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…ed :P
Tic Tac Toe:
- AI action order changed from Oponent-2 -> AI-2 -> rest to AI-2 -> Oponent-2 -> rest, so AI see if itself wins before seeing if the oponente will win
-Some corrections (nothing especific)
Lig 4:
-Some corrections (nothing especific)
-There's a Run-time check error #2 when Ai looks for ties, somewhere, happens some times, some not
Hang Man:
-Made
Rest:
-Nothing
Note: fixed the default play. Forgot that I changed a flag, so it sets to -1, not 0 and forgot to apply the change in the rest of the code. The AI still disabled tho
The game's AI is acting weird
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