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Performance hit when maintenance4 feature is used #326

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Blisto91 opened this issue Jun 17, 2023 · 1 comment
Open

Performance hit when maintenance4 feature is used #326

Blisto91 opened this issue Jun 17, 2023 · 1 comment
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@Blisto91
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Blisto91 commented Jun 17, 2023

A while back the maintenance4 feature was disabled in dxvk due to both amdvlk and the Windows AMD driver taking a big performance hit when it is used. See doitsujin/dxvk#2784 (comment) for original dxvk dev comment and doitsujin/dxvk#2784 (comment) for original issue comparison between dxvk with and without the feature.
Also see commit doitsujin/dxvk@ec0c377

During some quick spot testing with my own new setup (7900XTX) i have not found it to be as big a hit as shown above (~30%), but i see around a ~5% drop whereas radv doesn't seem to really change. Dunno if perf percentage hit depends on exact setup used. I'm personally only using 1080p at the moment so i'm not GPU bound in the same way.

Below are some examples with dxvk commit before feature was disabled (first screenshot) and when it was (second)

METAL GEAR SOLID V: THE PHANTOM PAIN

Framerate has been unlocked through config

Screenshot_20230617_185331
Screenshot_20230617_185524

The Witcher 3 d3d11

Screenshot_20230617_191151
Screenshot_20230617_190921

The Witcher 3 d3d11 radv for comparison

Screenshot_20230617_191904
Screenshot_20230617_192040

@Blisto91
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As a quick update maintenance4 have been enabled on master dxvk again, just not for AMDs drivers doitsujin/dxvk@6ef98c6

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