diff --git a/frontend/src/components/statistics/GamePerformanceCharts.tsx b/frontend/src/components/statistics/GamePerformanceCharts.tsx
index 8f0628e2..177db5a8 100644
--- a/frontend/src/components/statistics/GamePerformanceCharts.tsx
+++ b/frontend/src/components/statistics/GamePerformanceCharts.tsx
@@ -53,7 +53,7 @@ export function GameOverallStats({ stats }: GameOverallStatsProps) {
value={stats.completedGames}
unit={`/ ${stats.totalGames}`}
/>
-
Completion Rate: - {data.completionRate.toFixed(1)}% + {data.completionRate.toFixed(2)}%
Avg Time: @@ -122,7 +122,7 @@ export function PerformanceByTypeChart({
Completion Rate: - {data.value}% + {data.value.toFixed(2)}%
Completed: @@ -280,7 +280,7 @@ export function CompletionRateChart({ } const renderLabel = ({ name, value }: any) => { - return `${name}\n${value}%` + return `${name}\n${value.toFixed(2)}%` } return ( @@ -319,7 +319,7 @@ export function CompletionRateChart({ iconType="circle" formatter={(value, entry: any) => ( - {value}: {entry.payload.value}% + {value}: {entry.payload.value.toFixed(2)}% )} /> @@ -383,7 +383,7 @@ export function PerformanceTrendChart({ data }: PerformanceTrendChartProps) {
Success Rate: - {data.successRate.toFixed(1)}% + {data.successRate.toFixed(2)}%
Avg Time: @@ -406,7 +406,7 @@ export function PerformanceTrendChart({ data }: PerformanceTrendChartProps) {
Completion Rate: - {data.completionRate.toFixed(1)}% + {data.completionRate.toFixed(2)}%
Avg Time: @@ -574,7 +574,7 @@ export function CategoryPerformanceChart({
Completion Rate: - {data.completionRate.toFixed(1)}% + {data.completionRate.toFixed(2)}%
Avg Time:
@@ -720,10 +720,10 @@ export function DifficultyPerformanceChart({