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You guys are really falling behind Nvidia when comes to Linux support for new features like this. Your FSR and FSR-CLI demos also required WIndows despite all needed tech being available on Linux. Hell, converting a .bat file to a .sh file takes 5 minutes, and all you'd have to do is trade out Visual Studio for CMake. And all of the Vulkan extensions for DirectStorage in Vulkan are already there. On parity with DX12, which is why Nvidia speaks of both APIa and doesn't limit RTX I/O^TM to DX only, Vulkan is an equal citizen.
You all work together on VK stuff all the time. Use their extensions or use them to create AMD equivalents.
You've coasted for years on the myth that AMD is the premier GPU choice on Linux because your kernel driver is upstreamed and you support Linux more than Nvidia. The kernel module is bareassing taking a year to enable overclocking or fan control, rampant GFX timeouts, lackluster, sporadic or nonexistent developer response to freedesktop.org/drm/amd issue threads.
Many of the community thought you guys were the makers of ACO, the ones who make RADV atechnical miracle. They think you actually participate in the larger community. But ACO and RADV haven't a single line of code from an AMD dev. ALL of it is Valve, RedHat, Collabora and Google. Nvidia has day 1 full driver releases for every GPU they launch, which never leave out fan control or overclocking. Erik from NV is CONSTANTLY participating at the repos of Proton, DXVK. Vkd3d-proton, DXVK-NVAPI and their own open kernel modules, but he's also been all over the Wayland MR scene, trying to cooperate.the way Linux is meant to.
You all don't even have a GUI driver manager. If you guys are rolling back your Linux work, just tell us. If it's financial a la Tim Sweeney's lame excuse about low market share not justifying support, that's 100% fine just say so. Hell, if you don't wanna male a Linux version of this, just add Vulkan to the Windows one and release peebuilt binaries (or don't, we can build it in a VM).
Thanks for listening.
The text was updated successfully, but these errors were encountered:
You guys are really falling behind Nvidia when comes to Linux support for new features like this. Your FSR and FSR-CLI demos also required WIndows despite all needed tech being available on Linux. Hell, converting a .bat file to a .sh file takes 5 minutes, and all you'd have to do is trade out Visual Studio for CMake. And all of the Vulkan extensions for DirectStorage in Vulkan are already there. On parity with DX12, which is why Nvidia speaks of both APIa and doesn't limit RTX I/O^TM to DX only, Vulkan is an equal citizen.
You all work together on VK stuff all the time. Use their extensions or use them to create AMD equivalents.
You've coasted for years on the myth that AMD is the premier GPU choice on Linux because your kernel driver is upstreamed and you support Linux more than Nvidia. The kernel module is bareassing taking a year to enable overclocking or fan control, rampant GFX timeouts, lackluster, sporadic or nonexistent developer response to freedesktop.org/drm/amd issue threads.
Many of the community thought you guys were the makers of ACO, the ones who make RADV atechnical miracle. They think you actually participate in the larger community. But ACO and RADV haven't a single line of code from an AMD dev. ALL of it is Valve, RedHat, Collabora and Google. Nvidia has day 1 full driver releases for every GPU they launch, which never leave out fan control or overclocking. Erik from NV is CONSTANTLY participating at the repos of Proton, DXVK. Vkd3d-proton, DXVK-NVAPI and their own open kernel modules, but he's also been all over the Wayland MR scene, trying to cooperate.the way Linux is meant to.
You all don't even have a GUI driver manager. If you guys are rolling back your Linux work, just tell us. If it's financial a la Tim Sweeney's lame excuse about low market share not justifying support, that's 100% fine just say so. Hell, if you don't wanna male a Linux version of this, just add Vulkan to the Windows one and release peebuilt binaries (or don't, we can build it in a VM).
Thanks for listening.
The text was updated successfully, but these errors were encountered: