A dynamic zombie nest event system for HRS_Zombies_V2/QBCore.
Important
This bundle works with version 2.0 (2024-10-24) of HRS zombie, check if it is up to date, otherwise some exports may not work
- Dynamic zombie nest events
- Survival zone system
- Player tracking and rewards
- Interactive reward chest
- Day/night spawn rates
- Admin commands
- Fully configurable
- QBCore
- PolyZone
- ox_lib
- hrs_zombies_V2 -> https://hrs-scripts.tebex.io/
- Ensure you have all dependencies installed
- Place the
gld-nestevent
folder in yourresources
directory - Add
ensure gld-nestevent
to yourserver.cfg
- Configure the script in
config.lua
All settings can be found in config.lua
:
- Event timings
- Spawn chances
- Rewards
- Zone sizes
- UI settings
/forcenest [playerID]
- Force spawn a nest event/clearnest
- Clear current event/togglenest
- Enable/disable the system/nestinfo
- Get current event info
['horde_nest'] = {
propModel = `prop_pile_dirt_06`,
pedsType = 'military',
zChange = -1.0,
damageRadius = 0.0,
damagePed = 15,
drawDistance = 120.0, ---- recommended value
blip = {
label = "Horde",
color = 1,
alpha = 128,
scale = 1.0,
sprite = 378,
shortRange = true
}, -- false will disable it
maxHealth = 10.00,
regenTime = 120, --- seconds
maxZombies = 70,
ptfx = true
},
For support or questions: fabgros.
This resource is protected under copyright law.
Note
This is my first Lua script, so here I am, offering you this little bundle! It’s not perfect, there are still some inconsistencies ... but the main goal is to have fun. I’ll be updating the script regularly to improve it, setting myself a small challenge and immersing myself in the world of Lua development!