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@@ -85,6 +85,7 @@ public class LevelChunk extends ChunkAccess implements ca.spottedleaf.moonrise.p
@@ -44,5 +44,5 @@ index 435f5f0a17901f743bd565b28f9feb5d4058c819..2c012357bc23f73fda4fc0ba20e96ec6
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private final LevelChunkTicks<Fluid> fluidTicks;
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+ public final Map<net.minecraft.world.entity.MobCategory, Integer> failedSpawnAttempts = new java.util.EnumMap<>(net.minecraft.world.entity.MobCategory.class); // Nabulus
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-
public LevelChunk(Level world, ChunkPos pos) {
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-
this(world, pos, UpgradeData.EMPTY, new LevelChunkTicks<>(), new LevelChunkTicks<>(), 0L, (LevelChunkSection[]) null, (LevelChunk.PostLoadProcessor) null, (BlendingData) null);
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+
// Pufferfish start - instead of using a random every time the chunk is ticked, define when lightning strikes preemptively
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