Describe the bug
Currently, if enough fire damage is taken to a mob - they will simply go into a crit state and will remain there until they manually give into death, or are rescued.
Round ID:
n/a
Steps to Reproduce:
Stand in-front of a watcher and let them fireball you and see what happens.
Additional context
In my humble opinion, the ideal way to deal with this is to deal a certain amount of oxygen damage once a mob is in the "crit" state from a fireball.