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OpenMay 4, 2026
Overdue by 4 month(s)
•Due by April 1, 2026
•Last updated This version will mark a new era for this project: all scenario in-game should have been correctly handled, and models should be able to finish runs without any human intervention.
Future updates will focus on bug-fixing, context optimization, and forming a good benchmark for baseline models.
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Too many MCP tools
mcpMCP server issuesMCP server issuesP2Medium priorityMedium prioritythinkingThis issue requires more thoughts, inputs, or time to brew.This issue requires more thoughts, inputs, or time to brew.Status: Open.#11 In Gennadiyev/STS2MCP;Feature proposal: poll until combat play phase in get_game_state + lightweight hand-only MCP tools
mcpMCP server issuesMCP server issuesthinkingThis issue requires more thoughts, inputs, or time to brew.This issue requires more thoughts, inputs, or time to brew.Status: Open.#23 In Gennadiyev/STS2MCP;Model has no knowledge about card upgrades
defectThere is a defect here...There is a defect here...mcpMCP server issuesMCP server issuesmodBase mod issuesBase mod issuesP2Medium priorityMedium prioritythinkingThis issue requires more thoughts, inputs, or time to brew.This issue requires more thoughts, inputs, or time to brew.Status: Open.#28 In Gennadiyev/STS2MCP;refactor mcp
mcpMCP server issuesMCP server issuesStatus: Draft (not ready).