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auto code = readShaderSrc(filename); |
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auto shaderCI = vk::ShaderModuleCreateInfo(flags, code.size() |
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, reinterpret_cast<uint32_t*>(code.data())); |
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return device.createShaderModule(shaderCI); |
Should code.size() be code.size()*sizeof(char)/sizeof(uint32_t) ?
vulkan-compute-example/src/vulkan_helpers.cpp
Lines 42 to 45 in 06362b5
Should
code.size()becode.size()*sizeof(char)/sizeof(uint32_t)?