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【对寒冰系列器官的建议】 #306

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Materialoss opened this issue Feb 13, 2025 · 0 comments
Open

【对寒冰系列器官的建议】 #306

Materialoss opened this issue Feb 13, 2025 · 0 comments

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@Materialoss
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Materialoss commented Feb 13, 2025

在和制作组交流中反应,认为冷静效果过强,所以给出了-80冰点的数值,个人觉得可以进行一定的修改,从而让寒冰器官更……“正顺”一点

思路如下:
【寒冰心脏】
[体温低于50度时提供冷静效果]
[冷静的等级与寒冰器官数量成正比]
【寒冰肠】
[当带有冷静效果时,升高体温回复法力]
[冷静的等级决定了每点体温回复的法力]
[寒冷肠的数量决定了法力回复的速度]
【寒冷肺】
[当带有冷静效果时,根据体温提升冰系法强]
[寒冰肺的数量提供了额外的吟唱速度]
[冷静等级越高,寒冷肺提供的可法强越多]
【寒冷肋骨】
[当带有冷静效果时,获得额外生命,最高20点]
[寒冷肋骨的数量决定了获取生命的速度]
[冷静等级决定了每次获取的额外生命值]
以及一个新器官,【寒冰脾】
【寒冰脾】
[当带有冷静效果时,提供伤害减免,冷却30s](具体数值待定?)
[寒冰脾越多,伤害减免越多]
[冷静等级越高,寒冰脾的冷却越短]

以及或许可以把魔法脊柱和魔法束的特殊效果也写在他们自己身上,而非魔法海马体上?就像革命齿轮那样

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