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/slasher/fleshy.dmi'
+ icon_state = "slasher_l_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 25
+ px_x = -6
+ px_y = 0
+ wound_resistance = -3
+ n_biomass = 2
+ base_pixel_x = -15
+ base_pixel_y = -15
+
+/obj/item/bodypart/arm/right/necromorph/slasher
+ name = "right blade"
+ limb_id = SPECIES_NECROMORPH_SLASHER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/slasher/fleshy.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/slasher/fleshy.dmi'
+ icon_state = "slasher_r_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 25
+ px_x = 6
+ px_y = 0
+ wound_resistance = -3
+ n_biomass = 2
+ base_pixel_y = -15
+
+/obj/item/bodypart/leg/left/necromorph/slasher
+ name = "left leg"
+ limb_id = SPECIES_NECROMORPH_SLASHER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/slasher/fleshy.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/slasher/fleshy.dmi'
+ icon_state = "slasher_l_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 30
+ px_x = -2
+ px_y = 12
+ wound_resistance = -3
+ n_biomass = 2
+
+/obj/item/bodypart/leg/right/necromorph/slasher
+ name = "right leg"
+ limb_id = SPECIES_NECROMORPH_SLASHER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/slasher/fleshy.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/slasher/fleshy.dmi'
+ icon_state = "slasher_r_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 30
+ px_x = 2
+ px_y = 12
+ wound_resistance = -3
+ n_biomass = 2
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/spitter.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/spitter.dm
new file mode 100644
index 00000000000..3dc8c574298
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/spitter.dm
@@ -0,0 +1,79 @@
+/obj/item/bodypart/chest/necromorph/spitter
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_SPITTER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/spitter.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/spitter.dmi'
+ icon_state = "spitter_chest"
+ max_damage = 200
+ px_x = 0
+ px_y = 0
+ wound_resistance = 5
+ n_biomass = 10
+
+/obj/item/bodypart/head/necromorph/spitter
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_SPITTER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/spitter.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/spitter.dmi'
+ icon_state = "spitter_head"
+ max_damage = 30
+ px_x = 0
+ px_y = -8
+ wound_resistance = 0
+ n_biomass = 7
+
+/obj/item/bodypart/arm/left/necromorph/spitter
+ name = "left blade"
+ limb_id = SPECIES_NECROMORPH_SPITTER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/spitter.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/spitter.dmi'
+ icon_state = "spitter_l_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 22
+ px_x = -6
+ px_y = 0
+ wound_resistance = -3
+ n_biomass = 2
+
+/obj/item/bodypart/arm/right/necromorph/spitter
+ name = "right blade"
+ limb_id = SPECIES_NECROMORPH_SPITTER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/spitter.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/spitter.dmi'
+ icon_state = "spitter_r_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 22
+ px_x = 6
+ px_y = 0
+ wound_resistance = -3
+ n_biomass = 2
+
+/obj/item/bodypart/leg/left/necromorph/spitter
+ name = "left leg"
+ limb_id = SPECIES_NECROMORPH_SPITTER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/spitter.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/spitter.dmi'
+ icon_state = "spitter_l_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 28
+ px_x = -2
+ px_y = 12
+ wound_resistance = -3
+ n_biomass = 2
+
+/obj/item/bodypart/leg/right/necromorph/spitter
+ name = "right leg"
+ limb_id = SPECIES_NECROMORPH_SPITTER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/spitter.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/spitter.dmi'
+ icon_state = "spitter_r_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 28
+ px_x = 2
+ px_y = 12
+ wound_resistance = -3
+ n_biomass = 2
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/tripod.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/tripod.dm
new file mode 100644
index 00000000000..626e035d2b6
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/tripod.dm
@@ -0,0 +1,123 @@
+/obj/item/bodypart/chest/necromorph/tripod
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_TRIPOD
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/tripod.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/tripod.dmi'
+ icon_state = "tripod_chest"
+ max_damage = 400
+ px_x = 0
+ px_y = 0
+ wound_resistance = 30
+ n_biomass = 81
+ burn_modifier = 0.75
+
+/obj/item/bodypart/head/necromorph/tripod
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_TRIPOD
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/tripod.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/tripod.dmi'
+ icon_state = "tripod_head"
+ max_damage = 100
+ px_x = 0
+ px_y = -8
+ wound_resistance = 10
+ n_biomass = 15 //pea brain, not much n_biomass
+ burn_modifier = 0.75
+
+/obj/item/bodypart/head/necromorph/tripod/receive_damage(brute, burn, blocked, updating_health, forced, required_bodytype, wound_bonus, exposed_wound_bonus, sharpness, attack_direction, damage_source, wound_clothing)
+ var/obj/item/organ/tongue/necro/tripod/tongue = owner.get_organ_slot(ORGAN_SLOT_TONGUE)
+ if(tongue)
+ if(tongue.extended && prob(burn_dam + brute_dam))
+ var/atom/drop_loc = drop_location()
+ if(tongue.bodypart_remove(src))
+ if(drop_loc) //can be null if being deleted
+ tongue.forceMove(get_turf(drop_loc))
+ return ..()
+
+/obj/item/bodypart/arm/left/necromorph/tripod
+ name = "left arm"
+ limb_id = SPECIES_NECROMORPH_TRIPOD
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/tripod.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/tripod.dmi'
+ icon_state = "tripod_l_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 150
+ px_x = -6
+ px_y = 0
+ wound_resistance = 5
+ n_biomass = 21
+ burn_modifier = 0.75
+
+/obj/item/bodypart/arm/left/necromorph/tripod/dismember(dam_type, silent, wounding_type)
+ owner.add_movespeed_modifier(/datum/movespeed_modifier/dsnecro_much_slower)
+
+/obj/item/bodypart/arm/right/necromorph/tripod
+ name = "right arm"
+ limb_id = SPECIES_NECROMORPH_TRIPOD
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/tripod.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/tripod.dmi'
+ icon_state = "tripod_r_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 150
+ px_x = 6
+ px_y = 0
+ wound_resistance = 5
+ n_biomass = 21
+ burn_modifier = 0.75
+
+/obj/item/bodypart/arm/right/necromorph/tripod/dismember(dam_type, silent, wounding_type)
+ owner.add_movespeed_modifier(/datum/movespeed_modifier/dsnecro_slower)
+
+/obj/item/bodypart/leg/left/necromorph/tripod
+ name = "left leg"
+ limb_id = SPECIES_NECROMORPH_TRIPOD
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/tripod.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/tripod.dmi'
+ icon_state = "tripod_l_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 150
+ px_x = -2
+ px_y = 12
+ wound_resistance = 5
+ n_biomass = 21
+ burn_modifier = 0.75
+ special_footstep_sounds = list(list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_6.ogg'
+ ), VOLUME_MID, 0)
+
+/obj/item/bodypart/leg/left/necromorph/tripod/try_dismember(wounding_type, wounding_dmg, wound_bonus, exposed_wound_bonus)
+ return FALSE
+
+/obj/item/bodypart/leg/right/necromorph/tripod
+ name = "right leg"
+ limb_id = SPECIES_NECROMORPH_TRIPOD
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/tripod.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/tripod.dmi'
+ icon_state = "tripod_r_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 150
+ px_x = 2
+ px_y = 12
+ wound_resistance = 5
+ n_biomass = 21
+ burn_modifier = 0.75
+ special_footstep_sounds = list(list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/brute_step_6.ogg'
+ ), VOLUME_MID, 0)
+
+/obj/item/bodypart/leg/right/necromorph/tripod/try_dismember(wounding_type, wounding_dmg, wound_bonus, exposed_wound_bonus)
+ return FALSE
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/twitcher.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/twitcher.dm
new file mode 100644
index 00000000000..9a041d95f2c
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/twitcher.dm
@@ -0,0 +1,84 @@
+/obj/item/bodypart/chest/necromorph/twitcher
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_TWITCHER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher.dmi'
+ icon_state = "twitcher_chest"
+ max_damage = 200
+ px_x = 0
+ px_y = 0
+ wound_resistance = 5
+ n_biomass = 35
+
+/obj/item/bodypart/head/necromorph/twitcher
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_TWITCHER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher.dmi'
+ icon_state = "twitcher_head"
+ max_damage = 35
+ px_x = 0
+ px_y = -8
+ wound_resistance = 0
+ n_biomass = 20
+ base_pixel_y = -25
+
+/obj/item/bodypart/arm/left/necromorph/twitcher
+ name = "left arm"
+ limb_id = SPECIES_NECROMORPH_TWITCHER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher.dmi'
+ icon_state = "twitcher_l_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 35
+ px_x = -6
+ px_y = 0
+ wound_resistance = -3
+ n_biomass = 7
+ base_pixel_x = -10
+ base_pixel_y = -10
+
+/obj/item/bodypart/arm/right/necromorph/twitcher
+ name = "right arm"
+ limb_id = SPECIES_NECROMORPH_TWITCHER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher.dmi'
+ icon_state = "twitcher_r_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 35
+ px_x = 6
+ px_y = 0
+ wound_resistance = -3
+ n_biomass = 7
+ base_pixel_x = 10
+ base_pixel_y = -10
+
+/obj/item/bodypart/leg/left/necromorph/twitcher
+ name = "left leg"
+ limb_id = SPECIES_NECROMORPH_TWITCHER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher.dmi'
+ icon_state = "twitcher_l_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 40
+ px_x = -2
+ px_y = 12
+ wound_resistance = -3
+ n_biomass = 7
+
+/obj/item/bodypart/leg/right/necromorph/twitcher
+ name = "right leg"
+ limb_id = SPECIES_NECROMORPH_TWITCHER
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/twitcher.dmi'
+ icon_state = "twitcher_r_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 40
+ px_x = 2
+ px_y = 12
+ wound_resistance = -3
+ n_biomass = 7
diff --git a/tff_modular/modules/deadspace/code/necromorph/bodyparts/ubermorph.dm b/tff_modular/modules/deadspace/code/necromorph/bodyparts/ubermorph.dm
new file mode 100644
index 00000000000..64b3e9c47dc
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/bodyparts/ubermorph.dm
@@ -0,0 +1,91 @@
+/obj/item/bodypart/chest/necromorph/ubermorph
+ name = BODY_ZONE_CHEST
+ limb_id = SPECIES_NECROMORPH_UBERMORPH
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/ubermorph.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/ubermorph.dmi'
+ icon_state = "ubermorph_chest"
+ max_damage = 800
+ px_x = 0
+ px_y = 0
+ wound_resistance = 20
+
+/obj/item/bodypart/head/necromorph/ubermorph
+ name = BODY_ZONE_HEAD
+ limb_id = SPECIES_NECROMORPH_UBERMORPH
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/ubermorph.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/ubermorph.dmi'
+ icon_state = "ubermorph_head"
+ max_damage = 60
+ px_x = 0
+ px_y = -8
+ wound_resistance = 0
+ base_pixel_x = -5
+ base_pixel_y = -45
+
+/obj/item/bodypart/arm/left/necromorph/ubermorph
+ name = "left blade"
+ limb_id = SPECIES_NECROMORPH_UBERMORPH
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/ubermorph.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/ubermorph.dmi'
+ icon_state = "ubermorph_l_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 90
+ px_x = -6
+ px_y = 0
+ wound_resistance = -5
+ base_pixel_x = -15
+ base_pixel_y = -20
+
+/obj/item/bodypart/arm/right/necromorph/ubermorph
+ name = "right blade"
+ limb_id = SPECIES_NECROMORPH_UBERMORPH
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/ubermorph.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/ubermorph.dmi'
+ icon_state = "ubermorph_r_arm"
+ attack_verb_continuous = list("slashes", "stabs")
+ attack_verb_simple = list("slash", "stab")
+ max_damage = 90
+ px_x = 6
+ px_y = 0
+ wound_resistance = -5
+ base_pixel_y = -20
+
+/obj/item/bodypart/leg/left/necromorph/ubermorph
+ name = "left leg"
+ limb_id = SPECIES_NECROMORPH_UBERMORPH
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/ubermorph.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/ubermorph.dmi'
+ icon_state = "ubermorph_l_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 90
+ px_x = -2
+ px_y = 12
+ wound_resistance = -5
+ base_pixel_x = -13
+ special_footstep_sounds = list(list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/ubermorph_footstep_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/ubermorph_footstep_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/ubermorph_footstep_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/ubermorph_footstep_4.ogg'
+ ), VOLUME_MID, 0)
+
+/obj/item/bodypart/leg/right/necromorph/ubermorph
+ name = "right leg"
+ limb_id = SPECIES_NECROMORPH_UBERMORPH
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/ubermorph.dmi'
+ icon_static = 'tff_modular/modules/deadspace/icons/necromorphs/ubermorph.dmi'
+ icon_state = "ubermorph_r_leg"
+ attack_verb_continuous = list("kicks", "stomps")
+ attack_verb_simple = list("kick", "stomp")
+ max_damage = 90
+ px_x = 2
+ px_y = 12
+ wound_resistance = -5
+ special_footstep_sounds = list(list(
+ 'tff_modular/modules/deadspace/sound/effects/footstep/ubermorph_footstep_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/ubermorph_footstep_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/ubermorph_footstep_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/footstep/ubermorph_footstep_4.ogg'
+ ), VOLUME_MID, 0)
diff --git a/tff_modular/modules/deadspace/code/necromorph/effects.dm b/tff_modular/modules/deadspace/code/necromorph/effects.dm
new file mode 100644
index 00000000000..6f3d06a0d2e
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/effects.dm
@@ -0,0 +1,53 @@
+/obj/effect/temp_visual/expanding_circle
+ alpha = 100
+ icon = 'tff_modular/modules/deadspace/icons/effects/256x256.dmi'
+ icon_state = "circle"
+ pixel_x = -112
+ pixel_y = -112
+ duration = 2 SECONDS
+
+/obj/effect/temp_visual/expanding_circle/Initialize(mapload, _duration, expansion_rate, _color)
+ if(_duration)
+ duration = _duration
+ if(_color)
+ color = _color
+ .=..()
+ transform = transform.Scale(0.01)//Start off tiny
+ var/matrix/matrix = new
+ animate(src, transform = matrix.Scale(1 + (expansion_rate * (_duration*0.1))), alpha = 0, time = duration)
+
+/obj/effect/temp_visual/forceblast
+ alpha = 255
+ icon = 'tff_modular/modules/deadspace/icons/effects/256x256.dmi'
+ icon_state = "cone_80"
+ pixel_x = -112
+ pixel_y = -112
+ var/max_length = 4
+
+/obj/effect/temp_visual/forceblast/Initialize(mapload, _duration, angle, length, _color)
+ if(_duration)
+ duration = _duration
+ if(angle)
+ transform.Turn(angle)
+ if(length)
+ max_length = length
+ if(_color)
+ color = _color
+ //Since this is a 256 icon, it is 8 tiles long at 1 scale. But that means it has a radius of 4 tiles
+ var/target_scale = max_length / 4
+ var/target_scale_minus_one = (max_length - 1) / 4
+
+ //How fast is the scale growing? We'll use this to calculate something
+ var/scale_growth = duration / max_length
+
+ .=..()
+
+ var/matrix/baseline = matrix(transform)
+ transform = transform.Scale(0.01)//Start off tiny
+ var/matrix/step1 = matrix(baseline)
+ animate(src, transform = step1.Scale(target_scale_minus_one), alpha = 255, time = duration-scale_growth) //It grows to the max size -1
+ animate(src, transform = baseline.Scale(target_scale), alpha = 0, time = scale_growth) //Then rapidly fades out over the final tile
+
+/obj/effect/temp_visual/forceblast/focus
+ max_length = 8
+ icon_state = "cone_15"
diff --git a/tff_modular/modules/deadspace/code/necromorph/executions/execution.dm b/tff_modular/modules/deadspace/code/necromorph/executions/execution.dm
new file mode 100644
index 00000000000..0156f88cae2
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/executions/execution.dm
@@ -0,0 +1,447 @@
+/*
+ An execution is a multistage finishing ability that typically ends in the death and/or dismemberment of one helpless victim
+
+ Executions can be interrupted by the user taking damage, or the victim escaping out of reach
+
+ Executions happen in two main phases
+ Aquisition:
+ a victim is chosen and checked for validity
+ The victim and attacker are moved closer together, if needed
+ Often, the attacker will grab the victim
+
+ Can be interrupted during this stage
+
+ Stages
+ After this a series of execution stage datums are executed, one by one
+ One of them should be a finisher, which unlocks the rewards
+
+ Rewards:
+ Since they are high risk and flashy, performing executions is generally rewarded. The reward may be any (usually several) of the following:
+
+ -Some bonus biomass is added to the marker
+ -Signals watching the kill recieve some energy
+ -The attacker is healed to some degree
+ -The attacker gains some buff
+ -Attacker's cooldowns are refreshed
+ -Nearby crew take major sanity damage (in future)
+
+*/
+
+//SKILL PLACEHOLDER
+/datum/action/cooldown/mob_cooldown/charge/necro/execution
+
+/datum/action/cooldown/mob_cooldown/charge/necro/execution/proc/autotarget_enemy_mob()
+ for(var/mob/living/human in view(2, src))
+ if(human != src)
+ return human
+
+
+
+/datum/component/execution
+ var/execution_name = ""
+ var/status = STATUS_NOT_STARTED
+ var/mob/living/carbon/human/necromorph/user
+ var/mob/living/carbon/human/victim
+ var/cooldown = 20 SECONDS
+
+ var/started_at
+ var/stopped_at
+
+ var/ongoing_timer
+
+ //Weapon vars: Indicates a tool, implement, bodypart, etc, which we are using to do this execution.
+ //Optional, not always used
+ var/atom/movable/weapon
+
+ //Reward Handling
+ //-------------------
+ //Used to make sure finish only runs once
+ var/success = FALSE //If true, we have already finished the success condition. Check this to skip things in other stages
+ var/finished = FALSE
+
+ var/reward_biomass = 0
+ var/reward_energy = 0
+ var/reward_heal = 0
+
+
+ //Stat modifiers
+ //---------------
+ //While performing an execution, the user has lower vision range, cannot evade attacks, and takes more damage from all sources
+ //Evasion? -100
+ var/view_range_debuff = -4
+ var/incoming_damage_multiplicative = 1.5
+
+ //Aquisition vars
+ //-----------------------
+ //If true, this execution requires the victim to be grabbed at the start, and held in a grab throughout the move
+ //Can also be set to a number, in which case it only requires a grab from that step onwards
+ //In either case, grab is no longer required after the finisher
+ var/require_grab = TRUE
+
+ //If true this cannot be performed on corpses, victim must be alive at the start
+ var/require_alive = TRUE
+
+ //The victim must remain with this distance of the attacker, or the move fails
+ var/range = 1
+
+ //Before the first stage, we can commence the execution within this range
+ var/start_range = 1
+
+ //A delay before acquisition happens
+ var/windup_time = 0
+
+ //If the user of this is a necromorph, send a message on necromorph channel telling everyone to come watch
+ var/notify_necromorphs = TRUE
+
+ var/is_grabbed = FALSE
+
+
+
+ //Stage handling
+ //----------------------
+ //All the stages that we will eventually execute
+ //This should be a list of typepaths
+ var/list/all_stages = list()
+
+
+ //List of execution stage datums that have been started
+ //We'll consult these for safety checks, cancelling, completing, etc
+ var/list/entered_stages = list()
+
+ //What entry in the all stages list we're currently working on
+ var/current_stage_index = 0
+
+ //The datum of the current stage
+ var/datum/execution_stage/current_stage
+
+ //How many times we have retried the current stage when it failed to advance
+ //If we hit the stage's max retries, we abort the whole execution
+ //Reset to 0 upon entering a new stage
+ var/retries = 0
+
+
+
+ //Interrupt Handling
+ //--------------------
+ var/interrupt_damage_threshold = 40 //If the user takes this much total damage from hits while performing the attack, it is cancelled
+ var/hit_damage_taken = 0
+
+ //Is the execution currently in a state where it could be interrupted?
+ //This is set true on the start of stages, and set false after a finisher stage
+ var/can_interrupt = FALSE
+
+
+
+ //Runtime stuff
+ var/grab = FALSE //The grab object we're using to hold the victim
+
+
+ //If set, this is a proc which is called as part of safety checks
+ //It should be one of the /datum/component/execution/proc/weapon_check_XXXXX procs
+ var/weapon_check
+
+
+/datum/component/execution/New()
+ .=..()
+
+ //Lets compile the list of stages
+ for (var/i in 1 to all_stages.len)
+ var/stagetype = all_stages[i]
+ all_stages[i] = new stagetype(src)
+
+ RegisterSignal(user, COMSIG_LIVING_GRAB, PROC_REF(on_grabbed))
+
+/datum/component/execution/Del()
+ . = ..()
+ UnregisterSignal(user, COMSIG_LIVING_GRAB)
+
+/datum/component/execution/proc/on_grabbed()
+ SIGNAL_HANDLER
+ is_grabbed = TRUE
+
+/*
+ Starting
+*/
+/datum/component/execution/proc/start()
+ if (can_start() != EXECUTION_CONTINUE)
+ stop()
+ return
+
+ started_at = world.time
+ status = STATUS_STARTING
+
+ current_stage_index = 1
+ current_stage = all_stages[current_stage_index]
+ entered_stages = list()
+ success = FALSE
+ finished = FALSE
+
+ for(var/datum/execution_stage/stage as anything in all_stages)
+ stage.duration = initial(stage.duration)
+
+ //First of all, we do windup
+ windup()
+
+ //If we failed to aquire a target, just stop immediately
+ if (acquire_target() != EXECUTION_CONTINUE)
+ stop()
+ return
+
+ //Getting past this point is considered a success
+ .= TRUE
+
+ status = STATUS_PRE_FINISH
+
+ //Alright we're clear to proceed
+ if (isnecromorph(user) && notify_necromorphs)
+ var/obj/structure/marker/mark = user.marker
+ if(istype(mark))
+ mark.hive_mind_message(user, span_alert( "[user] is performing [execution_name] on [victim]"))
+
+ //Lets setup handling for future interruption
+ can_interrupt = TRUE
+ try_advance_stage()
+
+
+/datum/component/execution/proc/can_start()
+ is_grabbed = FALSE
+ if (require_alive)
+ if (victim.stat == DEAD)
+ return EXECUTION_CANCEL
+ return EXECUTION_CONTINUE
+
+
+//Called when this execution is created but fails the can_start conditions. In most cases you just want to remove self
+//This is a proc so it can be overridden for special cases, like refunding resource costs
+/datum/component/execution/proc/failed_start()
+ return TRUE
+
+/datum/component/execution/Destroy()
+ current_stage = null
+ QDEL_LIST(all_stages)
+ all_stages = null
+ entered_stages = null
+ victim = null
+ user = null
+ .=..()
+
+/datum/component/execution/proc/stop()
+ deltimer(ongoing_timer)
+ stopped_at = world.time
+ status = STATUS_ENDED
+
+ for (var/datum/execution_stage/ES as anything in entered_stages)
+ ES.stop()
+
+ ongoing_timer = addtimer(CALLBACK(src, /datum/component/execution/proc/finish_cooldown), cooldown, TIMER_STOPPABLE)
+
+
+/datum/component/execution/proc/finish_cooldown()
+ deltimer(ongoing_timer)
+
+
+//Called if we take too much damage, or the victim escapes, we get moved out of range, etc.
+//Cancels the move partway through without succeeding
+/datum/component/execution/proc/interrupt()
+ if (can_interrupt && !stopped_at)
+ for (var/datum/execution_stage/ES as anything in entered_stages)
+ ES.interrupt()
+
+ to_chat(user, span_danger("[execution_name] aborted!"), MESSAGE_TYPE_LOCALCHAT)
+ //We stop immediately
+ stop()
+
+//This is called when a finisher stage is entered, or if we complete all the stages
+//It will never be called in the case of an interruption
+/datum/component/execution/proc/complete()
+ if (finished)
+ return
+ status = STATUS_POST_FINISH
+ finished = TRUE
+
+ //We are past the point of no return now
+ can_interrupt = FALSE
+
+ for (var/datum/execution_stage/ES as anything in entered_stages)
+ ES.complete()
+
+ distribute_rewards()
+ //We don't call stop here, we may have a few more post-completion stages
+
+//Here we payout any rewards
+/datum/component/execution/proc/distribute_rewards()
+ var/obj/structure/marker/mark = pick(GLOB.necromorph_markers)
+ if (reward_biomass)
+ if (istype(mark))
+ mark.marker_biomass += reward_biomass
+ mark.hive_mind_message(user, span_warning("The marker gains [reward_biomass]kg biomass from [user] completing [execution_name]"))
+ reward_biomass = 0
+
+ if (reward_heal)
+ INVOKE_ASYNC(user, /mob/living/proc/heal_overall_damage, reward_heal)
+ to_chat(user, span_warning("Execution complete, you have recovered [reward_heal] health!"), MESSAGE_TYPE_LOCALCHAT)
+ reward_heal = 0
+
+ if (reward_energy)
+ if(istype(mark))
+ for(var/mob/eye/marker_signal/signal as anything in mark.marker_signals)
+ to_chat(signal, span_warning("You are invigorated by the spectacle before you, and gain [reward_energy] energy!"), MESSAGE_TYPE_LOCALCHAT)
+ signal.psy_energy += reward_energy
+
+
+/datum/component/execution/proc/get_cooldown_time()
+ var/elapsed = world.time - stopped_at
+ return cooldown - elapsed
+
+/*------------------------
+ Target Aquisition
+---------------------------*/
+//Called before acquire target
+/datum/component/execution/proc/windup()
+ if (user)
+ user.Immobilize(windup_time)
+ if (victim)
+ victim.Immobilize(windup_time)
+ sleep(windup_time)
+
+//We already know who we're trying to target, that info is passed in.
+//Here, we perform the first steps of starting the move. This may include moving towards the target, or pulling them to us
+//If required, it will also involve grabbing the target
+/datum/component/execution/proc/acquire_target()
+ if (require_grab == TRUE)
+ grab = victim.grippedby(user, TRUE)
+
+ user.face_atom(victim, TRUE)
+
+ return acquisition_success()
+
+//Runs after aquire target, checks the results of that proc.
+//If everything looks good, returns true, allowing us to start the execution move.
+//If it returns false, we fail
+/datum/component/execution/proc/acquisition_success()
+ .=safety_check()
+
+/*---------------------
+ Stages
+---------------------*/
+/datum/component/execution/proc/try_advance_stage()
+ EXECUTION_SAFETY
+ deltimer(ongoing_timer)
+ var/max_stages = all_stages.len
+ //If there's a current stage, ask it whether its ready to advance
+ if (current_stage && current_stage_index)
+ var/advance_result = current_stage.can_advance()
+ switch(advance_result)
+ if (EXECUTION_CANCEL)
+ //Abort mission
+ interrupt()
+ return FALSE
+ if (EXECUTION_RETRY)
+ if (retries >= current_stage.max_retries)
+ interrupt()
+ return FALSE
+ retries++
+ ongoing_timer = addtimer(CALLBACK(src, PROC_REF(try_advance_stage)), current_stage.retry_time, TIMER_STOPPABLE)
+ return FALSE
+ if (EXECUTION_CONTINUE)
+ //Exit the previous stage
+ current_stage.exit()
+ current_stage = null
+ //if (EXECUTION_SUCCESS) //Not yet implemented for advancing
+ //Okay we're advancing
+ current_stage_index++
+ if (current_stage_index > max_stages)
+ //We just finished the last stage, time to stop.
+ complete()
+ return
+
+ //Here's our new current stage, enter it
+ if (!enter_next_stage())
+ //If we somehow fail to enter it, the entire process is aborted
+ interrupt()
+ return FALSE
+
+ //And set a timer to come back here
+ if(current_stage_index < max_stages)
+ if (user)
+ user.Immobilize(current_stage.duration)
+ if(victim)
+ victim.Immobilize(current_stage.duration)
+ ongoing_timer = addtimer(CALLBACK(src, PROC_REF(try_advance_stage)), current_stage.duration, TIMER_STOPPABLE)
+
+//This is called from try advance stage
+//After exiting the previous stage and then incrementing the index
+/datum/component/execution/proc/enter_next_stage()
+ .=TRUE
+ //If we just reached a stage where grabbing is required, lets do that
+ if (require_grab && !grab)
+ grab = victim.grippedby(user, TRUE)
+ if (!grab)
+ return FALSE
+
+ retries = 0
+ current_stage = all_stages[current_stage_index]
+ if (!current_stage.enter())
+ return FALSE
+ entered_stages += current_stage
+
+/***********************
+ Safety Checks
+************************/
+/datum/component/execution/proc/safety_check()
+ .=EXECUTION_CONTINUE
+ //Should be conscious
+ if(user.stat > CONSCIOUS)
+ return EXECUTION_CANCEL
+
+ //If we needed a grab, check that we have it and its valid
+ if (require_grab)
+ if (!grab)
+ return EXECUTION_CANCEL
+
+ //Gotta be close enough
+ if (get_dist(user, victim) > get_range())
+ return EXECUTION_CANCEL
+
+ //If user has ceased to exist, we're finished
+ if (QDELETED(user))
+ return EXECUTION_CANCEL
+
+ for (var/datum/execution_stage/ES as anything in entered_stages)
+ var/result = ES.safety()
+ if (result != EXECUTION_CONTINUE)
+ return result
+
+/datum/component/execution/proc/get_range()
+ if (current_stage)
+ if (!isnull(current_stage.range))
+ return current_stage.range
+ else
+ //If no current stage, we havent started yet
+ return start_range
+ return range
+
+//Access Proc
+/atom/proc/can_execute(var/datum/component/execution/execution_type, var/error_messages = TRUE)
+ return TRUE
+
+
+/mob/living/can_execute(var/datum/component/execution/execution_type, var/error_messages = TRUE)
+ if (src.incapacitated)
+ return FALSE
+ .=..()
+
+
+/atom/proc/perform_execution(var/datum/component/execution/execution_type, var/mob/living/carbon/human/target, var/mob/living/carbon/human/necromorph/necro)
+ if(!can_execute(execution_type))
+ return FALSE
+
+ execution_type.victim = target
+ execution_type.user = necro
+
+ if (!execution_type.can_start())
+ execution_type.failed_start()
+ .=FALSE
+ INVOKE_ASYNC(execution_type, /datum/component/execution/proc/start)
+
+ .= TRUE
diff --git a/tff_modular/modules/deadspace/code/necromorph/executions/execution_stage.dm b/tff_modular/modules/deadspace/code/necromorph/executions/execution_stage.dm
new file mode 100644
index 00000000000..269cb16c519
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/executions/execution_stage.dm
@@ -0,0 +1,95 @@
+/*
+ execution stage datum
+
+ vars
+ duration: attempt to exit the stage when this much time has passed after entering it
+
+ contains procs:
+ enter: Called to enter this stage. After a stage is entered, it is added to the entered_stages list on the execution
+ safety: Called whenever the parent execution does a safety check. This can be useful if this stage adds extra safety conditions
+ can_advance: called once duration expires, checking if we can advance yet
+ exit: called just before we exit this stage and enter the next one
+
+ cancel: Called when the parent execution is interrupted/cancelled/etc. Cancel and complete will never be called in the same execution
+ complete: Called when the parent execution successfully finishes all stages and is done
+
+ stop: Called when the parent execution finishes in any circumstance. This will ALWAYS be called, in addition to one of cancel or complete
+*/
+/datum/execution_stage
+ //The component instance we're attached to
+ var/datum/component/execution/host
+
+ //How long to remain in this stage before moving to the next one
+ var/duration = 1 SECONDS
+
+ //In the case that we fail to advance when our duration ends
+ var/retry_time = 1 SECONDS
+
+ var/max_retries = 10
+
+ //If not null, this overrides the range of the execution while active
+ var/range = null
+
+ var/matrix/default_transform = null //RETURN TO NULL
+
+/datum/execution_stage/New(var/datum/component/execution/host)
+ src.host = host
+ .=..()
+
+/datum/execution_stage/Destroy()
+ host = null
+ .=..()
+
+/datum/execution_stage/proc/enter()
+ host.user.Immobilize(duration)
+ host.victim.Immobilize(duration)
+ if(do_after(host.user, duration))
+ return TRUE
+
+
+//Here, do safety checks to see if everything is in order for being able to advance to the next stage. Return true/false appropriately
+/datum/execution_stage/proc/can_advance()
+ return EXECUTION_CONTINUE
+
+
+//Here, do safety checks to see if its okay to continue the execution move
+/datum/execution_stage/proc/safety()
+ return EXECUTION_CONTINUE
+
+//Called when we finish this stage and move to the next one
+/datum/execution_stage/proc/exit()
+ return TRUE
+
+
+//Called on this stage when the execution is interrupted. Use this to add consequences of failure
+/datum/execution_stage/proc/interrupt()
+ return TRUE
+
+//Called on this stage when the execution is completed. NOT when this specific stage finishes, that's exit()
+/datum/execution_stage/proc/complete()
+ return TRUE
+
+//Called when the execution finishes, by both interrupt and complete. Use this to clean up assets and effects
+/datum/execution_stage/proc/stop()
+ return TRUE
+
+//Called to make a stage advance early, before its duration is up
+/datum/execution_stage/proc/advance()
+ host.try_advance_stage()
+
+/*
+ A finisher is a special stage which marks the endpoint of an execution move.
+ It should typically kill the victim, or at least deal the strongest blow that will be dealt
+
+ When a finisher stage is entered, the execution is considered a success, rewards are distributed,
+ and the execution becomes non-interruptible for the remaining stages.
+
+ Any stages after a finisher are basically a victory lap and shouldn't contain too much meaningful effects, just winding down
+
+*/
+/datum/execution_stage/finisher
+
+
+/datum/execution_stage/finisher/enter()
+ host.complete()
+ .=..()
diff --git a/tff_modular/modules/deadspace/code/necromorph/hud/healthbar.dm b/tff_modular/modules/deadspace/code/necromorph/hud/healthbar.dm
new file mode 100644
index 00000000000..b265601b8a0
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/hud/healthbar.dm
@@ -0,0 +1,26 @@
+/atom/movable/screen/meter
+ icon = 'tff_modular/modules/deadspace/icons/hud/healthbar.dmi'
+ icon_state = "backdrop"
+ screen_loc = "TOP,CENTER-2:-8"
+ mouse_opacity = MOUSE_OPACITY_TRANSPARENT
+ plane = HUD_PLANE
+
+/atom/movable/screen/meter/background
+ icon_state = "backdrop"
+ plane = HUD_PLANE
+
+/atom/movable/screen/meter/health
+ icon_state = "health_grayscale"
+ color = COLOR_CULT_RED
+ plane = HUD_PLANE
+
+/atom/movable/screen/meter/health/shield
+ color = COLOR_SILVER
+ plane = HUD_PLANE
+
+/atom/movable/screen/meter/foreground
+ icon_state = "graphic"
+ maptext_x = 73
+ maptext_y = 8
+ maptext_width = HUD_METER_PIXEL_WIDTH
+ plane = HUD_PLANE
diff --git a/tff_modular/modules/deadspace/code/necromorph/hud/hud.dm b/tff_modular/modules/deadspace/code/necromorph/hud/hud.dm
new file mode 100644
index 00000000000..a2c93401689
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/hud/hud.dm
@@ -0,0 +1,152 @@
+//An actual HUD
+/datum/hud/necromorph
+ ui_style = 'icons/hud/screen_midnight.dmi'
+ var/atom/movable/screen/meter/background/background
+ var/atom/movable/screen/meter/health/health
+ var/atom/movable/screen/meter/health/shield/shield
+ var/atom/movable/screen/meter/foreground/foreground
+
+/datum/hud/necromorph/New(mob/living/carbon/human/necromorph/owner)
+ ..()
+
+//healthbar
+ background = new
+ health = new
+ health.add_filter("alpha_mask", 1, alpha_mask_filter(icon = icon('tff_modular/modules/deadspace/icons/hud/healthbar.dmi', "alpha_mask"), x = clamp(HUD_METER_PIXEL_WIDTH*(owner.health/owner.maxHealth), 0, HUD_METER_PIXEL_WIDTH), flags = MASK_INVERSE))
+ foreground = new
+ if(owner.dodge_shield > 0)
+ foreground.maptext = MAPTEXT("[max(0, owner.health)]+[owner.dodge_shield]/[owner.maxHealth]")
+ else
+ foreground.maptext = MAPTEXT("[max(0, owner.health)]/[owner.maxHealth]")
+
+ shield = new
+ shield.add_filter("alpha_mask", 1, alpha_mask_filter(icon = icon('tff_modular/modules/deadspace/icons/hud/healthbar.dmi', "alpha_mask"), x = clamp(HUD_METER_PIXEL_WIDTH*(owner.dodge_shield/owner.maxHealth), 0, HUD_METER_PIXEL_WIDTH), flags = MASK_INVERSE))
+
+ infodisplay += background
+ infodisplay += health
+ infodisplay += shield
+ infodisplay += foreground
+
+//begin buttons
+ var/atom/movable/screen/using
+
+ using = new /atom/movable/screen/language_menu(null, src)
+ using.icon = ui_style
+ static_inventory += using
+
+ using = new /atom/movable/screen/navigate(null, src)
+ using.icon = ui_style
+ static_inventory += using
+
+ using = new /atom/movable/screen/area_creator(null, src)
+ using.icon = ui_style
+ static_inventory += using
+
+ action_intent = new /atom/movable/screen/combattoggle/flashy(null, src)
+ action_intent.icon = ui_style
+ action_intent.screen_loc = ui_combat_toggle
+ static_inventory += action_intent
+
+ floor_change = new /atom/movable/screen/floor_changer(null, src)
+ floor_change.icon = ui_style
+ floor_change.screen_loc = ui_human_floor_changer
+ static_inventory += floor_change
+
+ using = new /atom/movable/screen/mov_intent(null, src)
+ using.icon = ui_style
+ using.icon_state = (owner.move_intent == MOVE_INTENT_RUN ? "running" : "walking")
+ using.screen_loc = ui_movi
+ static_inventory += using
+
+ using = new /atom/movable/screen/drop(null, src)
+ using.icon = ui_style
+ using.screen_loc = ui_drop_throw
+ static_inventory += using
+
+ build_hand_slots()
+
+ using = new /atom/movable/screen/swap_hand(null, src)
+ using.icon = ui_style
+ using.icon_state = "swap_1"
+ using.screen_loc = ui_swaphand_position(owner,1)
+ static_inventory += using
+
+ using = new /atom/movable/screen/swap_hand(null, src)
+ using.icon = ui_style
+ using.icon_state = "swap_2"
+ using.screen_loc = ui_swaphand_position(owner,2)
+ static_inventory += using
+
+ using = new /atom/movable/screen/resist(null, src)
+ using.icon = ui_style
+ using.screen_loc = ui_above_intent
+ hotkeybuttons += using
+
+ throw_icon = new /atom/movable/screen/throw_catch(null, src)
+ throw_icon.icon = ui_style
+ throw_icon.screen_loc = ui_drop_throw
+ hotkeybuttons += throw_icon
+
+ rest_icon = new /atom/movable/screen/rest(null, src)
+ rest_icon.icon = ui_style
+ rest_icon.screen_loc = ui_above_movement
+ rest_icon.update_appearance()
+ static_inventory += rest_icon
+
+ pull_icon = new /atom/movable/screen/pull(null, src)
+ pull_icon.icon = ui_style
+ pull_icon.screen_loc = ui_above_intent
+ pull_icon.update_appearance()
+ static_inventory += pull_icon
+
+ zone_select = new /atom/movable/screen/zone_sel(null, src)
+ zone_select.icon = ui_style
+ zone_select.update_appearance()
+ static_inventory += zone_select
+
+ healths = new /atom/movable/screen/healths(null, src)
+ infodisplay += healths
+
+ healthdoll = new /atom/movable/screen/healthdoll/human(null, src)
+ infodisplay += healthdoll
+
+ stamina = new /atom/movable/screen/stamina(null, src)
+ infodisplay += stamina
+
+/datum/hud/necromorph/Destroy()
+ //They are actually deleted in QDEL_LIST(infodisplay)
+ background = null
+ health = null
+ foreground = null
+ return ..()
+
+/datum/hud/necromorph/persistent_inventory_update(mob/viewer)
+ if(!mymob)
+ return
+ ..()
+ var/mob/living/carbon/human/H = mymob
+
+ var/mob/screenmob = viewer || H
+
+ if(hud_version != HUD_STYLE_NOHUD)
+ for(var/obj/item/I in H.held_items)
+ I.screen_loc = ui_hand_position(H.get_held_index_of_item(I))
+ screenmob.client.screen += I
+ else
+ for(var/obj/item/I in H.held_items)
+ I.screen_loc = null
+ screenmob.client.screen -= I
+
+/datum/hud/necromorph/proc/update_healthbar(mob/living/carbon/human/necromorph/necro)
+ animate(health.get_filter("alpha_mask"), x = clamp(HUD_METER_PIXEL_WIDTH*(necro.health/necro.maxHealth), 0, HUD_METER_PIXEL_WIDTH), time = 0.5 SECONDS)
+ if(necro.dodge_shield > 0)
+ foreground.maptext = MAPTEXT("[max(0, necro.health)]+[necro.dodge_shield]/[necro.maxHealth]")
+ else
+ foreground.maptext = MAPTEXT("[max(0, necro.health)]/[necro.maxHealth]")
+
+/datum/hud/necromorph/proc/update_shieldbar(mob/living/carbon/human/necromorph/necro)
+ animate(shield.get_filter("alpha_mask"), x = clamp(HUD_METER_PIXEL_WIDTH*(necro.dodge_shield/necro.maxHealth), 0, HUD_METER_PIXEL_WIDTH), time = 0.5 SECONDS)
+ if(necro.dodge_shield > 0)
+ foreground.maptext = MAPTEXT("[max(0, necro.health)]+[necro.dodge_shield]/[necro.maxHealth]")
+ else
+ foreground.maptext = MAPTEXT("[max(0, necro.health)]/[necro.maxHealth]")
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/necro_class.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/necro_class.dm
new file mode 100644
index 00000000000..287aa3b72ae
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/necro_class.dm
@@ -0,0 +1,64 @@
+/datum/necro_class
+ var/display_name = "preview"
+ var/desc = ""
+
+ var/tier = 0
+
+ var/necromorph_type_path = null
+
+ ///If nests can spawn this necromorph
+ var/nest_allowed = FALSE
+
+ ///Biomass required to spawn this necromorph
+ var/biomass_cost = INFINITY
+
+ ///Biomass required to unlock this necromorph
+ var/biomass_spent_required = INFINITY
+
+ // *** Melee Attacks *** //
+ ///The amount of damage a necromorph will do with a 'slash' attack.
+ var/melee_damage_lower = 10
+ var/melee_damage_upper = 10
+
+ var/armour_penetration = 20
+
+ ///see_in_dark value while consicious
+ var/conscious_see_in_dark = 8
+ ///see_in_dark value while unconscious
+ var/unconscious_see_in_dark = 5
+
+ ///bitwise flags denoting things a necromorph can and cannot do, or things a necromorph is or is not. uses defines.
+ var/necro_flags = NONE
+
+ // *** Defense *** //
+ var/datum/armor/necro_armor = /datum/armor/roach_internal_armor
+
+ ///the 'abilities' available to a necromorph.
+ var/list/datum/action/cooldown/necro/actions = list()
+
+ ///If there is necromorph cant be spawned by a marker
+ ///-1 = unlimited
+ var/spawn_limit = -1
+
+ ///Number of spawned necromorphs by the marker
+ var/spawned_number = 0
+
+ //TODO: Get rid of this
+ var/implemented = FALSE
+
+/datum/necro_class/proc/load_data(mob/living/carbon/human/necromorph/necro)
+ for(var/datum/action/cooldown/necro/action_datum as anything in actions)
+ action_datum = new action_datum(necro)
+ action_datum.Grant(necro)
+
+ necro.melee_damage_upper = melee_damage_upper
+
+ necro.melee_damage_lower = melee_damage_lower
+
+ necro.armour_penetration = armour_penetration
+
+ necro.conscious_see_in_dark = conscious_see_in_dark
+
+ necro.unconscious_see_in_dark = unconscious_see_in_dark
+
+ necro.necro_flags = necro_flags
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/necro_defense.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/necro_defense.dm
new file mode 100644
index 00000000000..6c7acb89dcf
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/necro_defense.dm
@@ -0,0 +1,95 @@
+//NECROMORPH HEADLESS RAGE
+#define CLICK_CD_MELEE_NECRO_RAGE 6
+
+//The primary attack, which goes directly into attack_necromorph
+/mob/living/carbon/human/necromorph/resolve_unarmed_attack(atom/attack_target, list/modifiers)
+ attack_target.attack_necromorph(src, modifiers)
+
+/mob/living/carbon/human/necromorph/resolve_right_click_attack(atom/target, list/modifiers)
+ return SECONDARY_ATTACK_CALL_NORMAL
+
+//The proc and backup rolled up in one.
+/atom/proc/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers, dealt_damage, zone_attacked, sharpness = SHARP_EDGED)
+ if(!uses_integrity || (!user.melee_damage_upper && !dealt_damage)) //No damage
+ return FALSE
+ dealt_damage = dealt_damage || rand(user.melee_damage_lower, user.melee_damage_upper)
+ user.do_attack_animation(src, user.attack_effect)
+ user.play_necro_sound(SOUND_ATTACK, VOLUME_MID, 1, 3)
+ attack_generic(user, dealt_damage, BRUTE, MELEE, TRUE, user.armour_penetration)
+
+
+/turf/closed/wall/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers, dealt_damage, zone_attacked, sharpness = SHARP_EDGED)
+ return ..()
+
+/mob/living/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers, dealt_damage, zone_attacked, sharpness = SHARP_EDGED)
+ dealt_damage = dealt_damage || rand(user.melee_damage_lower, user.melee_damage_upper)
+ user.do_attack_animation(src, user.attack_effect)
+ playsound(loc, 'sound/items/weapons/slash.ogg', 50, TRUE, -1)
+ user.play_necro_sound(SOUND_ATTACK, VOLUME_MID, 1, 3)
+ if(!zone_attacked)
+ zone_attacked = ran_zone(user.zone_selected)
+ var/armor_block = run_armor_check(zone_attacked, MELEE, armour_penetration = user.armour_penetration)
+ visible_message(span_danger("[user.name] attacked [src]!"), \
+ span_userdanger("[user.name] attacked you!"), span_hear("You hear a attacked of the flesh!"), COMBAT_MESSAGE_RANGE, user)
+ to_chat(user, span_danger("You attacked [src]!"))
+ if(!get_bodypart(BODY_ZONE_HEAD))
+ changeNext_move(CLICK_CD_MELEE_NECRO_RAGE)
+ apply_damage(dealt_damage, BRUTE, zone_attacked, armor_block, wound_bonus = 5, exposed_wound_bonus = 15, sharpness = sharpness)
+ log_combat(user, src, "attacked")
+
+/mob/living/carbon/human/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers, dealt_damage, zone_attacked, sharpness = SHARP_EDGED)
+ if(check_block(user, 0, "the [user.name]"))
+ visible_message(span_danger("[user] tries to hit [src]!"), \
+ span_danger("[user] tries to hit you!"), span_hear("You hear a swoosh!"), null, user)
+ user.play_necro_sound(SOUND_ATTACK, VOLUME_MID, 1, 3)
+ user.do_attack_animation(src, user.attack_effect)
+ playsound(loc, 'sound/items/weapons/slashmiss.ogg', 50, TRUE, -1)
+ return FALSE
+
+ user.do_attack_animation(src, user.attack_effect)
+ if (w_uniform)
+ w_uniform.add_fingerprint(user)
+ dealt_damage = prob(90) ? (dealt_damage || rand(user.melee_damage_lower, user.melee_damage_upper)) : 0
+ if(!dealt_damage)
+ playsound(loc, 'sound/items/weapons/slashmiss.ogg', 50, TRUE, -1)
+ user.play_necro_sound(SOUND_ATTACK, VOLUME_MID, 1, 3)
+ visible_message(span_danger("[user] lunges at [src]!"), \
+ span_userdanger("[user] lunges at you!"), span_hear("You hear a swoosh!"), null, user)
+ to_chat(user, span_danger("You lunge at [src]!"))
+ return FALSE
+ if(!zone_attacked)
+ zone_attacked = ran_zone(user.zone_selected, 80)
+ zone_attacked = get_bodypart(zone_attacked)
+ var/armor_block = run_armor_check(zone_attacked, MELEE, armour_penetration = user.armour_penetration)
+ playsound(loc, 'sound/items/weapons/slice.ogg', 25, TRUE, -1)
+ visible_message(span_danger("[user.name] attacked [src]!"), \
+ span_userdanger("[user.name] attacked you!"), span_hear("You hear a attacked of the flesh!"), COMBAT_MESSAGE_RANGE, user)
+ to_chat(user, span_danger("You attacked [src]!"))
+ log_combat(user, src, "attacked")
+ if(!dismembering_strike(user, user.zone_selected)) //Dismemberment successful
+ return TRUE
+ if(!get_bodypart(BODY_ZONE_HEAD))
+ changeNext_move(CLICK_CD_MELEE_NECRO_RAGE)
+ apply_damage(dealt_damage, BRUTE, zone_attacked, armor_block, wound_bonus = 5, exposed_wound_bonus = 15, sharpness = sharpness)
+
+/mob/living/carbon/human/necromorph/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers, dealt_damage, zone_attacked, sharpness = SHARP_EDGED)
+ return FALSE
+
+/mob/living/carbon/human/necromorph/get_eye_protection()
+ return ..() + 2
+
+/mob/living/carbon/human/necromorph/get_ear_protection()
+ return INFINITY
+
+/mob/living/carbon/human/necromorph/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
+ skipcatch = TRUE
+ .=..()
+
+/mob/living/carbon/human/necromorph/can_adjust_tox_loss(amount, forced, required_biotype)
+ return FALSE
+
+/mob/living/carbon/human/necromorph/can_adjust_stamina_loss(amount, forced, required_biotype)
+ return 0
+
+/mob/living/carbon/human/necromorph/soundbang_act(intensity, stun_pwr, damage_pwr, deafen_pwr, ignore_deafness, send_sound)
+ return 0
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/necro_defines.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/necro_defines.dm
new file mode 100644
index 00000000000..96303a9d706
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/necro_defines.dm
@@ -0,0 +1,129 @@
+#define LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE 192
+
+/mob/living/carbon/human/necromorph
+ name = "Necromorph"
+ desc = "What the hell is THAT?"
+ icon = 'tff_modular/modules/deadspace/icons/necromorphs/slasher/fleshy.dmi'
+ verb_say = "roars"
+ verb_ask = "roars"
+ verb_exclaim = "roars"
+ verb_whisper = "roars"
+ verb_sing = "roars"
+ verb_yell = "roars"
+ melee_damage_upper = 5
+ melee_damage_lower = 5
+ health = 5
+ maxHealth = 5
+ var/datum/armor/necro_armor = /datum/armor/roach_internal_armor
+ lighting_cutoff = LIGHTING_CUTOFF_MEDIUM
+ //TRUE for now
+ rotate_on_lying = TRUE
+ mob_size = MOB_SIZE_HUMAN
+ appearance_flags = KEEP_TOGETHER|TILE_BOUND|PIXEL_SCALE|LONG_GLIDE
+ hud_type = /datum/hud/necromorph
+ faction = list(FACTION_NECROMORPH)
+ initial_language_holder = /datum/language_holder/necro_talk
+ type_of_meat = /obj/item/food/meat/slab/human/mutant/necro
+ mob_biotypes = MOB_ORGANIC|MOB_UNDEAD|MOB_HUMANOID
+ mobility_flags = MOBILITY_MOVE|MOBILITY_STAND|MOBILITY_PULL|MOBILITY_REST|MOBILITY_LIEDOWN|MOBILITY_UI
+ layer = LARGE_MOB_LAYER
+ base_pixel_x = -16
+ base_pixel_y = 0
+ //pixel_x = -8
+ //alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
+ var/nicknumber = 0
+
+ /// "Shield" that appears after dodging. Absorbs incom
+ var/dodge_shield = 0
+
+ /// Necromorph class type we are using, shouldn't be a ref
+ /// Use marker?.necro_classes[class].your_var||initial(class.your_var) if you need to get a var
+ var/datum/necro_class/class = /datum/necro_class
+
+ var/necro_species = /datum/species/necromorph
+
+ var/obj/structure/marker/marker
+
+ /// whether the necromorph mobhud is activated or not.
+ var/necro_mobhud = FALSE
+
+ /// whether the necromorph has been selected by the marker as a leader.
+ var/marker_chosen_lead
+
+ /// is the necromorph using sense?
+ var/searching = FALSE
+
+ ///The mob the necromorph is targeting with sense
+ var/sense_target = null
+
+ /// Notification spam controls
+ var/recent_notice = 0
+ var/notice_delay = 2 SECONDS
+
+ /// The necromorph currently tracked by the necro_tracker arrow
+ var/atom/tracked
+
+ /// see_in_dark value while consicious
+ var/conscious_see_in_dark = 8
+ /// see_in_dark value while unconscious
+ var/unconscious_see_in_dark = 5
+
+ /// bitwise flags denoting things a necromorph can and cannot do, or things a necromorph is or is not. uses defines.
+ var/necro_flags = NONE
+
+ /// Wether this necromorph is charging at the moment
+ var/charging = FALSE
+
+ /// How good are we at penetrating armour
+ var/armour_penetration = 0
+
+ var/attack_effect = ATTACK_EFFECT_SLASH
+ /// Signal controlling this necromorph at the moment
+ var/mob/eye/marker_signal/controlling
+
+ var/tutorial_text = ""
+
+ var/previous_owner = null
+
+/obj/item/gun/can_be_pulled(user, force)
+ if(isnecromorph(user))
+ to_chat(user, span_cult_italic("I should focus on food. This is not food"))
+ return TRUE
+ return . = ..()
+
+/datum/reagent/blood/necromorph
+ name = "X"
+ color = rgb(94, 44, 4)
+
+/obj/item/food/meat/slab/human/mutant/necro
+ desc = "Eating it doesn't sound like a good idea."
+ food_reagents = list(/datum/reagent/toxin/carpotoxin = 5)
+ tastes = list("rotten" = 1)
+ foodtypes = MEAT|JUNKFOOD|RAW|TOXIC
+ venue_value = FOOD_MEAT_MUTANT
+
+/datum/language_holder/necro_talk
+ understood_languages = list(/datum/language/necro = list(LANGUAGE_MIND))
+ spoken_languages = list(/datum/language/necro = list(LANGUAGE_MIND))
+ omnitongue = TRUE
+
+/datum/language/necro
+ name = "Necromorph"
+ desc = "Growling sounds necromorphs use to communicate."
+ flags = NO_STUTTER|TONGUELESS_SPEECH|LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD
+ key = "x"
+ syllables = list("Hrr", "rHr", "rrr")
+ default_priority = 50
+
+ icon_state = "xeno"
+ secret = TRUE
+
+///Checks if the necro is enhanced, and if so do a different interaction in the ability.
+///Can be used in pretty much anything to do special stuff without needing new procs, sky is the limit.
+/proc/is_enhanced(mob/living/carbon/human/necromorph/N)
+ .=FALSE
+ if(initial(N.class.tier) >= 2) //Necro tier would only change through adminbus, so we can just grab the initial
+ return TRUE
+ return
+
+#undef LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/necro_helpers.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/necro_helpers.dm
new file mode 100644
index 00000000000..efe78ec929d
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/necro_helpers.dm
@@ -0,0 +1,156 @@
+/client
+ var/necro_whisper_muted = FALSE
+
+/mob/living/carbon/human/necromorph/say(message, bubble_type, list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null, filterproof = null, message_range, datum/saymode/saymode, list/message_mods = list())
+ if(!message || stat)
+ return
+
+ if (src.client)
+ if(client.prefs.muted & MUTE_IC)
+ to_chat(src, span_boldwarning("You cannot send IC messages (muted)."))
+ return
+ if (!(ignore_spam || forced) && src.client.handle_spam_prevention(message,MUTE_IC))
+ return
+
+ if(!marker)
+ to_chat(src, span_warning("There is no connection between you and the Marker!"))
+ return
+
+ message = trim(copytext_char(sanitize(message), 1, MAX_MESSAGE_LEN))
+
+ message = span_blob("[name] ([controlling?.name]): [message]")
+
+ log_talk(message, LOG_SAY, forced_by = forced, custom_say_emote = message_mods[MODE_CUSTOM_SAY_EMOTE])
+
+ marker.hive_mind_message(src, message)
+
+ return TRUE
+
+/mob/living/carbon/human/necromorph/proc/play_necro_sound(audio_type, volume, vary, extra_range)
+ CRASH("play_necro_sound() wasn't overriden")
+
+/mob/living/carbon/human/necromorph/proc/evacuate()
+
+ if(controlling)
+ controlling.abstract_move(get_turf(src))
+ mind.transfer_to(controlling, TRUE)
+ controlling = null
+
+/mob/living/carbon/human/necromorph/proc/add_shield()
+ dodge_shield = 5 + (maxHealth*0.15)
+ if(hud_used)
+ var/datum/hud/necromorph/hud = hud_used
+ hud.update_shieldbar(src)
+ addtimer(CALLBACK(src, PROC_REF(remove_shield)), 5 SECONDS, TIMER_OVERRIDE|TIMER_UNIQUE)
+
+/mob/living/carbon/human/necromorph/proc/remove_shield()
+ dodge_shield = 0
+ if(hud_used)
+ var/datum/hud/necromorph/hud = hud_used
+ hud.update_shieldbar(src)
+
+/mob/living/carbon/human/necromorph/proc/reduce_shield(amount)
+ dodge_shield -= amount
+ if(hud_used)
+ var/datum/hud/necromorph/hud = hud_used
+ hud.update_shieldbar(src)
+
+/mob/living/carbon/human/necromorph/verb/show_tutorial()
+ set name = "Show Info"
+ set desc = "Display any information about current necromorph"
+ set category = "Necromorph"
+
+ to_chat(usr, tutorial_text)
+
+
+ADMIN_VERB_AND_CONTEXT_MENU(spawn_necromorph, R_ADMIN, "Spawn a necromorph", "Spawn a necromorph.", ADMIN_CATEGORY_DEBUG)
+
+ if(!length(GLOB.necromorph_markers))
+ to_chat(user, span_warning("There are no markers present!"))
+ return
+
+ var/list/list_to_pick = list()
+ for(var/datum/necro_class/class as anything in subtypesof(/datum/necro_class))
+ if(initial(class.implemented))
+ list_to_pick[initial(class.display_name)] = initial(class.necromorph_type_path)
+
+ var/type_to_spawn = list_to_pick[tgui_input_list(usr, "Pick a necromorph to spawn", "Spawning", list_to_pick)]
+ if(!type_to_spawn)
+ return
+
+ if(!length(GLOB.necromorph_markers))
+ to_chat(user, span_warning("There are no markers present!"))
+ return
+
+ var/obj/structure/marker/marker = tgui_input_list(usr, "Pick a marker", "Marker", GLOB.necromorph_markers)
+
+ if(QDELETED(marker))
+ return
+
+ var/mob/living/carbon/human/necromorph/necro = new type_to_spawn(get_turf(usr), marker)
+ necro.flags_1 |= ADMIN_SPAWNED_1
+
+ log_admin("[key_name(usr)] spawned [type_to_spawn] at [AREACOORD(usr)]")
+ SSblackbox.record_feedback("tally", "necro_spawn", 1, "Spawn Necromorph") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+
+
+ADMIN_VERB_AND_CONTEXT_MENU(brethren_message, R_ADMIN, "Brethren Message", "Send a message to the entire necromorph hive as a brethren moon.", ADMIN_CATEGORY_DEBUG, msg as text)
+ user.brethren_message(msg)
+
+/client/proc/brethren_message(msg as text)
+ if(!msg) //If we have no message we don't want to continue
+ return
+
+ if(!length(GLOB.necromorph_markers))
+ to_chat(src, span_warning("There are no markers!"))
+ return //Make sure there is a marker to actually send this to
+
+ var/obj/structure/marker/marker = tgui_input_list(src, "Pick a marker to send a hivemind message to.", "Brethren Message", GLOB.necromorph_markers)
+ if(QDELETED(marker))
+ return //On the off-chance the marker is destroyed before we send it
+
+ msg = trim(copytext_char(sanitize(msg), 1, MAX_MESSAGE_LEN))
+
+ msg = "Brethren Moons : [msg]"
+
+ usr.log_talk(msg, LOG_OOC, tag = "Brethren Moons")
+ marker.hive_mind_message(src, msg)
+
+ return TRUE
+
+ADMIN_VERB_AND_CONTEXT_MENU(kick_marker, R_ADMIN, "Kick marker", "Kick marker signal", ADMIN_CATEGORY_DEBUG)
+
+ if(!length(GLOB.necromorph_markers))
+ return
+ var/obj/structure/marker/mark = pick(GLOB.necromorph_markers)
+ if(mark.camera_mob)
+ mark.camera_mob.downgrade()
+
+ADMIN_VERB_AND_CONTEXT_MENU(spawn_corruption_structure, R_ADMIN, "Spawn corruption structure", "Spawn corruption structure", ADMIN_CATEGORY_DEBUG)
+
+ if(!length(GLOB.necromorph_markers))
+ to_chat(user, span_warning("There are no markers present!"))
+ return
+
+ var/list/list_to_pick = list()
+ for(var/obj/structure/necromorph/struct as anything in subtypesof(/obj/structure/necromorph))
+ list_to_pick[initial(struct.name)] = struct
+
+ var/type_to_spawn = list_to_pick[tgui_input_list(usr, "Pick a structure to spawn", "Spawning", list_to_pick)]
+ if(!type_to_spawn)
+ return
+
+ if(!length(GLOB.necromorph_markers))
+ to_chat(user, span_warning("There are no markers present!"))
+ return
+
+ var/obj/structure/marker/marker = tgui_input_list(usr, "Pick a marker", "Marker", GLOB.necromorph_markers)
+
+ if(QDELETED(marker))
+ return
+
+ var/obj/structure/necromorph/necro = new type_to_spawn(get_turf(usr), marker)
+ necro.flags_1 |= ADMIN_SPAWNED_1
+
+ log_admin("[key_name(usr)] spawned [type_to_spawn] at [AREACOORD(usr)]")
+ SSblackbox.record_feedback("tally", "corruption_spawn", 1, "Spawn Corruption Structure") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/necro_interactions.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/necro_interactions.dm
new file mode 100644
index 00000000000..e68fc2d4e71
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/necro_interactions.dm
@@ -0,0 +1,193 @@
+//Special necro interactions for objects should go here
+
+//Marker
+/obj/structure/marker/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ to_chat(user, span_narsiesmall("MAKE US WHOLE")) //Might as well scare the bajeebus out of them
+ return
+
+/obj/structure/necromorph/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ return //necros should not damage it except in specific instances
+
+//Ladders
+/obj/structure/ladder/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ return use(user)
+
+//Closets
+/obj/structure/closet/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ if(!user.combat_mode)
+ return attack_hand(user, modifiers) //Try to open/close the locker
+ else
+ return ..() //If we're in combat mode, just start attacking the locker
+
+//Shuttles
+/obj/structure/shuttle/engine/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ to_chat(user, span_notice("This has no use for Convergence."))
+ return
+
+//Basic stuff
+/obj/item/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ if(!user.combat_mode) //So it doesn't spam this while fighting
+ to_chat(user, span_notice("This has no use for Convergence."))
+ return //Necros aren't allowed to interact with items, with some exceptions
+
+/obj/structure/table/optable/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ to_chat(user, span_notice("This has no use for Convergence."))
+ return
+
+/obj/machinery/iv_drip/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ if(!user.combat_mode) //So it doesn't spam this while fighting
+ to_chat(user, span_notice("This has no use for Convergence."))
+ return
+
+/obj/machinery/stasis/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ to_chat(user, span_notice("This has no use for Convergence."))
+ return
+
+/obj/machinery/bodyscanner/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ if(user.combat_mode)
+ return ..()
+ else
+ return
+
+/obj/machinery/sleeper/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ if(user.combat_mode)
+ return ..()
+ else
+ return
+
+/obj/machinery/firealarm/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ return
+
+//Consoles
+/obj/machinery/modular_computer/console/preset/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ to_chat(user, span_notice("This has no use for Convergence."))
+ return
+
+/obj/machinery/computer/communications/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ to_chat(user, span_notice("This has no use for Convergence."))
+ return
+
+/obj/machinery/computer/emergency_shuttle/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ to_chat(user, span_notice("This has no use for Convergence."))
+ return
+
+/obj/machinery/bodyscanner_console/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ to_chat(user, span_notice("This has no use for Convergence."))
+ return
+
+//Power based
+/obj/structure/cable/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ if(!user.combat_mode) //So it doesn't spam this while fighting
+ to_chat(user, span_notice("This has no use for Convergence."))
+ return
+
+/obj/machinery/button/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ to_chat(user, span_notice("This has no use for Convergence."))
+ return
+
+/obj/machinery/power/apc/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ to_chat(user, span_notice("This has no use for Convergence."))
+ return
+
+/obj/machinery/power/generator/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ to_chat(user, span_notice("This has no use for Convergence."))
+ log_combat(user, src, "attacked") //Lets us know when necros are trying to be naughty
+ return
+
+/obj/machinery/power/terminal/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ to_chat(user, span_notice("This has no use for Convergence."))
+ return
+
+/obj/machinery/telecomms/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ to_chat(user, span_notice("This has no use for Convergence."))
+ log_combat(user, src, "attacked") //Lets us know when necros are trying to be naughty
+ return
+
+/obj/machinery/power/smes/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ to_chat(user, span_notice("This has no use for Convergence."))
+ log_combat(user, src, "attacked") //Lets us know when necros are trying to be naughty
+ return
+
+/obj/machinery/power/supermatter/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ user.dust() //What did you think was going to happen?
+ log_combat(user, src, "dusted")
+ return
+
+/obj/machinery/light/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ if(!user.combat_mode)
+ return
+ break_light_tube()
+
+//Atmos based
+/obj/machinery/atmospherics/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ if(!user.combat_mode) //So it doesn't spam this while fighting
+ to_chat(user, span_notice("This has no use for Convergence."))
+ return
+
+/obj/structure/disposalpipe/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ if(!user.combat_mode) //So it doesn't spam this while fighting
+ to_chat(user, span_notice("This has no use for Convergence."))
+ return
+
+//Airlocks
+/obj/structure/fence/door/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers)
+ if(!user.combat_mode)
+ return attack_hand(user) //Try to open/close the fence door
+ else
+ return ..() //Otherwise, smash it
+
+/obj/machinery/door/firedoor/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers, dealt_damage)
+ if(locked || welded || density)
+ if(user.combat_mode)
+ dealt_damage = rand(user.melee_damage_lower, user.melee_damage_upper) + 5
+ user.do_attack_animation(src, "smash")
+ user.play_necro_sound(SOUND_ATTACK, VOLUME_MID, 1, 3)
+ attack_generic(user, dealt_damage, BRUTE, MELEE, TRUE)
+ return
+
+/obj/machinery/door/poddoor/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers, dealt_damage)
+ if(user.combat_mode)
+ dealt_damage = rand(user.melee_damage_lower, user.melee_damage_upper) + 55 //Weak shutters get smashed easily, blast doors take a while
+ user.do_attack_animation(src, "smash")
+ user.play_necro_sound(SOUND_ATTACK, VOLUME_MID, 1, 3)
+ attack_generic(user, dealt_damage, BRUTE, MELEE, TRUE)
+ return
+
+
+/obj/machinery/door/airlock/attack_necromorph(mob/living/carbon/human/necromorph/user, list/modifiers, dealt_damage)
+ if(isElectrified() && shock(user, 100))
+ add_fingerprint(user)
+ return
+ if(!density)
+ return try_to_activate_door(user) //Try to close the door
+ if(!locked || !welded || !seal || hasPower())
+ if(!user.combat_mode)
+ return try_to_activate_door(user) //Try to open the door
+ if(locked || welded || seal)
+ if(user.combat_mode)
+ dealt_damage = rand(user.melee_damage_lower, user.melee_damage_upper) + 8 //extra damage to overwhelm airlock damage deflection
+ user.do_attack_animation(src, "smash")
+ user.play_necro_sound(SOUND_ATTACK, VOLUME_MID, 1, 3)
+ attack_generic(user, dealt_damage, BRUTE, MELEE, TRUE)
+ return //Angry necro smash locked door
+ to_chat(user, span_warning("[src] refuses to budge!"))
+ return
+ add_fingerprint(user)
+ user.visible_message(span_warning("[user] begins prying open [src]."),\
+ span_warning("You begin prying open [src] with all your might!"),\
+ span_warning("You hear groaning metal..."))
+ var/time_to_open = 0.5 SECONDS
+ if(hasPower())
+ //Powered airlocks take longer to open, and are loud.
+ time_to_open = 5 SECONDS
+ playsound(src, 'sound/machines/airlock/airlock_alien_prying.ogg', VOLUME_MID, TRUE)
+
+ if(!do_after(user, time_to_open, src))
+ return FALSE
+ //The airlock is still closed, but something prevented it opening. (Another player noticed and bolted/welded the airlock in time!)
+ if(density && !open(2))
+ to_chat(user, span_warning("Despite your efforts, [src] managed to resist your attempts to open it!"))
+ else
+ set_machine_stat(NOPOWER) //No electricity damage
+ atom_break()
+ playsound(src, 'sound/machines/airlock/airlockforced.ogg', 65, TRUE)
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/necromorph.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/necromorph.dm
new file mode 100644
index 00000000000..7bd546210d6
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/necromorph.dm
@@ -0,0 +1,115 @@
+/mob/living/carbon/human/necromorph/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+
+ var/mob/living/carbon/human/necromorph/necro_owner = src
+ necro_owner.physiology.armor = necro_owner.physiology.armor.add_other_armor(src.necro_armor)
+ necro_owner.physiology.burn_mod = 1.1
+
+ if(!marker_master)
+ return INITIALIZE_HINT_QDEL
+
+ fully_replace_character_name(real_name, "[initial(class.display_name)] [rand(1, 999)]")
+
+ marker = marker_master
+ marker_master.add_necro(src)
+ var/datum/necro_class/temp = marker_master.necro_classes[class]
+ temp.load_data(src)
+ RegisterSignal(src, COMSIG_CARBON_CUFF_ATTEMPTED, PROC_REF(prevent_cuff))
+
+/mob/living/carbon/human/necromorph/Destroy()
+ UnregisterSignal(src, COMSIG_CARBON_CUFF_ATTEMPTED)
+ evacuate()
+ marker?.remove_necro(src)
+ return ..()
+
+/mob/living/carbon/human/necromorph/examine(mob/user)
+ . = ..()
+ if(previous_owner)
+ . += previous_owner
+
+/mob/living/carbon/human/necromorph/mind_initialize()
+ . = ..()
+ var/datum/antagonist/necromorph/necromorph = mind.has_antag_datum(/datum/antagonist/necromorph)
+ if(!necromorph)
+ mind.add_antag_datum(/datum/antagonist/necromorph)
+
+/mob/living/carbon/human/necromorph/update_damage_overlays()
+ return
+
+/mob/living/carbon/human/necromorph/update_wound_overlays()
+ return
+
+//We should be always able to attack our opponents
+/mob/living/carbon/human/necromorph/has_active_hand()
+ return TRUE
+
+//This messes with bloody hands, we don't want those on necros yet due to having no custom sprites for it
+/mob/living/carbon/human/necromorph/update_worn_gloves(update_obscured)
+ return
+
+//This had to be moved from species due to code improvements
+/mob/living/carbon/human/necromorph/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked, forced = FALSE, spread_damage = FALSE, wound_bonus = 0, exposed_wound_bonus = 0, sharpness = NONE, attack_direction = null, attacking_item, wound_clothing)
+ if(dodge_shield > 0)
+ // Calculate amount of the damage that was blocked by the shield
+ var/dodged_damage = min(dodge_shield, damage, damage * (100 - blocked) / 100)
+ reduce_shield(dodged_damage)
+ blocked += (dodged_damage / damage) * 100
+ return ..()
+
+/mob/living/carbon/human/necromorph/updatehealth()
+ if(HAS_TRAIT(src, TRAIT_GODMODE))
+ return
+
+ set_health(maxHealth - get_fire_loss() - get_brute_loss() - get_tox_loss())
+ update_stat()
+ SEND_SIGNAL(src, COMSIG_CARBON_UPDATING_HEALTH_HUD)
+ if(hud_used)
+ var/datum/hud/necromorph/hud = hud_used
+ hud.update_healthbar(src)
+
+/mob/living/carbon/human/necromorph/revive(full_heal_flags = NONE, excess_healing = 0, force_grab_ghost = FALSE)
+ .=..()
+ marker?.add_necro(src)
+
+/mob/living/carbon/human/necromorph/set_stat(new_stat)
+ .=..()
+ update_sight()
+
+/mob/living/carbon/human/necromorph/death(gibbed)
+ marker?.remove_necro(src)
+ if(controlling)
+ controlling.forceMove(loc)
+ controlling.body = null
+ mind.transfer_to(controlling, TRUE)
+ return ..()
+
+/mob/living/carbon/human/necromorph/create_dna()
+ dna = new /datum/dna(src)
+ dna.species = new necro_species
+
+/mob/living/carbon/human/necromorph/update_stat()
+ if(HAS_TRAIT(src, TRAIT_GODMODE))
+ return
+ if(stat != DEAD)
+ if(handle_death_check())
+ death()
+ return
+ else
+ set_stat(CONSCIOUS)
+ update_damage_hud()
+ update_health_hud()
+ update_stamina_hud()
+
+/// Check if the necromorph should die
+/mob/living/carbon/human/necromorph/proc/handle_death_check()
+ return (health <= 0 && !HAS_TRAIT(src, TRAIT_NODEATH))
+
+/mob/living/carbon/human/necromorph/proc/prevent_cuff(datum/source, mob/attemptee)
+ SIGNAL_HANDLER
+ return COMSIG_CARBON_CUFF_PREVENT
+
+/mob/living/carbon/human/necromorph/toggle_throw_mode()
+ return
+
+/mob/living/carbon/human/necromorph/throw_item(atom/target)
+ return
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/species.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/species.dm
new file mode 100644
index 00000000000..e202c7ebc6e
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/species.dm
@@ -0,0 +1,109 @@
+//It exists just for compability. Don't add any vars or special behaviours
+/datum/species/necromorph
+ name = "Necromorph"
+ id = SPECIES_NECROMORPH
+ //There is no way to become it. Period.
+ changesource_flags = MIRROR_BADMIN
+ //For blood please go to necro_defines
+ sexes = FALSE
+ hair_alpha = 0
+ facial_hair_alpha = 0
+ max_bodypart_count = 6
+ meat = /obj/item/food/meat/slab/human/mutant/necro
+ //Heat and cold does not traditionally affect necros, but fire can still hurt them
+ bodytemp_heat_damage_limit = INFINITY
+ bodytemp_cold_damage_limit = -(INFINITY)
+ ///We don't process reagents
+ reagent_flags = NONE
+ no_equip_flags = list(
+ ITEM_SLOT_OCLOTHING,
+ ITEM_SLOT_ICLOTHING ,
+ ITEM_SLOT_GLOVES,
+ ITEM_SLOT_EYES,
+ ITEM_SLOT_EARS,
+ ITEM_SLOT_MASK,
+ ITEM_SLOT_HEAD,
+ ITEM_SLOT_FEET,
+ ITEM_SLOT_ID,
+ ITEM_SLOT_BELT,
+ ITEM_SLOT_BACK,
+ ITEM_SLOT_DEX_STORAGE,
+ ITEM_SLOT_NECK,
+ ITEM_SLOT_HANDS,
+ ITEM_SLOT_BACK,
+ ITEM_SLOT_SUITSTORE,
+ ITEM_SLOT_LPOCKET,
+ ITEM_SLOT_RPOCKET,
+ ITEM_SLOT_HANDCUFFED,
+ ITEM_SLOT_LEGCUFFED ,
+ ITEM_SLOT_BELT,
+ )
+
+ inherent_traits = list(
+ TRAIT_IGNORESLOWDOWN,
+ TRAIT_DEFIB_BLACKLISTED,
+ TRAIT_BADDNA,
+ TRAIT_GENELESS,
+ TRAIT_VIRUSIMMUNE,
+ TRAIT_TOXIMMUNE,
+ TRAIT_EASYDISMEMBER,
+ TRAIT_NOBREATH,
+ TRAIT_NOCRITDAMAGE,
+ TRAIT_FEARLESS,
+ TRAIT_NO_SOUL,
+ TRAIT_CANT_RIDE,
+ TRAIT_RESISTLOWPRESSURE,
+ TRAIT_RESISTCOLD,
+ TRAIT_DISCOORDINATED_TOOL_USER,
+ TRAIT_PIERCEIMMUNE,
+ TRAIT_NOSOFTCRIT,
+ TRAIT_NOHUNGER,
+ TRAIT_FAKEDEATH,
+ TRAIT_NOBLOOD,
+ TRAIT_NO_ZOMBIFY,
+ TRAIT_NO_UNDERWEAR,
+ TRAIT_NO_DNA_COPY,
+ TRAIT_AGENDER,
+ TRAIT_NO_AUGMENTS,
+ TRAIT_NO_BLOOD_OVERLAY,
+ TRAIT_NO_UNDERWEAR,
+ TRAIT_HARD_SOLES,
+ TRAIT_NO_SLIP_WATER,
+ TRAIT_NOHARDCRIT,
+ TRAIT_ANALGESIA,
+ TRAIT_SIGHT_BYPASS,
+ )
+ species_language_holder = /datum/language_holder/necro_talk
+
+ mutanttongue = /obj/item/organ/tongue/necro
+ mutanteyes = /obj/item/organ/eyes/necro
+ mutantbrain = /obj/item/organ/brain/necro
+ mutantheart = /obj/item/organ/heart/necro
+ mutantlungs = /obj/item/organ/lungs/necro
+
+ //Necros are mostly just biomass, little to no guts
+
+ inherent_biotypes = MOB_ORGANIC|MOB_UNDEAD|MOB_HUMANOID
+ inherent_factions = list(FACTION_NECROMORPH)
+ fire_overlay = "generic_burning"
+
+/datum/species/necromorph/check_roundstart_eligible()
+ return FALSE
+
+//Does animations for regenerating a limb
+/datum/species/necromorph/proc/regenerate_limb(mob/living/carbon/human/necromorph/H, limb, duration)
+ var/obj/item/bodypart/part = H.get_bodypart(limb)
+ var/image/LR = image(initial(part.icon), H, "[limb]_regen")
+ LR.plane = H.plane
+ LR.layer = H.layer - 0.1 //Slightly below the layer of the mob, so that the healthy limb will draw over it
+ H.flick_overlay(LR, GLOB.clients, duration)
+
+//The natural healing of the necromorph
+/datum/species/necromorph/spec_life(mob/living/carbon/human/necromorph/necro, delta_time, times_fired)
+ if(necro.stat == DEAD) //Dead necros don't heal
+ return
+ var/turf/my_turf = get_turf(necro)
+ if(my_turf.necro_corrupted) //Not standing on corruption? No heals
+ necro.heal_overall_damage(0.2 * delta_time, 0 * delta_time, BODYTYPE_ORGANIC)
+ return ..()
+
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/brute.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/brute.dm
new file mode 100644
index 00000000000..607cfa572d1
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/brute.dm
@@ -0,0 +1,244 @@
+#define CURL_ANIMATION_TIME (0.8 SECONDS)
+#define CURL_FORCED_DURATION (5 SECONDS)
+#define CURL_FORCED_COOLDOWN (1.5 MINUTES)
+
+/mob/living/carbon/human/necromorph/brute
+ health = 510
+ maxHealth = 510
+ class = /datum/necro_class/brute
+ necro_species = /datum/species/necromorph/brute
+ pixel_x = -16
+ base_pixel_x = -16
+ status_flags = CANSTUN|CANUNCONSCIOUS
+ mob_size = MOB_SIZE_HUGE
+ necro_armor = /datum/armor/dsnecro_brute
+ var/armor_front = 30
+ var/armor_flank = 20
+ /// Multiplier for armor when curling
+ var/curl_armor_mult = 1.5
+ /// If brute is currently curling
+ var/curling = FALSE
+ /// If brute is currently forced to curl
+ var/forced_curl = FALSE
+ /// Time when we can be forced to curl again
+ var/forced_curl_next = 0
+
+ tutorial_text = "Armor/Curl: you have increased protection on your front, don't let enemies get around you from behind.\n\
+ Slam Dunk: your SLAM skill allows you to destroy almost any obstacle including reinforced walls.\n\
+ Toxin Spit: although slower, your projectiles are much stronger than other necromorph spits. Sadly, if you want to maximize the effect you have to wait 30 seconds to cast a new poison on the same target.\n\
+ The Love of Trains: your forward dash allows you to hit the target severely or damage an obstacle."
+
+/mob/living/carbon/human/necromorph/brute/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ add_movespeed_modifier(/datum/movespeed_modifier/dsnecro_brute)
+ AddElement(/datum/element/wall_tearer, allow_reinforced = TRUE, tear_time = 3 SECONDS)
+
+/mob/living/carbon/human/necromorph/brute/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.brute_sounds[audio_type]), volume, vary, extra_range)
+
+//Brute gets his own UnarmedAttack, which is basically a extension of attack_necro with special flinging
+/mob/living/carbon/human/necromorph/brute/UnarmedAttack(atom/A, proximity_flag, list/modifiers)
+ Brute_Attack(src, A, modifiers)
+ changeNext_move(25) //A little longer then CLICK_CD_RESIST, which is 20. If 25 is too long then switch it to that
+ return
+
+/mob/living/carbon/human/necromorph/brute/proc/Brute_Attack(mob/living/carbon/human/necromorph/brute/user, atom/target, modifiers)
+ if(!user.combat_mode)
+ return
+ user.play_necro_sound(SOUND_ATTACK, VOLUME_MID, 1, 3)
+ if(isliving(target) && get_turf(target) != get_turf(user))
+ var/mob/living/our_target = target
+ var/throw_dir = pick(
+ user.dir,
+ turn(user.dir, 45),
+ turn(user.dir, -45),
+ ) //Throwing them somewhere ahead of us
+ var/throw_dist = rand(2,5)
+
+ var/throw_x = our_target.x
+ if(throw_dir & WEST)
+ throw_x += throw_dist
+ else if(throw_dir & EAST)
+ throw_x -= throw_dist
+
+ var/throw_y = our_target.y
+ if(throw_dir & NORTH)
+ throw_y += throw_dist
+ else if(throw_dir & SOUTH)
+ throw_y -= throw_dist
+
+ throw_x = clamp(throw_x, 1, world.maxx)
+ throw_y = clamp(throw_y, 1, world.maxy)
+
+ our_target.safe_throw_at(locate(throw_x, throw_y, our_target.z), throw_dist, 1, user, TRUE)
+ if(iscyborg(our_target))
+ our_target.emp_act(EMP_LIGHT)
+ target.attack_necromorph(user) //We let attack_necro do the rest of the lifting
+
+ return
+
+/mob/living/carbon/human/necromorph/brute/proc/start_curl(forced)
+ if(curling)
+ return
+ if(forced)
+ if((forced_curl_next + CURL_FORCED_COOLDOWN) < world.time)
+ return
+ forced_curl = TRUE
+ forced_curl_next = world.time + CURL_FORCED_DURATION
+ addtimer(CALLBACK(src, PROC_REF(end_forced_curl)), CURL_FORCED_DURATION)
+ curling = TRUE
+ add_movespeed_modifier(/datum/movespeed_modifier/dsnecro_brute_slowdown)
+ var/matrix/new_tranform = matrix()
+ new_tranform.Scale(0.9)
+ animate(src, transform = new_tranform, time = CURL_ANIMATION_TIME)
+ play_necro_sound(SOUND_PAIN, 60, TRUE)
+ sleep(CURL_ANIMATION_TIME)
+ play_necro_sound(SOUND_FOOTSTEP, 40, TRUE)
+ sleep(6)
+ play_necro_sound(SOUND_FOOTSTEP, 40, TRUE)
+
+/mob/living/carbon/human/necromorph/brute/proc/stop_curl()
+ if(forced_curl)
+ return
+ curling = FALSE
+ animate(src, transform = matrix(), time = CURL_ANIMATION_TIME)
+ sleep(CURL_ANIMATION_TIME)
+ remove_movespeed_modifier(/datum/movespeed_modifier/dsnecro_brute_slowdown)
+
+/mob/living/carbon/human/necromorph/brute/proc/end_forced_curl()
+ forced_curl = FALSE
+ stop_curl()
+
+//Switched from species to mob due to code improvements
+/mob/living/carbon/human/necromorph/brute/apply_damage(damage, damagetype, def_zone, blocked, wound_bonus, exposed_wound_bonus, forced, spread_damage, sharpness, attack_direction, attacking_item, wound_clothing)
+ var/reduced = 0
+ switch(turn(attack_direction, dir2angle(dir)))
+ if(NORTH)
+ reduced = damage * ((100 - (armor_front * curling ? curl_armor_mult : 1)) / 100)
+ if(NORTHEAST, NORTHWEST)
+ reduced = damage * ((100 - ((armor_front+armor_flank)/2) * curling ? curl_armor_mult : 1) / 100)
+ if(EAST, WEST)
+ reduced = damage * ((100 - armor_flank * curling ? curl_armor_mult : 1) / 100)
+ if(SOUTHEAST, SOUTHWEST)
+ reduced = damage * ((100-(armor_flank/2) * curling ? curl_armor_mult : 1)/100)
+ if(SOUTH)
+ INVOKE_ASYNC(src, TYPE_PROC_REF(/mob/living/carbon/human/necromorph/brute, start_curl), TRUE)
+ to_chat(src, span_danger("You reflexively curl up in panic"))
+ return ..()
+ blocked += reduced
+ return ..()
+
+/datum/necro_class/brute
+ display_name = "Brute"
+ desc = "A powerful linebreaker and assault specialist, the brute can smash through almost any obstacle, and its tough \
+ frontal armor makes it perfect for assaulting entrenched positions.\nVery vulnerable to flanking attacks"
+ necromorph_type_path = /mob/living/carbon/human/necromorph/brute
+ tier = 3
+ biomass_cost = 360
+ biomass_spent_required = 950
+ melee_damage_lower = 28
+ melee_damage_upper = 32
+ armour_penetration = 40
+ necro_armor = /datum/armor/dsnecro_brute
+
+ actions = list(
+ /datum/action/cooldown/necro/slam,
+ /datum/action/cooldown/mob_cooldown/charge/necro/long_charge,
+ /datum/action/cooldown/necro/shoot/brute,
+ /datum/action/cooldown/necro/curl,
+ )
+ implemented = TRUE
+ var/armor_front = 30
+ var/armor_flank = 20
+
+/datum/necro_class/brute/load_data(mob/living/carbon/human/necromorph/brute/necro)
+ ..()
+ necro.armor_front = armor_front
+ necro.armor_flank = armor_flank
+
+/datum/armor/dsnecro_brute
+ melee = 55
+ bullet = 80
+ laser = 15
+ energy = 15
+ bomb = 45
+ bio = 50
+ fire = 10
+ acid = 80
+
+/datum/species/necromorph/brute
+ name = "Brute"
+ id = SPECIES_NECROMORPH_BRUTE
+ stunmod = 0.15
+ bodypart_overrides = list(
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/brute,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/brute,
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/brute,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/brute,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/brute,
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/brute,
+ )
+ death_sound = 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/brute/brute_death.ogg'
+ mutanteyes = /obj/item/organ/eyes/necro/enhanced
+
+/datum/species/necromorph/brute/get_scream_sound(mob/living/carbon/human/necromorph/brute)
+ return pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/brute/brute_pain_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/brute/brute_pain_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/brute/brute_pain_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/brute/brute_pain_extreme.ogg',
+ )
+
+#define WINDUP_TIME 1.25 SECONDS
+
+/datum/action/cooldown/necro/shoot/brute
+ name = "Bio-bomb"
+ desc = "A moderate-strength projectile for longrange shooting."
+ cooldown_time = 10 SECONDS
+ windup_time = WINDUP_TIME
+ projectiletype = /obj/projectile/bullet/biobomb/brute
+
+/datum/action/cooldown/necro/shoot/brute/pre_fire(atom/target)
+ var/x_direction = 0
+ if (target.x > owner.x)
+ x_direction = -1
+ else if (target.x < owner.x)
+ x_direction = 1
+
+ //We do the windup animation. This involves the user slowly rising into the air, and tilting back if striking horizontally
+ animate(
+ owner,
+ transform = turn(matrix(), 25*x_direction),
+ pixel_x = owner.base_pixel_x + 8*x_direction,
+ time = WINDUP_TIME,
+ flags = ANIMATION_PARALLEL
+ )
+
+ ADD_TRAIT(owner, TRAIT_IMMOBILIZED, src)
+
+/datum/action/cooldown/necro/shoot/brute/post_fire()
+ sleep(0.4 SECONDS)
+ animate(owner, transform = matrix(), pixel_x = owner.base_pixel_x, time = 0.8 SECONDS, flags = ANIMATION_PARALLEL)
+ sleep(0.8 SECONDS)
+ REMOVE_TRAIT(owner, TRAIT_IMMOBILIZED, src)
+
+#undef WINDUP_TIME
+
+/obj/projectile/bullet/biobomb/brute
+ name = "acid bolt"
+ icon = 'tff_modular/modules/deadspace/icons/obj/projectiles.dmi'
+ icon_state = "acid_large"
+
+ damage = 15
+ speed = 1.25
+
+/obj/projectile/bullet/biobomb/brute/on_hit(atom/target, blocked, pierce_hit)
+ . = ..()
+ if(. == BULLET_ACT_HIT)
+ if(isliving(target))
+ var/mob/living/M = target
+ M.adjust_timed_status_effect(30 SECONDS, /datum/status_effect/bioacid/enhanced, 180 SECONDS)
+
+#undef CURL_ANIMATION_TIME
+#undef CURL_FORCED_DURATION
+#undef CURL_FORCED_COOLDOWN
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/e_exploder.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/e_exploder.dm
new file mode 100644
index 00000000000..c1b2bd5f3ef
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/e_exploder.dm
@@ -0,0 +1,64 @@
+/mob/living/carbon/human/necromorph/exploder/enhanced
+ health = 200
+ maxHealth = 200
+ class = /datum/necro_class/exploder/enhanced
+ necro_species = /datum/species/necromorph/exploder/enhanced
+ necro_armor = /datum/armor/dsnecro_e_exploder
+ bodyparts = list(
+ /obj/item/bodypart/chest/necromorph/exploder/enhanced,
+ /obj/item/bodypart/head/necromorph/exploder/enhanced,
+ /obj/item/bodypart/arm/left/necromorph/exploder/enhanced,
+ /obj/item/bodypart/arm/right/necromorph/exploder/enhanced,
+ /obj/item/bodypart/leg/left/necromorph/exploder/enhanced,
+ /obj/item/bodypart/leg/right/necromorph/exploder/enhanced,)
+ pixel_x = -8
+ base_pixel_x = -8
+
+/mob/living/carbon/human/necromorph/exploder/enhanced/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ add_movespeed_modifier(/datum/movespeed_modifier/dsnecro_slower) //Ever so slightly faster then his normal cousin
+
+/mob/living/carbon/human/necromorph/exploder/enhanced/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.exploder_sounds[audio_type]), volume, vary, extra_range)
+
+/datum/necro_class/exploder/enhanced
+ display_name = "Enhanced Exploder"
+ desc = "An expendable suicide bomber, the exploder's sole purpose is to go out in a blaze of glory, and hopefully take a few people with it."
+ necromorph_type_path = /mob/living/carbon/human/necromorph/exploder/enhanced
+ tier = 2
+ melee_damage_lower = 14
+ melee_damage_upper = 20
+ biomass_cost = 165
+ biomass_spent_required = 850
+ necro_armor = /datum/armor/dsnecro_e_exploder
+ actions = list(
+ /datum/action/cooldown/necro/shout,
+ /datum/action/cooldown/necro/explode,
+ /datum/action/cooldown/mob_cooldown/charge/necro/exploder,
+ )
+ implemented = TRUE
+ nest_allowed = FALSE
+
+/datum/species/necromorph/exploder/enhanced
+ name = "Enhanced Exploder"
+ id = SPECIES_NECROMORPH_EXPLODER_ENHANCED
+ bodypart_overrides = list(
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/exploder/enhanced,
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/exploder/enhanced,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/exploder/enhanced,
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/exploder/enhanced,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/exploder/enhanced,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/exploder/enhanced,
+ )
+ mutanteyes = /obj/item/organ/eyes/necro/enhanced
+
+
+/datum/armor/dsnecro_e_exploder
+ melee = 40
+ bullet = 40
+ laser = 15
+ energy = 15
+ bomb = 10
+ bio = 70
+ fire = 25
+ acid = 100
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/e_infector.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/e_infector.dm
new file mode 100644
index 00000000000..44566fbfcd2
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/e_infector.dm
@@ -0,0 +1,60 @@
+/mob/living/carbon/human/necromorph/infector/enhanced
+ health = 185
+ maxHealth = 185
+ class = /datum/necro_class/infector/enhanced
+ necro_species = /datum/species/necromorph/infector/enhanced
+ necro_armor = /datum/armor/dsnecro_e_infector
+
+/mob/living/carbon/human/necromorph/infector/enhanced/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ add_movespeed_modifier(/datum/movespeed_modifier/dsnecro_faster)
+
+/mob/living/carbon/human/necromorph/infector/enhanced/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.infector_sounds[audio_type]), volume, vary, extra_range)
+
+/datum/necro_class/infector/enhanced
+ display_name = "Infector Enhanced"
+ desc = "A high value, fragile support, the Infector works as a builder and healer"
+ necromorph_type_path = /mob/living/carbon/human/necromorph/infector/enhanced
+ biomass_cost = 450
+ biomass_spent_required = 1000
+ melee_damage_lower = 10
+ melee_damage_upper = 16
+ necro_armor = /datum/armor/dsnecro_e_infector
+ actions = list(
+ /datum/action/cooldown/mob_cooldown/charge/necro/execution/infector,
+ /datum/action/cooldown/necro/infector_proboscis/enhanced,
+ /datum/action/cooldown/necro/shout,
+ /datum/action/cooldown/necro/corruption/infector,
+ )
+ implemented = TRUE
+
+/datum/armor/dsnecro_e_infector
+ melee = 55
+ bullet = 65
+ laser = 15
+ energy = 15
+ bomb = 15
+ bio = 75
+ fire = 15
+ acid = 95
+
+/datum/species/necromorph/infector/enhanced
+ name = "Infector Enhanced"
+ id = SPECIES_NECROMORPH_INFECTOR_ENHANCED
+ bodypart_overrides = list(
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/infector/enhanced,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/infector/enhanced,
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/infector/enhanced,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/infector/enhanced,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/infector/enhanced,
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/infector/enhanced,
+ )
+ mutanteyes = /obj/item/organ/eyes/necro/enhanced
+
+/datum/species/necromorph/infector/enhanced/get_scream_sound(mob/living/carbon/human/necromorph/infector)
+ return pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_shout_long_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_shout_long_3.ogg',
+ )
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/e_leaper.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/e_leaper.dm
new file mode 100644
index 00000000000..c69a6b07d76
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/e_leaper.dm
@@ -0,0 +1,64 @@
+/mob/living/carbon/human/necromorph/leaper/enhanced
+ health = 195
+ maxHealth = 195
+ class = /datum/necro_class/leaper/enhanced
+ necro_species = /datum/species/necromorph/leaper/enhanced
+ necro_armor = /datum/armor/dsnecro_e_leaper
+ pixel_x = -16
+ pixel_y = -18
+ base_pixel_x = -16
+ base_pixel_y = -18
+ bodyparts = list(
+ /obj/item/bodypart/chest/necromorph/leaper/enhanced,
+ /obj/item/bodypart/head/necromorph/leaper/enhanced,
+ /obj/item/bodypart/arm/left/necromorph/leaper/enhanced,
+ /obj/item/bodypart/arm/right/necromorph/leaper/enhanced,
+ /obj/item/bodypart/leg/left/necromorph/leaper/enhanced,
+ /obj/item/bodypart/leg/right/necromorph/leaper/enhanced,
+ )
+
+/mob/living/carbon/human/necromorph/leaper/enhanced/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.leaper_sounds[audio_type]), volume, vary, extra_range)
+
+/datum/necro_class/leaper/enhanced
+ display_name = "Enhanced Leaper"
+ desc = "A long range ambusher, the leaper can leap on unsuspecting victims from afar, knock them down, and tear them apart with its bladed tail. Not good for prolonged combat though."
+ necromorph_type_path = /mob/living/carbon/human/necromorph/leaper/enhanced
+ tier = 2
+ nest_allowed = FALSE
+ biomass_cost = 140
+ biomass_spent_required = 680
+ melee_damage_lower = 24
+ melee_damage_upper = 28
+ armour_penetration = 28
+ necro_armor = /datum/armor/dsnecro_leaper
+ actions = list(
+ /datum/action/cooldown/mob_cooldown/charge/necro/leaper/enhanced,
+ /datum/action/cooldown/necro/swing/leaper/enhanced,
+ /datum/action/cooldown/necro/active/gallop,
+ /datum/action/cooldown/necro/shout,
+ )
+ implemented = TRUE
+
+/datum/species/necromorph/leaper/enhanced
+ name = "Enhanced Leaper"
+ id = SPECIES_NECROMORPH_LEAPER_ENHANCED
+ bodypart_overrides = list(
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/leaper/enhanced,
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/leaper/enhanced,
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/leaper/enhanced,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/leaper/enhanced,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/leaper/enhanced,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/leaper/enhanced,
+ )
+ mutanteyes = /obj/item/organ/eyes/necro/enhanced
+
+/datum/armor/dsnecro_e_leaper
+ melee = 65
+ bullet = 45
+ laser = 0
+ energy = 0
+ bomb = 15
+ bio = 65
+ fire = 20
+ acid = 95
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/e_slasher.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/e_slasher.dm
new file mode 100644
index 00000000000..f013de186a5
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/e_slasher.dm
@@ -0,0 +1,77 @@
+/mob/living/carbon/human/necromorph/slasher/enhanced
+ health = 215
+ maxHealth = 215
+ class = /datum/necro_class/slasher/enhanced
+ necro_species = /datum/species/necromorph/slasher/enhanced
+ necro_armor = /datum/armor/dsnecro_e_slasher
+ pixel_x = -8
+ base_pixel_x = -8
+ mob_size = MOB_SIZE_LARGE
+
+/mob/living/carbon/human/necromorph/slasher/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ death_sound = pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_death_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_death_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_death_3.ogg',
+ )
+
+/mob/living/carbon/human/necromorph/slasher/enhanced/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.enhanced_slasher_sounds[audio_type]), volume, vary, extra_range)
+
+/datum/necro_class/slasher/enhanced
+ display_name = "Enhanced Slasher"
+ desc = "The frontline soldier of the necromorph horde. Slow when not charging, but its blade arms make for powerful melee attacks"
+ necromorph_type_path = /mob/living/carbon/human/necromorph/slasher/enhanced
+ nest_allowed = FALSE
+ tier = 2
+ biomass_cost = 125
+ biomass_spent_required = 680
+ melee_damage_lower = 24
+ melee_damage_upper = 26
+ armour_penetration = 30
+ necro_armor = /datum/armor/dsnecro_e_slasher
+ actions = list(
+ /datum/action/cooldown/mob_cooldown/charge/necro/slasher/enhanced,
+ /datum/action/cooldown/necro/dodge/enhanced,
+ /datum/action/cooldown/necro/shout,
+ /datum/action/cooldown/necro/scream,
+ )
+ implemented = TRUE
+
+/datum/species/necromorph/slasher/enhanced
+ name = "Enhanced Slasher"
+ id = SPECIES_NECROMORPH_SLASHER_ENHANCED
+ bodypart_overrides = list(
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/slasher/enhanced,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/slasher/enhanced,
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/slasher/enhanced,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/slasher/enhanced,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/slasher/enhanced,
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/slasher/enhanced,
+ )
+ mutanteyes = /obj/item/organ/eyes/necro/enhanced
+
+/datum/armor/dsnecro_e_slasher
+ melee = 40
+ bullet = 60
+ laser = 15
+ energy = 15
+ bomb = 15
+ bio = 75
+ fire = 15
+ acid = 95
+
+/datum/species/necromorph/slasher/enhanced/get_scream_sound(mob/living/carbon/human/necromorph/slasher/enhanced)
+ return pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_pain_extreme.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_shout_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher_enhanced/eslasher_shout_long_5.ogg',
+ )
+
+/datum/action/cooldown/mob_cooldown/charge/necro/slasher/enhanced
+ cooldown_time = 20 SECONDS
+ charge_delay = 0.75 SECONDS
+
+/datum/action/cooldown/necro/dodge/enhanced
+ cooldown_time = 6 SECONDS
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/exploder.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/exploder.dm
new file mode 100644
index 00000000000..a7479b542e6
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/exploder.dm
@@ -0,0 +1,80 @@
+/mob/living/carbon/human/necromorph/exploder
+ health = 100
+ maxHealth = 100
+ class = /datum/necro_class/exploder
+ necro_species = /datum/species/necromorph/exploder
+ necro_armor = /datum/armor/dsnecro_exploder
+ bodyparts = list(
+ /obj/item/bodypart/chest/necromorph/exploder,
+ /obj/item/bodypart/head/necromorph/exploder,
+ /obj/item/bodypart/arm/left/necromorph/exploder,
+ /obj/item/bodypart/arm/right/necromorph/exploder,
+ /obj/item/bodypart/leg/left/necromorph/exploder,
+ /obj/item/bodypart/leg/right/necromorph/exploder,
+ )
+
+ tutorial_text = "Explosive Joke: you can explode when you bump into something during a dash..... Be careful, please."
+
+/mob/living/carbon/human/necromorph/exploder/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ add_movespeed_modifier(/datum/movespeed_modifier/dsnecro_slower)
+ death_sound = pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_death_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_death_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_death_3.ogg',
+ )
+
+/mob/living/carbon/human/necromorph/exploder/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.exploder_sounds[audio_type]), volume, vary, extra_range)
+
+/mob/living/carbon/human/necromorph/exploder/has_hand_for_held_index(i)
+ return TRUE //Exploders don't have real arms, so we need to do some weird stuff to prevent runtimes
+
+/datum/necro_class/exploder
+ display_name = "Exploder"
+ desc = "An expendable suicide bomber, the exploder's sole purpose is to go out in a blaze of glory, and hopefully take a few people with it."
+ necromorph_type_path = /mob/living/carbon/human/necromorph/exploder
+ tier = 1
+ biomass_cost = 75
+ biomass_spent_required = 0
+ melee_damage_lower = 8
+ melee_damage_upper = 12
+ necro_armor = /datum/armor/dsnecro_exploder
+ actions = list(
+ /datum/action/cooldown/necro/shout,
+ /datum/action/cooldown/necro/explode,
+ /datum/action/cooldown/mob_cooldown/charge/necro/exploder,
+ )
+ implemented = TRUE
+ nest_allowed = TRUE
+
+/datum/armor/dsnecro_exploder
+ melee = 25
+ bullet = 30
+ laser = 10
+ energy = 10
+ bomb = 15
+ bio = 65
+ fire = 0
+ acid = 100
+
+/datum/species/necromorph/exploder
+ name = "Exploder"
+ id = SPECIES_NECROMORPH_EXPLODER
+ bodypart_overrides = list(
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/exploder,
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/exploder,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/exploder,
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/exploder,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/exploder,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/exploder,
+ )
+
+/datum/species/necromorph/exploder/get_scream_sound(mob/living/carbon/human/necromorph/exploder)
+ return pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_pain_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_pain_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_pain_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_pain_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/exploder/exploder_pain_5.ogg',
+ )
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/fodder.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/fodder.dm
new file mode 100644
index 00000000000..e0ec81fd6e3
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/fodder.dm
@@ -0,0 +1,64 @@
+/*
+/mob/living/carbon/human/necromorph/fodder
+ health = 65
+ maxHealth = 65
+ class = /datum/necro_class/fodder
+ necro_species = /datum/species/necromorph/fodder
+ necro_armor = /datum/armor/dsnecro_fodder
+ pass_flags = PASSTABLE | PASSFLAPS
+ pixel_x = 0
+ pixel_y = 0
+ base_pixel_x = 0
+ base_pixel_y = 0
+ bodyparts = list(
+ /obj/item/bodypart/chest/necromorph/fodder,
+ /obj/item/bodypart/head/necromorph/fodder,
+ /obj/item/bodypart/leg/left/necromorph/fodder,
+ /obj/item/bodypart/leg/right/necromorph/fodder,
+ /obj/item/bodypart/arm/right/necromorph/fodder,
+ /obj/item/bodypart/arm/left/necromorph/fodder
+ )
+
+/mob/living/carbon/human/necromorph/fodder/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ ADD_TRAIT(src, TRAIT_VENTCRAWLER_ALWAYS, INNATE_TRAIT)
+ add_movespeed_modifier(/datum/movespeed_modifier/dsnecro_faster) //Almost as fast as a person, absolutely terrifying
+
+/mob/living/carbon/human/necromorph/fodder/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.slasher_sounds[audio_type]), volume, vary, extra_range)
+
+/datum/necro_class/fodder
+ display_name = "fodder"
+ desc = "A small ambush and flanking necromorph. Used as scouts and spies, these little monsters can easily hide under objects and scurry into vents. Fares very poorly against armored targets. Will be AI controlled when not being used by a signal."
+ necromorph_type_path = /mob/living/carbon/human/necromorph/fodder
+ tier = 0
+ nest_allowed = FALSE
+ biomass_cost = 38
+ biomass_spent_required = 0
+ melee_damage_lower = 10
+ melee_damage_upper = 14
+ necro_armor = /datum/armor/dsnecro_fodder
+ actions = list(
+ )
+
+/datum/species/necromorph/fodder
+ name = "Fodder"
+ id = SPECIES_NECROMORPH_FODDER
+ bodypart_overrides = list(
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/fodder,
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/fodder,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/fodder,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/fodder,
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/fodder,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/fodder
+ )
+*/
+/datum/armor/dsnecro_fodder
+ melee = 25
+ bullet = 30
+ laser = 10
+ energy = 10
+ bomb = 15
+ bio = 50
+ fire = 0
+ acid = 80
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/hopper.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/hopper.dm
new file mode 100644
index 00000000000..35c8838c8a3
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/hopper.dm
@@ -0,0 +1,69 @@
+/mob/living/carbon/human/necromorph/leaper/hopper
+ health = 65
+ maxHealth = 65
+ class = /datum/necro_class/leaper/hopper
+ necro_species = /datum/species/necromorph/leaper/hopper
+ necro_armor = /datum/armor/dsnecro_hopper
+ pass_flags = PASSTABLE | PASSFLAPS
+ pixel_x = 0
+ pixel_y = 0
+ base_pixel_x = 0
+ base_pixel_y = 0
+ bodyparts = list(
+ /obj/item/bodypart/chest/necromorph/leaper/hopper,
+ /obj/item/bodypart/head/necromorph/leaper/hopper,
+ /obj/item/bodypart/leg/left/necromorph/leaper/hopper,
+ /obj/item/bodypart/leg/right/necromorph/leaper/hopper,
+ /obj/item/bodypart/arm/right/necromorph/leaper/hopper,
+ /obj/item/bodypart/arm/left/necromorph/leaper/hopper
+ )
+
+/mob/living/carbon/human/necromorph/leaper/hopper/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ ADD_TRAIT(src, TRAIT_VENTCRAWLER_ALWAYS, INNATE_TRAIT)
+ add_movespeed_modifier(/datum/movespeed_modifier/dsnecro_hopper) //Almost as fast as a person, absolutely terrifying
+
+/mob/living/carbon/human/necromorph/leaper/hopper/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.leaper_sounds[audio_type]), volume, vary, extra_range)
+
+/datum/necro_class/leaper/hopper
+ display_name = "Hopper"
+ desc = "A small ambush and flanking necromorph. Used as scouts and spies, these little monsters can easily hide under objects and scurry into vents. Fares very poorly against armored targets. Will be AI controlled when not being used by a signal."
+ necromorph_type_path = /mob/living/carbon/human/necromorph/leaper/hopper
+ tier = 0
+ nest_allowed = FALSE
+ biomass_cost = 38
+ biomass_spent_required = 0
+ melee_damage_lower = 15
+ melee_damage_upper = 18
+ //Hoppers have really low health, but for balance purposes can tank bullets quite well.
+ necro_armor = /datum/armor/dsnecro_hopper
+ actions = list(
+ /datum/action/cooldown/necro/hide,
+ /datum/action/cooldown/mob_cooldown/charge/necro/leaper,
+ /datum/action/cooldown/necro/active/gallop/hopper,
+ /datum/action/cooldown/necro/shout,
+ )
+ implemented = TRUE
+
+/datum/species/necromorph/leaper/hopper
+ name = "Hopper"
+ id = SPECIES_NECROMORPH_LEAPER_HOPPER
+ bodypart_overrides = list(
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/leaper/hopper,
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/leaper/hopper,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/leaper/hopper,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/leaper/hopper,
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/leaper/hopper,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/leaper/hopper
+ )
+
+/datum/armor/dsnecro_hopper
+ melee = 25
+ bullet = 30
+ laser = 10
+ energy = 10
+ bomb = 15
+ bio = 50
+ fire = 0
+ acid = 80
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/hunter.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/hunter.dm
new file mode 100644
index 00000000000..b95367c88fc
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/hunter.dm
@@ -0,0 +1,176 @@
+
+#define CUMULATIVE_BURN_DAMAGE 0.5
+#define FAKEDEATH_HEAL_TIME 4 SECONDS
+#define ARM_SWING_RANGE_HUNTER 3
+
+/mob/living/carbon/human/necromorph/hunter
+ health = 275
+ maxHealth = 275
+ mob_size = MOB_SIZE_HUGE
+ class = /datum/necro_class/hunter
+ necro_species = /datum/species/necromorph/hunter
+ necro_armor = /datum/armor/dsnecro_hunter
+ tutorial_text = "Last Breath: right before you die, you regenerate once for free. Don't expect this to save you forever, if you keep getting shot while healing, it's game over for you."
+
+/mob/living/carbon/human/necromorph/hunter/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ add_movespeed_modifier(/datum/movespeed_modifier/dsnecro_slower)
+
+/mob/living/carbon/human/necromorph/hunter/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.hunter_sounds[audio_type]), volume, vary, extra_range)
+
+/mob/living/carbon/human/necromorph/hunter/handle_death_check()
+ var/total_burn = get_fire_loss()
+ var/total_brute = get_brute_loss()
+
+ var/damage = total_burn + total_brute
+ if(damage >= maxHealth)
+ if(total_burn >= (initial(maxHealth)))
+ return TRUE
+
+ if(getLastingDamage() >= initial(maxHealth))
+ return TRUE
+
+ if(!IsParalyzed())
+ apply_status_effect(/datum/status_effect/incapacitating/paralyzed, 8.6 SECONDS)
+ AddComponent(/datum/component/regenerate, duration_time = 8.6 SECONDS, max_limbs = 5, heal_amount = 100, lasting_damage_heal = 35, burn_heal_mult = 0.1)
+ return FALSE
+ return FALSE
+
+/mob/living/carbon/human/necromorph/hunter/apply_damage(damage, damagetype, def_zone, blocked, wound_bonus, exposed_wound_bonus, forced, spread_damage, sharpness, attack_direction, attacking_item, wound_clothing)
+ if(health - damage <= 0)
+ handle_death_check()
+ . = ..()
+
+/datum/necro_class/hunter
+ display_name = "Hunter"
+ desc = "A rapidly regenerating vanguard, designed to lead the charge, suffer a glorious death, then get back up and do it again. \
+ Avoid fire though."
+ necromorph_type_path = /mob/living/carbon/human/necromorph/hunter
+ nest_allowed = FALSE
+ tier = 3
+ biomass_cost = 400
+ biomass_spent_required = 1200
+ melee_damage_lower = 22
+ melee_damage_upper = 26
+ armour_penetration = 35
+ necro_armor = /datum/armor/dsnecro_hunter
+ actions = list(
+ /datum/action/cooldown/necro/swing/hunter,
+ // /datum/action/cooldown/necro/taunt/hunter,
+ /datum/action/cooldown/necro/regenerate/hunter,
+ /datum/action/cooldown/necro/shout,
+ )
+ implemented = TRUE
+
+/datum/armor/dsnecro_hunter
+ melee = 80
+ bullet = 60
+ laser = 15
+ energy = 15
+ bomb = 15
+ bio = 75
+ fire = 0
+ acid = 95
+
+/datum/species/necromorph/hunter
+ name = "Hunter"
+ id = SPECIES_NECROMORPH_HUNTER
+ bodypart_overrides = list(
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/hunter,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/hunter,
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/hunter,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/hunter,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/hunter,
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/hunter,
+ )
+ mutanteyes = /obj/item/organ/eyes/necro/enhanced
+
+/datum/species/necromorph/hunter/get_scream_sound(mob/living/carbon/human/necromorph/hunter)
+ return pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_long_3.ogg',
+ )
+
+/datum/action/cooldown/necro/regenerate/hunter
+ cooldown_time = 15 SECONDS
+ duration = 8.6 SECONDS
+ lasting_damage_heal = 20
+ heal_amount = 30
+ burn_heal_mult = 0.33
+
+/datum/action/cooldown/necro/regenerate/hunter/PreActivate(atom/target)
+ var/mob/living/carbon/human/necromorph/necromorph = owner
+ necromorph.play_necro_sound(SOUND_PAIN, VOLUME_MID, 1, 3)
+ return ..()
+
+/datum/action/cooldown/necro/swing/hunter
+ name = "Hookblade"
+ desc = "A shortrange charge with a swing at the end, pulling in all enemies it hits."
+ visual_type = /obj/effect/temp_visual/swing/hunter
+
+/datum/action/cooldown/necro/swing/hunter/PreActivate(atom/target)
+ var/mob/living/carbon/human/necromorph/necromorph = owner
+ if(necromorph.num_hands < 1)
+ necromorph.balloon_alert(necromorph, "you need at least 1 hand")
+ return FALSE
+ return ..()
+
+/datum/action/cooldown/necro/swing/hunter/windup()
+ var/mob/living/carbon/human/necromorph/necromorph = owner
+ necromorph.play_necro_sound(SOUND_ATTACK, VOLUME_MID, 1, 2)
+ return ..()
+
+/datum/action/cooldown/necro/swing/hunter/hit_mob(mob/living/L)
+ if(..())
+ var/throw_dir = pick(
+ turn(owner.dir, 90),
+ turn(owner.dir, -90),
+ )
+ var/throw_dist = 2
+
+ var/throw_x = L.x
+ if(throw_dir & WEST)
+ throw_x += throw_dist
+ else if(throw_dir & EAST)
+ throw_x -= throw_dist
+
+ var/throw_y = L.y
+ if(throw_dir & NORTH)
+ throw_y += throw_dist
+ else if(throw_dir & SOUTH)
+ throw_y -= throw_dist
+
+ throw_x = clamp(throw_x, 1, world.maxx)
+ throw_y = clamp(throw_y, 1, world.maxy)
+
+ L.safe_throw_at(locate(throw_x, throw_y, L.z), throw_dist, 1, owner, TRUE)
+
+/obj/effect/temp_visual/swing/hunter
+ base_icon_state = "hunter"
+ icon_state = "hunter_left"
+ variable_icon = TRUE
+
+/datum/action/cooldown/necro/taunt/hunter
+ desc = "Provides a defensive buff to the hunter, and a larger one to his allies."
+ type_buff = /datum/component/statmod/taunt_buff
+ var/obj/effect/temp_visual/expanding_circle/EC
+
+/datum/action/cooldown/necro/taunt/hunter/Activate()
+ owner:play_necro_sound(SOUND_SHOUT_LONG, VOLUME_MID, 1, 3)
+ . = ..()
+ EC = new /obj/effect/temp_visual/expanding_circle(owner.loc, 1.5 SECONDS, 1.5,"#ff0000")
+ EC.pixel_y += 40 //Offset it so it appears to be at our mob's head
+ addtimer(CALLBACK(src, PROC_REF(effects)), 4)
+ addtimer(CALLBACK(src, PROC_REF(effects)), 8)
+
+/datum/action/cooldown/necro/taunt/hunter/proc/effects()
+ EC = new /obj/effect/temp_visual/expanding_circle(owner.loc, 1.5 SECONDS, 1.5,"#ff0000")
+ EC.pixel_y += 40 //Offset it so it appears to be at our mob's head
+
+/datum/component/statmod/taunt_buff
+ //These stats apply to self
+ //statmods = list(STATMOD_MOVESPEED_ADDITIVE = 0.15,
+ // STATMOD_INCOMING_DAMAGE_MULTIPLICATIVE = 0.85
+ //)
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/infector.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/infector.dm
new file mode 100644
index 00000000000..418448fc931
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/infector.dm
@@ -0,0 +1,80 @@
+/mob/living/carbon/human/necromorph/infector
+ health = 90
+ maxHealth = 90
+ class = /datum/necro_class/infector
+ necro_species = /datum/species/necromorph/infector
+ necro_armor = /datum/armor/dsnecro_infector
+ var/mob/eye/signal/biomass_source
+ var/current_biomass = 0
+ tutorial_text = "Sting: your sting attack has increased damage, and if you use it on a dead corpse, you can convert it to the necromorph side.\n\
+ Huggy: your dash allows you to grab an enemy and start a long animation of converting the victim. If you get grabbed while doing so - your progress will be stopped!"
+
+/mob/living/carbon/human/necromorph/infector/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ add_movespeed_modifier(/datum/movespeed_modifier/dsnecro_faster)
+ AddComponent(/datum/component/execution/infector)
+
+/mob/living/carbon/human/necromorph/infector/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.infector_sounds[audio_type]), volume, vary, extra_range)
+
+/datum/necro_class/infector
+ display_name = "Infector"
+ desc = "A high value, fragile support, the Infector works as a builder and healer"
+ necromorph_type_path = /mob/living/carbon/human/necromorph/infector
+ biomass_cost = 280
+ biomass_spent_required = 680
+ melee_damage_lower = 10
+ melee_damage_upper = 16
+ necro_armor = /datum/armor/dsnecro_infector
+ actions = list(
+ /datum/action/cooldown/mob_cooldown/charge/necro/execution/infector,
+ /datum/action/cooldown/necro/infector_proboscis,
+ /datum/action/cooldown/necro/shout,
+ /datum/action/cooldown/necro/corruption/infector,
+ )
+ implemented = TRUE
+
+/datum/armor/dsnecro_infector
+ melee = 25
+ bullet = 40
+ laser = 10
+ energy = 10
+ bomb = 15
+ bio = 75
+ fire = 15
+ acid = 95
+
+/datum/species/necromorph/infector
+ name = "Infector"
+ id = SPECIES_NECROMORPH_INFECTOR
+ bodypart_overrides = list(
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/infector,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/infector,
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/infector,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/infector,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/infector,
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/infector,
+ )
+ mutanttongue = /obj/item/organ/tongue/necro/proboscis
+
+
+/datum/species/necromorph/infector/get_scream_sound(mob/living/carbon/human/necromorph/infector)
+ return pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_shout_long_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/infector/infector_shout_long_3.ogg',
+ )
+
+
+/*
+*
+* ORGANS
+*
+*/
+
+//This is a proc so it can be used in another place later
+/mob/living/carbon/human/necromorph/infector/proc/inject_necrotoxin(var/mob/living/L, var/quantity = 5)
+ if (istype(L) && !(isnecromorph(L)))
+ if (!L.reagents.has_reagent(/datum/reagent/toxin/necro))
+ to_chat(L, span_warning("You feel a tiny prick."))
+ L.reagents.add_reagent(/datum/reagent/toxin/necro, quantity)
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/leaper.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/leaper.dm
new file mode 100644
index 00000000000..9319d063ca7
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/leaper.dm
@@ -0,0 +1,78 @@
+/mob/living/carbon/human/necromorph/leaper
+ health = 110
+ maxHealth = 110
+ class = /datum/necro_class/leaper
+ necro_species = /datum/species/necromorph/leaper
+ necro_armor = /datum/armor/dsnecro_leaper
+ pixel_x = -16
+ pixel_y = -18
+ base_pixel_x = -16
+ base_pixel_y = -18
+ bodyparts = list(
+ /obj/item/bodypart/chest/necromorph/leaper,
+ /obj/item/bodypart/head/necromorph/leaper,
+ /obj/item/bodypart/arm/left/necromorph/leaper,
+ /obj/item/bodypart/arm/right/necromorph/leaper,
+ /obj/item/bodypart/leg/left/necromorph/leaper,
+ /obj/item/bodypart/leg/right/necromorph/leaper,
+ )
+
+ tutorial_text = "Parkourist: Brethrens Moons have gifted you with the ability to run on the walls! Trying to pass through a wall, door or window - you cling to them, as a result you become a bit more transparent and you are no longer affected by obstacles on the floor (liquids, tables, etc).\n\
+ Leaping: you can jump on someone or just on walls to hang on to them. A great way to move from wall to wall without gravity.\n\
+ Wall Eater: allows you to chew through any NOT reinforced walls if you press the LMB on them. It will take time to completely destroy, but hey, it's totally worth it!"
+
+/mob/living/carbon/human/necromorph/leaper/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ AddComponent(/datum/component/wallrun)
+ AddElement(/datum/element/wall_tearer, allow_reinforced = FALSE, tear_time = 10 SECONDS)
+
+/mob/living/carbon/human/necromorph/leaper/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.leaper_sounds[audio_type]), volume, vary, extra_range)
+
+/datum/necro_class/leaper
+ display_name = "Leaper"
+ desc = "A long range ambusher, the leaper can leap or gallop onto a victim, knock them down, and then tear them apart with its bladed tails and claws. Best at hit and run tactics."
+ necromorph_type_path = /mob/living/carbon/human/necromorph/leaper
+ tier = 1
+ nest_allowed = TRUE
+ biomass_cost = 65
+ biomass_spent_required = 0
+ melee_damage_lower = 18
+ melee_damage_upper = 24
+ necro_armor = /datum/armor/dsnecro_leaper
+ actions = list(
+ /datum/action/cooldown/mob_cooldown/charge/necro/leaper,
+ /datum/action/cooldown/necro/swing/leaper,
+ /datum/action/cooldown/necro/active/gallop,
+ /datum/action/cooldown/necro/shout,
+ )
+ implemented = TRUE
+
+/datum/armor/dsnecro_leaper
+ melee = 50
+ bullet = 35
+ laser = 10
+ energy = 10
+ bomb = 0
+ bio = 50
+ fire = 0
+ acid = 80
+
+/datum/species/necromorph/leaper
+ name = "Leaper"
+ id = SPECIES_NECROMORPH_LEAPER
+ bodypart_overrides = list(
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/leaper,
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/leaper,
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/leaper,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/leaper,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/leaper,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/leaper,
+ )
+
+/datum/species/necromorph/leaper/get_scream_sound(mob/living/carbon/human/necromorph/leaper)
+ return pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_pain_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_pain_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/leaper/leaper_pain_7.ogg',
+ )
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/lurker.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/lurker.dm
new file mode 100644
index 00000000000..01d83ef9fc3
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/lurker.dm
@@ -0,0 +1,80 @@
+/mob/living/carbon/human/necromorph/lurker
+ maxHealth = 100
+ class = /datum/necro_class/lurker
+ necro_species = /datum/species/necromorph/lurker
+ necro_armor = /datum/armor/dsnecro_lurker
+ pixel_x = -16
+ base_pixel_x = -16
+ bodyparts = list(
+ /obj/item/bodypart/chest/necromorph/lurker,
+ /obj/item/bodypart/head/necromorph/lurker,
+ /obj/item/bodypart/arm/left/necromorph/lurker,
+ /obj/item/bodypart/arm/right/necromorph/lurker,
+ /obj/item/bodypart/leg/left/necromorph/lurker,
+ /obj/item/bodypart/leg/right/necromorph/lurker,
+ )
+
+ tutorial_text = "Spine Shot: Brethrens Moons have gifted you with the ability to shot spines, deadly and fast projectiles!"
+
+ var/icon/tentacle
+ var/tentacle_path = 'tff_modular/modules/deadspace/icons/necromorphs/lurker/lurker.dmi'
+ var/tentacle_state = "lurker_tentacle_combined"
+
+/mob/living/carbon/human/necromorph/lurker/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.lurker_sounds[audio_type]), volume, vary, extra_range)
+
+/mob/living/carbon/human/necromorph/lurker/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ add_movespeed_modifier(/datum/movespeed_modifier/dsnecro_lurker)
+ tentacle = icon(icon = tentacle_path, icon_state = tentacle_state)
+ add_overlay(tentacle)
+
+/mob/living/carbon/human/necromorph/lurker/death(gibbed)
+ . = ..()
+ cut_overlay(tentacle)
+
+/datum/necro_class/lurker
+ display_name = "Lurker"
+ desc = "Long range fire-support that fires sharp spines."
+ necromorph_type_path = /mob/living/carbon/human/necromorph/lurker
+ tier = 1
+ biomass_cost = 70
+ biomass_spent_required = 0
+ melee_damage_lower = 10
+ melee_damage_upper = 16
+ necro_armor = /datum/armor/dsnecro_lurker
+ actions = list(
+ /datum/action/cooldown/necro/shoot/lurker,
+ /datum/action/cooldown/necro/shout,
+ )
+ implemented = TRUE
+ nest_allowed = TRUE
+
+/datum/armor/dsnecro_lurker
+ melee = 30
+ bullet = 30
+ laser = 20
+ energy = 10
+ bomb = 0
+ bio = 50
+ fire = 0
+ acid = 80
+
+/datum/species/necromorph/lurker
+ name = "Lurker"
+ id = SPECIES_NECROMORPH_LURKER
+ bodypart_overrides = list(
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/lurker,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/lurker,
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/lurker,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/lurker,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/lurker,
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/lurker,
+ )
+
+/datum/species/necromorph/lurker/get_scream_sound(mob/living/carbon/human/necromorph/lurker)
+ return pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_shout_long_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/lurker/lurker_shout_4.ogg',
+ )
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/oracle_twitcher.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/oracle_twitcher.dm
new file mode 100644
index 00000000000..2b30bdc5ed3
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/oracle_twitcher.dm
@@ -0,0 +1,50 @@
+/mob/living/carbon/human/necromorph/twitcher/enhanced
+ health = 210
+ maxHealth = 210
+ class = /datum/necro_class/twitcher/enhanced
+ necro_species = /datum/species/necromorph/twitcher/enhanced
+ necro_armor = /datum/armor/dsnecro_e_twitcher
+ pixel_x = -8
+ base_pixel_x = -8
+ dodge_pool_chance = 40
+ dodge_pool_usage = 5
+
+/mob/living/carbon/human/necromorph/twitcher/enhanced/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ add_movespeed_modifier(/datum/movespeed_modifier/dsnecro_much_faster) //Pretty close to the speed of a human
+
+/datum/necro_class/twitcher/enhanced
+ display_name = "Oracle Twitcher"
+ desc = "Extremely rare twitcher variant achieved by infecting an oracle operative."
+ necromorph_type_path = /mob/living/carbon/human/necromorph/twitcher/enhanced
+ tier = 2
+ biomass_cost = 210
+ biomass_spent_required = 1200
+ melee_damage_lower = 22
+ melee_damage_upper = 26
+ armour_penetration = 40
+ necro_armor = /datum/armor/dsnecro_e_twitcher
+ implemented = TRUE
+
+/datum/species/necromorph/twitcher/enhanced
+ name = "Oracle Twitcher"
+ id = SPECIES_NECROMORPH_TWITCHER_ORACLE
+ bodypart_overrides = list(
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/twitcher/enhanced,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/twitcher/enhanced,
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/twitcher/enhanced,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/twitcher/enhanced,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/twitcher/enhanced,
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/twitcher/enhanced,
+ )
+ mutanteyes = /obj/item/organ/eyes/necro/enhanced
+
+/datum/armor/dsnecro_e_twitcher
+ melee = 50
+ bullet = 60
+ laser = 15
+ energy = 15
+ bomb = 5
+ bio = 65
+ fire = 25
+ acid = 95
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/puker.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/puker.dm
new file mode 100644
index 00000000000..e83635befa7
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/puker.dm
@@ -0,0 +1,139 @@
+/mob/living/carbon/human/necromorph/puker
+ health = 140
+ maxHealth = 140
+ class = /datum/necro_class/puker
+ necro_species = /datum/species/necromorph/puker
+ necro_armor = /datum/armor/dsnecro_puker
+ tutorial_text = "Poison: Your vomit leaves puddles that effectively slow enemy advancement and eat through their armor. All of your ranged attacks put a temporary poison on your opponent. Stacks can not be maintained forever, for maximum benefit you must wait for the effect to end: 6 seconds for Snapshot and 9 seconds for Longshot."
+
+/mob/living/carbon/human/necromorph/puker/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ add_movespeed_modifier(/datum/movespeed_modifier/dsnecro_slower)
+ death_sound = pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_death_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_death_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_death_3.ogg',
+ )
+
+/mob/living/carbon/human/necromorph/puker/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.puker_sounds[audio_type]), volume, vary, extra_range)
+
+/datum/necro_class/puker
+ display_name = "Puker"
+ desc = "A flexible ranged necromorph who fights by dousing enemies in acid, and is effective at long ranges. Good for crowd control and direct firefights, but suffers greatly in melee combat."
+ necromorph_type_path = /mob/living/carbon/human/necromorph/puker
+ nest_allowed = TRUE
+ tier = 2
+ biomass_cost = 125
+ biomass_spent_required = 680
+ melee_damage_lower = 11
+ melee_damage_upper = 14
+ necro_armor = /datum/armor/dsnecro_puker
+ actions = list(
+ /datum/action/cooldown/necro/shoot/puker_snapshot,
+ /datum/action/cooldown/necro/shoot/puker_longshot,
+ /datum/action/cooldown/necro/shout,
+ /datum/action/cooldown/necro/scream,
+ /datum/action/cooldown/necro/vomit,
+ )
+ implemented = TRUE
+
+/datum/armor/dsnecro_puker
+ melee = 50
+ bullet = 50
+ laser = 15
+ energy = 15
+ bomb = 5
+ bio = 75
+ fire = 10
+ acid = 100
+
+/datum/species/necromorph/puker
+ name = "Puker"
+ id = SPECIES_NECROMORPH_PUKER
+ bodypart_overrides = list(
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/puker,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/puker,
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/puker,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/puker,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/puker,
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/puker,
+ )
+ mutanteyes = /obj/item/organ/eyes/necro/enhanced
+
+/datum/species/necromorph/puker/get_scream_sound(mob/living/carbon/human/necromorph/puker)
+ return pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_pain_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_shout_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_shout_4.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/puker/puker_shout_long_4.ogg',
+ )
+
+/datum/action/cooldown/necro/shoot/puker_longshot
+ name = "Long shot"
+ desc = "A powerful projectile for longrange shooting."
+ cooldown_time = 3.5 SECONDS
+ windup_time = 0.5 SECONDS
+ projectiletype = /obj/projectile/bullet/biobomb/puker_longshot
+
+/datum/action/cooldown/necro/shoot/puker_longshot/pre_fire(atom/target)
+ ADD_TRAIT(owner, TRAIT_IMMOBILIZED, src)
+
+/datum/action/cooldown/necro/shoot/puker_longshot/post_fire()
+ REMOVE_TRAIT(owner, TRAIT_IMMOBILIZED, src)
+
+/obj/projectile/bullet/biobomb/puker_longshot
+ name = "acid blast"
+ icon = 'tff_modular/modules/deadspace/icons/obj/projectiles.dmi'
+ icon_state = "acid_large"
+
+ damage = 10
+ speed = 1.4
+
+/obj/projectile/bullet/biobomb/puker_longshot/on_hit(atom/target, blocked, pierce_hit)
+ . = ..()
+ if(. == BULLET_ACT_HIT)
+ if(isliving(target))
+ var/mob/living/M = target
+ M.adjust_timed_status_effect(18 SECONDS, /datum/status_effect/bioacid, 180 SECONDS)
+
+#define PUKER_SNAPSHOT_AUTOTARGET_RANGE 3
+
+/datum/action/cooldown/necro/shoot/puker_snapshot
+ name = "Snapshot"
+ desc = "A moderate-strength projectile that auto-aims at targets within X range."
+ cooldown_time = 2.5 SECONDS
+ windup_time = 0 SECONDS
+ projectiletype = /obj/projectile/bullet/biobomb/puker_snapshot
+
+/datum/action/cooldown/necro/shoot/puker_snapshot/New(Target, original, cooldown)
+ desc = "A moderate-strength projectile that auto-aims at targets within [PUKER_SNAPSHOT_AUTOTARGET_RANGE] range."
+ ..()
+
+/datum/action/cooldown/necro/shoot/puker_snapshot/PreActivate(atom/target)
+ if(!isliving(target))
+ for(var/mob/potential_target in view(PUKER_SNAPSHOT_AUTOTARGET_RANGE, get_turf(target)))
+ if(!faction_check(potential_target.faction, owner.faction))
+ target = potential_target
+ break
+ if(!isliving(target))
+ to_chat(owner, span_warning("No valid targets found within [PUKER_SNAPSHOT_AUTOTARGET_RANGE] tiles range."))
+ return TRUE
+ return ..()
+
+#undef PUKER_SNAPSHOT_AUTOTARGET_RANGE
+
+/obj/projectile/bullet/biobomb/puker_snapshot
+ name = "acid bolt"
+ icon = 'tff_modular/modules/deadspace/icons/obj/projectiles.dmi'
+ icon_state = "acid_large"
+
+ damage = 6
+ speed = 1.4
+
+/obj/projectile/bullet/biobomb/puker_snapshot/on_hit(atom/target, blocked, pierce_hit)
+ . = ..()
+ if(. == BULLET_ACT_HIT)
+ if(isliving(target))
+ var/mob/living/M = target
+ M.adjust_timed_status_effect(10 SECONDS, /datum/status_effect/bioacid, 180 SECONDS)
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/slasher.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/slasher.dm
new file mode 100644
index 00000000000..4db72f7017f
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/slasher.dm
@@ -0,0 +1,78 @@
+/mob/living/carbon/human/necromorph/slasher
+ health = 125
+ maxHealth = 125
+ class = /datum/necro_class/slasher
+ necro_species = /datum/species/necromorph/slasher
+ necro_armor = /datum/armor/dsnecro_slasher
+ pixel_x = -8
+ base_pixel_x = -8
+ tutorial_text = "Raise Your Shields: you can take a step in the direction of the mouse click, giving you a maximum of 20 defense points."
+
+/mob/living/carbon/human/necromorph/slasher/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ add_movespeed_modifier(/datum/movespeed_modifier/dsnecro_slower)
+
+/mob/living/carbon/human/necromorph/slasher/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.slasher_sounds[audio_type]), volume, vary, extra_range)
+
+/datum/necro_class/slasher
+ display_name = "Slasher"
+ desc = "The frontline soldier of the necromorph horde. While slow, the slasher's charge and dodge help it close the distance."
+ necromorph_type_path = /mob/living/carbon/human/necromorph/slasher
+ nest_allowed = TRUE
+ tier = 1
+ biomass_cost = 50
+ biomass_spent_required = 0
+ melee_damage_lower = 18
+ melee_damage_upper = 20
+ armour_penetration = 25
+ necro_armor = /datum/armor/dsnecro_slasher
+ actions = list(
+ /datum/action/cooldown/mob_cooldown/charge/necro/slasher,
+ /datum/action/cooldown/necro/dodge,
+ /datum/action/cooldown/necro/shout,
+ )
+ implemented = TRUE
+
+/datum/armor/dsnecro_slasher
+ melee = 40
+ bullet = 45
+ laser = 10
+ energy = 10
+ bomb = 0
+ bio = 50
+ fire = 0
+ acid = 80
+
+/datum/species/necromorph/slasher
+ name = "Slasher"
+ id = SPECIES_NECROMORPH_SLASHER
+ bodypart_overrides = list(
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/slasher,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/slasher,
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/slasher,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/slasher,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/slasher,
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/slasher,
+ )
+
+/datum/species/necromorph/slasher/get_scream_sound(mob/living/carbon/human/necromorph/slasher)
+ return pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_shout_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_shout_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_shout_3.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/slasher/slasher_shout_4.ogg',
+ )
+
+/datum/action/cooldown/mob_cooldown/charge/necro/slasher
+ cooldown_time = 12 SECONDS
+ charge_delay = 1 SECONDS
+
+/datum/action/cooldown/mob_cooldown/charge/necro/slasher/do_charge_indicator(atom/charge_target)
+ var/mob/living/carbon/human/necromorph/source = owner
+ var/matrix/new_matrix = matrix(source.transform)
+ var/shake_dir = pick(-1, 1)
+ new_matrix.Turn(16*shake_dir)
+ animate(source, transform = new_matrix, pixel_x = source.pixel_x + 5*shake_dir, time = 1)
+ animate(transform = matrix(), pixel_x = source.pixel_x-5*shake_dir, time = 9, easing = ELASTIC_EASING)
+ source.play_necro_sound(SOUND_SHOUT_LONG, VOLUME_MID, TRUE, 3)
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/spitter.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/spitter.dm
new file mode 100644
index 00000000000..42d16c5b193
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/spitter.dm
@@ -0,0 +1,135 @@
+/mob/living/carbon/human/necromorph/spitter
+ health = 110
+ maxHealth = 110
+ class = /datum/necro_class/spitter
+ necro_species = /datum/species/necromorph/spitter
+ necro_armor = /datum/armor/dsnecro_spitter
+ tutorial_text = "Poison: all of your ranged attacks put a temporary poison on your opponent. Stacks can not be maintained forever, for maximum benefit you must wait for the effect to end: 6 seconds for Snapshot and 9 seconds for Longshot."
+
+/mob/living/carbon/human/necromorph/spitter/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ death_sound = pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_death_1.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_death_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_death_3.ogg',
+ )
+
+/mob/living/carbon/human/necromorph/spitter/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.spitter_sounds[audio_type]), volume, vary, extra_range)
+
+/datum/necro_class/spitter
+ display_name = "Spitter"
+ desc = "A midline skirmisher with the ability to spit acid at medium range. Works best when accompanied by slashers to protect it from attacks. Weak and fragile in direct combat."
+ necromorph_type_path = /mob/living/carbon/human/necromorph/spitter
+ nest_allowed = TRUE
+ tier = 1
+ biomass_cost = 45
+ biomass_spent_required = 0
+ melee_damage_lower = 14
+ melee_damage_upper = 17
+ necro_armor = /datum/armor/dsnecro_spitter
+ actions = list(
+ /datum/action/cooldown/necro/shoot/spitter_snapshot,
+ /datum/action/cooldown/necro/shoot/spitter_longshot,
+ /datum/action/cooldown/necro/shout,
+ /datum/action/cooldown/necro/scream,
+ )
+ implemented = TRUE
+
+/datum/armor/dsnecro_spitter
+ melee = 40
+ bullet = 45
+ laser = 10
+ energy = 10
+ bomb = 0
+ bio = 65
+ fire = 0
+ acid = 90
+
+/datum/species/necromorph/spitter
+ name = "Spitter"
+ id = SPECIES_NECROMORPH_SPITTER
+ bodypart_overrides = list(
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/spitter,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/spitter,
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/spitter,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/spitter,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/spitter,
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/spitter,
+ )
+
+/datum/species/necromorph/spitter/get_scream_sound(mob/living/carbon/human/necromorph/spitter)
+ return pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_pain_extreme.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/spitter/spitter_pain_extreme_2.ogg',
+ )
+
+/datum/action/cooldown/necro/shoot/spitter_longshot
+ name = "Long shot"
+ desc = "A powerful projectile for longrange shooting."
+ cooldown_time = 3.5 SECONDS
+ windup_time = 0.5 SECONDS
+ projectiletype = /obj/projectile/bullet/biobomb/spitter_longshot
+
+/datum/action/cooldown/necro/shoot/spitter_longshot/pre_fire(atom/target)
+ ADD_TRAIT(owner, TRAIT_IMMOBILIZED, src)
+
+/datum/action/cooldown/necro/shoot/spitter_longshot/post_fire()
+ REMOVE_TRAIT(owner, TRAIT_IMMOBILIZED, src)
+
+/obj/projectile/bullet/biobomb/spitter_longshot
+ name = "acid blast"
+ icon = 'tff_modular/modules/deadspace/icons/obj/projectiles.dmi'
+ icon_state = "acid_large"
+
+ damage = 14
+ speed = 1.4
+
+/obj/projectile/bullet/biobomb/spitter_longshot/on_hit(atom/target, blocked, pierce_hit)
+ . = ..()
+ if(. == BULLET_ACT_HIT)
+ if(isliving(target))
+ var/mob/living/M = target
+ M.adjust_timed_status_effect(9 SECONDS, /datum/status_effect/bioacid, 180 SECONDS)
+
+#define SPITTER_SNAPSHOT_AUTOTARGET_RANGE 4
+
+/datum/action/cooldown/necro/shoot/spitter_snapshot
+ name = "Snapshot"
+ desc = "A moderate-strength projectile that auto-aims at targets within X range."
+ cooldown_time = 3 SECONDS
+ windup_time = 0 SECONDS
+ projectiletype = /obj/projectile/bullet/biobomb/spitter_snapshot
+
+/datum/action/cooldown/necro/shoot/spitter_snapshot/New(Target, original, cooldown)
+ desc = "A moderate-strength projectile. Auto-aims at targets within [SPITTER_SNAPSHOT_AUTOTARGET_RANGE] range."
+ ..()
+
+/datum/action/cooldown/necro/shoot/spitter_snapshot/PreActivate(atom/target)
+ if(!isliving(target))
+ for(var/mob/potential_target in view(SPITTER_SNAPSHOT_AUTOTARGET_RANGE, get_turf(target)))
+ if(!faction_check(potential_target.faction, owner.faction))
+ target = potential_target
+ break
+ if(!isliving(target))
+ to_chat(owner, span_warning("No valid targets found within [SPITTER_SNAPSHOT_AUTOTARGET_RANGE] tiles range."))
+ return TRUE
+ return ..()
+
+#undef SPITTER_SNAPSHOT_AUTOTARGET_RANGE
+
+/obj/projectile/bullet/biobomb/spitter_snapshot
+ name = "acid bolt"
+ icon = 'tff_modular/modules/deadspace/icons/obj/projectiles.dmi'
+ icon_state = "acid_large"
+
+ damage = 4
+ speed = 1.4
+
+/obj/projectile/bullet/biobomb/spitter_snapshot/on_hit(atom/target, blocked, pierce_hit)
+ . = ..()
+ if(. == BULLET_ACT_HIT)
+ if(isliving(target))
+ var/mob/living/M = target
+ M.adjust_timed_status_effect(6 SECONDS, /datum/status_effect/bioacid, 180 SECONDS)
+
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/tripod.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/tripod.dm
new file mode 100644
index 00000000000..a962c48807b
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/tripod.dm
@@ -0,0 +1,72 @@
+/mob/living/carbon/human/necromorph/tripod
+ health = 300
+ maxHealth = 300
+ class = /datum/necro_class/tripod
+ necro_species = /datum/species/necromorph/tripod
+ necro_armor = /datum/armor/dsnecro_tripod
+ mob_size = MOB_SIZE_HUGE
+ pixel_x = -48
+ base_pixel_x = -48
+ bodyparts = list(
+ /obj/item/bodypart/chest/necromorph/tripod,
+ /obj/item/bodypart/head/necromorph/tripod,
+ /obj/item/bodypart/arm/left/necromorph/tripod,
+ /obj/item/bodypart/arm/right/necromorph/tripod,
+ /obj/item/bodypart/leg/left/necromorph/tripod,
+ /obj/item/bodypart/leg/right/necromorph/tripod,
+ )
+
+/mob/living/carbon/human/necromorph/tripod/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ AddComponent(/datum/component/execution/tripod)
+
+/mob/living/carbon/human/necromorph/tripod/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.tripod_sounds[audio_type]), volume, vary, extra_range)
+
+/mob/living/carbon/human/necromorph/tripod/resolve_right_click_attack(atom/target, list/modifiers)
+ if(isliving(target))
+ var/datum/component/execution/tripod/execute = GetComponent(/datum/component/execution/tripod)
+ perform_execution(execute, target, src)
+ return ..()
+
+/datum/necro_class/tripod
+ display_name = "Tripod"
+ desc = "A long range ambusher, the leaper can leap on unsuspecting victims from afar, knock them down, and tear them apart with its bladed tail. Not good for prolonged combat though."
+ necromorph_type_path = /mob/living/carbon/human/necromorph/tripod
+ tier = 2
+ nest_allowed = FALSE
+ biomass_cost = 360
+ biomass_spent_required = 1350
+ melee_damage_lower = 22
+ melee_damage_upper = 26
+ armour_penetration = 25
+ necro_armor = /datum/armor/dsnecro_tripod
+ actions = list(
+ /datum/action/cooldown/necro/swing/tripod,
+ /datum/action/cooldown/mob_cooldown/lava_swoop/high_leap,
+ )
+ implemented = TRUE
+
+/datum/species/necromorph/tripod
+ name = "Tripod"
+ id = SPECIES_NECROMORPH_TRIPOD
+ bodypart_overrides = list(
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/tripod,
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/tripod,
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/tripod,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/tripod,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/tripod,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/tripod,
+ )
+ mutanteyes = /obj/item/organ/eyes/necro/enhanced
+ mutanttongue = /obj/item/organ/tongue/necro/tripod
+
+/datum/armor/dsnecro_tripod
+ melee = 65
+ bullet = 45
+ laser = 15
+ energy = 15
+ bomb = 15
+ bio = 65
+ fire = 20
+ acid = 95
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/twitcher.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/twitcher.dm
new file mode 100644
index 00000000000..bc1ae005b91
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/twitcher.dm
@@ -0,0 +1,96 @@
+/mob/living/carbon/human/necromorph/twitcher
+ health = 175
+ maxHealth = 175
+ class = /datum/necro_class/twitcher
+ necro_species = /datum/species/necromorph/twitcher
+ necro_armor = /datum/armor/dsnecro_twitcher
+ pixel_x = -8
+ base_pixel_x = -8
+ ///Pool for passive dodging of projectiles, gained passively over time and lost by dodging
+ var/dodge_pool = 100
+ //The absolute max the dodge_pool can have
+ var/max_pool = 100
+ ///Chance of dodge_pool decreasing from bullet dodge
+ var/dodge_pool_chance = 55
+ ///Amount dodge_pool decreases
+ var/dodge_pool_usage = 12
+ tutorial_text = "Shake it!: at the start of the battle you'll be dodging most bullets and the better you are at it, the sooner you'll start catching them. Outside of battle, things will go back to normal. However, you can not dodge melee attacks."
+
+/mob/living/carbon/human/necromorph/twitcher/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ add_movespeed_modifier(/datum/movespeed_modifier/dsnecro_faster)
+
+/mob/living/carbon/human/necromorph/twitcher/bullet_act(obj/projectile/bullet, def_zone, piercing_hit = FALSE)
+ if(stat == DEAD)
+ return ..() //We don't want the twitcher to dodge if he is dead
+
+ if(prob(dodge_pool))
+ visible_message(span_danger("[src] twitches out of the way of [bullet]!"))
+ Shake(pick(15,-15),pick(15, -15), 1 SECONDS)
+ playsound(src, SFX_BULLET_MISS, 75, TRUE)
+ if(prob(dodge_pool_chance)) //Lowers dodge pool, moves twitcher out of the way if pool lowers
+ dodge_pool -= dodge_pool_usage
+ var/move_dir = pick(GLOB.alldirs)
+ Move(get_step(src, move_dir), move_dir)
+ return BULLET_ACT_FORCE_PIERCE
+ return ..()
+
+/mob/living/carbon/human/necromorph/twitcher/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.twitcher_sounds[audio_type]), volume, vary, extra_range)
+
+/datum/necro_class/twitcher
+ display_name = "Twitcher"
+ desc = "An elite soldier displaced in time, blinks around randomly and is difficult to hit. Charges extremely quickly"
+ necromorph_type_path = /mob/living/carbon/human/necromorph/twitcher
+ tier = 1 //For the sake of sanity checks the normal twitcher is technically a T1
+ biomass_cost = 150
+ biomass_spent_required = 850
+ melee_damage_lower = 14
+ melee_damage_upper = 20
+ necro_armor = /datum/armor/dsnecro_twitcher
+ actions = list(
+ /datum/action/cooldown/necro/shout,
+ /datum/action/cooldown/mob_cooldown/charge/necro,
+ /datum/action/cooldown/mob_cooldown/charge/necro/twitcher,
+ )
+ implemented = TRUE
+ nest_allowed = FALSE
+
+/datum/armor/dsnecro_twitcher
+ melee = 45
+ bullet = 55
+ laser = 10
+ energy = 10
+ bomb = 0
+ bio = 50
+ fire = 0
+ acid = 80
+
+/datum/species/necromorph/twitcher
+ name = "Twitcher"
+ id = SPECIES_NECROMORPH_TWITCHER
+ bodypart_overrides = list(
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/twitcher,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/twitcher,
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/twitcher,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/twitcher,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/twitcher,
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/twitcher,
+ )
+
+/datum/species/necromorph/twitcher/get_scream_sound(mob/living/carbon/human/necromorph/twitcher)
+ return pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_shout_long_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_shout_long_2.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/twitcher/twitcher_shout_1.ogg',
+ )
+
+//Twitcher passively generates it's dodge back at a flat rate
+/datum/species/necromorph/twitcher/spec_life(mob/living/carbon/human/necromorph/twitcher/necro, delta_time, times_fired)
+ if(necro.stat == DEAD)
+ return //Don't want it generating dodge while dead
+ necro.dodge_pool = min(necro.dodge_pool + (0.6 * delta_time), necro.max_pool)
+ return ..()
+
+
diff --git a/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/ubermorph.dm b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/ubermorph.dm
new file mode 100644
index 00000000000..763170f8328
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/necromorph/necromorphs/subtypes/ubermorph.dm
@@ -0,0 +1,112 @@
+/mob/living/carbon/human/necromorph/ubermorph
+ health = INFINITY
+ maxHealth = INFINITY
+ mob_size = MOB_SIZE_HUGE
+ class = /datum/necro_class/ubermorph
+ necro_species = /datum/species/necromorph/ubermorph
+ necro_armor = /datum/armor/dsnecro_ubermorph
+ tutorial_text = "Immortality: you can not be killed. Lead everyone into battle."
+
+/mob/living/carbon/human/necromorph/ubermorph/Initialize(mapload, obj/structure/marker/marker_master)
+ . = ..()
+ send_to_playing_players(span_colossus("A deep chill slithers into your mind.. You feel like you are running out of time.")) //If you aren't dead, you'll know you will be soon
+ sound_to_playing_players(pick(GLOB.ubermorph_spawn), 40)
+
+/mob/living/carbon/human/necromorph/ubermorph/play_necro_sound(audio_type, volume, vary, extra_range)
+ playsound(src, pick(GLOB.ubermorph_sounds[audio_type]), volume, vary, extra_range)
+
+/datum/necro_class/ubermorph
+ display_name = "Ubermorph"
+ desc = "A juvenile hivemind. Constantly regenerating, a nigh-immortal leader of the necromorph army. "
+ necromorph_type_path = /mob/living/carbon/human/necromorph/ubermorph
+ nest_allowed = FALSE
+ tier = 4
+ biomass_cost = 800
+ biomass_spent_required = 2000
+ melee_damage_lower = 20
+ melee_damage_upper = 29
+ armour_penetration = 60
+ implemented = TRUE
+ necro_armor = /datum/armor/dsnecro_ubermorph
+ actions = list(
+ /datum/action/cooldown/mob_cooldown/charge/necro/ubermorph,
+ /datum/action/cooldown/necro/regenerate/ubermorph,
+ // /datum/action/cooldown/necro/frenzy_shout/ubermorph,
+ )
+ spawn_limit = 1
+
+/datum/armor/dsnecro_ubermorph
+ melee = 75
+ bullet = 75
+ laser = 20
+ energy = 30
+ bomb = 25
+ bio = 10
+ fire = 80
+ acid = 100
+
+/datum/species/necromorph/ubermorph
+ name = "Ubermorph"
+ id = SPECIES_NECROMORPH_UBERMORPH
+ bodypart_overrides = list(
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/necromorph/ubermorph,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/necromorph/ubermorph,
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/necromorph/ubermorph,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/necromorph/ubermorph,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/necromorph/ubermorph,
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/necromorph/ubermorph,
+ )
+ mutanteyes = /obj/item/organ/eyes/necro/enhanced
+
+/datum/species/necromorph/ubermorph/get_scream_sound(mob/living/carbon/human/necromorph/ubermorph)
+ return pick(
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_5.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_pain_6.ogg',
+ 'tff_modular/modules/deadspace/sound/effects/creatures/necromorph/ubermorph/ubermorph_shout_long_3.ogg',
+ )
+
+/datum/action/cooldown/necro/regenerate/ubermorph
+ max_limbs = 2
+
+/datum/action/cooldown/necro/frenzy_shout/ubermorph
+ var/obj/effect/temp_visual/expanding_circle/EC
+
+/datum/action/cooldown/necro/frenzy_shout/ubermorph/Activate(atom/target)
+ . = ..()
+ if(.)
+ var/mob/living/carbon/human/necromorph/N = owner
+ N.play_necro_sound(SOUND_SHOUT_LONG, VOLUME_MID, 1, 6)
+ shake_camera(N, 6, 4)
+
+ for (var/mob/living/L in view(7, N))
+ if (!faction_check(N.faction, L.faction) && L.stat != DEAD)
+ L.take_overall_damage(15)
+
+ //Lets do some cool effects
+ effect_circle()
+ addtimer(CALLBACK(src, PROC_REF(effect_circle)), 4)
+ addtimer(CALLBACK(src, PROC_REF(effect_circle)), 8)
+
+/datum/action/cooldown/necro/frenzy_shout/ubermorph/proc/effect_circle()
+ EC = new /obj/effect/temp_visual/expanding_circle(owner.loc, 1.5 SECONDS, 1.5,"#ff0000")
+ EC.pixel_y += 40 //Offset it so it appears to be at our mob's head
+
+/datum/action/cooldown/mob_cooldown/charge/necro/ubermorph
+ name = "Lunge"
+ desc = "A shortrange charge which causes heavy internal damage to one victim. Often fatal."
+
+/datum/action/cooldown/mob_cooldown/charge/necro/ubermorph/Activate(atom/target)
+ ..()
+ /*owner.face_atom(get_turf(target))
+ animate(
+ owner,
+ pixel_x = owner.pixel_x + (target_atom.x - owner.x) * 24,
+ pixel_y = owner.pixel_y + (target_atom.y - owner.y) * 24,
+ time = charge_delay,
+ easing = BACK_EASING
+ )*/
+ return TRUE
+
+/datum/action/cooldown/mob_cooldown/charge/necro/ubermorph/do_charge()
+ animate(owner, pixel_x = owner.base_pixel_x, pixel_y = owner.base_pixel_y, time = 0.5 SECONDS, easing = BACK_EASING)
+ return ..()
diff --git a/tff_modular/modules/deadspace/code/reagents/necro_toxin.dm b/tff_modular/modules/deadspace/code/reagents/necro_toxin.dm
new file mode 100644
index 00000000000..caf05a9f9b5
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/reagents/necro_toxin.dm
@@ -0,0 +1,25 @@
+
+/datum/reagent/toxin/necro
+ name = "Necrotoxin"
+ description = "A vile substance that gradually corrupts the body."
+ taste_description = "rotting flesh"
+ color = "#4c3b34"
+ overdose_threshold = 100 //Basically impossible to OD on, but turns into a worse toxin
+ metabolization_rate = REM * 2
+
+/datum/reagent/toxin/necro/on_mob_metabolize(mob/living/affected_mob)
+ . = ..()
+ if(volume > 10) // Short lived effect, warns the player that they've taken too much necrotox in a short period of time.
+ affected_mob.reagents.remove_reagent(/datum/reagent/toxin/necro, 10) //Rapidly converts necrotoxin into a worse variant
+ affected_mob.reagents.add_reagent(/datum/reagent/toxin/necro/lethal, 7)
+ if(prob(75))
+ affected_mob.emote("scream");
+ to_chat(affected_mob, span_notice("Your insides briefly twist and burn! Something's wrong!"))
+
+/datum/reagent/toxin/necro/lethal
+ name = "Necrax toxin"
+ description = "A much deadlier variant of the enigmatic, corrupting substance."
+ taste_description = "corpse bile"
+ color = "#bd3c3c"
+ metabolization_rate = REM * 5
+ toxpwr = 4.5
diff --git a/tff_modular/modules/deadspace/code/reagents/vomit.dm b/tff_modular/modules/deadspace/code/reagents/vomit.dm
new file mode 100644
index 00000000000..49f77f77f96
--- /dev/null
+++ b/tff_modular/modules/deadspace/code/reagents/vomit.dm
@@ -0,0 +1,47 @@
+/obj/effect/decal/cleanable/vomit/necro
+ name = "necro vomit"
+ decal_reagent = /datum/reagent/toxin/necro_vomit
+ icon_state = "vomit_1-old"
+ random_icon_states = list("vomit_1-old", "vomit_2-old", "vomit_3-old", "vomit_4-old")
+ var/safepasses = 2
+ var/deletion_time = 15 SECONDS
+
+/obj/effect/decal/cleanable/vomit/necro/Initialize(mapload, list/datum/disease/diseases)
+ . = ..()
+ QDEL_IN(src, deletion_time)
+ var/static/list/loc_connections = list(
+ COMSIG_ATOM_ENTERED = PROC_REF(on_entered),
+ )
+ AddComponent(/datum/component/connect_loc_behalf, src, loc_connections)
+
+/obj/effect/decal/cleanable/vomit/necro/proc/on_entered(datum/source, atom/movable/arrived, atom/old_loc, list/atom/old_locs)
+ if(iscarbon(arrived) && !isnecromorph(arrived))
+ var/mob/living/carbon/human = arrived
+ human.reagents.add_reagent(decal_reagent, 2)
+ safepasses--
+ new /obj/effect/thing_acid(get_turf(src))
+ if(safepasses <= 0 && !QDELETED(src))
+ qdel(src)
+
+
+/datum/reagent/toxin/necro_vomit
+ name = "Necro Vomit"
+ description = "Someone's vomit. Huh."
+ color = "#006400"
+ taste_description = "disgusting"
+ toxpwr = 2.5
+
+/datum/reagent/toxin/necro_vomit/on_mob_metabolize(mob/living/affected_mob)
+ if(!iscarbon(affected_mob))
+ return
+
+ var/mob/living/carbon/victim = affected_mob
+
+ victim.emote("scream")
+ victim.adjust_timed_status_effect(15 SECONDS, /datum/status_effect/bioacid/enhanced, 180 SECONDS)
+ victim.set_eye_blur_if_lower(10 SECONDS)
+ victim.adjust_temp_blindness(6 SECONDS)
+ victim.set_confusion_if_lower(5 SECONDS)
+ victim.update_damage_hud()
+ victim.reagents.remove_reagent(/datum/reagent/toxin/necro_vomit, 2)
+ return ..()
diff --git a/tff_modular/modules/deadspace/icons/effects/256x256.dmi b/tff_modular/modules/deadspace/icons/effects/256x256.dmi
new file mode 100644
index 00000000000..275bc92b17e
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diff --git a/tff_modular/modules/deadspace/icons/effects/blood.dmi b/tff_modular/modules/deadspace/icons/effects/blood.dmi
new file mode 100644
index 00000000000..64badc6dadf
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diff --git a/tff_modular/modules/deadspace/icons/effects/contamination.dmi b/tff_modular/modules/deadspace/icons/effects/contamination.dmi
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index 00000000000..c16868fdf9b
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diff --git a/tff_modular/modules/deadspace/icons/effects/corruption.dmi b/tff_modular/modules/deadspace/icons/effects/corruption.dmi
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index 00000000000..2c164360f53
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diff --git a/tff_modular/modules/deadspace/icons/effects/corruption32x48.dmi b/tff_modular/modules/deadspace/icons/effects/corruption32x48.dmi
new file mode 100644
index 00000000000..0c81a380930
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diff --git a/tff_modular/modules/deadspace/icons/effects/corruption48x48.dmi b/tff_modular/modules/deadspace/icons/effects/corruption48x48.dmi
new file mode 100644
index 00000000000..090a6135b39
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diff --git a/tff_modular/modules/deadspace/icons/effects/corruption64.dmi b/tff_modular/modules/deadspace/icons/effects/corruption64.dmi
new file mode 100644
index 00000000000..09b8cf37ebf
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diff --git a/tff_modular/modules/deadspace/icons/effects/corruption96x96.dmi b/tff_modular/modules/deadspace/icons/effects/corruption96x96.dmi
new file mode 100644
index 00000000000..9f3ba201583
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diff --git a/tff_modular/modules/deadspace/icons/effects/harvester_new.dmi b/tff_modular/modules/deadspace/icons/effects/harvester_new.dmi
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index 00000000000..ccda618076b
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diff --git a/tff_modular/modules/deadspace/icons/effects/new_corruption.dmi b/tff_modular/modules/deadspace/icons/effects/new_corruption.dmi
new file mode 100644
index 00000000000..e282a5859c8
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diff --git a/tff_modular/modules/deadspace/icons/effects/runes.dmi b/tff_modular/modules/deadspace/icons/effects/runes.dmi
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index 00000000000..ce195cf9938
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diff --git a/tff_modular/modules/deadspace/icons/event/mob/onmob/back.dmi b/tff_modular/modules/deadspace/icons/event/mob/onmob/back.dmi
new file mode 100644
index 00000000000..4b45128f5ff
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diff --git a/tff_modular/modules/deadspace/icons/event/mob/onmob/lefthand.dmi b/tff_modular/modules/deadspace/icons/event/mob/onmob/lefthand.dmi
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index 00000000000..1af02b180b1
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diff --git a/tff_modular/modules/deadspace/icons/event/mob/onmob/lefthand_guns.dmi b/tff_modular/modules/deadspace/icons/event/mob/onmob/lefthand_guns.dmi
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index 00000000000..8686daaa8e3
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diff --git a/tff_modular/modules/deadspace/icons/event/mob/onmob/righthand.dmi b/tff_modular/modules/deadspace/icons/event/mob/onmob/righthand.dmi
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index 00000000000..42d05554e51
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diff --git a/tff_modular/modules/deadspace/icons/event/mob/onmob/righthand_guns.dmi b/tff_modular/modules/deadspace/icons/event/mob/onmob/righthand_guns.dmi
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index 00000000000..cc6822f836b
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diff --git a/tff_modular/modules/deadspace/icons/event/mob/weapons_left_hand.dmi b/tff_modular/modules/deadspace/icons/event/mob/weapons_left_hand.dmi
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index 00000000000..084bb531935
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index 00000000000..e82817dbdb3
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diff --git a/tff_modular/modules/deadspace/icons/event/obj/ammo.dmi b/tff_modular/modules/deadspace/icons/event/obj/ammo.dmi
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index 00000000000..7c47b901003
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index 00000000000..f5f6c38515d
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index 00000000000..8786530500d
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diff --git a/tff_modular/modules/deadspace/icons/event/obj/ds13guns.dmi b/tff_modular/modules/deadspace/icons/event/obj/ds13guns.dmi
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index 00000000000..d270e7df6a6
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diff --git a/tff_modular/modules/deadspace/icons/event/obj/ds13guns48x32.dmi b/tff_modular/modules/deadspace/icons/event/obj/ds13guns48x32.dmi
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diff --git a/tff_modular/modules/deadspace/icons/event/obj/ds13handheld.dmi b/tff_modular/modules/deadspace/icons/event/obj/ds13handheld.dmi
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index 00000000000..8702dd05322
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diff --git a/tff_modular/modules/deadspace/icons/event/obj/projectiles.dmi b/tff_modular/modules/deadspace/icons/event/obj/projectiles.dmi
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index 00000000000..325a9a41c72
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diff --git a/tff_modular/modules/deadspace/icons/event/obj/projectiles_effects.dmi b/tff_modular/modules/deadspace/icons/event/obj/projectiles_effects.dmi
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index 00000000000..27cd632f72e
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diff --git a/tff_modular/modules/deadspace/icons/event/obj/weapons.dmi b/tff_modular/modules/deadspace/icons/event/obj/weapons.dmi
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index 00000000000..6a3859669b6
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diff --git a/tff_modular/modules/deadspace/icons/hud/action_corruption.dmi b/tff_modular/modules/deadspace/icons/hud/action_corruption.dmi
new file mode 100644
index 00000000000..bc357db55e3
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diff --git a/tff_modular/modules/deadspace/icons/hud/alpha_mask.dmi b/tff_modular/modules/deadspace/icons/hud/alpha_mask.dmi
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diff --git a/tff_modular/modules/deadspace/readme.md b/tff_modular/modules/deadspace/readme.md
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--- /dev/null
+++ b/tff_modular/modules/deadspace/readme.md
@@ -0,0 +1,3 @@
+All the code and icons belong to Dead Space 13.
+
+https://github.com/DS-13-Dev-Team/DS13-2.0
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/flmthrowr_01.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/flmthrowr_01.ogg
new file mode 100644
index 00000000000..e3802ea87c4
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/flmthrowr_02.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/flmthrowr_02.ogg
new file mode 100644
index 00000000000..ce42cdf8ff0
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/flmthrowr_03.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/flmthrowr_03.ogg
new file mode 100644
index 00000000000..0c754026ba8
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/flmthrowr_04.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/flmthrowr_04.ogg
new file mode 100644
index 00000000000..4b8a9be10a4
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/flmthrowr_05.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/flmthrowr_05.ogg
new file mode 100644
index 00000000000..822df8fbd45
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/force_focus.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/force_focus.ogg
new file mode 100644
index 00000000000..bd1ed8860b4
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/force_shot.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/force_shot.ogg
new file mode 100644
index 00000000000..3c140c47e78
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/force_windup.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/force_windup.ogg
new file mode 100644
index 00000000000..80322c07bfd
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/jav_electric.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/jav_electric.ogg
new file mode 100644
index 00000000000..8ec67dd41d1
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/jav_fire.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/jav_fire.ogg
new file mode 100644
index 00000000000..28f2dc225ed
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/line_altfire.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/line_altfire.ogg
new file mode 100644
index 00000000000..01f80921feb
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/line_fire.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/line_fire.ogg
new file mode 100644
index 00000000000..eb70eab1c0c
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/pulse_grenade.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/pulse_grenade.ogg
new file mode 100644
index 00000000000..8b8c9cdc26c
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/pulse_grenade_windup.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/pulse_grenade_windup.ogg
new file mode 100644
index 00000000000..08cda431443
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/fire/pulse_grenade_windup.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/pulse_shot.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/pulse_shot.ogg
new file mode 100644
index 00000000000..639768e7359
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/rivet_fire.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/rivet_fire.ogg
new file mode 100644
index 00000000000..19fcf998e16
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/fire/rivet_fire.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/torch_altfire_1.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/torch_altfire_1.ogg
new file mode 100644
index 00000000000..557e8796dca
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/fire/torch_altfire_1.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/torch_altfire_2.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/torch_altfire_2.ogg
new file mode 100644
index 00000000000..448f19eb54f
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/fire/torch_altfire_2.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/fire/torch_altfire_3.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/fire/torch_altfire_3.ogg
new file mode 100644
index 00000000000..c4fba3ef0e6
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/fire/torch_altfire_3.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/contact_magin.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/contact_magin.ogg
new file mode 100644
index 00000000000..9bbeb5fe9ac
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/contact_magin.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/contact_magout.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/contact_magout.ogg
new file mode 100644
index 00000000000..5d009582acd
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/contact_magout.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/detonator_ready.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/detonator_ready.ogg
new file mode 100644
index 00000000000..2ad5c9bd9ac
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/detonator_ready.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/detonator_reload.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/detonator_reload.ogg
new file mode 100644
index 00000000000..0bc031acd58
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/detonator_reload.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/detonator_unready.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/detonator_unready.ogg
new file mode 100644
index 00000000000..7d6d98f6ce2
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/detonator_unready.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/divet_magin.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/divet_magin.ogg
new file mode 100644
index 00000000000..966b2c28f5c
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/divet_magout.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/divet_magout.ogg
new file mode 100644
index 00000000000..ac1e5339298
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/divet_magout.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/force_magin.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/force_magin.ogg
new file mode 100644
index 00000000000..7e59688da0d
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/force_magin.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/force_magout.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/force_magout.ogg
new file mode 100644
index 00000000000..75fb78a644d
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/force_magout.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/jav_magin.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/jav_magin.ogg
new file mode 100644
index 00000000000..8b63864e31b
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/jav_magin.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/jav_magout.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/jav_magout.ogg
new file mode 100644
index 00000000000..6f7fc168651
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/jav_magout.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/line_close.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/line_close.ogg
new file mode 100644
index 00000000000..9a5fb4a97bd
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/line_close.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/line_magin.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/line_magin.ogg
new file mode 100644
index 00000000000..f44dd1f98fb
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/line_magin.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/line_magout.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/line_magout.ogg
new file mode 100644
index 00000000000..0326e9cee3c
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/line_magout.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/line_open.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/line_open.ogg
new file mode 100644
index 00000000000..bf005f237c4
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/line_open.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/pulse_magin.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/pulse_magin.ogg
new file mode 100644
index 00000000000..53aba819a30
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/pulse_magin.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/pulse_magout.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/pulse_magout.ogg
new file mode 100644
index 00000000000..ac8f9eec1b3
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/rivet_magin.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/rivet_magin.ogg
new file mode 100644
index 00000000000..961146edbc8
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/rivet_magout.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/rivet_magout.ogg
new file mode 100644
index 00000000000..ba27ccb2768
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/rivet_magout.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/torch_magin.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/torch_magin.ogg
new file mode 100644
index 00000000000..961aa2d3172
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/torch_magin.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/interaction/torch_magout.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/torch_magout.ogg
new file mode 100644
index 00000000000..627056da875
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/interaction/torch_magout.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/misc/contact_charge.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/misc/contact_charge.ogg
new file mode 100644
index 00000000000..811c2c7c767
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diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/misc/contact_charge_hold.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/misc/contact_charge_hold.ogg
new file mode 100644
index 00000000000..dd7c2e401ce
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/misc/contact_charge_hold.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/misc/contact_charge_ready.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/misc/contact_charge_ready.ogg
new file mode 100644
index 00000000000..a406fb6fc2a
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/misc/contact_charge_ready.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/misc/detonator_mine_arm.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/misc/detonator_mine_arm.ogg
new file mode 100644
index 00000000000..2bd56a36d43
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/misc/detonator_mine_arm.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/misc/detonator_mine_disarm.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/misc/detonator_mine_disarm.ogg
new file mode 100644
index 00000000000..c92354ac8da
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/misc/detonator_mine_disarm.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/misc/heat_vent.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/misc/heat_vent.ogg
new file mode 100644
index 00000000000..1f8890e51d4
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/misc/heat_vent.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/misc/overheat.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/misc/overheat.ogg
new file mode 100644
index 00000000000..eac1d0b907b
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/misc/overheat.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/misc/overheat_beep.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/misc/overheat_beep.ogg
new file mode 100644
index 00000000000..01680581283
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/misc/overheat_beep.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/misc/plasma_mine.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/misc/plasma_mine.ogg
new file mode 100644
index 00000000000..1b55375a442
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/misc/plasma_mine.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/misc/rivet1.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/misc/rivet1.ogg
new file mode 100644
index 00000000000..73db87eda68
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/misc/rivet1.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/misc/rivet2.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/misc/rivet2.ogg
new file mode 100644
index 00000000000..2e642f51a63
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/misc/rivet2.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/guns/misc/rivet3.ogg b/tff_modular/modules/deadspace/sound/weapons/guns/misc/rivet3.ogg
new file mode 100644
index 00000000000..a7d9978962b
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/guns/misc/rivet3.ogg differ
diff --git a/tff_modular/modules/deadspace/sound/weapons/heavysmash.ogg b/tff_modular/modules/deadspace/sound/weapons/heavysmash.ogg
new file mode 100644
index 00000000000..609e20fd967
Binary files /dev/null and b/tff_modular/modules/deadspace/sound/weapons/heavysmash.ogg differ
diff --git a/tgstation.dme b/tgstation.dme
index 6984691c622..7b1014308c7 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -416,6 +416,7 @@
#include "code\__DEFINES\traits\declarations.dm"
#include "code\__DEFINES\traits\macros.dm"
#include "code\__DEFINES\traits\sources.dm"
+#include "code\__DEFINES\~ff_defines\aaa.dm"
#include "code\__DEFINES\~ff_defines\barsigns.dm"
#include "code\__DEFINES\~ff_defines\DNA.dm"
#include "code\__DEFINES\~ff_defines\flavor_misc.dm"
@@ -9607,11 +9608,156 @@
#include "tff_modular\modules\custom_smites\floor_gay_vulpes.dm"
#include "tff_modular\modules\custom_smites\knee_breaker.dm"
#include "tff_modular\modules\custom_smites\rapture.dm"
+#include "tff_modular\modules\deadspace\asdg\asdass.dm"
+#include "tff_modular\modules\deadspace\asdg\tiles\walls.dm"
+#include "tff_modular\modules\deadspace\code\__HELPERS\mobs.dm"
+#include "tff_modular\modules\deadspace\code\__HELPERS\transformation.dm"
+#include "tff_modular\modules\deadspace\code\_DEFINES\audio.dm"
+#include "tff_modular\modules\deadspace\code\_DEFINES\colors.dm"
+#include "tff_modular\modules\deadspace\code\_DEFINES\hud.dm"
+#include "tff_modular\modules\deadspace\code\_DEFINES\keybinding.dm"
+#include "tff_modular\modules\deadspace\code\_DEFINES\marker_defines.dm"
+#include "tff_modular\modules\deadspace\code\_DEFINES\necromorph.dm"
+#include "tff_modular\modules\deadspace\code\_DEFINES\role_preferences.dm"
+#include "tff_modular\modules\deadspace\code\_DEFINES\sight.dm"
+#include "tff_modular\modules\deadspace\code\_DEFINES\signals.dm"
+#include "tff_modular\modules\deadspace\code\_DEFINES\traits.dm"
+#include "tff_modular\modules\deadspace\code\_global_vars\lists\necromorph_sounds.dm"
+#include "tff_modular\modules\deadspace\code\_global_vars\lists\sounds_summary.dm"
+#include "tff_modular\modules\deadspace\code\_subsystems\corruption.dm"
+#include "tff_modular\modules\deadspace\code\animations\animation_library.dm"
+#include "tff_modular\modules\deadspace\code\biomass\_source.dm"
+#include "tff_modular\modules\deadspace\code\biomass\biomass_objects.dm"
+#include "tff_modular\modules\deadspace\code\biomass\source_types.dm"
+#include "tff_modular\modules\deadspace\code\corruption\action.dm"
+#include "tff_modular\modules\deadspace\code\corruption\corruption.dm"
+#include "tff_modular\modules\deadspace\code\corruption\corruption_structure.dm"
+#include "tff_modular\modules\deadspace\code\corruption\node_datum.dm"
+#include "tff_modular\modules\deadspace\code\corruption\structures\bioluminescence.dm"
+#include "tff_modular\modules\deadspace\code\corruption\structures\branch.dm"
+#include "tff_modular\modules\deadspace\code\corruption\structures\cyst.dm"
+#include "tff_modular\modules\deadspace\code\corruption\structures\harvester.dm"
+#include "tff_modular\modules\deadspace\code\corruption\structures\maw.dm"
+#include "tff_modular\modules\deadspace\code\corruption\structures\node.dm"
+#include "tff_modular\modules\deadspace\code\corruption\structures\propagator.dm"
+#include "tff_modular\modules\deadspace\code\corruption\structures\root.dm"
+#include "tff_modular\modules\deadspace\code\corruption\structures\snare.dm"
+#include "tff_modular\modules\deadspace\code\corruption\structures\wall.dm"
+#include "tff_modular\modules\deadspace\code\datums\necro_antag.dm"
+#include "tff_modular\modules\deadspace\code\datums\round_statics.dm"
+#include "tff_modular\modules\deadspace\code\datums\components\regenerate.dm"
+#include "tff_modular\modules\deadspace\code\datums\keybindingins\signal.dm"
+#include "tff_modular\modules\deadspace\code\game\atoms.dm"
+#include "tff_modular\modules\deadspace\code\game\movable.dm"
+#include "tff_modular\modules\deadspace\code\game\objs.dm"
+#include "tff_modular\modules\deadspace\code\game\turf.dm"
+#include "tff_modular\modules\deadspace\code\marker\hud_signal.dm"
+#include "tff_modular\modules\deadspace\code\marker\marker.dm"
+#include "tff_modular\modules\deadspace\code\marker\marker_defines.dm"
+#include "tff_modular\modules\deadspace\code\marker\abilities\absorb.dm"
+#include "tff_modular\modules\deadspace\code\marker\abilities\biohazard_lockdown.dm"
+#include "tff_modular\modules\deadspace\code\marker\abilities\bloody_rune.dm"
+#include "tff_modular\modules\deadspace\code\marker\abilities\bloody_scrawl.dm"
+#include "tff_modular\modules\deadspace\code\marker\abilities\blowout.dm"
+#include "tff_modular\modules\deadspace\code\marker\abilities\false_sound.dm"
+#include "tff_modular\modules\deadspace\code\marker\abilities\flicker.dm"
+#include "tff_modular\modules\deadspace\code\marker\abilities\flicker_mass.dm"
+#include "tff_modular\modules\deadspace\code\marker\abilities\lock.dm"
+#include "tff_modular\modules\deadspace\code\marker\abilities\meddle.dm"
+#include "tff_modular\modules\deadspace\code\marker\abilities\psy_ability.dm"
+#include "tff_modular\modules\deadspace\code\marker\abilities\regenerate.dm"
+#include "tff_modular\modules\deadspace\code\marker\abilities\whisper.dm"
+#include "tff_modular\modules\deadspace\code\marker\markernet\marker_eye.dm"
+#include "tff_modular\modules\deadspace\code\mob\damage_procs.dm"
#include "tff_modular\modules\deadspace\code\mod_variants\antag.dm"
#include "tff_modular\modules\deadspace\code\mod_variants\civilian.dm"
#include "tff_modular\modules\deadspace\code\mod_variants\engineering.dm"
#include "tff_modular\modules\deadspace\code\mod_variants\mining.dm"
#include "tff_modular\modules\deadspace\code\mod_variants\security.dm"
+#include "tff_modular\modules\deadspace\code\movespeed\misc.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\effects.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\ability.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\charge.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\charge_exploder.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\curl.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\dodge.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\explode.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\gallop.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\hide.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\leap.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\long_charge.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\regenerate.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\shoot.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\shout.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\slam.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\stepstrike.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\swing.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\tailstab.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\taunt.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\vomit.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\wallrun.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\frenzy\frenzy_buff.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\frenzy\frenzy_shout.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\infector\infector_build.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\infector\infector_execution.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\infector\infector_leap.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\infector\proboscis_hit.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\tripod\deathkiss.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\tripod\high_leap.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\abilities\tripod\swing.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\bodyparts.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\brute.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\e_exploder.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\e_infector.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\e_leaper.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\e_slasher.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\exploder.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\fodder.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\hopper.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\hunter.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\infector.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\leaper.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\lurker.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\oracle_twitcher.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\organs.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\puker.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\slasher.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\spitter.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\tripod.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\twitcher.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\bodyparts\ubermorph.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\executions\execution.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\executions\execution_stage.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\hud\healthbar.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\hud\hud.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\necro_class.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\necro_defense.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\necro_defines.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\necro_helpers.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\necro_interactions.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\necromorph.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\species.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\brute.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\e_exploder.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\e_infector.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\e_leaper.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\e_slasher.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\exploder.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\fodder.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\hopper.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\hunter.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\infector.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\leaper.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\lurker.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\oracle_twitcher.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\puker.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\slasher.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\spitter.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\tripod.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\twitcher.dm"
+#include "tff_modular\modules\deadspace\code\necromorph\necromorphs\subtypes\ubermorph.dm"
+#include "tff_modular\modules\deadspace\code\reagents\necro_toxin.dm"
+#include "tff_modular\modules\deadspace\code\reagents\vomit.dm"
#include "tff_modular\modules\discord\discord.dm"
#include "tff_modular\modules\drinks\skrelluq\glass.dm"
#include "tff_modular\modules\drinks\skrelluq\reaction.dm"
diff --git a/tgui/packages/tgui/interfaces/NecromorphMarker.jsx b/tgui/packages/tgui/interfaces/NecromorphMarker.jsx
new file mode 100644
index 00000000000..b8c0fc32929
--- /dev/null
+++ b/tgui/packages/tgui/interfaces/NecromorphMarker.jsx
@@ -0,0 +1,232 @@
+import { useBackend, useLocalState } from '../backend';
+import {
+ AnimatedNumber,
+ Box,
+ Button,
+ ProgressBar,
+ Section,
+ Slider,
+ Stack,
+} from 'tgui-core/components';
+import { Window } from '../layouts';
+
+export const NecromorphMarker = (props, context) => {
+ const { act, data } = useBackend(context);
+ const { necromorphs, use_necroqueue, biomass_invested, biomass } = data;
+
+ const [chosenNecromorph, setChosenNecromorph] = useLocalState(
+ context,
+ 'picked_necromorph',
+ necromorphs.sort((a, b) => {
+ return a.cost - b.cost;
+ })[0],
+ );
+
+ return (
+
+
+
+
+
+
+ {chosenNecromorph ? (
+
+ ) : (
+ Choose a necromorph!
+ )}
+
+
+
+
+ {/*
+
+
+
+
+ Biomass to unlock:
+ /{chosenNecromorph.biomass_required}
+
+
+
+ */}
+
+
+
+
+
+
+
+ {necromorphs
+ .sort((a, b) => {
+ return a.cost - b.cost;
+ })
+ .map((necromorph, i) => (
+
+ ))}
+
+
+
+ act('switch_necroqueue')}
+ >
+ Use necroqueue
+
+
+
+
+
+
+
+
+
+ );
+};
+
+export const NecromorphDisplay = (props, context) => {
+ const { act, data } = useBackend(context);
+ const { sprites, biomass_invested } = data;
+ const { chosenNecromorph } = props;
+
+ return (
+
+
+
+
+ {chosenNecromorph.name} | Cost: {chosenNecromorph.cost} |{' '}
+ {chosenNecromorph.biomass_required > 0 &&
+ biomass_invested < chosenNecromorph.biomass_required ? (
+ 'To unlock: ' +
+ biomass_invested +
+ '/' +
+ chosenNecromorph.biomass_required
+ ) : (
+
+ Unlocked
+
+ )}
+
+ {chosenNecromorph.desc}
+
+
+ );
+};
+
+export const BiomassDisplay = (props, context) => {
+ const { act, data } = useBackend(context);
+ const { biomass, biomass_income, signal_biomass, signal_biomass_percent } =
+ data;
+ return (
+
+
+
+ 'Percent of biomass income for signals | ' + value.toFixed(1)
+ }
+ unit="%"
+ onChange={(e, value) =>
+ act('set_signal_biomass_percent', { percentage: value * 0.01 })
+ }
+ />
+
+
+
+
+ Marker Biomass | {} |{' '}
+ {
+
+ }{' '}
+ bio/s
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Signal Biomass |{' '}
+ {} |{' '}
+ {
+
+ }{' '}
+ bio/s
+
+
+
+
+
+
+
+
+
+
+
+ );
+};
diff --git a/tgui/packages/tgui/styles/interfaces/NecromorphMarker.scss b/tgui/packages/tgui/styles/interfaces/NecromorphMarker.scss
new file mode 100644
index 00000000000..72c6b751dc3
--- /dev/null
+++ b/tgui/packages/tgui/styles/interfaces/NecromorphMarker.scss
@@ -0,0 +1,5 @@
+.MarkerIconFrame {
+ // border: outset;
+ border-radius: 1px;
+ border-color: red;
+}
diff --git a/tgui/packages/tgui/styles/main.scss b/tgui/packages/tgui/styles/main.scss
index 1edc89bba02..f8e2fe15905 100644
--- a/tgui/packages/tgui/styles/main.scss
+++ b/tgui/packages/tgui/styles/main.scss
@@ -60,6 +60,8 @@
@include meta.load-css('~highlight.js/scss/a11y-dark.scss');
+@include meta.load-css('./interfaces/NecromorphMarker.scss');
+
// NT Theme
.Layout__content {
background-image: url('tgui-core/assets/bg-nanotrasen.svg');