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changelog.md

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Changelog

v1.1.0 [BREAKING CHANGES]

  • Update for FVTT 11
  • Integration with Archon

v0.6.1 [BREAKING CHANGES]

  • Add official support for fvtt10
  • Transfer the API from window.ForienIdentification to game.modules.get("forien-unidentified-items").api
  • Major refactor of the code for better readibility

v0.5.4

  • New design pattern for multissytem integration

v0.4.2

  • Update typescript to 9
  • Abbandoned support for 0.8.9
  • Apply new design pattern to the project

v0.4.1

  • Add gulp-replace on the build process, for replace all the getGame() in game and getCanvas() in canvas, so the javascript in similar to the vanilla javascript used from other developer
  • Update typescript library

v0.4.0

  • Merge 0.3.18
  • Add some bug fixing for FoundryVTT 9
  • Update manifest.json for FOundryVTT 9

v0.3.18

  • Add colors to symbol link for more flavor
  • Add settings to remove label on the header button by default for a better management of little monitor and mobile Option to disable the buttons label
  • Update typescript and foundryvtt-types
  • Little bug fix fix
  • Add myself to the authors ? not sure why i was removed when my pr it was accepted

v0.3.1-v0.3.17

  • Test and final deploy

v0.3.0

  • Initial patch 0.8.8
  • Integration with eslint and prettier
  • Integrated workflow github from mclemente fork

v0.2.3

  • Added Setting to keep original icon while mystifying
  • Added way to use "Mystify As…" along with "Mystify (advanced)…"
  • Removed old Welcome Screen
  • Added prompt to install new Welcome Screen
  • Tested and bumped compatible core version to 0.7.0

v0.2.2

  • Added support for identifying nested items.
  • Added optional setting that allows for creating nested mystified items.
  • Added optional setting that displays [Mystified] and [Original] tags in Item Sheet's header.
  • Added API calls for isMystified, isUuidMystified and getOrigData
  • Added isMystified() and origData fields in Item class.

v0.2.1

  • Added default settings for persisting item properties for Swade system thanks to SalieriC

v0.2.0

  • Added 9 more icons and 10 inverted variants
  • Added "Replace with Mystified" context option. For Owned Items this is default behaviour.
  • Added "Mystify As…" context option allowing for mimicing other item
  • Added "Mystify (advanced)…" context option allowing for per-use configuration on kept properties
  • Added Module Configuration allowing system-agnostic way of selecting default icon per item type
  • Added Module Configuration allowing system-agnostic way of define which item properties should persist on mystification
  • Added function that arbitrary assigns default icons on first module launch
  • Added default settings initialization based on system and added built-in integration for dnd5e and wfrp4e
  • Added built-in persisting item properties integration for pf2e thanks to freyrrabbit
  • Added Hooks for initializing default settings
  • Updated Portuguese (Brazil) translation thanks to Innocenti
  • Updated Korean translation thanks to KLO

v0.1.5

  • Added Korean language thanks to KLO
  • Added Portuguese (Brazil) language thanks to rinnocenti
  • Fixed bug that wouldn't allow to mystify items inside Actor's inventory and Compendium
    • This is not "replace with mystified" option. this will come in future update.

v0.1.4

  • Added await to async functions to remove bug with VTTA Iconizer

v0.1.3

  • Attempt to fix broken render Hook of extended class in FireFox 75+

v0.1.2

  • Initial release