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Tonemappers 'abs' are useless #20

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GregSlazinski opened this issue Sep 6, 2021 · 0 comments
Open

Tonemappers 'abs' are useless #20

GregSlazinski opened this issue Sep 6, 2021 · 0 comments

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@GregSlazinski
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https://github.com/GPUOpen-LibrariesAndSDKs/Cauldron/blob/master/src/DX12/shaders/Tonemappers.hlsl#L75
https://github.com/GPUOpen-LibrariesAndSDKs/Cauldron/blob/master/src/DX12/shaders/Tonemappers.hlsl#L77

There are 2 abs, which I believe are useless since ratio should always be in 0..1 as long as colors are >=0

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