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Bedrock player does not receive knockback when an entity with a negative explosion range affects the player. #5227

@S-SHI777

Description

@S-SHI777

Describe the bug

In the Java client, an entity with a negative explosion range can knockback a player when it acts on the player, but this is not possible in the Bedrock client.
This feature is used in datapacks and other applications, so not being able to do this is inconvenient.

To Reproduce

  1. Install a data pack on the server that adds the ability to act on the player with an entity that has a negative explosion range. (In this case, I will install Playermotion: https://github.com/MulverineX/player_motion )
  2. Execute the following two commands
    scoreboard players set $strength player_motion.api.launch 10000
    (This specifies the strength of the blowout, so it is only executed once.)
    function player_motion:api/launch_looking
    3.The Java player should be knocked back when the function command is executed, but the Bedrock player is not.

Expected behaviour

Knock back the player in the same way as a Java client.

Screenshots / Videos

report1.mp4

Client's version in video:.
Java : 1.21.3
Bedrock : 1.21.51

Server Version and Plugins

Paper: 1.21.3-81
Geyser: 2.6.0-b730
Floodgate: 2.2.3-SNAPSHOT
Viaversion: 5.2.0

Geyser Dump

https://dump.geysermc.org/7GOqdOXUyTlaTon2Uc51hnofj6P4fYVq

Geyser Version

2.6.0-b730

Minecraft: Bedrock Edition Device/Version

Windows 11

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