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Using shadows on a spot light sometimes causes it to "cut" before the maximum range is reached. This is because changing the scale of the light affects the view space matrix used for shadow map rendering, which in turn affects clipping planes.
The text was updated successfully, but these errors were encountered:
Description
Using shadows on a spot light sometimes causes it to "cut" before the maximum range is reached. This is because changing the scale of the light affects the view space matrix used for shadow map rendering, which in turn affects clipping planes.
The text was updated successfully, but these errors were encountered: