-
Notifications
You must be signed in to change notification settings - Fork 2
/
RenderGPU.pro
86 lines (76 loc) · 2.27 KB
/
RenderGPU.pro
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
QT += core gui opengl
TARGET = RenderGPU
TEMPLATE = app
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
CONFIG += c++11
# You can make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
SOURCES += \
Geometry/Animation.cpp \
Geometry/Cara.cpp \
Geometry/ColorMapStatic.cpp \
Geometry/Light.cpp \
Geometry/Material.cpp \
Geometry/Object.cpp \
Geometry/Scene.cpp \
Geometry/TG.cpp \
Geometry/TranslateTG.cpp \
Geometry/ScaleTG.cpp \
DataService/ConfigMappingReader.cpp \
DataService/RealDataReader.cpp \
Geometry/FittedPlane.cpp \
DataService/VirtualWorldReader.cpp \
GeometryBuilders/Builder.cpp \
GeometryBuilders/ObjectFactory.cpp \
GeometryBuilders/Mapping.cpp \
GeometryBuilders/SceneFactory.cpp \
GeometryBuilders/SceneFactoryData.cpp \
GeometryBuilders/SceneFactoryVirtual.cpp \
Main.cpp \
Renders/Camera.cpp \
Renders/GLWidget.cpp \
Renders/MainWindow.cpp \
library/Common.cpp
HEADERS += \
Geometry/Animation.h \
Geometry/Cara.h \
Geometry/ColorMap.h \
Geometry/ColorMapStatic.h \
DataService/ConfigMappingReader.h \
DataService/RealDataReader.h \
DataService/VirtualWorldReader.h \
Geometry/Light.h \
Geometry/Material.h \
Geometry/Object.h \
Geometry/Scene.h \
Geometry/FittedPlane.h \
GeometryBuilders/Mapping.h \
GeometryBuilders/ObjectFactory.h \
GeometryBuilders/SceneFactory.h \
GeometryBuilders/SceneFactoryData.h \
GeometryBuilders/SceneFactoryVirtual.h \
Geometry/ScaleTG.h \
Geometry/TG.h \
Geometry/TranslateTG.h \
GeometryBuilders/Builder.h \
IncludeWin32/GL/glut.h \
Renders/Camera.h \
Renders/GLWidget.h \
Renders/MainWindow.h \
library/Common.h \
library/mat.h \
library/vec.h
FORMS += \
mainwindow.ui
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
RESOURCES += \
resources.qrc
DISTFILES += \
libWin32/glut.dll \
libWin32/glut.lib \
libWin32/glut32.dll \
libWin32/glut32.lib